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Selune Avril
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Posted - 2007.12.06 15:50:00 -
[1]
As it currently stands, every 0.0 alliance is completely vulnerable. Cyno jammers do not work. POS guns do not work in automatic mode and attempting to control them just forces you to relog to get out of a blank gunnery setup. A majority of jump bridges do not work. POS shields do not appear to recharge on their own at all. On top of that, some dreads are bugged to have a 0 RoF in siege and essentially dump all their cap/ammo at once, doing tremendous damage.
As a POS manager for a 0.0 alliance (yes, this is an alt), it's like my worst nightmare has been manifested in convenient patch form. This will be used, many 0.0 alliances are focused solely on winning, and an opportunity like this will not pass by ignored. While I'm sure the coders at CCP are working hard on a solution, what is being done in the interim? Are we expected to just let our space fall? Is enemy capitals cynoing into our "jammed" systems petitionable? Will our POSs and the ships lost defending them be refunded?
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wenddy
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Posted - 2007.12.06 16:33:00 -
[2]
Sort IT CCP... This could have some very serious ingame onsequenses.
       
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Taren Gareau
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Posted - 2007.12.06 17:25:00 -
[3]
This does sound serious. Some bits from the Known Issues page:
Ships located inside a control tower forcefield cannot be boarded except by pilots belonging to the corporation that owns the control tower.
Doomsday weapons penetrate control tower force fields if the pilot belongs to the same corporation as the control tower. Hope you don't have too many spies!
Alliance corporations cannot see or retrieve copies made at Starbase mobile laboratories owned by another corp. in the same alliance.
Alliance members cannot install copy jobs at a Research Laboratory at a control tower.
Sometimes shields are resetting to 50% after downtime on new or recharging starbases.
Of course, this could just make everything a lot more interesting....
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Zavernus Hamarabi
Caldari High4Life SMASH Alliance
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Posted - 2007.12.06 17:28:00 -
[4]
Lol, 0 rof dreads. Thats just epic.
Originally by: Payne Bringer
..flip teacup... wait for kettle to right teacup...gank kettle with the help of a hard hitting tr
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Joshua Foiritain
Gallente Reikoku Band of Brothers
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Posted - 2007.12.06 17:29:00 -
[5]
Originally by: Zavernus Hamarabi Lol, 0 rof dreads. Thats just epic.
Indeed  -----
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Selune Avril
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Posted - 2007.12.06 18:48:00 -
[6]
Would it be possible to get some kind of official response on whether POS warfare with the current massive defects in functionality is allowed or petitionable?
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Kirjava
Lothian Quay Industries Zzz
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Posted - 2007.12.06 18:53:00 -
[7]
Erm.... WOW this is real or a joke? Seriously, if this indeed happening if not then.... you got me. Rate my charecters please, updated so need 3 more, 2M isk for each good review |

Selune Avril
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Posted - 2007.12.06 18:55:00 -
[8]
I wish it were a joke, but sadly not.
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Dr Paithos
Minmatar Republic Deep Space Institute
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Posted - 2007.12.06 18:57:00 -
[9]
Originally by: Taren Gareau This does sound serious. Some bits from the Known Issues page:
Ships located inside a control tower forcefield cannot be boarded except by pilots belonging to the corporation that owns the control tower.
Doomsday weapons penetrate control tower force fields if the pilot belongs to the same corporation as the control tower. Hope you don't have too many spies!
Alliance corporations cannot see or retrieve copies made at Starbase mobile laboratories owned by another corp. in the same alliance.
Alliance members cannot install copy jobs at a Research Laboratory at a control tower.
Sometimes shields are resetting to 50% after downtime on new or recharging starbases.
Of course, this could just make everything a lot more interesting....
These are some pretty hilarious errors. I can't see how the doomsday one matters though as you'd have to have the titan pilot join the corp owning the tower, the corp could then see what system the pilot was in until he left again, and titan pilots cannot leave their ships to apply to another corp.
Most of the others have been around for a while...
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Le Skunk
Low Sec Liberators
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Posted - 2007.12.06 19:02:00 -
[10]
They are making our computers unusable so we cannot come and take advantage of your weakness.
SKUNK
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Virtuozzo
IRON Tech Imperial Republic Of the North
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Posted - 2007.12.06 19:09:00 -
[11]
Hm, and CCP don't clean up in game consequences of hickups like this .. might be an idea to move it to temp exploits until fixed ...
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Victor Ivanov
Minmatar The Fated Interstellar Alcohol Conglomerate
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Posted - 2007.12.06 19:12:00 -
[12]
The boot.ini thing wasn't a bug. It was done on purpose to prevent people from abusing the 0 rof dreads.  
The "Correct Dread" suddenly got a whole new meaning.
Oh and I will laugh so loud if I actually see someone taking this post seriously, and hear someone crying "Boot.ini bug was on purpose!" sometime in the near future.  ----------------------
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Buyerr
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Posted - 2007.12.06 19:14:00 -
[13]
Originally by: Zavernus Hamarabi Lol, 0 rof dreads. Thats just epic.
i see the caldari dreads and a lot of industrial ships to carry the ammo, shooting a full cargo hold of torps per sec :P
well seriously, any one using this opportunity should get a warning for using exploits and a full ban if they keep doing it.
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Traxio Nacho
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.12.06 22:21:00 -
[14]
Originally by: Selune Avril Would it be possible to get some kind of official response on whether POS warfare with the current massive defects in functionality is allowed or petitionable?
Would be really nice to hear an answer from a GM about this.
The consequences of these problems seem to be pretty major and could easily be exploited, reassurance that anyone taking advantage of these will be dealt with according would be nice.
In three years of playing this game I don't recall there ever being such serious and dire bugs from a patch 
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Dr Paithos
Minmatar Republic Deep Space Institute
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Posted - 2007.12.06 22:26:00 -
[15]
Originally by: Traxio Nacho
Originally by: Selune Avril Would it be possible to get some kind of official response on whether POS warfare with the current massive defects in functionality is allowed or petitionable?
Would be really nice to hear an answer from a GM about this.
The consequences of these problems seem to be pretty major and could easily be exploited, reassurance that anyone taking advantage of these will be dealt with according would be nice.
In three years of playing this game I don't recall there ever being such serious and dire bugs from a patch 
Petition it 
You just won't be able to post the full response here. GMs are probably a bit overloaded right now too.
I'd be amazed if whatever anyone did by exploiting this wasnt later reversed by petition.
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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omiNATION
Gallente Vanguard of the Ouroboros Nation
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Posted - 2007.12.06 22:30:00 -
[16]
interesting times...
[sig] EVE, basically an MMORPG with prison rules. [/sig] |

Mynas Atoch
Eternity INC. Mercenary Coalition
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Posted - 2007.12.06 22:36:00 -
[17]
We've lost billions of isk, if not tens of billions, in modules all over empire on our POS altcorps where the POS managers were unable to log on to the game before people blew up the POS modules. Petitions have been submitted, but you can't petition back the time wasted in anchoring replacement silos and corp hangars, never mind prove the contents after they have gone. The game doesn't report who did it, so we have no option to seek revenge in game either.
Thanks Blizz
Myn Sir Molle says : Mynas is Dead!
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Kirjava
Lothian Quay Industries Zzz
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Posted - 2007.12.06 22:39:00 -
[18]
Originally by: Mynas Atoch We've lost billions of isk, if not tens of billions, in modules all over empire on our POS altcorps where the POS managers were unable to log on to the game before people blew up the POS modules. Petitions have been submitted, but you can't petition back the time wasted in anchoring replacement silos and corp hangars, never mind prove the contents after they have gone. The game doesn't report who did it, so we have no option to seek revenge in game either.
Thanks Blizz
Myn
After reading this I geniunnly feel kinship with you, if this happened to me because of this and NO reiumbursement I would probably quit the game. Rate my charecters please, updated so need 3 more, 2M isk for each good review |

Traxio Nacho
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.12.06 22:42:00 -
[19]
Quote: The game doesn't report who did it, so we have no option to seek revenge in game either.
That is one of the most annoying things to be honest, least you would be able to exact some revenge if you knew who shot it 
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Tripden
SGL
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Posted - 2007.12.06 22:53:00 -
[20]
Is all this a joke... if its not the only thing left is for CCp to take down the server and repair this among other things (jumplones and implants...).
Never play on the first day after a bigger patch! (some of that old EQ1 mentality)
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Dr Paithos
Minmatar Republic Deep Space Institute
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Posted - 2007.12.06 22:55:00 -
[21]
Originally by: Mynas Atoch We've lost billions of isk, if not tens of billions, in modules all over empire on our POS altcorps where the POS managers were unable to log on to the game before people blew up the POS modules. Petitions have been submitted, but you can't petition back the time wasted in anchoring replacement silos and corp hangars, never mind prove the contents after they have gone. The game doesn't report who did it, so we have no option to seek revenge in game either.
Thanks Blizz
Myn
Urgh, that really sucks. Maybe you can investigate who did it in-game. Hopefully CCP have logs of everything that was destroyed. That's all I can really think of...
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Traxio Nacho
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.12.06 23:00:00 -
[22]
Originally by: Tripden Is all this a joke... if its not the only thing left is for CCp to take down the server and repair this among other things (jumplones and implants...).
Never play on the first day after a bigger patch! (some of that old EQ1 mentality)
It's very much not a joke and I have tested some of the points mentioned above for myself and can assure you they are real.
Biggest problem and most annoying thing when someone attacks modules on a POS is the only info it tells you is the system its being attacked in, does not tell you what planet/moon the POS is at nor does it tell you who or what is attacking it 
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Kilostream
Caldari Roving Guns Inc. RAZOR Alliance
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Posted - 2007.12.06 23:14:00 -
[23]
Originally by: Traxio Nacho
It's very much not a joke and I have tested some of the points mentioned above for myself and can assure you they are real.
Biggest problem and most annoying thing when someone attacks modules on a POS is the only info it tells you is the system its being attacked in, does not tell you what planet/moon the POS is at nor does it tell you who or what is attacking it 
You guys are normally very red to us, and I'd normally delight in stories of your infrastructure being laid waste - but this sucks hard - even if the modules get replaced, it's still gonna cost you a bunch in time and effort and if it's due to a screwup, I wouldn't wish that even on an in game enemy.
Hope they sort it for ya promptly.
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Sirikar Nakasoroki
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Posted - 2007.12.06 23:17:00 -
[24]
This is not good tbh, if aload of people are running around destroying stuff that should not be due to patch errors ect and CCP have no record of the events or items destroyed a rollback might be only viable solution. Hopefully that wont happen but people need to stop and think before abusing faulty game mechanics.
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Traxio Nacho
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.12.06 23:23:00 -
[25]
Originally by: Kilostream
Originally by: Traxio Nacho
It's very much not a joke and I have tested some of the points mentioned above for myself and can assure you they are real.
Biggest problem and most annoying thing when someone attacks modules on a POS is the only info it tells you is the system its being attacked in, does not tell you what planet/moon the POS is at nor does it tell you who or what is attacking it 
You guys are normally very red to us, and I'd normally delight in stories of your infrastructure being laid waste - but this sucks hard - even if the modules get replaced, it's still gonna cost you a bunch in time and effort and if it's due to a screwup, I wouldn't wish that even on an in game enemy.
Hope they sort it for ya promptly.
Well other than standard problems many other alliance have been having with 0.0 stuff I think were fine but thanks anyhow :)
Main problem for people has been empire POS's, I know Frick did lose some POS mods due to there being no force field around one POS even though we are sure the FF had a password .
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Postlatta Mouseanon
Caldari State War Academy
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Posted - 2007.12.06 23:47:00 -
[26]
This whole expansion is pretty toasty at this point... or is it tosty?
posty?
Poasty?
None of those jump bridge passwords work...
It's ok with me if they want to roll back. Please?
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wapacz
Ars ex Discordia GoonSwarm
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Posted - 2007.12.07 00:00:00 -
[27]
The problem is ccp wont make pos stuff faster on sisi. Also wont make sov kick in faster. These two things combined just mean that this stuff doesn't get tested.
I mean come on it takes 6 hours to set up a pos. Then 5 weeks to get to sov 3. How is that stuff really suppose to be tested when a new patch comes out almost daily.
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WrathOfOprah
Caldari GoonFleet GoonSwarm
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Posted - 2007.12.07 00:22:00 -
[28]
Oh CCP. The lolz. I didn't think you had this much potential. I mean, I knew you'd break the game. But the pos stuff and the Boot.ini. Oh man.
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Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.12.07 02:22:00 -
[29]
I'm surprised the issue isn't getting more attention. Other than the Boot.ini problem, this has to the biggest issue in Trinity right now. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Ed Anger
Weekly World News
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Posted - 2007.12.07 02:43:00 -
[30]
now the empire hordes are going to swarm into 0.0 and pwn you all OMG.
have you seen the Trinity bug list? whole lot of love goin on for everyone.
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Jaikar Isillia
The Vinlanders SMASH Alliance
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Posted - 2007.12.07 02:50:00 -
[31]
.. I can't believe this **** lol
GG CCP.
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Jaydom
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.12.07 02:50:00 -
[32]
Holy wow batman.
I've been playing forum EVE for a bit lately and this is shocking. Last time I was in a game that had a*****up of this stature we had a "rollback" basically took the game back a day. Completely screwed an offensive we had(as they knew we did it and we didnt have any gains that..we well gained)
If something is this broken they should bring the cluster down.
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matarkhan
ConHugeCo
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Posted - 2007.12.07 03:26:00 -
[33]
A 24-48 hour rollback would require CCP acknowledging the issue within that amount of time.
The boot.ini issue had to be going off like a DD in the CCP offices, right after everyone went through weeks of crunch time and sleeplessness...
I'm torn here, because a) I'm ****ed that they let **** like this slip through, but b) oh my GOD I wouldn't want to be in their shoes right now.
Crunch time always sucks. Ending crunch time with tons of hideous bugs is just... Well, It's like getting knocked flat on the ground with a hammer. Then someone kicks you in the balls.
But at the same time, the bug with trying to turn off the calculator, the tutorials, etc.... I mean, how is there not a simple UI test plan to uncover that stuff?
SO much nerfing, and "balancing," when a) customers were screaming out against it, and b) SO much horrific crap snuck through.
I guess what it boils down to is... CCP, I'm sorry that you got knocked down with a hammer. But please, stop covering your balls. They deserve a good kicking.
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SnakeByte86
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Posted - 2007.12.07 03:31:00 -
[34]
Originally by: matarkhan A 24-48 hour rollback would require CCP acknowledging the issue within that amount of time.
The boot.ini issue had to be going off like a DD in the CCP offices, right after everyone went through weeks of crunch time and sleeplessness...
I'm torn here, because a) I'm ****ed that they let **** like this slip through, but b) oh my GOD I wouldn't want to be in their shoes right now.
Crunch time always sucks. Ending crunch time with tons of hideous bugs is just... Well, It's like getting knocked flat on the ground with a hammer. Then someone kicks you in the balls.
But at the same time, the bug with trying to turn off the calculator, the tutorials, etc.... I mean, how is there not a simple UI test plan to uncover that stuff?
SO much nerfing, and "balancing," when a) customers were screaming out against it, and b) SO much horrific crap snuck through.
I guess what it boils down to is... CCP, I'm sorry that you got knocked down with a hammer. But please, stop covering your balls. They deserve a good kicking.
I agree, i can feel for ccp. But when it comes down to it, they screwed us the paying customers, us the players, us the ones that pay their bills. They nerf a **** load of stuff we don't want nerfed, almost everyone is against the nerfs, but they do it anyway, then they let horrendous bugs like this slip through. So far, I've got a pos that wont defend it self (luckily its in a far away system that is rarely visited hehe), im missing full crystal implants, minus one, i had to fix my boot.ini file, and had to talk two corp mates through doing it over the phone.
CCP, We need answers, and we need them now. You havnt commented on sov/pos issues, you havnt commented on jump clone/implant issues. Do your fracking job.
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Joss Sparq
Caldari Agony Unleashed Agony Empire
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Posted - 2007.12.07 03:32:00 -
[35]
Originally by: Selune Avril On top of that, some dreads are bugged to have a 0 RoF in siege and essentially dump all their cap/ammo at once, doing tremendous damage.

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Admiral Nova
Strike Team Nova
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Posted - 2007.12.07 05:30:00 -
[36]
Lesson: Never release a patch like this up against a deadline as immovable as Christmas... If it's not ready, it's not ready.
Also, how long was the premium content released on trinity before it went live ? When it went up I thought, surely the patch had to be 2-3 weeks away at least...
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Katamarino
Blazing Angels Brutally Clever Empire
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Posted - 2007.12.07 06:24:00 -
[37]
I can confirm that the Notoriety Alliance [NOTR] have been witnessed by multiple people to be using this known exploit. Name and shame, people, name and shame...
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Venkul Mul
Gallente
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Posted - 2007.12.07 06:58:00 -
[38]
Originally by: Mynas Atoch We've lost billions of isk, if not tens of billions, in modules all over empire on our POS altcorps where the POS managers were unable to log on to the game before people blew up the POS modules. Petitions have been submitted, but you can't petition back the time wasted in anchoring replacement silos and corp hangars, never mind prove the contents after they have gone. The game doesn't report who did it, so we have no option to seek revenge in game either.
Thanks Blizz
Myn
A full mirror was done at the same time that the patch was deployed, so what was available the 5 should be fully documented.
If tis is true and it happened more than a very limited number of time it will call for a roll back I fear. And then some very serious band on the perpetrators for exploiting.
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Aunt Maud
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Posted - 2007.12.07 07:03:00 -
[39]
ow yeah i just jumped into and out of one of our cyno jammed systems 
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Anon Forumalt
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Posted - 2007.12.07 07:14:00 -
[40]
Originally by: Mynas Atoch We've lost billions of isk, if not tens of billions, in modules all over empire on our POS altcorps where the POS managers were unable to log on to the game before people blew up the POS modules. Petitions have been submitted, but you can't petition back the time wasted in anchoring replacement silos and corp hangars, never mind prove the contents after they have gone. The game doesn't report who did it, so we have no option to seek revenge in game either.
Thanks Blizz
Myn
Am I the only one that noticed that he just said "thanks blizz"?
I played WoW for over a year so I'm not one to judge, but still...don't people on these forums usually catch that kind of thing and tear the person to shreds? |
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Sacul
Wreckless Abandon Triumvirate.
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Posted - 2007.12.07 07:25:00 -
[41]
Originally by: Anon Forumalt
Originally by: Mynas Atoch We've lost billions of isk, if not tens of billions, in modules all over empire on our POS altcorps where the POS managers were unable to log on to the game before people blew up the POS modules. Petitions have been submitted, but you can't petition back the time wasted in anchoring replacement silos and corp hangars, never mind prove the contents after they have gone. The game doesn't report who did it, so we have no option to seek revenge in game either.
Thanks Blizz
Myn
Am I the only one that noticed that he just said "thanks blizz"?
I played WoW for over a year so I'm not one to judge, but still...don't people on these forums usually catch that kind of thing and tear the person to shreds?
thnx blizz as in thnx blizzard? i am not sure what u are trying to imply here 
The stone age didn't end because we ran out of stones!
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MassonA
Caldari coracao ardente Triumvirate.
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Posted - 2007.12.07 07:39:00 -
[42]
Originally by: Sacul
Originally by: Anon Forumalt
Originally by: Mynas Atoch We've lost billions of isk, if not tens of billions, in modules all over empire on our POS altcorps where the POS managers were unable to log on to the game before people blew up the POS modules. Petitions have been submitted, but you can't petition back the time wasted in anchoring replacement silos and corp hangars, never mind prove the contents after they have gone. The game doesn't report who did it, so we have no option to seek revenge in game either.
Thanks Blizz
Myn
Am I the only one that noticed that he just said "thanks blizz"?
I played WoW for over a year so I'm not one to judge, but still...don't people on these forums usually catch that kind of thing and tear the person to shreds?
thnx blizz as in thnx blizzard? i am not sure what u are trying to imply here 
perhaps hes referring to a member in cora?
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IHaveTenFingers
Caldari ADVANCED Combat and Engineering Axiom Empire
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Posted - 2007.12.07 08:07:00 -
[43]
I just sieged up my dread to see, i have nonzero RoF. Mabye this has been hotfixed or revelations arent affected (never boost amarr :).
-TF
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Olavane Riftsnake
Clan Shadow Wolf Sylph Alliance
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Posted - 2007.12.07 08:21:00 -
[44]
CCP please update us with the status on broken pos modules
Thanks
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Klaatu Nikto
Frontier Combine Inc Sempiternus
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Posted - 2007.12.07 08:34:00 -
[45]
Originally by: Ed Anger have you seen the Trinity bug list? whole lot of love goin on for everyone.
It looks like EVERY thing that was touched by devs in Trinity got bugged instead of fixed. Nicely done.
and also:
Originally by: Known Issues Reactor Array structures were renamed in Trinity. Current moon mining structures active will get stuck and not appear in the starbase management window. Please file a petition under Gameplay - Player Owned Structures if you have been affected by this issue.
Not true... Not appearing and stucked reaction structures are only related to POS with any sovereignty restricted structures in it. Fixing it by petition is useless as DT causing them to be stucked again.
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F90OEX
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Posted - 2007.12.07 08:47:00 -
[46]
Originally by: Klaatu Nikto
Originally by: Ed Anger have you seen the Trinity bug list? whole lot of love goin on for everyone.
It looks like EVERY thing that was touched by devs in Trinity got bugged instead of fixed. Nicely done.
and also:
Originally by: Known Issues Reactor Array structures were renamed in Trinity. Current moon mining structures active will get stuck and not appear in the starbase management window. Please file a petition under Gameplay - Player Owned Structures if you have been affected by this issue.
Not true... Not appearing and stucked reaction structures are only related to POS with any sovereignty restricted structures in it. Fixing it by petition is useless as DT causing them to be stucked again.
Yep nice bug list.... They where told time and time again on SISI Rev 3 was not ready for TQ.
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Admiral Nova
Strike Team Nova
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Posted - 2007.12.07 11:13:00 -
[47]
This patch was simply not ready, someone set a date and everyone else marched in line.... At least nothing like this is likely to take place for another 3 years.... RIGHT CCP ?
Because this is easily the worst patch in 3 years. I'd settle for everything exactly the way it was before. The irony is the graphics engine and the models were the one thing that actually work (not counting the 'patch' to get them, which was released to a very limited audience for testing for a very short time before launch.)
POS's broken, items not seeded (mostly fixed now I think)... Items having their contents changed to the point where some people with inside knowledge made trillions of isk.. good job. Everyone blindsided by shiny things so they don't notice the absolute failure that was the gameplay changes.
I remember when CCP made games that were about the gameplay and experience... funny, I think it was called Eve...
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Mecinia Lua
Galactic Express Frontier Trade League
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Posted - 2007.12.07 11:20:00 -
[48]
Can we have some sort of CCP response to this concern, it is a major one for all of us?
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |

sledg hammer
Caldari Tripocalyptic Enterprises
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Posted - 2007.12.07 15:13:00 -
[49]
if ccp were to do a roll back they should also extend our time by the days they roll it back as there is no reason for us to pay for their mistakes. i am wondering if it would not be a nice jester for ccp to extend our time for the same amount of time it takes them to repair the damage they have done.
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Constance Noring
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Posted - 2007.12.07 15:41:00 -
[50]
Message from a carebear: Adapt or die 
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Natalie Jax
Battlestars
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Posted - 2007.12.07 17:06:00 -
[51]
I truly hope that every major Alliance has the maturity of restraint for the next few days. I speak for no one but myself, mind you. The reality is that very few real gains can be had during this time. If any of these bugs are exploited, or if any loss can be rationalized to be the result of a bug then CCP will have to start refunding lost resources.
The load on the petitions is going to be unbelievable, and no one dealing with it on either side will be very happy. If it gets too bad, and too many people try to take advantage of these bugs, then we're looking at a full rollback. No one wants that, it wastes everyone's time.
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Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2007.12.07 17:12:00 -
[52]
Originally by: Natalie Jax I truly hope that every major Alliance has the maturity of restraint for the next few days. I speak for no one but myself, mind you. The reality is that very few real gains can be had during this time. If any of these bugs are exploited, or if any loss can be rationalized to be the result of a bug then CCP will have to start refunding lost resources.
The load on the petitions is going to be unbelievable, and no one dealing with it on either side will be very happy. If it gets too bad, and too many people try to take advantage of these bugs, then we're looking at a full rollback. No one wants that, it wastes everyone's time.
Any mature and inteligent alliance will. because they know that any POS they kill will be replaced by petitions while ships they loose while doing it won 't.
CCP could easily but a strap at the hole by raising ALL systems to SOV 4 until this has been solved.
If brute force doesn't solve your problem... you are not using enough |

Motivated Prophet
Zerodot Schools Power Corrupts Industry's
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Posted - 2007.12.07 17:15:00 -
[53]
Originally by: Admiral Nova Items having their contents changed to the point where some people with inside knowledge made trillions of isk.. good job.
My "inside knowledge" consisted of playing on Sisi. And if anyone made "trillions" of isk, that means they already had over 5 trillion; even the best module of the class to which you refer only yielded 20% profit. Hyperbole does not help your case.
MP --
Proud steward of 47 billion isk in public money, and counting. Ask me about mineral compression! |

tyrol
E X O D U S Imperial Republic Of the North
|
Posted - 2007.12.07 17:52:00 -
[54]
still no word on this?
This could have serious complications if not addressed quickly
|

Postlatta Mouseanon
Caldari State War Academy
|
Posted - 2007.12.07 18:04:00 -
[55]
Personally, and this has nothing to do with the carebear in all of us, it's too risky to undock.
The space I inhabit has one set of jump bridges that have come back online, but everything else is still borked, pos problems, ETC.
Add to that fact that the sheer number of pos's out in space make defending them impossible, we are left with the hope that we wouldn't have to counter attack (instead of defend) against an incursion. For almost any space holding alliance this is a period of complete vulnerability.
This is not fun.
|

Venkul Mul
Gallente
|
Posted - 2007.12.07 18:05:00 -
[56]
Originally by: F90OEX
Originally by: Klaatu Nikto
Originally by: Ed Anger have you seen the Trinity bug list? whole lot of love goin on for everyone.
It looks like EVERY thing that was touched by devs in Trinity got bugged instead of fixed. Nicely done.
and also:
Originally by: Known Issues Reactor Array structures were renamed in Trinity. Current moon mining structures active will get stuck and not appear in the starbase management window. Please file a petition under Gameplay - Player Owned Structures if you have been affected by this issue.
Not true... Not appearing and stucked reaction structures are only related to POS with any sovereignty restricted structures in it. Fixing it by petition is useless as DT causing them to be stucked again.
Yep nice bug list.... They where told time and time again on SISI Rev 3 was not ready for TQ.
25 may 2007 is not Trinity, it is Kali 2. That bug list is a bit old (an at least some of the bugs have been corrected).
|

Venkul Mul
Gallente
|
Posted - 2007.12.07 18:10:00 -
[57]
Originally by: Admiral Nova This patch was simply not ready, someone set a date and everyone else marched in line.... At least nothing like this is likely to take place for another 3 years.... RIGHT CCP ?
Because this is easily the worst patch in 3 years. I'd settle for everything exactly the way it was before. The irony is the graphics engine and the models were the one thing that actually work (not counting the 'patch' to get them, which was released to a very limited audience for testing for a very short time before launch.)
POS's broken, items not seeded (mostly fixed now I think)... Items having their contents changed to the point where some people with inside knowledge made trillions of isk.. good job. Everyone blindsided by shiny things so they don't notice the absolute failure that was the gameplay changes.
I remember when CCP made games that were about the gameplay and experience... funny, I think it was called Eve...
Some of you know how this game work?
"Items not seeded": the new modules are player build, the BPO were seeded. Some guy was smart and fast, brought them immediately and sold the firs modules for huge overheads. Good for him.
"Items having their contents changed to the point where some people with inside knowledge made trillions of isk". Logging on Sisi will require some work but it is hardly some kind of secret knowledge, reading the forum is even less work. Speaking as it was some kind of cabala were you need to be on the inside to know secret informations is really laughable.
|

Arlenna Molatov
Caldari The 59th Parallel
|
Posted - 2007.12.07 18:11:00 -
[58]
It might not be getting the attention due to the Boot.ini problem, and frankly, all the other crap the is wrong.
But I am pretty confident judging by a lot of the bans lately that anyone who repeatedly uses the bugs to their advantage will get a swift temp ban or perma ban. CCP seem to be wearing down on the patience factor lately.
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Janu Hull
Caldari Terra Incognita Dark Matter Coalition
|
Posted - 2007.12.07 18:12:00 -
[59]
Originally by: Zavernus Hamarabi Lol, 0 rof dreads. Thats just epic.
SUX2B Primary...
|

Ares Splinter
Dark Centuri Inc. Firmus Ixion
|
Posted - 2007.12.07 18:16:00 -
[60]
I think this warrants a GM response that they are at least looking into the issue. SO if someone looses a tower because of all these bugs i guess its petitionable and they can get it back then..
|
|

Ferkimer Burns
|
Posted - 2007.12.07 18:40:00 -
[61]
Hmmm. I wonder if 0 rof works with mining lasers....
|

Harisdrop
Gallente Omega Enterprises Mostly Harmless
|
Posted - 2007.12.07 18:46:00 -
[62]
I hope to test this soon.
|

Xaen
Caldari Caldari Provisions
|
Posted - 2007.12.07 19:30:00 -
[63]
Originally by: Buyerr
Originally by: Zavernus Hamarabi Lol, 0 rof dreads. Thats just epic.
i see the caldari dreads and a lot of industrial ships to carry the ammo, shooting a full cargo hold of torps per sec :P
well seriously, any one using this opportunity should get a warning for using exploits and a full ban if they keep doing it.
FRAPS plz? Support fixing the EVE UI | Suggest Jita fixes If you'd suicide gank yourself for what you're hauling, don't.
|

Oam Mkoll
Caldari HUSARIA Curatores Veritatis Alliance
|
Posted - 2007.12.07 19:47:00 -
[64]
Every second of this bull*** means more confusion and grief when the rollback is finally decided. Too bad they lack the balls to make the call. --- I am violence boat
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Mextor
Slacker Industries Cult of War
|
Posted - 2007.12.07 19:57:00 -
[65]
Originally by: Zavernus Hamarabi Lol, 0 rof dreads. Thats just epic.
i've always said the Phoenix needed more DPS 
|

ResearchBot 9
|
Posted - 2007.12.07 23:04:00 -
[66]
So, 3rd day and still no dev response.
It would already be a 72-hour rollback.
CCP? Hulloo?
|

Kirjava
Lothian Quay Industries Zzz
|
Posted - 2007.12.07 23:11:00 -
[67]
Originally by: CCP kieron CCP is aware of the issue with certain game features and are working on resolving them. A patch will be deployed (to the server, client or both) when the issues have been resolved. In the interim, we do not think it prudent to take the entire server down due to issues which are affecting a smaller portion of the community.
Rate my charecters please, updated so need 3 more, 2M isk for each good review |

SnakeByte86
|
Posted - 2007.12.07 23:26:00 -
[68]
Originally by: Ares Splinter I think this warrants a GM response that they are at least looking into the issue. SO if someone looses a tower because of all these bugs i guess its petitionable and they can get it back then..
having towers replaced isnt even a big deal, its the BILLIONS sometimes 10s of billions in assets in the POS. CCP has a no reimbursement for looted items thing. So does that mean people are going to lose billions no matter what? I think it does.
Then i think it means eve losses 1000s of subs, exactly what they deserve. They cant even tell us they will ban people exploiting the ****.
|

Kruel
Blunt Force Syndicate
|
Posted - 2007.12.07 23:31:00 -
[69]
Originally by: SnakeByte86 having towers replaced isnt even a big deal, its the BILLIONS sometimes 10s of billions in assets in the POS. CCP has a no reimbursement for looted items thing. So does that mean people are going to lose billions no matter what? I think it does.
Then i think it means eve losses 1000s of subs, exactly what they deserve. They cant even tell us they will ban people exploiting the ****.
If people are losing 10s of billions of iskies with no petitionable way of getting them back, then there should be a rollback. Period. I thought my problems were bad... but this... wow. 
|

Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
|
Posted - 2007.12.08 01:00:00 -
[70]
It would be really, really nice if they could at least fix the damn cyno jammers. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |
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General Xenophon
Caldari Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.12.08 06:52:00 -
[71]
Best Patch Evar!111!!eleven!111!!
New content FTL.
Fix the damn test server so we can properly test this stuff out and this crap wouldn't happen nearly as often! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= "Now, we must all fear evil men. But there is another kind of evil which we must fear most, and that is the indifference of good men." - Boondock Saints |

General Xenophon
Caldari Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.12.08 06:55:00 -
[72]
Second to the GM spawning BPOs for a player alliance, this is the next biggest mistake CCP made, although not intentional it's certainly worth a Darwin Award. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= "Now, we must all fear evil men. But there is another kind of evil which we must fear most, and that is the indifference of good men." - Boondock Saints |

SnakeByte86
|
Posted - 2007.12.08 06:56:00 -
[73]
Originally by: General Xenophon Second to the GM spawning BPOs for a player alliance, this is the next biggest mistake CCP made, although not intentional it's certainly worth a Darwin Award.
Haha maybe i missed something, but wah?
|

Joana Darklight
|
Posted - 2007.12.08 07:02:00 -
[74]
Man this patch is brutal they should just roll back eve a day id gladly loose skill training time, work on the patch some more and bring it back in a month.
|

General Xenophon
Caldari Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.12.08 07:39:00 -
[75]
Originally by: SnakeByte86
Originally by: General Xenophon Second to the GM spawning BPOs for a player alliance, this is the next biggest mistake CCP made, although not intentional it's certainly worth a Darwin Award.
Haha maybe i missed something, but wah?
Just the error ridden patch expansion. I am sure they will fix it, but it's very frustrating to hear players loosing so much work to these errors. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= "Now, we must all fear evil men. But there is another kind of evil which we must fear most, and that is the indifference of good men." - Boondock Saints |

goodby4u
Logistic Technologies Incorporated
|
Posted - 2007.12.08 07:42:00 -
[76]
Edited by: goodby4u on 08/12/2007 07:43:23
Originally by: Katamarino I can confirm that the Notoriety Alliance [NOTR] have been witnessed by multiple people to be using this known exploit. Name and shame, people, name and shame...
I am not going to outright judge the people by the comment of one person,however if it proves this allience is actively using exploits such as these then i think they not only have dishonored themselves,but should be crippled by these acts.
Ive always hated people acting dishonorably,and to me,the base of dishonoring oneself is warp core stabs and logging,higher up the scale going against your word etc,but i also feel very sorry for the people that lose their space,client,pos,time because of bugs like this.
And lastly,im sure ccp is working on fixing this and possibly banning any person using these said exploits(hopefully they have a way to find out)and at the same time i'd hate to be a ccp customer support person atm,this is one hell of a cluster****.
|

Aunt Maud
|
Posted - 2007.12.08 07:52:00 -
[77]
well GM response was that attacking a system where the cyno jammer does not work is allowed and not a exploit!
|

Henrietta Dick
|
Posted - 2007.12.08 08:16:00 -
[78]
Originally by: Aunt Maud well GM response was that attacking a system where the cyno jammer does not work is allowed and not a exploit!
If that is a genuine GM response then thats pretty ****** up.
Trinity is a steaming pile of horse **** where it comes to POS's.
Moon harvesters and reactions aren't working. POS modules such as Ship arrays are offlined by trinity and cannot be onlined. POS guns do not attack hostiles. (How the **** can we defend the POS's if we cant get to our ******* ships anyway).
And to top it off systems that have had a massive effort to keep clear of hostile cap ships and enemy movement are open to anyone to setup shop and move resources into, the cyno jammers are offline, so are the generators and the jumpbridges.
Trinity is crippling, why on earth CCP did you release it in this state?
|

Rhe
|
Posted - 2007.12.08 08:21:00 -
[79]
I for one welcome the chaos in 0.0. Maybe 0.0 will actually become the bloodbath that it's supposed to be, instead of the collection of pseudo-states that it is now.
And come on, you guys are complaining because you have to defend your space with BATTLESHIP FLEETS and DREADS?!?! WTF? You want the space but are too lazy to actually fight for it?
|

SnakeByte86
|
Posted - 2007.12.08 08:25:00 -
[80]
Originally by: Rhe I for one welcome the chaos in 0.0. Maybe 0.0 will actually become the bloodbath that it's supposed to be, instead of the collection of pseudo-states that it is now.
And come on, you guys are complaining because you have to defend your space with BATTLESHIP FLEETS and DREADS?!?! WTF? You want the space but are too lazy to actually fight for it?
Wow you really are clueless. There are at the very least, dozens of systems with POS, and 100s of POS in those systems, per 0.0 alliance.
Shields and guns are not working. There is no way to defend every pos, thats why pos have shields.
If you dont live in 0.0, please stop posting.
|
|

Grapez
Advanced Security And Asset Protection
|
Posted - 2007.12.08 08:32:00 -
[81]
Edited by: Grapez on 08/12/2007 08:32:12
Originally by: SnakeByte86
Originally by: Rhe I for one welcome the chaos in 0.0. Maybe 0.0 will actually become the bloodbath that it's supposed to be, instead of the collection of pseudo-states that it is now.
And come on, you guys are complaining because you have to defend your space with BATTLESHIP FLEETS and DREADS?!?! WTF? You want the space but are too lazy to actually fight for it?
Wow you really are clueless. There are at the very least, dozens of systems with POS, and 100s of POS in those systems, per 0.0 alliance.
Shields and guns are not working. There is no way to defend every pos, thats why pos have shields.
If you dont live in 0.0, please stop posting.
So... you're saying that many 0.0 alliances are overbuilt, and are able to survive merely because of recent additions such as jump-bridges? So why shouldn't these overbuilt alliances lose some space? Eve is, after all, a cold and dark universe.
EDIT: LOL! Alt cover blown!
|

Zaethiel
Murder-Death-Kill
|
Posted - 2007.12.08 08:38:00 -
[82]
I shot our corp tower (non aggression set on tower). I was gonna blow up a shuttle, but before i locked it a corp mate blew the shuttle up with 3 batteries. Those batteries turned on me without being controled and with the tower set to only shoot people below a certain standings. -------------------------- Piwate Bunny Wuv
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SnakeByte86
|
Posted - 2007.12.08 08:56:00 -
[83]
Originally by: Grapez Edited by: Grapez on 08/12/2007 08:32:12
Originally by: SnakeByte86
Originally by: Rhe I for one welcome the chaos in 0.0. Maybe 0.0 will actually become the bloodbath that it's supposed to be, instead of the collection of pseudo-states that it is now.
And come on, you guys are complaining because you have to defend your space with BATTLESHIP FLEETS and DREADS?!?! WTF? You want the space but are too lazy to actually fight for it?
Wow you really are clueless. There are at the very least, dozens of systems with POS, and 100s of POS in those systems, per 0.0 alliance.
Shields and guns are not working. There is no way to defend every pos, thats why pos have shields.
If you dont live in 0.0, please stop posting.
So... you're saying that many 0.0 alliances are overbuilt, and are able to survive merely because of recent additions such as jump-bridges? So why shouldn't these overbuilt alliances lose some space? Eve is, after all, a cold and dark universe.
EDIT: LOL! Alt cover blown!
Whose alt cover was blown? Certaintly not mine since i am not an alt. 
If alliances got rid of a bunch of POS, sure, the could do that, then t2 item prices would go up 1000%
Do you really want to be paying 14million isk for a medium pulse II?
|

Grapez
Advanced Security And Asset Protection
|
Posted - 2007.12.08 09:04:00 -
[84]
Originally by: SnakeByte86 If alliances got rid of a bunch of POS, sure, the could do that, then t2 item prices would go up 1000%
Do you really want to be paying 14million isk for a medium pulse II?
Sure, why not? It might actually give the empire carebears a reason to look into invention, since it would become profitable.
|

Selune Avril
|
Posted - 2007.12.08 09:05:00 -
[85]
Originally by: Rhe I for one welcome the chaos in 0.0. Maybe 0.0 will actually become the bloodbath that it's supposed to be, instead of the collection of pseudo-states that it is now.
And come on, you guys are complaining because you have to defend your space with BATTLESHIP FLEETS and DREADS?!?! WTF? You want the space but are too lazy to actually fight for it?
Some POSs have no forcefields and anything inside them can be freely shot. POSs that take damage can't be remote-repped and don't regen shields on their own, any tower put into reinforced actually has no shield bar at all when it exits reinforced mode. The broken POS guns don't shoot back and can't be manually controlled. The many bugged POSs can't be refueled or restronted.
It's not a question of defending the towers, it's that the towers aren't actually defendable at all. It's like CCP replaced POSs with 600m ISK defenseless haulers. You shouldn't be flaming others when you have no understanding of the issues whatsoever.
|

SnakeByte86
|
Posted - 2007.12.08 09:07:00 -
[86]
Originally by: Selune Avril
Originally by: Rhe I for one welcome the chaos in 0.0. Maybe 0.0 will actually become the bloodbath that it's supposed to be, instead of the collection of pseudo-states that it is now.
And come on, you guys are complaining because you have to defend your space with BATTLESHIP FLEETS and DREADS?!?! WTF? You want the space but are too lazy to actually fight for it?
Some POSs have no forcefields and anything inside them can be freely shot. POSs that take damage can't be remote-repped and don't regen shields on their own, any tower put into reinforced actually has no shield bar at all when it exits reinforced mode. The broken POS guns don't shoot back and can't be manually controlled. The many bugged POSs can't be refueled or restronted.
It's not a question of defending the towers, it's that the towers aren't actually defendable at all. It's like CCP replaced POSs with 600m ISK defenseless haulers. You shouldn't be flaming others when you have no understanding of the issues whatsoever.
Not just that, but you cant tell who killed something, unless you were there, so no ingame revenge. Oh and the ZERO rate of fire dreads i keep hearing about.
|

SnakeByte86
|
Posted - 2007.12.08 09:08:00 -
[87]
Originally by: Grapez
Originally by: SnakeByte86 If alliances got rid of a bunch of POS, sure, the could do that, then t2 item prices would go up 1000%
Do you really want to be paying 14million isk for a medium pulse II?
Sure, why not? It might actually give the empire carebears a reason to look into invention, since it would become profitable.
invention would do nothing to change the fact they would be carebears, it would also do nothing to effect the prices of t2 items, because t2 items are built with moon materials, which require POS at moons to harvest. Then those are combined into different levels of reactions, which have to be done in reactor arrays at POS.
Surely you can not be so blind.
You Ovuers alt?
|

Lowanaera
Amarr Celestial Janissaries Curatores Veritatis Alliance
|
Posted - 2007.12.08 09:09:00 -
[88]
Originally by: Grapez
Originally by: SnakeByte86 If alliances got rid of a bunch of POS, sure, the could do that, then t2 item prices would go up 1000%
Do you really want to be paying 14million isk for a medium pulse II?
Sure, why not? It might actually give the empire carebears a reason to look into invention, since it would become profitable.
Invention has nothing to do with. T2 production, regardless of whether it comes from BPOs or invented BPCs, requires T2 components. T2 components come from where? 0.0 mining and reaction towers. If anything inventors would be even worse off since invention produces negative ME BPCs which require even more T2 components.
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goodby4u
Logistic Technologies Incorporated
|
Posted - 2007.12.08 09:18:00 -
[89]
Edited by: goodby4u on 08/12/2007 09:18:40
Originally by: Rhe I for one welcome the chaos in 0.0. Maybe 0.0 will actually become the bloodbath that it's supposed to be, instead of the collection of pseudo-states that it is now.
And come on, you guys are complaining because you have to defend your space with BATTLESHIP FLEETS and DREADS?!?! WTF? You want the space but are too lazy to actually fight for it?
A blood bath is always good dont get me wrong,however losing space because of things that arent suppose to be is utter bull,i mean,lets say ccp will let these bugs stay to maintain the"bloodbath"wouldnt that mean they just ninja'd through some epic nerfs past the paying class?
Also,these"bugs"would point everything AGAINST the use of poses,due to the fact that a phoenix(with that dread glitch)can jump into a system no matter what and do about 100k dps to a pos within a very short time...And as the kicker he can outright destroy batteries with ease aswell as cause a whole pile of problems surface.
CCP added jump jammers and bridges for a reason,that reason was to make pos warfare less humdrum and at the same time spice things up in the department of"pos command"...Making all those null and void is undoudtedly stupid.
|

tyrol
E X O D U S Imperial Republic Of the North
|
Posted - 2007.12.08 10:20:00 -
[90]
Originally by: Rhe I for one welcome the chaos in 0.0. Maybe 0.0 will actually become the bloodbath that it's supposed to be, instead of the collection of pseudo-states that it is now.
And come on, you guys are complaining because you have to defend your space with BATTLESHIP FLEETS and DREADS?!?! WTF? You want the space but are too lazy to actually fight for it?
CCP put all this new pos stuff in place to actually make warefare MORE bloody. Now alliances have to work hard to take/defend space. Before the changes, it was whoever had the most dreads wins, and it got boring. Someone cynos in 30-40 dreads, unless you can match it, you pack up and leave. And most alliances in game actually had to fight to get the space they are in, not all, but a good majority.
And yeh, you blew yur alt cover...DOH 
|
|

Newbie99
|
Posted - 2007.12.08 12:02:00 -
[91]
Cyno jammers, jump bridges and POS defenses! How could CCP possibly have gone live with this without testing. Roaming gangs in 0.0 are now fully exploiting this and there are still no fixes. We are loosing everything in the space we fought and worked hard for, because CCP opened up all these exploits. The servers should be rolled back now! |

MadDoc Brown
|
Posted - 2007.12.08 12:20:00 -
[92]
When the WASP drone was bugged way back when, a news item warning people not to use them and a ban warning if they did.
Linkage
This is FAR FAR worse, yet no such deterant is given. The implications of being on the receiving end of POS destruction and system security seem to be far worse that the restitution that a petition could yield. Those using this exploit should receive not just a warning but a permanent BAN. No second chance.
This week has been a disaster.
|

Jesum
Amarr Warmongers
|
Posted - 2007.12.08 14:06:00 -
[93]
Bump of hope
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Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
|
Posted - 2007.12.09 01:58:00 -
[94]
Originally by: Jesum Bump of hope
Bump of desperation. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Recluse Viramor
Reikoku Band of Brothers
|
Posted - 2007.12.09 02:15:00 -
[95]
Originally by: Selune Avril Would it be possible to get some kind of official response on whether POS warfare with the current massive defects in functionality is allowed or petitionable?
CCP has posted, but probably not what we want to hear...
Originally by: CCP kieron CCP is aware of the issue with certain game features and are working on resolving them. A patch will be deployed (to the server, client or both) when the issues have been resolved. In the interim, we do not think it prudent to take the entire server down due to issues which are affecting a smaller portion of the community.
As to those exploiting the defects, I doubt every 0.0 alliance will sit and twiddle its thumbs while waiting for CCP to fix critical issues. Though I doubt CCP will shy from punishing those that exploit.
|

Commodore Andrews
Golden Goose Inc
|
Posted - 2007.12.09 02:39:00 -
[96]
So what happens when you use a 0 rof dread does it not shoot at all, or does it dump all the ammo in one blast?
"Discussing moderation is a violation of the forum rules." <--- Ummmm I thought forums were BUILT for discussing?
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SnakeByte86
|
Posted - 2007.12.09 02:39:00 -
[97]
Originally by: Commodore Andrews So what happens when you use a 0 rof dread does it not shoot at all, or does it dump all the ammo in one blast?
All ammo is dumped at once, doing massive damage.
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Shardrael
Caldari AWE Corporation Intrepid Crossing
|
Posted - 2007.12.09 02:44:00 -
[98]
rofl on 0 rof dreads
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Crazy Canuck
|
Posted - 2007.12.09 03:31:00 -
[99]
Bump for GM Response
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THC Kronic
|
Posted - 2007.12.09 03:52:00 -
[100]
is it just me or does every new update cause more harm than good? CCP fixes a couple bugs and leaves the rest to pile up.
Starbases don't work as intended... not even close to intended.
sounds like SOE all over again. Base raid anyone?
|
|

Henrietta Dick
|
Posted - 2007.12.09 04:10:00 -
[101]
"EVE Online players always inspire and amaze everyone at CCP"
EVE online players have been kicked in the nuts by the buggiest piece of crap CCP have released to date.
|

LvxAeterna
GoonFleet GoonSwarm
|
Posted - 2007.12.09 04:20:00 -
[102]
Edited by: LvxAeterna on 09/12/2007 04:20:50 And here i just plunked down another 38 bucks for a 90 day extension. I would have let my account lapse for a while had I known this was happening.
The way CCP manages EVE, it is looking more and more like Starwars Galaxies.
|

Kaimon ValDreth
|
Posted - 2007.12.09 05:03:00 -
[103]
Enough speculation we need a damn answer... this is getting out of hand
|

Nikita Fontaine
Caldari g guild
|
Posted - 2007.12.09 11:27:00 -
[104]
We lost a Pos and Rorqual to VETO who took advantage of these bugs, our pos had 28 days fuel and 2 days of stront and it was downed in 10 mins :( ----------------------------------------------- Great minds think alike but fools seldom differ
Directors are like buttons they hold things together.
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Laboratus
Gallente BGG Atrum Tempestas Foedus
|
Posted - 2007.12.09 11:39:00 -
[105]
Originally by: Mextor
Originally by: Zavernus Hamarabi Lol, 0 rof dreads. Thats just epic.
i've always said the Phoenix needed more DPS 
Thats one heck of a stealth boost right there
But (not at all)seriously, we the players demand to know who wast the last one to play around with the siege modules before the patch went live. And what other modules did he touch ___ P.S. Post with your main. Mind control and tin hats |

Oam Mkoll
Caldari HUSARIA Curatores Veritatis Alliance
|
Posted - 2007.12.09 11:58:00 -
[106]
This entire affair is a PR/Marketing disaster yet no damage control seems to be in effect. Some suspect that CCP is sitting with their heads in the sand (or up their a**). I don't. I think it's quite possible they're working 24/7 to try and salvage this cluster****. That would be nice and cool.
Still the complete lack of communication and - even worse - the lack of information and warnings listing all patch-related bugs as exploits if taken advantage of is appalling. --- I am violence boat
|

Ontaku Oroa
Minmatar Masuat'aa Matari Ushra'Khan
|
Posted - 2007.12.09 12:17:00 -
[107]
Edited by: Ontaku Oroa on 09/12/2007 12:17:38
I am sure they are working quite hard to fix this. After all, they want their game to be enjoyable to as many players as possible.
The alternative is that they are sitting on their Thrones of Doom, laughing at how easily mortal empires topple, and charging their evil Scepter of Darkness with all the negative energy pouring off from the forums...
...which one do you think it is? 
Oh, and I wouldn't compare this to SWG debacle... it's not even close. It's just that due to the hardcore nature of EvE, people feel their asset losses more keenly than in other games. Otherwise the amount of bugs in this patch is roughly the same as in any other patch of such magnitude. It is an old fact that patches always fix old bugs and introduce new ones. Comes with MMO environment. The more complex the game is, the more parts it has which can go berzerk and bite players in the rear. And EvE is, hands down, the most complex MMO ever.
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Dr Slaughter
Rabies Inc.
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Posted - 2007.12.09 14:05:00 -
[108]
Originally by: Ontaku Oroa Edited by: Ontaku Oroa on 09/12/2007 12:17:38 I am sure they are working quite hard to fix this. After all, they want their game to be enjoyable to as many players as possible.
The alternative is that they are sitting on their Thrones of Doom, laughing at how easily mortal empires topple, and charging their evil Scepter of Darkness with all the negative energy pouring off from the forums...
...which one do you think it is? 
Oh, and I wouldn't compare this to SWG debacle... it's not even close. It's just that due to the hardcore nature of EvE, people feel their asset losses more keenly than in other games. Otherwise the amount of bugs in this patch is roughly the same as in any other patch of such magnitude. It is an old fact that patches always fix old bugs and introduce new ones. Comes with MMO environment. The more complex the game is, the more parts it has which can go berzerk and bite players in the rear. And EvE is, hands down, the most complex MMO ever.
Frankly it just shows how poorly CCP operate their QA and testing (code rather than SiSi). I'm not having a go at the developers and QA teams as I have no idea what situation they're in with regards available tools, management pressure etc.
I'm very glad I moved back to Empire and pretty much took a break from the game. I feel sorry for everyone who doesn't have that choice and is having to maintain 0.0 infrastructure while CCP blunder around screwing with game mechanics and breaking things.
Of course they're trying to fix things but it's utterly irresponsible of them to create so many problems in the first place. We all know their 'fixes' will probably break or re-introduce other problems (dictor bubbles springs to mind)... let's not blame complexity.. let's blame: engineering mismanagement, poor development practices, bad exectuive management, lack of funding for proper quality assurance, oh, and a general lack of interest the players who've spent the most time and money (as individuals) playing their game...
CCP this is not the nerf you are looking for... |

Selune Avril
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Posted - 2007.12.09 19:08:00 -
[109]
Quote: Dear players,
Due to issues that affect Player Owned Structures we are forced to temporarily prohibit POS warfare. This means that no attacks are allowed on starbase control towers, their attached structures or outposts. This also means that no control towers may be set up where a different alliance holds sovereignty . Players found in breach of this will receive warnings and structures will be removed.
Fixes for the issues will be forthcoming as soon as possible but until then we ask you to bear with us and refrain from any sort of POS warfare.
Thank you,
EVE Online Team !
Thank you very much CCP for doing the right thing.
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Newbie99
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Posted - 2007.12.09 19:20:00 -
[110]
The thing I don't understand is why it took CCP three days to come to reach this decision, when the problems with POSs were immediately obvious after Trinity was released. There were numerous threads like this one detailing the issues.(NONE OF WHICH HAD ANY GM RESPONSE!) Now after all this time and countless billions of losses they reach this decision. Better late than never! However it shows a complete management failure for stepping up to the problems that Trinity created. It would be nice to think if you put your head in the sand that the software is going to repair itself, but sometimes you have to face reality.
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