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AntonioBanderas
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Posted - 2007.10.29 23:46:00 -
[1]
Destroyers are dead end ships. noone will fly them once that heavy dictors get out. Cruisers 5 will simply open too many doors. so. Why wouldn't new E-war ships be destroyers instead of frigates?
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CrayC
Gallente CrayC Inc.
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Posted - 2007.10.29 23:47:00 -
[2]
I love my Catalyst now. I will love it after Trinity too...
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AntonioBanderas
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Posted - 2007.10.29 23:48:00 -
[3]
yeah, but destroyers really need some love.
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CrayC
Gallente CrayC Inc.
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Posted - 2007.10.29 23:49:00 -
[4]
Then say that instead of "noone will fly them"...
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JamnOne
Amarr
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Posted - 2007.10.29 23:51:00 -
[5]
Hey - I like my little "Trash Collector" and use it every time I run a mission to collect all of the space debris so not to cause any issues with other pilots who might be flying in the area. ________________________
Originally by: CCP Prism X Hah! Vengeance is sweet! 
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Jack Target
Koshaku Interstellar Starbase Syndicate
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Posted - 2007.10.29 23:52:00 -
[6]
I don't fly them, but they should be very effective vs. interceptor(s).
They have a fast locking time, and a slow rate of fire. The alpha strike is very good (particulaly if you have Advanced Weapons Upgrade 4).
But if you have the skills for it, they are outclassed already by interdictors, although at a T2 price and skill point requirement.
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SoftRevolution
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Posted - 2007.10.29 23:53:00 -
[7]
They are a tad pointless :/
Perhaps they'll see more use with the intie buffs?
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Mal'ol Soddo
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Posted - 2007.10.29 23:55:00 -
[8]
I've always thought a T2 varient that could fit torp launchers for BS/Capital hunting in packs might be possible (if somewhat hard to balance), making an all destroyer (Hull class atleast) gang more viable.
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Jack Target
Koshaku Interstellar Starbase Syndicate
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Posted - 2007.10.29 23:59:00 -
[9]
Edited by: Jack Target on 29/10/2007 23:59:24
I don't fly them, but I think the bottom line is: 'can the destroyer kill an inty with one volley '
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Terail Zoqial
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Posted - 2007.10.30 00:03:00 -
[10]
I love 'em.
I want a tier 2 version for cleaning up after missions with boni such as %20 to tractor beam range, %5 salvage maybe %5 to speed per level, and a big stinking cargo bay to get all that phat lewt in with maybe 4 low slots 
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Vitrael
Jericho Fraction The Star Fraction
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Posted - 2007.10.30 00:08:00 -
[11]
Destroyers are great salvagers, level 1-2 missioners, frig killers (nobody primaries a destroyer) and flying disco ships. I highly recommend the following fitting:
Thrasher x4 salvager x2 tractor beam x1 energized exotic dancer pole
x1 10mn mwd x1 disco ball x1 strobe light
x2 microauxiliary power core
___________ I learned to accept ship changes months ago. Suddenly I enjoy Eve. You should try it some time. |

Hozac
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Posted - 2007.10.30 00:15:00 -
[12]
Drop the RoF penalty.
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AntonioBanderas
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Posted - 2007.10.30 00:15:00 -
[13]
all they're used is for tackling. tell me when did you see destroyer in 0.0 battle?
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.30 00:19:00 -
[14]
Originally by: Hozac Drop the RoF penalty.
If you do that, a blaster Catalyst will be able to get up to almost 500 dps.
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.30 00:22:00 -
[15]
Originally by: AntonioBanderas all they're used is for tackling. tell me when did you see destroyer in 0.0 battle?
Lots of times. Including me personally flying in all-destroyer wolfpacks in 0.0 quite a few times. They're both fun and effective.
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insidion
Caldari Last of the Technocracy
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Posted - 2007.10.30 00:32:00 -
[16]
Originally by: AntonioBanderas Edited by: AntonioBanderas on 30/10/2007 00:24:37 all they're used is for salvageing. tell me when did you see destroyer in 0.0 battle?
This is pretty much the sad truth. When I first started playing, I fell in love with the destroyer class immediately, so it's not that it's a bad class per se, it's just that it's almost got no home when compared to the other classes. The next step up into an interdictor is a very large leap into a specified niche that most people just don't do as they head right on into either advanced frigates or leap ahead to bigger ships.
Would be great to not only see destroyers get a bit of a makeover, but to have a few stepping stones between them and their current t2 variants.
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Paulo Damarr
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Posted - 2007.10.30 00:35:00 -
[17]
The Destroyer should be an awesome ship but they are simply to fragile for their speed and sig radius. Maybe a severe hit point buff closer to cruiser HP levels but keeping frigate weapons would let them carry out their role of frigate death dealers but cruisers would still make mincemeat of them. Not sure if this would be overpowered or not though.
Originally by: MOTOK0 A bit like the second coming of jesus only with screaming and tears and whine threads.
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Corstaad
Minmatar Brutor tribe
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Posted - 2007.10.30 00:40:00 -
[18]
Destroyers are one of the better throw away ships you can pvp in. With skills and proper equipment you instant lock/pop alot of little things. Its a great solo and gang ship that works great.
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Allestin Villimar
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Posted - 2007.10.30 00:57:00 -
[19]
Hey, my 100 km cormorant sniper owns you!
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.30 01:04:00 -
[20]
I think a role bonus of something like... 100% increase to tracking speed would be nice :) ----------------------------------- I'm working my way through college target CCP need...more room... |

Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.30 01:07:00 -
[21]
Originally by: MotherMoon I think a role bonus of something like... 100% increase to tracking speed would be nice :)
They already have a tracking bonus. 10%/level.
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Commander Prishe
Caldari The LoneStar Corp Edge Of Sanity
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Posted - 2007.10.30 01:10:00 -
[22]
Why dont they change all T1 destroyers and give them salvage running bonuses instead, there only used for salvage anyway.
That may leave a big gap for new players upgrading there frigate to the next size ship however (personaly i went from kestral > caracal and skipped comorant). So they shoud make a dedicated salvage destroyer size ship for each race as well.
Do love my little salvaging comorant though, its had as much fly time as my raven easily (just not with killing anything)
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Frug
Zenithal Harvest
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Posted - 2007.10.30 01:12:00 -
[23]
Anything, anything to make this ship class useful for something other than salvaging would be welcome.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.30 01:17:00 -
[24]
Originally by: Frug Anything, anything to make this ship class useful for something other than salvaging would be welcome.
90+ km optimal on a Cormorant with tech 2 sniper fitting.
Almost 300 dps on a blaster Catalyst with tech 2 ion blasters and null ammo.
Optimal range out to 22-25 something, crazy high tracking stats like 0.6-0.7 (depending on skill and fitting) and then high dps on top of that in a Coercer with tech 2 pulse lasers, ranged crystals and some tracking mods.
How is none of that useful?
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.30 01:20:00 -
[25]
Thrasher + Arties = Interceptors, lol.
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Sylvia Lafayette
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Posted - 2007.10.30 01:20:00 -
[26]
i fly an exequoror for salvaging with 1 tractor 3 salvager's a 100mn ab and the lows have like 2 pdu and something else... has like twice the cargo space and hits 804m/s... doesnt like to turn that fast though.... i rember my catalyst droped it fast for the exeq though
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Adunh Slavy
KIA Corp KIA Alliance
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Posted - 2007.10.30 01:43:00 -
[27]
Originally by: MotherMoon
no I mean double this so that it can kill the ever faster ships in eve.
That is supposed to be the role, ... here's an idea. Some sort of webber sphere that the T1 DD can launch, as opposed to the T2 variants warp sphere. It would certainly set them into line and give them a valuable role and it would be capable of putting all the speed issues to rest as there would be a direct and obvious counter measure. -AS |

Orion Eridanus
Dark Nova Crisis
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Posted - 2007.10.30 02:21:00 -
[28]
Desy's are fine, they keep the Inties away, unless the inty pilot has never run into a gang with a destroyer before.
Originally by: Paulo Damarr That is a most Excellent Drake fitting, you are lucky to have survived.
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Paulo Damarr
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Posted - 2007.10.30 02:23:00 -
[29]
Someone mentioned destroyer based torpedo ships to, there is so much room for CCP to develop the small ship classes, Effective assault frigates would be a start and then boost destroyers this way its bringing 2 somethings its giving assault ships more oomph and giving them a defined role (making bigger ships lives difficult) and bringing an effective counter to the table in the form of buffed destroyers.
Close range glass cannon "Destroyer Escort" class ships armed with torpedoes if properly implemented could be an interesting ship class, Imagine what a small group of these could do in a fleet battle, and for their counter assault frigates would work fairly well.
So Boost smaller ships not just destroyers.
Originally by: MOTOK0 A bit like the second coming of jesus only with screaming and tears and whine threads.
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Luke Lor'aul
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Posted - 2007.10.30 02:41:00 -
[30]
you know a tech 2 fitted thrasher with quake can do over 1.3k damage per volley, right? that's equivalent to insta popping two claws, atleast HP wise. sure it's not fast or long range, but hell with tremor you can still do massive damage. it takes AWU IV though.
destroyers are very advanced ships
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