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Lord Salty
Catalyst ops Situation: Normal
4
|
Posted - 2012.01.18 13:31:00 -
[1] - Quote
As per the title, PLEASE DONT NERF MY DRAKE. I read in the CSM notes the potential nerf for the drake. While i would agree that the Nighthawk doesnt get looked at as much because of the drake's sheer amount of awesomeness I dont agree that the solution is nerfing the drake. I am not one of the ppl that flies a drake coz its easy to fly. I am a proud Caldari pilot that flies a Drake because shields and missiles are awesome! |

Joe SMASH
You Got A Purty Mouth
46
|
Posted - 2012.01.18 13:33:00 -
[2] - Quote
Skill up for a Nighthawk and your problem is solved.
Drake is way overdue for a nerf. |

Rhinanna
CyberShield Inc ROMANIAN-LEGION
103
|
Posted - 2012.01.18 13:34:00 -
[3] - Quote
Hi, I like overpowered ships.
Please buff everything I fly to be better than any other alternatives anyone else can fly.
Thanks -The sword is only as sharp as the one who wields it! Other names: Drenzul (WoT, WoW, Lineage 2, WarH, BloodBowl, BSG, SC2 and lots more)-á |

Ciar Meara
Virtus Vindice
484
|
Posted - 2012.01.18 13:40:00 -
[4] - Quote
Everything in eve gets nerfed eventually, the wheel has turned for the drake.
LET IT BE SO! - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
350
|
Posted - 2012.01.18 14:09:00 -
[5] - Quote
Coming next to a sandbox near you - "Nerf the 'Cane" followed by "Nerf the Nado" oh wait.....
1. Make it work well. 2. Allow people who do not use it to dictate that it needs a nerf. 3. Allow people who sometimes use it in large fleets to dictate it needs a nerf. 4. Don't fix already broken toys, break a working toy so they are all "equal" 5. Bring all things to the same level of Nerf so that everyone is happy.
Good thing I fly Gallente. oh...wait....
'Nuff said. The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Aldeskwatso
New Horizon Enterprises Beyond All Bounds
1
|
Posted - 2012.01.18 14:14:00 -
[6] - Quote
One must wonder. Does the potential overpoweredness of a Drake really unbalance the scales that much to justify a nerf on it?
Some ships tend to be more desirable then others during certain applications. Could be of reasons of tank, firepower, adaptability or a combination of the lot. Fact is that there are ships and fits that can beat any Drake out there. A Drake is a powerfull ship, easy to get into and with relatively low skills it can be a major workhorse to any pilot. But so are other ships. A Myrm, Ferox, Cane or Harb can all be considered powerfull used in the right application and all can overpower a Drake being it's a matter of SP and skills or how it's fitted conventional or not.
I have a feeling that a lot of players find it hard to deal with Drakes and blame it's strength. While I believe it's more a matter of Drakes just being popular among pilots that reveals a Drakes strength more than it does others. So it just looks like it's way more overpowered and thus justifies a nerf on it. Infact it's just powerful but not something so powerful that it actually creates an unbalance. If there is any reason for any tipping of the scales it's because of its popularity due to its easiness and power. But as I said before so are other battlecruisers. So I don't agree with a nerf on it. But I also don't think a nerf on it would be so terrible as some might plea. I think putting a nerf on it now would just be for the wrong reasons because it would get nerfed because it's a good ship and pilots recognize it as such. You could say then that all other popular ships should just get nerfed as well to give other ships a better chance. Then they get popular and considered to powerful and it's their turn. It would never end.
For the record tho, I don't fly a Drake^^
|

Valei Khurelem
176
|
Posted - 2012.01.18 14:17:00 -
[7] - Quote
nerfs don't work if the whole system is imbalanced to begin with, people will either complain the drake is underpowered or that something else has become overpowered because of a drake nerfing. |

Fidelium Mortis
Quantum Cats Syndicate
26
|
Posted - 2012.01.18 14:20:00 -
[8] - Quote
The current drake is a bit unbalanced, the performance/sp/isk ratio is well beyond the other battlecruisers which is partly why they are so prevalent in both PvP and PvE. Additionally, a drake is nearly as effective as a nighthawk while being easier to fit. Decreasing some of the versatility will help diversify the ships flown as well (a good thing). Even if the tank is nerfed, I still think we'll see a fair number of drakes on the field. ICRS - Intergalactic Certified Rocket Surgeon |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
567
|
Posted - 2012.01.18 14:22:00 -
[9] - Quote
Valei Khurelem wrote:nerfs don't work if the whole system is imbalanced to begin with, people will either complain the drake is underpowered or that something else has become overpowered because of a drake nerfing.
THIS
You've got a whole metric ton of craft in EVE that never get used and you want to nuke the craft that is actually balanced?
Give them new roles! "Give the Ferox a 80-90 percent Logi ability!" and make them work in fleets. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
567
|
Posted - 2012.01.18 14:23:00 -
[10] - Quote
Fidelium Mortis wrote:The current drake is a bit unbalanced, the performance/sp/isk ratio is well beyond the other battlecruisers which is partly why they are so prevalent in both PvP and PvE. Additionally, a drake is nearly as effective as a nighthawk while being easier to fit. Decreasing some of the versatility will help diversify the ships flown as well (a good thing). Even if the tank is nerfed, I still think we'll see a fair number of drakes on the field.
A BS line of reasoning in my opinion.
The "misery loves company" approach doesn't work. It just punishes newer players and players that actually train to fly a particular craft well.
The other craft need new roles. |

Tore Vest
Vikinghall
135
|
Posted - 2012.01.18 14:28:00 -
[11] - Quote
Lord Salty wrote:As per the title, PLEASE DONT NERF MY DRAKE. I read in the CSM notes the potential nerf for the drake. While i would agree that the Nighthawk doesnt get looked at as much because of the drake's sheer amount of awesomeness I dont agree that the solution is nerfing the drake. I am not one of the ppl that flies a drake coz its easy to fly. I am a proud Caldari pilot that flies a Drake because shields and missiles are awesome! Hahahahaha.... Nerf shield..... Nerf missiles .... 
Free supercarriers |

Naga Elohim
Modern Mining Industries Space Mongolians
2
|
Posted - 2012.01.18 14:29:00 -
[12] - Quote
Awww no don't nerf the drake...I just started using the damn thing after 5 years of playing. That's what I get for trying to fit in  |

Rel'k Bloodlor
Mecha Enterprises Fleet
82
|
Posted - 2012.01.18 14:43:00 -
[13] - Quote
you should go read it agean its just 5%ken damage and 5%resist to 5%ROF 10% velocity like all the other missile boats still 6 slots still as meany hp now with a more useful damage bonus and range for hams its honestly better if you take the time and think about it and don't just start screaming like a moron. |

admiral root
Red Galaxy Important Internet Spaceship League
25
|
Posted - 2012.01.18 15:11:00 -
[14] - Quote
So Eve has an end-game and it's being able to fly a drake? If only there were other ships I could train up for. |

Captain Mastiff
18
|
Posted - 2012.01.18 15:28:00 -
[15] - Quote
Fidelium Mortis wrote:The current drake is a bit unbalanced, the performance/sp/isk ratio is well beyond the other battlecruisers which is partly why they are so prevalent in both PvP and PvE. Additionally, a drake is nearly as effective as a nighthawk while being easier to fit. Decreasing some of the versatility will help diversify the ships flown as well (a good thing). Even if the tank is nerfed, I still think we'll see a fair number of drakes on the field.
|

Famble
Three's a Crowd
257
|
Posted - 2012.01.18 16:01:00 -
[16] - Quote
I don't have a dog in this fight and I've never flown a Drake and don't care if they're nerfed or not. Doesn't affect me either way.
That said this thread made me curious so I took an untrained alt, two respected fits from Battleclinic and created training plans. The training times are what is needed to fly the ship fits shown. The stats shown are using "All level V" since I wasn't going to take the time to individually create the two pilots manually in EFT but it should scale equally between the two and shouldn't change the contrast between the training times vs. results acheived. I used no faction mods for this experiment.
Here's what my 20 minutes of playing came up with. Seems to me that the Drake is a pretty dang good deal by comparison.
Nice, T2 Drake. Newbie training plan: ~50 days 70,000 EHP - 463 omni dps tank 368 DPS @ 80+ km
[Drake, The level 3/4 Mission Drake] Shield Power Relay II Shield Power Relay II Ballistic Control System II Ballistic Control System II
Invulnerability Field II Invulnerability Field II Invulnerability Field II Large Shield Extender II Large Shield Extender II 10MN Afterburner II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile [empty high slot]
Medium Core Defence Field Purger I Medium Core Defence Field Purger I Medium Core Defence Field Purger I
Nice, T2 Hurricane. Newbie training plan: ~87 days 36,000 EHP - 108 omni dps tank 743 DPS @ 2km (drops off on a linear scale until it pretty much stops hitting at anything over 23 km)
[Hurricane, Autocannons II] Shield Power Relay II Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II Gyrostabilizer II Gyrostabilizer II
Invulnerability Field II Invulnerability Field II 10MN Afterburner II Large Shield Extender II
425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile
Medium Projectile Burst Aerator I Medium Core Defence Field Purger I Medium Core Defence Field Purger I
Hobgoblin II x4 Hammerhead II x1
If anyone ever looks at you and says, "Hold my beer, watch this,"-á you're probably going to want to pay attention. |

Progray
ANZAC ALLIANCE Executive Outcomes
0
|
Posted - 2012.01.18 16:28:00 -
[17] - Quote
You know, there is such thing as balancing as well as obsession to get everything as equal as 1=1, you could as well remove all ships and leave 1, problem solved then. No single human is equally strong or weak, everyone differs is some way and as someone already mentioned above drake doesnt need fixing, dont take something perfectly good call it overpowered and screw it up, thank you. |

mkint
637
|
Posted - 2012.01.18 16:32:00 -
[18] - Quote
"I want to keep my easy mode ship that requires no thought nor talent to fly!"
Drake sucks. People fly it because it's made for stupid people. Anyone defending it is revealing their intelligence. |

Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
251
|
Posted - 2012.01.18 16:33:00 -
[19] - Quote
Just the very fact I can complete a Level 4 in a cruiser (Strategic) reveals the imbalance.
Drakes are only a part of the issue, but they have been an overpowered issue forever, making training for Vulture or Nighthawk redundant.
This change is needed.
The 'Drake Blob" is practically an exploit IMHO. OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |

SpaceSquirrels
254
|
Posted - 2012.01.18 16:35:00 -
[20] - Quote
Meh...next... Hows about the tengu? |

Muad 'dib
The Imperial Fedaykin
94
|
Posted - 2012.01.18 16:38:00 -
[21] - Quote
HAM drakes are gunna be fun with selectable damage over kin and some range or somthing >:)
Drake right now seems to be more like a small BS than a big BC, it is broken and is too good at too many things - no wonder they are EVERYWHERE |

Famble
Three's a Crowd
257
|
Posted - 2012.01.18 16:40:00 -
[22] - Quote
I had no idea Drake tears were this delicious.
If anyone ever looks at you and says, "Hold my beer, watch this,"-á you're probably going to want to pay attention. |

DeLaBu
Black Aces Against ALL Authorities
21
|
Posted - 2012.01.18 16:41:00 -
[23] - Quote
First off, yes, I am a Drake pilot too.
But I think I'm fine with the nerf. It will change the approach to flying it somewhat, but won't make it useless. HAMs may even be an option again.
Sadly, missiles are not good for lag, giving CCP double the reason to reduce the use of this ship in big fights. At least with the current proposal, it could still be good in small fights.
Forcing pilots to use the range advantage will also make it more rewarding for skilled players.
I will miss the "good ol' days" of it being OP, but guess we all get our turn at the nerf bat.
|

Progray
ANZAC ALLIANCE Executive Outcomes
1
|
Posted - 2012.01.18 16:58:00 -
[24] - Quote
mkint wrote:"I want to keep my easy mode ship that requires no thought nor talent to fly!"
Drake sucks. People fly it because it's made for stupid people. Anyone defending it is revealing their intelligence.
This above, is some real ignorant bullshit, if you have to proove to yourself that you are not stupid and intelligent by not flying a drake it doesnt mean everyone else is that insecure as you are. |

PotatoOverdose
Royal Black Watch Highlanders Flatline.
19
|
Posted - 2012.01.18 17:02:00 -
[25] - Quote
Remove drakes abillity to passive tank by reducing its base shield recharge by 75%, removing a midslot or 2, and reduce its drone bay by 60% to bring it "in line" with the caracal and the raven.  |

Nick Bison
Bison Industrial Inc Thundering Herd
4
|
Posted - 2012.01.18 17:07:00 -
[26] - Quote
We Gallente pilots feel for our soon to be Caldari (Drake flying) brethern in our little club of nerfed ships. :-)
Welcome to the club and be prepared to think creatively about how to fit and fly. |

PotatoOverdose
Royal Black Watch Highlanders Flatline.
19
|
Posted - 2012.01.18 17:13:00 -
[27] - Quote
Nick Bison wrote:We Gallente pilots feel for our soon to be Caldari (Drake flying) brethern in our little club of nerfed ships. :-)
Welcome to the club and be prepared to think creatively about how to fit and fly. Oh heavens no, I cross trained to winmatar and amarr ages ago. Only caldari ships I still fly are tengu and falcon. I just think its amusing that CCP's idea of balance is bringing a ship into line with the caracal or raven. |

Sunny Rin
Science and Trade Institute Caldari State
10
|
Posted - 2012.01.18 17:19:00 -
[28] - Quote
Oh noes pls dont nerf battlebears! |

OmniBeton
OmniBeton Metatech
4
|
Posted - 2012.01.18 17:25:00 -
[29] - Quote
LOL. Drake was only Caldari ship I flown for PVP. And only in gangs. And looks like those days will be gone.
Well, good I cross trained winmatar. |

IGNATIUS HOOD
Zephyr Corp
260
|
Posted - 2012.01.18 17:58:00 -
[30] - Quote
Aldeskwatso wrote:One must wonder. Does the potential overpoweredness of a Drake really unbalance the scales that much to justify a nerf on it?
Some ships tend to be more desirable then others during certain applications. Could be of reasons of tank, firepower, adaptability or a combination of the lot. Fact is that there are ships and fits that can beat any Drake out there. A Drake is a powerfull ship, easy to get into and with relatively low skills it can be a major workhorse to any pilot. But so are other ships. A Myrm, Ferox, Cane or Harb can all be considered powerfull used in the right application and all can overpower a Drake being it's a matter of SP and skills or how it's fitted conventional or not.
I have a feeling that a lot of players find it hard to deal with Drakes and blame it's strength. While I believe it's more a matter of Drakes just being popular among pilots that reveals a Drakes strength more than it does others. So it just looks like it's way more overpowered and thus justifies a nerf on it. Infact it's just powerful but not something so powerful that it actually creates an unbalance. If there is any reason for any tipping of the scales it's because of its popularity due to its easiness and power. But as I said before so are other battlecruisers. So I don't agree with a nerf on it. But I also don't think a nerf on it would be so terrible as some might plea. I think putting a nerf on it now would just be for the wrong reasons because it would get nerfed because it's a good ship and pilots recognize it as such. You could say then that all other popular ships should just get nerfed as well to give other ships a better chance. Then they get popular and considered to powerful and it's their turn. It would never end.
For the record tho, I don't fly a Drake^^
The Drake is too good at too many things. Its a Swiss Army knife with a chainsaw, flamethrower, machinegun, fork, spoon, hemi v8, etc etc etc. Ergo its too good it has become and outlier, streamlining this game requires the outliers be brought back into line. Some get nerfed [Drake] [Cane?], some get buffed, [Prophecy?], [Omen?], et al.
I don't fly one but I've seen corpies use them to great effect in too many situations to ignore the fact that they are too good and have been for a long time. 'perfer et obdura; dolor hic tibi proderit olim'
Be patient and tough; some day this pain will be useful to you. |
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