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Wooly Gump
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Posted - 2007.10.24 07:07:00 -
[1]
I'm fairly new, will have battlecruisers I for Caldari trained tonight. I went Caldari because i loved the way the Rokh and Ferox looked, the Ferox not so much anymore because it flies backwards. Screw PvP, pretty much all I want to do is PvP but it's disheartening hearing all these disgruntled Caldari players talk about the race in terms of being stuck in mission running mode.
So is it true? The Rokh is really that bad, and if so should I just respec to Gallente and get it over with?
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Gnord
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Posted - 2007.10.24 07:11:00 -
[2]
I fly caldari. I've lost every single pvp fight I've ever been in. Seriously.
Caldari is GREAT for missions though. I'm totally invulnerable to npc's.
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Garonis
Caldari Templars of Space Freelancer Alliance
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Posted - 2007.10.24 07:20:00 -
[3]
Edited by: Garonis on 24/10/2007 07:22:09 Caldari pretty much suck at pvp for now. Namely, there is a lack of midslots for use for the "holy trinity" of pvp mids: the afterburner/mwd, scrambler, and webber, as that's where your tank resides. Also, missiles do very mediocre dammage compared to guns, UNLESS you have all the missile skills trained up to max. Now, having said that, there are a few Caldari ships that are good for pvp, however most of them are tech 2 ships :( I will list em anyways for you: the Crow, the Harpy, the finally, the not-tech-2 Drake Battlecruiser. Good thing about Caldari ships is usually they are pretty hard to take down, as the shield tank is usually pretty good, and missiles always hit, and you can fit tank AND dammage mods.
Edit: spelling & P.S. The Rokh is probably one of the BEST fleet warfare ships in the game. It DOES NOT suck at it's job. This is my sig ^^ |

Riho
Magnificent Beavers Exquisite Malevolence
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Posted - 2007.10.24 07:22:00 -
[4]
ppl who say caldari suck at pvp... dont fly em right... :/
most whiner say u can solo.... well this isnt a SOLO game.... get someone to put point and web on target and u doo the shooting...
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Disco Flint
Caldari
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Posted - 2007.10.24 07:23:00 -
[5]
Originally by: Wooly Gump I'm fairly new, will have battlecruisers I for Caldari trained tonight. I went Caldari because i loved the way the Rokh and Ferox looked, the Ferox not so much anymore because it flies backwards. Screw PvP, pretty much all I want to do is PvP but it's disheartening hearing all these disgruntled Caldari players talk about the race in terms of being stuck in mission running mode.
So is it true? The Rokh is really that bad, and if so should I just respec to Gallente and get it over with?
You think the Ferox is bad? The Rokh doesn't have its name for nothing. Slowest sub-capital thing in space, as agile as the himalaya (if tectonic activity is low) and a signature radius to prove it...
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Garonis
Caldari Templars of Space Freelancer Alliance
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Posted - 2007.10.24 07:26:00 -
[6]
Yes, but i was referencing SOLO PVP, not small gang PVP. Even with a couple of mates to help you out most Caldari ships are still mediocre, Especially compared to Gallente ships  This is my sig ^^ |

Wooly Gump
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Posted - 2007.10.24 07:29:00 -
[7]
Edited by: Wooly Gump on 24/10/2007 07:34:19
Originally by: Riho ppl who say caldari suck at pvp... dont fly em right... :/
most whiner say u can solo.... well this isnt a SOLO game.... get someone to put point and web on target and u doo the shooting...
Dude, you have a Gallente ship in your sig. GTFO of my thread please. I hate people who don't play a particular race, yet feel the need to say that 'everything is alright'. If it was so god damn alright you'd have a Rokh in your sig, idiot.
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.24 07:30:00 -
[8]
No race's ships suck as a whole (although every race has lots of individual ships that could use a boost).
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Wooly Gump
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Posted - 2007.10.24 07:33:00 -
[9]
Originally by: Reem Fairchild No race's ships suck as a whole (although every race has lots of individual ships that could use a boost).
Well how good is the Rokh. Do i have any chance at taking down a domi? or a hyper? or a mega?
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.24 07:53:00 -
[10]
Originally by: Wooly Gump
Originally by: Reem Fairchild No race's ships suck as a whole (although every race has lots of individual ships that could use a boost).
Well how good is the Rokh. Do i have any chance at taking down a domi? or a hyper? or a mega?
I think it matters more how you and they are fitted, what tactics both sides use, and what the tactical situation for the battle is than what exact ship you're flying (assuming both are in the same class, like in this case battleships).
But it sounds like you mean in solo combat, and the Rokh is more of a fleet ship really.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 08:00:00 -
[11]
Originally by: Wooly Gump I'm fairly new, will have battlecruisers I for Caldari trained tonight. I went Caldari because i loved the way the Rokh and Ferox looked, the Ferox not so much anymore because it flies backwards. Screw PvP, pretty much all I want to do is PvP but it's disheartening hearing all these disgruntled Caldari players talk about the race in terms of being stuck in mission running mode.
So is it true? The Rokh is really that bad, and if so should I just respec to Gallente and get it over with?
Short answer: Yes, respec gallente. Long answer: .....
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Wooly Gump
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Posted - 2007.10.24 08:01:00 -
[12]
Originally by: Reem Fairchild
Originally by: Wooly Gump
Originally by: Reem Fairchild No race's ships suck as a whole (although every race has lots of individual ships that could use a boost).
Well how good is the Rokh. Do i have any chance at taking down a domi? or a hyper? or a mega?
I think it matters more how you and they are fitted, what tactics both sides use, and what the tactical situation for the battle is than what exact ship you're flying (assuming both are in the same class, like in this case battleships).
But it sounds like you mean in solo combat, and the Rokh is more of a fleet ship really.
Ok, since the Rokh is slow, sluggish, and requires another ship to lock/web for it due to the lack of mid slots...it is one of the highest DPS battleships in the game...
Higher than the Domi/Hyper correct?
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Axos V
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Posted - 2007.10.24 08:06:00 -
[13]
hmmm... no The mega hs higher dps than the rohk, however the rohk has the longest range. (Typical snipe setups)
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Wooly Gump
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Posted - 2007.10.24 08:09:00 -
[14]
Edited by: Wooly Gump on 24/10/2007 08:09:24 This is f***ing lame. So it takes how many Rokhs to take out one Domi/Mega?
Also how good are the Hyperions compared to the Domin or Megas?
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Ejderdisi
Caldari Dirty Deeds Corp. Axiom Empire
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Posted - 2007.10.24 08:15:00 -
[15]
2 ship speacially build to kill 1 ship will kill it most of time in eve as this game is papper and scissors in reality.
But Even 2 rokh, u need time to lock down and right range. Or else 500 BS can't actually kill a frig :) (probably they will, as grid loading will be death penalty to frig )
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Sangus Victus
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Posted - 2007.10.24 08:17:00 -
[16]
Caldari are an awesome race. they have several ships that are very good to PvP in.
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Wooly Gump
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Posted - 2007.10.24 08:20:00 -
[17]
Originally by: Ejderdisi 2 ship speacially build to kill 1 ship will kill it most of time in eve as this game is papper and scissors in reality.
But Even 2 rokh, u need time to lock down and right range. Or else 500 BS can't actually kill a frig :) (probably they will, as grid loading will be death penalty to frig )
I thought railguns have no minimum range. So if someone gets close to a railgun Rokh, the Rokh has absolutely no chance?
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Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.10.24 08:24:00 -
[18]
Caldari do very good dps in their misssle ships and have fantastic range with both rails and missles.
A smart caldari pilot is a true terror in space. The caldari pilot needs to read combat a few seconds in advance and be able to put damage downrange early. So while everyone is zipping around hitting the big boys, you should be a little ways back killing the support or forcing them to warp off.
There are a few tricks to do this which I will not share because its a little tricky. . .but let me tell you - Caldari are fantastic, and any decent combat pilot who sticks with Caldari are always very good at flying their ships.
Why fly Minmatar or Gallente like every other solo wannabe (sorry I was born Minmatar) when you can be at the forfront of your own races pvp. -----------
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tla gnillortmurof
Minmatar Republic Military School
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Posted - 2007.10.24 08:28:00 -
[19]
OP is starting to sound like a trolling thread I made about the Caldari a while back.
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Wooly Gump
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Posted - 2007.10.24 08:30:00 -
[20]
Edited by: Wooly Gump on 24/10/2007 08:31:03
Originally by: tla gnillortmurof OP is starting to sound like a trolling thread I made about the Caldari a while back.
No. I'm really interested, because if there's a time to delete my char and start over as a Gall it's now...before I reach the 2 mil+ SP mark.
Gall spec ops start with frig IV and command III, so I could be in a Thorax in < than 1 hour.
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Tacitus Krekt
The Phoenix Rising FreeFall Securities
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Posted - 2007.10.24 08:33:00 -
[21]
Originally by: Wooly Gump
Originally by: Ejderdisi 2 ship speacially build to kill 1 ship will kill it most of time in eve as this game is papper and scissors in reality.
But Even 2 rokh, u need time to lock down and right range. Or else 500 BS can't actually kill a frig :) (probably they will, as grid loading will be death penalty to frig )
I thought railguns have no minimum range. So if someone gets close to a railgun Rokh, the Rokh has absolutely no chance?
No gun/missile has a minimum range. Long range weaponry begins to falter when your turret tracking speed falls below that of your target's transversal speed. (in a nutshell, your target is flying faster than your turret is capable of rotating/firing). Blasters are short range, higher tracking speed, whereas your railguns have a longer range, yet slower tracking speed.
But, for the sake of argument, you get toe to toe with a domi/mega in your rokh.
*If you fit railguns, you're dead -- even if you web your target and are essentially sitting at a standstill with your opponent. Your DPS using rails is going to be too low. Furthermore, as I'm going to guess here, you being new to the game will come into play, and the fact that you not having T2 weaponry will also play a factor (T2 large rails/blasters takes a long time. Whereas training T2 heavy missiles, torpedoes, cruise missiles for caldari boats is far more forgiving in respect to training time required).
*If you fit blasters, you might be able to outrange the optimal of a mega, so it's really a tossup between who has the better tank. But, with the majority of meds that the rokh has -- you simply might prevail if the mega is relying on falloff to hit you and has to run speed mods to keep in range.
*VS the domi, tough to say. Depends on fitting (you'll hear that a lot).
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Wooly Gump
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Posted - 2007.10.24 08:36:00 -
[22]
Originally by: Atius Tirawa Edited by: Atius Tirawa on 24/10/2007 08:27:52 Caldari do very good dps in their misssle ships and have fantastic range with both rails and missles.
A smart caldari pilot is a true terror in space. The caldari pilot needs to read combat a few seconds in advance and be able to put damage downrange early. So while everyone is zipping around hitting the big boys, you should be a little ways back killing the support or forcing them to warp off.
There are a few tricks to do this which I will not share because its a little tricky. . .but let me tell you - Caldari are fantastic, and any decent combat pilot who sticks with Caldari are always very good at flying their ships.
Why fly Minmatar or Gallente like every other solo wannabe (sorry I was born Minmatar) when you can be at the forfront of your own races pvp.
The Rokh is the best fleet ship in the game - but its not the spike that makes it good, its the fact that it can use Uranium ammo and hit as far as any T2 long range ship - so - a very good Rokh setup uses Caldari Navy 425 Rails with Cal Navy/Gal Navy Uranium Ammo - now do your calculations based on that. The Falcon is a brilliant support ship and ECM is still a very powerful combat multiplyer. The Nighthawk is a brilliant small gang fighter, good dps and a very tough tank. The Cerberus kills smaller ships and nano-ships with suprising efficienty and so on. . .you just need to realize that Caldari pvp is longrange and specilized, not orbit and shoot.
I'm looking at: http://eve-kb.com/view.php?type=player&name=Atius+Tirawa&tab=known_ships&byMonth=true#show
It shows you as a Mir pilot, and there's no Rokh in your profile. So wtf are you talking about again?
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Wooly Gump
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Posted - 2007.10.24 08:39:00 -
[23]
Edited by: Wooly Gump on 24/10/2007 08:42:08
Originally by: Tacitus Krekt
Originally by: Wooly Gump
Originally by: Ejderdisi 2 ship speacially build to kill 1 ship will kill it most of time in eve as this game is papper and scissors in reality.
But Even 2 rokh, u need time to lock down and right range. Or else 500 BS can't actually kill a frig :) (probably they will, as grid loading will be death penalty to frig )
I thought railguns have no minimum range. So if someone gets close to a railgun Rokh, the Rokh has absolutely no chance?
No gun/missile has a minimum range. Long range weaponry begins to falter when your turret tracking speed falls below that of your target's transversal speed. (in a nutshell, your target is flying faster than your turret is capable of rotating/firing). Blasters are short range, higher tracking speed, whereas your railguns have a longer range, yet slower tracking speed.
But, for the sake of argument, you get toe to toe with a domi/mega in your rokh.
*If you fit railguns, you're dead -- even if you web your target and are essentially sitting at a standstill with your opponent. Your DPS using rails is going to be too low. Furthermore, as I'm going to guess here, you being new to the game will come into play, and the fact that you not having T2 weaponry will also play a factor (T2 large rails/blasters takes a long time. Whereas training T2 heavy missiles, torpedoes, cruise missiles for caldari boats is far more forgiving in respect to training time required).
*If you fit blasters, you might be able to outrange the optimal of a mega, so it's really a tossup between who has the better tank. But, with the majority of meds that the rokh has -- you simply might prevail if the mega is relying on falloff to hit you and has to run speed mods to keep in range.
*VS the domi, tough to say. Depends on fitting (you'll hear that a lot).
This isn't good, because as you're traveling around you'll often engage your enemy at close range. How many times do you warp in somewhere and happen to find someone 250km away? Not very often.
What a bunch of wasted time...Guess I'm going to go delete or retrain or something. I don't know, but I'm not spending months to play a gimped ass race.
There anyway to build a Rokh that isn't reliant on range?
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Nyx STeeLGamers
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Posted - 2007.10.24 08:45:00 -
[24]
its the pilot who flies the ship, and not the ship that flies you. Drakes, nighthawk and scorp every ship are supreme ships from caldari, if u know what to u, then good to go:)
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Sokratesz
Paradox v2.0
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Posted - 2007.10.24 08:52:00 -
[25]
Originally by: Riho ppl who say caldari suck at pvp... dont fly em right... :/
most whiner say u can solo.... well this isnt a SOLO game.... get someone to put point and web on target and u doo the shooting...
Indeed.
http://paradox.onlinecombat.com/?a=kill_related&kll_id=3716
Sok & TJ = me on 2 pcs. Not sure how the absolution got on the mail, the raven died without ever firing a shot and the rokh got a lock eventually but popped before scratcing my armour.
People who say Caldari suck at pvp, aren't playing their cards right.
Paradox V2.0 is recruiting! |

Verx Interis
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Posted - 2007.10.24 08:59:00 -
[26]
Originally by: Wooly Gump Edited by: Wooly Gump on 24/10/2007 08:09:24 This is f***ing lame. So it takes how many Rokhs to take out one Domi/Mega?
Also how good are the Hyperions compared to the Domin or Megas?
Don't forget the insane shield tank torpedo Rokh. With the new Torpedo buff that thing is going to be scary.
-----sig-starts-here------ I not what know I is doing. |

Wooly Gump
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Posted - 2007.10.24 09:00:00 -
[27]
Originally by: Sokratesz
Originally by: Riho ppl who say caldari suck at pvp... dont fly em right... :/
most whiner say u can solo.... well this isnt a SOLO game.... get someone to put point and web on target and u doo the shooting...
Indeed.
http://paradox.onlinecombat.com/?a=kill_related&kll_id=3716
Sok & TJ = me on 2 pcs. Not sure how the absolution got on the mail, the raven died without ever firing a shot and the rokh got a lock eventually but popped before scratcing my armour.
People who say Caldari suck at pvp, aren't playing their cards right.
Wow. Not a single Caldari pilot in the top 20, but there are several of each of the other races INCLUDING amarr. Wtf.
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Wooly Gump
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Posted - 2007.10.24 09:00:00 -
[28]
Originally by: Verx Interis
Originally by: Wooly Gump Edited by: Wooly Gump on 24/10/2007 08:09:24 This is f***ing lame. So it takes how many Rokhs to take out one Domi/Mega?
Also how good are the Hyperions compared to the Domin or Megas?
Don't forget the insane shield tank torpedo Rokh. With the new Torpedo buff that thing is going to be scary.
I asked about this setup earlier, people said that if I wanted torpedoes to go with a Raven, and the Rokh was nothing but a railgun/blaster boat.
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Xaldor
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Posted - 2007.10.24 09:04:00 -
[29]
Caldari ships are fine as long you don't expect to do a lot of solo PvP. As mentioned by others, shield tanking relies heavily on mid slots for shield resistances and booster if you are active tanking.
The pros of Caldari PvP ships. With relatively low skills you you can field a ship that can take a lot of punishment. Another thing to remember it is not Caldari vs Gallente vs Amarr vs Minmatar, well, not yet at least. You will find ships of all races including Caldari in the enemy ranks.
Yes, Caldari are slow moving buckets with a heavy dependancy on mid slots for tanking. However, you don't "have to" build a massive tank for your ship if you work with a group that plans on shutting down the opposition. Another pro with Caldari is everyone expects you to tank like a Capital ship so you are often not the choice target when there are multiple targets, especially if there are soft targets around.
Unless your specific role is to tank, then don't build to tank. Put in a moderate amount of tanking but save two slots for a web or painter or scrambler.
It is not all about the DPS, the Rook is a powerful recon ship which can shut down any non-capital ship without breaking into a sweat. Basilisk is an awesome logistic ship. If you just want to pewpew Caldari is probably not the choice race, and caldari smaller ships are not all that awe inspiring.
A field Caldari excells in is stealth bombers, typically because most Caldari will have excellent missile skills eventually. With a Manticore you can one shot most frigates with a triple cruise missile salvo and can rip apart any small ships, however, they are not capable of sustaining much damage so require good survival skills and knowledge of what targets to engage and when to engage.
I recommend starting off with a Blackbird, it is a versatile cruiser, has some ECM ability, has reasonable slots layout and you can build an inexpensive combat vessel. If you just care about maximum dps you will probably find other races have the edge in that department.
Caldari's major strength is long range, superior sensor strength and if you build for it a tank that is extremely hard to *****. Survivability has its advantages. While some gunboats will have greater firepower than the Rokh, you could build a Rokh that is almost impossible to kill one-on-one. Most other offensive ships do not have the same kind of longevity.
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Sokratesz
Paradox v2.0
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Posted - 2007.10.24 09:08:00 -
[30]
Originally by: Verx Interis
Don't forget the insane shield tank torpedo Rokh. With the new Torpedo buff that thing is going to be scary.
They die quite easy, actually.
Paradox V2.0 is recruiting! |
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