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Balevian
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Posted - 2007.12.18 11:36:00 -
[1]
When is CCP going to do something to stop the ever growing amount of macros.
Osmon Ice Fields for example, There was on average only 40 users in Osmon local before the macros could get back in game after the Trinity upgrade. It is now around 70 and will in time get to over 100 again.
It's not difficult to see who is a macro, they are on line 23 hours a day, thy never move back to the Stations except for a controller hauler, they never say anything in local.
I have seen a macro in Osmon VII icefield 1 now for 3 days mining nonestop. rats attack the macros but not hard enough to destroy the Mackinaws. maybe the rats in icefields should include Battleships, to even the odds.
Please Please CCP do something effective about this blatent miss use of the EULA, or do you keep them as paying accounts.
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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.12.18 11:40:00 -
[2]
oh lol did they ever leave?
this problem is a headache to solve. and also work because of repetetive gameplay operations. make it more interactive, macro will be tougher to make
for farmers tho, that doesnt work... ------
Tides of Silence |

Balevian
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Posted - 2007.12.18 11:44:00 -
[3]
As I stated before though, If they cannot stop macros getting in game, Then make it harder to mine ice with nastier Rats that can destroy Mackinaws.
Any player who has a mackinaw should also be able to defend themselves. or atleast 1 person if in a gang.
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Groes Thir
Gallente Art of War
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Posted - 2007.12.18 11:49:00 -
[4]
Either ban china or make noob corps be ignored by concordes fist of fury ---------------------------------------- Sig |

Barthezz
Rionnag Alba Triumvirate.
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Posted - 2007.12.18 11:53:00 -
[5]
Originally by: Balevian It's not difficult to see who is a macro, they are on line 23 hours a day, thy never move back to the Stations except for a controller hauler, they never say anything in local.
Two questions:
1) How do you know that their online 23/7 ? 2) Why is someone that never says anything a macro?
I dont respond to anything in local either, heck 9 out of 10 times I dont even look at local. At least not when I'm mining (when I pvp I tend to watch local like a hawk, unless there's pretty women on tv )
And there are plenty of people online before I come online and are still online after I log off and I'm sure their not macro's as I PVP with them 
However, because their online before and after me doesnt mean their online 23/7.
Now I'm not saying macro's dont exist, nor am I not saying its not a problem. However saying stuff without proof is too easy.
I'm also pretty sure that CCP regularly checks accounts that are online 23/7 day after day, week after week. ---
Dont be a victim of what I do to survive! |

Almethea
Caldari
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Posted - 2007.12.18 11:54:00 -
[6]
Originally by: Balevian 1) they never say anything in local.
2) maybe the rats in icefields should include Battleships...
3) Please Please CCP do something effective about this blatent miss use of the EULA, or do you keep them as paying accounts.
1) I never speak in local...i'm not a macro 
2) /signed and why not some faction "i feel ice field are gonna camped by npc hunter, the problem of macro still because hunters gonna protect macro" 
3) i'm think ban macro gonna completly change ore price (and not in good for manufacturer) , may be Miner will back lucrative work ... btw let CCP in peace, they have other work to do atm
try just to forget them 
One Isk Baby
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Balevian
Prospect Dreams
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Posted - 2007.12.18 11:59:00 -
[7]
As you state, there is the chance that either these peaple online are robots or as you say never bother to read local.So proving it is difficult but what about common sense, or initiating contact with the individual to check they are real.
I would like to think that it is time for Rat Battle Ships to roam the Ice Belts.
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MacDowra1
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Posted - 2007.12.18 12:26:00 -
[8]
Interesting how touchy some people are when you say something about macros. 
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Roemy Schneider
BINFORD Solidus Alliance
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Posted - 2007.12.18 12:42:00 -
[9]
well - whats wrong with an insured disco-raven...? do the community a favor and smartbomb them out of there. i'm sure you're gonna get at least four macks - one of the joys after they removed ice from very high security systems. - putting the gist back into logistics |

Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2007.12.18 12:58:00 -
[10]
Edited by: Lazuran on 18/12/2007 12:57:57
Originally by: Roemy Schneider well - whats wrong with an insured disco-raven...? do the community a favor and smartbomb them out of there. i'm sure you're gonna get at least four macks - one of the joys after they removed ice from very high security systems.
How's that a favour to the community when it's probably some alliance's alts desperately mining ice for ****ing POSes? :-/ Can't blame people for macroing when so much stuff in the game requires dumb repetitive gameplay...
"...been designed for one purpose and one purpose only. Imagine a handful of repair drones pouring from the carebear's mouth. Now imagine they have um, nothing." -Unknown Hel redesigner (2007) |

DeathMan
Minmatar Esoteric Order Independent Faction
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Posted - 2007.12.18 13:37:00 -
[11]
Sadly Macro'ers are a nessisary Evil in EVE. Sure maybe banning a handful at a time is about the best situation that can happen. The whole EVE economy would crash nearly instantly if you eliminated Macro'ers. Ship prices would at least double due to mineral prices. Then you'd have POS's shutting down due to inadiquate ICE and then component prices for T2 would jump and T2 ships probably would jump largely in price as well.
Its an evil cycle that would cause the economy to a stand still. Wars might pick up because well if you annihilate the peoples supplys they'll be dead in the water since items would be so expensive.
Either way its not good, but then again its not as bad as it could be.
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Armoured C
Gallente Globaltech Industries Hedonistic Imperative
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Posted - 2007.12.18 13:44:00 -
[12]
why dont you just steal what inside there can, if they are robots then they wont know @.@ and plus your making some free goodies on the way until they notice then once they do pump up those disco lights
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Cruthensis
Gallente Farmer Killers United Corporations Against Macros
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Posted - 2007.12.18 13:46:00 -
[13]
Originally by: DeathMan The whole EVE economy would crash nearly instantly if you eliminated Macro'ers.
Corps would adapt and fill the niches. Mining low-end minerals would be a worthwhile business for real players. This idea that the Eve economy is somehow 'dependant' upon the ISK farmers is thoroughly erroneous when real-life driving factors are absent: we can't starve and are not permanently dead if 'killed'.
Thus, wars may be fought, prices may go up, but Eve players, being an entrepreneurial bunch, will adapt and capitalise.
1. Buy Vexor 2. Fit for Gank 3. Suicide ISK farmer 4. Grind sec 5. see 1. |

LastTraitorStanding
Amarr The Imperial Assassins
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Posted - 2007.12.18 13:49:00 -
[14]
Originally by: Armoured C why dont you just steal what inside there can, if they are robots then they wont know @.@ and plus your making some free goodies on the way until they notice then once they do pump up those disco lights
This -------------------------------- Semper ubi sub ubi
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Necronomicon
Caldari KIA Corp KIA Alliance
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Posted - 2007.12.18 13:52:00 -
[15]
Very simple, take 1 part snake clone, 1 part vagabond, 2 parts OD2, 1 part mwd, and bump them off grid 3 times a day until macro breaks :P
KIA - Don't ask me, I was off grid.
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Yngve Den'Yngre
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Posted - 2007.12.18 13:52:00 -
[16]
Fit a nano cruiser, gain some speed and bump their ships out of range of the asteroids? if you get a cranky response in local or if they don't move at all after a few minutes then you will know if they are macroing or not.
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VicturusTeSaluto
Metafarmers
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Posted - 2007.12.18 14:07:00 -
[17]
Edited by: VicturusTeSaluto on 18/12/2007 14:09:12 It's not that they can't stop them from getting into the game. CCP wants their money, chinese farmbots net ccp millions upon millions each year; at this time they are at least 1/3 of the playerbase. It's insane.
Originally by: Balevian As I stated before though, If they cannot stop macros getting in game, Then make it harder to mine ice with nastier Rats that can destroy Mackinaws.
Any player who has a mackinaw should also be able to defend themselves. or atleast 1 person if in a gang.
Then they would just have a guy in a dominix or something whose job it is to sit there and put shield transfers on the macks while destroying the bs spawns.
Originally by: DeathMan The whole EVE economy would crash nearly instantly if you eliminated Macro'ers.
If by crash you mean stabilize, then yes you are correct.
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DJ P
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Posted - 2007.12.18 14:19:00 -
[18]
Back in the pure ages (until macrominers hit the game), they were mining player corporations. They made profits by selling the tritanium at 4.8 pu, using Osprey mainly, and named T1 miners. Neither specialised skills, implants or modules existed back then.
What can be done now? CCP knows the accounts but does nothing. They are paying customers after all. There are the game mechanics to help us but we want the cheap ships. So we close the eyes where the minerals came from.
Imho Belevian did something right. Reported their lair (Osmon). It's our duty now to kick them HARD.
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MINDPARSER
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Posted - 2007.12.18 14:26:00 -
[19]
CCP why don't u enforce players to join player corps instead of NPC ones?
I mean it's not that hard to disallow players that are older than 1month to stay in npc corp for more than a day or two?
Then he must make his own corp or join another one, that can be war decced.
Problem solved.
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Golden Dove
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Posted - 2007.12.18 14:39:00 -
[20]
i for one welcome our cheap capital ship fuel overlords
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Ari Chu
Perkone
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Posted - 2007.12.18 14:44:00 -
[21]
One way to reduce the number of macros would be to change mining such that each cycle of mining gives you "some" of the ore you are mining, and "some" of a random crap ore that is completely worthless for any reason whatsoever... but fills up the cargo nicely and needs to be jetison'd...
... true, the macro's will come up with some clever ways to get around it - but by having different types of "crap material" you could get away from the macro just discarding all but the first item in the can... because the "good stuff" might be the third or fourth item depending on what other crap you happen to get.
---
"The Galaxy is only as big as you make it." - presumably Eve Game Designers. |

Dahin
Maza Nostra oooh Shiny
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Posted - 2007.12.18 14:50:00 -
[22]
If I made a macro to steal from their cans, would CCP hate me?
Why fly covops? http://www.youtube.com/watch?v=u0WOIwlXE9g |

Dommie Jax
Caldari Blue Phoenix Research
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Posted - 2007.12.18 15:20:00 -
[23]
If there was only a way to get teh macro out of NPC corp we could war dec them and nuke them to hell
I personally am going to stick in a single unit of ore into a can wait for the hauler to take it, then sramble him and blow him the hell up
So much easier than stealing cans as he gets the aggro not you :)
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Malcanis
High4Life SMASH Alliance
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Posted - 2007.12.18 15:29:00 -
[24]
Originally by: MacDowra1 Interesting how touchy some people are when you say something about macros. 
isnt it just.
CONCORD provide consequences, not safety; only you can do that. |

Cyberman Mastermind
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Posted - 2007.12.18 15:30:00 -
[25]
Edited by: Cyberman Mastermind on 18/12/2007 15:36:32
Originally by: Ari Chu One way to reduce the number of macros would be to change mining such that each cycle of mining gives you "some" of the ore you are mining, and "some" of a random crap ore that is completely worthless for any reason whatsoever... but fills up the cargo nicely and needs to be jetison'd...
I've got a better idea - we just shut down the whole game! No macros anymore! Of course, you lose all players as well, but that doesn't really bother anyone, does it?
Your "solution" will do only the following:
Macro: Huh? They changed it. OK, so I'll rewrite my macro to recognize anything that is NOT the ore I want and throw it out.
Miner 1: WTF? Now I have to spend twice as much time staring at the screen to do this boring job.
Miner 2: Gah. That's it, I'm getting a macro.
Does this solve anything? No.
[ edit ] I don't think there is any "solution" that won't punish other players as well. Remove the need for macros, and they'll be less frequent. No idea how, though. -------------------------------------------------- I'm a rich person. How I know? I can afford to be a miner. |

Selestor
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Posted - 2007.12.18 15:47:00 -
[26]
can you still put ICE/Ore in their can and when the macro removes it he gets flagged to you = dead?
And do all these macro's use jet cans?
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Khald
Gallente Archaic Rage Order of Khaos
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Posted - 2007.12.18 15:53:00 -
[27]
Quote:
[ edit ] I don't think there is any "solution" that won't punish other players as well. Remove the need for macros, and they'll be less frequent. No idea how, though.
What if Mining became more effective in short periods? IE Hour one 500% of current yield, Hour Two 400%, Hour three -700%, Hour four-twenty three -1000%. This would make players able to keep mins flowing without having to resort to 23/7 mining to be competitive. At worst it would make the macroers have to buy alot more accounts.
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DOC PIC
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Posted - 2007.12.18 15:56:00 -
[28]
\o/ I'm in macro thread 125498776318491235445664413544
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Omega Man
The Geddy Foundation
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Posted - 2007.12.18 16:02:00 -
[29]
Maybe just a change of attitude is needed.
These low paid slaves mining so we dont have too is the perfect way of exploiting the third world.
Its capitalism in a pure form.
I only hope the macros are run by small underfed children with running sores, they might make some TV ads about them over christmas so we can point and laugh while stuffing down the food.
CCP dont seem to care about this so why should we. -
- Happy user of CAOD troll cleaner http://oldforums.eveonline.com/?a=topic&threadID=584345 |

Dunpeal
Caldari Caldari Provisions
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Posted - 2007.12.18 16:14:00 -
[30]
Originally by: Khald
Quote:
[ edit ] I don't think there is any "solution" that won't punish other players as well. Remove the need for macros, and they'll be less frequent. No idea how, though.
What if Mining became more effective in short periods? IE Hour one 500% of current yield, Hour Two 400%, Hour three -700%, Hour four-twenty three -1000%. This would make players able to keep mins flowing without having to resort to 23/7 mining to be competitive. At worst it would make the macroers have to buy alot more accounts.
AWESOME IDEA! Now... how to do that? 
Plz stop saying that CCP don't care about it, they aren't just GOD's who are omnipotent so they can look after every player all the time. It's their game, their game is not getting played as they want to (Macro's), this people are in violation of their EULA, so OF COURSE they care, there just isn't any solution for this problem at the moment, otherwise no MMO would have this suckers, but in reallity any popular MMO has the issue, and i'd bet EVERY MMO out there has this problem actually. http://draken.com.sapo.pt/Backstory.htm
http://www.save-evetv.com/ |

Sha4d13
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Posted - 2007.12.18 16:17:00 -
[31]
Of course- AFK mining is perfectrly legitimate- and attractive to many who are doing more involving things on another account, especially with ice which requires limited attention due to the long cycle time.
People afk mining and pvp ing on another accoutn wiil be erratic, will sometimes sit in space doing nothing, will not talk in local or react immediately to being bumped or even attacked.
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Khald
Gallente Archaic Rage Order of Khaos
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Posted - 2007.12.18 16:27:00 -
[32]
Originally by: Dunpeal
Originally by: Khald
Quote:
[ edit ] I don't think there is any "solution" that won't punish other players as well. Remove the need for macros, and they'll be less frequent. No idea how, though.
What if Mining became more effective in short periods? IE Hour one 500% of current yield, Hour Two 400%, Hour three -700%, Hour four-twenty three -1000%. This would make players able to keep mins flowing without having to resort to 23/7 mining to be competitive. At worst it would make the macroers have to buy alot more accounts.
AWESOME IDEA! Now... how to do that? 
Plz stop saying that CCP don't care about it, they aren't just GOD's who are omnipotent so they can look after every player all the time. It's their game, their game is not getting played as they want to (Macro's), this people are in violation of their EULA, so OF COURSE they care, there just isn't any solution for this problem at the moment, otherwise no MMO would have this suckers, but in reallity any popular MMO has the issue, and i'd bet EVERY MMO out there has this problem actually.
They have timers on how long since you last jump cloned, they could have a timer for when you started mining in the same way and adjust yields based on countdown.
Or better would be aggrogate time within a 24 hour period with active mining cycles. (just random ranges)cycles 1-20 = 500% cycles 21-40 = 400%, cycles 41-60 = -700% 61-* = -1000%. This would allow you to haul your stuff without chewing up timer for small time people or spread it out over 6 hours of play time.
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Michael McNeil
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Posted - 2007.12.18 17:22:00 -
[33]
easyest salution is see would be, you report a player, if you give a good enough reason for reporting this person. (i bumped the miner 3000km from the rock he/she was mining and the player said nothing, i convoed him but he said nothing, i killed him... he said nothing and returned with a new ship... yes some good macros can do this or so ive been told.)
ccp respons with first action. 1) a dev that reads your report opens a convo with the player.
2) upon failer to communicate the dev looks up the players log history, how many hours the player is on. if the player has a normal playing time of 20hours plus per day. the player is flagged to a watch list.
3) after a month of no respones to the eve mail in the players account and real email, ccp stops billing the account and freezes the account until the player respons vie email or other methods set furth by ccp.
this is just how i would handle it, but thats me. on the other hand you must look at this, if a person can make real life money that warents them makeing say 10 accounts a month, use 2 to 3 of them to mine. train the other accounts to replace the accounts that get blocked you would run into the problem of the player being able to make more accounts then ccp could block. ccp would need a macro crime devition. SMU (special macro crime unit) anyone?
In the end this seems to be just a case of one side builds a better sheild the other a better sword. and unfortently unless ccp wants to block ip address's of the mother boards or the internet cards which would make the use of macros to expensive if you had to buy a new mohterboard every time you got banned.
I comepletly expect ppl to not know what i ment by banning the ip address that the motherboard gives off. so heres an explanation that was given to me by my web page design instructer. "every computer has an identifaction code, its how the fbi tracks computer users. the ip address most of you are familer with is your internet ip, this Ip is given to you by the service provider, it changes with providers and in some cases everytime you log on. however your hard wear like the mother board has its own identifaction code which can be tracked by gov't or others with powerful enough programs."
only problem i see is if this could cause problems with privacy rights of the player. in which case ccp would only start to track this ip after 1 month of noncommunication with ccp.
now the issue of communication and macros, if a macro was created with preprogramed responses to questions ccp should record the convos and adjust their questions to random methods of answering their by making it hader fo the macros to respond. yes not everyone is good with english, you probably have found many mistakes in my post. but im speaking about repeated responses and a nutral tone in the respons. much like how cops repeat a question 5 to 6 times to get diffent responses.
hope this gives some ppl an idea of one possible fix or hurddle to throw at the macro users.
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Hariya
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Posted - 2007.12.18 17:31:00 -
[34]
First of all, nearly none of those are macros. They are unresponsive towards you simply because you don't talk in kantonese or mandarin to them. Second, even if you did what would they gain from interacting with you? One person there is controlling several groups of miners and they have got their hands full of work earning hard cash. You wouldn't chat much with others if it meant that you lost some tangible real money.. Like your day's salary.
The actually hard part is that the ice/whatever grinding is not against the rules. They have learnt to wash the funds so well that CCP can not touch them anymore.
Plus, CCP has got all the reasons to be actually inefficient in handling them. They mean very stable and nice paying customer relationships.
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CogInTheWheel
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Posted - 2007.12.18 17:45:00 -
[35]
Originally by: Groes Thir Either ban china or make noob corps be ignored by concordes fist of fury
Its not a China thing as most macro users are NOT sweatshop laborers. Most macro users are regular players who feel the need to own 4+ accounts and build massive piles if ISK, either to sell in RL or to enhance their epeens.
There was once upon a time an online game with elves n dancing dwarfs .. and a program developer who had a side job writing and selling macro program online. Many of the games top players had their very own bot train to support their addiction to the latest and greatest (most expensive) toys. Others bought it with RL currency.
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Khald
Gallente Archaic Rage Order of Khaos
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Posted - 2007.12.18 17:51:00 -
[36]
Originally by: Michael McNeil easyest salution is see would be, you report a player, if you give a good enough reason for reporting this person. (i bumped the miner 3000km from the rock he/she was mining and the player said nothing, i convoed him but he said nothing, i killed him... he said nothing and returned with a new ship... yes some good macros can do this or so ive been told.)
ccp respons with first action. 1) a dev that reads your report opens a convo with the player.
2) upon failer to communicate the dev looks up the players log history, how many hours the player is on. if the player has a normal playing time of 20hours plus per day. the player is flagged to a watch list.
3) after a month of no respones to the eve mail in the players account and real email, ccp stops billing the account and freezes the account until the player respons vie email or other methods set furth by ccp.
this is just how i would handle it, but thats me. on the other hand you must look at this, if a person can make real life money that warents them makeing say 10 accounts a month, use 2 to 3 of them to mine. train the other accounts to replace the accounts that get blocked you would run into the problem of the player being able to make more accounts then ccp could block. ccp would need a macro crime devition. SMU (special macro crime unit) anyone?
In the end this seems to be just a case of one side builds a better sheild the other a better sword. and unfortently unless ccp wants to block ip address's of the mother boards or the internet cards which would make the use of macros to expensive if you had to buy a new mohterboard every time you got banned.
I comepletly expect ppl to not know what i ment by banning the ip address that the motherboard gives off. so heres an explanation that was given to me by my web page design instructer. "every computer has an identifaction code, its how the fbi tracks computer users. the ip address most of you are familer with is your internet ip, this Ip is given to you by the service provider, it changes with providers and in some cases everytime you log on. however your hard wear like the mother board has its own identifaction code which can be tracked by gov't or others with powerful enough programs."
only problem i see is if this could cause problems with privacy rights of the player. in which case ccp would only start to track this ip after 1 month of noncommunication with ccp.
now the issue of communication and macros, if a macro was created with preprogramed responses to questions ccp should record the convos and adjust their questions to random methods of answering their by making it hader fo the macros to respond. yes not everyone is good with english, you probably have found many mistakes in my post. but im speaking about repeated responses and a nutral tone in the respons. much like how cops repeat a question 5 to 6 times to get diffent responses.
hope this gives some ppl an idea of one possible fix or hurddle to throw at the macro users.
Motherboards do not have ip address assigned to them they have serial numbers. You cannot access a motherboards serial number as it is stamped onto it not programed into a chip. CPU's have serial numbers but you have to grant access to this in the BIOS. HDD also have serial numbers.
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John McDuff
Caldari Jovian Labs
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Posted - 2007.12.18 17:58:00 -
[37]
Originally by: Khald
Originally by: Michael McNeil easyest salution is see would be, you report a player, if you give a good enough reason for reporting this person. (i bumped the miner 3000km from the rock he/she was mining and the player said nothing, i convoed him but he said nothing, i killed him... he said nothing and returned with a new ship... yes some good macros can do this or so ive been told.)
ccp respons with first action. 1) a dev that reads your report opens a convo with the player.
2) upon failer to communicate the dev looks up the players log history, how many hours the player is on. if the player has a normal playing time of 20hours plus per day. the player is flagged to a watch list.
3) after a month of no respones to the eve mail in the players account and real email, ccp stops billing the account and freezes the account until the player respons vie email or other methods set furth by ccp.
this is just how i would handle it, but thats me. on the other hand you must look at this, if a person can make real life money that warents them makeing say 10 accounts a month, use 2 to 3 of them to mine. train the other accounts to replace the accounts that get blocked you would run into the problem of the player being able to make more accounts then ccp could block. ccp would need a macro crime devition. SMU (special macro crime unit) anyone?
In the end this seems to be just a case of one side builds a better sheild the other a better sword. and unfortently unless ccp wants to block ip address's of the mother boards or the internet cards which would make the use of macros to expensive if you had to buy a new mohterboard every time you got banned.
I comepletly expect ppl to not know what i ment by banning the ip address that the motherboard gives off. so heres an explanation that was given to me by my web page design instructer. "every computer has an identifaction code, its how the fbi tracks computer users. the ip address most of you are familer with is your internet ip, this Ip is given to you by the service provider, it changes with providers and in some cases everytime you log on. however your hard wear like the mother board has its own identifaction code which can be tracked by gov't or others with powerful enough programs."
only problem i see is if this could cause problems with privacy rights of the player. in which case ccp would only start to track this ip after 1 month of noncommunication with ccp.
now the issue of communication and macros, if a macro was created with preprogramed responses to questions ccp should record the convos and adjust their questions to random methods of answering their by making it hader fo the macros to respond. yes not everyone is good with english, you probably have found many mistakes in my post. but im speaking about repeated responses and a nutral tone in the respons. much like how cops repeat a question 5 to 6 times to get diffent responses.
hope this gives some ppl an idea of one possible fix or hurddle to throw at the macro users.
Motherboards do not have ip address assigned to them they have serial numbers. You cannot access a motherboards serial number as it is stamped onto it not programed into a chip. CPU's have serial numbers but you have to grant access to this in the BIOS. HDD also have serial numbers.
It called a MAC adress, physically identyfying a network adapter. Afaik these cannot be detected over TCP however. Also, a new netword adapter is quite cheap, not bad on a monthly basis to keep farming.
imo not a viable approach in whatever way
--- "Everyone speaks of my drinking, but never of my thirst" Everyone can now start bowing down to me in an orderly fashion...
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Khald
Gallente Archaic Rage Order of Khaos
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Posted - 2007.12.18 18:11:00 -
[38]
Originally by: John McDuff
Originally by: Khald
Originally by: Michael McNeil easyest salution is see would be, you report a player, if you give a good enough reason for reporting this person. (i bumped the miner 3000km from the rock he/she was mining and the player said nothing, i convoed him but he said nothing, i killed him... he said nothing and returned with a new ship... yes some good macros can do this or so ive been told.)
ccp respons with first action. 1) a dev that reads your report opens a convo with the player.
2) upon failer to communicate the dev looks up the players log history, how many hours the player is on. if the player has a normal playing time of 20hours plus per day. the player is flagged to a watch list.
3) after a month of no respones to the eve mail in the players account and real email, ccp stops billing the account and freezes the account until the player respons vie email or other methods set furth by ccp.
this is just how i would handle it, but thats me. on the other hand you must look at this, if a person can make real life money that warents them makeing say 10 accounts a month, use 2 to 3 of them to mine. train the other accounts to replace the accounts that get blocked you would run into the problem of the player being able to make more accounts then ccp could block. ccp would need a macro crime devition. SMU (special macro crime unit) anyone?
In the end this seems to be just a case of one side builds a better sheild the other a better sword. and unfortently unless ccp wants to block ip address's of the mother boards or the internet cards which would make the use of macros to expensive if you had to buy a new mohterboard every time you got banned.
I comepletly expect ppl to not know what i ment by banning the ip address that the motherboard gives off. so heres an explanation that was given to me by my web page design instructer. "every computer has an identifaction code, its how the fbi tracks computer users. the ip address most of you are familer with is your internet ip, this Ip is given to you by the service provider, it changes with providers and in some cases everytime you log on. however your hard wear like the mother board has its own identifaction code which can be tracked by gov't or others with powerful enough programs."
only problem i see is if this could cause problems with privacy rights of the player. in which case ccp would only start to track this ip after 1 month of noncommunication with ccp.
now the issue of communication and macros, if a macro was created with preprogramed responses to questions ccp should record the convos and adjust their questions to random methods of answering their by making it hader fo the macros to respond. yes not everyone is good with english, you probably have found many mistakes in my post. but im speaking about repeated responses and a nutral tone in the respons. much like how cops repeat a question 5 to 6 times to get diffent responses.
hope this gives some ppl an idea of one possible fix or hurddle to throw at the macro users.
Motherboards do not have ip address assigned to them they have serial numbers. You cannot access a motherboards serial number as it is stamped onto it not programed into a chip. CPU's have serial numbers but you have to grant access to this in the BIOS. HDD also have serial numbers.
It called a MAC adress, physically identyfying a network adapter. Afaik these cannot be detected over TCP however. Also, a new netword adapter is quite cheap, not bad on a monthly basis to keep farming.
imo not a viable approach in whatever way
MAC address is another identifier and proably what he was trying to identify. But you dont need multiple cards as the burned in MAC address is put into a regkey which you can change at will. So no new cards needed.
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Jennai
The Greater Goon GoonSwarm
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Posted - 2007.12.18 18:14:00 -
[39]
Originally by: John McDuff It called a MAC adress, physically identyfying a network adapter. Afaik these cannot be detected over TCP however. Also, a new netword adapter is quite cheap, not bad on a monthly basis to keep farming.
you can change it via software, it takes like 30 seconds
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John McDuff
Caldari Jovian Labs
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Posted - 2007.12.18 18:20:00 -
[40]
Originally by: Khald
Originally by: John McDuff
Originally by: Khald
Originally by: Michael McNeil (...)
Motherboards do not have ip address assigned to them they have serial numbers. You cannot access a motherboards serial number as it is stamped onto it not programed into a chip. CPU's have serial numbers but you have to grant access to this in the BIOS. HDD also have serial numbers.
It called a MAC adress, physically identyfying a network adapter. Afaik these cannot be detected over TCP however. Also, a new netword adapter is quite cheap, not bad on a monthly basis to keep farming.
imo not a viable approach in whatever way
MAC address is another identifier and proably what he was trying to identify. But you dont need multiple cards as the burned in MAC address is put into a regkey which you can change at will. So no new cards needed.
Learning something new every day i guess. Gotta review my router's safety plan again :)
--- "Everyone speaks of my drinking, but never of my thirst" Everyone can now start bowing down to me in an orderly fashion...
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Venkul Mul
Gallente
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Posted - 2007.12.18 18:25:00 -
[41]
Originally by: Cruthensis
Originally by: DeathMan The whole EVE economy would crash nearly instantly if you eliminated Macro'ers.
Corps would adapt and fill the niches. Mining low-end minerals would be a worthwhile business for real players.
Can I laughter heartily at that idea?    
Go back some month and read the thread about the reprocessing nerf and as people cried about the need to mine in 0.0. The constant opinion by the corpies there ca "Mine, I? How crass, never". The principal problem was not if it was rewarding in isk or not, but that most people won't mine even at gunpoint.
And threads like this only increase the sentiment as all miners are regularly depicted as macro or sub-humans slaving to 10 computers to make 1 dollar hour.
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Dirk Magnum
FinFleet Band of Brothers
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Posted - 2007.12.18 18:28:00 -
[42]
There is no way to solve the problem of macros and farmers by taking out the people doing those activities. They will be replaced by others (or just get on a new trial account themselves.)
The real jackasses are the regular players who continue to purchase isk or farmed goods for real money. CCP should secretly open a bunch of isk-selling websites and then permanently ban the account of whoever's credit card gets used to try to buy anything from those sites. If nobody trusts isk-selling sites any more, that by itself will go a long way towards solving the farmer problem.
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Venkul Mul
Gallente
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Posted - 2007.12.18 18:37:00 -
[43]
Originally by: VicturusTeSaluto
It's not that they can't stop them from getting into the game. CCP wants their money, chinese farmbots net ccp millions upon millions each year; at this time they are at least 1/3 of the playerbase. It's insane.
Continue to repeat it till you convince someone.
In the meantime try some logic: they need buyers, so unless every player in EVe buy several hundred millions every month, the macro/sweatshops can't be more than a 1-2% of the total playerbase at most.
1 hulk mining veldspater can do around 60 millions day. Even reducing it somewhat for inefficiency and lost time to bans/macrounters 1,5 billions month is a reasonable sum for every account. So if 1/3 of the playerbase is macros, you get that the other are buying 600 millions month, while another 300 millions go for the GTC (another form of isk trade).
So a sweatshop doing one of the less profitable activity need 2 people that buy 600 million isk every month for every account they have. If that is true CCP is doing all wrong and should directly sell isk, they will be making billions.
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Christari Zuborov
Amarr Ore Mongers R0ADKILL
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Posted - 2007.12.18 19:11:00 -
[44]
Edited by: Christari Zuborov on 18/12/2007 19:15:52 Pilots must be in a corp to fly an industrial ship. You cannot leave a corp unless you are docked. 7 day cool down timer to join another corp after leaving original corp.
Very easy to fix.
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CobraBytez
GoonFleet GoonSwarm
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Posted - 2007.12.18 19:17:00 -
[45]
Please don't touch these macros, CCP.
Fuel prices are way too high.
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Cronos Deacon
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Posted - 2007.12.18 19:23:00 -
[46]
Originally by: Armoured C why dont you just steal what inside there can, if they are robots then they wont know @.@ and plus your making some free goodies on the way until they notice then once they do pump up those disco lights
You can do this? I think I found my new hobby.
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Etrias Jhozah
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Posted - 2007.12.18 19:47:00 -
[47]
Originally by: Christari Zuborov Edited by: Christari Zuborov on 18/12/2007 19:15:52 Pilots must be in a corp to fly an industrial ship. You cannot leave a corp unless you are docked. 7 day cool down timer to join another corp after leaving original corp.
Very easy to fix.
Macro miners have no need for an industrial ship. You're only hurting those of us who don't want to join a corp quite yet.
What exactly are you fixing with this? Macro-miners are going to easily work around your restrictions. There's better answers for this.
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JamnOne
Amarr
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Posted - 2007.12.18 19:54:00 -
[48]
Ok, so the Macros are back and we all dislike them...at least CCP is doing somethings to try and correct this, or at least earn money off of it.
1.) Trial Accounts can't create Contracts 2.) Trial Accounts can't give ISK (they can still receive it) 3.) If you have a Trial Account and are playing the game, you can not open a separate client so your main can play at the same time. 4.) The amount of ships Trial Accounts can use is limited and the from what I hear the list is increasing.
Ok, yes this all relates to Trial Accounts but it was one way Macros were doing thier stuff, through trial accounts. CCP has stepped up by limiting what trial accounts do to try and deter macro users.
So, I would like to say Thank You to CCP for at least trying to do something.
As for the rest of the community - if you know and can prove they are macros, steal their ore, war dec their corp (if you can), bump them out of the area so they can't mine, or train "Fast Talk", kill lots of rats and then blow the Macro Ships up. ________________________
Originally by: CCP Prism X Hah! Vengeance is sweet! 
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Laechyd Eldgorn
Caldari Karjala Inc. Onnenpyora
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Posted - 2007.12.18 19:58:00 -
[49]
I wish at least macro courier missioning would be solved. Level 4 missions should have high collateral and pretty good standing hit if you fail them. If anyone gets his way up to level 4 courier missions they should be clever enough not to keep suiciding.
I mean come on. There's like 35346356346 macrohaulers around. It's too funny.
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Forando
Interstellar Cowards
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Posted - 2007.12.18 20:06:00 -
[50]
There's a lot of ideas being thrown around, but most of them will only give half-a$$ed goals. I mean, forcing people out of NPC corps, will just make them corp-jump upon war-deck, we've already seen that in action. As long as the market remains, they will adapt and keep on marching.
The thing is, any game that pose a market for in-game values being sold for real-life currency, will have these farming issues. A lot of games have tried to restrict it, and only succeeded in limiting the freedom of fair players. For instance, there are people farming rats in 0.0 pretty much non-stop, but the way they do it, is pretty much legal in anyway - They rat as anyone else would! - this is not bad in it-self, it's where the ISK most likely end up that's questionable. But if you want to restrict, or hinder this farming process, you will end up basically nerfing farming for anyone. And what has shown numerous times before: The serious ISK farmers will adapt, or run to the second best option for ISK gathering. Now we can play cat and mouse, all day night long, right?
CCP has done an alternative thing so far: Allowing Game Time to be sold secured and legal, for in-game currency. It's challenging the isk-sellers, and not least, allowing CCP to put a loft on the ISK-prices. Controlling (read: manipulating) their prices with this mechanic is probably out of the question though, as it would require CCP to lower it's monthly fee. I don't condone with the idea of converting real-life assets into in-game assets, but in the larger picture I think this is a step in the right direction.
I don't know if it would be wise to advertise that you can do use Game Time to 'buy' ISK, as it could cause new players to get the impression that it requires a lot of effort to be economical self-sufficient in the game, which really isn't the case. But, perhaps in a some refreshing way, try to put some spotlight on, why you should get ISK through legitimate ways, instead of ISK-selling sites.
Ahh, enough rant. To be quite honest, none of the so called macros/farmers have ever bothered me. The only conversation I've had with a farmer have been a Achura Raven girl saying "my ship go please", or something a long those lines, near a gate in 0.0. So, if I must have a hate on the topic, I'd be purely for people breaking the rules.
...Ohh and yes, she went POOF =)
Ohh and as mentioned above, judging who's a macro might seem easy. But if I run two EVE clients, fly in a gang in one window and attach a NPC-corp Hulk to a roid in the other window, to fill it's cargo with all Chribba Veldspar. I would hardly reply to any thing in local nor notice anyone trying to get my attention by bumping and whatnot. All the advocates here must agree, I'm a macro! Eh? I know it's hard to differ, but once the word Macro is being stamped on the Hulk, it's the accusation of breaking the rules, which might not be just. Be careful with the judgments!
Enjoy, and fly safe..
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ZerKar
Caldari Zen'Tar
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Posted - 2007.12.18 20:16:00 -
[51]
There are ways to tell a Macroer.
I have a few in my home system as well. Likewise the are on ALL the time. I watch their movements. They sit at a Station for a long time then finally warp to a belt. They begin mining in their Hulk. I can bump them away from their roid. If I do they auto select another close Roid. If that gets bumped away and they have no more roids to eat they just sit there for a few moments then warp to another belt. They hit the exact same spots in the belts every time, mine everything they can, just going back and forth from the station to our home system belts all day long. You can Convo them, nothing, you can talk to them in Local, Nothing, you can Target Lock them, Nothing. No response at ALL. Been in a Newb Corp all their life with an Industrail Background and hardly any Ratting experience. Honestly, I would wonder how they even afforded their Hulk and Strippers.
I think it is easier to tell a Macroer than some people think and most people would respond if accused of being one. +++++++++++++++ I saw the Sign...!
O.o |

Michael McNeil
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Posted - 2007.12.18 20:31:00 -
[52]
Originally by: Dirk Magnum There is no way to solve the problem of macros and farmers by taking out the people doing those activities. They will be replaced by others (or just get on a new trial account themselves.)
The real jackasses are the regular players who continue to purchase isk or farmed goods for real money. CCP should secretly open a bunch of isk-selling websites and then permanently ban the account of whoever's credit card gets used to try to buy anything from those sites. If nobody trusts isk-selling sites any more, that by itself will go a long way towards solving the farmer problem.
seconds this notion
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Venkul Mul
Gallente
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Posted - 2007.12.18 20:36:00 -
[53]
Just looked the terrible infestation of macro ice mining in Osmon, a grand total of 15 ships (only 14 mining, one was a drake ratting) in a 0.7 system 6 jumps from Jita, with 2 ice belts.
I doubt there is 1 macrominer in the whole lot, and have some doubt on sweathshop people too.
More probably they are like my ice mining character using it as it is a convenient spot.
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.12.18 20:47:00 -
[54]
clearly since the macro numbers went down at one point they ARE doing something?
I mean, you don't have to actually be smart to figure out that much
so the numbers are going up means they've stopped doing anything? Thats a bit of a stretch
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Venkul Mul
Gallente
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Posted - 2007.12.19 11:39:00 -
[55]
Originally by: ZerKar There are ways to tell a Macroer.
I have a few in my home system as well. Likewise the are on ALL the time. I watch their movements. They sit at a Station for a long time then finally warp to a belt. They begin mining in their Hulk. I can bump them away from their roid. If I do they auto select another close Roid. If that gets bumped away and they have no more roids to eat they just sit there for a few moments then warp to another belt. They hit the exact same spots in the belts every time, mine everything they can, just going back and forth from the station to our home system belts all day long. You can Convo them, nothing, you can talk to them in Local, Nothing, you can Target Lock them, Nothing. No response at ALL. Been in a Newb Corp all their life with an Industrail Background and hardly any Ratting experience. Honestly, I would wonder how they even afforded their Hulk and Strippers.
I think it is easier to tell a Macroer than some people think and most people would respond if accused of being one.
ZerKar, from your description they are no macrominer or sweatshop at all. Both of them will not sit at a station for along time.
I will put at 95% certainly that they are a secondary or even tertiary account of a regular player that put them to mine in ships with a larger cargo and check them every so often to see if the hold is full.
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Grupsni Hexe
Stripminers Of Doom
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Posted - 2007.12.19 11:58:00 -
[56]
Edited by: Grupsni Hexe on 19/12/2007 11:59:08
Originally by: Balevian
It's not difficult to see who is a macro, they are on line 23 hours a day, thy never move back to the Stations except for a controller hauler, they never say anything in local.
This perfectly matches me. Though I am not a macro and not online 23 hours (only 14 maybe )
I have been attacked several times by so called "macro hunters" and saw them beeing popped by Concord. It is quite amusing for me, because you won't blow up a good tanked hulk very easily in 0.9 space. Maybe some people can understand that there are other players like me which mine afk at work? And mining is boring so I do not want to look at the screen 14 hours.
I would be happy if the self proclaimed macro hunters can become a little less obsessive with their profession.
And for the records: I do not use any macros or third party tools. My hulk has over 17.000 cargo and I can go afk for 20 minutes until it is full. Then dock, unload, and fly to the belt again. I do this manually without any macro. -------------------------------------------
Buying and reselling various BPOs, BPCs etc. Contact me ingame for latest opportunities. |

PaddyPaddy Nihildarnik
Gallente The Scope
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Posted - 2007.12.19 12:16:00 -
[57]
will the upcoming factional warfare in some way allow macro hunters free reign on them? might be an interesting way to do it, perhaps have a sec hit on the opposing faction but still be able to gank macroers in high sec somehow? Peace WithinSo if the theory of relativity is true, shouldn't i arrive at my destination before i warped in the first place? Neon GhostYou do, but this is compensated for by lag |

Celeste Coeval
The Gosimer and Scarab
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Posted - 2007.12.19 12:21:00 -
[58]
Originally by: Barthezz
Originally by: Balevian It's not difficult to see who is a macro, they are on line 23 hours a day, thy never move back to the Stations except for a controller hauler, they never say anything in local.
Two questions:
1) How do you know that their online 23/7 ? 2) Why is someone that never says anything a macro?
I dont respond to anything in local either, heck 9 out of 10 times I dont even look at local. At least not when I'm mining (when I pvp I tend to watch local like a hawk, unless there's pretty women on tv )
And there are plenty of people online before I come online and are still online after I log off and I'm sure their not macro's as I PVP with them 
However, because their online before and after me doesnt mean their online 23/7.
Now I'm not saying macro's dont exist, nor am I not saying its not a problem. However saying stuff without proof is too easy.
I'm also pretty sure that CCP regularly checks accounts that are online 23/7 day after day, week after week.
Fail
Originally by: Death Kill Go travel or live in the rainforest if neccesary, just dont turn to religion as its a cul de sac.
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Dristra
Amarr Shadows of the Dead Aftermath Alliance
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Posted - 2007.12.19 12:35:00 -
[59]
Originally by: Balevian As I stated before though, If they cannot stop macros getting in game, Then make it harder to mine ice with nastier Rats that can destroy Mackinaws.
Any player who has a mackinaw should also be able to defend themselves. or atleast 1 person if in a gang.
You fail, just like CCP.
In order to make things harder, don't make it more tiresome, time-consuming or generally annoying, make mining sort of interactive, so that your personal skill in some mining-mini-game will affect your yeild, this way it is harder, but in a good way!
It's great being Amarr isn't it.
Support the introduction of Blaze M crystals for Amarr!
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Balevian
Prospect Dreams
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Posted - 2007.12.19 13:09:00 -
[60]
It seems i am not the only one annoyed with macros.
But from what I have read it seems impossable to stop them, i guess we will just have to live with them 
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Miss Anthropy
The Greater Goon GoonSwarm
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Posted - 2007.12.19 13:18:00 -
[61]
CCP have stated that they have about 200,000 subscribers. I'm curious as to how many of these subscriptions are owned by farmers.
Usually when I see a macro I'll just steal their can or do the can swap trick. They never say anything or retaliate. They just keep on mining.
It's time to kick ass and chew bubblegum... and I'm all outta ass. |

Chrysalis D'lilth
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Posted - 2007.12.19 13:39:00 -
[62]
Welcome to the real world,
Macro accounts pay CCP's wages as well as regular players
Paying anything more than occassional lip service to keep the forum whiners calm would make stupid business sense.
Sure macro users might be the reason an occassional person quits the game, but that number no where near makes up for the revenue macro users generate CCP.
CCP like all MMO companies won't do anything about macro users, not because they can't - but because they don't want too. A company stopping its macro account users (and hence cutting its own revenue), would have very poor business acumen.
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Khald
Gallente Archaic Rage Order of Khaos
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Posted - 2007.12.19 13:42:00 -
[63]
The problem is not the macro miners they are the symptom.
The problem is production in general. Take building a battleship.
It takes a long, long time to mine the minerals literaly days. 2 seconds to refine them. 4 hours to build it and 2 seconds to assemble it into a ship.
You can rat in 0.0 85 million to buy a ship in 4-5 hours. (this is what I am told)
There is an infinate supply of ore in the same location. With the choicest ore respawning 2 times a week.
Here are my suggestions. Make mining yields much higher. Make respawns of ore much less the faster its mined the slower it respawns.
To componsate for this make salvage have scrap metal that can be converted back into minerals Random 0-25% of the amount originally used to create the ship. but it is big and bulky so salvaging alot will take time. Wrecks from PCs should also last at least 24 hours to have time for poeple to scan them down and salavge them.
Now production needs to change refining and reprocessing should take much longer. And converting raw materials into the millions of parts needed to create a battle ship should not take hours. Now that materials are easier to get refining and production should be the gating factor to not push prices down.
Also ships should not be minerals -> ship. Thier should be several parts IE gallente small/medium/large reactors. Computer, hull(by type) Etc handful of parts that can assembled into a ship. Also certain items should only be buildable at certain places such as the reactor may only be 5 NPC locations that you can build Gallente large cores.
Tooling for a line can be needed to make certain items in additon to blueprints.
In general the problem is it strays to far from reality of production.
The materials today are worth almost as much as the finished product. It takes far longer to get the materials than the money causing it to not be worth the effort for active players to do it.
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Forando
Interstellar Cowards
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Posted - 2007.12.19 14:04:00 -
[64]
Originally by: Dristra ...make mining sort of interactive, so that your personal skill in some mining-mini-game will affect your yeild, this way it is harder, but in a good way!
This could be fun and a nice change. I remember playing Saga of Ryzom for a while. The way you gathered resources was more involving, as you could stress the process perhaps get lucky or get blown up, or you could be gentle. Basically, try to extract materials with better quality. It was a bit more advanced than that, but generally was a little game in itself to gather materials, where you had to react to how the node was reacting. Was fun!
Might deserve a topic on it's own though, as I guess it not directly about macroing.
Enjoy, and fly safe..
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Michael McNeil
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Posted - 2007.12.19 15:36:00 -
[65]
Originally by: Forando
Originally by: Dristra ...make mining sort of interactive, so that your personal skill in some mining-mini-game will affect your yeild, this way it is harder, but in a good way!
This could be fun and a nice change. I remember playing Saga of Ryzom for a while. The way you gathered resources was more involving, as you could stress the process perhaps get lucky or get blown up, or you could be gentle. Basically, try to extract materials with better quality. It was a bit more advanced than that, but generally was a little game in itself to gather materials, where you had to react to how the node was reacting. Was fun!
Might deserve a topic on it's own though, as I guess it not directly about macroing.
i like it... atlest lets try it for a test run. but dont allow a person to afk this other wise macros will be able to do it.
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Khald
Gallente Archaic Rage Order of Khaos
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Posted - 2007.12.19 15:43:00 -
[66]
Originally by: Michael McNeil
Originally by: Forando
Originally by: Dristra ...make mining sort of interactive, so that your personal skill in some mining-mini-game will affect your yeild, this way it is harder, but in a good way!
This could be fun and a nice change. I remember playing Saga of Ryzom for a while. The way you gathered resources was more involving, as you could stress the process perhaps get lucky or get blown up, or you could be gentle. Basically, try to extract materials with better quality. It was a bit more advanced than that, but generally was a little game in itself to gather materials, where you had to react to how the node was reacting. Was fun!
Might deserve a topic on it's own though, as I guess it not directly about macroing.
i like it... atlest lets try it for a test run. but dont allow a person to afk this other wise macros will be able to do it.
Macroers use AI software all this will do is get them better yields.
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Anaalys Fluuterby
Caldari
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Posted - 2007.12.19 15:49:00 -
[67]
Originally by: Khald
Quote:
i like it... atlest lets try it for a test run. but dont allow a person to afk this other wise macros will be able to do it.
Macroers use AI software all this will do is get them better yields.
And irritate most of the legitimate players who like to mine while watching TV or such. All it will do is create a situation where fewer PLAYERS are mining and more farmers/macros are....
Originally by: CCP Chronotis
Since this thread continues to fight against the people who derail it into the macro miners witchhunt. I will move it to features and ideas discussion where ...
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DJ P
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Posted - 2007.12.19 16:04:00 -
[68]
There are solutions. Let's blow them.
I used my alt last night blew some Hulks and salvage them on top of it 
I'm gathering some good components now to create T2 rigs 
Wake up. If you want cheap rig components here we go.
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