Pages: 1 2 [3] 4 5 6 7 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
OneSock
Crown Industries
|
Posted - 2007.11.13 14:48:00 -
[61]
Originally by: Arenis Xemdal Nearly every single in empire you ask will say something along the lines of "when we have enough ISK, we will try 0.0".
I think I have said that a number of times, problem is with each patch and round of nerfs that time is getting further away. I try and make enough money and skills then when I do have enough money CCP come up with a damn gallente/drone nerf and now I don't have enough money to be thowing away drones in PVP, and need to spend more time skilling gunnery cos my primary training was droneboats..... NOS, Damps, drones.
Back to the sodding drawingboard for me a no 0.0 anytime soon.
|
Thorek Ironbrow
|
Posted - 2007.11.13 14:50:00 -
[62]
Originally by: Curzon Dax The statisticians at CCP have spoken. The majority of Eve thinks that the PvP system we currently have absolutely blows and that PvE content is more fun and invigorating.
I kind of disagree with that. I hate most of the PvE content. The only thing I like is Loyalty Points, using them to buy things, and Deadspace complexes. The only problem for me is that this game requires a few months or so to actually become good. I would move to 0.0 security, but I still have to train up certain skills, then find a 0.0 sec corp/alliance that will accept me, then get out there without getting killed by gate campers.
I also don't like the fact the only dead space complexes I can get to, require a frigate, and sometimes a Destroyer is allowed. Being someone who prefers to stick to T1 ships, this makes it incredibly hard for me to find anything worth doing.
|
Ulstan
Caldari
|
Posted - 2007.11.13 14:53:00 -
[63]
I don't want arena combat, but I *do* eagerly look forward to factional warfare, which will 'feel' right and actually (I hope) have a point.
I feel like there is enough for me to do in hi sec space, I don't currently feel drastically more content is needed there.
If CCP works a lot on 0.0 perhaps they are trying to change it to attract more people? Makes sense to me.
|
Thorek Ironbrow
|
Posted - 2007.11.13 14:54:00 -
[64]
My idea to solve the problem of "Not enough people go to low sec" would be to add more belt rats, and give them bigger bounties. I would go to low sec straight away and start killing people trying to steal my pirate bounties if they did that.
|
DarthMopp
Gallente I.D.I.O.T.
|
Posted - 2007.11.13 15:09:00 -
[65]
Well....if CCP would ask me (which they won¦t) would suggest that they remove concord from every area except for 1.0 and for some Newbies training grounds (2-5 Systems per faction).
Which would have the following advantages
1. PvP possible everywhere except 1.0
2. Moneymaking Chars for the 0.0 PvP¦ers would be as vulnerable as Empire Carebears. Lets see how long they can afford their shiny ships if they will loose their ability to safely make money in HighSec
3. If EvE is supposed to be a harsh and cruel world then let it be this way. No half hearted things.
4. Lets starts some real faction Wars....NPCs invading Systems with all thats possible. Even Capitals. Force the players to build up alliances to get their systems back.
Make EvE more dangerous.
"Alea iacta est"
|
Arenis Xemdal
Amarr
|
Posted - 2007.11.13 15:12:00 -
[66]
Originally by: OneSock
Originally by: Arenis Xemdal Nearly every single in empire you ask will say something along the lines of "when we have enough ISK, we will try 0.0".
I think I have said that a number of times, problem is with each patch and round of nerfs that time is getting further away. I try and make enough money and skills then when I do have enough money CCP come up with a damn gallente/drone nerf and now I don't have enough money to be thowing away drones in PVP, and need to spend more time skilling gunnery cos my primary training was droneboats..... NOS, Damps, drones.
Back to the sodding drawingboard for me a no 0.0 anytime soon.
Just because you find easy excuses to stay in empire with each new patch doesn't make that claim any valid. You see, as time goes by, you earn more isk and skillpoints. Now suddenly its gone from "I don't have enough money to compete in 0.0" to "its too expensive to be in 0.0". I personally know people who made billions in empire running missions, then went to 0.0 in a pimped out ship and a month or two later they had nothing.
Some people would rather be Kings of Nubville and pretend they're playing EVE, than go to 0.0 after years of playing and billions in the bank to suddenly realize they're newbs again because they don't know how to handle themselves after all.
The truth is, relying on players to decide when they're good and ready results in this situation. A lot of people being hesitant, and eventually quitting the game because they get frustrated that a lot of EVE's content is beyond their reach, and would rather quit in anger than start learning humility or teamwork. Empire should be for newbies, traders, and low end miners. Lowsec should be for people learning the ropes in corporate management, teamwork, and pvp. 0.0 should be the base standard for anybody looking to spam pos, build capitals, get rich, and become famous.
Take my advice OneSock, all the things you mentioned won't help you one bit. Go to 0.0, get some experience, and have fun because skillpoints and isk will *never* make up for ignorance. That I guarantee.
|
Lord MuffloN
Caldari Caldari Provisions
|
Posted - 2007.11.13 15:14:00 -
[67]
Okay, someone explain to me why the majority of EVE is screwed? Perhaps it's thanks to my fever I can't understand anything Curzon is about, so someone please do feel free to enlighten me what this fuzz is about.
Originally by: Jago Kain If they ever decide to award a Nobel Prize for Emo, Lord MuffloN is a sure fire winner of the first on |
Mr Broker
Amarr Station Gremlings
|
Posted - 2007.11.13 15:18:00 -
[68]
you're pretty stupid curzon, learn how to interpret statistics will ya?
|
Tarminic
Forsaken Resistance
|
Posted - 2007.11.13 15:20:00 -
[69]
Hm, as an empire/lowsec dweller, I don't really feel like I'm getting shafted... ---------------- Tarminic - 29 Million SP in pink Forum Warfare |
Cpt Branko
The Bloody Red
|
Posted - 2007.11.13 15:27:00 -
[70]
Originally by: Wrayeth Edited by: Wrayeth on 13/11/2007 13:53:06 I have two 1 million skillpoint alts (no skill training on them at all) in highsec, but my 44 million skillpoint main is almost always found in 0.0 or lowsec.
I expect something similar is true of most players that live out here, thus inflating the highsec numbers drastically.
I've also got two untrained alts on my account - one is for selling stuff and one for transporting stuff towards and from low-sec. One *never* is exclusively in Dodixie fed navy station, and one is there only 90% of the time.
CCP has made it a prerequisite for any pirate which wants to make a profit to have at least one (somewhat trained) high-sec alt or two untrained high-sec alts.
|
|
Plutoinum
German Cyberdome Corp Cult of War
|
Posted - 2007.11.13 15:30:00 -
[71]
Edited by: Plutoinum on 13/11/2007 15:32:01
Originally by: Curzon Dax
Virtually all of these things are aimed at the 0.0 players. Some of them apply to the lowsec players. Why is it that 99% of the content released / changed in Eve caters to the absolute smallest minority of players?
Dunno, because you carebears are playing the simple stuff that doesn't need much balancing. EVE is a pvp game with some pve content that is somehow required for completeness. PvP content always needs continuous work/balancing to make/keep it good, especially if a game claims to be a pvp game, which EVE does.
Yes, you can flame me now.
|
ry ry
StateCorp The State
|
Posted - 2007.11.13 15:59:00 -
[72]
Originally by: Ares Lightfeather
Originally by: ry ry (...)
Reading comprenhension lvl 1 needed much ?
What curzon proposes is to replace the loot stealing mechanisms used to have consensual pvp in high sec by a CCP-made mechanisms... In other word : - no changes at all in low and 0.0 sec. - easier to PvP in high sec.
Doesn't change the fact that his conclusion is wrong, CCP shouldn't care about high sec that is profitable enough to attract 78% of people there, and should do exactly what they are doing now, try to attract more people to low and 0.0 sec.
right. except i was talking about was the arena combat bit at the bottom mongchops.
|
Xaen
Caldari Caldari Provisions
|
Posted - 2007.11.13 16:38:00 -
[73]
Originally by: Tarminic Hm, as an empire/lowsec dweller, I don't really feel like I'm getting shafted...
You wouldn't. They used lubrication in your case. -- Support fixing the EVE UI | Suggest Jita fixes
|
Curzon Dax
Deep Core Mining Inc.
|
Posted - 2007.11.13 16:42:00 -
[74]
For everyone pointing out that it was a snapshot, or that it Empire mostly consists of alts, or referencing your main on lowsec / 0.0 and your army of highsec alts...
1. The only stats we have to work with are the ones that CCP just provided. Deal with it.
2. As a previous poster said, regardless of what you think the "actual" numbers might be, I'm more right than you are. Open your map, display by number of people currently in space, or docked and active. You'll see a tremendous amount in Empire, and a very few number in lowsec and 0.0. The truth is that the majority of players...that's right, based both on what the map says at any given moment on any given day without fail...and what CCP has statistically offered us as redundancy to what the map says...most players are carebears in Empire.
Now, a thought on the arena bit:
I want PvP, and I'm not going to engage in a fleet blobbing lagfest, a gatecamp, or a roaming gang looking for a gank. That pretty much rules out 0.0 and lowsec. I'm left with can-flagging in Empire. Adding an arena system in there where people are free to flag to each other and kill each other without fear of interference is not creating an artificial boundary, its removing one.
Its removing the idea that people who want to fight each other can't take the gloves off and duke it out whenever they want in private. Remove the restriction, let us freely PvP each other in highsec without needing to can flag.
|
Ares Lightfeather
Gallente
|
Posted - 2007.11.13 16:43:00 -
[75]
Edited by: Ares Lightfeather on 13/11/2007 16:47:33
Quote: Curzon, if you take 'proper' pvp out and replace it with arena combat
I was answering this.
Quote: 4. Arena combat is an ADDITIONAL form of PvP, not a replacement for existing PvP.
I was paraphrasing that in my answer (this is taken from curzon's post).
Which means, unless the word "additional" doesn't mean what I believe it means, that it doesn't replace anything, just adds. So, please, by all means, explain to me how my post is wrong.
Even if I disagree with Curzon on the % analysis, because he ignores the influence of alts and newbies, and because I'd rather enhance low sec and 0.0 sec than high sec, which is already popular enough, the "arena" bit still is a good idea, not matter how you look at it.
-- Siggie ! Come back here ! --
Originally by: Victor Valka
Originally by: MotherMoon well a drone UI is a bit of an artist job
Drone AI is obviously done by an artist too. One that is heavily into abstract |
An Anarchyyt
Gallente Sublime.
|
Posted - 2007.11.13 16:46:00 -
[76]
Originally by: Curzon Dax
1. The only stats we have to work with are the ones that CCP just provided. Deal with it.
Which means your interpretation has to work with it. Not you can say whatever you want, and it is our fault. Or you should take it as what it is, a snapshot, and not the word of god.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
|
Zy Nox
|
Posted - 2007.11.13 16:51:00 -
[77]
Meh. Statistics dont mean to much imho.
Tons of those high-sec chars will be alts, mission running/trade/rnd/market ect.. Another big bunch of them wll be newer players who havent made the jump to a low-sec/0.0 operation yet. I know plenty of people with 2 accounts, 6 chars, only one of which is active in 0.0. That one active 0.0 char is however the "main" and most played char.
Also it's not like every change is angled at low-sec/0.0. Lots are angled at pvp in general which also happens in high sec.
|
Dr Slaughter
Rabies Inc.
|
Posted - 2007.11.13 16:55:00 -
[78]
Originally by: Curzon Dax Edited by: Curzon Dax on 13/11/2007 09:06:48 Latest Dev blog here. So...9% of players live in 0.0 and 13% of players live in lowsec.
as usual statistics are probably lieing to us...
What is that % based on?
a snapshot of (location of) ships at downtime
That definately gives us an accurate idea of how many players 'live' in 0.0... NOT.
What about all the 0.0 players who are shopping in Jita, or have retired to Empire for a month, etc.
It's like saying a University as a 90% pass rate in Art History and then finding out they only had 10 pubils study it last year.
Taking a single snapshot and drawing these types of conclusions is made of total fail. We need much more information to take a holistic view of where people live and the impact of that on the game.
CCP this is not the nerf you are looking for... |
Elmicker
Black Sea Industries Cult of War
|
Posted - 2007.11.13 16:56:00 -
[79]
Originally by: Curzon Dax 1. The only stats we have to work with are the ones that CCP just provided. Deal with it.
You're absolutely right.
The only statistic provided is "9% of characters at the time of the snapshot were in 0.0". That does not mean "9% of players live in 0.0".
|
Snake Doctor
MacroIntel United Corporations Against Macros
|
Posted - 2007.11.13 17:04:00 -
[80]
There's no way 78% of players live in hisec. 78% of PRODUCTION AND COMMERCE may happen there, but I can tell you that a VERY significant number lives out in 0.0.
Join Macrointel! |
|
Ooyama
Caldari Rastana CMP
|
Posted - 2007.11.13 17:19:00 -
[81]
Originally by: Curzon Dax Edited by: Curzon Dax on 13/11/2007 09:06:48 Blah-blah-balh,,,, blah-blah,, blah-blablahhh,,
2 comments ;
Can i have ur stuff?
STFU (as all you apparently can do is whine)!
Ooyama.
Originally by: Bimjo
you sir are quite right my humble apologies I shall park my navy raven in 0.0 for you to come and destroy with your ducktaped missile launcher on your shuttle
|
Hamfast
Gallente
|
Posted - 2007.11.13 17:20:00 -
[82]
First off, Dr E even acknowledged that the data was skewed Here...
Once he has a chance to reformulate the data to account for the issue with inactive and Special Purpose Alts, we can see how the numbers work out...
As for the arena idea, good for those that want it, not an issue for the folks that don't... the only issue I can see would be the Dev time required to code and test it... --------*****-------- It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.
|
Anehra
Perkone
|
Posted - 2007.11.13 17:23:00 -
[83]
I always preferred 0.0 but the pipes are getting annoying.
I'm one of those that prefer to be able to play a short while, i.e. log in - instant action for everything from half an hour to 10 hour straight gaming - then log out. Possibly even play actively for a long period of time but with many breaks (afk now and then).
EVE is not very rewarding in either of these 2 departments: * Instant action * AFKing frequently
In scenario 1, instant action in 0.0 means ratting, PvP is either camping or roaming and both eat up alot of time.
In scenario 2, AFKing frequent is not really good for multiple reasons. You need to stay near stations for the whole duration of your gameplay, with practicly ruins all PvP possibilities and also the PvE somewhat.
I end up in Empire even tho I want to go 0.0 because of camps and big-gang PvP, that was my point. I would love to spend almost fulltime PvP in this game, only PvE to support my PvPing, but the gameplay that suits my RL doesn't work in EVE. I need more casual non-heavy time investment games for that. Sorry EVE, I really love this game, but I end up playing xbox, hellgate london, hell even world of warcraft, as all of them have instant action pvp and allows me to go AFK when needed.
Is this game shafting the Empire-dwellers? No, it's not rewarding the 0.0 players enough.
|
ilovedronesandcarriers
|
Posted - 2007.11.13 17:31:00 -
[84]
curzon wants to turn all real pvp off and make it all into carebear happy no one loses their ship funland
|
Xaen
Caldari Caldari Provisions
|
Posted - 2007.11.13 17:57:00 -
[85]
Originally by: Anehra I always preferred 0.0 but the pipes are getting annoying.
I'm one of those that prefer to be able to play a short while, i.e. log in - instant action for everything from half an hour to 10 hour straight gaming - then log out. Possibly even play actively for a long period of time but with many breaks (afk now and then).
EVE is not very rewarding in either of these 2 departments: * Instant action * AFKing frequently
In scenario 1, instant action in 0.0 means ratting, PvP is either camping or roaming and both eat up alot of time.
In scenario 2, AFKing frequent is not really good for multiple reasons. You need to stay near stations for the whole duration of your gameplay, with practicly ruins all PvP possibilities and also the PvE somewhat.
I end up in Empire even tho I want to go 0.0 because of camps and big-gang PvP, that was my point. I would love to spend almost fulltime PvP in this game, only PvE to support my PvPing, but the gameplay that suits my RL doesn't work in EVE. I need more casual non-heavy time investment games for that. Sorry EVE, I really love this game, but I end up playing xbox, hellgate london, hell even world of warcraft, as all of them have instant action pvp and allows me to go AFK when needed.
Is this game shafting the Empire-dwellers? No, it's not rewarding the 0.0 players enough.
Same here.
That's most of the reason I don't even bother logging in. I just don't have time to commit to playing. I just want to play. -- Support fixing the EVE UI | Suggest Jita fixes
|
Curzon Dax
Deep Core Mining Inc.
|
Posted - 2007.11.13 18:04:00 -
[86]
Originally by: ilovedronesandcarriers curzon wants to turn all real pvp off and make it all into carebear happy no one loses their ship funland
You trolls obviously have no idea what you're talking about. =p Who said anything about not losing ships? And refer to my last post.
|
Syraine
|
Posted - 2007.11.13 23:08:00 -
[87]
Arena PvP is just a bad idea. If I want that I will just go back to WoW. That just about killed all hope of normal PvP. Even people that preferred not to use them, wound up in them anyway because of the rewards and the general lack of PvP anywhere outside and Arena style setting. So we are to sit around in queue, waiting for someone to fight in this "Arena"?
Besides the fact that this is a space game, not a gladiator ring. You want to PvP instantly at YOUR convenience? How about setting up a group of people who meet up and slug it out at the same time every week?
Just because a lot of people live in high sec, does not mean that they hate current PvP.
|
Dee Caffari
Big S Triangle
|
Posted - 2007.11.13 23:48:00 -
[88]
number of posts in thread: 99 number supporting the OP: 4 (may be more or less, I wasn't exactly counting carefully)
from this we can conclude that less than 5% of the Eve population support the OP's point of view (and therefore arena PvP etc.)
n.b. this observation is not statistically significant and is almost certainly based on a fundamentally flawed assumption, however, so is the OP and so I wont let that get in the way of posting it.
|
Dracas Bloodmoon
|
Posted - 2007.11.14 01:18:00 -
[89]
PvP is boring to me, and never really had any fun in 0.0. I have 2 chars both in empire and both over 20mil SP. I am a odd ball for this type of MMO, but I like the game. With the new tech 2 BS's and missions coming with Trinity, I think high sec is getting a lot of love already.
|
Neon Genesis
The Landed Gentry
|
Posted - 2007.11.14 01:35:00 -
[90]
It's because high sec is a static, colourless part of space that people spend far too much time in, worrying about virtual assets, and missing out on the meat of the game.
_
|
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 :: one page |
First page | Previous page | Next page | Last page |