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Hank Rearden
Gallente Hooded Monk Mining Industries
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Posted - 2007.09.15 16:44:00 -
[1]
Thought I would see if this gets banned locked spamed flamed or what all of which will be interesting in helping guess what will be the result.
What is truely interesting about the OOY thread is not who wins or looses but how this pans out in the long run. Last time the Swarm basically Blackmailed CCP into making game changes to thier advantage threw probably illegal defemation all over the internet. The real interesting thing hear is will CCP be blackmialed again and if they are ... what does that mean for EVE should everyone just give the swarm there logins now or will CCP actually stand up this time. This is what makes this thread truely interesting I personally am on the fence I love eve but I would love to have the time for something else as well. I suppose I am sort of like some form of addict hoping for the habit to be taken away so to the Swarm Blackmail them again to CCP grow some integrity eather way I will be half content now back to it everyone.
try to resist telling me I forgot a comma though if you really feel the need ....
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Snake Jankins
Minmatar German Cyberdome Corp Cult of War
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Posted - 2007.09.15 16:47:00 -
[2]
weird ___________ I've never been so serious as I am now. No, really. |

ED 209
Old Detroit Crime Syndicate
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Posted - 2007.09.15 16:48:00 -
[3]
Sinc they cried and got their way, they have done nothing but make major asses out of themselves, like the threadnought. If anything CCP is going to tell them to **** off.
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Sasha Evergreen
Gallente Sand Castle Generals
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Posted - 2007.09.15 17:01:00 -
[4]
Edited by: Sasha Evergreen on 15/09/2007 17:02:36
CCP will analyze the situation and see if 600 fighters do create unimaginable lag, and see if they want to continue allowing this, so that to counter it, bigger blobs of 1500 fighters will be unleashed.
BOB alts are worried sick, it's the only lag bomb that allows them to defend against a superior ennemy.
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Florio
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.15 17:04:00 -
[5]
There were no fighters deployed when you jumped in.
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Rechal
Active Measures Derek Knows Us
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Posted - 2007.09.15 17:09:00 -
[6]
How could CCP be mean to the "alliance of the year"?
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Sasha Evergreen
Gallente Sand Castle Generals
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Posted - 2007.09.15 17:11:00 -
[7]
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
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fightnkill
Greenspring
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Posted - 2007.09.15 17:21:00 -
[8]
Edited by: fightnkill on 15/09/2007 17:24:46 CCP should focus 100% on fixing the lag before developing the game further on with better graphics and such...
I'm pretty sure that there are Useless pixels that cause a lot of unwanted lags.
I mean 100,000 Asteroids/objects/etc in space don't lag out the system, why does 1000 Players do?
Fix the lag, and if the game is 100% lagless, the losing side will have NOTHING to complain about regarding to lag issues.
Instead of adding better Nodes to sustain the ships and drones in a certain. The ships and drones should be changed in a way where it doesn't create a hell of a lag when mass deployed.
People prefer Average-Decent graphic with less lag then Perfect graphics with Massive lag.
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Delvainar
GoonFleet
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Posted - 2007.09.15 17:26:00 -
[9]
If the only way you can see fighter clouds getting nerfed is "blackmail," I think you have a seriously skewed sense of balance.
And just for reference, no "threadnaughting" was ever about titans, it was some pointless scandal that fizzled and vanished. Titans were nerfed because they were actually overpowered, dude.
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ED 209
Old Detroit Crime Syndicate
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Posted - 2007.09.15 17:29:00 -
[10]
Edited by: ED 209 on 15/09/2007 17:32:27
Originally by: fightnkill Edited by: fightnkill on 15/09/2007 17:24:46 CCP should focus 100% on fixing the lag before developing the game further on with better graphics and such...
I'm pretty sure that there are Useless pixels that cause a lot of unwanted lags.
I mean 100,000 Asteroids/objects/etc in space don't lag out the system, why does 1000 Players do?
Fix the lag, and if the game is 100% lagless, the losing side will have NOTHING to complain about regarding to lag issues.
Instead of adding better Nodes to sustain the ships and drones in a certain. The ships and drones should be changed in a way where it doesn't create a hell of a lag when mass deployed.
People prefer Average-Decent graphic with less lag then Perfect graphics with Massive lag.
I read posts like yours and I cant help shake my head. It is pretty clear you cant ead at all. If you could read you'd understand some things but alas....
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Frisky Minx
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Posted - 2007.09.15 17:30:00 -
[11]
Originally by: Sasha Evergreen Edited by: Sasha Evergreen on 15/09/2007 17:02:36
BOB alts are worried sick, it's the only lag bomb that allows them to defend against a superior ennemy.
Thank goodness, there isn't one...
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Dianabolic
Reikoku Band of Brothers
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Posted - 2007.09.15 17:36:00 -
[12]
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
There wasn't even any capital ships camping the gate, they were all repping the pos.
Fight started, carriers stayed at the pos.
HOSTILE CYNO GOES UP (this bit is important, yes, cuz like, wewt, HOSTILE CAPITALS ARE JUMPING IN) (I emphasised the bits that you need to comprehend). So, any sane FC, knowing that a good portion of the 100 or so confirmed and active hostile capital ships are jumping in brings in their counter. In this case, our carrier fleet.
Carriers hit warp, for some it took 15 minutes before they warped. Carriers were ordered to drop fighters when they arrived on grid and NOT before.
Some of us managed to issue the engage command and actually cause some damage.
Now, you can trust the killboard as much as you like, but then you can realise all killboards present are stastics, they don't present a story. Reikoku Diplomatic Forums |

Jamie 315
Yet Another CAOD Inspired 1 Woman Alt Corp
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Posted - 2007.09.15 17:38:00 -
[13]
Originally by: ED 209 Sinc they cried and got their way, they have done nothing but make major asses out of themselves, like the threadnought. If anything CCP is going to tell them to **** off.
Lets thats 5136 toons in the alliance. Lets say 2568 are real accounts. Thats 38,520 dollars a month. 462,240 dollars a year. Like ccp is goin to give up that much money. If goons say bend over Oveur he will bend over.
CPP= Goon slaves Recruiting is open |

Diehard Si
UK1 Zero Red Moon Federation
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Posted - 2007.09.15 17:38:00 -
[14]
Edited by: Diehard Si on 15/09/2007 17:37:56 Goons want the moon on a stick.
First they moan about titans ( the anti blob weapon effectively )
Then they log in hundreds of people to lag out systems and copy bookmarks etc when they need lag on their side.
Then heaven forbid they lose a battle ( although it was actually RA that lost the caps, but seem to be taking this much more maturely ) and it's toys out the pram time again.
simple solution - Un nerf the titan then blobs become much less of an issue. Goons, you can't have it ALL your own way. --------------------------------------
Lets face it, people that use the word 'noob' are blatantly either 12 or with more friends on the internet than in real life! |

DeadProphet
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.15 17:41:00 -
[15]
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
there weren't even any carriers on the field until RSF jumped them in.
but why should you believe us, we were the ones there afterall 
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Sentinel Eeex
Caldari DarkStar 1 GoonSwarm
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Posted - 2007.09.15 18:03:00 -
[16]
Originally by: DeadProphet
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
there weren't even any carriers on the field until RSF jumped them in.
but why should you believe us, we were the ones there afterall 
Of course there weren't any carriers on the field 
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Smith
Caldari Destructive Influence Band of Brothers
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Posted - 2007.09.15 18:09:00 -
[17]
If they made titans useful again we could kill fighters and oversized fleets more easily. Everyone wins. Lets un-nerf the Titans. Kill the LAG bring back the Titans! 
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arkarsk
Provenance. Endless Horizon
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Posted - 2007.09.15 18:11:00 -
[18]
Edited by: arkarsk on 15/09/2007 18:14:08 Almost everyone agrees titants were overpowered. They did nothing especially to blobs, as they killed 5 man gangs just as easily. And besides, titans were for all intents and purposes INVINCIBLE.
Goons aren't asking for fighters to be nerfed you ******s, they're asking for the lag and logic behind them to be looked into, so they can cause LESS LAG. How is that a bad thing for ANYONE? |

ED 209
Old Detroit Crime Syndicate
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Posted - 2007.09.15 18:13:00 -
[19]
Edited by: ED 209 on 15/09/2007 18:14:09
Originally by: Sentinel Eeex
Originally by: DeadProphet
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
there weren't even any carriers on the field until RSF jumped them in.
but why should you believe us, we were the ones there afterall 
Of course there weren't any carriers on the field 
Can you read muppet? Seriously, C-A-N Y-O-U R-E-A-D?
OMG TITANS ARE UBER NERF!!!1 OMG CARRIERS ARE UBER NERF!!!
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Uuve Savisaalo
Rage and Terror Against ALL Authorities
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Posted - 2007.09.15 18:17:00 -
[20]
Originally by: Smith If they made titans useful again we could kill fighters and oversized fleets more easily. Everyone wins. Lets un-nerf the Titans. Kill the LAG bring back the Titans! 
bring back pre-casting, beeeotch!
seriously, stop being ridiculous.
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NO BRAKES
GoonFleet GoonSwarm
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Posted - 2007.09.15 18:20:00 -
[21]
We didn't threadnaught for titan changes.
There were 2.
We threadnaughted when evidence was presented that proved cheating between a high level CCP employee and an alliance in game. This evidence was initially deleted and the messenger was villified by CCP. After it was clear the evidence was not going to dissapear, CCP responded by verifying the fact that cheating did occur.
We threadnaughted when we were presented with evidence of wrongdoing at CCP that was summarily deleted from these forums. Some of the evidence turned out to be false/ misrepresented and nothing happened, other points of evidence were wholly ignored and remain until this day. The 2nd threadnaught was likely premature, but given CCP's policy of deleting first, investigating later only after having it repeatedly presented, the decision for the 2nd threadnaught was (arguably) justified.
There was a formal statement issued by a member of our alliance presented to CCP about titans.
Please in the future check your facts.
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True Ace
Gallente Playboy Enterprises
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Posted - 2007.09.15 18:20:00 -
[22]
instead of blobing one system maybe u could umm u know, spread that blob across multiple systems. the biggest cause of lag in 0.0 is the player base itself. IM YOUR KING'S KING. |

DHB FooFighter
Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.09.15 18:24:00 -
[23]
lag happens, deal with it. -------------------------------------------------
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Sentinel Eeex
Caldari DarkStar 1 GoonSwarm
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Posted - 2007.09.15 18:32:00 -
[24]
Originally by: ED 209 Edited by: ED 209 on 15/09/2007 18:14:09
Originally by: Sentinel Eeex
Originally by: DeadProphet
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
there weren't even any carriers on the field until RSF jumped them in.
but why should you believe us, we were the ones there afterall 
Of course there weren't any carriers on the field 
Can you read muppet? Seriously, C-A-N Y-O-U R-E-A-D?
OMG TITANS ARE UBER NERF!!!1 OMG CARRIERS ARE UBER NERF!!!
Sorry mate, I think you're having problems with reading. With writing too - try to use less uppercase letters next time. Helps with blood pressure.
Noone is complaining about ability to field 100 carriers and 1000 fighters.
People are complaining about inability to see, lock or shoot when there are 1000 fighters on the grid.
But I guess that is hard to comprehend.
BoB can't fix it, Goons can't fix it - only CCP can.
As for trolling BoB, it's only because they try to display yesterday's lagfest as a "good fight" or something. |

Jamie 315
Yet Another CAOD Inspired 1 Woman Alt Corp
|
Posted - 2007.09.15 18:38:00 -
[25]
Originally by: Sentinel Eeex
Originally by: ED 209 Edited by: ED 209 on 15/09/2007 18:14:09
Originally by: Sentinel Eeex
Originally by: DeadProphet
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
there weren't even any carriers on the field until RSF jumped them in.
but why should you believe us, we were the ones there afterall 
Of course there weren't any carriers on the field 
Can you read muppet? Seriously, C-A-N Y-O-U R-E-A-D?
OMG TITANS ARE UBER NERF!!!1 OMG CARRIERS ARE UBER NERF!!!
Sorry mate, I think you're having problems with reading. With writing too - try to use less uppercase letters next time. Helps with blood pressure.
Noone is complaining about ability to field 100 carriers and 1000 fighters.
People are complaining about inability to see, lock or shoot when there are 1000 fighters on the grid.
But I guess that is hard to comprehend.
BoB can't fix it, Goons can't fix it - only CCP can.
As for trolling BoB, it's only because they try to display yesterday's lagfest as a "good fight" or something.
Hi, I see you got a face lift, did it hurt? How much did it cost? Recruiting is open |

Mr Broker
Station Gremlings
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Posted - 2007.09.15 18:46:00 -
[26]
CCP has their ears wide open, if you have proof Goons create lag, then petition it and bring ideas to the table that the devs would agree with to control blob warfare.
If Goons think there is a problem with carier drones/fighters, then they have a right to ask the devs to look into it.
There's nothing worse than peeps crying about other peeps crying.
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Civrax
GoonFleet GoonSwarm
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Posted - 2007.09.15 18:49:00 -
[27]
Edited by: Civrax on 15/09/2007 18:50:48 Thus far I have seen nothing lies, propaganda and bull****: a nice typical COAD thread.
The fighter discussion about how to reduce their lag was started LONG BEFORE THE 0OYZ BATTLE BEGAN. Drones auto-engage, they just go after a target which means that whoever has the drones out gets the kills. 1000 drones on grid also cause unimaginable lag, CCP fully knows this. GoonSwarm doesn't have to blackmail anyone into trying to get them to believe the fact that has allowed many groups, both friends and foes, to control and decimate the field. Bob is just far better at exploiting broken game mechanics, it's that simple.
CCP is going after the game mechanics which cause unimaginable lag and create a severe unbalance in the game. Sometimes that requires pilots to create a massive document saying how the mechanic is broken and how it could be fixed. No where in any proposal we've put forward have we signed it with "DO IT OR WE ALL QUIT".
I'd also like to see evidence of this 'bookmark copying in massive battles'. Ever since the nerf of bookmark copying, I haven't seen ANY IMPROVEMENT in fleet battles of similiar size. None, no improvements. Thus I beg the question "Did anyone actually copy bookmarks?" I don't think so, it was just another lie crafted by a force who couldn't find any reason as to why they were losing.
There are plenty of broken game mechanics in EVE, most of which have been fixed or addressed or have their exploitation bannable (See: Titan/MS Bowling, as quite cleverly started by BoB). Sadly those who use such broken mechanics to gain an edge over the other side will fight for them, saying there is nothing broken about them. Sadly, with fighters and drones in general, CCP already knows they're broken and has been working on it for sometime, according to the responses we have seen.
Grow up children and get back into your internet spaceship.
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Yggdrassill Yeltsin
The Greater Goon
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Posted - 2007.09.15 19:11:00 -
[28]
Originally by: True Ace instead of blobing one system maybe u could umm u know, spread that blob across multiple systems. the biggest cause of lag in 0.0 is the player base itself.
One does have to wonder why RSF doesn't expend some logistical energy to attack somewhere where they aren't expected and prepared for by the enemy.
Quote: Almost everyone agrees titants were overpowered. They did nothing especially to blobs, as they killed 5 man gangs just as easily. And besides, titans were for all intents and purposes INVINCIBLE.
Goons aren't asking for fighters to be nerfed you ******s, they're asking for the lag and logic behind them to be looked into, so they can cause LESS LAG. How is that a bad thing for ANYONE?
This needed to be re-emphasized. Unless someone has a reasonable response to it?
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Yggdrassill Yeltsin
The Greater Goon
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Posted - 2007.09.15 19:34:00 -
[29]
Hit my post with the 'no more tears' image too, it'll make you look even BETTER!
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Kola XXX
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.15 19:41:00 -
[30]
this pic is a station and not an up to date pic....not any current event . . .wow ....sad....cuz goons and RA never attacked a station with a bunch of fighters
Thouands of any unit will cause problems no matter what...live with it......and don't bring useless lagging ibis and shuttles to fights..less wrecks,less players less lag... you don't need that trash to beat the inferior enemy right? oh and JV1V was awsome......yeah goons rock...what a good job. Not a lagsploit in sight.....keep crying, it is fueling our jumpdrives
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Yggdrassill Yeltsin
The Greater Goon
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Posted - 2007.09.15 19:42:00 -
[31]
Edited by: Yggdrassill Yeltsin on 15/09/2007 19:42:39
Originally by: Kola XXX
Thouands of any unit will cause problems no matter what...live with it......
Should there be an attempt to fix it? Yes or no?
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Kola XXX
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.15 19:46:00 -
[32]
it can't be fixed...humans don't have this technology yet. . . .unless you see thousands of players fighting in the same enviroment in some other game..... Only thing we can do is to make sure when we show up to fights we are a functional participants in the fight...not wasting time with shuttles and crap ships...not dropping cans of bm's and crap . . .you know
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NO BRAKES
GoonFleet GoonSwarm
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Posted - 2007.09.15 19:50:00 -
[33]
Originally by: Kola XXX it can't be fixed...humans don't have this technology yet. . . .unless you see thousands of players fighting in the same enviroment in some other game..... Only thing we can do is to make sure when we show up to fights we are a functional participants in the fight...not wasting time with shuttles and crap ships...not dropping cans of bm's and crap . . .you know
Did someone drop a can of bookmarks during the fight yesterday?
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Yggdrassill Yeltsin
The Greater Goon
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Posted - 2007.09.15 19:50:00 -
[34]
Originally by: Kola XXX it can't be fixed...humans don't have this technology yet. . . .unless you see thousands of players fighting in the same enviroment in some other game..... Only thing we can do is to make sure when we show up to fights we are a functional participants in the fight...not wasting time with shuttles and crap ships...not dropping cans of bm's and crap . . .you know
The Goonfleet thread (http://oldforums.eveonline.com/?a=topic&threadID=590500) about fighters had some very specific suggestions on improving it, though- I'm having trouble seeing how dropping the number of fighters while improving DPS and hitpoints or reworking the code in a bad thing for anyone. Why are people opposed to this?
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Nahia Senne
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.15 19:52:00 -
[35]
Originally by: NO BRAKES Did someone drop a can of bookmarks during the fight yesterday?
killboards show how many rookie ships and t1 garbage you brought.
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Kola XXX
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.15 19:57:00 -
[36]
Originally by: Yggdrassill Yeltsin
Originally by: Kola XXX it can't be fixed...humans don't have this technology yet. . . .unless you see thousands of players fighting in the same enviroment in some other game..... Only thing we can do is to make sure when we show up to fights we are a functional participants in the fight...not wasting time with shuttles and crap ships...not dropping cans of bm's and crap . . .you know
The Goonfleet thread (http://oldforums.eveonline.com/?a=topic&threadID=590500) about fighters had some very specific suggestions on improving it, though- I'm having trouble seeing how dropping the number of fighters while improving DPS and hitpoints or reworking the code in a bad thing for anyone. Why are people opposed to this?
\ not opposed to it, but with the little info I have and some intuition I can see it won't get much better no matter what new coding or whatever..
my best thought on it is too maybe make 3-4 nodes per system if this can happen "in fighting systems..if the game can detect where there is tons of pilots..reenforce. make bombs 2x as strong and actually kill things not just damage them.
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Yggdrassill Yeltsin
The Greater Goon
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Posted - 2007.09.15 19:59:00 -
[37]
Originally by: Nahia Senne
Originally by: NO BRAKES Did someone drop a can of bookmarks during the fight yesterday?
killboards show how many rookie ships and t1 garbage you brought.
You should know that Goonfleet will pounce on this with the usual rhetoric about how you feel that only 'elite pvpers who have paid their dues and have millions of SP' are 'allowed' in 0.0. And when they do, they'll sound pretty convincing, because that's an arrogant, short-sighted post you just made. Please don't make it easy for them, and try not to make yourself look like the caricature of the arrogant, elitist BoB player that they'd like you to be. You are smart enough to do better.
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Sentinel Eeex
Caldari DarkStar 1 GoonSwarm
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Posted - 2007.09.15 19:59:00 -
[38]
Edited by: Sentinel Eeex on 15/09/2007 19:59:55
Originally by: Kola XXX
this pic is a station and not an up to date pic....not any current event . . .wow ....sad....cuz goons and RA never attacked a station with a bunch of fighters
Are you joking? 
That is not a station pic. Try to guess what's below the fighterswarm...
EDIT: Just to make it clear, I'm not whining or trolling BoB. Pic is here just to display a 'reality' of EVE gaming these days. So people can get the idea why so many players whine to CCP about fighters. |

NO BRAKES
GoonFleet GoonSwarm
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Posted - 2007.09.15 19:59:00 -
[39]
Originally by: Nahia Senne
Originally by: NO BRAKES Did someone drop a can of bookmarks during the fight yesterday?
killboards show how many rookie ships and t1 garbage you brought.
Did someone drop a can of bookmarks during the fight yesterday?
|

NATMav
F.R.E.E. Explorer EVE Animal Control
|
Posted - 2007.09.15 20:00:00 -
[40]
Originally by: Yggdrassill Yeltsin
Originally by: Kola XXX it can't be fixed...humans don't have this technology yet. . . .unless you see thousands of players fighting in the same enviroment in some other game..... Only thing we can do is to make sure when we show up to fights we are a functional participants in the fight...not wasting time with shuttles and crap ships...not dropping cans of bm's and crap . . .you know
The Goonfleet thread (http://oldforums.eveonline.com/?a=topic&threadID=590500) about fighters had some very specific suggestions on improving it, though- I'm having trouble seeing how dropping the number of fighters while improving DPS and hitpoints or reworking the code in a bad thing for anyone. Why are people opposed to this?
Because it's the only tactic they can find that works. I recall M.Pire and Co. attempting the same tactic in BKG, only to see it blow up in their face as the node crashed and their carriers were sitting ducks as they logged back in.
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Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 20:01:00 -
[41]
Originally by: Kola XXX
Originally by: Yggdrassill Yeltsin
Originally by: Kola XXX it can't be fixed...humans don't have this technology yet. . . .unless you see thousands of players fighting in the same enviroment in some other game..... Only thing we can do is to make sure when we show up to fights we are a functional participants in the fight...not wasting time with shuttles and crap ships...not dropping cans of bm's and crap . . .you know
The Goonfleet thread (http://oldforums.eveonline.com/?a=topic&threadID=590500) about fighters had some very specific suggestions on improving it, though- I'm having trouble seeing how dropping the number of fighters while improving DPS and hitpoints or reworking the code in a bad thing for anyone. Why are people opposed to this?
\ not opposed to it, but with the little info I have and some intuition I can see it won't get much better no matter what new coding or whatever..
my best thought on it is too maybe make 3-4 nodes per system if this can happen "in fighting systems..if the game can detect where there is tons of pilots..reenforce. make bombs 2x as strong and actually kill things not just damage them.
I agree- the nodes would be a pretty good solution, though I would imagine that the manpower to move nodes around, monitor which systems are 'fighting systems' and the money of keeping that many nodes up would probably be prohibitive.
You're also right- there will never be a perfect fix with the current game code and server technology. Why not try the little optimizations and code fixes to the most egregious causers of lag, like fighters and drones? Do a little bit while they think about how to do a lot, y'know?
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NATMav
F.R.E.E. Explorer EVE Animal Control
|
Posted - 2007.09.15 20:04:00 -
[42]
Originally by: Kola XXX \ not opposed to it, but with the little info I have and some intuition I can see it won't get much better no matter what new coding or whatever..
my best thought on it is too maybe make 3-4 nodes per system if this can happen "in fighting systems..if the game can detect where there is tons of pilots..reenforce. make bombs 2x as strong and actually kill things not just damage them.
1 node per 1 system is the max. They can't spread one system across multiple nodes, which is why throwing hardware at the problem may improve overall peformance of EVE, large blobs in a single system have seen no improvement.
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Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2007.09.15 20:05:00 -
[43]
Edited by: Moonlight Express on 15/09/2007 20:07:26
Originally by: Sentinel Eeex ...
Just to make it clear, I'm not whining or trolling BoB. Pic is here just to display a 'reality' of EVE gaming these days. So people can get the idea why so many GOONS whine to CCP about fighters.
Fixed it for you 
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Ramlir
0.0 Corp
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Posted - 2007.09.15 20:07:00 -
[44]
I never thought the bias on CAOD would stoop so low as to defend lag to spite your opponents. BoB and pets have truely plumbed new depths.
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Yggdrassill Yeltsin
The Greater Goon
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Posted - 2007.09.15 20:09:00 -
[45]
Originally by: Ramlir I never thought the bias on CAOD would stoop so low as to defend lag to spite your opponents. BoB and pets have truely plumbed new depths.
Originally by: Diehard Si Edited by: Diehard Si on 15/09/2007 17:37:56 Goons want the moon on a stick.
First they moan about titans ( the anti blob weapon effectively )
simple solution - Un nerf the titan then blobs become much less of an issue. Goons, you can't have it ALL your own way.
Thought I'd refresh your memory about a similar issue.
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Dagam
GoonFleet GoonSwarm
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Posted - 2007.09.15 20:10:00 -
[46]
Originally by: Kola XXX
this pic is a station and not an up to date pic....not any current event . . .wow ....sad....cuz goons and RA never attacked a station with a bunch of fighters
Thouands of any unit will cause problems no matter what...live with it......and don't bring useless lagging ibis and shuttles to fights..less wrecks,less players less lag... you don't need that trash to beat the inferior enemy right? oh and JV1V was awsome......yeah goons rock...what a good job. Not a lagsploit in sight.....keep crying, it is fueling our jumpdrives
Note: BoB also claimed at first t20 didn't cheat and it was just a witch hunt. If you look at the whole picture you will see the pic is indeed 00YZ and at the R97 gate. Is it a surprise BoB lies to themselves and others to make themselves look better?
|

Kola XXX
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.15 20:12:00 -
[47]
Originally by: NATMav
Originally by: Kola XXX \ not opposed to it, but with the little info I have and some intuition I can see it won't get much better no matter what new coding or whatever..
my best thought on it is too maybe make 3-4 nodes per system if this can happen "in fighting systems..if the game can detect where there is tons of pilots..reenforce. make bombs 2x as strong and actually kill things not just damage them.
1 node per 1 system is the max. They can't spread one system across multiple nodes, which is why throwing hardware at the problem may improve overall peformance of EVE, large blobs in a single system have seen no improvement.
I'm not hat much a computer geek and don't know if that can be made to work " 1 sys multiple processors "....if it was my call i would be figuring out how to make it work.....if the coding had to change or whatever...only real fix . .. .
and to the guy that keeps posting....nope... I didn't see any cans of bm's the other day . it's just a statement....they don't help
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Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 20:19:00 -
[48]
So can we all agree that there are problems with extreme lag that need to be dealt with regardless of in-game political affiliation? Does anyone still disagree with that? Can we agree on that basis, then, that the OP is a moron?
If we can agree on these very rudimentary basics, then close thread.
|

Kola XXX
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.15 20:20:00 -
[49]
Originally by: Dagam
Originally by: Kola XXX
this pic is a station and not an up to date pic....not any current event . . .wow ....sad....cuz goons and RA never attacked a station with a bunch of fighters
Thouands of any unit will cause problems no matter what...live with it......and don't bring useless lagging ibis and shuttles to fights..less wrecks,less players less lag... you don't need that trash to beat the inferior enemy right? oh and JV1V was awsome......yeah goons rock...what a good job. Not a lagsploit in sight.....keep crying, it is fueling our jumpdrives
Note: BoB also claimed at first t20 didn't cheat and it was just a witch hunt. If you look at the whole picture you will see the pic is indeed 00YZ and at the R97 gate. Is it a surprise BoB lies to themselves and others to make themselves look better?
wow dude... i'm not trying to sound like I'm hatin' ya. Don't gotta get all cryin on me... and talk of T20 and lies....plz guy..befiore i dig up them pics of the goon +/- standing indicator hack you were usin. . .err talk to some of the nub you have scammed . ..goon never had e-honor to defend so stop defending nothing
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
|
Posted - 2007.09.15 20:22:00 -
[50]
Originally by: Sentinel Eeex
Originally by: ED 209 Edited by: ED 209 on 15/09/2007 18:14:09
Originally by: Sentinel Eeex
Originally by: DeadProphet
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
there weren't even any carriers on the field until RSF jumped them in.
but why should you believe us, we were the ones there afterall 
Of course there weren't any carriers on the field 
Can you read muppet? Seriously, C-A-N Y-O-U R-E-A-D?
OMG TITANS ARE UBER NERF!!!1 OMG CARRIERS ARE UBER NERF!!!
Sorry mate, I think you're having problems with reading. With writing too - try to use less uppercase letters next time. Helps with blood pressure.
Noone is complaining about ability to field 100 carriers and 1000 fighters.
People are complaining about inability to see, lock or shoot when there are 1000 fighters on the grid.
But I guess that is hard to comprehend.
BoB can't fix it, Goons can't fix it - only CCP can.
As for trolling BoB, it's only because they try to display yesterday's lagfest as a "good fight" or something.
Lag effects both sides equally, so cut the crap because no-one cares. You lost the fight because you jumped capitals into a system with 50+ hostile carriers. It was your error of judgement to jump those capitals in, not BoB's. It was pure suicide.
The only reason I could think that you would jump those capitals onto the gate in a system that laggy, would be so you could start a whine-thread of epic proportions in this forum. Worth the price, was it?
Also you might want to pause for a moment and think how others feel when you blob them with 400 tech one frigs/cruisers. Classic pot/kettle mentality. Grow up and deal with the fact you lost a fight due to your own error of judgement. It happens.
----------
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Kola XXX
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.15 20:22:00 -
[51]
Originally by: Yggdrassill Yeltsin So can we all agree that there are problems with extreme lag that need to be dealt with regardless of in-game political affiliation?
yes....is the fix player/ship nerfs....no
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NATMav
F.R.E.E. Explorer EVE Animal Control
|
Posted - 2007.09.15 20:23:00 -
[52]
Originally by: Yggdrassill Yeltsin So can we all agree that there are problems with extreme lag that need to be dealt with regardless of in-game political affiliation? Does anyone still disagree with that? Can we agree on that basis, then, that the OP is a moron?
If we can agree on these very rudimentary basics, then close thread.
I don't think anyone likes staring at a black screen or never loading the grid or being stuck in space for hours at a time while playing a "game" for "fun".
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Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 20:26:00 -
[53]
Originally by: Kola XXX
Originally by: Yggdrassill Yeltsin So can we all agree that there are problems with extreme lag that need to be dealt with regardless of in-game political affiliation?
yes....is the fix player/ship nerfs....no
Nobody is asking for a drone/fighter nerf, just a change in the number of fighters, with a concurrent buff in health and DPS to go with it. I think we agree here.
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Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 20:28:00 -
[54]
Originally by: Kola XXX
Originally by: Dagam
Originally by: Kola XXX
this pic is a station and not an up to date pic....not any current event . . .wow ....sad....cuz goons and RA never attacked a station with a bunch of fighters
Thouands of any unit will cause problems no matter what...live with it......and don't bring useless lagging ibis and shuttles to fights..less wrecks,less players less lag... you don't need that trash to beat the inferior enemy right? oh and JV1V was awsome......yeah goons rock...what a good job. Not a lagsploit in sight.....keep crying, it is fueling our jumpdrives
Note: BoB also claimed at first t20 didn't cheat and it was just a witch hunt. If you look at the whole picture you will see the pic is indeed 00YZ and at the R97 gate. Is it a surprise BoB lies to themselves and others to make themselves look better?
wow dude... i'm not trying to sound like I'm hatin' ya. Don't gotta get all cryin on me... and talk of T20 and lies....plz guy..befiore i dig up them pics of the goon +/- standing indicator hack you were usin. . .err talk to some of the nub you have scammed . ..goon never had e-honor to defend so stop defending nothing
You know that Goonfleet doesn't care about e-honor and actively mocks people who try to call them on it, so why don't you stop even trying to use it to shame them? It plays into their hands and makes you look slow for not picking up on their utter disregard for it. You can do better than that.
I would like to see screenshots of a +/- hack. I hadn't heard of that before, and didn't know Goonfleet had done that. If you could find them, I'd appreciate it.
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Kola XXX
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.15 20:30:00 -
[55]
nah..I like a domi with 15 drones....now its 5.. a cap ship you train forever to use properly should have 15 or so . .fix the game ..not the stuff thats already established. I have to train all missle sklls now just to use my damnation again.. Kinda get sick of stuff like that.
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Dagam
GoonFleet GoonSwarm
|
Posted - 2007.09.15 20:34:00 -
[56]
Well, that's because you're dumb. 5 drones means you can micromanage them better so it was actually a buff to drones reducing them from 15 to 5. The Damnation is way better in its current incarnation than it was before so I don't know what you're complaining about.
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General Windypops
Gallente Skullduggery Inc
|
Posted - 2007.09.15 20:36:00 -
[57]
Edited by: General Windypops on 15/09/2007 20:35:59 Did I miss the post where Goons explained the useful role that the 50+ noob ships they threw into the system played in lag reduction?
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Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 20:36:00 -
[58]
Originally by: Kola XXX nah..I like a domi with 15 drones....now its 5.. a cap ship you train forever to use properly should have 15 or so . .fix the game ..not the stuff thats already established. I have to train all missle sklls now just to use my damnation again.. Kinda get sick of stuff like that.
If they're a big thing causing lag in a certain situation, you may just have to suck it up. Does you wanting to have more drones give reason enough for a large increase in fleet battles? Yes or no?
Can we at least agree to get rid of auto-aggression?
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Kola XXX
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.15 20:36:00 -
[59]
im not gonna post that pic . .. .look back a few days and search fo goons don't cheat hehe . it's old...even older tahn t20 :) or maybe someone with it on thier hd would be kind enough to post . . . the hack does the same as our current local chat "displays f.o.f." but was used before the advent of the local f.o.f. indicator. a very blatant cheat . .. and further . .. .If I post "Goon flames don't offend me or anyone" will you and your alliance stop posting flames?
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Shoukei
Boobs Ahoy
|
Posted - 2007.09.15 20:36:00 -
[60]
Originally by: Dagam Well, that's because you're dumb. 5 drones means you can micromanage them better so it was actually a buff to drones reducing them from 15 to 5. The Damnation is way better in its current incarnation than it was before so I don't know what you're complaining about.
you lose one drone, you lose HUGE amount of DPS. also, less drones there are, easier to grab them and destroy them due to locking times. in no way were the drones buffed, they were nerfed.
here be signatures! |

Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 20:38:00 -
[61]
Originally by: General Windypops Did I miss the post where Goons explained the useful role that the 50+ noob ships they threw into the system contributed to reducing lag?
The point is not entirely in reducing lag- if the goal was to reduce lag then no one would show up to fight, period.
The purpose of this whole discussion is in maximizing the ability of human players to play the game in whatever ship they choose to, and how auto-aggressing fighter swarms make this much more difficult. Perhaps fighter code should be modified to reduce lag-inducing calculations, or the number of fighters should be decreased with a corresponding boost to health and DPS, or maybe we could start with eliminating auto-aggression in situations where no one can lock.
Now you're up to speed. :)
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Dagam
GoonFleet GoonSwarm
|
Posted - 2007.09.15 20:39:00 -
[62]
Originally by: General Windypops Edited by: General Windypops on 15/09/2007 20:35:59 Did I miss the post where Goons explained the useful role that the 50+ noob ships they threw into the system played in lag reduction?
About ten hours after the huge battle in 00YZ and a couple more towers were coming out of reinforced, we suicided a bunch of ships into the gatecamp (that had been sitting there without any action for hours) killing some T2 frigates and a battlecruiser or so.
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Kola XXX
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.15 20:42:00 -
[63]
Originally by: Shoukei
Originally by: Dagam Well, that's because you're dumb. 5 drones means you can micromanage them better so it was actually a buff to drones reducing them from 15 to 5. The Damnation is way better in its current incarnation than it was before so I don't know what you're complaining about.
you lose one drone, you lose HUGE amount of DPS. also, less drones there are, easier to grab them and destroy them due to locking times. in no way were the drones buffed, they were nerfed.
complain that i trained to use 1 skil set to use a ship . . ..then it changed "in referene to the damnation"
15>5 i enjoyed that much more. . ..all thi coming down to fighters is the funny thing . .. . .open a fleet window with 200 people in it . ...1. the chance of it getting all stuck with your overview is about 50% 2. it lags like hell . . .bad design . . .things like this could be fixed first. makes you glad you traied the fleet commander skill lol . . .oh and don't forget to set your gang boosters :)
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Ms DaisyMae
Burning Bush Enterprises
|
Posted - 2007.09.15 20:42:00 -
[64]
Originally by: Dianabolic
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
There wasn't even any capital ships camping the gate, they were all repping the pos.
Fight started, carriers stayed at the pos.
HOSTILE CYNO GOES UP (this bit is important, yes, cuz like, wewt, HOSTILE CAPITALS ARE JUMPING IN) (I emphasised the bits that you need to comprehend). So, any sane FC, knowing that a good portion of the 100 or so confirmed and active hostile capital ships are jumping in brings in their counter. In this case, our carrier fleet.
Carriers hit warp, for some it took 15 minutes before they warped. Carriers were ordered to drop fighters when they arrived on grid and NOT before.
Some of us managed to issue the engage command and actually cause some damage.
Now, you can trust the killboard as much as you like, but then you can realise all killboards present are stastics, they don't present a story.
Why does nobody believe you?
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Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 20:45:00 -
[65]
Originally by: Ms DaisyMae Why does nobody believe you?
Perhaps it's the long history of deliberate deceit and, more importantly, abject inaccuracy.
|

Dagam
GoonFleet GoonSwarm
|
Posted - 2007.09.15 20:45:00 -
[66]
Originally by: Shoukei
Originally by: Dagam Well, that's because you're dumb. 5 drones means you can micromanage them better so it was actually a buff to drones reducing them from 15 to 5. The Damnation is way better in its current incarnation than it was before so I don't know what you're complaining about.
you lose one drone, you lose HUGE amount of DPS. also, less drones there are, easier to grab them and destroy them due to locking times. in no way were the drones buffed, they were nerfed.
Look how stupid you are. Dominix and Ishtar could field multiple waves of heavys and never loses a "HUGE amount of dps" by "losing one drone." Myrmidon didn't even exist yet.
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5ATAN
Gallente SATANS SLAVES
|
Posted - 2007.09.15 20:46:00 -
[67]
^^^^ Can you say photoshop 
Goons never seize to amaze me you complain about lag this and exploit this when your the worst of the lot for meta/out of game underhand tactics not to mention lag causing tactics to deliberatly crash the nodes to obtain a unfair advantage in a fight... remember LV anybody ? (and before you call me a bob alt i dont care to much for them either) stop *****ing about figher spam causing lag and being unfair if you cant handle alliance warfare then run along back to empire...actually do the community a favor and **** off back to wow 
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Kola XXX
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.15 20:47:00 -
[68]
Originally by: Ms DaisyMae
Originally by: Dianabolic
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
There wasn't even any capital ships camping the gate, they were all repping the pos.
Fight started, carriers stayed at the pos.
HOSTILE CYNO GOES UP (this bit is important, yes, cuz like, wewt, HOSTILE CAPITALS ARE JUMPING IN) (I emphasised the bits that you need to comprehend). So, any sane FC, knowing that a good portion of the 100 or so confirmed and active hostile capital ships are jumping in brings in their counter. In this case, our carrier fleet.
Carriers hit warp, for some it took 15 minutes before they warped. Carriers were ordered to drop fighters when they arrived on grid and NOT before.
Some of us managed to issue the engage command and actually cause some damage.
Now, you can trust the killboard as much as you like, but then you can realise all killboards present are stastics, they don't present a story.
Why does nobody believe you?
denial
|

Ms DaisyMae
Burning Bush Enterprises
|
Posted - 2007.09.15 20:47:00 -
[69]
Originally by: Kola XXX
Originally by: Dagam
Originally by: Kola XXX
this pic is a station and not an up to date pic....not any current event . . .wow ....sad....cuz goons and RA never attacked a station with a bunch of fighters
Thouands of any unit will cause problems no matter what...live with it......and don't bring useless lagging ibis and shuttles to fights..less wrecks,less players less lag... you don't need that trash to beat the inferior enemy right? oh and JV1V was awsome......yeah goons rock...what a good job. Not a lagsploit in sight.....keep crying, it is fueling our jumpdrives
Note: BoB also claimed at first t20 didn't cheat and it was just a witch hunt. If you look at the whole picture you will see the pic is indeed 00YZ and at the R97 gate. Is it a surprise BoB lies to themselves and others to make themselves look better?
wow dude... i'm not trying to sound like I'm hatin' ya. Don't gotta get all cryin on me... and talk of T20 and lies....plz guy..befiore i dig up them pics of the goon +/- standing indicator hack you were usin. . .err talk to some of the nub you have scammed . ..goon never had e-honor to defend so stop defending nothing
Is that the best you can come up with after having your hand caught in the cookie jar?
|

Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 20:50:00 -
[70]
Originally by: 5ATAN
^^^^ Can you say photoshop 
Goons never seize to amaze me you complain about lag this and exploit this when your the worst of the lot for meta/out of game underhand tactics not to mention lag causing tactics to deliberatly crash the nodes to obtain a unfair advantage in a fight... remember LV anybody ? (and before you call me a bob alt i dont care to much for them either) stop *****ing about figher spam causing lag and being unfair if you cant handle alliance warfare then run along back to empire...actually do the community a favor and **** off back to wow 
"meta/out of game underhand tactics" aren't relevant to the discussion at hand, though I'm sure someone could come up with some pretty funny examples about titans killed offline, cheating developers, and MSN.
The battles with LV have been brought up ad infinitum- how would you have proposed that RSF attack a heavily defended deadend system at one specific, crucial time? In that scenario, the "blob" was unavoidable.
In the scenario at hand, the blob is unlikely to be avoided, so let's keep the blob and fix one of the biggest lag problems- Auto-aggressing drones.
Do you see the difference in the situations here? If not, ask anyone in the thread, BoB or goon- they're all smart enough to break it down for you.
|

Shoukei
Boobs Ahoy
|
Posted - 2007.09.15 20:52:00 -
[71]
i have a solution. remove drones from the game to reduce lag and prevent lag in major fleet battles! once this is done, nodes will magically be able to handle 500 people on the same grid.
here be signatures! |

Sentinel Eeex
Caldari DarkStar 1 GoonSwarm
|
Posted - 2007.09.15 20:53:00 -
[72]
Originally by: 5ATAN
^^^^ Can you say photoshop 
You won the thread.
Now try reading it again, you might find something interesting... |

Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 20:55:00 -
[73]
Originally by: Shoukei i have a solution. remove drones from the game to reduce lag and prevent lag in major fleet battles! once this is done, nodes will magically be able to handle 500 people on the same grid.
From the other thread...I said:
Facetious or not, this is a valid argument. Past a certain point, the lag they create is going to be small next to the coolness factor of having drones in the game. That's where it becomes crucial to eliminate auto-aggression in lag prone environments, where the side with the grid loaded can decimate an opposing fleet with AI, even when players on both sides can't lock.
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Kola XXX
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.15 20:56:00 -
[74]
Edited by: Kola XXX on 15/09/2007 20:56:13 Auto-aggressAutoAuto-aggressing drones-aggressingAuto-aggressing drones dronesing droneAuto-aggressing dronesAuto-aggressing dronessAuto-aggAuto-aggressing dronesressing dronesAuto-aggressing dronesAuto-aggressing drones.....waaahhhhh
just checking here......we can al fit drones right ? f.o.f. missles? smartbombs ? auto targeters...we can all prie our weapons ? can we stop saying Auto-aggressing dronesAuto-aggressing dronesAuto-aggressing dronesAuto-aggressing drones
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Inosin
Caldari Stardust Heavy Industries
|
Posted - 2007.09.15 20:59:00 -
[75]
Look at the picture...
I say it a third time the solution for this is alrdy there. Just get 10 Bombers in few hours earlier this is about 200 Mil of cost including 10 bombs.
If 5 of them manage to deploy their present (no targeting needed)they can go down with a smile because ALL THIS FIGHTERS WOULD BE ERIDICATED IN FEW SECONDS lets say 200 of them this are 3000Mil Damage for a 200mil Investment..
PLS Redsmarm USE BOMBS!
 |

5ATAN
Gallente SATANS SLAVES
|
Posted - 2007.09.15 20:59:00 -
[76]
Originally by: Yggdrassill Yeltsin
Originally by: 5ATAN
how would you have proposed that RSF attack a heavily defended deadend system at one specific, crucial time? In that scenario, the "blob" was unavoidable. .
for one i would not of had 100's of peeps jumping in and out of gates to crash the node out 
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Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 21:00:00 -
[77]
Originally by: Kola XXX Edited by: Kola XXX on 15/09/2007 20:57:53 Edited by: Kola XXX on 15/09/2007 20:56:13 Auto-aggressAutoAuto-aggressing drones-aggressingAuto-aggressing drones dronesing droneAuto-aggressing dronesAuto-aggressing dronessAuto-aggAuto-aggressing dronesressing dronesAuto-aggressing dronesAuto-aggressing drones.....waaahhhhh
just checking here......we can al fit drones right ? f.o.f. missles? smartbombs ? auto targeters...we can all prime our weapons ? can we stop saying Auto-aggressing dronesAuto-aggressing dronesAuto-aggressing dronesAuto-aggressing drones
Auto-agressing drones in laggy situations can't tear up an enemy before they load the grid? I could be wrong.
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Kola XXX
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.15 21:03:00 -
[78]
Originally by: 5ATAN
Originally by: Yggdrassill Yeltsin
Originally by: 5ATAN
how would you have proposed that RSF attack a heavily defended deadend system at one specific, crucial time? In that scenario, the "blob" was unavoidable.
the same way bob did . . .. change tactic..if you thinks its unfair....go capture a dead end system and fortify
|

Sentinel Eeex
Caldari DarkStar 1 GoonSwarm
|
Posted - 2007.09.15 21:03:00 -
[79]
Originally by: Kola XXX Edited by: Kola XXX on 15/09/2007 20:57:53 Edited by: Kola XXX on 15/09/2007 20:56:13 Auto-aggressAutoAuto-aggressing drones-aggressingAuto-aggressing drones dronesing droneAuto-aggressing dronesAuto-aggressing dronessAuto-aggAuto-aggressing dronesressing dronesAuto-aggressing dronesAuto-aggressing drones.....waaahhhhh
just checking here......we can al fit drones right ? f.o.f. missles? smartbombs ? auto targeters...we can all prime our weapons ? can we stop saying Auto-aggressing dronesAuto-aggressing dronesAuto-aggressing dronesAuto-aggressing drones
If I can't activate FoFs, smartbombs or any other mods, that doesn't really help  |

Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 21:04:00 -
[80]
Edited by: Yggdrassill Yeltsin on 15/09/2007 21:05:10 Edited by: Yggdrassill Yeltsin on 15/09/2007 21:04:20
Originally by: 5ATAN
how would you have proposed that RSF attack a heavily defended deadend system at one specific, crucial time? In that scenario, the "blob" was unavoidable.
the same way bob did . . .. change tactic..if you thinks its unfair....go capture a dead end system and fortify
How about we fix the game, instead? "DEAL WITH IT" when we've already agreed that it sucks isn't really ideal, is it?
|

Kola XXX
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.15 21:06:00 -
[81]
Originally by: Yggdrassill Yeltsin
Originally by: Kola XXX Edited by: Kola XXX on 15/09/2007 20:57:53 Edited by: Kola XXX on 15/09/2007 20:56:13 Auto-aggressAutoAuto-aggressing drones-aggressingAuto-aggressing drones dronesing droneAuto-aggressing dronesAuto-aggressing dronessAuto-aggAuto-aggressing dronesressing dronesAuto-aggressing dronesAuto-aggressing drones.....waaahhhhh
just checking here......we can al fit drones right ? f.o.f. missles? smartbombs ? auto targeters...we can all prime our weapons ? can we stop saying Auto-aggressing dronesAuto-aggressing dronesAuto-aggressing dronesAuto-aggressing drones
Auto-agressing drones in laggy situations can't tear up an enemy before they load the grid? I could be wrong.
there wasn't carriers and fighters at the gate when your guys were tryin to load believe it or not. Don't jump into something you should know is gonna go wrong...there was other options
|

Yggdrassill Yeltsin
The Greater Goon
|
Posted - 2007.09.15 21:08:00 -
[82]
Originally by: Kola XXX
Originally by: Yggdrassill Yeltsin
Originally by: Kola XXX Edited by: Kola XXX on 15/09/2007 20:57:53 Edited by: Kola XXX on 15/09/2007 20:56:13 Auto-aggressAutoAuto-aggressing drones-aggressingAuto-aggressing drones dronesing droneAuto-aggressing dronesAuto-aggressing dronessAuto-aggAuto-aggressing dronesressing dronesAuto-aggressing dronesAuto-aggressing drones.....waaahhhhh
just checking here......we can al fit drones right ? f.o.f. missles? smartbombs ? auto targeters...we can all prime our weapons ? can we stop saying Auto-aggressing dronesAuto-aggressing dronesAuto-aggressing dronesAuto-aggressing drones
Auto-agressing drones in laggy situations can't tear up an enemy before they load the grid? I could be wrong.
there wasn't carriers and fighters at the gate when your guys were tryin to load believe it or not. Don't jump into something you should know is gonna go wrong...there was other options
There were absolutely other options in that case. I'm talking in general. Would you answer my question: Can auto-agressing drones in laggy situations tear up an enemy before they load the grid?
|

Kola XXX
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.15 21:08:00 -
[83]
Originally by: Yggdrassill Yeltsin Edited by: Yggdrassill Yeltsin on 15/09/2007 21:05:10 Edited by: Yggdrassill Yeltsin on 15/09/2007 21:04:20
Originally by: 5ATAN
how would you have proposed that RSF attack a heavily defended deadend system at one specific, crucial time? In that scenario, the "blob" was unavoidable.
the same way bob did . . .. change tactic..if you thinks its unfair....go capture a dead end system and fortify
How about we fix the game, instead? "DEAL WITH IT" when we've already agreed that it sucks isn't really ideal, is it?
unfortunately we are dealing with the "now" not the "what would be great" time .
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.09.15 21:09:00 -
[84]
Originally by: Yggdrassill Yeltsin
Originally by: General Windypops Did I miss the post where Goons explained the useful role that the 50+ noob ships they threw into the system contributed to reducing lag?
The point is not entirely in reducing lag- if the goal was to reduce lag then no one would show up to fight, period.
The purpose of this whole discussion is in maximizing the ability of human players to play the game in whatever ship they choose to, and how auto-aggressing fighter swarms make this much more difficult. Perhaps fighter code should be modified to reduce lag-inducing calculations, or the number of fighters should be decreased with a corresponding boost to health and DPS, or maybe we could start with eliminating auto-aggression in situations where no one can lock.
Now you're up to speed. :)
This is a red herring and should be treated accordingly.
To claim that autoagression somehow killed those capital ships is laughable. You have to shoot at something to aggro drones/fighters, so unless those dreads took it in turn to shoot each carrier (impossible in lag) then autoaggression had ZERO EFFECT on the outcome of the fight.
I mean, you have to able to target and activate a module to trigger the autoagression, which by definition means you're not 100% lagged out.
----------
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Yggdrassill Yeltsin
The Greater Goon
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Posted - 2007.09.15 21:11:00 -
[85]
Originally by: Kola XXX
Originally by: Yggdrassill Yeltsin Edited by: Yggdrassill Yeltsin on 15/09/2007 21:05:10 Edited by: Yggdrassill Yeltsin on 15/09/2007 21:04:20
Originally by: 5ATAN
how would you have proposed that RSF attack a heavily defended deadend system at one specific, crucial time? In that scenario, the "blob" was unavoidable.
the same way bob did . . .. change tactic..if you thinks its unfair....go capture a dead end system and fortify
How about we fix the game, instead? "DEAL WITH IT" when we've already agreed that it sucks isn't really ideal, is it?
unfortunately we are dealing with the "now" not the "what would be great" time .
The whole point of the thread is some yahoo talking about how drones shouldn't be fixed because 'lol whiny goons.' You and I are talking about how things are pretty unfair right now. I think they should be fixed. You suggested that RSF 'just deal with it' like you say that BoB has. We ARE talking about "what would be great."
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Yggdrassill Yeltsin
The Greater Goon
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Posted - 2007.09.15 21:12:00 -
[86]
Edited by: Yggdrassill Yeltsin on 15/09/2007 21:15:27
Originally by: Butter Dog
You have to shoot at something to aggro drones/fighters, so unless those dreads took it in turn to shoot each carrier (impossible in lag) then autoaggression had ZERO EFFECT on the outcome of the fight.
I mean, you have to able to target and activate a module to trigger the autoagression, which by definition means you're not 100% lagged out.
Pretty sure this is untrue. Granted, I'm not talking about a specific engagement and have no idea which one you are referring to- it could have been one where there was an actual fight.
I hate to "run away" mid-argument, but I've been ****ing around on here too long. Yes, I'm not 100% sure. Yes, you could be right. Yes, because I don't respond to whatever you say after this, it means you absolutely beat me. Cheers!
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.09.15 21:12:00 -
[87]
Originally by: Yggdrassill Yeltsin
There were absolutely other options in that case. I'm talking in general. Would you answer my question: Can auto-agressing drones in laggy situations tear up an enemy before they load the grid?
NO, because you have to shoot at something to trigger the autoagression. The fighters don't fly around on their own looking for targets.
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.09.15 21:13:00 -
[88]
Originally by: Yggdrassill Yeltsin Edited by: Yggdrassill Yeltsin on 15/09/2007 21:11:55
Originally by: Butter Dog
You have to shoot at something to aggro drones/fighters, so unless those dreads took it in turn to shoot each carrier (impossible in lag) then autoaggression had ZERO EFFECT on the outcome of the fight.
I mean, you have to able to target and activate a module to trigger the autoagression, which by definition means you're not 100% lagged out.
Pretty sure this is untrue.
I'm 100% sure it is true and I see happen in my carrier many times.
----------
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Kola XXX
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.15 21:17:00 -
[89]
Originally by: Yggdrassill Yeltsin
Originally by: Kola XXX
Originally by: Yggdrassill Yeltsin
Originally by: Kola XXX Edited by: Kola XXX on 15/09/2007 20:57:53 Edited by: Kola XXX on 15/09/2007 20:56:13 Auto-aggressAutoAuto-aggressing drones-aggressingAuto-aggressing drones dronesing droneAuto-aggressing dronesAuto-aggressing dronessAuto-aggAuto-aggressing dronesressing dronesAuto-aggressing dronesAuto-aggressing drones.....waaahhhhh
just checking here......we can al fit drones right ? f.o.f. missles? smartbombs ? auto targeters...we can all prime our weapons ? can we stop saying Auto-aggressing dronesAuto-aggressing dronesAuto-aggressing dronesAuto-aggressing drones
Auto-agressing drones in laggy situations can't tear up an enemy before they load the grid? I could be wrong.
there wasn't carriers and fighters at the gate when your guys were tryin to load believe it or not. Don't jump into something you should know is gonna go wrong...there was other options
There were absolutely other options in that case. I'm talking in general. Would you answer my question: Can auto-agressing drones in laggy situations tear up an enemy before they load the grid?
I have jumped into hostile fleets but only loaded a few ships on overview..... I have had hostle fleets jump in on me and also only loaded a few of hundreds. Who loads imo usually favors the guys comin in . .. you prolly see the hosties before they see you..or at least some of them. . . .. . would f.o.f.spam,sb's, or any other auto attack be this same injustice ?....chance of killing someone you can't see in any fleet fight...good chance...it's not fighters. I activate guns on guys....guns never seem to turn on .. . after the fight i have the killmail .. .. alot goes on you can't see but it is same for everyone.
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Skelator
Stronghold corp Curse Alliance
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Posted - 2007.09.15 21:18:00 -
[90]
Edited by: Skelator on 15/09/2007 21:19:56
Originally by: ED 209 Sinc they cried and got their way, they have done nothing but make major asses out of themselves, like the threadnought. If anything CCP is going to tell them to **** off.
Actually ED I think good old Hank above is another Alt of yours and your just starting a flame thread against your worst enemy.
Times must be hard huh?
A Salute 07 to all the BOB and BOB pets that Actually post with their MAINS and do not hide behind Alts!
Those BOB members are the ones who have class and courage as far as I am concerned.
Our Knights/GhostFleet are available for small honorable contracts.
Phasmatis Velox Equitatus
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Greme
Amarr Slacker Industries Exuro Mortis
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Posted - 2007.09.15 21:29:00 -
[91]
Originally by: Shoukei
Originally by: Dagam Well, that's because you're dumb. 5 drones means you can micromanage them better so it was actually a buff to drones reducing them from 15 to 5. The Damnation is way better in its current incarnation than it was before so I don't know what you're complaining about.
you lose one drone, you lose HUGE amount of DPS. also, less drones there are, easier to grab them and destroy them due to locking times. in no way were the drones buffed, they were nerfed.
Technically, drones numbers were nerfed 3 fold but had their hitpoints and damage increased to make up for it. This actually results in a boost. Now imagine your enemy is shooting at one drone at a time (as generally happens per person in an engagement). In the old format, by say 20 seconds (an arbitrary time), he would have killed off two of your drones, leaving you 13 left and thus 13/15 of your dps out. In the new format, your enemy will have taken off 2/3 of the hp of your first drone, and you would still have maximum dps. Thus in the new format, your dps stays higher for longer.
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Hellaciouss
Genco Interstellar Alcohol Conglomerate
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Posted - 2007.09.15 21:54:00 -
[92]
Originally by: Hank Rearden
Last time the Swarm basically Blackmailed CCP into making game changes to thier advantage threw probably illegal defemation all over the internet.
There is no such thing. Anyone can say whatever they want on the internet about a game. If the moderators don't like what is being said on their particular website, they can remove said post/article/rant.
Blackmail? /laugh
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Hellaciouss
Genco Interstellar Alcohol Conglomerate
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Posted - 2007.09.15 22:10:00 -
[93]
Originally by: Nahia Senne
Originally by: NO BRAKES Did someone drop a can of bookmarks during the fight yesterday?
killboards show how many rookie ships and t1 garbage you brought.
I don't get you BoB ******s (maybe not all of you but I haven't met a nice one yet). Why waste money on T2 going into that kind of lag? All your T2 ships didn't win anything in the last 3-4 months.
Obviously, RaGoons, flying in T1, have more skill then all your T2 pilots since you've been pushed back...oh wait...it was a "strategic maneuver" wasn't it? You got them right where you want them now!
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thoth foc
Arcane Technologies The Five
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Posted - 2007.09.15 22:19:00 -
[94]
Originally by: Hellaciouss
I don't get you BoB ******s (maybe not all of you but I haven't met a nice one yet). Why waste money on T2 going into that kind of lag? All your T2 ships didn't win anything in the last 3-4 months.
because it's the game, what else is there to waste the isk on? _________________________ xMenta (DSMA) xBOS (CA) ATUK (.5.) DICE (BOB) Elcyion Lacar
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Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2007.09.15 22:23:00 -
[95]
Originally by: Hellaciouss
Originally by: Nahia Senne
Originally by: NO BRAKES Did someone drop a can of bookmarks during the fight yesterday?
killboards show how many rookie ships and t1 garbage you brought.
I don't get you BoB ******s (maybe not all of you but I haven't met a nice one yet). Why waste money on T2 going into that kind of lag? All your T2 ships didn't win anything in the last 3-4 months.
Obviously, RaGoons, flying in T1, have more skill then all your T2 pilots since you've been pushed back...oh wait...it was a "strategic maneuver" wasn't it? You got them right where you want them now!
Are you for real? What have goons been doing to gain advantage in this war? Emmm, BLOBING!!!!!! So when BoB adapts to it, (by out blobing them) they are called cheaters, exploiters and the game is now broken, but it was fine as long as goons were using the blob to win, because they have more skill in T1 frigs and shuttles? My god, where did they grow you? 
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Ahistaja
GoonFleet GoonSwarm
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Posted - 2007.09.15 22:37:00 -
[96]
Lag got BoB a fleet battle win, hence we must thwart all efforts to fix it!
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Hellaciouss
Genco Interstellar Alcohol Conglomerate
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Posted - 2007.09.15 22:54:00 -
[97]
Edited by: Hellaciouss on 15/09/2007 22:55:16
Originally by: Moonlight Express
Originally by: Hellaciouss
Originally by: Nahia Senne
Originally by: NO BRAKES Did someone drop a can of bookmarks during the fight yesterday?
killboards show how many rookie ships and t1 garbage you brought.
I don't get you BoB ******s (maybe not all of you but I haven't met a nice one yet). Why waste money on T2 going into that kind of lag? All your T2 ships didn't win anything in the last 3-4 months.
Obviously, RaGoons, flying in T1, have more skill then all your T2 pilots since you've been pushed back...oh wait...it was a "strategic maneuver" wasn't it? You got them right where you want them now!
Are you for real? What have goons been doing to gain advantage in this war? Emmm, BLOBING!!!!!! So when BoB adapts to it, (by out blobing them) they are called cheaters, exploiters and the game is now broken, but it was fine as long as goons were using the blob to win, because they have more skill in T1 frigs and shuttles? My god, where did they grow you? 
Maybe you should learn how to read. Please highlight and embolden where I mentioned anything about cheating or exploiting.
If you had any kind of intelligence at all, you'd see all I said was just because you can fly t2, doesn't make you uber, as RaGoons have proven by pushing BoB out using mostly T1 as opposed to BoB's mostly T2. But, for some reason, BoB seem to think they are all powerful because they use mostly T2, and they seem to suffer from some God Complex that they think gives them some right to say "If you don't fly T2 you're a ******* noob, even if you are jumping in to get slaughtered", but meh, whatever.
Continue on little pet/slave/alt.
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Shoukei
Boobs Ahoy
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Posted - 2007.09.15 23:10:00 -
[98]
Originally by: Hellaciouss Maybe you should learn how to read. Please highlight and embolden where I mentioned anything about cheating or exploiting.
If you had any kind of intelligence at all, you'd see all I said was just because you can fly t2, doesn't make you uber, as RaGoons have proven by pushing BoB out using mostly T1 as opposed to BoB's mostly T2. But, for some reason, BoB seem to think they are all powerful because they use mostly T2, and they seem to suffer from some God Complex that they think gives them some right to say "If you don't fly T2 you're a ******* noob, even if you are jumping in to get slaughtered", but meh, whatever.
Continue on little pet/slave/alt.
i just quoted an intelligent post that brings into question someones intelligence by calling them names and making baseless assumptions.
this is the pinnacle of CAOD culture. you have reached nirvana.
here be signatures! |

papaPadla
Destructive Influence Band of Brothers
|
Posted - 2007.09.15 23:50:00 -
[99]
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word. Everyone else will to.
Well then... let's see: acording to the KB, fight started at 18:25 (maybe a bit sooner) 23 kills are posted with ppl being shot by 2-5 bs when we had like 60 on gate First kill involving fighters on bob side was at 18:53 that is like 30 minutes and 23 kills after they started jumping. HOWEVER, first kill of a bob ship, BY coalition carriers/fighters was at 18:46
so... you were saying? -------------------------------------
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Lewter Vandros
Gallente Split Infinity
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Posted - 2007.09.15 23:56:00 -
[100]
not being a tech type here I was wondering about the fighters causing all this mad lag V huge gangs. now I am guessing cpu is taken up by huge amounts of drones calculating and whatnot, but each drone is virtually the same bar damage type and size, wasp for example there is only one wasp combat drone its got xxx HP xxx SHP XXX damage, when its launched cpu gets all the information on it, now compare that to the cpu needed to load up a simple t1 frig say a punisher, how many ways can that punisher be set up with all the variables for armour, speed, shields, weapon types repair systems. I would think launching 1000 drones and processing that information would take up less cpu than launching 100 frigs.
quite sure someone will no doubt put me straight on being right or wrong here 
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slip66
Black Nova Corp Band of Brothers
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Posted - 2007.09.16 00:13:00 -
[101]
Originally by: arkarsk Edited by: arkarsk on 15/09/2007 18:14:08 Almost everyone agrees titants were overpowered. They did nothing especially to blobs, as they killed 5 man gangs just as easily. And besides, titans were for all intents and purposes INVINCIBLE.
Goons aren't asking for fighters to be nerfed you ******s, they're asking for the lag and logic behind them to be looked into, so they can cause LESS LAG. How is that a bad thing for ANYONE?
I think they over reacted in how they nerfed. They could have easily come up with a way to make it not worth using on small numbers. Cost wouldnt necessarily be the best way. Something along the lines of timer use before the next DD or fuel cost, etc.
Originally by: StOrM ViPeR Theres a skill called surgical strike in game I've learned that it actually stands for Band of Brothers |

slip66
Black Nova Corp Band of Brothers
|
Posted - 2007.09.16 00:15:00 -
[102]
Originally by: Skelator Edited by: Skelator on 15/09/2007 21:19:56
Originally by: ED 209 Sinc they cried and got their way, they have done nothing but make major asses out of themselves, like the threadnought. If anything CCP is going to tell them to **** off.
Actually ED I think good old Hank above is another Alt of yours and your just starting a flame thread against your worst enemy.
Times must be hard huh?
A Salute 07 to all the BOB and BOB pets that Actually post with their MAINS and do not hide behind Alts!
Those BOB members are the ones who have class and courage as far as I am concerned.
tbh skel I always thought that was evils alt lol,
Originally by: StOrM ViPeR Theres a skill called surgical strike in game I've learned that it actually stands for Band of Brothers |

JeanPaul Sartre
26th of July Movement
|
Posted - 2007.09.16 01:09:00 -
[103]
Originally by: Kola XXX Rabble
Someone resend the "stop posting" memo to this guy. --
Quote: If a victory is told in detail, one can no longer distinguish it from a defeat.
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Erotic Irony
0bsession
|
Posted - 2007.09.16 01:15:00 -
[104]
Originally by: Kola XXX "Existential Poetry"
I have jumped into hostile fleets, but only loaded a few ships on overview. I have had hostle fleets jump in on me and also only loaded a few of hundreds. Who loads imo usually favors the guys comin in . .. you prolly see the hosties before they see you.. or at least some of them. . . .. . would f.o.f.spam,sb's, or any other auto attack be this same injustice ? ....chance of killing someone you can't see in any fleet fight ...good chance ...it's not fighters.
I activate guns on guys.... guns never seem to turn on .. . after the fight i have the killmail .. .. alot goes on you can't see but it is same for everyone.
___ Support Killmail Overhaul
|

Caliwyrm O'Libr
The Silent Rage R0ADKILL
|
Posted - 2007.09.16 01:19:00 -
[105]
This issue is hardly a BoB vs Goon issue. MJ- saw huge problems as well during the whole Smashkill vs MADPact campaign.
Either way, it affects EVERYONE. The only difference is that when it is to your corp/alliances advantage, people are much more likely to play the "oh well, that's how it is, suck it up" card yet when the same corp/alliance loses to it suddenly they're all outraged (not pointing to anyone in particular, I've seen nearly EVERY corp/alliance do it).
BTW, is it me or is there a VERY noticable lack of 1 man corp posts when BoB posters are out and about after a victory? =======
Talk is cheap because supply always outweighs demand.. |

Skelator
Stronghold corp Curse Alliance
|
Posted - 2007.09.16 03:00:00 -
[106]
Originally by: slip66
Originally by: Skelator Edited by: Skelator on 15/09/2007 21:19:56
Originally by: ED 209 Sinc they cried and got their way, they have done nothing but make major asses out of themselves, like the threadnought. If anything CCP is going to tell them to **** off.
Actually ED I think good old Hank above is another Alt of yours and your just starting a flame thread against your worst enemy.
Times must be hard huh?
A Salute 07 to all the BOB and BOB pets that Actually post with their MAINS and do not hide behind Alts!
Those BOB members are the ones who have class and courage as far as I am concerned.
tbh skel I always thought that was evils alt lol,
Slippy WIN's this Thread \0/ 
Our Knights/GhostFleet are available for small honorable contracts.
Phasmatis Velox Equitatus
|

Machanara
Caldari State War Academy
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Posted - 2007.09.16 03:41:00 -
[107]
Has anyone considered that the drones shouldn't be fixed? Maybe the GOONS should just quit as they ALWAYS threaten to do when something doesn't go their way.
Lag would be a lot less without 5000 goons logged onto the servers . I say BAN all the goons in the name of LAG!! Then we can all enjoy Eve without babies AND lag!!
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Arlenna Molatov
Caldari The 59th Parallel
|
Posted - 2007.09.16 03:42:00 -
[108]
Originally by: Machanara Has anyone considered that the drones shouldn't be fixed? Maybe the GOONS should just quit as they ALWAYS threaten to do when something doesn't go their way.
Lag would be a lot less without 5000 goons logged onto the servers . I say BAN all the goons in the name of LAG!! Then we can all enjoy Eve without babies AND lag!!
That was me. no alt here. God-d@mn forum settings
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Vile rat
GoonFleet GoonSwarm
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Posted - 2007.09.16 07:46:00 -
[109]
Originally by: Machanara Has anyone considered that the drones shouldn't be fixed? Maybe the GOONS should just quit as they ALWAYS threaten to do when something doesn't go their way.
Lag would be a lot less without 5000 goons logged onto the servers . I say BAN all the goons in the name of LAG!! Then we can all enjoy Eve without babies AND lag!!
Signed.
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Cyrus Ildemar
GoonSwarm
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Posted - 2007.09.16 08:24:00 -
[110]
Originally by: Machanara Then we can all enjoy Eve without babies
my wife had a miscarriage 
harassment petition filed
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Kiko Goatbiter
Gallente GoonFleet GoonSwarm
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Posted - 2007.09.16 08:54:00 -
[111]
Originally by: Cyrus Ildemar
Originally by: Machanara Then we can all enjoy Eve without babies
my wife had a miscarriage 
harassment petition filed
i wish your mother had had a miscarriage
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Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2007.09.16 09:09:00 -
[112]
Edited by: Avon on 16/09/2007 09:09:55 This thread is pointless, and annoying .. a bit like my posting.
We don't know that fighters are causing the lag, and yet they are instantly to blame - probably because they killed people. Oh dear.
I remember the drone numbers reduction, and in all honestly it made no difference at all. CCP we quick to tell us how much reducing drone numbers would decrease lag, but it just didn't work out.
Let's jump right in. Auto attacking stuff. - You have to attack the owner before they will attack you. To do this you can't be lagged. Thus auto attacking drones/fighters are not responsible for killing lagged fleets. Let's have no more of that silly arguement. (Also, I think some people need to ask around and find out exactly how fighters work compared with drones).
Also, fighters put out a lot more dps (and in some cases have a superior AI) compared with some ships that are brought to fleet battles by our horribly oppressed Goon friends. If the solution to fighter blob lag is to reduce the numbers of fighters by boosting their DPS & HP to compensate, shouldn't the same apply to them? Maybe they should be forced to fly at least an Assault Ship, or HAC? Silly? Of course it is, in both respects. Arguing that fighters cause lag and should be nerfed, whilst maintaining that bringing newbie ships and shuttles is fine, does nothing to further a reasoned discussion. (Which, incidentally, they aren't interested in anyway. Looking at the 'facts' presented in this thread is almost laughable: "Fighters should be nerfed because BoB killed lots of us with them, and they totally lag you out .. although not actually totally because we aggressed people otherwise their fighters wouldn't have attacked (!?mechanics) .. and we used them first in the fight, but that isn't the point, and .. um .. yeah. Er, you are all arrogant snobs who look down on us because we joined the game later than you!!". Surprisingly, I am sure that isn't the reason why people may look down on you.)
Lag is a huge problem. However, I am quite convinced that fighters are not the cause, simply based on the earlier drone optimisations. I am all for totally lag free fights. I know they would favour us over our enemies, and I suspect they know it too. However, as the skillsets of their players increase, I think they realise that blob and lag tactics are not optimal, and they get in the way of "better" gameplay. It would seem that they are becomming victims of their own ethos .. serious business.
The Battleships is not and should not be a solo pwnmobile - Oveur
|

Wizie
Minmatar e X i l e FREGE Alliance
|
Posted - 2007.09.16 09:13:00 -
[113]
The best thing I have ever seen on COAD is that post where the BoB member cuts out their own photo and then says its Goons blobbing with fighters lmao Gotta love BoB those moronic ****ers. ----------------- Sig removed by some noob |

Wizie
Minmatar e X i l e FREGE Alliance
|
Posted - 2007.09.16 09:17:00 -
[114]
Originally by: Arlenna Molatov
Originally by: Machanara Has anyone considered that the drones shouldn't be fixed? Maybe the GOONS should just quit as they ALWAYS threaten to do when something doesn't go their way.
Lag would be a lot less without 5000 goons logged onto the servers . I say BAN all the goons in the name of LAG!! Then we can all enjoy Eve without babies AND lag!!
That was me. no alt here. God-d@mn forum settings
Yeah for sure, I'm sure CCP would love having 5000 less subscriptions which is was like 840 grand a year? ----------------- Sig removed by some noob |

Erotic Irony
0bsession
|
Posted - 2007.09.16 09:25:00 -
[115]
Originally by: Avon Edited by: Avon on 16/09/2007 09:09:55 This thread is pointless, and annoying .. a bit like my posting.
We don't know that fighters are causing the lag, and yet they are instantly to blame - probably because they killed people. Oh dear.
I remember the drone numbers reduction, and in all honestly it made no difference at all. CCP we quick to tell us how much reducing drone numbers would decrease lag, but it just didn't work out.
Let's jump right in. Auto attacking stuff. - You have to attack the owner before they will attack you. To do this you can't be lagged. Thus auto attacking drones/fighters are not responsible for killing lagged fleets. Let's have no more of that silly arguement. (Also, I think some people need to ask around and find out exactly how fighters work compared with drones).
Also, fighters put out a lot more dps (and in some cases have a superior AI) compared with some ships that are brought to fleet battles by our horribly oppressed Goon friends. If the solution to fighter blob lag is to reduce the numbers of fighters by boosting their DPS & HP to compensate, shouldn't the same apply to them? Maybe they should be forced to fly at least an Assault Ship, or HAC? Silly? Of course it is, in both respects. Arguing that fighters cause lag and should be nerfed, whilst maintaining that bringing newbie ships and shuttles is fine, does nothing to further a reasoned discussion. (Which, incidentally, they aren't interested in anyway. Looking at the 'facts' presented in this thread is almost laughable: "Fighters should be nerfed because BoB killed lots of us with them, and they totally lag you out .. although not actually totally because we aggressed people otherwise their fighters wouldn't have attacked (!?mechanics) .. and we used them first in the fight, but that isn't the point, and .. um .. yeah. Er, you are all arrogant snobs who look down on us because we joined the game later than you!!". Surprisingly, I am sure that isn't the reason why people may look down on you.)
Lag is a huge problem. However, I am quite convinced that fighters are not the cause, simply based on the earlier drone optimisations. I am all for totally lag free fights. I know they would favour us over our enemies, and I suspect they know it too. However, as the skillsets of their players increase, I think they realise that blob and lag tactics are not optimal, and they get in the way of "better" gameplay. It would seem that they are becomming victims of their own ethos .. serious business.
Avon, wit is best achieved with the fewest of words. Also your diction is more inconsistent and uneven than it is subversive.
That said, I suspect the people decrying fighter lag are citing this post. I can't claim to know how accurate the exponential formula is but it sounds plausible. I'm no software engineer but the eve architecture strikes me as extremely primitive, once you surpass two or three hundred entities on a grid, the game bogs down, whether they are anchored cans, pos mods or fights who are more sophisticated than the inert objects. Long ago, one or two fanfests, I remember the language of pre-loading and further streaming was in vogue to anticipate this sort of problem and bring Eve into the modern age--clearly that hasn't happened.
I'd like to see some educated guesses or data to support this bit though:
Quote: However, I am quite convinced that fighters are not the cause, simply based on the earlier drone optimisations.
___ Eve Players are not very smart. Support Killmail Overhaul
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Dr Slaughter
Coreli Corporation Exuro Mortis
|
Posted - 2007.09.16 11:29:00 -
[116]
Edited by: Dr Slaughter on 16/09/2007 11:29:46 We're stuck with lag. It's not going to go away by nerfing stuff. Both sides will be/are effected by it. Sometimes it seems to help one side more than the others, I think most of us remember J1V1. I sat at the login prompt for about 6 hours.
But, as the AAA guy said, deal with it and as Butterdog said stop whining. FFS
CCP are looking at speeding everything up not just by looking at the code but also investing in the hardware. There's talk about moving to hardware with infiniband support which should help increase the speed of node to node hand overs.
If you can't hack it move to empire, stop super blobing 1 system and spread out (4-5 different fronts with 300 a side in each would be a lot more fun), or simply quit the game but please stop the drivel on the forums.
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KingB
The Red Dragoons
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Posted - 2007.09.16 11:32:00 -
[117]
I'm in a bob thread!
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2007.09.16 11:52:00 -
[118]
I vote for ccp to drop a black hole in that system to swallow them all and send me the kill mail plz
Just having that many people connected to a node is a heck of a feat. Being a tinkerer of networks and hosting game servers for years, I can only imagine whats going on at the network level.
Think about all the information clients are trying to send/receive. Ship x,y,z, direction you are facing, motion, modules online, active, affect of calculations on pilots skill / implants. Seriously, one person will be sending a lot of information to the server.
Overload via spamage every sample (Time between last send of this info and the next) hitting the CCP servers. They are probably working close to theoretical maximums at these times.
The Internet (and CCP internally) needs 100gigabit networks urgently ;-)
Compression of data wont help, the decompression will just hammer the CPU on the servers.
To be fair, CCP does very well with all the clients connecting, sure lag kicks in, but it doesn't usually kick in until it has over 20k clients connected. If I had a solution to their problem, I'd sell it to them for pennies .. not dollars. I sadly don't.
Good luck with your fights guys, I've been both sides of these now and neither is fun (well being dead when you load is less fun than having one target appear but die before they leave their 'target is invulnerable' status). --
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Dr Slaughter
Coreli Corporation Exuro Mortis
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Posted - 2007.09.16 14:48:00 -
[119]
Edited by: Dr Slaughter on 16/09/2007 15:17:49
Originally by: Spurty The Internet (and CCP internally) needs 100gigabit networks urgently ;-)
TBH the 10Gb or 100Gb internet isn't going to solve the main issue they have which is:
a. CPU load, and, b. Node to Node transaction time.
CCP are trying to improve their code to reduce (a) and eventually want to have multiple hosts handle solar systems (which will require very fast host to host communication so they can implement things like shared memory), and,
(b) is already throttled.
Infiniband between blades will make a big difference to (b) but will still be limited by what the CPUs can deal with.
It's a pity they can't use some custom silicon (FPGA's) to handle some of the calculations that the servers run but that's probably just too cutting edge and expensive a solution, and probably won't work anyway. They really need to re-write chunks of the server code so it can run across multiple CPUs and hosts.
Anyway good luck with the lag.. it's here to stay
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NO BRAKES
GoonFleet GoonSwarm
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Posted - 2007.09.16 15:43:00 -
[120]
Edited by: NO BRAKES on 16/09/2007 15:44:38
Originally by: Avon Edited by: Avon on 16/09/2007 09:09:55 This thread is pointless, and annoying .. a bit like my posting.
We don't know that fighters are causing the lag, and yet they are instantly to blame - probably because they killed people. Oh dear.
I remember the drone numbers reduction, and in all honestly it made no difference at all. CCP we quick to tell us how much reducing drone numbers would decrease lag, but it just didn't work out.
Let's jump right in. Auto attacking stuff. - You have to attack the owner before they will attack you. To do this you can't be lagged. Thus auto attacking drones/fighters are not responsible for killing lagged fleets. Let's have no more of that silly arguement. (Also, I think some people need to ask around and find out exactly how fighters work compared with drones).
Also, fighters put out a lot more dps (and in some cases have a superior AI) compared with some ships that are brought to fleet battles by our horribly oppressed Goon friends. If the solution to fighter blob lag is to reduce the numbers of fighters by boosting their DPS & HP to compensate, shouldn't the same apply to them? Maybe they should be forced to fly at least an Assault Ship, or HAC? Silly? Of course it is, in both respects. Arguing that fighters cause lag and should be nerfed, whilst maintaining that bringing newbie ships and shuttles is fine, does nothing to further a reasoned discussion. (Which, incidentally, they aren't interested in anyway. Looking at the 'facts' presented in this thread is almost laughable: "Fighters should be nerfed because BoB killed lots of us with them, and they totally lag you out .. although not actually totally because we aggressed people otherwise their fighters wouldn't have attacked (!?mechanics) .. and we used them first in the fight, but that isn't the point, and .. um .. yeah. Er, you are all arrogant snobs who look down on us because we joined the game later than you!!". Surprisingly, I am sure that isn't the reason why people may look down on you.)
Lag is a huge problem. However, I am quite convinced that fighters are not the cause, simply based on the earlier drone optimisations. I am all for totally lag free fights. I know they would favour us over our enemies, and I suspect they know it too. However, as the skillsets of their players increase, I think they realise that blob and lag tactics are not optimal, and they get in the way of "better" gameplay. It would seem that they are becomming victims of their own ethos .. serious business.
Now this is a (gasp) very good post by Avon but I think a few things should be mentioned.
If lessening the number of fighters while boosting their hitpoints and DPS will not work to reduce lag, then I'm sure no one will argue to have that done. As it stands, we feel that they do cause lag simple because more entities in space = more calculations. If they do not, then it's dumb to change. Anyhow, this would be something to test on sisi and it would be great if CCP could determine if that would help fleet fights.
Second, it's never been part of our tactics to specifically cause lag. We take pride in bringing superior numbers of low skilled players in cheap ships and achieving strategic and tactical victories while ignoring the high losses that using cheap ships brings. There's no master plan, no sinister force in the background about this. We like to throw a lot of suicide fleets into the jaws of a highly skilled/ armed force and come out bloody yet victorious. We know more players = more lag, but it's not our responsibility to tell people not to show up, it's CCP's responsibility to fix the lag or give us reasons not to bring as many players as we have available.
To summarize, hopefully CCP can test the more fighters = more lag hypothesis. If it's not true it's not true and that's fine. CCP will have to look at other ways to fix lag as I am sure they are doing.
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2007.09.16 15:59:00 -
[121]
Originally by: Dr Slaughter TBH the 10Gb or 100Gb internet isn't going to solve the main issue they have which is:
a. CPU load, and, b. Node to Node transaction time.
CCP are trying to improve their code to reduce (a) and eventually want to have multiple hosts handle solar systems (which will require very fast host to host communication so they can implement things like shared memory), and,
(b) is already throttled.
Infiniband between blades will make a big difference to (b) but will still be limited by what the CPUs can deal with.
It's a pity they can't use some custom silicon (FPGA's) to handle some of the calculations that the servers run but that's probably just too cutting edge and expensive a solution, and probably won't work anyway. They really need to re-write chunks of the server code so it can run across multiple CPUs and hosts.
Anyway good luck with the lag.. it's here to stay
oh, CPU load .. I didn't know that to be fair. Seeing as you are more in the know than I, what part is causing the load? If its in the client handshake, I know there is hardware that can offload that (I know, because I used to work for a company that made those devices). If its just game server / engine mechanics, then indeed, writing optimized code is the only way forward :( --
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Dukath
Evolution Band of Brothers
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Posted - 2007.09.16 16:18:00 -
[122]
Originally by: Civrax Drones auto-engage, they just go after a target which means that whoever has the drones out gets the kills. 1000 drones on grid also cause unimaginable lag, CCP fully knows this.
Sorry but this is just false, or at best incomplete. Drones do not simply auto-engange. Drones will only shoot hostiles that are aggressed towards you. ie; Ships that are shooting or or have shot you in the very recent past or ships that you have aggressed during the battle.
If i personally have 1238782 drones out, your fleet jumps in and I lag out, those drones will just sit there doing nothing. Even if you kill every ship around me. As long as you do not aggress me or my drones and as long as I do not aggress someone else they will do nothing. If I do manage to attack someone the drones will kill him and then go idle again unless there is another ship aggressed to me.
Having drones in a lagfest therefore is not an unfair advantage. Either the target is active (he aggressed) or the owner of the drones is active (he locked and ordered the attack).
Loads of shuttles and noob frigs however do cause lag and that is the only effect on fleet battles they have. Maybe we should make sure those are not allowed in 0.0 to reduce lag.
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Major Dim
Caldari AB INITO VooDoo Technologies
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Posted - 2007.09.16 16:32:00 -
[123]
U know what - i didnt care to read the whole 4 pages cuz i suppose it is full of troll bsh=t but to the op - if the goons manage in any possible way to bring CCP to fix the f-kin lag, i will give them a big hug, thank them and send them a nice carrier as present.
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Dionisius
Gallente Critical Analysis Te-Ka
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Posted - 2007.09.16 17:10:00 -
[124]
Originally by: arkarsk Edited by: arkarsk on 15/09/2007 18:14:08 Almost everyone agrees titants were overpowered. They did nothing especially to blobs, as they killed 5 man gangs just as easily. And besides, titans were for all intents and purposes INVINCIBLE.
Goons aren't asking for fighters to be nerfed you ******s, they're asking for the lag and logic behind them to be looked into, so they can cause LESS LAG. How is that a bad thing for ANYONE?
Because it does not suit just one party, lets say BoB, it suits everyone, after titan nerf something has to work in their favour. _____________________________________ Hello, i like to shoot random people.
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Shiwan Khan
Black Omega Security Pandemic Legion
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Posted - 2007.09.16 17:18:00 -
[125]
Yep I say we just give them all of our accoutns! My details are: Username: OMGGOONHAXPLOITZLETZQUITNOWCTRL+Q PW: HAHAWEAREOWNED! ____________________________________________
AEKDB |

SunglassesInSpace
GoonFleet GoonSwarm
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Posted - 2007.09.16 17:30:00 -
[126]
Well I know I am OUTRAGED by the BoD fighter lagsploits and if the command to threadnaught is given my POSTS WILL BLOT OUT THE SUN. That will show BoD who is boss round here.
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Dylan Rhade
Caldari UK Corp FATAL Alliance
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Posted - 2007.09.16 19:26:00 -
[127]
Edited by: Dylan Rhade on 16/09/2007 19:27:43 I have sat here and read all 5 pages, from what i can tell it seems to me that Goons jumped in suicide nub ships and shuttles in hops of creating cap desync's for a turkey shoot, then got owned by fighters or whatever, and now they are whining about it.
Now, ignore the fact that i am in FATAL alliance who is allied with the alliance and often accused of being pets and such and such.
The heart of the matter is that until whatever is causing the lag in PvP that makes it about as playable as a PS3 game on a megadrive, the playerbase has to either deal with it or play smarter, using less laggy things such as blobbage, causing lag by constantly jumping through stargates etc, i will not point fingers as to rumour, speculation and people i have seen doing such.
I would be quite fine in showing upto engagements in a T1 ship, like a Caracal instead of wasting my isk and getting the usual non-chalant responce from CCP's award winning customer service, people that choose to throw everything they would into a fight thats 100% going to be laggy, as they would do in a non laggy fight or say if EvE was reality, is their choice and as they had the chance to make the choice, they really have no basis to complain, other than the game doesnt work as advertised which i bet most new joiners realise, 10 seconds after signing up a trial account and undocking.
These threads serve nothing other than to satiate peoples lust for smacktalking and/or name calling, their really isnt any need for them, as we have all seen getting the playerbase to put pressure on CCP doesnt work, so their is no point in trying to start another revolt because i suspect people, like myself have given up on CCP and just play the game because they love it.
D
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SunglassesInSpace
GoonFleet GoonSwarm
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Posted - 2007.09.16 20:26:00 -
[128]
Originally by: Dylan Rhade :words:
are you really that stupid? we were bringing it in search of mad props.
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Darcuese
Destructive Influence Band of Brothers
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Posted - 2007.09.16 21:12:00 -
[129]
Originally by: Dylan Rhade Edited by: Dylan Rhade on 16/09/2007 19:27:43 I have sat here and read all 5 pages, from what i can tell it seems to me that Goons jumped in suicide nub ships and shuttles in hops of creating cap desync's for a turkey shoot, then got owned by fighters or whatever, and now they are whining about it.
Speaking of which, day after they manage to bring 80 BS (more or less...but i might be definatly wrong-was drunk and heard something about it)
If its true, why not having those jumping instead those little t1 things that every account cant have at least 2 chars (not carring much about, so you can even lend to others if you not there) to fly them and throw them somewhere for making more mess. No, its all saga
me, myself and I ------> |

Erik Amirault
Gallente GoonFleet GoonSwarm
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Posted - 2007.09.16 21:57:00 -
[130]
Huh?
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Ariso
Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.09.16 22:32:00 -
[131]
If you have say 50 carriers with 15 fighters a nice completement of support of say 100 other ships average of 3 drones each. Theres a nice round about ballpark number of 1200 entities around a gate. Loading into that is gonna lag with will increase once the campers begin turkey shoting all the people coming in and not being able to do anything.
Victories in eve now is getting to the system first blobing it. And both sides know this and do it, bob, goons and the dog, no one is innocent. Yeah its not nice being on the receiving end of it, but everyone has to agree that the lag needs sorting. IF in testing the idea of reducing fighter numbers helps im sure CCP will want to implement it, the only reason this is being flamed is cause its a goon idea. And if it was a bob idea goons would flame them if they had just gave bob a good kicking. Both sides ought to grow up, make believe internet space game people!!!
Plus i think CCP ought to get rid of corpses, and any drones left in space from a destroyed ship should be put into the pilots wreck anything to reduce the amount of objects on a grid. Anything to cut the lag and let some serious fighting start. _________________________________________________________
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Thargat
Caldari S-44
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Posted - 2007.09.16 23:48:00 -
[132]
Originally by: Ariso If you have say 50 carriers with 15 fighters a nice completement of support of say 100 other ships average of 3 drones each. Theres a nice round about ballpark number of 1200 entities around a gate.
I'm not even sure that fighters and drones will cause that much lag. Since they'r all handled by the server (user input is minimal as it stands today)... one calculation for a drone (h*ll the missions would lag when the rats engage if that was the case, there's alot of rats and missions in some systems)... then distribution to all the participants. I'm no expert at this and I can't say that I KNOW these things better than the next guy (who might be a Dev for all I know).... but I get the feeling that drones just aint it (based weak assumptions admitted). Gang bonus calculations might be worse for all I know...
There's only one sig that matters... and that's Radius. |

Atama Cardel
GoonFleet GoonSwarm
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Posted - 2007.09.17 02:13:00 -
[133]
Quote: We don't know that fighters are causing the lag, and yet they are instantly to blame - probably because they killed people. Oh dear.
I sense... denial
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Delwin Amber
GoonFleet GoonSwarm
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Posted - 2007.09.17 03:20:00 -
[134]
Originally by: Thargat
I'm not even sure that fighters and drones will cause that much lag. Since they'r all handled by the server (user input is minimal as it stands today)... one calculation for a drone (h*ll the missions would lag when the rats engage if that was the case, there's alot of rats and missions in some systems)...
A few facts:
1) Heavy mission systems have much stronger nodes backing them. This is part of EvE's auto-load balancing system. If the cluster moved any system that has a POS coming out of reinforced to a jita-strength node all by itself I think you would find a lot of the minor problems solved.
2) Having to calculate 10,000 drones that are not really interacting is much harder than 1,000 that are all interacting with each other. A lot also has to do with the drone AI and collision detection. I can guerentee you in a fighter cloud you've got a lot of CPU dedicated to fighters either staying out of each other's way or bouncing off each other.
3) The real problem in fighter clouds is server side CPU not bandwidth or client speed. A lot of people still keep reasonable frame rates (10+ fps) in a fighter cloud, but it can take _mintues_ for modules to activate.
4) The problem with auto-aggression is that all it takes is a single module to activate once and suddenly even if deactivating that module will take you minutes, or activating another will take mintues, every single fighter that carrier has is on you. Since it takes minutes to activate a module (sometimes 10+) you can't even take a Titan into the midst to nuke the fighters as if that Titan lags out it's dead before it can ever set off the Doomsday.
Fix the crippling server lag and the natural enemy of the fighter cloud - the Doomsday Device - will come back into play and I think this will all balance out nicely. Lose a few dozens of billions of isk to a DD and you're going to be a lot less likely to use fighter clouds if there's a titan any where within a dozen lightyears.
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Nahia Senne
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.17 04:46:00 -
[135]
Originally by: Delwin Amber Fix the crippling server lag and the natural enemy of the fighter cloud - the Doomsday Device - will come back into play and I think this will all balance out nicely. Lose a few dozens of billions of isk to a DD and you're going to be a lot less likely to use fighter clouds if there's a titan any where within a dozen lightyears.
Doomsday will never come back into play because as soon as you can have 1000 people on the grid, everyone will bring 1000 people and you will be on square one. This cycle has been repeated constantly since the earliest days of eve.
Most of the major "lag fixes" so far were brought to us by hardware upgrades. As soon as better/faster stuff comes out, CCP buys it and plugs it in. Until there is another "revolution" in CPU design, there will be no 1000 people on the grid no matter what you do.
And finally, i was in that battle, and i had 10 minute module delay 30 minutes before any capitals/fighters/drones/whatever were on the grid. I also never loaded more than few ships on the grid. Only cure for this issue is to stop trying to cram 600 people into one system on the same grid.
All i can say is, try something else aside from blob warfare for once. You will spend less time whining on forums and more time having fun in game.
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NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.09.17 04:56:00 -
[136]
Originally by: Nahia Senne All i can say is, try something else aside from blob warfare for once. You will spend less time whining on forums and more time having fun in game.
How do your propose you take down several POS without a blob?
Harsh language?
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Nahia Senne
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.17 05:04:00 -
[137]
Originally by: NATMav How do your propose you take down several POS without a blob?
Harsh language?
BoB was throwing 100 man gangs at coalition blob for damn long time. We paid for it with Omist. Now that alliance has finally blobed the coalition, forums are full of whines, crying, petitions, demands for nerfs of every expensive ship in the game, etc.
Harsh language? No, just common sense to realize that two can play that game. Preferably before the other side makes it painfully obvious by matching the blob.
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Vile rat
GoonFleet GoonSwarm
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Posted - 2007.09.17 05:09:00 -
[138]
Originally by: Nahia Senne Harsh language? No, just common sense to realize that two can play that game. Preferably before the other side makes it painfully obvious by matching the blob.
Ok blame aside can we at least reach a good neutral point that system lag has effectively made the game unplayable for pretty much everybody at this point?
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Virtuoso DeToure
Caldari GoonFleet GoonSwarm
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Posted - 2007.09.17 05:18:00 -
[139]
Originally by: Vile rat
Originally by: Nahia Senne Harsh language? No, just common sense to realize that two can play that game. Preferably before the other side makes it painfully obvious by matching the blob.
Ok blame aside can we at least reach a good neutral point that system lag has effectively made the game unplayable for pretty much everybody at this point?
No, he's too busy telling us that throwing hardware at a software problem can fix it.
Anyone who knows anything about computers can tell the difference between a hardware problem and a software problem. If there is a flaw in your design, it does not matter how much hardware you throw at the problem, it will not fix it.
You could write a program that presents a blank command prompt that brings the Eve nodes to their knees. Reducing the number of calculations a fighter or "fighter squadron" needs to do would go a long way in fixing lag in these large capital ship battles.
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Nahia Senne
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.17 05:46:00 -
[140]
Originally by: Virtuoso DeToure Anyone who knows anything about computers can tell the difference between a hardware problem and a software problem.
Do tell me, what other game handles this many people on the same grid?
What you did right there is made a claim regardless of the fact you have no clue what CCP did on servers or how CCP optimized the servers. You also completely ignored the fact that no other MMO can actually do what eve does.
Sorry, but you are just trying to tip the game mechanics in your favor by nerfing that which you don't actually use. If you did care one bit about lag, you would try to bring less t1 frigs. You would have also petitioned CCP to reimburse LV titan since after all, you did crash the node to kill it.
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Virtuoso DeToure
Caldari GoonFleet GoonSwarm
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Posted - 2007.09.17 05:59:00 -
[141]
Edited by: Virtuoso DeToure on 17/09/2007 06:00:07
Originally by: Nahia Senne
Originally by: Virtuoso DeToure Anyone who knows anything about computers can tell the difference between a hardware problem and a software problem.
Do tell me, what other game handles this many people on the same grid?
What you did right there is made a claim regardless of the fact you have no clue what CCP did on servers or how CCP optimized the servers. You also completely ignored the fact that no other MMO can actually do what eve does.
Sorry, but you are just trying to tip the game mechanics in your favor by nerfing that which you don't actually use. If you did care one bit about lag, you would try to bring less t1 frigs. You would have also petitioned CCP to reimburse LV titan since after all, you did crash the node to kill it.
No where did I say that Eve's hardware is not impressive. It is indeed very impressive and is probably some of the most technologically advanced out there for an MMO. That does not mean that fighters causing this much lag is not design flaw, in fact is reinforces the idea. If your software does not run properly on top-of-the-line hardware then you need to rethink your design decisions.
No one here is trying to nerf anything. Not one suggestion in the Original Post would nerf fighters. Hell, I'm perfectly fine with you making fighters no-collision and allowing them to bypass the "to-hit" code when firing. That right there would make them quite a bit more powerful while reducing the number of calculations needed for them by a huge amount.
As far as JV1V goes, we brought as much as we thought we needed to get the job done. No one there intended to bring down the node, and in fact we were hoping it did not go down as that would have given the POS a chance to recharge. We bring T1 frigates because we feel t1 frigates are effective. In a lagless battle, give me 100 t1 Frigates over 20 Battleships anyday. I am sorry you do not feel the same, but that is the beauty of a game with this level of depth.
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Porks
GoonFleet GoonSwarm
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Posted - 2007.09.17 06:20:00 -
[142]
Originally by: Nahia Senne Do tell me, what other game handles this many people on the same grid?
Dark Age of Camelot used to vOv.
Quote: What you did right there is made a claim regardless of the fact you have no clue what CCP did on servers or how CCP optimized the servers. You also completely ignored the fact that no other MMO can actually do what eve does.
Dark Age of Camelot can!
Quote: Sorry, but you are just trying to tip the game mechanics in your favor by nerfing that which you don't actually use. If you did care one bit about lag, you would try to bring less t1 frigs. You would have also petitioned CCP to reimburse LV titan since after all, you did crash the node to kill it.
If we didn't care one bit about lag, we would've brought 100 carriers instead of 100 dreads.
Hell, the fact that we brought dreads is really testament to our intentions. Why would we bring very lag-sensitive ships into a system if we were intentionally trying to lag it out to suit us?
protip: we wouldnt've, we would've brought a carrier blob, which we didn't do. We even went so far as to jump only dreads in first, to minimise lag from carriers.
But no, clearly RSF are the ones that use lag to our advantage, right?
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Orangir
GoonFleet GoonSwarm
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Posted - 2007.09.17 06:23:00 -
[143]
Originally by: Nahia Senne Do tell me, what other game handles this many people on the same grid?
You're right, there isn't any other game that deals with such a large amount of players crammed into one small area. The thing is, EVE is unsharded (with the exception of the test server) and all of the money CCP allocates to hardware is going towards one logical server. CCP themselves have stated that they're already running some of the most powerful hardware available, and there's only so much that pouring more money into the hardware is going to do. They're making a huge leap forward by adding support for multiple cores per system (and per grid, I hope), but at the end of the day the game is coded in Python and Python is slow.
Anyone that doesn't support code changes to fighters to make them more server friendly doesn't do so for one reason: they are gaining some sort of benefit from the lag. There's no other way you can construe it. And anyone who believes that bringing newbees along in T1 frigates is even comparable is forcing themselves into an incredible level of self delusion.
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Nahia Senne
Black Eclipse Corp Band of Brothers
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Posted - 2007.09.17 06:33:00 -
[144]
Originally by: Virtuoso DeToure No where did I say that Eve's hardware is not impressive. It is indeed very impressive and is probably some of the most technologically advanced out there for an MMO. That does not mean that fighters causing this much lag is not design flaw, in fact is reinforces the idea. If your software does not run properly on top-of-the-line hardware then you need to rethink your design decisions.
No one here is trying to nerf anything. Not one suggestion in the Original Post would nerf fighters. Hell, I'm perfectly fine with you making fighters no-collision and allowing them to bypass the "to-hit" code when firing. That right there would make them quite a bit more powerful while reducing the number of calculations needed for them by a huge amount.
As far as JV1V goes, we brought as much as we thought we needed to get the job done. No one there intended to bring down the node, and in fact we were hoping it did not go down as that would have given the POS a chance to recharge. We bring T1 frigates because we feel t1 frigates are effective. In a lagless battle, give me 100 t1 Frigates over 20 Battleships anyday. I am sorry you do not feel the same, but that is the beauty of a game with this level of depth.
No where did i say that you made any implications about impressiveness of eve hardware. Also, your personal opinion differs from the petition put forward by goons. The actual petition put forward and signed by many goons is whats in question.
What you personally propose is just a step in the direction of making eve a text based mmo. To handle very uncommon type of battle that involves very small portion of the player base, you are willing to sacrifice that which makes eve seem much more substantial and fun in smaller engagements. Like objects in space actually being something that matters.
Regarding the LV titan, in time when this has happen, systems were crashing with clockwork precision as soon as you started jumping enough people in. If you wanted to control the system, you could have just showed up earlier, when it was barely camped. Instead, you waited until you amassed some 1000 people and then jumped them in knowing full well server will crash. Its pointless to feign ignorance when result of your actions was a very common and predictable occurrence.
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jeffb
GoonFleet
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Posted - 2007.09.17 08:13:00 -
[145]
Maybe the real problem is Goonswarm used a public forum to bring more attention to a fairly broken piece of Eve that is currently having a huge impact on the server instead of going straight to the devs via MSN?
Noone blackmailed CCP into fixing Titans, everyone agrees they were completely broken. They are still incredibly useful. This is a pretty worthless thread.
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.09.17 08:29:00 -
[146]
All I can think atm is that apparently BoB think that CCP might listen to Goons and change something there.
Considering all the **** Goons pulled on CCP (from a CCP perspective at least), I conclude that BoB thinks that Goons have a REALLY good case on getting some changes here. ------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Dionisius
Gallente Critical Analysis Te-Ka
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Posted - 2007.09.17 09:31:00 -
[147]
Originally by: Malachon Draco All I can think atm is that apparently BoB think that CCP might listen to Goons and change something there.
Considering all the **** Goons pulled on CCP (from a CCP perspective at least), I conclude that BoB thinks that Goons have a REALLY good case on getting some changes here.
As odd as it may seem goons have a good point here, the problem isn't just hardware related, its the code, something is not properly written and any programer, IT worker that plays this game knows it.
Now sc**w BoB and what they think, problem in here is the obvious lag tactics they are using and claiming its game mechanics, well it may be but its broken and needs fixing.
Some BoB call that gaining advantage... ... but thing is, its like some goon guy or someone said, if lag is reduced its benefitial for every player in the eve comunity, and it seems some BoB members are against that, or if not, they sure aren't presenting their views clearly. _____________________________________ Hello, i like to shoot random people.
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sophisticatedlimabean
Gallente The Illuminati.
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Posted - 2007.09.17 09:43:00 -
[148]
Originally by: Dionisius
Now sc**w BoB and what they think, problem in here is the obvious lag tactics they are using and claiming its game mechanics, well it may be but its broken and needs fixing.
Goon have been boasting about blobing and lagging out systems to kill ppl for months since and before the titan nerf and now its not working in there favor they scream for it to be fixed along with there pets and others who have had there asses handed to them by BOB in the past.
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Ahistaja
GoonFleet GoonSwarm
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Posted - 2007.09.17 10:03:00 -
[149]
Originally by: Nahia Senne
Do tell me, what other game handles this many people on the same grid?
Not many, but if they can't handle that many people on grid, then they shouldn't bloody well introduce game mechanics that REQUIRE that many people to be on grid.
Such as structures with millions upon millions of hitpoints, cyno jammers (amplified by stront timing) that make huge blobs and counter-blobs the only way of conquering territory, et cetera.
Why not, say, start with making it possible to disable/repair station services by hacking skill and a single ship if need be?
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.09.17 10:38:00 -
[150]
Originally by: Malachon Draco All I can think atm is that apparently BoB think that CCP might listen to Goons and change something there.
Considering all the **** Goons pulled on CCP (from a CCP perspective at least), I conclude that BoB thinks that Goons have a REALLY good case on getting some changes here.
That is some impressive spin right there, mad props for posting it.
The truth is that CCP have a history of making game changes which are likely to improve customer retention, rather than those which would actually be better for the game. If 5k subscribers called out for pink ships, CCP would probably give it serious consideration.
If fighters (or drones) do produce large amounts of lag, then they should either be completely recoded, or completely removed. There is no in-between position. If you, for example, remove half the fighter a carrier can control, and buff the remaining ones, how long until we have twice as many carriers and the same number of fighters? You will not solve lag that way, only offset it. A short while down the line you will have to do the same again, and again, until ships can field one or no drones.
As it is, I am still unconvinced that fighters are the lag monster that they are claimed to be. I have been in seriously laggy fights without fighters being present, and relatively lag free fights involving them. I have been shooting at POSs whilst fighter swarms have killed the modules, with no obvious, and certainly no dramatic, degradation in server performance.
What we need is some empirical evidence of the load that fighters cause, and then go from there. If they do cause problems, then those problems need to be looked in to - but calling to fix something before finding out if it is actually broken sounds a little like a cry for help rather than a call for improvement.
I am not trying to protect BoB's "supersploitlaghax" from the Goons sword of Great Justice, but rather the game from biased calls for "balance".
I am sure you know that, but it is more politically expedient for you to act ignorant and try to provoke, rather than to show your true intelligence and actually try to help.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Dionisius
Gallente Critical Analysis Te-Ka
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Posted - 2007.09.17 10:38:00 -
[151]
Originally by: sophisticatedlimabean Edited by: sophisticatedlimabean on 17/09/2007 09:49:11
Originally by: Dionisius
Now sc**w BoB and what they think, problem in here is the obvious lag tactics they are using and claiming its game mechanics, well it may be but its broken and needs fixing.
Goon have been boasting about blobing and lagging out systems to kill ppl for months since and before the titan nerf and now its not working in there favor they scream for it to be fixed along with there pets and others who have had there asses handed to them by BOB in the past.
And if its about fixing the game why focus on ftrs and not all drones.
The irony of the situation is that BoB are now using that same tactic and Goons are on the side of BoB when they were loosing due to lag.
Thing is, lag harms everyone, node crashes cause problems not just to BoB and Goons in the middle of battles but also to others that are missioning, mining and have their systems attached or linked to the crashing nodes.
If you read dianabolic's post you can perceive that they had intention of lagging out the system, the ship choise , the timing, etc and so on, just read the thing, you can see what they were expecting to provoque.
And as to claiming that the Titan was the anti blob weapon is pure hipocrisy and just shows that BoB members are willing to use dirty tricks or abuse some game mechanics in their favour while posting on the foruns that its ok, well its not, the Titan was a miss balanced ship, now its balanced and still usefull, at least people still use it and its plain bs if they say otherwise.
I don't believe Goons fight fair, and its kinda taking a bit of their own medicine, but, despite that, they are right and they are pointing out some stuff that everyone, even BoB members did in the past. Ever since the latest patches and hardware upgrades, updates, optimizations EvE has become a bit more unstable, and lag has increased substancially.
Now i know that this isn't an issue that can be solved by blackmailing CCP like the op said, and i doubt anyone in their right mind would do that, nerfing ships or doing what BoB are doing, its a matter of CCP taking their time and look into their hole structure and trying to correct that bit by bit, not all at the same time because in a project the size and type of EvE that is nearly impossible.
_____________________________________ Hello, i like to shoot random people.
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.09.17 11:21:00 -
[152]
Originally by: Avon
Originally by: Malachon Draco All I can think atm is that apparently BoB think that CCP might listen to Goons and change something there.
Considering all the **** Goons pulled on CCP (from a CCP perspective at least), I conclude that BoB thinks that Goons have a REALLY good case on getting some changes here.
That is some impressive spin right there, mad props for posting it.
Thanks I was pretty pleased with it myself. You might want to ask yourself if you really believe you are 100% correct here, or that there indeed is an issue.
Maybe its not even about the drones/fighters. Its about the lag.
And if we all take one step back from the current conflict and who benefits from what, I'd like to ask people to ask themselves one question.
How big of a masochist do people playing Eve on the alliance level need to be to continue fighting under these conditions for another 6 months, 12 months, years?
Eve is completely polarised and divided into two huge powerblocks. The latest change to POSses is an improvement in many ways, but with the cynojammers in place and the huge importance of timed events (when do POS come out of reinforced), the need for big blobs to accomplish something far exceeds the capabilities of the servers to handle.
Regardless of who you favour in this conflict, this is not something that is in any way, shape or form healthy for the game in the longterm. And even if its not drones, though they seriously seem to affect lag in all situations I can remember (in fact I remember some BoB complaining once in the months before the BoB-ASCN war about a 80-90 man ASCN gatecamp where some people had drones out), but even if its not drones, this lag is crippling the highend game and it will only get worse unless CCP does something about it. ------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Yazoul Samaiel
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.09.17 11:22:00 -
[153]
Originally by: Dionisius Stuff
Your fixiation about us is disturbing , next thing you little genius is gonna come up with is that we are responsible for bugs as well .
Seek help or therapy , obsession is bad 
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Dagam
GoonFleet GoonSwarm
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Posted - 2007.09.17 11:32:00 -
[154]
Originally by: Avon The truth is that CCP have a history of making game changes which are likely to improve customer retention, rather than those which would actually be better for the game.
Ok Avon, given that you know better than CCP what is actually better for the game, how would you reduce fleet lag? Why is it when a BoB member proposes to reduce fleet lag by adding an option to turn off wrecks, you see both sides agree it was a good idea? But when goons propose less fighters, same dps you get the BoB propaganda machine?
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0mega
GoonFleet GoonSwarm
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Posted - 2007.09.17 11:34:00 -
[155]
Originally by: Malachon Draco Eve is completely polarised and divided into two huge powerblocks. The latest change to POSses is an improvement in many ways, but with the cynojammers in place and the huge importance of timed events (when do POS come out of reinforced), the need for big blobs to accomplish something far exceeds the capabilities of the servers to handle.
This imho is the root problem for lag. I see posts on every page in this thread saying "hurrr split your forces and attack on multiple fronts and there wont't be lag". Unfortunately thats impossible. Right now if you take a force to attack System A, System B and System C, even simultaneously, the defenders will adjust stront time to say Friday for System A, Saturday for System B and Sunday for System C. They can make these adjustments in far far less time than it takes to move a capital force to another target and get them in a position to siege. And in the end you still have a situation where three systems will be overloaded on three seperate days because there are simply no alternative targets for the invaders to hit. Sure they can skip destroying towers in System A and reinforce System D, but that will just be timed for Monday and the cycle continues.
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Cippalippus Primus
GoonFleet GoonSwarm
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Posted - 2007.09.17 11:36:00 -
[156]
Edited by: Cippalippus Primus on 17/09/2007 11:37:01 Just dropping my 2 cents here... every paying customer is entitled to play the game, wether it is a month old goon with a target painter caracal or a BOB in a mothership. What needs to change is the performance, which makes the game hardly enjoyable. A change to titan to make them huge fly-swatters, with just 15k racial damage every 10-15 minutes would improve both the titans and both the game. Huge fighter swarm? Press the flyswatter button. I'm pretty sure that under those condition titans would be a much funnier ships to use, and more tactically and strategically usable.
Pretty sure that under those conditions goons would get a couple of titans.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.09.17 11:38:00 -
[157]
Originally by: Malachon Draco
Thanks I was pretty pleased with it myself. You might want to ask yourself if you really believe you are 100% correct here, or that there indeed is an issue.
I think you'll find if you read over my posts that I agree that lag is an issue, just not that fighters are the main cause, if at all. I am in favour of tackling lag by actually seeking the causes and fixing them, rather than pointing wildly and screaming at things I don't like.
The Battleships is not and should not be a solo pwnmobile - Oveur
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sakana
North Eastern Swat Pandemic Legion
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Posted - 2007.09.17 11:39:00 -
[158]
Is anyone actually disputing the fact there was major major lag? CCP should do the right thing and reimburse all pilots that lost a ship on both sides of the fight.
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.09.17 11:54:00 -
[159]
Originally by: Avon
Originally by: Malachon Draco
Thanks I was pretty pleased with it myself. You might want to ask yourself if you really believe you are 100% correct here, or that there indeed is an issue.
I think you'll find if you read over my posts that I agree that lag is an issue, just not that fighters are the main cause, if at all. I am in favour of tackling lag by actually seeking the causes and fixing them, rather than pointing wildly and screaming at things I don't like.
Some of your alliance mates were belittling the issue of lag earlier in the thread, I guess I automatically lumped you in with them. My apologies for that  ------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Darcuese
Destructive Influence Band of Brothers
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Posted - 2007.09.17 11:59:00 -
[160]
Edited by: Darcuese on 17/09/2007 12:01:25
Originally by: sakana Is anyone actually disputing the fact there was major major lag? CCP should do the right thing and reimburse all pilots that lost a ship on both sides of the fight.
Firstly, ppl that do fight many fleet battles, no matter what alliances they are part of, have expiriance with lot more laggy fights. (jv1v scenario for example).
Secondly....
Keep on with the pressure.
You all so very sure what should be done to reduce lag.
And all of this after ONE fight in 0oy. Fight that in reality wasnt so laggy as some other I been involved with.
I havent heard this much whining when MC were having capitals fights with d2 on north.
I havent heard this much whining with recent fights near BKG.
I havent heard this much whining even after fight in FAT several days ago where ppl lost their ships (not t1 crap) with 0.5 FPS and still had funn in the end.
Yes, its definitely fighters, not drones, but fighters that are EVIL for tech performance .
There are 2 issues. One is lag in global that all of us want to fix.
Other is "fixing" something that allegedly kill one party in 1 fight, and all of that for benefits of all .
Yes, facts presented in this thread is something that GOD himself would change if he would be CCP. me, myself and I ------> |

Dionisius
Gallente Critical Analysis Te-Ka
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Posted - 2007.09.17 12:34:00 -
[161]
Originally by: Yazoul Samaiel
Originally by: Dionisius Stuff
Disturbance in the force...
I couldn't care less for your alliance, yet, its kind of disturbing when you people come here thinking you are masters of reason and try to tell people that what you do is right and nothing more.
Now for someone that is all powerfull and can do anything in the game, why do you even bother with my opinion? I am a newbie guy in therms of game, non important in the great scheme of things and yet you seem to have 5 secs to dispense and coment on my post.
It seems i might not be that wrong and it causes some of you some itchy feelings when it comes to saying that you guys like to abuse some stuff, NOTE: I'M NOT SCREAMING HAX, DEV, XPLOIT, i'm simply saying that you are hipocrits, as much as Goons are ( even if they are right on the matter ), now that you found a confortable way of defending yourselves, by using lag tactics, even within valid game mechanics, such as deploying multiple carriers and drones/fighters to counter a hundred man dread gang.
Goons did that with near 1000 man gangs, you whined about that, and now the positions are reversed, so lol at you and your alliance feeling afraid that your advantage might be cutback.
I don't have any obsession towards your alliance, as i said in multiple ocasions i just don't like backstabbers, and as such as long as you exist as an alliance me, and others, will fight against you ( you as in your alliance ).
Besides i find trouble in selling myself out to the same people that used some lame excuse to kick my former alliance out of fountain like a certain newly formed alliance is doing.
Don't even think for a moment this gets prolonged out of the game sphere as it doesn't, just to clear matters regarding obsessions and mental issues and so forth as this is a hobbie.
Was i clear sugar? _____________________________________ Hello, i like to shoot random people.
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Khorian
Gallente Omega Fleet Enterprises Executive Outcomes
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Posted - 2007.09.17 12:36:00 -
[162]
Are you all talking about internet lag or hardware lag? I think some people here are mixing this up.
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Porks
GoonFleet GoonSwarm
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Posted - 2007.09.17 12:58:00 -
[163]
Originally by: Khorian Are you all talking about internet lag or hardware lag? I think some people here are mixing this up.
Lag is a bad word for it. It's actually a tremendous cpu load on the clusters, people just call it lag because it means there's a long period of time between choosing to do something and the server actually responding (lag-time as it were).
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Nlewis
GoonFleet GoonSwarm
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Posted - 2007.09.17 13:15:00 -
[164]
posting in a "goons are crybabies" thread
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Thargat
Caldari S-44
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Posted - 2007.09.17 13:24:00 -
[165]
Edited by: Thargat on 17/09/2007 13:25:06
Originally by: Porks
Originally by: Khorian Are you all talking about internet lag or hardware lag? I think some people here are mixing this up.
Lag is a bad word for it. It's actually a tremendous cpu load on the clusters, people just call it lag because it means there's a long period of time between choosing to do something and the server actually responding (lag-time as it were).
LAG IS a bad word for it I agree... good post... to comment on something written above... no quotes
Is it a CPU load problem? Is it a memory overrum problem? Is it the database that's the chokepoint or is it some handover issue within a cluster? I sure don't know. And before I don't know THAT... I won't even begin to speculate if it's fighters or drones or bumping or whatever. I guess there were more drones on grid than fighters, then nerf those first. I guess there were more frigs than BS on grid, then remove those too.... in fact remove everything that's not capital-ships so that we may finally get rid of the lag once and for all.... oh no wait... me personally I don't have the SP for that...
There's only one sig that matters... and that's Radius. |

Wesley Baird
Murder-Death-Kill
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Posted - 2007.09.17 13:31:00 -
[166]
Since CCP should know all of the reasons for client side lag, they should put in place a button for "streamlined play" or "anti-lag" button which reduces calls to the server...only data which is necessary for the fight should be passed, it should also reduce graphic effects etc...why haven't they at least built that option in??? Or do they not want to admit lag can be an issue??
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Plague Black
4S Corporation
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Posted - 2007.09.17 13:47:00 -
[167]
EVE is old. It needs to be re-written. Entirely.
Everything else is just hacking or postponing the problems.
Until then learn to live with lag.
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Fornacis
Gallente hirr Morsus Mihi
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Posted - 2007.09.17 13:55:00 -
[168]
Originally by: Plague Black EVE is old. It needs to be re-written. Entirely.
Everything else is just hacking or postponing the problems.
Until then learn to live with lag.
The most intelligent post in this thread btw.
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Cyleth
Black Nova Corp Band of Brothers
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Posted - 2007.09.17 14:08:00 -
[169]
Originally by: Dagam
Originally by: Avon The truth is that CCP have a history of making game changes which are likely to improve customer retention, rather than those which would actually be better for the game.
Ok Avon, given that you know better than CCP what is actually better for the game, how would you reduce fleet lag? Why is it when a BoB member proposes to reduce fleet lag by adding an option to turn off wrecks, you see both sides agree it was a good idea? But when goons propose less fighters, same dps you get the BoB propaganda machine?
Less fighters leads to losing DPS faster. With the scenario presented carrier would have 5 fighters. Kill one and its 20% less damage. Now, with 10 fighters kill one and its 10% less damage. Redusing amount of fighters makes mommies and carriers lose their damage faster. And no, hitpoints doesnt matter in that. -- Listen to Club BNC on BoB Radio. Visit our website for schedules.
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Kesc
Firing Squad Interstellar Alcohol Conglomerate
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Posted - 2007.09.17 14:21:00 -
[170]
Edited by: Kesc on 17/09/2007 14:23:27
I have flown in large and fairly lag-free battles with a lot fighters present. They are a contributing factor to lag but let's not over estimate.
CCP have made some fantastic improvements to performance in fleet fights. I've been in several fights in the last month lasting sometimes several hours non-stop, with over 300 in local, and it's been playable. That's a huge improvement to before.
It's the crazy, 600 people, dozen alliance cluster****'s that still bring the server to its knees. For those regularly participating in such events, you have my sympathies. But I've seen both sides at times claiming pvp in this game is 'unplayable.' Not at all, only in rare and the most extreme of circumstances.
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Cringeley
GoonFleet GoonSwarm
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Posted - 2007.09.17 14:42:00 -
[171]
Originally by: Cyleth Less fighters leads to losing DPS faster. With the scenario presented carrier would have 5 fighters. Kill one and its 20% less damage. Now, with 10 fighters kill one and its 10% less damage. Redusing amount of fighters makes mommies and carriers lose their damage faster. And no, hitpoints doesnt matter in that.
Actually it increases the granularity of their loss of DPS. You can keep the average rate of dps loss the same by increasing the dps and hitpoints of the fighters while reducing the max controllable fighters, and as a result it will take longer for enemies to knock the first bit of dps off the carrier, then for a little while they will be ahead of the curve, then behind the curve again as they continue to work on the second fighter's triple hitpoints, and so on.
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.09.17 14:53:00 -
[172]
Originally by: Cyleth
Originally by: Dagam
Originally by: Avon The truth is that CCP have a history of making game changes which are likely to improve customer retention, rather than those which would actually be better for the game.
Ok Avon, given that you know better than CCP what is actually better for the game, how would you reduce fleet lag? Why is it when a BoB member proposes to reduce fleet lag by adding an option to turn off wrecks, you see both sides agree it was a good idea? But when goons propose less fighters, same dps you get the BoB propaganda machine?
Less fighters leads to losing DPS faster. With the scenario presented carrier would have 5 fighters. Kill one and its 20% less damage. Now, with 10 fighters kill one and its 10% less damage. Redusing amount of fighters makes mommies and carriers lose their damage faster. And no, hitpoints doesnt matter in that.
Incorrect.
It actually leads to losing DPS slower.
Imagine this: You have 10 fighters, each with 10 hitpoints and 10 DPS. In combat, you take 1 point of damage every second to your fighters. After 10 seconds, you lose 1 fighter, which is 10% of your DPS. After 20 seconds you lose a second fighter, and another 10% of your DPS.
Now change to a system with 5 fighters, with 20 DPS each, and 20 hitpoints each. After 10 seconds, your damaged fighter is at 50% health, but still shooting. So no loss of DPS. After 20 seconds, your fighter dies and you lose 20% of your DPS, bringing you equal again to the old situation, but from second 10-19 you are better off with 5 fighters with 20 HP/DPS than with 10 fighters with 10 HP/DPS.
Of course it gets a bit more complicated to calculate when you take into account the difficulty of focus firing and excess damage being applied or lost, but in the basic situation, less fighters with more HP and more DPS will actually mean a boost to carriers.
------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Ria Sotori
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.09.17 15:00:00 -
[173]
It's intresting to see this version of a "lowkey" threadnaught to accomplish outside of game a meta change to allow the reversal of a ingame answer to blob tactics.
Since the majority of Goon respondents have entered this thread with the appearance of doing what is best to reduce lag in eve I would assume they will eagerly agree to support a reduced system cap on number of players in a system. I think a simple 400 pilot cap will eliminate almost all of these issues.
But of course that wont happen.... because it touches the goons playstyle doesnt it....
Show me a deluge of goons supporting that obvious solution to combat lag. 
Im all for improving playability of eve regardless of whos play it affects. If they implement one type of lag reducer to be honest they should implement several and share the pain among parties.
As with all changes and nerfs people will always adapt and find new tactics. I just dont want to see a combat tactic removed or altered simply because someone whines. Instead CCP investigate it. see if it has merit and change what makes sense without pressure.
my .02
BNC PMS Ganksquad |

Grim Savage
Caldari Okkelen Grave Robbers
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Posted - 2007.09.17 15:04:00 -
[174]
One thing that would help on the load-lag, would be to blow up the wrecks... as soon as they materialised.
Atleast that helped a LOT on the lag on the massive test-server stresstests.
a , use as one, feature, that would 'morph' modules of same type might help here? If I could bundle 6 cruiselaunchers to fire one missle with 6X dmgmod, then, it would be 5 less damage calculations, 5 less movable objects... 5 less keypressess when shooting ****.. with the guns, it would mean, WTFPWN-FUN when 8 1400mm T2 arties are bundled and get an extreame hit on a maelstrom, but, over time, it would even out the DPS.. Alpha would be somewhat more scary, but, mehh.. it would cause all turrets to miss also sometimes, so.. not really a problem in a laggy fleetfight.
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Cringeley
GoonFleet GoonSwarm
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Posted - 2007.09.17 15:06:00 -
[175]
Originally by: Ria Sotori It's intresting to see this version of a "lowkey" threadnaught to accomplish outside of game a meta change to allow the reversal of a ingame answer to blob tactics.
Since the majority of Goon respondents have entered this thread with the appearance of doing what is best to reduce lag in eve I would assume they will eagerly agree to support a reduced system cap on number of players in a system. I think a simple 400 pilot cap will eliminate almost all of these issues.
But of course that wont happen.... because it touches the goons playstyle doesnt it....
Show me a deluge of goons supporting that obvious solution to combat lag. 
Im all for improving playability of eve regardless of whos play it affects. If they implement one type of lag reducer to be honest they should implement several and share the pain among parties.
As with all changes and nerfs people will always adapt and find new tactics. I just dont want to see a combat tactic removed or altered simply because someone whines. Instead CCP investigate it. see if it has merit and change what makes sense without pressure.
my .02
I think you've hit on something here, but you haven't taken it far enough. Let's reduce the system cap to fifty pilots, and introduce a six hour delay between death and recloning to prevent players from bringing new ships back to an ongoing battle. Those two vital initiatives together should lead to lag free battles very quickly.
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Grim Savage
Caldari Okkelen Grave Robbers
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Posted - 2007.09.17 15:10:00 -
[176]
Originally by: Ria Sotori It's intresting to see this version of a "lowkey" threadnaught to accomplish outside of game a meta change to allow the reversal of a ingame answer to blob tactics.
Since the majority of Goon respondents have entered this thread with the appearance of doing what is best to reduce lag in eve I would assume they will eagerly agree to support a reduced system cap on number of players in a system. I think a simple 400 pilot cap will eliminate almost all of these issues.
But of course that wont happen.... because it touches the goons playstyle doesnt it....
Show me a deluge of goons supporting that obvious solution to combat lag. 
Im all for improving playability of eve regardless of whos play it affects. If they implement one type of lag reducer to be honest they should implement several and share the pain among parties.
As with all changes and nerfs people will always adapt and find new tactics. I just dont want to see a combat tactic removed or altered simply because someone whines. Instead CCP investigate it. see if it has merit and change what makes sense without pressure.
my .02
400 ASCN rifters AFK at a POS in AZN 10 months ago... I am sure BOB would have loved that... After all, to block off a route.. just put 400 people with a cloak in there, and laugh....
Most constallations would be TOTALY blocked with only 800 pilots, and noone would get through...
imo , lag works.. 1500 people are scrambled for an OP. It lags of epic proportions, next time, 1000 show, then 800, then 600 then only the 400 most die-hard people that really really want that system, and we then have a winner and a whiner..
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Aduna
Battlestars GoonSwarm
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Posted - 2007.09.17 15:13:00 -
[177]
Originally by: Ria Sotori Since the majority of Goon respondents have entered this thread with the appearance of doing what is best to reduce lag in eve I would assume they will eagerly agree to support a reduced system cap on number of players in a system. I think a simple 400 pilot cap will eliminate almost all of these issues.
But of course that wont happen.... because it touches the goons playstyle doesnt it....
Ria,
It's not that it touches on our playstyle at all, but look at it from another perspective: You (BoB) has 350 characters in a system, Goons (or any hostiles) can now only field 50 people. Even if those 50 people were all capital ships, they would still lose due to the sheer numbers that BoB is now afforded. Putting a hard cap on systems just will NOT work out, as it won't give attackers a chance to try to take the system. Same goes for if you're trying to jump in defenders and find that there are 350 attackers in your system. Or the attackers bring in 400 to lock the system up and prevent any defenders from jumping/logging in.
Originally by: James 315 Goon logistics may have the most efficient manner of griefing BoB that there is:every Goon tower in a BoB system is a punch in BoB's stomach and a middle finger to Dianabolic's crew
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Malachon Draco
eXceed Inc. INVICTUS.
|
Posted - 2007.09.17 15:23:00 -
[178]
Originally by: Ria Sotori It's intresting to see this version of a "lowkey" threadnaught to accomplish outside of game a meta change to allow the reversal of a ingame answer to blob tactics.
Since the majority of Goon respondents have entered this thread with the appearance of doing what is best to reduce lag in eve I would assume they will eagerly agree to support a reduced system cap on number of players in a system. I think a simple 400 pilot cap will eliminate almost all of these issues.
But of course that wont happen.... because it touches the goons playstyle doesnt it....
Show me a deluge of goons supporting that obvious solution to combat lag. 
Im all for improving playability of eve regardless of whos play it affects. If they implement one type of lag reducer to be honest they should implement several and share the pain among parties.
As with all changes and nerfs people will always adapt and find new tactics. I just dont want to see a combat tactic removed or altered simply because someone whines. Instead CCP investigate it. see if it has merit and change what makes sense without pressure.
my .02
Yes, people will love that. You want to attack a system, the defender just puts up a 400 man blob in there and you can't get a pilot in. Bet BoB would love that...  
Or even better, use it offensively. Find out which system Shrike is logged out in with a locator agent. Park 400 noobalts in there, and Shrike can't even login that day. Just brilliant. ------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.09.17 15:39:00 -
[179]
I think it was probably a sarcastic dig about previous system cap accusations.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Nekumi
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.17 15:42:00 -
[180]
Originally by: Avon I think it was probably a sarcastic dig about previous system cap accusations.
If only that where true it might be funny.
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Cippalippus Primus
GoonFleet GoonSwarm
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Posted - 2007.09.17 15:42:00 -
[181]
Originally by: Ria Sotori
Since the majority of Goon respondents have entered this thread with the appearance of doing what is best to reduce lag in eve I would assume they will eagerly agree to support a reduced system cap on number of players in a system. I think a simple 400 pilot cap will eliminate almost all of these issues.
Gonna stun you and say that i agree, but also CCP would have to think wisely how to implement this. "Goon tactics" as you call them make up for lower-sp pilots with numbers, and even though you seem to despise this, the 15$ per month that a goon pays to CCP are as good as yours.
A system cap anyway wouldn't make sense anyway if you can't cap the allied pilots too, or you could block a system just logging 400 pilots in it; every coalition has the numbers to do this.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.09.17 16:02:00 -
[182]
Originally by: Cippalippus Primus
Gonna stun you and say that i agree, but also CCP would have to think wisely how to implement this. "Goon tactics" as you call them make up for lower-sp pilots with numbers, and even though you seem to despise this, the 15$ per month that a goon pays to CCP are as good as yours.
I think the referance to goon tactics is to the bringing of useless t1 friggates to a large fleet engagment to bump the numbers up to a level that crashes the node or at least makes the game barley playable.
Everybodys money is as good as anothers but bringing useless ships is a obvious attempt to screw with the game and make more lag/desync.
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Cippalippus Primus
GoonFleet GoonSwarm
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Posted - 2007.09.17 16:10:00 -
[183]
Originally by: marakor
Originally by: Cippalippus Primus
Gonna stun you and say that i agree, but also CCP would have to think wisely how to implement this. "Goon tactics" as you call them make up for lower-sp pilots with numbers, and even though you seem to despise this, the 15$ per month that a goon pays to CCP are as good as yours.
I think the referance to goon tactics is to the bringing of useless t1 friggates to a large fleet engagment to bump the numbers up to a level that crashes the node or at least makes the game barley playable.
Everybodys money is as good as anothers but bringing useless ships is a obvious attempt to screw with the game and make more lag/desync.
Can you repeat please? I couldn't hear you over the sound of your worthless posting.
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Orangir
GoonFleet GoonSwarm
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Posted - 2007.09.17 17:05:00 -
[184]
Originally by: Ria Sotori Im all for improving playability of eve regardless of whos play it affects. If they implement one type of lag reducer to be honest they should implement several and share the pain among parties.
The RSF could field as many or more carriers than BoB/MC can if we decided to, so this change would equally affect both sides. The difference being, we choose to use dreadnoughts in the hopes that we'll actually get a battle rather than using a fighter blob to lag out a system. And again, if you think bringing along newbees instead of telling them to go sit on the sidelines is in any way comparable, you're completely delusional.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.09.17 17:10:00 -
[185]
Originally by: Cippalippus Primus
Originally by: marakor
Originally by: Cippalippus Primus
Gonna stun you and say that i agree, but also CCP would have to think wisely how to implement this. "Goon tactics" as you call them make up for lower-sp pilots with numbers, and even though you seem to despise this, the 15$ per month that a goon pays to CCP are as good as yours.
I think the referance to goon tactics is to the bringing of useless t1 friggates to a large fleet engagment to bump the numbers up to a level that crashes the node or at least makes the game barley playable.
Everybodys money is as good as anothers but bringing useless ships is a obvious attempt to screw with the game and make more lag/desync.
Can you repeat please? I couldn't hear you over the sound of your worthless posting.
So you hearing what im saying is stoping you from hearing what im saying?.
I see the goon ability to say the most stupid of statments is still with us.
109.
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Eair
|
Posted - 2007.09.17 17:10:00 -
[186]
Originally by: Orangir
The RSF could field as many or more carriers than BoB/MC can if we decided to
So why don't you? 
No, sorry, I don't know what I'm saying. Goonfleet does all the forum gloating, and RA put the assets on the line, and do all the actual skilled fighting. You guys have your niche, and I respect that.
Mad props.
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Turin
Caldari Eternity INC. Mercenary Coalition
|
Posted - 2007.09.17 17:15:00 -
[187]
Originally by: Yggdrassill Yeltsin
Originally by: Nahia Senne
Originally by: NO BRAKES Did someone drop a can of bookmarks during the fight yesterday?
killboards show how many rookie ships and t1 garbage you brought.
You should know that Goonfleet will pounce on this with the usual rhetoric about how you feel that only 'elite pvpers who have paid their dues and have millions of SP' are 'allowed' in 0.0. And when they do, they'll sound pretty convincing, because that's an arrogant, short-sighted post you just made. Please don't make it easy for them, and try not to make yourself look like the caricature of the arrogant, elitist BoB player that they'd like you to be. You are smart enough to do better.
Oh get real. There is absolutely NO reason WHAT so ever to bring a velator, or a SHUTTLE( yes, i killed a few of them ) to a FLEET BATTLE. None. 0. Nada. Zilch.
there is only one reason, and that is to put bodies in space to create extra useles lag targets.
_________________________________
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Yazoul Samaiel
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.09.17 17:19:00 -
[188]
Originally by: Dionisius Wall of Text
Mixing different cards of un related stuff to get some sort of spin to blame it on us is what your doing . Lag , then exploits , then what goons did for example in jv1v and now this just to point fingers is kinda silly and your getting no where with it . As for ur motive well u just made it clear why ur obsessed with it , your alliance got kicked out so ?? Thats life in 0.0 hunny and if you cant deal with it and think every alliane that kicks another alliance from a region is a bunch of backstabbers then your gonna have quite a hard time in this game sugar and i suggest you go play something less tough for your sensetive feelings.
PS : Since you care less why do you have the insesent urge to come troll in every post about us ? 
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Kaldaine
GoonFleet GoonSwarm
|
Posted - 2007.09.17 17:21:00 -
[189]
Originally by: marakor
Originally by: Cippalippus Primus
Gonna stun you and say that i agree, but also CCP would have to think wisely how to implement this. "Goon tactics" as you call them make up for lower-sp pilots with numbers, and even though you seem to despise this, the 15$ per month that a goon pays to CCP are as good as yours.
I think the referance to goon tactics is to the bringing of useless t1 friggates to a large fleet engagment to bump the numbers up to a level that crashes the node or at least makes the game barley playable.
Everybodys money is as good as anothers but bringing useless ships is a obvious attempt to screw with the game and make more lag/desync.
The only obvious answer is to remove T1 frigates from the game. I guess we are on to something, lets also remove shuttles, rookie ships, stealth bombers, T1 drones... I know 99% of Goonswarm would support this except for some underground stealthbomber cult.
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Orangir
GoonFleet GoonSwarm
|
Posted - 2007.09.17 17:22:00 -
[190]
Originally by: Turin Oh get real. There is absolutely NO reason WHAT so ever to bring a velator, or a SHUTTLE( yes, i killed a few of them ) to a FLEET BATTLE. None. 0. Nada. Zilch.
there is only one reason, and that is to put bodies in space to create extra useles lag targets.
Well there is that whole "having fun" thing. I know I know, this is EVE, but I think some people do actually try to enjoy it from time to time.
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Darcuese
Destructive Influence Band of Brothers
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Posted - 2007.09.17 17:41:00 -
[191]
Originally by: Orangir
Originally by: Turin Oh get real. There is absolutely NO reason WHAT so ever to bring a velator, or a SHUTTLE( yes, i killed a few of them ) to a FLEET BATTLE. None. 0. Nada. Zilch.
there is only one reason, and that is to put bodies in space to create extra useles lag targets.
Well there is that whole "having fun" thing. I know I know, this is EVE, but I think some people do actually try to enjoy it from time to time.
good argument me, myself and I ------> |

Butter Dog
The Littlest Hobos Betrayal Under Mayhem
|
Posted - 2007.09.17 17:47:00 -
[192]
Originally by: Cippalippus Primus
Originally by: marakor
Originally by: Cippalippus Primus
Gonna stun you and say that i agree, but also CCP would have to think wisely how to implement this. "Goon tactics" as you call them make up for lower-sp pilots with numbers, and even though you seem to despise this, the 15$ per month that a goon pays to CCP are as good as yours.
I think the referance to goon tactics is to the bringing of useless t1 friggates to a large fleet engagment to bump the numbers up to a level that crashes the node or at least makes the game barley playable.
Everybodys money is as good as anothers but bringing useless ships is a obvious attempt to screw with the game and make more lag/desync.
Can you repeat please? I couldn't hear you over the sound of your worthless posting.
tbh that kind of response should earn you a forum ban, the mods in here need to sharpen up.
Outside of that, let me ask you a simple question.
If lag is such a concern of yours, if improving the gameplay of all concerned is the very top of your priority list... why did you jump 54 noobships into a system which was already very laggy? What possible benefit to either the battle or system stability would this have brought?
----------
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Turin
Caldari Eternity INC. Mercenary Coalition
|
Posted - 2007.09.17 17:57:00 -
[193]
Originally by: Orangir
Originally by: Turin Oh get real. There is absolutely NO reason WHAT so ever to bring a velator, or a SHUTTLE( yes, i killed a few of them ) to a FLEET BATTLE. None. 0. Nada. Zilch.
there is only one reason, and that is to put bodies in space to create extra useles lag targets.
Well there is that whole "having fun" thing. I know I know, this is EVE, but I think some people do actually try to enjoy it from time to time.
I dont see how having a civilian gatling gun and a miner 1, and 1 unit of trit make for fun in a fleet fight.
Quite honestly, your argument falls flat on its face. If you wanna come, at LEAST get a tristan, imicus, kestrel, or SOMETHING.
Whats the point of coming to a fleet battle in a shuttle? It doesnt even have guns for gods sake!
I understand your just aruing to try and save face, because your comment makes you looks less than intelligent, but please use at least a little bit of common sense.
_________________________________
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Raluque
Caldari Black Nova Corp Band of Brothers
|
Posted - 2007.09.17 18:03:00 -
[194]
Quote: tbh that kind of response should earn you a forum ban, the mods in here need to sharpen up.
Outside of that, let me ask you a simple question.
If lag is such a concern of yours, if improving the gameplay of all concerned is the very top of your priority list... why did you jump 54 noobships into a system which was already very laggy? What possible benefit to either the battle or system stability would this have brought?
Wow, this is probably the only thing on CAOD to spew out of your mouth that I could even remotely side with. 
|

Zenst
Gallente Aliastra
|
Posted - 2007.09.17 18:32:00 -
[195]
If I could blackmail CCP into implmenting THIS for the sake of peace on COAD and a fairer life then I'm sure they would let me .
That said issue seems to be in that there is no invulnability times on capital jumpins and also jump bridges. Maybe - just maybe the answear is there and not burried in the FUD.
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Nekumi
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.17 19:56:00 -
[196]
Originally by: Butter Dog
Originally by: Cippalippus Primus
Originally by: marakor
Originally by: Cippalippus Primus
Gonna stun you and say that i agree, but also CCP would have to think wisely how to implement this. "Goon tactics" as you call them make up for lower-sp pilots with numbers, and even though you seem to despise this, the 15$ per month that a goon pays to CCP are as good as yours.
I think the referance to goon tactics is to the bringing of useless t1 friggates to a large fleet engagment to bump the numbers up to a level that crashes the node or at least makes the game barley playable.
Everybodys money is as good as anothers but bringing useless ships is a obvious attempt to screw with the game and make more lag/desync.
Can you repeat please? I couldn't hear you over the sound of your worthless posting.
tbh that kind of response should earn you a forum ban, the mods in here need to sharpen up.
Outside of that, let me ask you a simple question.
If lag is such a concern of yours, if improving the gameplay of all concerned is the very top of your priority list... why did you jump 54 noobships into a system which was already very laggy? What possible benefit to either the battle or system stability would this have brought?
What fleet battle? If you are refering to the jump in to 00y the other night hours after the actual fleet battle well then, there was no fleet battle. There was just a bunch of goons jumping cheap/free ships into a hostile system. It was done for fun, it was done for mayhem and it was done to keep the opposition on it's toes. It's easier to see it as lag creation when you don't have a clue.
There has been no serious action ever where rookie ships or shuttles where involved for the purpose of lag creation no matter what lies you are spoon fed.
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Dagam
GoonFleet GoonSwarm
|
Posted - 2007.09.17 19:56:00 -
[197]
Originally by: Cyleth
Originally by: Dagam
Originally by: Avon The truth is that CCP have a history of making game changes which are likely to improve customer retention, rather than those which would actually be better for the game.
Ok Avon, given that you know better than CCP what is actually better for the game, how would you reduce fleet lag? Why is it when a BoB member proposes to reduce fleet lag by adding an option to turn off wrecks, you see both sides agree it was a good idea? But when goons propose less fighters, same dps you get the BoB propaganda machine?
Less fighters leads to losing DPS faster. With the scenario presented carrier would have 5 fighters. Kill one and its 20% less damage. Now, with 10 fighters kill one and its 10% less damage. Redusing amount of fighters makes mommies and carriers lose their damage faster. And no, hitpoints doesnt matter in that.
You're completely wrong. By targetting and killing fighters one by one, you lower DPS at the same rate but it is less granular when each fighter has double/triple the hp and dps. Smartbombing fighters would be less effective as you are doing the same damage to less fighters at a time.
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Nahia Senne
Black Eclipse Corp Band of Brothers
|
Posted - 2007.09.17 20:07:00 -
[198]
Originally by: Dagam You're completely wrong. By targetting and killing fighters one by one, you lower DPS at the same rate but it is less granular when each fighter has double/triple the hp and dps. Smartbombing fighters would be less effective as you are doing the same damage to less fighters at a time.
You're completely wrong. Biggest time sink to killing fighters is actually targeting them and activating your guns in a massive lagfest that goons bring to each engagement.
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Stradivarious
Minmatar Body Count Inc. Mercenary Coalition
|
Posted - 2007.09.17 20:08:00 -
[199]
Edited by: Stradivarious on 17/09/2007 20:15:49
Originally by: Ariso IF in testing the idea of reducing fighter numbers helps im sure CCP will want to implement it, the only reason this is being flamed is cause its a goon idea. And if it was a bob idea goons would flame them if they had just gave bob a good kicking.
No, its not being flamed just because it's a goon idea, it is being rejected because it has serious flaws. While it does have merits lag wise, it is a serious nerf to any drone heavy ship, up to and including carriers/moms with an especially hard hit on the caps since thats the only weapon they get...
Raising the hp/dps of said drones/fighters will not alleviate this, in small scale fights it might work, in large scale fights, you just pulled the rug right out from under any drone ship. Common anti carrier/mom tactic is to primary the fighters with your fleet to get them out of action fast, no matter what you boost the hp's to, within reason of course, that drone/fighter will die near instantly. With fewer of them possible to deploy, it makes the enemy fleet's job much easier in disarming their target since they don't have to lock 20(in my case anyways) separate targets. Say all ships get their drone deployment ability cut in half again, a normal ship or carrier could get their entire offensive power wiped out in less then 10 seconds, and not have time to recover at least some of them to be used at a better time. I don't have an effective anti lag option to counter their proposal with, aside from not having fighters/drones, which isn't going to happen :) I just deal with the lag as it comes...
On the subject of auto aggression from drones/fighters, I've flown carriers since about 2 months after they were released. Fighters do not react the same as normal drones. They will auto attack any aggression on the carrier until that first target is destroyed, then return to orbit the carrier. At that point they stop reacting to aggression unless they themselves are shot, then they react individually. Possibly a bug, or a feature, dunno. I think normal drones have been covered pretty much already. Neither automatically choose a target by themselves, they shoot back at whomever shoots them or their owner.
Example, one of our fights up north right before the D2 contract, we jumped carriers into a Morsus Mihi/other northern alliance gate camp of significant size. My client completely froze after I deployed fighters. I stayed frozen until the fight was over, when it cleared, I had a single BS killmail(and according to our killboard, its the only mail I'm on from that fight), all my fighters were orbiting me and I had heavy shield damage and logs of over 10 people shooting at my Niddy. I was pitying the poor sap who picked my lagged out carrier to shoot first, I couldn't even see I was being shot to target and scramble him :P Will try to do some testing for a more recent example, but to my knowledge fighter mechanics haven't changed haven't changed(in regards to auto aggression) since that point.
Edit: Had a thought after I hit post, there is an issue with long range auto aggression on fighters/drones, if it takes "too long" for a fighter/drone to get to their target, they do tend to do whatever the hell they want, usually indicated by a quick flash of green then red again in the drone window and the drone heading for another target thats aggressing their owner.
Sure, bring a knife to a gunfight. |

Ramlir
0.0 Corp
|
Posted - 2007.09.17 20:10:00 -
[200]
Guys, guys the fighter drones pay their 15$ a month like everyone else, let them enjoy the game.
|

Dagam
GoonFleet GoonSwarm
|
Posted - 2007.09.17 20:15:00 -
[201]
Originally by: Nahia Senne
Originally by: Dagam You're completely wrong. By targetting and killing fighters one by one, you lower DPS at the same rate but it is less granular when each fighter has double/triple the hp and dps. Smartbombing fighters would be less effective as you are doing the same damage to less fighters at a time.
You're completely wrong. Biggest time sink to killing fighters is actually targeting them and activating your guns in a massive lagfest that goons bring to each engagement.
If the biggest time sink is targeting them then less fighters would help to target them all. This is a good thing and reduces lag's impact on the game.
|

Malachon Draco
eXceed Inc. INVICTUS.
|
Posted - 2007.09.17 20:16:00 -
[202]
Originally by: Stradivarious
Originally by: Ariso IF in testing the idea of reducing fighter numbers helps im sure CCP will want to implement it, the only reason this is being flamed is cause its a goon idea. And if it was a bob idea goons would flame them if they had just gave bob a good kicking.
No, its not being flamed just because it's a goon idea, it is being rejected because it has serious flaws. While it does have merits lag wise, it is a serious nerf to any drone heavy ship, up to and including carriers/moms with an especially hard hit on the caps since thats the only weapon they get...
Raising the hp/dps of said drones/fighters will not alleviate this, in small scale fights it might work, in large scale fights, you just pulled the rug right out from under any drone ship. Common anti carrier/mom tactic is to primary the fighters with your fleet to get them out of action fast, no matter what you boost the hp's to, within reason of course, that drone/fighter will die near instantly. With fewer of them possible to deploy, it makes the enemy fleet's job much easier in disarming their target since they don't have to lock 20(in my case anyways) separate targets. Say all ships get their drone deployment ability cut in half again, a normal ship or carrier could get their entire offensive power wiped out in less then 10 seconds, and not have time to recover at least some of them to be used at a better time. I don't have an effective anti lag option to counter their proposal with, aside from not having fighters/drones, which isn't going to happen :) I just deal with the lag as it comes...
On the subject of auto aggression from drones/fighters, I've flown carriers since about 2 months after they were released. Fighters do not react the same as normal drones. They will auto attack any aggression on the carrier until that first target is destroyed, then return to orbit the carrier. At that point they stop reacting to aggression unless they themselves are shot, then they react individually. Possibly a bug, or a feature, dunno. I think normal drones have been covered pretty much already. Neither automatically choose a target by themselves, they shoot back at whomever shoots them or their owner.
Example, one of our fights up north right before the D2 contract, we jumped carriers into a Morsus Mihi/other northern alliance gate camp of significant size. My client completely froze after I deployed fighters. I stayed frozen until the fight was over, when it cleared, I had a single BS killmail(and according to our killboard, its the only mail I'm on from that fight), all my fighters were orbiting me and I had heavy shield damage and logs of over 10 people shooting at my Niddy. I was pitying the poor sap who picked my lagged out carrier to shoot first, I couldn't even see I was being shot to target and scramble him :P Will try to do some testing for a more recent example, but to my knowledge fighter mechanics haven't changed haven't changed(in regards to auto aggression) since that point.
And in laggy situations, targeting 20 drones is even more problematic, making you even stronger, and some might argue, stronger than intended.
Part of the titan nerf I think was that lag made the DD much harder to avoid. Doesn't the same apply to MS and fighters? You just have to click 1 target in lag and set your drones on them, and to counter you, people need to lock and kill 20 targets, which is annoying in good server conditions and practically impossible in heavy lag.
My conclusion: Lag is making fighters stronger than they should be.
------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
|

Dagam
GoonFleet GoonSwarm
|
Posted - 2007.09.17 20:21:00 -
[203]
Originally by: Stradivarious Common anti carrier/mom tactic is to primary the fighters with your fleet to get them out of action fast, no matter what you boost the hp's to, within reason of course, that drone/fighter will die near instantly. With fewer of them possible to deploy, it makes the enemy fleet's job much easier in disarming their target since they don't have to lock 20(in my case anyways) separate targets.
Finally the real reason for your opposition is coming through. Thanks for being honest.
|

Stradivarious
Minmatar Body Count Inc. Mercenary Coalition
|
Posted - 2007.09.17 20:35:00 -
[204]
Originally by: Malachon Draco
And in laggy situations, targeting 20 drones is even more problematic, making you even stronger, and some might argue, stronger than intended.
Part of the titan nerf I think was that lag made the DD much harder to avoid. Doesn't the same apply to MS and fighters? You just have to click 1 target in lag and set your drones on them, and to counter you, people need to lock and kill 20 targets, which is annoying in good server conditions and practically impossible in heavy lag.
My conclusion: Lag is making fighters stronger than they should be.
You haven't tried launching fighters from a drone bay with over 1200 drones in it then :) You misclick the drone window(as in, not hitting exactly on the arrows) and it tries to load every drone in your drone bay into your object selected window.
I wasn't present for the 0oy fight sadly, RL kept me away from game so I missed the cyno chain... In prior large scale laggy messes, I experience the same targeting and module delays everyone else does, my drones tend to launch about 1 every 7-8 seconds, 45-60 seconds after I told them to launch :P Then I have to wait for a lock(which takes me longer anyways since I'm in a supercap), then wait for the drones to respond to the attack order, wait for them to travel to the target, kill said target as damage usually doesn't start immediately, then rinse and repeat, slightly alleviated by attempting to lock multiple targets, during which time my fighters are extremely vulnerable since theres no way in hell I could react to one taking damage in time to lock it to repair it or recall it.
So, no, in closing, I don't see how locking 20 separate targets is more problematic then me having to lock 20 of my enemies. Fighters were intended to be powerful, as are carriers/motherships, iirc the description was "the firepower of a cruiser in frigate size". Having 20 of them on you "should" kill you, not immediately, but within a few seconds. In a laggy situation I don't get to apply my firepower any faster then anyone else, and it doesn't magically chose another target by itself when their target dies... I hate lag as much as you guys do, as I mentioned it's caused me to freeze up on numerous occasions, deynch included(which btw ccp, is still not completely fixed, just not nearly as bad or as rampant). I do my whining on teamspeak however, or in private 
Sure, bring a knife to a gunfight. |

Stradivarious
Minmatar Body Count Inc. Mercenary Coalition
|
Posted - 2007.09.17 20:40:00 -
[205]
Originally by: Dagam
Originally by: Stradivarious Common anti carrier/mom tactic is to primary the fighters with your fleet to get them out of action fast, no matter what you boost the hp's to, within reason of course, that drone/fighter will die near instantly. With fewer of them possible to deploy, it makes the enemy fleet's job much easier in disarming their target since they don't have to lock 20(in my case anyways) separate targets.
Finally the real reason for your opposition is coming through. Thanks for being honest.
Actually m8, try it on me and I'll just deploy wave after wave of T1 heavies until I die, killing my fighters won't work. Don't try to twist my words please, I haven't said a word about you guys(short of mentioning it was a goonies idea), just exposing the holes in your theory about reducing lag. Give me a way to instantly remove your ability to fight in return, and maybe we can come to an agreement.
Sure, bring a knife to a gunfight. |

Hyakuchan
Earth Federation Space Force
|
Posted - 2007.09.17 21:03:00 -
[206]
Edited by: Hyakuchan on 17/09/2007 21:05:17 If people want to b**** constructively about lag they should be complaining to Hibernia-Atlantic not CCP.
Iceland has, to date, one.... ONE atlantic seabed fiber line. It's not very new.
Most traffic to Tranquility is channeled over this one line, which connect to Dublin and carries not only CCP's traffic, but all of Iceland's non-satellite internet traffic.
Hibernia-Atlantic is aware of the growing bandwidth demand in Reykjavfk and is laying a new backbone. They're taking their sweet ****ing time about it and until it's down and lit I expect that the lag problems are going to get worse. -------------------------------------------------- FRIGATS Coalition FREGE-Red-IAC-Goon-AAA-Tau-Southerncross
"We gonna beat you with frigats." |

Wim'sei
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.17 21:04:00 -
[207]
Originally by: Nahia Senne
<snip> What you personally propose is just a step in the direction of making eve a text based mmo. To handle very uncommon type of battle that involves very small portion of the player base, you are willing to sacrifice that which makes eve seem much more substantial and fun in smaller engagements. Like objects in space actually being something that matters. <snip>
I'd like to reciprocate to your remarks by pointing out that in the original Wing Commander, if your ship collided with most objects, you were probably dead; subsequent games have long since nerfed the paradigm of "objects in space actually being something that matters".
Like all other games, EVE is confined by the limits that the engine establishes, and technical limitations are commonly lost in the immersion that engulfs many players. Despite this, everyday each of us observe our alliances fielding immense fleets and following that, we observe the strain on the cluster, which expose themselves as Lag, Desyncs, disconnections, or perhaps a complete node failure. Many of us accept this and try to work around it, experimenting with different configurations in a vain attempt to tame this unpredictable beast with the goal of reducing the effects of this strain. Ultimately however most of us enjoy the potential of seeing many of our co-pilots in battle just as much as we like looting our otherwise unfortunate foe's remains.
The passage of hyperbole I quoted states that currently having fighters function as physical objects is important to the game as it applies to lower-scale combat situations. I'm not sure that a smaller engagement would have occurrences of players bumping into stray fighters or drones - at least not in the numbers that would make them a notable factor for consideration. High-sec salvagers probably bumped into wrecks far more often than PvPers into drones, yet when the posts by a BoB member suggested turning them off, it was overwhelmingly agreed to by Goonswarm pilots. This was a mutually beneficial decision which effected everybody in the game regardless of location, although bumping into wrecks and drones is far more likely to happen in large scale conflicts with hundreds to thousands of fighters and pilots in close quarters. As fleets expand and pilots struggle to keep their enemies in range, the rate of collisions all objects will continue to elevate because the grid doesn't scale based on how many ships are present.
Of course, CCP is free to ignore the issue - While BoB and Goonswsarm each form a large percentage of the player base, we are considered to be on equal ground and there is no obligation on the part of CCP to listen to either of us. The fact is that we are in a relatively unique situation which is of little short-term consequence to most of the players out there except that several times each week there is a spike in response time. However it is inevitable that other alliances will form which will have to deal with the lag issues on the same level we have, complete with allegations of black mail and developer misconduct - I understand that it's already starting in some regions - and ultimately it is in everybody's best interest to do whatever is necessary to fix the technical things up before the epidemic spreads.
In the spirit of finding solutions, if the road includes rendering the fighters as non-bumpable objects, and it follows that the performance gain is measurably significant, then it's a disservice for anyone to dismiss it regardless of alliance. It's unrealistic to assume that even the impressive hardware hosted by CCP can actually handle everything we throw at it no matter how optimal the code. If our mutual goal of reducing processor lag can be reached by removing some of the fighters in a given system with the result of a significant performance gain, then this action should be considered.
Finally I'd like to formally state that I don't speak on behalf of my corp - I speak for myself.
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Virtuoso DeToure
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.17 21:10:00 -
[208]
Originally by: Hyakuchan Edited by: Hyakuchan on 17/09/2007 21:05:17 If people want to b**** constructively about lag they should be complaining to Hibernia-Atlantic not CCP.
Iceland has, to date, one.... ONE atlantic seabed fiber line. It's not very new.
Most traffic to Tranquility is channeled over this one line, which connect to Dublin and carries not only CCP's traffic, but all of Iceland's non-satellite internet traffic.
Hibernia-Atlantic is aware of the growing bandwidth demand in Reykjavfk and is laying a new backbone. They're taking their sweet ****ing time about it and until it's down and lit I expect that the lag problems are going to get worse.
It has absolutely nothing to do with bandwith, please actually read the thread before posting.
And to those of you complaining about people fighting with shuttles and newbie ships, they both make for great warp in targets as they are often ignored and newbie ships can warp scramble and web. If you can't appreciate those abilities on the battlefield then I'm sorry, but no amount of posting is going to help you.
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Hyakuchan
Earth Federation Space Force
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Posted - 2007.09.17 21:12:00 -
[209]
Originally by: Virtuoso DeToure It has absolutely nothing to do with bandwith, please actually read the thread before posting.
Just practicing that old goon forum tactic...
If a conversation make sense you aren't trying hard enough. -------------------------------------------------- FRIGATS Coalition FREGE-Red-IAC-Goon-AAA-Tau-Southerncross
"We gonna beat you with frigats." |

Virtuoso DeToure
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.17 21:26:00 -
[210]
Originally by: Hyakuchan
Originally by: Virtuoso DeToure It has absolutely nothing to do with bandwith, please actually read the thread before posting.
Just practicing that old goon forum tactic...
If a conversation make sense you aren't trying hard enough.
If the conversation doesn't make sense, stay out of it. It may be a bit above your head.
It's not a bandwidth issue. It has been explained several times.
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.09.17 21:29:00 -
[211]
Originally by: Hyakuchan Edited by: Hyakuchan on 17/09/2007 21:05:17 If people want to b**** constructively about lag they should be complaining to Hibernia-Atlantic not CCP.
Iceland has, to date, one.... ONE atlantic seabed fiber line. It's not very new.
Most traffic to Tranquility is channeled over this one line, which connect to Dublin and carries not only CCP's traffic, but all of Iceland's non-satellite internet traffic.
Hibernia-Atlantic is aware of the growing bandwidth demand in Reykjavfk and is laying a new backbone. They're taking their sweet ****ing time about it and until it's down and lit I expect that the lag problems are going to get worse.
Nice theory.
However, the servers are in London. Not Iceland. You fail. Please try again.
------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Cringeley
GoonFleet GoonSwarm
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Posted - 2007.09.17 21:54:00 -
[212]
Originally by: marakor
I think the referance to goon tactics is to the bringing of useless t1 friggates to a large fleet engagment to bump the numbers up to a level that crashes the node or at least makes the game barley playable.
Everybodys money is as good as anothers but bringing useless ships is a obvious attempt to screw with the game and make more lag/desync.
We exist to help goons have a good time in Eve, and that means letting new goon players bring even the newest, most "useless" (in your view) ships to battles and contribute to the action. In fact no ship is useless. Many of our weeks-old newbies have managed to tackle extremely significant targets, or in the case of Shrike helped to keep a whole Titan caged and immobile. Nobody gets to experience more of Eve more quickly than a new goon player, and we're proud of that, and we'll remain proud of it no matter how much elitist *****s like you complain about us bringing low-sp players to the battle.
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Alias11
GoonFleet GoonSwarm
|
Posted - 2007.09.17 22:26:00 -
[213]
I love how as time goes on our 'crimes' grow in value. By christmas the portrait pack will have hacked into our enemies accounts and changed their standings and by spring break we'll have got the titan fixes by getting Alan Rickman to kidnap oveur's wife
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Johnny ReeRee
The ReeRee Brigade
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Posted - 2007.09.17 22:29:00 -
[214]
Originally by: sakana Is anyone actually disputing the fact there was major major lag? CCP should do the right thing and reimburse all pilots that lost a ship on both sides of the fight.
Totally agree!
LV should get all the losses from JV1V back, including the pos with the Titan!
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Wim'sei
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.17 22:35:00 -
[215]
Marakor, you claim to be anti-lag, but the fact is that you're simply as unique as any other generic anti-newbie troll. Fortunately most new players can adapt to more rolls than that. Further, new players are at least equal to you in the GM's eyes. Eventually, players that share your view will find that they must evolve to embrace that fact, because it will never change.
Originally by: Cringeley ...Nobody gets to experience more of Eve more quickly than a new goon player, and we're proud of that, and we'll remain proud of it no matter how much elitist *****s like you complain about us bringing low-sp players to the battle.
This is one of the many things I enjoy about Goonswarm. I've seen 40M SP pilots turned away on grounds that they had lousy support skills, even thought they could "fly any ship in the fleet". Goonswarm doesn't demand heroes. We are mostly a community built on the foundations of another community. When I didn't have to upgrade my clone, I was already contributing to epic battles.
The argument that this experience should be shared or denied based on SP count is demeaning to new players. We anticipate our ignorance as we generally acknowledge our inexperience, but that doesn't invalidate us. Just three weeks ago I was ordered in a fleet op to slow boat to a gate and actually stared at it for about a minute before I realized that I set my throttle to 0 - and we laughed.
But I digress; how a corporation decides recruitment policy is not the topic of this discussion. If you'd rather publicly humiliate yourself again on this issue before editing the opening post to re-frame the discussion, please start another thread. Your "Titan's fix blobs!" thread was priceless.
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Ramlir
0.0 Corp
|
Posted - 2007.09.17 22:36:00 -
[216]
Originally by: Johnny ReeRee
Originally by: sakana Is anyone actually disputing the fact there was major major lag? CCP should do the right thing and reimburse all pilots that lost a ship on both sides of the fight.
Totally agree!
LV should get all the losses from JV1V back, including the pos with the Titan!
You'll be pleased to know that Goons agree too, then. LV is under new management.
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marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2007.09.17 22:50:00 -
[217]
Originally by: Cringeley
Originally by: marakor
I think the referance to goon tactics is to the bringing of useless t1 friggates to a large fleet engagment to bump the numbers up to a level that crashes the node or at least makes the game barley playable.
Everybodys money is as good as anothers but bringing useless ships is a obvious attempt to screw with the game and make more lag/desync.
We exist to help goons have a good time in Eve, and that means letting new goon players bring even the newest, most "useless" (in your view) ships to battles and contribute to the action. In fact no ship is useless. Many of our weeks-old newbies have managed to tackle extremely significant targets, or in the case of Shrike helped to keep a whole Titan caged and immobile. Nobody gets to experience more of Eve more quickly than a new goon player, and we're proud of that, and we'll remain proud of it no matter how much elitist *****s like you complain about us bringing low-sp players to the battle.
Noob ships and shuttles are hardly useful ships and the fact is that the ability to fly a cruiser is hardly what anybody in there right mind could call elitist. You can try to palm it off as cheap tacklers or low priority warpin ships but the fact is its about causing as much lag as possible as cheaply as possible.
And now BOB and allies are using the same method but with ftr drones that cause good dmg and auto target you are whining about it and calling for another nerf cos you do not have either the brains or the patience to find another in game and skilful solution.
You do not care at all about your newer players other than the fact that they are cannon fodder to throw at BOB and to claim other wise is a joke to all in EVE who know how goons actualy operate.
109
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Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2007.09.17 22:51:00 -
[218]
Originally by: Malachon Draco
And in laggy situations, targeting 20 n00b ships is even more problematic, making you even stronger, and some might argue, stronger than intended.
Part of the titan nerf I think was that lag made the DD much harder to avoid. Doesn't the same apply to Goons and frigates? You just have to click 1 target in lag and set your goons on them, and to counter you, people need to lock and kill 20 targets, which is annoying in good server conditions and practically impossible in heavy lag.
My conclusion: Lag is making n00b ships stronger than they should be.
amirite? 
The Battleships is not and should not be a solo pwnmobile - Oveur
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Dramaticus
GoonFleet GoonSwarm
|
Posted - 2007.09.17 23:07:00 -
[219]
We should all just use starter ships.
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Drago Vanguard
Vanguard Corporation
|
Posted - 2007.09.18 00:56:00 -
[220]
To be honest, Goons, you know as well as everyone else that bringing shuttles and newbships to fleet battles is a deliberate attempt to cause lag. That's what your forums say, at least.
So stop whinning about other Alliances 'trying to cause lag' and stop trying to defend your own rediculous actions.
It's getting sad, it really is. 
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Cesocala
|
Posted - 2007.09.18 02:25:00 -
[221]
Originally by: Drago Vanguard To be honest, Goons, you know as well as everyone else that bringing shuttles and newbships to fleet battles is a deliberate attempt to cause lag. That's what your forums say, at least.
So stop whinning about other Alliances 'trying to cause lag' and stop trying to defend your own rediculous actions.
It's getting sad, it really is. 
Can you link me to that thread? I don't remember seeing it
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Erik Amirault
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.18 02:44:00 -
[222]
Originally by: Drago Vanguard To be honest, Goons, you know as well as everyone else that bringing shuttles and newbships to fleet battles is a deliberate attempt to cause lag. That's what your forums say, at least.
So stop whinning about other Alliances 'trying to cause lag' and stop trying to defend your own rediculous actions.
It's getting sad, it really is. 
Actually, our forums have never said that. Then again, "see you in nol" is attributed to us as well, but we didn't say that either.
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Xenny Lee
Minmatar coracao ardente Triumvirate.
|
Posted - 2007.09.18 04:15:00 -
[223]
Originally by: Hank Rearden Thought I would see if this gets banned locked spamed flamed or what all of which will be interesting in helping guess what will be the result.
What is truely interesting about the OOY thread is not who wins or looses but how this pans out in the long run. Last time the Swarm basically Blackmailed CCP into making game changes to thier advantage threw probably illegal defemation all over the internet. The real interesting thing hear is will CCP be blackmialed again and if they are ... what does that mean for EVE should everyone just give the swarm there logins now or will CCP actually stand up this time. This is what makes this thread truely interesting I personally am on the fence I love eve but I would love to have the time for something else as well. I suppose I am sort of like some form of addict hoping for the habit to be taken away so to the Swarm Blackmail them again to CCP grow some integrity eather way I will be half content now back to it everyone.
try to resist telling me I forgot a comma though if you really feel the need ....
Why are people mixing the balancing of F* supercaps with a change that was intent only FOR goon... since a ship that in eve that cant be tackled guess what is INVULNERABLE... Oh and that Titans which started out as epic fleet swatters were being used to shoot even the most basic of support and would only have gotten worst... Tried ganking a low sec smartbombing Mom lately?
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Moonlight Express
Amarr Moonlight Express Inc.
|
Posted - 2007.09.18 04:30:00 -
[224]
Originally by: Xenny Lee
Originally by: Hank Rearden Thought I would see if this gets banned locked spamed flamed or what all of which will be interesting in helping guess what will be the result.
What is truely interesting about the OOY thread is not who wins or looses but how this pans out in the long run. Last time the Swarm basically Blackmailed CCP into making game changes to thier advantage threw probably illegal defemation all over the internet. The real interesting thing hear is will CCP be blackmialed again and if they are ... what does that mean for EVE should everyone just give the swarm there logins now or will CCP actually stand up this time. This is what makes this thread truely interesting I personally am on the fence I love eve but I would love to have the time for something else as well. I suppose I am sort of like some form of addict hoping for the habit to be taken away so to the Swarm Blackmail them again to CCP grow some integrity eather way I will be half content now back to it everyone.
try to resist telling me I forgot a comma though if you really feel the need ....
Why are people mixing the balancing of F* supercaps with a change that was intent only FOR goon... since a ship that in eve that cant be tackled guess what is INVULNERABLE... Oh and that Titans which started out as epic fleet swatters were being used to shoot even the most basic of support and would only have gotten worst... Tried ganking a low sec smartbombing Mom lately?
So you are saying that a proper way to tell the developers that some things should be adjusted is to bombard them with emails, accuse them of favoritism and cheating, flood the forums with spam and smear them within the gaming industry? Right. 
|

Indomitus Rex
Amarr Sniggerdly Pandemic Legion
|
Posted - 2007.09.18 06:24:00 -
[225]
Originally by: Drago Vanguard To be honest, Goons, you know as well as everyone else that bringing shuttles and newbships to fleet battles is a deliberate attempt to cause lag. That's what your forums say, at least.
So stop whinning about other Alliances 'trying to cause lag' and stop trying to defend your own rediculous actions.
It's getting sad, it really is. 
Hey, let's just say to hell with all the bull**** fights. Why don't we just let the two people with the most skill points pick their ship of choice, fly out to a designated moon, and go at it until there's a winner. That way nobody but the elite of the elite have to worry about playing.
You're the "rIdiculous" (and obviously moronic) one in this argument. Sig removed. If you would like further details please mail [email protected] with a link to your signature. - Elmo Pug |

Schlieren Altiprlayle
GoonFleet GoonSwarm
|
Posted - 2007.09.18 06:43:00 -
[226]
i rule ____________________________
stop posting |

Lightning Claw
|
Posted - 2007.09.18 06:54:00 -
[227]
Originally by: Schlieren Altiprlayle i rule
yes, yes you do
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Cippalippus Primus
GoonFleet GoonSwarm
|
Posted - 2007.09.18 10:28:00 -
[228]
Originally by: Butter Dog
tbh that kind of response should earn you a forum ban, the mods in here need to sharpen up.
Outside of that, let me ask you a simple question.
If lag is such a concern of yours, if improving the gameplay of all concerned is the very top of your priority list... why did you jump 54 noobships into a system which was already very laggy? What possible benefit to either the battle or system stability would this have brought?
Forum ban? For telling a troll to **** off? ehehe Welcome to CAOD you candid soul. Not replying to the rest of your post because it lacks any factual truth or link with me (tl;dr of this post: you're stupid).
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marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2007.09.18 11:25:00 -
[229]
Edited by: marakor on 18/09/2007 11:28:31
Originally by: Cippalippus Primus
Originally by: Butter Dog
tbh that kind of response should earn you a forum ban, the mods in here need to sharpen up.
Outside of that, let me ask you a simple question.
If lag is such a concern of yours, if improving the gameplay of all concerned is the very top of your priority list... why did you jump 54 noobships into a system which was already very laggy? What possible benefit to either the battle or system stability would this have brought?
Forum ban? For telling a troll to **** off? ehehe Welcome to CAOD you candid soul. Not replying to the rest of your post because it lacks any factual truth or link with me (tl;dr of this post: you're stupid).
After reading the posts it seems to me you avoid replying to any post that touches to near to truths your trying to avoid.
Do you realy think your kidding anybody?. Goons are crap at EVE its that simple, you need to cry to CCP every time you find a problem you cannot either out blob or out think. BOB has been fighting your noob blob for months without running to CCP for a nerf but after a couple of battles in a system that they have found a counter to you your on the forums crying for a nerf. Your pathetic.
109
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Strategos
Genco Interstellar Alcohol Conglomerate
|
Posted - 2007.09.18 11:29:00 -
[230]
Why wasn't this topic locked 233 posts ago.
---Sig--- Sig removed, not appropriate for the forum. Please contact [email protected] for more info (including a copy of your picture!) -Pirlouit
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Elohe
GoonFleet GoonSwarm
|
Posted - 2007.09.18 11:35:00 -
[231]
This thread.
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Eair
|
Posted - 2007.09.18 11:44:00 -
[232]
Originally by: Wim'sei
This is one of the many things I enjoy about Goonswarm. I've seen 40M SP pilots turned away on grounds that they had lousy support skills, even thought they could "fly any ship in the fleet". Goonswarm doesn't demand heroes. We are mostly a community built on the foundations of another community. When I didn't have to upgrade my clone, I was already contributing to epic battles.
The argument that this experience should be shared or denied based on SP count is demeaning to new players. We anticipate our ignorance as we generally acknowledge our inexperience, but that doesn't invalidate us. Just three weeks ago I was ordered in a fleet op to slow boat to a gate and actually stared at it for about a minute before I realized that I set my throttle to 0 - and we laughed.
I love the Goons going on long soliloquy's about their newbie t1 frig days with a tear in their eye.
Highly moving.
Now can we stop pretending people are criticising low sp player or bringing t1 frigs to battle. No one but the smallest minority of idiots if even that is doing so.
That is completely different to bringing NOOB SHIPS (as in Ibis with it's 1x civilian gatling gun) and shuttles to a battle. The ONLY reason to bring those is to lag the system.
Which of course makes it all the more delicious when you succeed in lagging the system, get pwned by a face full of fighters and all your allies who actually brought out their capitals lose billions of isk.
|

Nekumi
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.18 11:47:00 -
[233]
Originally by: Eair
Originally by: Wim'sei
This is one of the many things I enjoy about Goonswarm. I've seen 40M SP pilots turned away on grounds that they had lousy support skills, even thought they could "fly any ship in the fleet". Goonswarm doesn't demand heroes. We are mostly a community built on the foundations of another community. When I didn't have to upgrade my clone, I was already contributing to epic battles.
The argument that this experience should be shared or denied based on SP count is demeaning to new players. We anticipate our ignorance as we generally acknowledge our inexperience, but that doesn't invalidate us. Just three weeks ago I was ordered in a fleet op to slow boat to a gate and actually stared at it for about a minute before I realized that I set my throttle to 0 - and we laughed.
I love the Goons going on long soliloquy's about their newbie t1 frig days with a tear in their eye.
Highly moving.
Now can we stop pretending people are criticising low sp player or bringing t1 frigs to battle. No one but the smallest minority of idiots if even that is doing so.
That is completely different to bringing NOOB SHIPS (as in Ibis with it's 1x civilian gatling gun) and shuttles to a battle. The ONLY reason to bring those is to lag the system.
Which of course makes it all the more delicious when you succeed in lagging the system, get pwned by a face full of fighters and all your allies who actually brought out their capitals lose billions of isk.
There are plenty of reasons to bring NOOB SHIPS and shuttles to a battle that have absolutely nothing to do with trying to generate lag. If your limited intellect can't see past your own ignorance that's your problem. Check the killboards though and you'll see plain as day how many NOOB SHIPS and shuttles where used and died during the massive lagfest in o0y. Don't let the facts hit you on the ass on the way out.
|

Eair
|
Posted - 2007.09.18 11:54:00 -
[234]
Originally by: Nekumi
Originally by: Eair
Originally by: Wim'sei
This is one of the many things I enjoy about Goonswarm. I've seen 40M SP pilots turned away on grounds that they had lousy support skills, even thought they could "fly any ship in the fleet". Goonswarm doesn't demand heroes. We are mostly a community built on the foundations of another community. When I didn't have to upgrade my clone, I was already contributing to epic battles.
The argument that this experience should be shared or denied based on SP count is demeaning to new players. We anticipate our ignorance as we generally acknowledge our inexperience, but that doesn't invalidate us. Just three weeks ago I was ordered in a fleet op to slow boat to a gate and actually stared at it for about a minute before I realized that I set my throttle to 0 - and we laughed.
I love the Goons going on long soliloquy's about their newbie t1 frig days with a tear in their eye.
Highly moving.
Now can we stop pretending people are criticising low sp player or bringing t1 frigs to battle. No one but the smallest minority of idiots if even that is doing so.
That is completely different to bringing NOOB SHIPS (as in Ibis with it's 1x civilian gatling gun) and shuttles to a battle. The ONLY reason to bring those is to lag the system.
Which of course makes it all the more delicious when you succeed in lagging the system, get pwned by a face full of fighters and all your allies who actually brought out their capitals lose billions of isk.
There are plenty of reasons to bring NOOB SHIPS and shuttles to a battle that have absolutely nothing to do with trying to generate lag. If your limited intellect can't see past your own ignorance that's your problem. Check the killboards though and you'll see plain as day how many NOOB SHIPS and shuttles where used and died during the massive lagfest in o0y. Don't let the facts hit you on the ass on the way out.
Plenty of reasons like what? Oh let me guess, it's all just goony goons and their goony humor having a laugh.
Well luckily for me I find your huge blobs (noob ships and shuttles included) lagging yourselves out as you get eaten by a swarm of fighters very funny. I'm totally in on the joke!
And no I'm not trawling through killboards. The fact your own members like Oringir are defending bringing Velators to battle in this thread seems to imply it did happen doesn't it? Why try and defend it otherwise. No smoke without a fire.
Besides Goons have made a career out of jamming systems full of crap ships, it's just the norm.
|

Nekumi
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.18 11:58:00 -
[235]
Originally by: Eair
Originally by: Nekumi
Originally by: Eair
Originally by: Wim'sei
This is one of the many things I enjoy about Goonswarm. I've seen 40M SP pilots turned away on grounds that they had lousy support skills, even thought they could "fly any ship in the fleet". Goonswarm doesn't demand heroes. We are mostly a community built on the foundations of another community. When I didn't have to upgrade my clone, I was already contributing to epic battles.
The argument that this experience should be shared or denied based on SP count is demeaning to new players. We anticipate our ignorance as we generally acknowledge our inexperience, but that doesn't invalidate us. Just three weeks ago I was ordered in a fleet op to slow boat to a gate and actually stared at it for about a minute before I realized that I set my throttle to 0 - and we laughed.
I love the Goons going on long soliloquy's about their newbie t1 frig days with a tear in their eye.
Highly moving.
Now can we stop pretending people are criticising low sp player or bringing t1 frigs to battle. No one but the smallest minority of idiots if even that is doing so.
That is completely different to bringing NOOB SHIPS (as in Ibis with it's 1x civilian gatling gun) and shuttles to a battle. The ONLY reason to bring those is to lag the system.
Which of course makes it all the more delicious when you succeed in lagging the system, get pwned by a face full of fighters and all your allies who actually brought out their capitals lose billions of isk.
There are plenty of reasons to bring NOOB SHIPS and shuttles to a battle that have absolutely nothing to do with trying to generate lag. If your limited intellect can't see past your own ignorance that's your problem. Check the killboards though and you'll see plain as day how many NOOB SHIPS and shuttles where used and died during the massive lagfest in o0y. Don't let the facts hit you on the ass on the way out.
Plenty of reasons like what? Oh let me guess, it's all just goony goons and their goony humor having a laugh.
Well luckily for me I find your huge blobs (noob ships and shuttles included) lagging yourselves out as you get eaten by a swarm of fighters very funny. I'm totally in on the joke!
And no I'm not trawling through killboards. The fact your own members like Oringir are defending bringing Velators to battle in this thread seems to imply it did happen doesn't it? Why try and defend it otherwise. No smoke without a fire.
Besides Goons have made a career out of jamming systems full of crap ships, it's just the norm.
So not only are you ignorant, you have problems with reading comprehension and you're lazy.
The facts are available to anyone who was there or wants to check some killboards and isn't a complete muppet.
|

Eair
|
Posted - 2007.09.18 12:02:00 -
[236]
Edited by: Eair on 18/09/2007 12:02:17
Originally by: Nekumi
So not only are you ignorant, you have problems with reading comprehension and you're lazy.
The facts are available to anyone who was there or wants to check some killboards and isn't a complete muppet.
ME? a MUPPET?
My Goodness, you must have been sponsored into Goonfleet. No real member of your charming alliance could pass up the opportunity to wish AIDs on me, or reference some type of body function or distasteful sex act.
|

Nekumi
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.18 12:04:00 -
[237]
Originally by: Eair Edited by: Eair on 18/09/2007 12:02:17
Originally by: Nekumi
So not only are you ignorant, you have problems with reading comprehension and you're lazy.
The facts are available to anyone who was there or wants to check some killboards and isn't a complete muppet.
ME? a MUPPET?
My Goodness, you must have been sponsored into Goonfleet. No real member of your charming alliance could pass up the opportunity to wish AIDs on me, or reference some type of body function or distasteful sex act.
Why state the obvious?
|

Eair
|
Posted - 2007.09.18 12:12:00 -
[238]
Originally by: Nekumi
Originally by: Eair Edited by: Eair on 18/09/2007 12:02:17
Originally by: Nekumi
So not only are you ignorant, you have problems with reading comprehension and you're lazy.
The facts are available to anyone who was there or wants to check some killboards and isn't a complete muppet.
ME? a MUPPET?
My Goodness, you must have been sponsored into Goonfleet. No real member of your charming alliance could pass up the opportunity to wish AIDs on me, or reference some type of body function or distasteful sex act.
Why state the obvious?
I don't know, why?
|

Cippalippus Primus
GoonFleet GoonSwarm
|
Posted - 2007.09.18 12:14:00 -
[239]
Originally by: Eair Edited by: Eair on 18/09/2007 12:02:17
Originally by: Nekumi
So not only are you ignorant, you have problems with reading comprehension and you're lazy.
The facts are available to anyone who was there or wants to check some killboards and isn't a complete muppet.
ME? a MUPPET?
My Goodness, you must have been sponsored into Goonfleet. No real member of your charming alliance could pass up the opportunity to wish AIDs on me, or reference some type of body function or distasteful sex act.
AIDS? Impossible. You'd need to get laid first.
|

Nekumi
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.18 12:16:00 -
[240]
Originally by: Eair
Originally by: Nekumi
Originally by: Eair Edited by: Eair on 18/09/2007 12:02:17
Originally by: Nekumi
So not only are you ignorant, you have problems with reading comprehension and you're lazy.
The facts are available to anyone who was there or wants to check some killboards and isn't a complete muppet.
ME? a MUPPET?
My Goodness, you must have been sponsored into Goonfleet. No real member of your charming alliance could pass up the opportunity to wish AIDs on me, or reference some type of body function or distasteful sex act.
Why state the obvious?
I don't know, why?
I see rhetoric is a bit beyond you too. Sorry. 
|

Eair
|
Posted - 2007.09.18 12:17:00 -
[241]
Originally by: Nekumi
Originally by: Eair
Originally by: Nekumi
Originally by: Eair Edited by: Eair on 18/09/2007 12:02:17
Originally by: Nekumi
So not only are you ignorant, you have problems with reading comprehension and you're lazy.
The facts are available to anyone who was there or wants to check some killboards and isn't a complete muppet.
ME? a MUPPET?
My Goodness, you must have been sponsored into Goonfleet. No real member of your charming alliance could pass up the opportunity to wish AIDs on me, or reference some type of body function or distasteful sex act.
Why state the obvious?
I don't know, why?
I see rhetoric is a bit beyond you too. Sorry. 
No it's bit beyond you.
|

Nekumi
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.18 12:20:00 -
[242]
Originally by: Eair No it's bit beyond you.
welp
|

Eair
|
Posted - 2007.09.18 12:26:00 -
[243]
Originally by: Cippalippus Primus
AIDS? Impossible. You'd need to get laid first.
I bet you're every bit as good at angrily defending your internet alliance as you are with the ladies.
*takes notes*
________________
Originally by: Cippalippus Primus
Can you repeat please? I couldn't hear you over the sound of your worthless posting.
|

Erotic Irony
0bsession
|
Posted - 2007.09.18 12:29:00 -
[244]
can the swarm help blackmail someone into making me a cake ___ Eve Players are not very smart. Support Killmail Overhaul
|

Cyleth
Black Nova Corp Band of Brothers
|
Posted - 2007.09.18 12:41:00 -
[245]
Originally by: Dagam
Originally by: Cyleth
Originally by: Dagam
Originally by: Avon The truth is that CCP have a history of making game changes which are likely to improve customer retention, rather than those which would actually be better for the game.
Ok Avon, given that you know better than CCP what is actually better for the game, how would you reduce fleet lag? Why is it when a BoB member proposes to reduce fleet lag by adding an option to turn off wrecks, you see both sides agree it was a good idea? But when goons propose less fighters, same dps you get the BoB propaganda machine?
Less fighters leads to losing DPS faster. With the scenario presented carrier would have 5 fighters. Kill one and its 20% less damage. Now, with 10 fighters kill one and its 10% less damage. Redusing amount of fighters makes mommies and carriers lose their damage faster. And no, hitpoints doesnt matter in that.
You're completely wrong. By targetting and killing fighters one by one, you lower DPS at the same rate but it is less granular when each fighter has double/triple the hp and dps. Smartbombing fighters would be less effective as you are doing the same damage to less fighters at a time.
No, it is easier to kill 5 fighters than 10 fighters. HP doesnt matter with the fleet scenario presented here. I mean, that's what you are after here, isn't it. Less fighters deployed when several hundred people are in the same grid. While it could work the same way what CCP did to drones, I dont still like the idea of fleet being able to lock all my fighters at once. Now don't get me wrong. I suffer the lag as much as you do or anyone else and it's not fun but demanding changes on mechanics by more or less biased way is just not way to improve anything.(and no, im sorry i dont have any ideas how to improve the current situation) -- Listen to Club BNC on BoB Radio. Visit our website for schedules.
|

Dionisius
Gallente Critical Analysis Te-Ka
|
Posted - 2007.09.18 17:26:00 -
[246]
Originally by: Yazoul Samaiel
Originally by: Dionisius Wall of Text
Boooring....
I'm not mixing diferent cards, i'm simply confronting what dianabolic stated earlier with what goons are complaining, wich is,
Goons blob LV - BoB whines, lag, xploit, deliberate node crashes..etc and so on.
BoB blob's Goons - Goons whine, lag, exploit, deliberate node crashes..etc and so on.
Dianabolic says , you did it so we can do it, deal with it.
Then some BoB guy comlaints about "a possible" nerf and the use of unfair advantages, talk about hipocrisy, after all your alliance past the best you can use is, " you have an obsession" arguement?
If i had some sort of obsession i would coment every single post, i don't, i just find it funny how some of you get anoyed when you get caught up in the curves.
And as to my issue with your alliance backstabing people that were there and have always defended your backyard, well deal with it, my memory is long and as long as BoB exist... you got it sugar, i don't need hugs i just need to empty the old blaster on your pods.
Or... watch Goonswarm do it, wich is hilarious as it is the testament of your inability to deal with an alliance that you killed... must suck to have a bunch of dead people conquering your space and stoping your "eve domination" plans.
_____________________________________ Hello, i like to shoot random people.
|

Ramlir
0.0 Corp
|
Posted - 2007.09.18 18:02:00 -
[247]
Originally by: Eair
Originally by: Nekumi
Originally by: Eair
Originally by: Nekumi
Originally by: Eair Edited by: Eair on 18/09/2007 12:02:17
Originally by: Nekumi
So not only are you ignorant, you have problems with reading comprehension and you're lazy.
The facts are available to anyone who was there or wants to check some killboards and isn't a complete muppet.
ME? a MUPPET?
My Goodness, you must have been sponsored into Goonfleet. No real member of your charming alliance could pass up the opportunity to wish AIDs on me, or reference some type of body function or distasteful sex act.
Why state the obvious?
I don't know, why?
I see rhetoric is a bit beyond you too. Sorry. 
No it's bit beyond you.
Pwnage......pwnage never changes...
|

Moonlight Express
Amarr Moonlight Express Inc.
|
Posted - 2007.09.18 18:05:00 -
[248]
Originally by: Dionisius
Originally by: Yazoul Samaiel
Originally by: Dionisius Wall of Text
Boooring....
I'm not mixing diferent cards, i'm simply confronting what dianabolic stated earlier with what goons are complaining, wich is,
Goons blob LV - BoB whines, lag, xploit, deliberate node crashes..etc and so on.
BoB blob's Goons - Goons whine, lag, exploit, deliberate node crashes..etc and so on.
Dianabolic says , you did it so we can do it, deal with it.
Then some BoB guy comlaints about "a possible" nerf and the use of unfair advantages, talk about hipocrisy, after all your alliance past the best you can use is, " you have an obsession" arguement?
If i had some sort of obsession i would coment every single post, i don't, i just find it funny how some of you get anoyed when you get caught up in the curves.
And as to my issue with your alliance backstabing people that were there and have always defended your backyard, well deal with it, my memory is long and as long as BoB exist... you got it sugar, i don't need hugs i just need to empty the old blaster on your pods.
Or... watch Goonswarm do it, wich is hilarious as it is the testament of your inability to deal with an alliance that you killed... must suck to have a bunch of dead people conquering your space and stoping your "eve domination" plans.
Oh, this is rich. BoB whining? Please like that up, because I donÆt remember that. Empty the old blaster on BoB pods? From the looks of it, you killed one Imicus in your EVE life of BoBs. ONE! No pod kills EVER! You go, boy. IÆm sure BoB is shaking in their boots just thinking of those blaster of yours. 
|

Inquis Eisenhorn
MDK Syndicate Knights Of the Southerncross
|
Posted - 2007.09.18 19:10:00 -
[249]
Originally by: Erotic Irony can the swarm help blackmail someone into making me a cake
Its delicious cake, you must eat it.
A ships a fool to fight a station |

Tetsujin
GoonFleet GoonSwarm
|
Posted - 2007.09.18 19:17:00 -
[250]
Edited by: Tetsujin on 18/09/2007 19:18:06
Originally by: Hank Rearden
Last time the Swarm basically Blackmailed CCP into making game changes to thier advantage
hahahahahahha AHAHAHAHAHHAHAHHHAHAA AAHAHAHAHAHAHHAHAHAHAHHAHAHAHAHAH
edit: wow is that an optimus prime cake?!
|

Dionisius
Gallente Critical Analysis Te-Ka
|
Posted - 2007.09.18 19:37:00 -
[251]
Originally by: Moonlight Express
Originally by: Dionisius
Originally by: Yazoul Samaiel
Originally by: Dionisius Wall of Text
Boooring....
Stuff i said.
Oh, this is rich. BoB whining? Please like that up, because I donÆt remember that. Empty the old blaster on BoB pods? From the looks of it, you killed one Imicus in your EVE life of BoBs. ONE! No pod kills EVER! You go, boy. IÆm sure BoB is shaking in their boots just thinking of those blaster of yours. 
I did?Then LET THAT DAY BE KNOWN TO BE THE START OF THE END OF THE START OF THE DOWNFALL OF BAND OF BROTHERS ALLIANCE AT MY MIGHTY HANDS!!!!
Also i promise to lower taxes, honest.  _____________________________________ Hello, i like to shoot random people.
|

Fraps
Setenta Corp Combined Planetary Union
|
Posted - 2007.09.18 23:01:00 -
[252]
I want to put my two cents in, even though i have nothing to do with any of this, everybody else does why can't I?
Anyway from what I have ready people keep talking about CCP needing to fix lag and what not. first some one point out a game that can handle a 500 v 500 battle...anybody...though not. now what CCP is doing is upgrading the game engine in about two months, this should actually reduce lag for these fights because when you think about it a new engine will be able to take advantage of all the crazy stuff your dual core/quad core CPU's can do as well as all the new video cards. This engine also has the backside effect of allowing the CPUÆs in the servers to run much more efficiently, taking full advantage of their capabilities.
So CCP is working on it and IÆm sure we will see a good reduction in lag and server crashes come November.
As for this whole blackmail thing, it's is just stupid. Neither goons nor bob make of the majority of anything other than there own lagged out fleet battles. Last thing I heard there was some where in the neighborhood of 300k subscribers. At best this war involves 30k of that. So you have 10%percent of the player base which happens to make up 90% of the forum posters. None the less I think it's in CCP's best interest to focus on the actually majority and if something they do happens to help your epic leet pwnzer battles great, if not to bad for you. If the goons leave the server no one will notice. If on the other hand bob leaves then we may see slower development of the game as we will certainly lack a few devs . So if you side with anyone side with bob.
thats my wall of text, enjoy.
Originally by: Rohann /emote pokes woody and moons him
I R NEKID SEE!?!?!?!?!
|

Erotic Irony
0bsession
|
Posted - 2007.09.18 23:29:00 -
[253]
lower yout shields, prepare to be assimilated ___ Eve Players are not very smart. Support Killmail Overhaul
|

Yazoul Samaiel
Caldari Black Nova Corp Band of Brothers
|
Posted - 2007.09.19 08:32:00 -
[254]
Originally by: Dionisius
Goons blob LV - BoB whines, lag, xploit, deliberate node crashes..etc and so on.
Goons blob LV and we whine ?  
I dunno what game you playing but ur deffo playing in a priavte little world of yours and again seek help coz now your just being pathetic . And btw when are you gonan coem and unload ur blaster on our pods big guy ? We might be arrogant about what we do but we actualy do it in game so how about you Mr Forum jocky , any acheivemnts you would like to illustrate rather than the excelelnt ability to open your yap ?
As for goonswarm well the war is far from over and neither side can claim victory at the moment again due to the fact that it aint over yet so its to early for you to break out the pom poms 
|

Vile rat
GoonFleet GoonSwarm
|
Posted - 2007.09.19 09:27:00 -
[255]
Originally by: Tetsujin Edited by: Tetsujin on 18/09/2007 19:18:06
Originally by: Hank Rearden
Last time the Swarm basically Blackmailed CCP into making game changes to thier advantage
hahahahahahha AHAHAHAHAHHAHAHHHAHAA AAHAHAHAHAHAHHAHAHAHAHHAHAHAHAHAH
edit: wow is that an optimus prime cake?!
Seriously thats a hell of a cake right there.
|

Tetsujin
GoonFleet GoonSwarm
|
Posted - 2007.09.19 10:16:00 -
[256]
once my mom made me a castle grayskull cake and one time she made me a stingray cake (stingray being the under water version of thunderbirds) but never in all my life did i ever get a cake as grand as that one!
|

Alias11
GoonFleet GoonSwarm
|
Posted - 2007.09.19 11:25:00 -
[257]
Originally by: Moonlight Express
Originally by: Xenny Lee
Originally by: Hank Rearden Thought I would see if this gets banned locked spamed flamed or what all of which will be interesting in helping guess what will be the result.
What is truely interesting about the OOY thread is not who wins or looses but how this pans out in the long run. Last time the Swarm basically Blackmailed CCP into making game changes to thier advantage threw probably illegal defemation all over the internet. The real interesting thing hear is will CCP be blackmialed again and if they are ... what does that mean for EVE should everyone just give the swarm there logins now or will CCP actually stand up this time. This is what makes this thread truely interesting I personally am on the fence I love eve but I would love to have the time for something else as well. I suppose I am sort of like some form of addict hoping for the habit to be taken away so to the Swarm Blackmail them again to CCP grow some integrity eather way I will be half content now back to it everyone.
try to resist telling me I forgot a comma though if you really feel the need ....
Why are people mixing the balancing of F* supercaps with a change that was intent only FOR goon... since a ship that in eve that cant be tackled guess what is INVULNERABLE... Oh and that Titans which started out as epic fleet swatters were being used to shoot even the most basic of support and would only have gotten worst... Tried ganking a low sec smartbombing Mom lately?
So you are saying that a proper way to tell the developers that some things should be adjusted is to bombard them with emails, accuse them of favoritism and cheating, flood the forums with spam and smear them within the gaming industry? Right. 
Ladies and Gentlemen I am so proud today to award Hank Rearden and Moonlight Express with these Doctorates in Retconning
|

Vile rat
GoonFleet GoonSwarm
|
Posted - 2007.09.19 11:42:00 -
[258]
It's actually a piece of cake to bake a pretty cake.
|

Dionisius
Gallente Critical Analysis Te-Ka
|
Posted - 2007.09.19 12:08:00 -
[259]
Originally by: Yazoul Samaiel
Originally by: Dionisius
Goons blob LV - BoB whines, lag, xploit, deliberate node crashes..etc and so on.
1.Goons blob LV and we whine ?  
2.I dunno what game you playing but ur deffo playing in a priavte little world of yours and again seek help coz now your just being pathetic . And btw when are you gonan coem and unload ur blaster on our pods big guy ? We might be arrogant about what we do but we actualy do it in game so how about you Mr Forum jocky , any acheivemnts you would like to illustrate rather than the excelelnt ability to open your yap ?
3.As for goonswarm well the war is far from over and neither side can claim victory at the moment again due to the fact that it aint over yet so its to early for you to break out the pom poms 
1. You did, alot, to the point were it passed from spam to actually hurting people's eyes.
2. Next time i'm around bob lands feel free to take a 1vs1 and i'll show you i'm not just a forum jockey puting my mouth were my guns are.
3. Goons will win, for better or for worst. _____________________________________ Hello, i like to shoot random people.
|

Yazoul Samaiel
Caldari Black Nova Corp Band of Brothers
|
Posted - 2007.09.19 15:29:00 -
[260]
Originally by: Dionisius
3. Goons will win, for better or for worst.
You forgot your pom poms sugar  
And little one plz link us a a thread we made whining about lag and threatining to cancel our accounts for example ( Hi tcf ) , untill then go back to ur delusions.
|

Erotic Irony
0bsession
|
Posted - 2007.09.19 15:34:00 -
[261]
Originally by: Yazoul Samaiel ur delusions.
a bridge too far ___ Eve Players are not very smart. Support Killmail Overhaul
|

Phrixus Zephyr
D00M. Triumvirate.
|
Posted - 2007.09.19 15:50:00 -
[262]
Originally by: ED 209 Edited by: ED 209 on 15/09/2007 18:14:09
Originally by: Sentinel Eeex
Originally by: DeadProphet
Originally by: Sasha Evergreen
Originally by: Florio There were no fighters deployed when you jumped in.
I trust your killboard more than your word.
Everyone else will to.
there weren't even any carriers on the field until RSF jumped them in.
but why should you believe us, we were the ones there afterall 
Of course there weren't any carriers on the field 
Changed to link - Valorem
Can you read muppet? Seriously, C-A-N Y-O-U R-E-A-D?
OMG TITANS ARE UBER NERF!!!1 OMG CARRIERS ARE UBER NERF!!!
Yeah, filtered. All you do is flame.
Originally by: consider telos ..then we had a fight and he was so dead and then I like became champion of eve and then ccp gave me a medal and a t-shirt and asked me to go out with him on a date to mcD'
|

Bacci Galu
Confederation of Red Moon Red Moon Federation
|
Posted - 2007.09.19 16:26:00 -
[263]
Edited by: Bacci Galu on 19/09/2007 16:28:38 Edited by: Bacci Galu on 19/09/2007 16:26:38 imo, all the people in this thread that where not there/ not fighting in the war should stfu
...armchair commentators, what makes it worse is u donÆt even commentate on whatÆs actually happening, u commentate what yas see on the forums.. part of being able to commentate on a partiular event, by the very definition of the word, means u have to see said event/be part of said event...
so u really have two options as i see it, a: join goons/ra OR a memebr of the opposing force, get ure ass down there and take a look / fight.
b: Make ureselves look like idiots on the forums commenting on stuff u are to chcikensh%t to be a part of/have no business commentating on.
To those of us down there on both sides, lets get it on... !
ps yas prob cause more lag by bi$#hing about it on these forums
Maker of thy sigs |

Dionisius
Gallente Critical Analysis Te-Ka
|
Posted - 2007.09.19 16:29:00 -
[264]
Originally by: Yazoul Samaiel
Originally by: Dionisius
3. Goons will win, for better or for worst.
You forgot your pom poms sugar  
And little one plz link us a a thread we made whining about lag and threatining to cancel our accounts for example ( Hi tcf ) , untill then go back to ur delusions.
We can always revisit the thread about Goons overwhelming LV and BoB members complaining and accusing Goons/RA of causing lag deliberately.
That is one of many, then after goons switched into first gear and started grinding CORM's defenses again some BoB members came whining to other people's threads about.. ooohhh the lag.
Now back to the real issue here, you really have problems with me stating the truth?Because it has a simple solution this predicament of ours, you could just have been polite and said, yes we whine, but, BUT simply defended our systems.
Instead your alliance icon of arrogance came here all full of himself saying, "Goons did it, so can we".
Now i don't have pom poms but we could do it like in first grade and you can lend me yours and i'll watch and cheer for Goons while they kick your alliance back to Delve.
And then... GOONS WORLD DOMINATION!!!!... with Pinky and Brain as leaders.
Pinky > Brain what are we doing today. Brain > We are going to dominate EvE, Pinky, and i have a master plan. _____________________________________ Hello, i like to shoot random people.
|

marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2007.09.19 16:42:00 -
[265]
Originally by: Dionisius We can always revisit the thread about Goons overwhelming LV and BoB members complaining and accusing Goons/RA of causing lag deliberately.
Why bother looking for bob threads about goons deliberatly causing lag to beat a superior foe when there are plenty of goon posts bragging about it.
|

FireFox McProwler
Caldari Dirty Deeds Corp. Axiom Empire
|
Posted - 2007.09.19 17:00:00 -
[266]
Goonswarm is a direct product of the SA forums.
With that said everything makes sense.
AXE is looking for members!! Clicky for info. |

Akelorian
Caldari Mercenaries of Andosia Veritas Immortalis
|
Posted - 2007.09.19 17:24:00 -
[267]
You do realize that goons are complete morons, wonder what happened to the ******s who were repping wartargets in Rens cause (Goon Quote) "I hate you - V - C**ts"
Seriously goons are babies and will whine about anything they can. CCP should just tell them to start forking out the cash to pay the devs ect and buy the rights to the game, and call it Goons-Online, would love to see Goons balance everything out and make it fair.
Stop Whining Goons, you sound like little girls.
- Ake Out
|

marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2007.09.19 17:29:00 -
[268]
Originally by: Berrik Radhok
Originally by: marakor
Originally by: Dionisius We can always revisit the thread about Goons overwhelming LV and BoB members complaining and accusing Goons/RA of causing lag deliberately.
Why bother looking for bob threads about goons deliberatly causing lag to beat a superior foe when there are plenty of goon posts bragging about it.
Originally by: berrik radhok
look at how stupid you are
Originally by: khavi vetali
Oh don't worry, the goons are just as suicidal with their battleships as they are with their frigates.
Im confused how a post from sombody in goon pointing out that goon swarm have poor tacticians, no regard for there members and a lack of ability makes me look stupid. In fact it confirms what i say about them.
|

Pnuka
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.19 17:52:00 -
[269]
Originally by: Akelorian You do realize that goons are complete morons, wonder what happened to the ******s who were repping wartargets in Rens cause (Goon Quote) "I hate you - V - C**ts"
Seriously goons are babies and will whine about anything they can. CCP should just tell them to start forking out the cash to pay the devs ect and buy the rights to the game, and call it Goons-Online, would love to see Goons balance everything out and make it fair.
Stop Whining Goons, you sound like little girls.
- Ake Out
See, I thought about using "-Pnu out" at the end of my posts, but then I saw how yours looked. Thanks good buddy.
|

NO BRAKES
GoonFleet GoonSwarm
|
Posted - 2007.09.19 18:14:00 -
[270]
Originally by: Akelorian You do realize that goons are complete morons, wonder what happened to the ******s who were repping wartargets in Rens cause (Goon Quote) "I hate you - V - C**ts"
Seriously goons are babies and will whine about anything they can. CCP should just tell them to start forking out the cash to pay the devs ect and buy the rights to the game, and call it Goons-Online, would love to see Goons balance everything out and make it fair.
Stop Whining Goons, you sound like little girls.
- Ake Out
I really hated taking your stations, it was quite annoying. I also hated watching your inept fleet commanders lose ships to babies and morons. I couldn't stand watching your attendence drop as your membership fled 0.0 and reformed into several different alliances. I almost disliked this as much as when you joined up with our allies. Slightly more annoying was when you used that alliance to evacuate the stations we took from you. It was really troublesome to watch you shed pubbie tears as we forcibly took outposts from you that you built with your own hard work and effort. It's really hard to be a fool and an idiot and take so much of your space. I really hated -V- and I hated how awesome they were to lose to a bunch of whiners in T1 ships.
|

Jonis Sinmaker
Valiant Logistics Inc. EternalRising
|
Posted - 2007.09.19 18:52:00 -
[271]
Edited by: Jonis Sinmaker on 19/09/2007 18:55:05
Originally by: NO BRAKES
Originally by: Akelorian You do realize that goons are complete morons, wonder what happened to the ******s who were repping wartargets in Rens cause (Goon Quote) "I hate you - V - C**ts"
Seriously goons are babies and will whine about anything they can. CCP should just tell them to start forking out the cash to pay the devs ect and buy the rights to the game, and call it Goons-Online, would love to see Goons balance everything out and make it fair.
Stop Whining Goons, you sound like little girls.
- Ake Out
I really hated taking your stations, it was quite annoying. I also hated watching your inept fleet commanders lose ships to babies and morons. I couldn't stand watching your attendence drop as your membership fled 0.0 and reformed into several different alliances. I almost disliked this as much as when you joined up with our allies. Slightly more annoying was when you used that alliance to evacuate the stations we took from you. It was really troublesome to watch you shed pubbie tears as we forcibly took outposts from you that you built with your own hard work and effort. It's really hard to be a fool and an idiot and take so much of your space. I really hated -V- and I hated how awesome they were to lose to a bunch of whiners in T1 ships.
Sooooo.....what you are saying is goonswarm took those stations....all by them selves. Wow...how awesome you must feel to know you guys took those stations all on your own after being told you were nothing your entire e-life to the point where 85% of the eve verse see you as total idiots (including those on the SA forums might I add).
It is a huge step from the nothings that were under the heel of Remidial living under the protection of the .5. in Syndicate to where you are now. All this was not made possible at all by RA's capital fleet and their dedication and ability to stay alive and keep pushing when others try to kill them off. It was all the goons...good work guys.
Oh...4/29 <-- that's ghey
I'm also looking for a quota of at least 80 goons smack talking posts telling me to stfu, you're a loser, drama queen, etc so do not disapoint me. I got some isk riding on this. -------- Semper Fi, Jonis Sinmaker
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Turin
Caldari Eternity INC. Mercenary Coalition
|
Posted - 2007.09.19 18:58:00 -
[272]
Originally by: Virtuoso DeToure
Originally by: Hyakuchan Edited by: Hyakuchan on 17/09/2007 21:05:17 And to those of you complaining about people fighting with shuttles and newbie ships, they both make for great warp in targets as they are often ignored and newbie ships can warp scramble and web. If you can't appreciate those abilities on the battlefield then I'm sorry, but no amount of posting is going to help you.
Im gonna call BS on this one. I dont believe you that this it the reason for having 10-15 noobships and shuttles in a single battle. SORRY. TRY AGAIN!
If you want a warp in point, maybe utter the word. "Covert Ops"
The only reason you bring those ships is to create lag and useless targets. What about the shuttle wreck I looted after the huge battle in FAT, that had almost 5000 bookmarks in the hold? Was he dropping bookmarks as warp in points?
The more you guys try and defend this lame tactic, the worse you make yourself look. I dont even have to try anymore.
_________________________________
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Turin
Caldari Eternity INC. Mercenary Coalition
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Posted - 2007.09.19 19:03:00 -
[273]
Originally by: Cringeley
Originally by: marakor
I think the referance to goon tactics is to the bringing of useless t1 friggates to a large fleet engagment to bump the numbers up to a level that crashes the node or at least makes the game barley playable.
Everybodys money is as good as anothers but bringing useless ships is a obvious attempt to screw with the game and make more lag/desync.
We exist to help goons have a good time in Eve, and that means letting new goon players bring even the newest, most "useless" (in your view) ships to battles and contribute to the action. In fact no ship is useless. Many of our weeks-old newbies have managed to tackle extremely significant targets, or in the case of Shrike helped to keep a whole Titan caged and immobile. Nobody gets to experience more of Eve more quickly than a new goon player, and we're proud of that, and we'll remain proud of it no matter how much elitist *****s like you complain about us bringing low-sp players to the battle.
Its not the SP of the character anyone cares about. its the stupid ammount of noobships and shuttles. I repeat again. IMO, there is NO spot for anything less than a T1 frigate ( which almost EVERY noob can fly day 1 ) on the combat field. Period.
_________________________________
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Ramlir
0.0 Corp
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Posted - 2007.09.19 20:05:00 -
[274]
Originally by: Jonis Sinmaker
I'm also looking for a quota of at least 80 goons smack talking posts telling me to stfu, you're a loser, drama queen, etc so do not disapoint me. I got some isk riding on this.
Watch out goons, the puppetmaster has spoken. Any attempt to reply to this post will in fact render you pwned. *strokes neckbeard*
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Draygo Korvan
Merch Industrial
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Posted - 2007.09.19 20:22:00 -
[275]
Originally by: Turin
Its not the SP of the character anyone cares about. its the stupid ammount of noobships and shuttles. I repeat again. IMO, there is NO spot for anything less than a T1 frigate ( which almost EVERY noob can fly day 1 ) on the combat field. Period.
This will only be true the day that noobships are completely incapable of killing anything, and shuttles are incapable of locking or bumping anything.
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Akelorian
Caldari Mercenaries of Andosia Veritas Immortalis
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Posted - 2007.09.19 20:23:00 -
[276]
Edited by: Akelorian on 19/09/2007 20:24:56
Love the typical responce, "Oh we took your space, your outposts, ect ect" Pretty funny though that you think it was all goons.
See I wasn't there, I wasn't part of the RAGOON take over, but I do know that Goons wouldn't be anywhere without RA.
So Tell me, How did Goons pay off all their depts? I hear buying ISK off e-bay is against the EULA. So if it wasn't that way I guess 3000 people mining pays it off damn fast huh? Hurry up and die, Goons are IMHO little babies that cry about every aspect of this game. Not one single thread that doesn't have at least one goon smack talking or putting his two cents in.
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Ramlir
0.0 Corp
|
Posted - 2007.09.19 20:26:00 -
[277]
Originally by: Akelorian
See I wasn't there,
I, along with every intelligent person in this god-forsaken thread, stopped reading there.
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Turin
Caldari Eternity INC. Mercenary Coalition
|
Posted - 2007.09.19 20:57:00 -
[278]
Originally by: Draygo Korvan
Originally by: Turin
Its not the SP of the character anyone cares about. its the stupid ammount of noobships and shuttles. I repeat again. IMO, there is NO spot for anything less than a T1 frigate ( which almost EVERY noob can fly day 1 ) on the combat field. Period.
This will only be true the day that noobships are completely incapable of killing anything, and shuttles are incapable of locking or bumping anything.
No, its true right now. You are just using stupid technicalities to try and support a loosing argument.
_________________________________
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Erotic Irony
0bsession
|
Posted - 2007.09.19 21:04:00 -
[279]
Originally by: Akelorian I hear buying ISK off e-bay is against the EULA.
I hear you're a part time clown on tuesdays and wednesdays, dance clown.
Quote: Goons are IMHO little babies that cry about every aspect of this game. Not one single thread that doesn't have at least one goon smack talking or putting his two cents in.
Quote: Hurry up and die,
irony itt ___ Eve Players are not very smart. Support Killmail Overhaul
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Ramlir
0.0 Corp
|
Posted - 2007.09.19 21:06:00 -
[280]
Originally by: Turin
Originally by: Draygo Korvan
Originally by: Turin
Its not the SP of the character anyone cares about. its the stupid ammount of noobships and shuttles. I repeat again. IMO, there is NO spot for anything less than a T1 frigate ( which almost EVERY noob can fly day 1 ) on the combat field. Period.
This will only be true the day that noobships are completely incapable of killing anything, and shuttles are incapable of locking or bumping anything.
No, its true right now. You are just using stupid technicalities to try and support a loosing argument.
And you are unable to distinguish between an alliance making a play for space and a suicide op. Read and re-read this until you understand, please.
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2007.09.19 21:13:00 -
[281]
Originally by: Akelorian Edited by: Akelorian on 19/09/2007 20:24:56
Love the typical responce, "Oh we took your space, your outposts, ect ect" Pretty funny though that you think it was all goons.
See I wasn't there, I wasn't part of the RAGOON take over, but I do know that Goons wouldn't be anywhere without RA.
So Tell me, How did Goons pay off all their depts? I hear buying ISK off e-bay is against the EULA. So if it wasn't that way I guess 3000 people mining pays it off damn fast huh? Hurry up and die, Goons are IMHO little babies that cry about every aspect of this game. Not one single thread that doesn't have at least one goon smack talking or putting his two cents in.
so bitter
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Wim'sei
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.19 22:42:00 -
[282]
hay guys i made some new titles for the thread...
Will Goonswarm-hostile corps use leading questions and implicit statements against a game developer in an ironic twist to effect outcome of petitions and patches to come?
its a bit long sorry
This thread is now about irony.
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NO BRAKES
GoonFleet GoonSwarm
|
Posted - 2007.09.19 23:03:00 -
[283]
Originally by: Akelorian Edited by: Akelorian on 19/09/2007 20:24:56
Love the typical responce, "Oh we took your space, your outposts, ect ect" Pretty funny though that you think it was all goons.
See I wasn't there, I wasn't part of the RAGOON take over, but I do know that Goons wouldn't be anywhere without RA.
So Tell me, How did Goons pay off all their depts? I hear buying ISK off e-bay is against the EULA. So if it wasn't that way I guess 3000 people mining pays it off damn fast huh? Hurry up and die, Goons are IMHO little babies that cry about every aspect of this game. Not one single thread that doesn't have at least one goon smack talking or putting his two cents in.
Yes we do cry and are little babies. Like I said before it's very troublesome to fence all this isk from our Russian complex brothers. We needed to funnel this money over into our ebay sales while working out a deal with the chinese as part of an isk price-fixing cartel. It was pretty rough for a while. I can't stop crying and whining about how we took systems from superior enemies. If they keep insulting us on the forums I just might cry myself to sleep.
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TrevorReznik
Merch Industrial GoonSwarm
|
Posted - 2007.09.19 23:27:00 -
[284]
Edited by: TrevorReznik on 19/09/2007 23:33:11 Posting in a thread about my noobship gang. I kept telling people not to fly t1 frigs but they did :(
We had to fly noobships because I and many others simply did not have enough isk to afford frigates-we could barely keep our clones up to date.
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Olli Hokkanen
Full Life Alternative
|
Posted - 2007.09.20 01:27:00 -
[285]
Originally by: Scatim Helicon
Originally by: Akelorian Edited by: Akelorian on 19/09/2007 20:24:56
Love the typical responce, "Oh we took your space, your outposts, ect ect" Pretty funny though that you think it was all goons.
See I wasn't there, I wasn't part of the RAGOON take over, but I do know that Goons wouldn't be anywhere without RA.
So Tell me, How did Goons pay off all their depts? I hear buying ISK off e-bay is against the EULA. So if it wasn't that way I guess 3000 people mining pays it off damn fast huh? Hurry up and die, Goons are IMHO little babies that cry about every aspect of this game. Not one single thread that doesn't have at least one goon smack talking or putting his two cents in.
so bitter
bitter bobbit is bitteeeeeer
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Draygo Korvan
Merch Industrial
|
Posted - 2007.09.20 01:43:00 -
[286]
Originally by: Turin
Originally by: Draygo Korvan
This will only be true the day that noobships are completely incapable of killing anything, and shuttles are incapable of locking or bumping anything.
No, its true right now. You are just using stupid technicalities to try and support a loosing argument.
I suppose my arguement is very "loose".
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Kaldaine
GoonFleet GoonSwarm
|
Posted - 2007.09.20 02:33:00 -
[287]
Edited by: Kaldaine on 20/09/2007 02:36:40
Originally by: Akelorian You do realize that goons are complete morons, wonder what happened to the ******s who were repping wartargets in Rens cause (Goon Quote) "I hate you - V - C**ts"
- Ake Out
Pilot name please so we can honour him as a Goonswarm hero.
Also I give most of the credit for Scalding Pass to our brosefs in TCF since they started the final 1v- siege and took it on the chin with the DD wiping out their sniper fleet. -V- just toppled over after that and gave up the rest of their systems instead of trying to fight for them. We played the Marseilles on TS when the last tower fell. <3 RA+TCF BBF
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Cippalippus Primus
GoonFleet GoonSwarm
|
Posted - 2007.09.20 07:56:00 -
[288]
I'm enraged by -V- members attitude. I'm going to start camping their outposts and stations.
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Brmble
Minmatar GoonFleet GoonSwarm
|
Posted - 2007.09.20 08:23:00 -
[289]
Turin you can't just strawman your way out of your bad posting. Just because you have no fun in a noobship/shuttle gang doesn't mean we can't.
You should stick to flying captial ships. And not posting.
~ no not believin in urself ~ |

Ramlir
0.0 Corp
|
Posted - 2007.09.20 08:59:00 -
[290]
Edited by: Ramlir on 20/09/2007 09:01:03 Edited by: Ramlir on 20/09/2007 08:59:58
Originally by: FireFox McProwler Goonswarm is a direct product of the SA forums.
With that said everything makes sense.
Oh man, how did I miss this on my first read through. No wonder you hate Something Awful, you're a furry. Your name, your sig and your attitude leave me in no doubt.
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Changed
Deep Core Mining Inc.
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Posted - 2007.09.20 16:52:00 -
[291]
Originally by: Ramlir Edited by: Ramlir on 20/09/2007 09:01:03 Edited by: Ramlir on 20/09/2007 08:59:58
Originally by: FireFox McProwler Goonswarm is a direct product of the SA forums.
With that said everything makes sense.
Oh man, how did I miss this on my first read through. No wonder you hate Something Awful, you're a furry. Your name, your sig and your attitude leave me in no doubt.
oh christ, you're right
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KIATolon
GoonFleet GoonSwarm
|
Posted - 2007.09.20 17:01:00 -
[292]
Originally by: Turin
Originally by: Draygo Korvan
Originally by: Turin
Its not the SP of the character anyone cares about. its the stupid ammount of noobships and shuttles. I repeat again. IMO, there is NO spot for anything less than a T1 frigate ( which almost EVERY noob can fly day 1 ) on the combat field. Period.
This will only be true the day that noobships are completely incapable of killing anything, and shuttles are incapable of locking or bumping anything.
No, its true right now. You are just using stupid technicalities to try and support a loosing argument.
Firstly, if there was a carrier to scramble, and a scrambler and no frigs for sale in the next door station, would you travel the 40 jump round trip (or 20 if you pod yourself, but lets assume you have implants) or would you jump in the ibis, grab the scrambler and go and lock a carrier down?
Secondly who do you think you are to tell people they cant take noobship gangs out for a giggle?
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
|
Posted - 2007.09.20 17:36:00 -
[293]
I agree with anyone here : - Goons are stupids, all of them - RA are communists, all of them
People tend to forgot about TCF, which are carebears roleplayings loggers, all of them. 2isk
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Erotic Irony
0bsession
|
Posted - 2007.09.20 17:48:00 -
[294]
Originally by: KIATolon
Secondly who do you think you are to tell people they cant take noobship gangs out for a giggle?
its ok he fits t1 rokhs and standard crows ___ Eve Players are not very smart. Support Killmail Overhaul
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Two Beans
GoonFleet GoonSwarm
|
Posted - 2007.09.20 18:04:00 -
[295]
Originally by: FireFox McProwler Goonswarm is a direct product of the SA forums.
With that said everything makes sense.
Furries are a product of The Internet.
With that said nothing makes sense, ever again.
why internet? why? _____________
-2B
Tao that is spoken is not Tao
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XoPhyte
Black Nova Corp Band of Brothers
|
Posted - 2007.09.20 18:08:00 -
[296]
Edited by: XoPhyte on 20/09/2007 18:08:33
Originally by: KIATolon
Firstly, if there was a carrier to scramble, and a scrambler and no frigs for sale in the next door station, would you travel the 40 jump round trip (or 20 if you pod yourself, but lets assume you have implants) or would you jump in the ibis, grab the scrambler and go and lock a carrier down?
As much as I hate replying to CAOD forums, I think the problem with this particular point is a CCP problem tbh. Noob frigates SHOULD NOT be able to fit scramblers and scramble capital ships.
I think the whole warp scrambling mechanics are a bit unbalanced as they are today due to aspects just like this.
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Erotic Irony
0bsession
|
Posted - 2007.09.20 18:31:00 -
[297]
Originally by: XoPhyte Edited by: XoPhyte on 20/09/2007 18:08:33
Originally by: KIATolon
Firstly, if there was a carrier to scramble, and a scrambler and no frigs for sale in the next door station, would you travel the 40 jump round trip (or 20 if you pod yourself, but lets assume you have implants) or would you jump in the ibis, grab the scrambler and go and lock a carrier down?
As much as I hate replying to CAOD forums, I think the problem with this particular point is a CCP problem tbh. Noob frigates SHOULD NOT be able to fit scramblers and scramble capital ships.
I think the whole warp scrambling mechanics are a bit unbalanced as they are today due to aspects just like this.
well said tbqh    
wait, no ___ Eve Players are not very smart. Support Killmail Overhaul
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sophisticatedlimabean
Gallente The Illuminati.
|
Posted - 2007.09.20 18:39:00 -
[298]
Edited by: sophisticatedlimabean on 20/09/2007 18:39:28
Originally by: KIATolon
No, its true right now. You are just using stupid technicalities to try and support a loosing argument.
Firstly, if there was a carrier to scramble, and a scrambler and no frigs for sale in the next door station, would you travel the 40 jump round trip (or 20 if you pod yourself, but lets assume you have implants) or would you jump in the ibis, grab the scrambler and go and lock a carrier down?
Secondly who do you think you are to tell people they cant take noobship gangs out for a giggle?
Your excuses are getting more and more pitiful. A lot like your alliance realy.
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Two Knives
GoonFleet GoonSwarm
|
Posted - 2007.09.20 18:42:00 -
[299]
Originally by: FireFox McProwler Goonswarm is a direct product of the SA forums.
With that said everything makes sense.
You pretend you're an animal, put on your lovingly crafted erotic fox costume and meet up with other depraved and lonely individuals to penis fence. What do you know about sense?
TwoKnives McSexyCat
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Wim'sei
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.20 21:37:00 -
[300]
Edited by: Wim''sei on 20/09/2007 21:38:41
Originally by: XoPhyte Edited by: XoPhyte on 20/09/2007 18:08:33 As much as I hate replying to CAOD forums, I think the problem with this particular point is a CCP problem tbh. Noob frigates SHOULD NOT be able to fit scramblers and scramble capital ships.
I think the whole warp scrambling mechanics are a bit unbalanced as they are today due to aspects just like this.
Many players from your alliance have spent a good portion of this thread describing how useless rookie ships are and how they have no place in battle, but now the argument is being reframed more in line with Rookie ships being too useful or otherwise overpowered. If you can't formulate a consistent argument, you might end up appearing like whiners.
If you haven't the foresight to check out intelligence on systems that could be harbouring hostile ships, then it was your actions lead to your destruction. If you ran into a frigate for an easy kill, only to end up sent back to your respawn point, it was your judgment of that situation created that result. The only real strength Rookie ships have is in numbers, and if you can't handle a few rookie ships plinking away at your hull, your probably going to be collecting insurance soon anyway.
Yes, Rookie Ships can mount Warp Scramblers, just as your ships are free to mount equipment to counter the effects of Scramblers. Alone, these ships are practically origami foldouts that crumple with ease and are mostly harmless. Any fangs that the ships have are restrained by their capacitor and power grid. In order for rookie ships to truly shine however, they need to come in small groups, which are controlled by individual players.
The rest of the Frigate-class ships are a huge step up from Rookie ships in nearly every way, but their primary role remains as support vessels. They simply cannot put out the firepower that any higher-classed ship can, and they relinquish themselves to support roles.
The only grievance I can perceive is that we prefer to co-operate in groups of real-life players and support each other. We also agree that no artificial means should ever be implemented to rob any piloted ship of the chance to support their alliance in battle. Once ship classes are limited, then it becomes a numbers game of who has more SP and the means of flying larger ships, and much of the tactical component is lost.
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Ramlir
0.0 Corp
|
Posted - 2007.09.20 21:49:00 -
[301]
That's two furries exposed on the GBC side. If anyone needed a reason to wipe them off the face of Eve, there you go.
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NO BRAKES
GoonFleet GoonSwarm
|
Posted - 2007.09.20 22:16:00 -
[302]
Originally by: sophisticatedlimabean Edited by: sophisticatedlimabean on 20/09/2007 18:39:28
Originally by: KIATolon
No, its true right now. You are just using stupid technicalities to try and support a loosing argument.
Firstly, if there was a carrier to scramble, and a scrambler and no frigs for sale in the next door station, would you travel the 40 jump round trip (or 20 if you pod yourself, but lets assume you have implants) or would you jump in the ibis, grab the scrambler and go and lock a carrier down?
Secondly who do you think you are to tell people they cant take noobship gangs out for a giggle?
Your excuses are getting more and more pitiful. A lot like your alliance realy.
Much like your posting
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CrispyKritters
Caldari GoonFleet
|
Posted - 2007.09.20 23:34:00 -
[303]
Originally by: Kweel Nakashyn I agree with anyone here : - Goons are stupids, all of them - RA are communists, all of them
People tend to forgot about TCF, which are carebears roleplayings loggers, all of them.
TCF eat frogs hence they are froggies.
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Xenny Lee
Minmatar coracao ardente Triumvirate.
|
Posted - 2007.09.21 00:12:00 -
[304]
Originally by: CrispyKritters
Originally by: Kweel Nakashyn I agree with anyone here : - Goons are stupids, all of them - RA are communists, all of them
People tend to forgot about TCF, which are carebears roleplayings loggers, all of them.
TCF eat frogs hence they are froggies.
Yes and all goons are a**holes, Bob are all a bunch of devs, RA are all evil russian communists...
Bob play to win, got their **** together and even faced with opposition this southern war is far from being one sided.
But like I said bob and RAGOON play to win. Sitting in a system with 300 people defending and ordering all of em to launch their 5 drones + 10+ fighters might be causing lag... Lag stops the proper fight from happening and what alot of players are saying is that in light that we might not have quantum computing or legalize steroids for the server hamsters what can we do about this so we can jump our fleet and let the shiny explosions rip... The way it is right now its basically a crap shoot for the attackers or defenders which have to guess and see if the server is going to let them fight and some people seem to like being under control of the servers general stability.
Now if someone in any corp or alliance is afraid of CCP trying to figure out a way of making the lag go away and that it might involve figuring a way to reduce the number of drones or fighters while maintaining those ships effective dps (not true dps) go play some other game... possibly involving elves and pointy sticks.
P.S.: shiny new sig incoming, in the meantime: OMGKITTYKATMEWMEWMEW!
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Dionisius
Gallente Critical Analysis Te-Ka
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Posted - 2007.09.21 01:13:00 -
[305]
Since when, and show all the comunity, where the h*** is it writen that you can't use a noob ship or t1 frigate in combat?Even the shuttle that can serve to scramble your overview with targets?
_____________________________________ Hello, i like to shoot random people.
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Ria Sotori
Caldari Black Nova Corp Band of Brothers
|
Posted - 2007.09.21 01:23:00 -
[306]
Originally by: FireFox McProwler Goonswarm is a direct product of the SA forums.
With that said everything makes sense.
Actually that statement is only partly true I am afraid.
The original Goonswarm/Goonwaffe were a entity created by Remedial as a personal cash cow to pay his bills. Somewhere about the time Bob took notice of the filthy sig of one of there members making fun of the RL Death of a Eve Player and the subsequent camping of Goons in sysndicate by Bob there membership eroded some.
This lead to the "great breakup" where the goons created a lot of small sub corps to hide in and train. After the death of ASCN they were joined by a lot of the losing elements from that war who were not picked to become BOb vassals and by pilots who were not asked to join BOB.
In addition a never ending campaign of recruitment on SA helped to boister there numbers somewhat. At least till that avenue was cutoff by there being banned from posting in the mainline forums there.
Once the Pendulum War Began a lot of small entities joined goonswarm for a chance to fight "Teh Ebil Bob". Those entities have slowly been either absorbed into goon culture or backed back out/backing out of affiliation. Based on the massive fluctuations in alliance numbers I have seen recently goons have fallen into the same recruitment trap that Celestial Horizons and The Merchant Marines did over 3 years ago trying to do mass n00bie recruitment with 1 subtle difference.
They are mass recruiting n00bs, throwing cheap tech 1 frigate gear at them and taking them out to pew pew BUT at the same time are robbing them of the normal growth experience new players are supposed to go thru and taking them straight to the "endgame" of 0.0 life and combat without the skills or means to improve themselves as they normally would have learned/earned in the traditional manner.
See with goons its all about numbers unfortunately, there a meatshield/pet alliance to RA, and there only claim to fame was the lag blob method of winning. So long as they can continue to do that they see themselves as "the best".
However with all things in eve.... nothing lasts forever.... ppl get bored and move and all alliances blossom and shrink. so its just a matter of time till new alliances start to rise and old ones start to fall. Less we forget....
- Fountain Alliance - Pheonix Alliance - Norad - Curse Alliance - Stain Alliance - Fade Union - ASCN - 5 - D2 - POS - ISS - CFS
And so so many more are now gone and forgotten by most :/
Anyway, back to your normally scheduled flammage and l33t speak.
BNC PMS Ganksquad |

Kryztal
Caldari Black Nova Corp Band of Brothers
|
Posted - 2007.09.21 01:29:00 -
[307]
Originally by: Ria Sotori
However with all things in eve.... nothing lasts forever.... ppl get bored and move and all alliances blossom and shrink. so its just a matter of time till new alliances start to rise and old ones start to fall. Less we forget....
- Fountain Alliance - Pheonix Alliance - Norad - Curse Alliance - Stain Alliance - Fade Union - ASCN - 5 - D2 - POS - ISS - CFS
And so so many more are now gone and forgotten by most :/
Anyway, back to your normally scheduled flammage and l33t speak.
COD! NSA ! pfft forget my two former alliances why ty :p
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Erotic Irony
0bsession
|
Posted - 2007.09.21 01:35:00 -
[308]
Originally by: Ria Sotori filthy sig, rl death, never ending campaign of recruitment, massive fluctuations, 1 subtle difference, normal growth experience, improve themselves, lag blob, less we forget, l33t speak
good post
___ Eve Players are not very smart. Support Killmail Overhaul
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KingB
The Red Dragoons
|
Posted - 2007.09.21 01:36:00 -
[309]
I don't understand how this thread isn't locked...
yet a thread like this does http://oldforums.eveonline.com/?a=topic&threadID=596377
I guess that proves my point even more
WELCOME TO BOB ONLINE!
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Cringeley
GoonFleet GoonSwarm
|
Posted - 2007.09.21 01:41:00 -
[310]
Edited by: Cringeley on 21/09/2007 01:41:00
Originally by: Ria Sotori created by Remedial...personal cash cow...filthy sig...ASCN ...never ending campaign of recruitment...banned from posting...Pendulum War...goon culture...mass recruiting n00bs...normal growth experience...supposed to go thru...all about numbers unfortunately...nothing lasts forever...Less we forget.
good post
How's the Pendulum War going for you guys? Everything proceeding as Molle has forseen it?
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NO BRAKES
GoonFleet GoonSwarm
|
Posted - 2007.09.21 02:26:00 -
[311]
Edited by: NO BRAKES on 21/09/2007 02:30:46
Originally by: Ria Sotori
The original Goonswarm/Goonwaffe were a entity created by Remedial as a personal cash cow to pay his bills. Somewhere about the time Bob took notice of the filthy sig of one of there members making fun of the RL Death of a Eve Player and the subsequent camping of Goons in sysndicate by Bob there membership eroded some.
Hey how is Lagadu fitting in with your alliance?
Good to see hypocrisy knows no bounds.
Edit: Awww looks like he finally left BoB. Ah well can't win em all.
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Ramlir
0.0 Corp
|
Posted - 2007.09.21 08:45:00 -
[312]
Originally by: Ria Sotori
Actually that statement is only partly true I am afraid.
The original Goonswarm/Goonwaffe were a entity created by Remedial as a personal cash cow to pay his bills. Somewhere about the time Bob took notice of the filthy sig of one of there members making fun of the RL Death of a Eve Player and the subsequent camping of Goons in sysndicate by Bob there membership eroded some.
This lead to the "great breakup" where the goons created a lot of small sub corps to hide in and train. After the death of ASCN they were joined by a lot of the losing elements from that war who were not picked to become BOb vassals and by pilots who were not asked to join BOB.
In addition a never ending campaign of recruitment on SA helped to boister there numbers somewhat. At least till that avenue was cutoff by there being banned from posting in the mainline forums there.
Once the Pendulum War Began a lot of small entities joined goonswarm for a chance to fight "Teh Ebil Bob". Those entities have slowly been either absorbed into goon culture or backed back out/backing out of affiliation. Based on the massive fluctuations in alliance numbers I have seen recently goons have fallen into the same recruitment trap that Celestial Horizons and The Merchant Marines did over 3 years ago trying to do mass n00bie recruitment with 1 subtle difference.
They are mass recruiting n00bs, throwing cheap tech 1 frigate gear at them and taking them out to pew pew BUT at the same time are robbing them of the normal growth experience new players are supposed to go thru and taking them straight to the "endgame" of 0.0 life and combat without the skills or means to improve themselves as they normally would have learned/earned in the traditional manner.
See with goons its all about numbers unfortunately, there a meatshield/pet alliance to RA, and there only claim to fame was the lag blob method of winning. So long as they can continue to do that they see themselves as "the best".
However with all things in eve.... nothing lasts forever.... ppl get bored and move and all alliances blossom and shrink. so its just a matter of time till new alliances start to rise and old ones start to fall. Less we forget....
- Fountain Alliance - Pheonix Alliance - Norad - Curse Alliance - Stain Alliance - Fade Union - ASCN - 5 - D2 - POS - ISS - CFS
And so so many more are now gone and forgotten by most :/
Anyway, back to your normally scheduled flammage and l33t speak.
You're a furry enabler fyi.
|

Ponderous Thunderstroke
Republic War Machine Industries
|
Posted - 2007.09.21 08:51:00 -
[313]
Originally by: Ria Sotori
Originally by: FireFox McProwler Goonswarm is a direct product of the SA forums.
With that said everything makes sense.
Actually that statement is only partly true I am afraid.
The original Goonswarm/Goonwaffe were a entity created by Remedial as a personal cash cow to pay his bills. Somewhere about the time Bob took notice of the filthy sig of one of there members making fun of the RL Death of a Eve Player and the subsequent camping of Goons in sysndicate by Bob there membership eroded some.
This lead to the "great breakup" where the goons created a lot of small sub corps to hide in and train. After the death of ASCN they were joined by a lot of the losing elements from that war who were not picked to become BOb vassals and by pilots who were not asked to join BOB.
In addition a never ending campaign of recruitment on SA helped to boister there numbers somewhat. At least till that avenue was cutoff by there being banned from posting in the mainline forums there.
Once the Pendulum War Began a lot of small entities joined goonswarm for a chance to fight "Teh Ebil Bob". Those entities have slowly been either absorbed into goon culture or backed back out/backing out of affiliation. Based on the massive fluctuations in alliance numbers I have seen recently goons have fallen into the same recruitment trap that Celestial Horizons and The Merchant Marines did over 3 years ago trying to do mass n00bie recruitment with 1 subtle difference.
They are mass recruiting n00bs, throwing cheap tech 1 frigate gear at them and taking them out to pew pew BUT at the same time are robbing them of the normal growth experience new players are supposed to go thru and taking them straight to the "endgame" of 0.0 life and combat without the skills or means to improve themselves as they normally would have learned/earned in the traditional manner.
See with goons its all about numbers unfortunately, there a meatshield/pet alliance to RA, and there only claim to fame was the lag blob method of winning. So long as they can continue to do that they see themselves as "the best".
However with all things in eve.... nothing lasts forever.... ppl get bored and move and all alliances blossom and shrink. so its just a matter of time till new alliances start to rise and old ones start to fall. Less we forget....
- Fountain Alliance - Pheonix Alliance - Norad - Curse Alliance - Stain Alliance - Fade Union - ASCN - 5 - D2 - POS - ISS - CFS
And so so many more are now gone and forgotten by most :/
Anyway, back to your normally scheduled flammage and l33t speak.
Your post is so full of spin, it does donuts in the parking lot while people aren't reading it. Sheesh. 
|

Jack Archer
Gallente The Scope
|
Posted - 2007.09.21 09:07:00 -
[314]
They are mass recruiting n00bs, throwing cheap tech 1 frigate gear at them and taking them out to pew pew BUT at the same time are robbing them of the normal growth experience new players are supposed to go thru and taking them straight to the "endgame" of 0.0 life and combat without the skills or means to improve themselves as they normally would have learned/earned in the traditional manner.
omfg :psyduck:
--- Booya. |

Dagam
GoonFleet GoonSwarm
|
Posted - 2007.09.21 09:45:00 -
[315]
Originally by: Ria Satori They are mass recruiting n00bs, throwing cheap tech 1 frigate gear at them and taking them out to pew pew BUT at the same time are robbing them of the normal growth experience new players are supposed to go thru and taking them straight to the "endgame" of 0.0 life and combat without the skills or means to improve themselves as they normally would have learned/earned in the traditional manner.
This should be in the next recruitment thread.
|

Dashhammer II
Amarr O RLY corp YTMND.
|
Posted - 2007.09.21 10:26:00 -
[316]
NEW UPDATE!!
Apparantly CCP isn't based in Iceland. CCP is based in China and they have been improving upon the chinese version of EVE, we, the rest of the world are simply copied with westernized versions of the chinese server. Apparantly CCP is only vaguely aware of our existence.
Geesh and all this time we thought they playing favorites and giving in to blackmail. Hehe, we're so silly.
- Dashhammer II |

Qece
GoonFleet GoonSwarm
|
Posted - 2007.09.21 10:32:00 -
[317]
Originally by: Ria Sotori
Originally by: FireFox McProwler Goonswarm is a direct product of the SA forums.
With that said everything makes sense.
Actually that statement is only partly true I am afraid.
The original Goonswarm/Goonwaffe were a entity created by Remedial as a personal cash cow to pay his bills. Somewhere about the time Bob took notice of the filthy sig of one of there members making fun of the RL Death of a Eve Player and the subsequent camping of Goons in sysndicate by Bob there membership eroded some.
This lead to the "great breakup" where the goons created a lot of small sub corps to hide in and train. After the death of ASCN they were joined by a lot of the losing elements from that war who were not picked to become BOb vassals and by pilots who were not asked to join BOB.
In addition a never ending campaign of recruitment on SA helped to boister there numbers somewhat. At least till that avenue was cutoff by there being banned from posting in the mainline forums there.
Once the Pendulum War Began a lot of small entities joined goonswarm for a chance to fight "Teh Ebil Bob". Those entities have slowly been either absorbed into goon culture or backed back out/backing out of affiliation. Based on the massive fluctuations in alliance numbers I have seen recently goons have fallen into the same recruitment trap that Celestial Horizons and The Merchant Marines did over 3 years ago trying to do mass n00bie recruitment with 1 subtle difference.
They are mass recruiting n00bs, throwing cheap tech 1 frigate gear at them and taking them out to pew pew BUT at the same time are robbing them of the normal growth experience new players are supposed to go thru and taking them straight to the "endgame" of 0.0 life and combat without the skills or means to improve themselves as they normally would have learned/earned in the traditional manner.
See with goons its all about numbers unfortunately, there a meatshield/pet alliance to RA, and there only claim to fame was the lag blob method of winning. So long as they can continue to do that they see themselves as "the best".
However with all things in eve.... nothing lasts forever.... ppl get bored and move and all alliances blossom and shrink. so its just a matter of time till new alliances start to rise and old ones start to fall. Less we forget....
- Fountain Alliance - Pheonix Alliance - Norad - Curse Alliance - Stain Alliance - Fade Union - ASCN - 5 - D2 - POS - ISS - CFS
And so so many more are now gone and forgotten by most :/
Anyway, back to your normally scheduled flammage and l33t speak.
ISS are your pets and live in your space, probably even pay rent to you guys but that's their stupidity, not yours.
|

Ramlir
0.0 Corp
|
Posted - 2007.09.21 10:32:00 -
[318]
Originally by: Ria Sotori
They are mass recruiting n00bs, throwing cheap tech 1 frigate gear at them and taking them out to pew pew BUT at the same time are robbing them of the normal growth experience new players are supposed to go thru and taking them straight to the "endgame" of 0.0 life and combat without the skills or means to improve themselves as they normally would have learned/earned in the traditional manner.
Yeah I know, duder. Every newbie should spend their first year in Eve running missions, their second to fourth in a BoB pet corp and then if they find themselves in a prominent position in said corp they can be poached by BoB. It brings a tear to my eye to think not everyone goes through that process.
|

OSughhi
Romanian Army of ManiaCS
|
Posted - 2007.09.21 12:19:00 -
[319]
Originally by: Wim'sei Noob frigates SHOULD NOT be able to fit scramblers and scramble capital ships.
Many players from your alliance have spent a good portion of this thread describing how useless rookie ships are and how they have no place in battle, but now the argument is being reframed more in line with Rookie ships being too useful or otherwise overpowered. If you can't formulate a consistent argument, you might end up appearing like whiners.
Spaming fleet battles with alts and trial accounts is lame tactic. From my oppinion the using of alts and trial accounts to make numbers to flood the server can be considered as an exploit.
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Badboy Geezer
Most Wanted INC
|
Posted - 2007.09.21 13:35:00 -
[320]
Originally by: Turin
Originally by: Virtuoso DeToure
Originally by: Hyakuchan Edited by: Hyakuchan on 17/09/2007 21:05:17 And to those of you complaining about people fighting with shuttles and newbie ships, they both make for great warp in targets as they are often ignored and newbie ships can warp scramble and web. If you can't appreciate those abilities on the battlefield then I'm sorry, but no amount of posting is going to help you.
Im gonna call BS on this one. I dont believe you that this it the reason for having 10-15 noobships and shuttles in a single battle. SORRY. TRY AGAIN!
If you want a warp in point, maybe utter the word. "Covert Ops"
The only reason you bring those ships is to create lag and useless targets. What about the shuttle wreck I looted after the huge battle in FAT, that had almost 5000 bookmarks in the hold? Was he dropping bookmarks as warp in points?
The more you guys try and defend this lame tactic, the worse you make yourself look. I dont even have to try anymore.
Pwnzored
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Dylan Rhade
Caldari UK Corp FATAL Alliance
|
Posted - 2007.09.21 14:18:00 -
[321]
Ramlir, do u have anything to add to the topic of the thread, or are u just posting to bolster something micrscopic in size?
I see the thread has dissolved once more, into goon macro forum posting, i think some people are getting sick of the constant ass slapping goons give each other on CAOD, this thread was supposed to be about ways we can take mutually to make fleet fights less laggy, more fun anf generally better, showing CCp that the playerbase can make fleet battles fun before they pile on something else that makes the servers even laggier, like uh, flying cheese blocks with holes for ships to pour of or something.
I have always thought since the game descended to the point of waiting 10-deep at a bar, that 0.0 players should boycott pvp and carebear so they have isk ready for when CCP actually see our views that the game is laggy and de-synch's really happen.
If goons wanna bash around in their little rowing boats with each other, please take it to the SA forums D
If my views represent the views of my corporation and alliance, then you, sir/madam, are a spoon |

NO BRAKES
GoonFleet GoonSwarm
|
Posted - 2007.09.21 14:20:00 -
[322]
Originally by: Dylan Rhade
Ramlir, do u have anything to add to the topic of the thread, or are u just posting to bolster something micrscopic in size?
I see the thread has dissolved once more, into goon macro forum posting, i think some people are getting sick of the constant ass slapping goons give each other on CAOD, this thread was supposed to be about ways we can take mutually to make fleet fights less laggy, more fun anf generally better, showing CCp that the playerbase can make fleet battles fun before they pile on something else that makes the servers even laggier, like uh, flying cheese blocks with holes for ships to pour of or something.
I have always thought since the game descended to the point of waiting 10-deep at a bar, that 0.0 players should boycott pvp and carebear so they have isk ready for when CCP actually see our views that the game is laggy and de-synch's really happen.
If goons wanna bash around in their little rowing boats with each other, please take it to the SA forums D
NO. WRONG. QUOTING FAILURE.
THIS THREAD WAS ABOUT WHETHER OR NOT GOONS WOULD BLACKMAIL CCP BY HOLDING THE GAME AND FORUMS HOSTAGE IF WE DID NOT GET OUR WAY. YOUR FAILURE IN POSTING IS ALMOST AS SIGNIFICANT AS YOUR FAILURE OF AN ALLIANCE. PROPS FOR BRINGING IT, GOOD DAY.     
|

Dylan Rhade
Caldari UK Corp FATAL Alliance
|
Posted - 2007.09.21 14:24:00 -
[323]
Actually if u read the OP it was about wether or not goons would whine, scream hax and break the forums down again to get something fixed to stop the lag or give them yet another advantage to do with lag and node crashes.
And, writing in caps, very mature, shouldnt u be getting ready for school?
D
If my views represent the views of my corporation and alliance, then you, sir/madam, are a spoon |

Qece
GoonFleet GoonSwarm
|
Posted - 2007.09.21 14:27:00 -
[324]
Originally by: OSughhi
Originally by: Wim'sei Noob frigates SHOULD NOT be able to fit scramblers and scramble capital ships.
Many players from your alliance have spent a good portion of this thread describing how useless rookie ships are and how they have no place in battle, but now the argument is being reframed more in line with Rookie ships being too useful or otherwise overpowered. If you can't formulate a consistent argument, you might end up appearing like whiners.
Spaming fleet battles with alts and trial accounts is lame tactic. From my oppinion the using of alts and trial accounts to make numbers to flood the server can be considered as an exploit.

Just another twist on the BoB ethos that lower-SP players should stay in Empire. Goons offer 0.0 to anyone who satisfies the recruitment policies we have in place. We bring the richest form of the game to anyone who joins our Alliance and we do not shun or abuse them on the basis of experience or skill points.
To chastise Goonfleet and Goonswarm for bringing new blood into the game is ridiculous. BoB says they want fair fights, they don't, they want to be beaten by people who, in their eyes, deserve to beat them. They crave it. If you take some "noobs", add a generous dollop of "cluelessness" but serve with a large portion of "keep on going because it's hilarious" and then beat BoB they have an anyeurism. Nobody likes losing expensive ships but when you've lost it because some 2 day noob has scrambled you then BoB throw their teddies.
Seriously, if you can't kill a Rookie Ship then there's little hope for you.
Goons - Titans are overpowered and destroying the game, here's why. Goons - Fighters are causing a lot of lag, can you please look at them? BoB - NERF ROOKIE SHIPS
|

NO BRAKES
GoonFleet GoonSwarm
|
Posted - 2007.09.21 14:31:00 -
[325]
Originally by: Dylan Rhade Actually if u read the OP it was about wether or not goons would whine, scream hax and break the forums down again to get something fixed to stop the lag or give them yet another advantage to do with lag and node crashes.
And, writing in caps, very mature, shouldnt u be getting ready for school?
D
THREAD EVOLVED INTO WHAT THE OP PREDICTED. WHO IS WHINING IN THIS SITUATION? YOU. LOL.     
|

KIATolon
GoonFleet GoonSwarm
|
Posted - 2007.09.21 14:38:00 -
[326]
Originally by: OSughhi Spaming fleet battles with alts and trial accounts is lame tactic. From my oppinion the using of alts and trial accounts to make numbers to flood the server can be considered as an exploit.
However that has never happened.
When we jumped in the 40 man rookie ship gang, there were no other fights ocurring, it was done for a laugh.
Also as far as I know it was done ENTIRELY with mains, and not alts and trial accounts... either you're a troll or your information is based on things you've made up, because both of these facts have been pointed out before.
|

Ramlir
0.0 Corp
|
Posted - 2007.09.21 15:13:00 -
[327]
Originally by: Dylan Rhade
Ramlir, do u have anything to add to the topic of the thread, or are u just posting to bolster something micrscopic in size?
I see nothing more important in this thread than the unveiling of yet another depraved individual on the side of the Greater Furry Community.
Other than that, look at the thread title and tell me with a straight face what this thread was supposed to be about.
~Ramlir Elfdong~ ~Commander in Chief of 0.0 Corp~
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Erotic Irony
0bsession
|
Posted - 2007.09.21 15:20:00 -
[328]
Originally by: Dylan Rhade Actually if u read the OP it was about wether or not goons would whine, scream hax and break the forums down again to get something fixed to stop the lag or give them yet another advantage to do with lag and node crashes.
And, writing in caps, very mature, shouldnt u be getting ready for school?
D
why do u sign your post D bro
do u know wether or not this thread was a troll post from the first post
ps, no ur mom is a spoon
-D ___ Eve Players are not very smart. Support Killmail Overhaul
|

Fabrezio
Soldiers Of Darkness Interstellar Alcohol Conglomerate
|
Posted - 2007.09.21 15:24:00 -
[329]
Quote: However with all things in eve.... nothing lasts forever.... ppl get bored and move and all alliances blossom and shrink. so its just a matter of time till new alliances start to rise and old ones start to fall. Less we forget.... - Fountain Alliance - Pheonix Alliance - Norad - Curse Alliance - Stain Alliance - Fade Union - ASCN - 5 - D2 - POS - ISS - CFS
By your own admission, BoB will be on that list soon enough. Please do not remove moderator edits from your signature. It has been removed because it doesn't reflect your ingame persona. If you have comments or questions please email us at [email protected]. Thanks, Hango |

XoPhyte
Black Nova Corp Band of Brothers
|
Posted - 2007.09.21 17:18:00 -
[330]
Edited by: XoPhyte on 21/09/2007 17:26:06
Originally by: Wim'sei Edited by: Wim''sei on 20/09/2007 21:38:41
Originally by: XoPhyte Edited by: XoPhyte on 20/09/2007 18:08:33 As much as I hate replying to CAOD forums, I think the problem with this particular point is a CCP problem tbh. Noob frigates SHOULD NOT be able to fit scramblers and scramble capital ships.
I think the whole warp scrambling mechanics are a bit unbalanced as they are today due to aspects just like this.
Many players from your alliance have spent a good portion of this thread describing how useless rookie ships are and how they have no place in battle, but now the argument is being reframed more in line with Rookie ships being too useful or otherwise overpowered. If you can't formulate a consistent argument, you might end up appearing like whiners.
If you haven't the foresight to check out intelligence on systems that could be harbouring hostile ships, then it was your actions lead to your destruction. If you ran into a frigate for an easy kill, only to end up sent back to your respawn point, it was your judgment of that situation created that result. The only real strength Rookie ships have is in numbers, and if you can't handle a few rookie ships plinking away at your hull, your probably going to be collecting insurance soon anyway.
Yes, Rookie Ships can mount Warp Scramblers, just as your ships are free to mount equipment to counter the effects of Scramblers. Alone, these ships are practically origami foldouts that crumple with ease and are mostly harmless. Any fangs that the ships have are restrained by their capacitor and power grid. In order for rookie ships to truly shine however, they need to come in small groups, which are controlled by individual players.
The rest of the Frigate-class ships are a huge step up from Rookie ships in nearly every way, but their primary role remains as support vessels. They simply cannot put out the firepower that any higher-classed ship can, and they relinquish themselves to support roles.
The only grievance I can perceive is that we prefer to co-operate in groups of real-life players and support each other. We also agree that no artificial means should ever be implemented to rob any piloted ship of the chance to support their alliance in battle. Once ship classes are limited, then it becomes a numbers game of who has more SP and the means of flying larger ships, and much of the tactical component is lost.
It seems that you have you failed to comprehend what I wrote?
No where did I say that rookie ships are to overpowered, nor did I argue their merits in fleet battles. Let me put it in bold.... I believe that the warp scrambling mechanics are out of balance. I am not suprised that you, as a goonwarm member, would see it reasonable that a free ship that implies no risk to you can warp scramble a billion dollar ship and that you would argue FOR their use in 0.0 fleet combat. Of course thats sounds balanced in your mind correct? Just as I am not suprised that your alliance want to continue to argue that bringing alts in rookie ships and shuttles is a valid fleet tactic. I am quite aware that Goonswarms mantra is to try to make the game as unpleasant as possible for the rest of the eve base. And what better method to do this then to jam systems full of usless ships with virtually no risk to yourselves?
As to your point of the use of friates, I am not arguing, nor did I argue in my original post the merits behind using rookie ships are frigates. My argument that there is an apparent imblance with warp scrambling mechanics still stands.
As for a consistent argument, please look within your own alliance. I see goonswarm screaming to nerf fighters and the lag they produce while at the same time arguing FOR the use of alts and jumping in rookie ships into fleet battles with the sole purpose to create lag. Again I am not suprised at all by Goonswarms actions.
|

Nekumi
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.21 17:22:00 -
[331]
Originally by: XoPhyte
Originally by: Wim'sei Edited by: Wim''sei on 20/09/2007 21:38:41
Originally by: XoPhyte Edited by: XoPhyte on 20/09/2007 18:08:33 As much as I hate replying to CAOD forums, I think the problem with this particular point is a CCP problem tbh. Noob frigates SHOULD NOT be able to fit scramblers and scramble capital ships.
I think the whole warp scrambling mechanics are a bit unbalanced as they are today due to aspects just like this.
Many players from your alliance have spent a good portion of this thread describing how useless rookie ships are and how they have no place in battle, but now the argument is being reframed more in line with Rookie ships being too useful or otherwise overpowered. If you can't formulate a consistent argument, you might end up appearing like whiners.
If you haven't the foresight to check out intelligence on systems that could be harbouring hostile ships, then it was your actions lead to your destruction. If you ran into a frigate for an easy kill, only to end up sent back to your respawn point, it was your judgment of that situation created that result. The only real strength Rookie ships have is in numbers, and if you can't handle a few rookie ships plinking away at your hull, your probably going to be collecting insurance soon anyway.
Yes, Rookie Ships can mount Warp Scramblers, just as your ships are free to mount equipment to counter the effects of Scramblers. Alone, these ships are practically origami foldouts that crumple with ease and are mostly harmless. Any fangs that the ships have are restrained by their capacitor and power grid. In order for rookie ships to truly shine however, they need to come in small groups, which are controlled by individual players.
The rest of the Frigate-class ships are a huge step up from Rookie ships in nearly every way, but their primary role remains as support vessels. They simply cannot put out the firepower that any higher-classed ship can, and they relinquish themselves to support roles.
The only grievance I can perceive is that we prefer to co-operate in groups of real-life players and support each other. We also agree that no artificial means should ever be implemented to rob any piloted ship of the chance to support their alliance in battle. Once ship classes are limited, then it becomes a numbers game of who has more SP and the means of flying larger ships, and much of the tactical component is lost.
Why am I not suprised that you fail to comprehend what I wrote?
No where did I say that rookie ships are to overpowered. I believe that the warp scrambling mechanics are out of balance. I am not suprised that you, as a goonwarm member, would see it reasonable that a free ship that implies no risk to you can warp scramble a billion dollar ship. Of course thats sounds balanced in your mind correct? Just as I am not suprised that you want to continue to argue that bringing alts in rookie ships and shuttles is a valid fleet tactic. I am quite aware that Goonswarms mantra is to try to make the game as unpleasant as possible for the rest of the eve base. And what better method to do this then to jam systems full of usless ships with virtually no risk to yourselves?
If you want to continue your argument for the use of shuttles and ibises in fleet battles as an apparent attempt to create lag then go for it. My argument that there is an apparent imblance with warp scrambling mechanics still stands.
You must be filled with an awful lot of hate right about now. My comiserations.
|

XoPhyte
Black Nova Corp Band of Brothers
|
Posted - 2007.09.21 17:28:00 -
[332]
Originally by: Nekumi
Originally by: XoPhyte
Originally by: Wim'sei Edited by: Wim''sei on 20/09/2007 21:38:41
Originally by: XoPhyte Edited by: XoPhyte on 20/09/2007 18:08:33 As much as I hate replying to CAOD forums, I think the problem with this particular point is a CCP problem tbh. Noob frigates SHOULD NOT be able to fit scramblers and scramble capital ships.
I think the whole warp scrambling mechanics are a bit unbalanced as they are today due to aspects just like this.
Many players from your alliance have spent a good portion of this thread describing how useless rookie ships are and how they have no place in battle, but now the argument is being reframed more in line with Rookie ships being too useful or otherwise overpowered. If you can't formulate a consistent argument, you might end up appearing like whiners.
If you haven't the foresight to check out intelligence on systems that could be harbouring hostile ships, then it was your actions lead to your destruction. If you ran into a frigate for an easy kill, only to end up sent back to your respawn point, it was your judgment of that situation created that result. The only real strength Rookie ships have is in numbers, and if you can't handle a few rookie ships plinking away at your hull, your probably going to be collecting insurance soon anyway.
Yes, Rookie Ships can mount Warp Scramblers, just as your ships are free to mount equipment to counter the effects of Scramblers. Alone, these ships are practically origami foldouts that crumple with ease and are mostly harmless. Any fangs that the ships have are restrained by their capacitor and power grid. In order for rookie ships to truly shine however, they need to come in small groups, which are controlled by individual players.
The rest of the Frigate-class ships are a huge step up from Rookie ships in nearly every way, but their primary role remains as support vessels. They simply cannot put out the firepower that any higher-classed ship can, and they relinquish themselves to support roles.
The only grievance I can perceive is that we prefer to co-operate in groups of real-life players and support each other. We also agree that no artificial means should ever be implemented to rob any piloted ship of the chance to support their alliance in battle. Once ship classes are limited, then it becomes a numbers game of who has more SP and the means of flying larger ships, and much of the tactical component is lost.
Why am I not suprised that you fail to comprehend what I wrote?
No where did I say that rookie ships are to overpowered. I believe that the warp scrambling mechanics are out of balance. I am not suprised that you, as a goonwarm member, would see it reasonable that a free ship that implies no risk to you can warp scramble a billion dollar ship. Of course thats sounds balanced in your mind correct? Just as I am not suprised that you want to continue to argue that bringing alts in rookie ships and shuttles is a valid fleet tactic. I am quite aware that Goonswarms mantra is to try to make the game as unpleasant as possible for the rest of the eve base. And what better method to do this then to jam systems full of usless ships with virtually no risk to yourselves?
If you want to continue your argument for the use of shuttles and ibises in fleet battles as an apparent attempt to create lag then go for it. My argument that there is an apparent imblance with warp scrambling mechanics still stands.
You must be filled with an awful lot of hate right about now. My comiserations.
Hate? No, sorry. I only stated your own alliance mantra and thats the best you can come up with? Nice argument.
|

TroNaaR
Di-Tron Heavy Industries Atlas Alliance
|
Posted - 2007.09.21 17:32:00 -
[333]
Who really cares? Fix the damn lag. jeesh  Wherever you go... There you are... |

Erotic Irony
0bsession
|
Posted - 2007.09.21 17:33:00 -
[334]
Originally by: XoPhyte words
Xophyte please see the sticky for the CAOD forum on proper forum etiquette--your aztec temple is lagging the rest of eve-o. tia. ___ Eve Players are not very smart. Support Killmail Overhaul
|

XoPhyte
Black Nova Corp Band of Brothers
|
Posted - 2007.09.21 17:34:00 -
[335]
Originally by: Erotic Irony
Originally by: XoPhyte words
Xophyte please see the sticky for the CAOD forum on proper forum etiquette--your aztec temple is lagging the rest of eve-o. tia.
Yep Yep, sorry about that fixing it now.
|

Sasha Evergreen
Gallente Sand Castle Generals
|
Posted - 2007.09.21 17:41:00 -
[336]
Did a BLOB just say ISS is dead?
|

Nekumi
Caldari GoonFleet GoonSwarm
|
Posted - 2007.09.21 17:59:00 -
[337]
Originally by: XoPhyte Edited by: XoPhyte on 21/09/2007 17:33:28 Edited by: XoPhyte on 21/09/2007 17:28:58
Originally by: Nekumi
You must be filled with an awful lot of hate right about now. My comiserations.
How does quoting your own alliance mantra and stating my original argument over again sound to be hateful?
(EDITED: Fixed the pyramid quoting, sorry ISD )
Well you did say you hate replying to CAOD threads in your first post so I just extrapolated from there.
|

XoPhyte
Black Nova Corp Band of Brothers
|
Posted - 2007.09.21 18:01:00 -
[338]
Edited by: XoPhyte on 21/09/2007 18:03:40
Originally by: Nekumi
Well you did say you hate replying to CAOD threads in your first post so I just extrapolated from there.
Heh, you got me, I do hate replying. Alright fair game then 
|

Scatim Helicon
GoonFleet GoonSwarm
|
Posted - 2007.09.21 18:01:00 -
[339]
Originally by: Ramlir Every newbie should spend their first year in Eve running missions, their second to fourth in a BoB pet corp and then if they find themselves in a prominent position in said corp they can be poached by BoB. It brings a tear to my eye to think not everyone goes through that process.
EVIL HORRIBLE GOONIES RUINING THE CORRECT EVE EXPERIENCE FOR THE NEW MEMBERS           
|

Razer Morphis
Minmatar Sebiestor tribe
|
Posted - 2007.09.21 18:20:00 -
[340]
Originally by: Hank Rearden
try to resist telling me I forgot a comma though if you really feel the need ....
I can resist that, but i can't resist to tell you you did EIGHT typos.
That really sucks.
----------------------
|

BAteh
Amarr Dark-Rising
|
Posted - 2007.09.21 18:22:00 -
[341]
Originally by: Ramlir Every newbie should spend their first year in Eve running missions, their second to fourth in a BoB pet corp and then if they find themselves in a prominent position in said corp they can be poached by BoB. It brings a tear to my eye to think not everyone goes through that process.
Sorry to spoil the fun, but DR were BoB pets and some directors (hi Mitch!) just disbanded the corp and went "closer to BoB's bed", and didn't give a damn for everyone else.
And.. erm.. no, that's not better than what you said. lol
|

Qece
GoonFleet GoonSwarm
|
Posted - 2007.09.21 18:32:00 -
[342]
Originally by: XoPhyte
It seems that you have you failed to comprehend what I wrote?
No where did I say that rookie ships are to overpowered, nor did I argue their merits in fleet battles. Let me put it in bold.... I believe that the warp scrambling mechanics are out of balance. I am not suprised that you, as a goonwarm member, would see it reasonable that a free ship that implies no risk to you can warp scramble a billion dollar ship and that you would argue FOR their use in 0.0 fleet combat. Of course thats sounds balanced in your mind correct? Just as I am not suprised that your alliance want to continue to argue that bringing alts in rookie ships and shuttles is a valid fleet tactic. I am quite aware that Goonswarms mantra is to try to make the game as unpleasant as possible for the rest of the eve base. And what better method to do this then to jam systems full of usless ships with virtually no risk to yourselves?
As to your point of the use of friates, I am not arguing, nor did I argue in my original post the merits behind using rookie ships are frigates. My argument that there is an apparent imblance with warp scrambling mechanics still stands.
As for a consistent argument, please look within your own alliance. I see goonswarm screaming to nerf fighters and the lag they produce while at the same time arguing FOR the use of alts and jumping in rookie ships into fleet battles with the sole purpose to create lag. Again I am not suprised at all by Goonswarms actions.
In the last 10 months the only Alliance I've known that tried to crash the server or use lag to their advantage was LV. BoB, and LV before them, accused Goons of lagsploiting and other such crap but they can't justify it, it's just hot air spouted by a pilot that is butt-hurt that he got blown up by "lesser" pilots.
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NO BRAKES
GoonFleet GoonSwarm
|
Posted - 2007.09.21 19:30:00 -
[343]
Originally by: XoPhyte Again I am not suprised at all by Goonswarms actions.
YOU KNOW WHAT I'M NOT SURPRISED ABOUT? YOUR POSTING.    
|

marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2007.09.21 20:48:00 -
[344]
Failswarm only recruits newer players to lag out more skilled players and alliances, and to hear ppl claim that they are doing it to give the newer players a boost up the eve lifetime ladder is as a pathetic excuse as ive ever heard.
The newer players in failswarm are just lag fodder and goon are no better than a african dictator who that gives a 10 year old child a AK47, its exploitation of the unknowing and it will cost this game more players than any other issue.
Any alliance that uses noob ships and shuttles in any real sort of fleet combat is a alliance looking to cause lag and the pitiful excuses ive seen on this thread are a total joke just like Failswarm its self.
109
|

Ramlir
0.0 Corp
|
Posted - 2007.09.21 20:53:00 -
[345]
Failswarm? FAILSWARM????? BoB really brought in the heavy hitters on this forum expedition. For anyone who didn't get it, he is referring to Goonswarm but replaces the first syllable with Fail to indicate what he perceives is their current in-game status.
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Erotic Irony
0bsession
|
Posted - 2007.09.21 20:53:00 -
[346]
Originally by: marakor goon are no better than a african dictator who that gives a 10 year old child a AK47, its exploitation of the unknowing and it will cost this game more players than any other issue.
quotin dis ___ Eve Players are not very smart. Support Killmail Overhaul
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Hrin
Minmatar Merch Industrial GoonSwarm
|
Posted - 2007.09.21 21:03:00 -
[347]
Originally by: marakor goon are no better than a african dictator who that gives a 10 year old child a AK47, its exploitation of the unknowing and it will cost this game more players than any other issue.
LagFodder in battleships is like a 10 year old with a howitzer.
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Scatim Helicon
GoonFleet GoonSwarm
|
Posted - 2007.09.21 21:47:00 -
[348]
Originally by: Ramlir Failswarm? FAILSWARM????? BoB really brought in the heavy hitters on this forum expedition. For anyone who didn't get it, he is referring to Goonswarm but replaces the first syllable with Fail to indicate what he perceives is their current in-game status.
Man we got majorly owned there              
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Wim'sei
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.22 01:00:00 -
[349]
Originally by: XoPhyte
Edits made for brevity - Wim'Sei <snip> No where did I say that rookie ships are to overpowered, nor did I argue their merits in fleet battles. <snip> I believe that the warp scrambling mechanics are out of balance. I am not suprised that you, as a goonwarm member, would see it reasonable that a free ship that implies no risk to you can warp scramble a billion dollar ship and that you would argue FOR their use in 0.0 fleet combat. <snip> Just as I am not suprised that your alliance want to continue to argue that bringing alts in rookie ships and shuttles is a valid fleet tactic. I am quite aware that Goonswarms mantra is to try to make the game as unpleasant as possible for the rest of the eve base. And what better method to do this then to jam systems full of usless ships with virtually no risk to yourselves? As to your point of the use of friates, I am not arguing, nor did I argue in my original post the merits behind using rookie ships are frigates. My argument that there is an apparent imblance with warp scrambling mechanics still stands. <snip>I see goonswarm screaming to nerf fighters and the lag they produce while at the same time arguing FOR the use of alts and jumping in rookie ships into fleet battles with the sole purpose to create lag. <snip>
..nor did I argue [Rookie ships] merits in fleet battles... ...And what better method to do this then to jam systems full of usless [Rookie] ships with virtually no risk to yourselves?
Once again, your argument is inconsistent. You state that that you are not making claims about their merits in fleet battles, and follow by calling them useless. Whatever meaning you continue derive from our use and advocacy of Rookie ships is up to you. Many of us don't use alts in these ships. We find the ships tactically useful, but not simply to generate lag.
Last night I fitted my millions-of-isk cruiser with a healthy investment in warp-tank, having been a victim of scramblers in the past. Like it or not, these are the 1-to-1 balance against warp scramblers and I've learned to use them to cope with the risk of warp scramblers. Whether it's by Rookie ship or a battleship, Warp Scramblers are a fact of 0.0 life. Any 0.0 pilot should understand this. If you're trying to pilot a ship to another station, isn't it your responsibility to outfit the ship to insure secure safe passage, or is sacrificing safety worth the tantalizing idea of adding another tech 1 frigate gank to your board?
...I see goonswarm screaming to nerf fighters and the lag they produce...
Our request to modify fighter interactions is ultimately for mutual long-term benefits. We have good faith reason to believe that large numbers of fighters are a contributing factor to the load issues that seem to effect the node. You indicate that you'd rather not see the lag they produce "nerfed", which makes it appear that your disagreeing with our position out of spite. Until CCP formally adds a lag bonus to drones, I'll continue to maintain that this is technical issue, which needs to be addressed as such. If CCP explores this solution path, and it follows that the code responsible for bumping can be optimized, then it benefits all players.
Previously, when there was suspicion that that wrecks were a cause of lag, we managed to agree on all sides on a solution which has since yielded positive results. It was said that our frigate wrecks were the source of the lag pandemic which in so many words, spoiled the game for BoB. We nonetheless agreed with BoB to have their "bump" flag removed for the good of all players. Apparently following the change by CCP, node load was reduced and players all over observed real-world improvement.
Lets continue on a constructive path.
|

dirtystockbird
Armoured Assassins The Red Skull
|
Posted - 2007.09.22 01:30:00 -
[350]
Originally by: Wim'sei
Once again, your argument is inconsistent. You state that that you are not making claims about their merits in fleet battles, and follow by calling them useless. Whatever meaning you continue derive from our use and advocacy of Rookie ships is up to you. Many of us don't use alts in these ships. We find the ships tactically useful, but not simply to generate lag.
Last night I fitted my millions-of-isk cruiser with a healthy investment in warp-tank, having been a victim of scramblers in the past. Like it or not, these are the 1-to-1 balance against warp scramblers and I've learned to use them to cope with the risk of warp scramblers. Whether it's by Rookie ship or a battleship, Warp Scramblers are a fact of 0.0 life. Any 0.0 pilot should understand this. If you're trying to pilot a ship to another station, isn't it your responsibility to outfit the ship to insure secure safe passage, or is sacrificing safety worth the tantalizing idea of adding another tech 1 frigate gank to your board?
...I see goonswarm screaming to nerf fighters and the lag they produce...
Our request to modify fighter interactions is ultimately for mutual long-term benefits. We have good faith reason to believe that large numbers of fighters are a contributing factor to the load issues that seem to effect the node. You indicate that you'd rather not see the lag they produce "nerfed", which makes it appear that your disagreeing with our position out of spite. Until CCP formally adds a lag bonus to drones, I'll continue to maintain that this is technical issue, which needs to be addressed as such. If CCP explores this solution path, and it follows that the code responsible for bumping can be optimized, then it benefits all players.
Previously, when there was suspicion that that wrecks were a cause of lag, we managed to agree on all sides on a solution which has since yielded positive results. It was said that our frigate wrecks were the source of the lag pandemic which in so many words, spoiled the game for BoB. We nonetheless agreed with BoB to have their "bump" flag removed for the good of all players. Apparently following the change by CCP, node load was reduced and players all over observed real-world improvement.
Lets continue on a constructive path.
Ahhh, I see now. Goonswarm asked CCP to make wrecks not bumpable? And the use of rookie ships and shuttles by hundreds of pilots jumping into the systems (loaded with bookmarks?) is a valid tactic. Meanwhile after you severely get beaten by some carriers you want fighters changed for the betterment of all of eve.
Goons are just misunderstood is all....
|

Xrensa
GoonFleet GoonSwarm
|
Posted - 2007.09.22 01:36:00 -
[351]
Originally by: dirtystockbird
Originally by: Wim'sei
Once again, your argument is inconsistent. You state that that you are not making claims about their merits in fleet battles, and follow by calling them useless. Whatever meaning you continue derive from our use and advocacy of Rookie ships is up to you. Many of us don't use alts in these ships. We find the ships tactically useful, but not simply to generate lag.
Last night I fitted my millions-of-isk cruiser with a healthy investment in warp-tank, having been a victim of scramblers in the past. Like it or not, these are the 1-to-1 balance against warp scramblers and I've learned to use them to cope with the risk of warp scramblers. Whether it's by Rookie ship or a battleship, Warp Scramblers are a fact of 0.0 life. Any 0.0 pilot should understand this. If you're trying to pilot a ship to another station, isn't it your responsibility to outfit the ship to insure secure safe passage, or is sacrificing safety worth the tantalizing idea of adding another tech 1 frigate gank to your board?
...I see goonswarm screaming to nerf fighters and the lag they produce...
Our request to modify fighter interactions is ultimately for mutual long-term benefits. We have good faith reason to believe that large numbers of fighters are a contributing factor to the load issues that seem to effect the node. You indicate that you'd rather not see the lag they produce "nerfed", which makes it appear that your disagreeing with our position out of spite. Until CCP formally adds a lag bonus to drones, I'll continue to maintain that this is technical issue, which needs to be addressed as such. If CCP explores this solution path, and it follows that the code responsible for bumping can be optimized, then it benefits all players.
Previously, when there was suspicion that that wrecks were a cause of lag, we managed to agree on all sides on a solution which has since yielded positive results. It was said that our frigate wrecks were the source of the lag pandemic which in so many words, spoiled the game for BoB. We nonetheless agreed with BoB to have their "bump" flag removed for the good of all players. Apparently following the change by CCP, node load was reduced and players all over observed real-world improvement.
Lets continue on a constructive path.
Ahhh, I see now. Goonswarm asked CCP to make wrecks not bumpable? And the use of rookie ships and shuttles by hundreds of pilots jumping into the systems (loaded with bookmarks?) is a valid tactic. Meanwhile after you severely get beaten by some carriers you want fighters changed for the betterment of all of eve.
Goons are just misunderstood is all....
It's not an issue of if we can do the same thing, we obviously can. We just don't like it because it's boring and makes offensive movements horribly tedious.
|

dirtystockbird
Armoured Assassins The Red Skull
|
Posted - 2007.09.22 01:39:00 -
[352]
Oh you can, but again, you dont want to "lag" the system. So you would rather bring in hundreds of noob ships. Your arguments are laughable and make you look rather ridiculous.
|

Erik Amirault
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.22 01:42:00 -
[353]
Originally by: dirtystockbird Oh you can, but again, you dont want to "lag" the system. So you would rather bring in hundreds of noob ships. Your arguments are laughable and make you look rather ridiculous.
Hurr hurrrrrrrrrrrrrr only high SP players with capitals/rigged battleships/commandships/hacs should be in 0.0 HURRRRRRRRRRRR HURRRRRRRRRRRRRRRRR
Shut up already.
|

dirtystockbird
Armoured Assassins The Red Skull
|
Posted - 2007.09.22 01:44:00 -
[354]
Originally by: Erik Amirault
Originally by: dirtystockbird Oh you can, but again, you dont want to "lag" the system. So you would rather bring in hundreds of noob ships. Your arguments are laughable and make you look rather ridiculous.
Hurr hurrrrrrrrrrrrrr only high SP players with capitals/rigged battleships/commandships/hacs should be in 0.0 HURRRRRRRRRRRR HURRRRRRRRRRRRRRRRR
Shut up already.
Keep bringing rookie ships and shuttles loaded with bms to intentionally cause lag and tell everyone its for the betterment of eve. 
Laughable and moronic in the same breath.
|

dirtystockbird
Armoured Assassins The Red Skull
|
Posted - 2007.09.22 01:49:00 -
[355]
Ever heard of JV1V? Your own alliance is stating and arguing the benefits of using rookie ships in these forums. Keep arguing, just makes you look dumber and dumber tbh. 
|

Erik Amirault
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.22 01:51:00 -
[356]
Originally by: dirtystockbird Ever heard of JV1V? Your own alliance is stating and arguing the benefits of using rookie ships in these forums. Keep arguing, just makes you look dumber and dumber tbh. 
They argue that using FRIGATES is of great benefit. What is wrong with using frigates in 0.0 warfare, I ask? They tackle well, do pretty decent damage and are inexpensive. When a newer pilot loses a ship, they are given free (often pre-fitted frigates) to get back into the fight. Most other pilots with more experience and ISK jump into more expensive ships. Every single alliance in Eve recognizes the importance of getting your defeated pilots back into ships and back into a fight. If you're too stupid or dimwitted to recognize this then perhaps you should remain quiet.
|

dirtystockbird
Armoured Assassins The Red Skull
|
Posted - 2007.09.22 01:58:00 -
[357]
Originally by: Erik Amirault[/quote
They argue that using FRIGATES is of great benefit. What is wrong with using frigates in 0.0 warfare, I ask? They tackle well, do pretty decent damage and are inexpensive. When a newer pilot loses a ship, they are given free (often pre-fitted frigates) to get back into the fight. Most other pilots with more experience and ISK jump into more expensive ships. Every single alliance in Eve recognizes the importance of getting your defeated pilots back into ships and back into a fight. If you're too stupid or dimwitted to recognize this then perhaps you should remain quiet.
I have no problem with frigates, never said I did, they are a valid ship imo. I only said rookie ships and shuttles. According to killboards goonswarm has lost 1024 rookie ships and 871 shuttles. Rookie ships is the 4'th highest used ship by the goonswarm alliance 
|

Erik Amirault
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.22 02:01:00 -
[358]
Edited by: Erik Amirault on 22/09/2007 02:01:48
Originally by: dirtystockbird
Originally by: Erik Amirault[/quote
They argue that using FRIGATES is of great benefit. What is wrong with using frigates in 0.0 warfare, I ask? They tackle well, do pretty decent damage and are inexpensive. When a newer pilot loses a ship, they are given free (often pre-fitted frigates) to get back into the fight. Most other pilots with more experience and ISK jump into more expensive ships. Every single alliance in Eve recognizes the importance of getting your defeated pilots back into ships and back into a fight. If you're too stupid or dimwitted to recognize this then perhaps you should remain quiet.
I have no problem with frigates, never said I did, they are a valid ship imo. I only said rookie ships and shuttles. According to killboards goonswarm has lost 1024 rookie ships and 871 shuttles. Rookie ships is the 4'th highest used ship by the goonswarm alliance 
So what's your point? Your original point was that in major fleet engagements goons intentionally lag the servers with shuttles and rookie ships. However, your provide zero evidence proving such events have occurred. Instead, you show how goons have flown a lot of shuttles and rookie ships based upon overall corp statistics on our killboard. How does the use of these ships prove that we abuse them in fleet combat? Perhaps we fly them around empire or after we lose ships ratting (to get to a destination if you don't wish to just go as a pod). What I am saying is that your accusation is baseless and you should just not speak.
|

dirtystockbird
Armoured Assassins The Red Skull
|
Posted - 2007.09.22 02:11:00 -
[359]
Originally by: Erik Amirault[/quote
So what's your point? Your original point was that in major fleet engagements goons intentionally lag the servers with shuttles and rookie ships. However, your provide zero evidence proving such events have occurred. Instead, you show how goons have flown a lot of shuttles and rookie ships based upon overall corp statistics on our killboard. How does the use of these ships prove that we abuse them in fleet combat? Perhaps we fly them around empire or after we lose ships ratting (to get to a destination if you don't wish to just go as a pod). What I am saying is that your accusation is baseless and you should just not speak.
Or perhaps you use them to create unnecessary lag in fleet battles. Look on the killboards yourself. "We use them in empire to get around". Thats why this stats shows up on bobs killboard who lives in 0.0 and doesnt have an empire war against you guys. 
Please, try to keep defending your use of rookie ships. Like I said, just makes yourself look quite idiotic to defend such and indefensible position.
Must be such a tough life as a goon when you are generally concerned about the wellbeing of eve as a whole, and you have fleets of rookie ships get killed in large scale 0.0 fleet battles while "they were just traveling after ratting".
Must suck to always be wrongly accused. You should just quite now tbh.
|

Erik Amirault
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.22 02:18:00 -
[360]
Why don't you go find some instances of what you accuse on the BoB killboards (under fleet engagements).
P.S. you're not smart.
|

NO BRAKES
GoonFleet GoonSwarm
|
Posted - 2007.09.22 02:21:00 -
[361]
Dude we do use noobships to cause lag. We also fill our cargohold with bookmarks to create lag while we spam fofofo in local to lag out the server even more.
We also buy and sell isk on ebay after laundering it from what we get from our RA plex exploiting buddies. We have made multiple hacks to the EVE client and we have successfully bullied CCP into making gamebreaking changes simply by posting on a message board. We affect the very balance of this game. You have no idea, we have power beyond your pubbie dreams.
|

dirtystockbird
Armoured Assassins The Red Skull
|
Posted - 2007.09.22 02:22:00 -
[362]
Originally by: Erik Amirault Why don't you go find some instances of what you accuse on the BoB killboards (under fleet engagements).
P.S. you're not smart.
I have already seen them, but I cannot link them. Please try to read and comprehend the forum rules, I know its difficult for you, but try, really try.
OH NO, a goonswarm member thinks I am not smart, whatever will I do?? Truth hurts, people usually try to avoid the topic at hand and start with personal attacks when they are losing.
|

dirtystockbird
Armoured Assassins The Red Skull
|
Posted - 2007.09.22 02:24:00 -
[363]
Originally by: NO BRAKES Dude we do use noobships to cause lag. We also fill our cargohold with bookmarks to create lag while we spam fofofo in local to lag out the server even more.
We also buy and sell isk on ebay after laundering it from what we get from our RA plex exploiting buddies. We have made multiple hacks to the EVE client and we have successfully bullied CCP into making gamebreaking changes simply by posting on a message board. We affect the very balance of this game. You have no idea, we have power beyond your pubbie dreams.
I know I know (and yes I can sense your sarcasm). Only 1 word is needed to describe what you are talking about. "THREADNAUGHT"
|

Erik Amirault
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.22 02:25:00 -
[364]
If you've seen them then post them. I want to put this ******** "goons use shuttles to lag out fleet battles" to rest. If you have no further evidence then this conversation and your credibility are finished here.
|

dirtystockbird
Armoured Assassins The Red Skull
|
Posted - 2007.09.22 02:26:00 -
[365]
Originally by: Erik Amirault If you've seen them then post them. I want to put this ******** "goons use shuttles to lag out fleet battles" to rest. If you have no further evidence then this conversation and your credibility are finished here.
LOL, Yeah, I worry about my "credibility" from a goonswarm member.   
|

Interval
Grenadiers
|
Posted - 2007.09.22 02:27:00 -
[366]
Originally by: dirtystockbird
Originally by: Erik Amirault Why don't you go find some instances of what you accuse on the BoB killboards (under fleet engagements).
P.S. you're not smart.
I have already seen them, but I cannot link them. Please try to read and comprehend the forum rules, I know its difficult for you, but try, really try.
OH NO, a goonswarm member thinks I am not smart, whatever will I do?? Truth hurts, people usually try to avoid the topic at hand and start with personal attacks when they are losing.
They're not the only ones 
|

Erik Amirault
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.22 02:34:00 -
[367]
Edited by: Erik Amirault on 22/09/2007 02:34:43 Guys BoB is currently cheating and making two carriers or dreadnaughts for the price of one. Where are the screenshots? "I have already seen them, but I cannot link them." Please take my word for it without any physical evidence. I promise the evidence exists because I saw it.
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Two Knives
GoonFleet GoonSwarm
|
Posted - 2007.09.22 02:35:00 -
[368]
Originally by: dirtystockbird
According to killboards goonswarm has lost 1024 rookie ships and 871 shuttles. Rookie ships is the 4'th highest used ship by the goonswarm alliance 
BoB post killmails for empty shuttles and rookie ships that people abandon when podjumping.
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Wim'sei
Gallente GoonFleet GoonSwarm
|
Posted - 2007.09.22 02:39:00 -
[369]
Edited by: Wim''sei on 22/09/2007 02:45:34
Originally by: dirtystockbird
Originally by: Wim'sei
Snipped for brevity - Wim'Sei
Previously, when there was suspicion that that wrecks were a cause of lag, we managed to agree on all sides on a solution which has since yielded positive results. It was said that our frigate wrecks were the source of the lag pandemic which in so many words, spoiled the game for BoB. We nonetheless agreed with BoB to have their "bump" flag removed for the good of all players. Apparently following the change by CCP, node load was reduced and players all over observed real-world improvement.
Lets continue on a constructive path.
Ahhh, I see now. Goonswarm asked CCP to make wrecks not bumpable? And the use of rookie ships and shuttles by hundreds of pilots jumping into the systems (loaded with bookmarks?) is a valid tactic. Meanwhile after you severely get beaten by some carriers you want fighters changed for the betterment of all of eve.
Goons are just misunderstood is all....
I bolded the part where I state that we agreed with BoB. I did not make any claim that we made the initial request. For your benefit, I repeated it twice. Hopefully that makes it abundantly clear. Personally, I'm proud that we've all historically contributed input for a positive change, and I wouldn't intentionally post something that would sabotage that.
If you can show that we are using bookmark bombs to reduce your enjoyment of the game, then do the right thing and petition it. Otherwise, your hollow attempts at character assassination are meaningless. Although we really don't mind :)
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dirtystockbird
Armoured Assassins The Red Skull
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Posted - 2007.09.22 02:58:00 -
[370]
Edited by: dirtystockbird on 22/09/2007 03:02:17 I guess myself, with the rest of eve, after hearing that goonswarms entire exsistence revolves around making their gaming experience for everybody else (or pubbies) a miserable experience has a difficult time believing that goonswarm has any good intentions tbh.
Especially after seeing places like JV1V in which a ton of rookie ships and shuttles were used, and other fleet battles in which numerous rookie ships are used by goonswarm.
so please spare me the goonswarms line of "trying to fix" eve. More like if you can't win on the battlefield you take it to the forums with unprecidented and epic whine fests.
This whole thread is about questionable tactics that goonswarm has employeed both in game and out of game.
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NO BRAKES
GoonFleet GoonSwarm
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Posted - 2007.09.22 03:13:00 -
[371]
Originally by: dirtystockbird Edited by: dirtystockbird on 22/09/2007 03:02:17 I guess myself, with the rest of eve, after hearing that goonswarms entire exsistence revolves around making their gaming experience for everybody else (or pubbies) a miserable experience has a difficult time believing that goonswarm has any good intentions tbh.
Especially after seeing places like JV1V in which a ton of rookie ships and shuttles were used, and other fleet battles in which numerous rookie ships are used by goonswarm.
so please spare me the goonswarms line of "trying to fix" eve. More like if you can't win on the battlefield you take it to the forums with unprecidented and epic whine fests.
This whole thread is about questionable tactics that goonswarm has employeed both in game and out of game.
You have no idea. Questionable? Please, more like illegal.
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Wim'sei
Gallente GoonFleet GoonSwarm
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Posted - 2007.09.22 03:56:00 -
[372]
Edited by: Wim''sei on 22/09/2007 03:58:17 Edited by: Wim''sei on 22/09/2007 03:57:32
Originally by: dirtystockbird Edited by: dirtystockbird on 22/09/2007 03:02:17 I guess myself, with the rest of eve, after hearing that goonswarms entire exsistence revolves around making their gaming experience for everybody else (or pubbies) a miserable experience has a difficult time believing that goonswarm has any good intentions tbh.
Especially after seeing places like JV1V in which a ton of rookie ships and shuttles were used, and other fleet battles in which numerous rookie ships are used by goonswarm.
so please spare me the goonswarms line of "trying to fix" eve. More like if you can't win on the battlefield you take it to the forums with unprecidented and epic whine fests.
This whole thread is about questionable tactics that goonswarm has employeed both in game and out of game.
Our mission is to play Internet Spaceships. I'm unaware of any claim nor do I take any responsibility in making the game better, but we've made mutual agreements in the past with that side effect. Why do your members continue to deny that fact?
I've already addressed the issue with "low-class" ships.
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Qece
GoonFleet GoonSwarm
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Posted - 2007.09.22 08:45:00 -
[373]
Originally by: dirtystockbird Ever heard of JV1V? Your own alliance is stating and arguing the benefits of using rookie ships in these forums. Keep arguing, just makes you look dumber and dumber tbh. 
JV1V? You mean when we took out LV's cap ship yard? You mean that night when the server crashed leaving hundreds of Goons and Allies stuck at login? You mean that night right? That very singular night when Goons were ordered that only BS and Capitals should attempt to log in after the node failure to allow the heavy hitters in game and achieve objectives? Also on that very same night the LV FC ordered all LV pilots to spam their login and attempt to crash the server again. Lies? No, recorded directly from LV Teamspeak.
Your lack of evidence shows just how much you know about anything that Goons are doing. Rookie Ships and Shuttles full of BM's? Utter crap. I can't remember a time when I've seen any real force of either in a Goon fleet, let alone "hundreds".
I suppose it's true though. Goons lagsploit using Shuttles and Rookie Ship filled with BM's (unproven), RA used complexes to sell ISK on eBay and feed their families (unproven), BoB didn't cheat (proven).
Well, I'm convinced of our wrong doings, that wealth of evidence really did sway me. You're obviously not a worthless player who's actions on these forums are an attempt to validate an entirely epic life of obscurity and pointlessness in-game and in real life.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.09.22 09:18:00 -
[374]
Originally by: Xrensa [http://www.usethepiat.com/fighters.jpg
It's not an issue of if we can do the same thing, we obviously can. We just don't like it because it's boring and makes offensive movements horribly tedious.
Is that the old hacked client, or a new one? justsoiknow.
The Battleships is not and should not be a solo pwnmobile - Oveur
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NO BRAKES
GoonFleet GoonSwarm
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Posted - 2007.09.22 15:08:00 -
[375]
Originally by: Avon
Originally by: Xrensa [http://www.usethepiat.com/fighters.jpg
It's not an issue of if we can do the same thing, we obviously can. We just don't like it because it's boring and makes offensive movements horribly tedious.
Is that the old hacked client, or a new one? justsoiknow.
New one.
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Ms DaisyMae
Burning Bush Enterprises
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Posted - 2007.09.22 17:09:00 -
[376]
Originally by: dirtystockbird Edited by: dirtystockbird on 22/09/2007 02:28:40
Originally by: Erik Amirault If you've seen them then post them. I want to put this ******** "goons use shuttles to lag out fleet battles" to rest. If you have no further evidence then this conversation and your credibility are finished here.
LOL, Yeah, I worry about my "credibility" from a goonswarm member.   
I'll repost this bit and put it in big bold letters for you with an underline no less....
"I have already seen them, but I cannot link them. Please try to read and comprehend the forum rules, I know its difficult for you, but try, really try."
S-H challenge nub
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Luigi Thirty
Caldari 19th Star Logistics
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Posted - 2007.10.07 16:05:00 -
[377]
Originally by: FireFox McProwler Goonswarm is a direct product of the SA forums.
With that said everything makes sense.
FURSECUTION :(((( ---- DOMINIX IS INVINCIBLE:(((( |

sophisticatedlimabean
Gallente The JORG Corporation Methods of Mayhem Alliance
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Posted - 2007.10.07 17:40:00 -
[378]
Originally by: Smith If they made titans useful again we could kill fighters and oversized fleets more easily. Everyone wins. Lets un-nerf the Titans. Kill the LAG bring back the Titans! 
Un-nerfing titans will not cure the lag but it should be done to decrease the blobbing to win mentality that has infested eve.
My views may represent those of my corp/alliance but you will have to ask em to be sure. |

Karlemgne
The Malevolent The Red Skull
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Posted - 2007.10.07 19:59:00 -
[379]
Edited by: Karlemgne on 07/10/2007 20:00:25
Originally by: Sasha Evergreen Edited by: Sasha Evergreen on 15/09/2007 17:02:36
CCP will analyze the situation and see if 600 fighters do create unimaginable lag, and see if they want to continue allowing this, so that to counter it, bigger blobs of 1500 fighters will be unleashed.
BOB alts are worried sick, it's the only lag bomb that allows them to defend against a superior ennemy.
This is what *I* read here.
Dear CCP,
Please make it so that alliances cannot deploy more than X amount of fighters. I know that an alliance with a large capital fleet, especially one containing carriers needs these fighters to engage in combat, but... we at goonfleet feel that the large number of capital pilots defending their systems against our attacks with regular game play, i.e. fighter carrying capitals deploying their fighters creates a tactical disadvantage for us.
So, what we would like to see is a nerfing of the number of fighters deployable. ESPECIALLY when we are attacking someone. If you don't do this, members of the SA forums will begin posting on your forums and all over the internet, threatening in any way possible, to do harm to your company.
Thanks,
The SA forum membership
AS always, this is reflection of MY opinion and nobody else's.
-Karl
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NO BRAKES
GoonFleet GoonSwarm
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Posted - 2007.10.07 20:23:00 -
[380]
Originally by: Karlemgne
This is what *I* read here.
-Karl
You lack comprehension.
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Pilk
Axiom Empire
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Posted - 2007.10.07 23:41:00 -
[381]
Originally by: NO BRAKES
Originally by: Avon
Originally by: Xrensa [http://www.usethepiat.com/fighters.jpg
It's not an issue of if we can do the same thing, we obviously can. We just don't like it because it's boring and makes offensive movements horribly tedious.
Is that the old hacked client, or a new one? justsoiknow.
New one.
Same one that gives you the "GMH: Gimme These Skills" button on the skill requirements tab when a Goonswarm member connects to Sisi? Functional or not, that's a hack. I'm really starting to get fed up with Goonies' client modifications going unpunished by CCP. 
By the way, that's not a fighterswarm. This is a fighterswarm, and it's taking away an IAC station earlier today.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |

Plutoinum
German Cyberdome Corp Cult of War
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Posted - 2007.10.08 00:06:00 -
[382]
Edited by: Plutoinum on 08/10/2007 00:13:52
Originally by: sophisticatedlimabean
Originally by: Smith If they made titans useful again we could kill fighters and oversized fleets more easily. Everyone wins. Lets un-nerf the Titans. Kill the LAG bring back the Titans! 
Un-nerfing titans will not cure the lag but it should be done to decrease the blobbing to win mentality that has infested eve.
Titans didn't really have a reputation to stop blobbing before the nerf, but to stop all sorts of fleet combat and making people hide in the pos shields instead of fighting. That's at least what people were complaining about before the titan nerf. So maybe it was better to nerf Titans than to wait, before all strong alliances have 5 Titans plus and just blow all non-capital fleets up without much risk. Bored Titan pilots were affecting the usual 70-people alliance fleet as much as the 300-man blob.
Even members of the titan-owning alliances were complaining that Titans ruined pvp. D2 anyone ?
edit: So in other words: I disagree, the invulnerable Titans of the 1st hour were not the anti-blob solution you are looking for.
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Tabouli
GoonFleet GoonSwarm
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Posted - 2007.10.08 00:08:00 -
[383]
Edited by: Tabouli on 08/10/2007 00:08:53
Originally by: Karlemgne AS always, this is reflection of MY opinion and nobody else's.
Is that because nobody else is as stupendously dumb as you
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Aperion Madante
GoonFleet GoonSwarm
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Posted - 2007.10.08 00:23:00 -
[384]
Originally by: Karlemgne Dear CCP,
Goonswarm are****gots. Please keep them playing and off our forums.
Thanks,
The SA forum membership
fixt for accuracy
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