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Bellum Eternus
Gallente Death of Virtue
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Posted - 2007.11.15 00:59:00 -
[1]
I pretty much expected CCP to introduce a new set of freighters in Rev III (trinity?). I can honestly say I never expected T2 jump freighters. But that aside, I was really hoping for a smaller, slightly faster (both in warp and align time), less expensive (like 30% of the cost of a regular freighter) mini-freighter that would allow someone to move one packaged battleship, and maybe a little more, and that's it.
Am I way off base here, or would something like the above described ship class be *WAAAAAYYYYY* more useful/practical for a much larger percentage of the player base, and be used much more often than ultra expensive T2 jump freighters?
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |
Kassidy Harper
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Posted - 2007.11.15 01:07:00 -
[2]
/signed
Seems to me like the current jump from stacked transport or indy to freighter is kinda large price wise... but then I'm poor and from a small corp lol |
Arktiger
Gallente The Flying Tigers STELLAR LEGION
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Posted - 2007.11.15 01:31:00 -
[3]
/Signed
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Polly Prissypantz
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Posted - 2007.11.15 01:40:00 -
[4]
The jump from Industrial/Transport capacity (20-40k m3) to Freighter capacity (700-950k m3) is pretty stupid. There does need to be a middleman ship, and preferrably one that doesn't have the stupid freighter penalties (no fittings, can't move cargo in space, etc).
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Firkragg
Blue Labs Knights Of the Southerncross
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Posted - 2007.11.15 01:43:00 -
[5]
It should have nothing but one low so you can decide on a DCU2 or a cargo expander. Then we can lol when people come to the forum complaining about a suicide gank when they werent carrying thier briefcase.
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Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.11.15 01:52:00 -
[6]
Originally by: Firkragg It should have nothing but one low so you can decide on a DCU2 or a cargo expander. Then we can lol when people come to the forum complaining about a suicide gank when they werent carrying thier briefcase.
This
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Ulstan
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Posted - 2007.11.15 03:34:00 -
[7]
Quote: The jump from Industrial/Transport capacity (20-40k m3) to Freighter capacity (700-950k m3) is pretty stupid. There does need to be a middleman ship
Yep.
It would be like going straight from cruisers to titans.
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Bentula
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Posted - 2007.11.15 09:19:00 -
[8]
Definitly. I would love to have a ship which i could use to move my personal stuff around with, indys are far to small while freighter is total overkill. Simply a ship that can move one or two packaged BS and a few t2 ships and lots of modules and stuff.
Carriers dont fit that bill cause they are complete overkill for simply hauling stuff around and cant enter highsec which, lets face it, is where most people have most of their stuff.
Give us a ship with 1/8 of a freighters cargo, for 1/4 of the price, which has a couple of slots based on racial preferences. Lowslots really are not that much of a problem, just make sure that these ships can never exceed 1/4 of a carriers cargospace, in order to keep them from becoming more costeffective.
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.11.15 09:22:00 -
[9]
Edited by: Alex Harumichi on 15/11/2007 09:22:16 An inbetween hauler hull would be nice, yes.
I'd also like to see the cargo cap of the non-blockaderunner transport ships upped a bit, currently they don't give very good bang-vs-buck compared to their t1 versions. They are ridiculously slow, and have a mostly-useless tanking bonus, and on top of that their cargo is typically less than the best t1 version. Doesn't make sense to use them in very many cases.
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catheleen
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Posted - 2007.11.15 11:35:00 -
[10]
I think a trailer would be a good idea so you could tow stuff with a BS sized ship or Indy, and you would have to leave it outside overnight so thieving b***ards could steal it when you are asleep! Maybe you could take the wheels off?
Signature pending/tbc.
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Trox Aeze
Kaaii-Net Research Labs
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Posted - 2007.11.15 11:39:00 -
[11]
I've been wanting a turbo-freighter for a long time. Fenrir not quick enough. But I got no plans for forking out 8-10billions for a jump freighter.
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Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2007.11.15 12:14:00 -
[12]
Yep the cheap 150-200K m3 hauler is a ship many, many people want, see the 2+ year thread linked in my sig.
Unfortunatly none of the cool alliances need them so...
Not even a freighter as the skill is too expencive for the ship required, Make it instead a huge transport ship (but T1) give us a reason to train it beyond lvl1.
The analagy I like to use is this; If you want to do a lvl3 mission why use a Dreadnaught? The current haulers are cruiser class, the next one up is a capital ship.
Hi-Sec Industry NEEDS Mini Freighters <- not T2 bazillion ISK alliance toys |
adriaans
Amarr Advanced Capital Ship Designs
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Posted - 2007.11.15 12:53:00 -
[13]
/signed
--sig--
Knowledge is power! |
Jenina Arlath
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Posted - 2007.11.15 12:58:00 -
[14]
With a mini freighter, or rather, large transport, there would also be more import/export of ships between regions.
As it is today, moving and selling ships another place than where you build them is kinda impossible unless you own a freighter, or only build frigate/cruisers, and who wants to move a single frigate to sell it somewhere else anyhow? >.<
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Damneia Achernius
Northen Breeze
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Posted - 2007.11.15 14:29:00 -
[15]
i agree :)
id love for a middle ship between freighter and transports :)
atm i use alot of transport ships... and usually i need like 10-15k more hold to haul it at once :P... but have to do 2 runs :P
i dont want to get a frighter because it way too much isk for me to spend and i wouldnt be makeing it back whit it
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Dr Fighter
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Posted - 2007.11.15 14:33:00 -
[16]
they would need ot be able to haul just less than 100k m3 or putting up outposts might become to easy, or perhaps 90k before cans are used for example (but including best rigs)
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Nomakai Delateriel
Amarr Delictum 23216
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Posted - 2007.11.15 15:15:00 -
[17]
I'd love it if there was something that cost maybe 300-500 mil with about 180k cargospace and two low-slots. Enough grid and CPU to put perhaps a Capital repper on it if necessary, but generally you would rather put a cargo-expander or a DC on it. No high-slots, no rig slots or mids. Or maybe 1 low-slot and two rig slots to represent something that's a bit difficult to modify on the fly.
That would leave you with a maximum cargohold of 292k (with 2 lows) or 330k with 1 low and 2 rig slots. Plus whatever bonus to cargospace you get from ship specific skills. Or the ability to modify it to be somewhat more defensive. DC and a reinforced bulkhead or something if you want to. ______________________________________________ -You can never earn my respect, only lose it. It's given freely, and only grudgingly retracted when necessary. |
pyr8t
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Posted - 2007.11.15 16:10:00 -
[18]
I've been thinking this for years now! Glad someone finally said it. An enormous gulf exists between industrials and freighters. It's quite illogical actually. What puzzles me greatly, is why hasn't there been more outcry over this from the community? I haven't been around a long time, but this is the first thread I've ever seen on this.
I think we deserve a direct answer from CCP on this. The T2 jump freighter is an astonishing show of o.o favoritism while it's a total slap in the face to the rest...some 72% of eve player's.
To CCP I ask this: why not introduce a ship to bridge the gap? Why?
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Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.11.15 16:13:00 -
[19]
Originally by: Trox Aeze I've been wanting a turbo-freighter for a long time. Fenrir not quick enough. But I got no plans for forking out 8-10billions for a jump freighter.
LOL did you really pick the Fenrir because you thought it would be faster?
In anycase, medium sized freighters have been asked for by quite a few notable people in eve (Archbishop of PIE had a sizable post I belive) but nothing yet. As it stands, a Charon with a frigate/webber support is the best bang for buck. -----------
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Amarria Black
Clan Anthraxx
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Posted - 2007.11.16 09:37:00 -
[20]
/Signed.
Bulk hauling is some of the slowest, most tedious work in EVE. A decked out Impel or Occator is still so small that it takes 20 trips to move bulk freight, or a Freighter takes forever to align / warp. Pick your poison.
Something to the tune of 150k-200k cargohold, 1-2 lows optional, 2-3x as fast as a Freighter. As it stands, the previous analogy of going from a Cruiser to a Titan is apt. Jump Freighters are a slap in the face to true dyed-in-the-wool industrialists, as they'll only be toys for the megalliances. Give us a true middle ground hauler.
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Mudkest
MetaForge Ekliptika
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Posted - 2007.11.16 10:12:00 -
[21]
Originally by: Firkragg It should have nothing but one low so you can decide on a DCU2 or a cargo expander. Then we can lol when people come to the forum complaining about a suicide gank when they werent carrying thier briefcase.
or "ZOMG NERF STABS MORE PLX!" when suicide ganker lost their prey cause it had a stab fitted ----- GIEV custom ship paint jobs! I want my hello-kitty-kessie!
For your safety do not destroy vital testing apparatus |
insidion
Caldari Last of the Technocracy
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Posted - 2007.11.16 10:21:00 -
[22]
/signed
PLEASE, this is a pretty straightforward request, and it would be nice if CCP actually addressed some of the concerns from the industrial oriented side of the community for once.
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Evil Incarn8
Amarr Galactic Knights
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Posted - 2007.11.16 11:26:00 -
[23]
Trouble is, although the devs dont intentionally ignore the PvE/Industry side of EvE, they just dont encounter the problems with it on their player accounts as they do with PvP content.
Im sure I heard a dev once say that most of them PvP on their player accounts, which is understandable as living on a barren rock in the middle of the Atlantic will make you want to go out and kill people, there are no trees you see to calm them down.
Anyway as soon as someone points this thread out to them (or the 18page 2 year old thread in features and ideas) then im sure they will give us this ship we all need so badly.
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Amarria Black
Clan Anthraxx
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Posted - 2007.11.16 11:31:00 -
[24]
Originally by: Evil Incarn8 Trouble is, although the devs dont intentionally ignore the PvE/Industry side of EvE, they just dont encounter the problems with it on their player accounts as they do with PvP content.
Im sure I heard a dev once say that most of them PvP on their player accounts, which is understandable as living on a barren rock in the middle of the Atlantic will make you want to go out and kill people, there are no trees you see to calm them down.
Anyway as soon as someone points this thread out to them (or the 18page 2 year old thread in features and ideas) then im sure they will give us this ship we all need so badly.
I'm betting the number of devs that have to manage and implement any sort of intensive logistics train can be counted on one hand, with enough fingers left over for an angry gesture or two.
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Kazacy
Caldari The Redeemers
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Posted - 2007.11.16 11:41:00 -
[25]
/signed
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Disco Flint
Caldari Disco Corp.
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Posted - 2007.11.16 14:36:00 -
[26]
Every damn time I look at my or the corp hangar I wish for such a ship to exists... ~100k m¦, a few slots, moderately fast and agile... sigh
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Darth Felin
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Posted - 2007.11.16 15:17:00 -
[27]
I think that we won't get a "mini-freighter" with cargo 100k+. As I remember an outpost egg is 100k m3 and somewhere they stated that only freighter will be able to deploy them.
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Last Wolf
Templars of Space
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Posted - 2007.11.16 15:59:00 -
[28]
Just don't allow the outpost Egg to be put in the ship. There are a few things where certain items are not allowed in certain ships (like unpacked ships in a frighter, or ships with cargo cans in a carrier.) So It shouldn't be too hard to code.
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Ottman
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Posted - 2007.11.16 17:02:00 -
[29]
well a "mini freighter" with jump capabilities would also be welcome instead that t2 freighter monster called jump freighter that will be quite to expensive, and the jump freighter ccp shows us has too less cargo space for its size i must say, normally i would say the cargo space of this jump freighter is that what i would expect for a "mini jump freighter" and not for a jump freighter >><<
MfG ottman
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AliasXNeo
Gallente
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Posted - 2007.11.16 19:22:00 -
[30]
/Signed
My biggie is the price. I have the skills to fly a freighter but it would be about 3 months of constant saving before I would be able properly afford one. A middleman IS needed. ------------------------------ ~ AKA Josh ~ - Battleclinic Staff Developer - * CANT NERF ME * ------------------------------
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