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saltrock0000
Obsessive Compulsive Disasters
27
|
Posted - 2012.01.24 09:47:00 -
[1] - Quote
A Simple quote from another thread which i think deserves a thread of its own:
Moon mining has horribly unbalanced nullsec pvp. Remove moon mining and make people play eve to earn isk again so that the blobbers have to run around in pve ships and get shot at too.
Now this to me sounds like a eureka moment! |

Lady Spank
Genos Occidere HYDRA RELOADED
1226
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Posted - 2012.01.24 09:52:00 -
[2] - Quote
This has never been discussed before and certainly warrants yet another thread with no new insights posted in the wrong forum section. (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

baltec1
476
|
Posted - 2012.01.24 09:59:00 -
[3] - Quote
Come and take it off us. |

Vaerah Vahrokha
Vahrokh Consulting
174
|
Posted - 2012.01.24 10:01:00 -
[4] - Quote
saltrock0000 wrote:A Simple quote from another thread which i think deserves a thread of its own:
Moon mining has horribly unbalanced nullsec pvp. Remove moon mining and make people play eve to earn isk again so that the blobbers have to run around in pve ships and get shot at too.
Now this to me sounds like a eureka moment!
Moons are what in other games are called "battle objectives".
So, go and battle and take them, that's what they sit there for. |

Andski
GoonWaffe Goonswarm Federation
1657
|
Posted - 2012.01.24 10:06:00 -
[5] - Quote
it shouldn't be removed but the T2 market shouldn't entirely rely on technetium, heh |

saltrock0000
Obsessive Compulsive Disasters
27
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Posted - 2012.01.24 10:07:00 -
[6] - Quote
Dispite people obviously wanting to defend thier incomes by trololing, this should really be thought about.
it would certainly be a kick up the ass for RMT's
Just because moons wouldnt be desirable - other than building caps, owning SOV and desirable systems to plex/rat/mine in would still be, therefore still offering incentive for the average blob PvPer to participate in battles, if not more! Isn't someone more likely to fleet up if they are defending thier own personal income, and not that of some alliance leader scooping billions in moon goo? |

Andski
GoonWaffe Goonswarm Federation
1658
|
Posted - 2012.01.24 10:07:00 -
[7] - Quote
it's obvious that you don't know anything about the t2 market though lmao |

Ned Black
Driders
6
|
Posted - 2012.01.24 10:07:00 -
[8] - Quote
The major problem with moon mining is that it is completely static. If you have a tech moon then you have free isk in abundance.
All they would have to do is to make them switch moon goo around a bit now and then. That super duper tech moon suddenly runs dry and starts spouting the least valuable moon goo of all and just as suddenly that little miniature alliance in the back end of nowhere suddenly has a moon that is pure gold... and then after exploiting that moon for a while it runs out as well... that really is all the "nerf" you need.
|

Andski
GoonWaffe Goonswarm Federation
1658
|
Posted - 2012.01.24 10:08:00 -
[9] - Quote
saltrock0000 wrote:not that of some alliance leader scooping billions in moon goo?
kleptocratic alliances like that tend to fail under the pressure of an invasion
see white noise |

Andski
GoonWaffe Goonswarm Federation
1658
|
Posted - 2012.01.24 10:09:00 -
[10] - Quote
Ned Black wrote:The major problem with moon mining is that it is completely static. If you have a tech moon then you have free isk in abundance.
All they would have to do is to make them switch moon goo around a bit now and then. That super duper tech moon suddenly runs dry and starts spouting the least valuable moon goo of all and just as suddenly that little miniature alliance in the back end of nowhere suddenly has a moon that is pure gold... and then after exploiting that moon for a while it runs out as well... that really is all the "nerf" you need.
this would only screw up the T2 market even further when there's a choke on supply after the periodic "moon rotation" or whatever where everyone and their mother is out scanning moons for the next month
moon rotation would be a terrible mechanic |

saltrock0000
Obsessive Compulsive Disasters
27
|
Posted - 2012.01.24 10:10:00 -
[11] - Quote
Ned Black wrote:The major problem with moon mining is that it is completely static. If you have a tech moon then you have free isk in abundance.
All they would have to do is to make them switch moon goo around a bit now and then. That super duper tech moon suddenly runs dry and starts spouting the least valuable moon goo of all and just as suddenly that little miniature alliance in the back end of nowhere suddenly has a moon that is pure gold... and then after exploiting that moon for a while it runs out as well... that really is all the "nerf" you need.
Also a good idea. would certainly cause massive conflicts and battles, which hey isnt that what 0.0 peoplez want? <--- yes with a z KOZZZZZ |

Andski
GoonWaffe Goonswarm Federation
1658
|
Posted - 2012.01.24 10:11:00 -
[12] - Quote
saltrock0000 wrote:Ned Black wrote:The major problem with moon mining is that it is completely static. If you have a tech moon then you have free isk in abundance.
All they would have to do is to make them switch moon goo around a bit now and then. That super duper tech moon suddenly runs dry and starts spouting the least valuable moon goo of all and just as suddenly that little miniature alliance in the back end of nowhere suddenly has a moon that is pure gold... and then after exploiting that moon for a while it runs out as well... that really is all the "nerf" you need.
Also a good idea. would certainly cause massive conflicts and battles, which hey isnt that what 0.0 peoplez want? <--- yes with a z KOZZZZZ
have you ever left highsec |

saltrock0000
Obsessive Compulsive Disasters
27
|
Posted - 2012.01.24 10:13:00 -
[13] - Quote
Andski wrote:saltrock0000 wrote:Ned Black wrote:The major problem with moon mining is that it is completely static. If you have a tech moon then you have free isk in abundance.
All they would have to do is to make them switch moon goo around a bit now and then. That super duper tech moon suddenly runs dry and starts spouting the least valuable moon goo of all and just as suddenly that little miniature alliance in the back end of nowhere suddenly has a moon that is pure gold... and then after exploiting that moon for a while it runs out as well... that really is all the "nerf" you need.
Also a good idea. would certainly cause massive conflicts and battles, which hey isnt that what 0.0 peoplez want? <--- yes with a z KOZZZZZ have you ever left highsec
Only someone who has lived in 0.0 for many years would hate it so much |

Lady Spank
Genos Occidere HYDRA RELOADED
1228
|
Posted - 2012.01.24 10:14:00 -
[14] - Quote
Obviously not. (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

Andski
GoonWaffe Goonswarm Federation
1658
|
Posted - 2012.01.24 10:15:00 -
[15] - Quote
clearly there are no massive conflicts and battles taking place over moons, nope not at all
the drf took over the north for gudfitez |

baltec1
476
|
Posted - 2012.01.24 10:17:00 -
[16] - Quote
saltrock0000 wrote:
Only someone who has lived in 0.0 for many years would hate it so much
The sky high T2 prices that would cause would mean everyone would hate it.
0.0 is currently burning hotter than all of 2011 combined and by the looks of things tech will be getting a long overdue nerf this year. |

Jarnis McPieksu
Aliastra Gallente Federation
282
|
Posted - 2012.01.24 10:19:00 -
[17] - Quote
0.0 is burning mostly because with TiDi you can now have 1000+ player fleet fights without the server melting and hamsters dying by the dozen. Naturally the goals tend to be aligned with "what can get us alliance level ISKies?" which today equals "Technetium moons" but if there were any changes, it would just cause the huge fleets to adjust their targets. They'll always find something to shoot at.
I wouldn't mind a 0.0 moon goo rebalance which would make R64s and R32s valuable yet not stupid-100kISK-per-unit valuable. That would spread the fighting around the whole map. |

Tiberius Sunstealer
Phantom Soulreavers
75
|
Posted - 2012.01.24 10:20:00 -
[18] - Quote
Andski wrote:clearly there are no massive conflicts and battles taking place over moons, nope not at all
the DRF and ncdot/raiden/PL took over the north for gudfitez You didn't know? Don't you feel like an idiot. |

Aineko Macx
Royal Amarr Institute Amarr Empire
122
|
Posted - 2012.01.24 12:44:00 -
[19] - Quote
Introduce Tech alchemy and be done with it. |

RaTTuS
BIG Gentlemen's Agreement
170
|
Posted - 2012.01.24 12:50:00 -
[20] - Quote
moon mining should be like PI mining ..... http://eveboard.com/ub/419190933-134.png
|

Rixiu
North Star Networks The Kadeshi
87
|
Posted - 2012.01.24 12:54:00 -
[21] - Quote
Remove the moon-goo pos module and use titans for moon-mining. Fix 0,0. |

Tore Vest
156
|
Posted - 2012.01.24 12:55:00 -
[22] - Quote
Remove moon goo... And leave technetium to hauler spawns  Highsec carebear... and proud of it |

Defecanda
Shogun's Samurai F0RCEFUL ENTRY
41
|
Posted - 2012.01.24 12:59:00 -
[23] - Quote
Option #1: Sovereignty upgrades make all systems self-sustaining. (i.e. integrate moon harvesting into sovereignty) Problem: No conflict, no objectives, hyper-inflation, PLEX buildup
Option #2: Diminishing moon materials (i.e. Overall quantity in sandbox static, but single moon resources deplete) Problem: The market would be a $h|t-fest of fluctuation and no one would want to spend time in a game re-scouting new resources. -1 to fun factor
Option #3: Re-write T2 manufacturing in a way that balances moon materials (i.e. Technetium not used across the board. However, inter-regional dependence still necessary for full production to encourage trade and minor conflict for the greedy.) Problem: I would like feedback. Cannot think of any "You FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL to jump because you are cloaked . . . ." |

My Postman
Royal Amarr Institute Amarr Empire
21
|
Posted - 2012.01.24 13:07:00 -
[24] - Quote
And remove T2 BPO - you forgot.
(I hope Akita does-¦nt read that but i will get my flameproof suit, just in case) |

Iniquita
Dreddit Test Alliance Please Ignore
28
|
Posted - 2012.01.24 13:13:00 -
[25] - Quote
You could just increase the volume of goo producted on high end moons. The increased supply should drive down prices. For example if tech produced 200 units/hr instead of 100. |

Akrasjel Lanate
Naquatech Conglomerate
525
|
Posted - 2012.01.24 13:13:00 -
[26] - Quote
saltrock0000 wrote:A Simple quote from another thread which i think deserves a thread of its own:
Moon mining has horribly unbalanced nullsec pvp. Remove moon mining and make people play eve to earn isk again so that the blobbers have to run around in pve ships and get shot at too.
Now this to me sounds like a eureka moment!
Balance moon poo |

Hemmo Paskiainen
Silver Snake Enterprise Against ALL Authorities
285
|
Posted - 2012.01.24 13:19:00 -
[27] - Quote
Solution:
Make every r64 moon worth 2b. Make evry R32 worth 1b a month. 10b is magnet, 500m is meh not worth the effort. 2-1b is perfect for big and small alliances to fight over. 70 r64 = still 140b.
with all moons worth something, there will be much more pew pew and internal battle and ripoffs, agrues fights about moons. in other words, 0.0 would become more dynamic. CCP FIX BLACK OPS FFS |

Levija Saplina
Supremacy Inc. Not Found.
61
|
Posted - 2012.01.24 13:20:00 -
[28] - Quote
Translation from the OP : "I does not have mai technetium moon and I are very jealous, please mother CCP tell on them and do something, please please please I are useless". |

lilol' me
Comply Or Die Shit.Happens
6
|
Posted - 2012.01.24 13:23:00 -
[29] - Quote
alliances should be made to work for it! Simple as. The issue is that moons have stayed in the same place, so all the nullsec alliances no the location of pretty much every moon in eve, null, empire and low sec, and they have taken THEM ALL!!! its a fecking joke! and you know what there is nothing you can do about it. When you have 1000 supers or sub caps willing to defend the pos at all costs.
Moons should be randomised every 3 months. So that you have to actually go and work for them, spend time building and moving poses, going to actually find them! and also give the little guy a chance to hit the jackpot now and again. Even just for a few months! its totally totally wrong how unbalanced and unfair moongold works at the moment..
and if i get a comment, that you expect ppl to up poses and move them, damn right i do! you think making billions a month for doing sweet FA is right? work for your damn money...There will be less throw away ships and battles also. Perhaps alliances will think tactically instead of blobby and know that hey dont worry we lose 10 supers we have 100 in the hanger to insta replace.
Consequences! Risk vs Reward aint that what eves about? doesnt seem the case for the large nullsec alliances now does it! |

Holy One
SniggWaffe EVE Corporation 123566322353
160
|
Posted - 2012.01.24 13:26:00 -
[30] - Quote
Tech moon ~ 8bn pcm. Incursion runner ~8bn pcm.
Don't see the problem. |
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