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Voltaire Leriel
Minmatar BIG Ka-Tet
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Posted - 2007.11.29 23:10:00 -
[1]
Edited by: Voltaire Leriel on 29/11/2007 23:12:15 Before I begin I must say that Trinity does live up to my expectations in many ways, the stations and stargates look incredible. The Gallente ships look by far the best (and IÆm not usually a fan of their ships) with a great color scheme (though the blue could be a bit darker, it stands out too much in certain lighting) and very detailed models and textures, the Caldari look equally good with a lot of detail even with their blocky ship designs, they still manage to keep the polygon count high. The Amarr look decent, not as good as the other two but definitely much better than before.
Then we have the Minmatarà the poor olÆ Minmatar. When will anyone ever cut us a breakà Most of the Minmatar ships look good, to be fair. And the stations and stargates are very well done. However the few ships that look bad, stick out like a bone from a broken arm when compared to the other ships (which are jaw-dropping).
But there are several ships that in some ways seem like they are even less appealing than before on certain parts. My main complaint isnÆt that the screenshots and videos donÆt match what IÆm seeing on sisi, itÆs rather that some of the polygon models in the new engine for Minmatar ships are sub-par û especially when compared to the other races. I will even go so far as to say, that in specific parts of certain ships, that the old ship models were actually better.
The polygon models arenÆt less detailed because the full expansion isnÆt out yet, or because itÆs only the test server. What is on the test server, art wise, is probably 99% of what weÆll be seeing next week û so I donÆt expect that theyÆll be remolding any of the ships in the next 7 days. Unless of course they read this thread and agree with me immediately and pull some all-nighters. Unlikely.
Another thing I would like to establish is that Minmatar ships arenÆt supposed to look ôbadö theyÆre supposed to look rugged and utilitarian, as opposed to sleek and polished.
Also, some of the new models, especially models of ships that have been added to the game recently, seem to be almost exactly the same with a few little bumps and doodads added. This is also disappointing.
I will provide screenshot evidence below to support these claims.
To start, IÆd like to let you know that IÆm running this on a pretty top-notch machine, with all the graphics on both my video cardÆs drivers and the game engine turned all the way up. IÆm running a dual-core 2.4ghz AMD Athlon 64 with a Geforce 7950 GT and 1gb of 800mhz DDR2 in dual channel mode with very tight timings.
I will skip all the ships that I think look good/great/awesome/ozom/mozo and skip directly to the ones I have beef with. Overall, the models on most ships I complain about are still better than the old engine (with one exception, IÆll get to it later). IÆm mostly comparing the ships to the other ships in the new expansion.
Mammoth Dear lord the Mammoth. Most of the ship looks good, but the front section is terrible. ItÆs very blocky and lacking detail, itÆs also off-center when everything else on the ship is meant to be symmetrical. Bleh. The textures on the front are also very blurry, even from a fair distance away. Example
Stabber The front part of the stabber leaves much to be desired. It looks almost exactly like the original, only with a few new doodads sticking out of it. The textures seem fine, but this part of the polygon model seems far less nuanced than most of the other ships. Example
Belicose The back end of the Bellicose is a bit boring, but not too bad. Example _________________________________________________________
BIG Corporation Website |

Voltaire Leriel
Minmatar BIG Ka-Tet
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Posted - 2007.11.29 23:10:00 -
[2]
Edited by: Voltaire Leriel on 29/11/2007 23:14:22 Edited by: Voltaire Leriel on 29/11/2007 23:13:21 Cyclone The back end of the Cyclone doesnÆt look very good either, the model is almost exactly like the original. Example
Hurricane Also fails to impress, the back end is about the same as the old model and the front looks blocky. The top also looks about the same. Top Example Back Example Front Example
Typhoon And my one of my biggest complaints - hands down the ugliest ship in the original EVE engine, the Typhoon. If any ship in the entire game needed a makeover, this one is it (the Scythe is a close second). The sides look decent, but then there is the back endà ItÆs terrible. ItÆs almost as blocky as the original, though the sides of the blocks donÆt look bad, the polygon model is incredibly simplistic and not far from the original. In fact, the small engine on the upper left (when looking at the ship from behind) seems to be less detailed than the original. Example
Tempest The Tempest is another ship that fails to impress. The sides of the main body of the ship (when viewed from the front) are still not very detailed. The textures look very blurry even at a fair distance, just as before. The rest of the model is decent, however. Example
Maelstrom The Maelstrom looks like itÆs hardly changed at all. Given it looked pretty good already, it still had room for improvement. Compared to the standards set by other ships in the new engine, this ship honestly now looks worse than even the Typhoon. Polygon for polygon, this model has hardly changed one iota. Example Example
Nidhoggur I was saving my biggest gripe for last, the ship I spend most of my time in: the Nidhoggur carrier.
I have 6 main grips with this ship: -The back end looks like a cardboard box, it used to be sculpted and had many complex shapes, but now itÆs drab and blocky. Example
-The ôwingsö on either side just in front of that are also rather blocky and undefined, the engines on the ends of the wings actually have less detail than before, they donÆt have an exhaust at all, just flat metal. Example
-The ôteethö on either side of the front of the ship, which were so distinctive in the original model are completely gone. Example
-The ôbridgeö towers on the top of the ship also look terrible; the original model had a leg up on this version in that department for sure. Example
-The hanger bay is also disappointing, itÆs not as deep or detailed as before and lacks the interesting lighting on its interior that the old model had. ItÆs hard to tell, from this picture, but the new bay is shallower and there is also a gap above it that looks bad. Example
-The textures on the huge plates on either side of the ship are also drab and lacking detail. Example _________________________________________________________
BIG Corporation Website |

Voltaire Leriel
Minmatar BIG Ka-Tet
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Posted - 2007.11.29 23:11:00 -
[3]
All in all, the three worst models of Trinity are the Nidhoggur, Maelstrom and Typhoon in that order. The Nidhoggur looks worse than the old engine, the Maelstrom is about the same, and the Typhoon is better but weak in some key areas.
Please, we are a down trodden race; half of us are still enslaved. The least you can do is make our ships look on-par with the others in this great expansion! IÆm not asking for you to make the ships exactly the same as before, but to increase the detail on the models in specific places û how you choose to do that is entirely up to you. _________________________________________________________
BIG Corporation Website |

Eval B'Stard
Minmatar Republic Military School
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Posted - 2007.11.29 23:13:00 -
[4]
They look fine to me and much as Minmatar ships should look imho -------------------------------------------
When we gonna see the 40km and 80km tractor beams ?
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Joshua Foiritain
Gallente Reikoku Band of Brothers
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Posted - 2007.11.29 23:17:00 -
[5]
Ill agree that the hurricane looks mediocre, but all tier 2 battlecruisers suffer from that at the moment. The Nidhoggurs backside was better with the old version but thats hardly an issue.
You're wrong on everything else. -----
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d1v1n1ty
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Posted - 2007.11.29 23:19:00 -
[6]
The Cane is hot doods...
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RaAshan
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Posted - 2007.11.29 23:20:00 -
[7]
You're computer really sucks ace. Those are the worst quality screen shots I've seen so far.
I hope santa's bringin you a vidcard for Christ Mass.
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Sobach
Gallente Fourth Circle Total Comfort
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Posted - 2007.11.29 23:23:00 -
[8]
Originally by: Voltaire Leriel ...All in all, the three worst models of Trinity are the Nidhoggur, Maelstrom and Typhoon in that order...
...The least you can do is make our ships look on-par with the others in this great expansion! IÆm not asking for you to make the ships exactly the same as before, but to increase the detail on the models in specific places û how you choose to do that is entirely up to you.
I guess you missed all the baby blue gallente ships, while you complain of minor graphical differences, my Hyperion gets turned into a mess of pastel white/pink-teal :p
keep in mind that the tier 2 bc and tier 3 bs will see little difference in model design, since they were already designed with trinity in mind when they were released.
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sythiss
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Posted - 2007.11.29 23:23:00 -
[9]
Ok, here i go, i dont post often, but ive just seen the nidhoggur, ive played eve for a while, ask any corp mate of mine, its been that carrier ive traiend towards, sweated, and worked over, the nerf, Fahh ill cope, but the back end of the ship, it really does look like something i would make with a cardboard box, i know i know if i love the old one so much dont upgrade, But i really was looking forwards to seeing my baby in new, shiny mode, only to have it shiny and a shoe box, Gahh thats a disapointment... erm well thats my little rant over with i guess, signed or whatever im supposed to say really

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Verone
Veto Corp
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Posted - 2007.11.29 23:27:00 -
[10]
You're dis-satisfied with trinity because you've got a sub-par GFX card. Get a top notch card and you'll see the difference.
>>> TRIBUTE TO A FALLEN WINGMAN <<<
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Zemeckis R
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Posted - 2007.11.29 23:29:00 -
[11]
don't be ridiculus, minmatar ships looks awsome there are a lot of other race's ships worse than those
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Kenneth McCoy
Vale Heavy Industries Molotov Coalition
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Posted - 2007.11.29 23:30:00 -
[12]
Edited by: Kenneth McCoy on 29/11/2007 23:30:58 I think the hurricane looks excellent, myself.
And the reason why the tier 2 BC's and tier 3 BS's aren't changed as radically as the earlier models has been stated already; they are newer models, and didn't warrant as much love as the already way outdated ones.
EDID: Props to the OP for a well thought out, coherent, organized post. I love seeing that.
My opinions and views are not the official views of my Corp. |

mechtech
Silver Snake Enterprise
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Posted - 2007.11.29 23:32:00 -
[13]
I think everything looks fine,
with the exception of the Vaga and the Cyclone (way too chunky, used to look sleek and "logistic like").
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Saladin
Minmatar Eternity INC. Mercenary Coalition
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Posted - 2007.11.29 23:34:00 -
[14]
I don't know if anyone else noticed, but the Prowler no longer has its signature neon lights. The lights made that ship look really pimp, and I hope the final model will have that effect. For now, on SiSi, it appears that they have done away with the neons.
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Daelorn
State War Academy
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Posted - 2007.11.29 23:35:00 -
[15]
Looks good to me. 
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Imperator Jora'h
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Posted - 2007.11.29 23:43:00 -
[16]
They all look pretty amazing to me.
Not sure why all the complaints over the Vagabond...I think it looks cool too.
Personally I think the Caldari got the biggest shaft in the update as they lack some bling the rest have but even then they mostly look pretty great.
Guess it is subjective and nothing the Devs did here would please everybody.
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Domania
Convergent Firmus Ixion
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Posted - 2007.11.29 23:43:00 -
[17]
Nidhoggur looks fine other then the missing teeth. Yes I so fly one and I am gonna enjoy the new model. I think of it as a new design released by the Minmatar Military. :P Besides if you don't like the new models you can always not go for the DX9 stuff, it's that simple. :D
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Voltaire Leriel
Minmatar BIG Ka-Tet
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Posted - 2007.11.29 23:44:00 -
[18]
Originally by: Verone
You're dis-satisfied with trinity because you've got a sub-par GFX card. Get a top notch card and you'll see the difference.
How will this improve the polygon models? As I understand it, it will only add a few more effects. _________________________________________________________
BIG Corporation Website |

LUH 3471
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Posted - 2007.11.29 23:55:00 -
[19]
Edited by: LUH 3471 on 29/11/2007 23:59:50 the mammoth front section really is made cheaply i think evryone agrees with that
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Hermia
Aliastra
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Posted - 2007.11.29 23:57:00 -
[20]
Theres a lot of effort in that post. Yeah, in places the new graphics may take some geting used to and that new mammoth front is interesting 
Still, lets be honest... good outways the bad.
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Neal Cassady
Mutually Assured Distraction
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Posted - 2007.11.30 00:07:00 -
[21]
i hate the new vagabond, which sucks cause its the ship i fly the most. the proportions are screwy, and worst of all they screwed up the wings coming off the*****pit. the wings used to be swept back and look cool, now they stick out to the sides like dumbo ears.
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.11.30 00:23:00 -
[22]
I like them all, ESPECIALLY the phoon and strom changes, the only one that isnt "pretty" is the mammoth and face it mammoths are supposed to be pretty 
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.11.30 00:29:00 -
[23]
where are the front wings you find on the vaga? they're not on the stabber??
i didnt try the stab on sisi, but i tried the vaga, and the 2 front wings with all the reflections, were looking simply awesome
ok the color made me think it was a "mossabond" but it looks indeed nice :D
better than the standard TQ vaga at least :p ------
Proud Janitor of Tides of Silence
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sythiss
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Posted - 2007.11.30 01:19:00 -
[24]
i know, its not the graphics that im on about when people refer to dont use it, i love the graphics, im on about that dam box thingy on the back of my carrier now, not the odd, cool sleak shaped thing that it was before, but a chunky, cube thing with an angle on it
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2007.11.30 01:23:00 -
[25]
Wow, the tail end of the Nid looks horrible. I agree 100% with the rest of your points as well. That really sucks .
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

Empire marketslave
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Posted - 2007.11.30 01:34:00 -
[26]
thanks a lot you runnined my day 
ive been waiting for some screen shots of the niddy and now that i saw them its making me want to cry
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Xenny Lee
Minmatar coracao ardente Triumvirate.
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Posted - 2007.11.30 01:54:00 -
[27]
Edited by: Xenny Lee on 30/11/2007 01:55:36
Originally by: Verone
You're dis-satisfied with trinity because you've got a sub-par GFX card. Get a top notch card and you'll see the difference.
Amen... What people fail to understand is that Trinity is basically bringing up graphics to shader model 3 and a few elements that are brought out by Dx10, but they didn't want to be the game that alienates people into getting Vista. Your card will support some of the new changes, but many effects you just cant see, the resolution of your shots are also not too impressive. I'm running right now on 1680x1050 on a 22' Wide with an ATI radeon X1950 and the new patch kicks my computers ass, I'm upgrading in about 1-2 weeks to Dual 8800 GT, to go with something darn close to what my friend runs and let me say... It even makes crappy looking ships like the Phoon or the Nid look good and shiny.
I wouldn't update "just" for that if you're getting fine FPS with what your running now, or if you just wanna be able to enjoy Eve, but I don't think its legit to bash on graphics if you're not getting the best of whats there. It is legit to complain if with a Mid range pc (which yours is well above the current average) you feel you can't enjoy a game... which to be honest that will mostly depend on the rest of the changes trinity brings. I'm basically buying a new rig to replace my 5yr old one Ive been slapping on a component or two over the years to be able to enjoy Trinity but also play titles such as UT 3 or Crysis.
Edit: maybe this isn't a good thing to remind people of... but the new evil nanophoon/Black ops ship with slightly less dps but 100 times more evilness is coming out.
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Kritinana
Minmatar Dark Empire Fleet
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Posted - 2007.11.30 01:57:00 -
[28]
Originally by: Voltaire Leriel
Originally by: Verone
You're dis-satisfied with trinity because you've got a sub-par GFX card. Get a top notch card and you'll see the difference.
How will this improve the polygon models? As I understand it, it will only add a few more effects.
Because it's not actually millions more polies (maybe a few more polies), it's the illusion of millions more polies via the use of normal mapping. Basically an RGB image in the texture set that tricks the rendering system into lighting a flat surface as if it had detail modeled into it.
There's certainly a high poly model over at ccp somewhere that was used to generate the normal map, but that model is not the same one that is used in the realtime engine.
Because the new details are actually texture data and not raw geometry your vid. card is still the determining factor here.
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Voltaire Leriel
Minmatar BIG Ka-Tet
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Posted - 2007.11.30 02:09:00 -
[29]
Edited by: Voltaire Leriel on 30/11/2007 02:08:58 The resolution might look like it's low because i've zoomed in and cropped those images to show the parts i'm talking about. I run the game at 1280x1024. The FPS is just fine, I think the optimizations they've put in just about balance out the extra detail so it runs about as smooth as the old engine.
If someone wants to show us some screen shots of these ships with a geforce 8, please post them - otherwise it's all hot air. I'm not about to invest in a (VERY expensive) new graphics card because some one on a forum told me I should. And i severely doubt that those ships will really look that much better on a geforce 8 over my 7950 (in the specific areas i've mentioned). _________________________________________________________
BIG Corporation Website |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.11.30 02:18:00 -
[30]
I'm not at home so i cant get screenies for ya, but i can vouch for the fact that the Cane looks alot better than in your shots
I paniced when i saw some of the low quality shots posted by other people back when it first went live and actually updated for sisi so i could whine, but they look great with graphics "on" 
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Aknot Wat
Gallente Carbide Industries
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Posted - 2007.11.30 02:19:00 -
[31]
Edited by: Aknot Wat on 30/11/2007 02:19:59 Yes I was bummed that my GAL BC) didn't really look any different. It was one of the newer ships added recently so I guess they are counting more on the new DX9 lighting to help those out.
One thing I'd like to know is does EVE have a proper graphics option panel yet? Where we can control in engine things like AA, Filtering, Vsync, etc. -------------------------------------------------------------------------------------------------- Please let us chose the old ship voice as an option. |

Shardrael
Caldari AWE Corporation Intrepid Crossing
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Posted - 2007.11.30 02:24:00 -
[32]
I do miss the teeth on the nid, was an awesome feature of the ship before, my only other gripe is the vagabond now looks all boxy and has no flow like it used to, additionally it has traded its awesome space camo for rust... the tech 2 minny ships dont have to be decomposing like the t1.
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Trojanman190
Murder-Death-Kill
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Posted - 2007.11.30 02:44:00 -
[33]
The nid maelstrom and cane look awful. But all the others, especially tho phoon, look amazing.
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Yuki Santara
Yurai-Tenshin Zaibatsu
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Posted - 2007.11.30 02:47:00 -
[34]
Edited by: Yuki Santara on 30/11/2007 02:48:55
Originally by: Kritinana Because it's not actually millions more polies (maybe a few more polies), it's the illusion of millions more polies via the use of normal mapping. Basically an RGB image in the texture set that tricks the rendering system into lighting a flat surface as if it had detail modeled into it.
There's certainly a high poly model over at ccp somewhere that was used to generate the normal map, but that model is not the same one that is used in the realtime engine.
Because the new details are actually texture data and not raw geometry your vid. card is still the determining factor here.
This bump mapping technique does not seem to be used very heavily though and it can't do wonders. A blocky shape will still be a blocky shape, the only thing it can do is to smooth out shapes that are only hinted at with a few polygons or to add surface detail.
Besides, Voltaire's VGA is no slouch and definitely able to render any bump map you throw at it.
My guess is that some models were simply rushed a bit to get this massive update done in a reasonable amount of time. Hopefully some ships and details will be revisited at a later time.
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War Bear
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.11.30 03:36:00 -
[35]
Edited by: War Bear on 30/11/2007 03:36:31 The Nid's flying bridge and tail section look fairly trash.
The lack of scaffolding on the Tempest and Typhoon models is disappointing. In fact the current older models look like they're made of rust and bits of steel plating that was found in a scrapheap. The new ones look like they were made like any other ship in the game and merely painted in rust-like colors if that makes any sense.
The old Typhoon model, while ugly, was still a ship I was happy to fly. The new one tries to polish a turd and fails imho.
The Prowler needs its bug zapper back on ffs. :(
It really is amazing how these new models ended up. There are so many mind blowing remakes of classic ships that make your eyes bug out of your head and scream "MORE!!". On the other side of the coin you have a decent amount of ships that are completely uninspired or badly recreated or badly painted or a combination of all three. I hope the folks at CCP use the new models as a starting point and polish some of the elements that are almost but not quite there.
The devil is in the details.
Everything is funny with the Benny Hill theme song |

Jaikar Isillia
Garoun Investment Bank
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Posted - 2007.11.30 03:43:00 -
[36]
I have some good news for people who are not happy with the trinity models. You can still play EVE as it is now!! YAY for you.
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.11.30 04:00:00 -
[37]
hehe, pwned 
Originally by: ISD Valorem The Devs have stated multiple times that they are looking at the Amarr issues.
Weekly quote: "Villains always have antidotes... They're funny that way." ~The Tick |

ArmyOfMe
Exotic Dancers Club Nocturnal Legion
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Posted - 2007.11.30 04:33:00 -
[38]
Originally by: Bellum Eternus
Originally by: Verone
You're dis-satisfied with trinity because you've got a sub-par GFX card. Get a top notch card and you'll see the difference.
Come on Verone. There are plenty of people with really high end cards (me), and what we're (me) dissapointed with is the modeling changes to the ships that make them look worse instead of better.
Tail end of the Nid is a perfect example. The current design from a geometery standpoint looks far better. The Vexor/Ishtar model is another example. The Trinity version of the Vexor is all fat and chubby, making it look worse. The list goes on.
verone has become a ccp fanboi now
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Voltaire Leriel
Minmatar BIG Ka-Tet
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Posted - 2007.11.30 04:59:00 -
[39]
Quote: The lack of scaffolding on the Tempest and Typhoon models is disappointing. In fact the current older models look like they're made of rust and bits of steel plating that was found in a scrapheap. The new ones look like they were made like any other ship in the game and merely painted in rust-like colors if that makes any sense.
I've always felt that it was silly that Minmatar ships were supposed to be literally flying scrapheaps. The reason being that each ship looks exactly the same - no matter how many Rifters you make, they'll all be identical. This is because the ships are mass-produced and not custom-built as some of the older lore of the game would make you believe.
Honestly, Minmatar ships probably started out that way, but after mass production kicked in, it simply became a "style." Meaning that the ships really are mass produced and designed deliberately and not "slapped together" but were simply made to look that way because it was a style people in the game world were used to.
I guess this is kind of off-topic, but just somthing I'd like to share. _________________________________________________________
BIG Corporation Website |

Octaviun
Finite Horizon Synchr0nicity
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Posted - 2007.11.30 05:28:00 -
[40]
All the minmatar ships look more awesome now , you can tell this is a joke thread because you didn't add the vagabond, look at that ugly stick i'd prefer the old model of it. _________________________________________________
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War Bear
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.11.30 05:34:00 -
[41]
Originally by: Jaikar Isillia I have some good news for people who are not happy with the trinity models. You can still play EVE as it is now!! YAY for you.
So you're happy with all the models? If so then awesome for you. There's a lot of good stuff with these models, I'd just like to see them perfected. Also, telling us to use the old engine if we're not happy with it is silly. Lets be real, there's not many of us that will pass up the new engine just for the fps performance so you can drop that argument.
Everything is funny with the Benny Hill theme song |

Plutoinum
German Cyberdome Corp Cult of War
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Posted - 2007.11.30 05:36:00 -
[42]
How can you say anything against the Stabber ?
Stabber under Minmatar Stargate
Stabber next to Minmatar Stargate
( Settings: hdr, low blur )
I like the new Minmatar theme. It's great. Tempest, Rupture ... great stuff.
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SonShadowCat
New Eden Communist Nation
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Posted - 2007.11.30 06:20:00 -
[43]
I have a decent PC( 2.8ghz AMD dual core, 2 gigs ram, and an 8800GTS) and trinity looks pretty bad in my opinion. The textures are horrible and too many odd visual bugs.
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Firane
0utbreak
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Posted - 2007.11.30 06:24:00 -
[44]
How can you make this thread without mentioning the horrible front end on the Vaga?
-----
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Plutoinum
German Cyberdome Corp Cult of War
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Posted - 2007.11.30 06:33:00 -
[45]
Edited by: Plutoinum on 30/11/2007 06:33:02 Hmm, I agree that the mammoth needs some work. It lacks detail at the front. The cockpit looks like a textured block.
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insidion
Caldari Last of the Technocracy
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Posted - 2007.11.30 07:03:00 -
[46]
Originally by: SonShadowCat I have a decent PC( 2.8ghz AMD dual core, 2 gigs ram, and an 8800GTS) and trinity looks pretty bad in my opinion. The textures are horrible and too many odd visual bugs.
Yep, I have an above average system (intel quad core q6600, 8 gigs ram, 8800's, etc) and the sheer hype completely outpaces what's being delivered. I'm not sure who I'm more angry at, the team who took four years and 50 man years just to get this far, the people who decided it was a fantastic idea to make such 'wonderful' color choices, or the people who made the trinity trailer movies that look nothing like what we're getting. I know, I know, it's easy to complain, but seriously....this is the typical 'one step forward, and just ignore all those other wacky steps we took to get here' attitude from CCP. You'd do much better actually listening to your player base than completely ignoring them and constantly making completely insane choices with little or no reason to give.
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.11.30 07:06:00 -
[47]
CCP's not going to listen to the playerbase because everyone has such vastly different ideas on what would make Eve better... I for one think that they should make more lowsec by cutting highsec in half... make every system like Jita so people will move out. I love what they've done with Trinity and aside from the week or so of unexpected downtimes during patch deployment I can't wait for this
Originally by: ISD Valorem The Devs have stated multiple times that they are looking at the Amarr issues.
Weekly quote: "No flying machine will ever fly from New York to Paris." ~Orville Wright.
|

Drasked
North Face Force
|
Posted - 2007.11.30 07:13:00 -
[48]
The Vaga... I WANT MY WINDOWS BACK :(
|

Plutoinum
German Cyberdome Corp Cult of War
|
Posted - 2007.11.30 07:16:00 -
[49]
Originally by: Drasked The Vaga... I WANT MY WINDOWS BACK :(
Vaga is bugged anyway. Compare stabber and vaga and you see where faces/textures are missing or screwd up.
|

Kayna Eelai
Gallente Shadow Legion Covenant Paxton Federation
|
Posted - 2007.11.30 08:06:00 -
[50]
Originally by: Voltaire Leriel
To start, IÆd like to let you know that IÆm running this on a pretty top-notch machine, with all the graphics on both my video cardÆs drivers and the game engine turned all the way up. IÆm running a dual-core 2.4ghz AMD Athlon 64 with a Geforce 7950 GT and 1gb of 800mhz DDR2 in dual channel mode with very tight timings.
ok, not that eve needs more than that... but just wanted to tell you that your machine is FAR from being top of anything.
for example: the last time i've seen a gaming machine with less than 2GB ram was 2005
fixed to 23.15 kB (23710 bytes) |

Fester Addams
Minmatar
|
Posted - 2007.11.30 09:48:00 -
[51]
I have always been a fan of Minmatar ships, there were a few I did not like at first that grew on me (stabber) and naturally a few that after all this time still arent all that hot (scythe) but as a rule I like them all (typhoon and belicose most).
Looking at the immages in this thread I can only say that I am pleased by most of them, only real exeption is the closeup of the new mammoth prow...
I hope that is old texture that they are planning to remove as its appaling, the problem is not that its ugly, the problem is that it looks like bad rendering.
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Keav
Minmatar Spitfire Inc
|
Posted - 2007.11.30 09:53:00 -
[52]
I completely agree with the OP, I'm very disapointed in some of the new ship models and especially in the case of the Mammoth and Stabber the old ships looked better.
At a distance everything definitely looks better, scales are more realistic and stations are definitely more impressive now, but you only have to start zooming in the smallest little bit before that first impression vanishes as you begin to just see a lot of blocks stuck together.
I think a lot of the textures have been poorly designed/applied when compared to the old engine too.
CCP also missed the oportunity when creating the new station models to improve/redesign the look of some of the station exits. Some of them (Minmatar) just have a glass tunnel attached to a brick wall, no attempt to try and give the impression that it might resess into the station, just a black texture would have helped. Almost like the two parts were designed completely seperately and then just stuck together.
On a side-note too, as I loved the ambulation video that showed two pilots walking out onto a docking ramp and looking up at their ship, none of the new station interiors seem to have been designed with ambulation in mind. Theres no docking ramp anywhere near my ship for me to walk on... but that's for a different expansion 
Overall Trinity IS a great improvement, it's just a shame that (presumably) in the rush to get Trinity out in time for the holidays (or perhaps because CCP has grown so much and projects are maybe being compartmentilised) some obvious tweaks appear to have been overlooked and some oportunities missed.
...and before anyone flames my system, Crysis runs absolutely fine and looks fantastic 
________________________________________________________
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Chungito
Minmatar Khumatari Holdings Ushra'Khan
|
Posted - 2007.11.30 09:55:00 -
[53]
I agree with most of the things you posted, and it's been bugging me for awhile. It seems most of the minmatar ships are lowres/missing textures or something. They don't have the "depth" that some of the other new models do. IF you look a wolf (in game)then look at a retribution or ranis or something along those lines, you'll see the disparity.
It seems that minmatar simply aren't finished. Hopefully they will be soon.
Other ships that seem to have downgraded would be the nag and the entire line up of boundless creation frigs. I don't know if there have been updates to the stabber, but each time I look at it now, I'm less and less disappointed. Maybe its just growing on me.
It's important to note, though, that the problem isn't so much the new models, but the low quality of the models.
|

Tasuric Orka
Antares Fleet Yards SMASH Alliance
|
Posted - 2007.11.30 10:23:00 -
[54]
Originally by: Voltaire Leriel
Quote: The lack of scaffolding on the Tempest and Typhoon models is disappointing. In fact the current older models look like they're made of rust and bits of steel plating that was found in a scrapheap. The new ones look like they were made like any other ship in the game and merely painted in rust-like colors if that makes any sense.
I've always felt that it was silly that Minmatar ships were supposed to be literally flying scrapheaps. The reason being that each ship looks exactly the same - no matter how many Rifters you make, they'll all be identical. This is because the ships are mass-produced and not custom-built as some of the older lore of the game would make you believe.
Honestly, Minmatar ships probably started out that way, but after mass production kicked in, it simply became a "style." Meaning that the ships really are mass produced and designed deliberately and not "slapped together" but were simply made to look that way because it was a style people in the game world were used to.
I guess this is kind of off-topic, but just somthing I'd like to share.
QFT
Minmatar started out being pwned by the Ammar regularly, forcing them to "slap together" stuff just to keep flying, but after a hundred years without serious war losses (since ammar skipped on the pwn) you can expect the Minmatar to try and work on quality rather than quantity, hence their tier 3 BS.
I'm glad ccp made the design choice that they did. ________________________________________________ Currently training for "caldari overlord I"
Thank you ccp! |

Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
|
Posted - 2007.11.30 11:04:00 -
[55]
THe NId tail of the new version is AWFULLY inferior to the old one. Please someoen on CCp givea look at it and really try to tell the oposite while not drunk
If brute force doesn't solve your problem... you are not using enough |

Plutoinum
German Cyberdome Corp Cult of War
|
Posted - 2007.11.30 11:40:00 -
[56]
Edited by: Plutoinum on 30/11/2007 11:41:40 Can't wait to undock the Panther and see it in normal light. Was just fitting it in FD- and the station light colors everything green, so don't know yet, if it looks that way or like the other minmatar ships. First ship that could motivate me to grind some isk again. Don't know, suddenly I feel the desire to play EVE again, now that chrismas is coming, where I'm not there. At least CCP doesn't deliver content upgrades 2 days before chrismas anymore. With rmr I had to delay my depart into the holidays one day just to play a few hours before leaving for 3 weeks. 
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Sheila Chandra
|
Posted - 2007.11.30 12:01:00 -
[57]
didnt readed the whole thread, but i have to agree to the initial posting. Those models of Minmatar Ships (especially Hurricane) look very bad compared to others of the Minmatar. Somehow they look really misplaced when you stand with them in a station that has a ton of details in the textures now and then look onto the Hurricane...
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Iyanah
Minmatar Native Freshfood
|
Posted - 2007.11.30 12:04:00 -
[58]
Originally by: Voltaire Leriel review (condensed)
The latest ships were designed with the release of trinity 2 already in mind, therefore their lack of changes, bar a minor nip/tuck are far from a surprise.
personally, i think most of the minmatar ships were ok to start with, so once more, their lack of dramatic changes are not a big shock - i mean, there's been no more difference in any of the other races. one thing i will say is that i'm glad their lightened the matari ships a little, previously there were too dark to see any of the detail, and all this new hard-work would have mostly gone unnoticed.
personally, i've yet to see anything that looks bad in the new expansion. ========================================== that's no moon... oh, wait, yes it is, the space station's out the other window. |

sythiss
|
Posted - 2007.11.30 16:17:00 -
[59]
Well all that i can hope is that they are not done yet, and that some of the things we have seen were just the test server, or something, still the textures and effects are nice, just hope that the dull flat surfaces, and that dam shebox bottom that they seem to like the look of for the nidhoggur are stand-ins
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Amandrace
Minmatar Archon Industries
|
Posted - 2007.11.30 16:29:00 -
[60]
most ships look fine or better, especially amarr imo...but the mamoth really sucks...its even boxier then before. also, the hulk...ugly too.
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Kritinana
Minmatar Dark Empire Fleet
|
Posted - 2007.11.30 16:30:00 -
[61]
Originally by: Yuki Santara Edited by: Yuki Santara on 30/11/2007 02:48:55
Originally by: Kritinana Me saying stuff
This bump mapping technique does not seem to be used very heavily though and it can't do wonders. A blocky shape will still be a blocky shape, the only thing it can do is to smooth out shapes that are only hinted at with a few polygons or to add surface detail.
Besides, Voltaire's VGA is no slouch and definitely able to render any bump map you throw at it.
My guess is that some models were simply rushed a bit to get this massive update done in a reasonable amount of time. Hopefully some ships and details will be revisited at a later time.
Well, while i do agree that some of the designs have in fact changed from the original, and wether you like it or not is a matter of opinion i suppose. I wouldn't be suprised at all if there was a bit of rushing, 50 manyears is a lot of work no matter how you look at it.
But, back to the technical side, its not really a 'bump' map (similar yes), its normal mapping. It in fact does work wonders and is used very very extensivly. Every single one of the updated models is normal mapped and its this map that all the purdy new detail (in terms of geometry) comes from. Of course there's the addition of specular & occlusion map as well as the post gloom effect.
But, rambling aside, my point was that the models in the game are really not going to be much if any bigger in polycount than pre-trinity. It's all done with clever mapping techniques.
|

xeom
Exanimo Inc
|
Posted - 2007.11.30 16:34:00 -
[62]
All the minmatar **** looks tight.
And the phoon is now like one of the hottest BS in-game --- *signature removed - please email us to find out why (include a link) - Jacques([email protected]) -Videos- Viciously Delicious
|

Stitcher
Caldari legion of qui Terra Incognita.
|
Posted - 2007.11.30 16:40:00 -
[63]
Originally by: Voltaire Leriel
Originally by: Verone
You're dis-satisfied with trinity because you've got a sub-par GFX card. Get a top notch card and you'll see the difference.
How will this improve the polygon models? As I understand it, it will only add a few more effects.
Try "will add normal maps"
it's the normal mapping that you're missing out on, and that's what's dragging the apparent quality down.
That said, I actually disagree with you on all counts - in fact, I've disagreed thus far with everyone who's tried to claim that Trinity is making some of the ships look worse. -
"Stitcher" is just a call sign. My name is Verin Tarn-Hakatain. |

Alz Shado
Ever Flow DeStInY.
|
Posted - 2007.11.30 16:48:00 -
[64]
The only complaints about the new Minnie ships is the mastodon with a square head (wtf!?) and the loss of the shiny blue spinnies on the Wreathe/Prowler.
On the other hand, the new Wolf/Jag is sex.
|

Agnar Koladrov
Gallente
|
Posted - 2007.11.30 16:53:00 -
[65]
Edited by: Agnar Koladrov on 30/11/2007 16:55:10
Originally by: Voltaire Leriel
Stabber The front part of the stabber leaves much to be desired. It looks almost exactly like the original, only with a few new doodads sticking out of it. The textures seem fine, but this part of the polygon model seems far less nuanced than most of the other ships. Example
Ever seen the new back side of the new stabber. Tt misses one exhaust plume AND the upper part of the main exhaust plume goes through part of the polygon model, a new 'engine-like' extrusion at the top of the main 'engine'.
Why did the designer that did this job Failed to notice That? Not that you hardy notice it or something. ________________________________________________
Erm....I dunno |

Voltaire Leriel
Minmatar BIG Ka-Tet
|
Posted - 2007.11.30 17:57:00 -
[66]
I've seen so many posts sayign that the 7950 won't cut it to get the detail i want, someone with a GF8 please post some screenshots of these ships so i can actually agree/disagree with you. _________________________________________________________
BIG Corporation Website |

Stitcher
Caldari legion of qui Terra Incognita.
|
Posted - 2007.11.30 18:03:00 -
[67]
Originally by: Voltaire Leriel I've seen so many posts sayign that the 7950 won't cut it to get the detail i want, someone with a GF8 please post some screenshots of these ships so i can actually agree/disagree with you.
Funny, I'm running one of those, and everything looks excellent.... -
"Stitcher" is just a call sign. My name is Verin Tarn-Hakatain. |

Rob Adams
Gallente The White Star Consortium Tenth Legion
|
Posted - 2007.11.30 18:05:00 -
[68]
You are flying ships made by a race that admittedly use trash, discarded parts and salvage for construction, and you are complaining because it looks ugly. You can wrap a turd in directx 15, and its still a turd.
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pyr8t
GUNS AND BUTTER
|
Posted - 2007.11.30 18:33:00 -
[69]
I agree with this post 110%. Out of the total 50 man-years it took CCP to develop this update, it's clear Minmatar received less than an hour of that time. I find the new Minmatar ship models to be sub par in comparison to every other races graphical update (especially Caldari, who clearly received the most development attention and thus have the best redesigns).
Just to be clear here: I believe the new Minmatar ship models are an improvement over the previous models. But we definitely got the shaft here when it comes down to what's been given to us.
I understand this is all very subjective...but really, the consensus here is that--when you really look at it--Minmatar redesigns aren't cutting it, and I hope something is done.
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Voltaire Leriel
Minmatar BIG Ka-Tet
|
Posted - 2007.11.30 18:41:00 -
[70]
BTW, I'd like to thank everyone for all of the replies so far. I hope that CCP will continue to improve the game with our suggestions.
I appreciate the critisism as much as i do the praise - just make sure you can back up what you say - and i'd like to see your screenshots as well.
Before you go agreeing with me, you might want to log onto sisi yourself and take a look - your conclusions may not match mine exactly. _________________________________________________________
BIG Corporation Website |

Haniblecter Teg
F.R.E.E. Explorer Atrum Tempestas Foedus
|
Posted - 2007.11.30 19:21:00 -
[71]
Vagabond and Sleip looks ****. Im ok with the rest being drab. ----------------- Friends Forever
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Methodius
|
Posted - 2007.11.30 20:33:00 -
[72]
Originally by: xeom All the minmatar **** looks tight.
And the phoon is now like one of the hottest BS in-game
Are you f*cking kidding me?! It's beyond lousy. Whoever made it needs to go back to studying graphics modelling and texturing.
Quote: The Amarr look decent, not as good as the other two but definitely much better than before.
They're, by far, the best ship models in this expansion. Especially the T2 versions - they're spectacular! TBH I haven't seen a bad Amarr ship model yet.
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Kalica Kahn
GoonFleet GoonSwarm
|
Posted - 2007.11.30 20:56:00 -
[73]
You bunch of ungrateful c***s
*sigh*
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Vladimir Ilych
Gradient Electus Matari
|
Posted - 2007.11.30 21:01:00 -
[74]
I'll just wait until the 5th and make my own mind up.
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Alz Shado
Ever Flow DeStInY.
|
Posted - 2007.11.30 21:25:00 -
[75]
Counterpoint: At least they're not Baby-Blue.
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HarryManback
Minmatar Gr0und Zer0
|
Posted - 2007.11.30 21:30:00 -
[76]
Cane looks evily sexy.
Tempest needs alot of work. CCP should just start from scratch imo. Amarr Recon/Electronics Attack Ship/almost Black Ops pilot for auction |

Saphros
Minmatar Lone Gunmen
|
Posted - 2007.11.30 22:21:00 -
[77]
My guess is that they left the Minmatar models to the last minuet...
Ask yourself; if you where a graphic designer what models what would you rather spend time on, Gallente, Caldari, Amarr or Minmatar?
Some of the new Minmatar models are rather disappointing, but I really like the new æevilÆ Muninn and most of the frigates. Guess Minmatars arentÆ supposed to fly larger ships then cruisers anyway?
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Sir Heavy
Perkone
|
Posted - 2007.11.30 22:48:00 -
[78]
NOOO! :( now my stabber looks like a that Shrek Kitten :'(
Dan Black rolls over in his grave.
  
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Leroy Payne
|
Posted - 2007.11.30 22:51:00 -
[79]
i think the minnie ships look the best of all of the new models. All that nice red lighting... looks mean 
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Sandreon
Minmatar Imperial Express
|
Posted - 2007.12.01 15:35:00 -
[80]
Edited by: Sandreon on 01/12/2007 15:36:33 Edited by: Sandreon on 01/12/2007 15:35:59 Everyone saying the 7950GT is sub-par is simply wrong. It fully supports all DX9 features, including normal mapping, and there's nothing to be gained by upgrading to an 8-series card image quality wise in DX9 (except for coverage sample antialiasing, but that's not the point). I had a 7950GT, upgraded to a 8800GTX and guess what, the textures didn't magically improve on their own at all! It's like the people who think buying a HDTV-ready TV will automatically show them a real HDTV picture on all channels..
That aside, I quite like the new more cleaned up look of the matari ships but some elements in the op-s review do bother me as well. I'll see how it looks on Tranquility first (though it'll probably be exactly the same).
|

Audio Bully
|
Posted - 2007.12.01 15:50:00 -
[81]
Edited by: Audio Bully on 01/12/2007 15:53:04 Edited by: Audio Bully on 01/12/2007 15:52:21 I dont get the OP, somethings are whined about how ugly/boring they are and different they look, where other points tells us that you think things look the same as the old eve engine. Maybe because they are already good and dont need changing.
I'd cross train to amarr tbfh, they are so made out of win with trinity
Great being Amarr isn't it
EDIT: lulz, and please, you wil just get used to the new ships, i sure didnt like ships in eve when i first played it, some were fugly, but through time you start to like them, i even liked the phoon for a while. So please dont whine on forums and say how you 'hope' ccp will take these things itno consideration. Its only a game -.-
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Kimiko Kurosawa
The Krugerrand Groupies
|
Posted - 2007.12.01 16:13:00 -
[82]
Originally by: Kalica Kahn You bunch of ungrateful c***s
*sigh*
QFFT
|

Rhatar Khurin
|
Posted - 2007.12.01 16:32:00 -
[83]
Just as long as the good ol' Probe still looks awesome, that's all i care about. 
|

Lysianna
|
Posted - 2007.12.01 16:41:00 -
[84]
That's odd, the screenshots do not look a single bit how I see it in-game. On my client it looks much nicer then those. Are you using the right drivers?
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Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
|
Posted - 2007.12.01 16:50:00 -
[85]
Originally by: Kritinana
Originally by: Yuki Santara Edited by: Yuki Santara on 30/11/2007 02:48:55
Originally by: Kritinana Me saying stuff
This bump mapping technique does not seem to be used very heavily though and it can't do wonders. A blocky shape will still be a blocky shape, the only thing it can do is to smooth out shapes that are only hinted at with a few polygons or to add surface detail.
Besides, Voltaire's VGA is no slouch and definitely able to render any bump map you throw at it.
My guess is that some models were simply rushed a bit to get this massive update done in a reasonable amount of time. Hopefully some ships and details will be revisited at a later time.
Well, while i do agree that some of the designs have in fact changed from the original, and wether you like it or not is a matter of opinion i suppose. I wouldn't be suprised at all if there was a bit of rushing, 50 manyears is a lot of work no matter how you look at it.
But, back to the technical side, its not really a 'bump' map (similar yes), its normal mapping. It in fact does work wonders and is used very very extensivly. Every single one of the updated models is normal mapped and its this map that all the purdy new detail (in terms of geometry) comes from. Of course there's the addition of specular & occlusion map as well as the post gloom effect.
But, rambling aside, my point was that the models in the game are really not going to be much if any bigger in polycount than pre-trinity. It's all done with clever mapping techniques.
no reason for them to do not increase poly coutns, sicne current video cards can proccess 20 or more times Vertex thatn they did at eve release.
If brute force doesn't solve your problem... you are not using enough |

Sprobe
|
Posted - 2007.12.01 19:36:00 -
[86]
yes very true.. really ugly and I dont like flying them.. I am Minmatar.
|

Linas IV
|
Posted - 2007.12.01 20:36:00 -
[87]
In my opinion most of the new Minmatar ships are fine as they are now on Sisi, and i personaly really like the new tempest. (and btw every race got some sub-par ship-designs in trinity, look at the domi ^^)
But there is one thing that really needs to be changed: The nidhoggur! The new model actually looks a lot worse than the old one. The old one was the best looking carrier design in eve (excluding the MS) but this is just a joke.
One problem of the design that the author didn't already mention in his post is basicly the whole bottom of the ship, for example the engines there look like they were just glued onto the ship. Futhermore many Textures aren't scaled right or are simply the wrong ones (The engines on the "wings" got windows?!? wtf!)
Why can't the nidhoggur look as awesome as the new archon? I really hope this isn't the final version that will be ported to TQ......
else i will be seriosly dissappointed.
|

Orange pirate
Gallente
|
Posted - 2007.12.01 20:50:00 -
[88]
Originally by: Sir Heavy NOOO! :( now my stabber looks like a that Shrek Kitten :'(
rofl 
|

Yuki Santara
Yurai-Tenshin Zaibatsu
|
Posted - 2007.12.01 22:58:00 -
[89]
Originally by: Kritinana
Originally by: Yuki Santara Edited by: Yuki Santara on 30/11/2007 02:48:55
Originally by: Kritinana Me saying stuff
This bump mapping technique does not seem to be used very heavily though and it can't do wonders. A blocky shape will still be a blocky shape, the only thing it can do is to smooth out shapes that are only hinted at with a few polygons or to add surface detail.
Besides, Voltaire's VGA is no slouch and definitely able to render any bump map you throw at it.
My guess is that some models were simply rushed a bit to get this massive update done in a reasonable amount of time. Hopefully some ships and details will be revisited at a later time.
Well, while i do agree that some of the designs have in fact changed from the original, and wether you like it or not is a matter of opinion i suppose. I wouldn't be suprised at all if there was a bit of rushing, 50 manyears is a lot of work no matter how you look at it.
But, back to the technical side, its not really a 'bump' map (similar yes), its normal mapping. It in fact does work wonders and is used very very extensivly. Every single one of the updated models is normal mapped and its this map that all the purdy new detail (in terms of geometry) comes from. Of course there's the addition of specular & occlusion map as well as the post gloom effect.
But, rambling aside, my point was that the models in the game are really not going to be much if any bigger in polycount than pre-trinity. It's all done with clever mapping techniques.
Yes it's normal mapping and I've been fascinated by its capabilities since Doom 3, but when I say it can't do miracles, I mean that it can't change the contours of a shape. So a cube can't be turned into a David's statue for example and many of the screenshots of the OP clearly show cube like shapes, especially the tail of the Nidhoggur.
It is possible to see if details are polygonal or normal mapped and from what I can tell, it is mainly used for small surface detail and possibly to smooth out the shapes of most Gallente and Amarr ships.
Also most objects in Trinity should actually have quite a few more polygons, they said so quite clearly on fanfest (at the very least I remember some such remark about the stations).
And finally as was pointed out, there simply shouldn't be a lack of graphical capabilities in the OP's graphics card, although the opposite could easily be proven by posting respective screenshots.
This is in no way meant as a criticism of CCP, I just don't think that all responses to the OP have been factually correct and there is no reason not to be straight about a few minor letdowns of the visual upgrade.
|

Lucia Warbler
Eve University
|
Posted - 2007.12.01 23:23:00 -
[90]
To OP:
Poor Mammoth. It truly has a terrible front now. I liked the original better.
Hmm, Tempest's sides do look interesting. Nicely spotted. Some re-texturing should be done for the patch after next one.
Most of the players have noticed that Hurricane is a bit blocky. The design doesn't leave much room for improvement without fundamentally changing the ship, so I think it's as good as they could make it.
Otherwise, I think they are fine. There's a famous saying: "If it's not broken, don't fix it."
|

Excesse
Infinitus Odium The Church.
|
Posted - 2007.12.01 23:46:00 -
[91]
Mammoth - meh, doesn't look that bad. Stabber - looks fine. Bellicose - looks fine. Cyclone - totally agree, looks awful, the faux-3D texture work on the original was in fact better in my opinion. Hurricane - it's the same, but then it was awesome before, and now benefeits from the new lighting engine. Typhoon - one of the BEST makeovers in my opinion. I guess it's a matter of taste. Tempest - you on ***** jack? the new tempest is 100% badass, there are always going to be occasions when faux-3D texturing is preferable to adding polys. Maelstrom - see Hurricane, all the T2 BCs and T3 BSs were modelled recently and were essentially premium models running in eve classic. Nidhoggur - agree with the OP now that I look at the pics, the new model is a downgrade in many areas, most obviously the back and the "teeth".
|

5pinDizzy
|
Posted - 2007.12.02 00:19:00 -
[92]
You're being very nitpicky, I went through all the links posted and nearly all of them look fine.
Mammoth front is a little untidy but doesn't look that bad.
Only place you really have a point is the Nidhogger, the back end in your comparison shot shows how crap the back of the new one is and the loss of the teeth ack, I think I'd rather have the original back.
I've seen a few Trinity capital ships I'm unhappy with though.
Obelisk - Lost a ton of its windows, original looks better, not even accounting for the baby blue.
Providence - Original looks better, very blocky underneath.
Revelation - No sense of scale via the hullwork, very flat looking shade of light tan brown.
|

Twin blade
Minmatar The Triangle Exa Nation
|
Posted - 2007.12.02 00:37:00 -
[93]
The New Nid make's me mad they destroyed a great looking ship.
I use the new versions of ships i gota put up with my Nid looking so stupidly ugly i would never fly it again or use the classic version so i can fly the Nid but not that great gfx's.
I do agree with the OP the ships he has listed show how block and bland some of the new textures are on minny ships.
IF the dev's should of just copyed the old nid and remade it 100% the same only with better texture's. !
|

Girly'girl
Minmatar Nuclear Halo Insurgency
|
Posted - 2007.12.02 01:00:00 -
[94]
Edited by: Girly''girl on 02/12/2007 01:03:02 As a Minmatar pilot I've mostly been happy about the new models. There is one exception and that is the Hurricane. The new one looks shiny and all but lacks a lot of the cool streamlined darkness that the old model had. The new one is too silvery and just dull.
Quick hull reviews:
The Shuttle: The new tiefighter design is epic.
Rifter: Looks really good, especially Wolf.
Rupture: Really nice, especially Muninn.
Stabber: I like both the Stabber and Vaga.
Cyclone: I don't really understand why someone thinks the Cyclone looks bad, I think it's a very significant upgrade compared to the old one. Although the Sleipnir looks a lot better. It's really amazing how different the Cyclone hull ships look on the sun-reflected side compared to the dark side. One of the biggest differences of all models in Trinity.
Hurricane: The new Hurricane simply looks dull and too silvery in most lighting conditions. I can find a good angle occasionally where it looks more dark bronze and doesn't look that dull, but overall doesn't impress me at all.
Tempest: A nice upgrade, a lot cleaner design now, nothing too drastic there but it's overall a good upgrade. Vargur looks evil btw.
Typhoon: Perhaps the biggest change for me, I thought that the old Typhoon was ugly, but no more. It looks more like a ship now rather than glued scrapmetal. Looks really nice now and it will definitely increase the chances of me flying one at some point.
Maelstrom: I like the new Maelstrom a lot. It's a combination of many things, the window lights on the sides are very beautiful at least on the dark side and I love the big lights in the "inside" of the 3-layered hull. Also the tip of the hull is slightly narrower than the old one, which is nice. The biggest difference are the new Trinity solar panels which really stand out on the Maelstrom. I loved them on all other ships too.
Nidhoggur: I think the new Nidhoggur is just fine. Small differences in my opinion, I really really wish that the Hurricane had similar hull texturing than the Nidhoggur, the way it used to be.
Naglfar: I just love the new Naglfar, the hull texture is incredibly nice and all those bright window lights... Love to zoom around that one in SiSi and look at both the dark side and the sun-reflected side.
Overall Trinity was good for the Minmatar, my only real complaint is the Hurricane which also happens to be one of my favorite ships. Good job CCP!
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OOOSOOO
Gallente Federal Navy Academy
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Posted - 2007.12.02 01:06:00 -
[95]
Yeah man, as soon as I read the topic of this thread I agreed with you completely. Minnie ships do look like crap atm. Rest assured though, because the trinity patch includes a graphics update and all the ship models have been improved dramatically. There are pictures, but I can't seem to find them right now. Just trust me dude!
*hiccup* |

Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.12.02 01:08:00 -
[96]
Edited by: Kweel Nakashyn on 02/12/2007 01:08:51 /op signed but not for the same ships btw. My ugliest order would be scythe, jaguar, wolf, vagabond, stabber.
I personally think we didn't see the Minmatar ships until last week because they were rushed.
And now this thinking lead to me thinking that we'll stick with rushed models for next 4 years :( 2isk
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ChangWufei
Slacker Industries
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Posted - 2007.12.02 13:37:00 -
[97]
Lol get over it, your screenies show ships more closely than you ever actually see them while playing. Just get over it and shoot people.
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sythiss
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Posted - 2007.12.02 13:47:00 -
[98]
see, the poster above me doenst seem to get it, its not the graphics, its the shapes, the lack of detail, ill always use the nidhoggur as an example, doesnt matter how close or far away you are, the back is still a crud box now
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Trolsk
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Posted - 2007.12.02 19:02:00 -
[99]
Edited by: Trolsk on 02/12/2007 19:02:44 I liked the rust bucket design, it added atmosphere, and didn't make Min ships look like they came out of the same old dull been there before design philosophy that plagues the sci-fi genre the world over. We had amarr and Gal ships for that and caldari for the more 'military' look.
Mah 2p
Edit: Especially the phoon, that was an evil looking ship... no more
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Twin blade
Minmatar The Triangle Exa Nation
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Posted - 2007.12.02 23:14:00 -
[100]
I think i can live with the Nid as long as i never have to look at the back of the ship still massive let down when you compair it to the rifter that looks like it got every dev working on it. !
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Linas IV
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Posted - 2008.01.29 23:11:00 -
[101]
any update on this topic yet?
I filed a bug report quite some time ago but i sense nothing will be changed.... (same as the chimera model some patches ago)
All the Galente texture-work got changed within a week pre trinity, just because the colour was too bright; so could we plz get at least a fixed nidhoggur model thats not even finished at the moment?
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Hermosa Diosas
The-Secret-Service Retribution.
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Posted - 2008.01.29 23:19:00 -
[102]
sorry im gonna be a bah humbug, not impressed with gfx at all tbh. its let down by the crap background and non celestial boring space, until that happens it dont look great
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Mud Pandemonium
Minmatar Trainwreck INC.
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Posted - 2008.01.29 23:37:00 -
[103]
The ships look fine, you need to clean it up a little by enabling some AA/HDR.
I don't understand your gripes with the Typhoon, it looks incredible when compared to the old model. The back end looks very nice.
Maybe you're new to Matar ship design? The art department did a good job in sticking with design lore here, the armor plating looks like you would expect heavy fernite carbide plating to look, our shield ships are lighter looking (Maelstrom) to show the difference between a ship using heavy plating and a ship using deflection emitters.
Don't forget as a whole we're using some of the oldest technology in the universe so our ships aren't as sleek as say Gallente. Not to mention it sticks to the whole guerilla ethos of us being a subjugated race, broken free and experimenting with our own ship design.
Nice post, but you're whining for the sake of whining on this one.
I think before my days are done, I want to be a fisherman. |

Frug
Zenithal Harvest
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Posted - 2008.01.30 00:08:00 -
[104]
Wow, that mammoth looks horrible. The rest aren't bad and nothing to complain about.
I'd like to whine that the old Impel looked fantastic, and the new one is boring.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

MenanceWhite
Amarr
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Posted - 2008.01.30 07:56:00 -
[105]
Stop whining. You guys have freaking tie fighters for shuttles! ---
Originally by: Torfi There's alot. That can be done. With.. corpses
Originally by: Oveur
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Varrakk
Phantom Squad Insurgency
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Posted - 2008.01.30 10:39:00 -
[106]
The Mammoth/Mastodon/PROWLER!! all got neglected. That spinning thingy on the Prowler was really cool.
As for the gallente ships, I still think the green(formerly blue) color should be replaced with 'Emerald neon green' Also slightly dissapointed that all the bling got removed from Amarr ships
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