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icantseeshidtcaptain
Shinryaku Ishuk-Raata Enforcement Directive
0
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Posted - 2012.02.05 21:52:00 -
[1] - Quote
Hey all,
Is there any info on how the Eve ships compare technologically versus the Star Trek stuff? I like that kind of comparison stuff as it's usually quite interesting! |

Alara IonStorm
1535
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Posted - 2012.02.05 21:59:00 -
[2] - Quote
EVE Ships are incredibly slow for Space Travel and Weapons are effective to ridiculously short range. Without Star Gates their Warp Drive is slow and needs to recharge after every activation for long range Warps.
EVE would not fare well in Battle against pretty much anything with Ships Speed and Ranges.
If someone were to calculate more realistic Speeds and Ranges for EVE Ships things would be different but the game is Balanced around Gameplay needs and not RL Physics.
You won't get a very accurate answer. |

icantseeshidtcaptain
Shinryaku Ishuk-Raata Enforcement Directive
0
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Posted - 2012.02.05 22:09:00 -
[3] - Quote
that is a shame - I always found it strange that the eve ships don't move much faster than airliners, despite being in space.......
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Umega
Solis Mensa
102
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Posted - 2012.02.06 02:03:00 -
[4] - Quote
icantseeshidtcaptain wrote:that is a shame - I always found it strange that the eve ships don't move much faster than airliners, despite being in space.......
How fast would you want to go when you got to lineup your weapon's delivery bay system upon another moving target? Where split fraction of a second translate into increased/decreased angles that turn meters into miles the faster you get.
As far as moving vast distances.. ST wins.. until they get cyno 'hot dropped' by an s-cap fleet.
And I swear.. every ST episode I seen where there is a problem with their warp core.. the ship is on threat to blow up or atleast radiate the inside of the ship. So.. all that might simply happen is EVE warp points/scrams makes ST ships go boom, or kill off the cloneless engineering crew. 'Commander, the fleet is approaching some sort of large bubbl...' snap crackle.. pop. And if their shields are powered by their warp core.. all those hurled projecticles the size of Vdubs and buses loaded with some sort additional element of pain are going to hurt. A lot.
Besides.. what really is going to happen is John Doe makes admiral, and then steals all the blueprints on ST ships as well as cycle the shield frequency to EVE FCs that in turn allow Amarrian warships to completely bypass ST shield tech and slam their hulls directly on first shot. Cause that's how we f'in roll here! |

stoicfaux
724
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Posted - 2012.02.06 03:18:00 -
[5] - Quote
Yeah, ST ships can travel at very high sub-light speeds and fire accurately when doing so, so Eve ships would be sitting ducks with no chance to retaliate. Plus ST sensors can actually warp/fly to things that they detect on their hugely ranged sensors.
Never mind that ST weapons have ranges in the thousands of kilometers while Eve weapons cap at 250km. And Eve weapon damage is pretty pathetic.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Alara IonStorm
1538
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Posted - 2012.02.06 03:30:00 -
[6] - Quote
stoicfaux wrote: Never mind that ST weapons have ranges in the thousands of kilometers
Hundreds of Thousands to Millions.
Photon Torpedoes are Warp Capable.
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Surfin's PlunderBunny
mUfFiN fAcToRy Psychotic Tendencies.
944
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Posted - 2012.02.06 03:35:00 -
[7] - Quote
Alara IonStorm wrote:stoicfaux wrote: Never mind that ST weapons have ranges in the thousands of kilometers
Hundreds of Thousands to Millions. Photon Torpedoes are Warp Capable.
Templars are warp capable  |

W1rlW1nd
The Scope Gallente Federation
35
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Posted - 2012.02.06 03:53:00 -
[8] - Quote
Surfin's PlunderBunny wrote:Alara IonStorm wrote:stoicfaux wrote: Never mind that ST weapons have ranges in the thousands of kilometers
Hundreds of Thousands to Millions. Photon Torpedoes are Warp Capable. Templars are warp capable 
Templar would equate to a DeltaFlyer, both warp capable and deployable "fighters".
Torpedoes are another thing. . .
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Surfin's PlunderBunny
mUfFiN fAcToRy Psychotic Tendencies.
944
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Posted - 2012.02.06 06:04:00 -
[9] - Quote
W1rlW1nd wrote:Surfin's PlunderBunny wrote:Alara IonStorm wrote:stoicfaux wrote: Never mind that ST weapons have ranges in the thousands of kilometers
Hundreds of Thousands to Millions. Photon Torpedoes are Warp Capable. Templars are warp capable  Templar would equate to a DeltaFlyer, both warp capable and deployable "fighters". Torpedoes are another thing. . .
Templars are amarr fighter drones deployed by carriers, deltaflyer is the suck  |

baltec1
553
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Posted - 2012.02.06 09:30:00 -
[10] - Quote
Every ST fight I have seen has taken place way within range of blasters
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Alara IonStorm
1538
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Posted - 2012.02.06 10:42:00 -
[11] - Quote
baltec1 wrote:Every ST fight I have seen has taken place way within range of blasters  Their are a bunch that don't. The close range point blank fight was created for TNG. In the TOS they showed a ship fire and then switched to show another get hit leaving range ambiguous. Some scenes in TNG, DS9 and Voy showed the long range potential of weapons. For cinematic reason most fights were shown at close range though. |

baltec1
553
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Posted - 2012.02.06 11:02:00 -
[12] - Quote
Alara IonStorm wrote:baltec1 wrote:Every ST fight I have seen has taken place way within range of blasters  Their are a bunch that don't. The close range point blank fight was created for TNG. In the TOS they showed a ship fire and then switched to show another get hit leaving range ambiguous. Some scenes in TNG, DS9 and Voy showed the long range potential of weapons. For cinematic reason most fights were shown at close range though.
So that means ST tactics will bring them into range of my megathon which will pummel them with 7 huge chunks of antimatter every few seconds at close to the speed of light |

Alara IonStorm
1538
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Posted - 2012.02.06 11:10:00 -
[13] - Quote
baltec1 wrote:So that means ST tactics will bring them into range of my megathon which will pummel them with 7 huge chunks of antimatter every few seconds at close to the speed of light  Warp me closer so I can hit them with my Sword!
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W1rlW1nd
The Scope Gallente Federation
35
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Posted - 2012.02.06 12:54:00 -
[14] - Quote
Surfin's PlunderBunny wrote:Templars are amarr fighter drones deployed by carriers, deltaflyer is the suck 
Not that I am a ST geek or anything:p. . . but you do realize that the Delta Flyer has integrated Borg technology, upgraded advanced shields, advanced armor, phasers and photonic missile launchers, can go warp 6 and can be fitted with a transwarp drive, and is deployed by a carrier ship?
You might not be a fan of the DF, but I imagine its Borg weapon system would at least be a match for the Templar if not better.
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Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
216
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Posted - 2012.02.06 15:57:00 -
[15] - Quote
EVE ships wouldn't fare well against real life weapons let alone anything from most sci fi. Current missiles are faster and have bigger yields as well as having multiple warheads, artillery technology surpassing the destructive power of most EVE weapons was abandoned in the 1950s. FFS EVE ships don't even have point defence technology, even the RADAR fitted to modern Naval ships is better. EVE ships couldn't track the rotation of a basket ball from over 500km away. |

Grimpak
Midnight Elites Echelon Rising
379
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Posted - 2012.02.06 16:04:00 -
[16] - Quote
Alara IonStorm wrote:baltec1 wrote:So that means ST tactics will bring them into range of my megathon which will pummel them with 7 huge chunks of antimatter every few seconds at close to the speed of light  Warp me closer so I can hit them with my Sword!
http://gamersguild.co/blog/wp-content/uploads/2010/12/drive_me_closer_i_want_to_hit_them_with_my_sword.png
goddamnit CCP, I want [IMG] tags for ****'s sake! [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

nate555
GODHC INTERSTELLAR FLEET
42
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Posted - 2012.02.07 22:06:00 -
[17] - Quote
Nonsense, the infinitive gun would work well. |

Merin Ryskin
Peregrine Industries
33
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Posted - 2012.02.07 22:33:00 -
[18] - Quote
W1rlW1nd wrote:Not that I am a ST geek or anything:p. . . but you do realize that the Delta Flyer has integrated Borg technology, upgraded advanced shields, advanced armor, phasers and photonic missile launchers, can go warp 6 and can be fitted with a transwarp drive, and is deployed by a carrier ship?
Not that I am an EVE geek or anything, but you do realize that the Templar has integrated Amarr, upgraded advanced shields, advanced armor, lasers and electromagnetic missile launchers, can go 3AU/s and, and is deployed by a carrier ship?
(Because quoting meaningless technobabble is better than having to learn the math to do a proper comparison.)
Jhagiti Tyran wrote:EVE ships wouldn't fare well against real life weapons let alone anything from most sci fi. Current missiles are faster and have bigger yields as well as having multiple warheads, artillery technology surpassing the destructive power of most EVE weapons was abandoned in the 1950s. FFS EVE ships don't even have point defence technology, even the RADAR fitted to modern Naval ships is better. EVE ships couldn't track the rotation of a basket ball from over 500km away.
Err, lol? You do realize that an EVE weapon is capable of hitting a target 200km away effectively instantly, which is inconceivably beyond the speed any modern artillery weapon, right? And that the kinetic impact alone would cause more damage? And that EVE fire control systems (sensors, NOT the physical rotation of the turret which is what tracking represents) are capable of maintaining a 100% accurate lock on a target moving many times faster than even the fastest real-world aircraft? |

Merin Ryskin
Peregrine Industries
33
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Posted - 2012.02.07 23:11:00 -
[19] - Quote
FFS CCP FIX YOUR FORUMS
I just wrote a huge post explaining exactly how and why EVE trashes Star Trek in the shortest "war" in the history of conflict, but the forums ate it. So, I'll just give the short version:
EVE has equal or better firepower, speed, etc, but one key advantage: complete lack of ethical standards. While the Federation sits around discussing how horrible it is that there will be a war and how there must be a diplomatic solution, the EVE factions will send diplomats to stall the Star Trek factions until fleets arrive in orbit around each of their homeworlds and major planets. When those fleets open fire on the civilian populations below, surrender and submission to disarmament and eternal slavery will occur immediately. |

Alara IonStorm
1541
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Posted - 2012.02.07 23:30:00 -
[20] - Quote
Merin Ryskin wrote: EVE has equal or better firepower, speed, etc, but one key advantage: complete lack of ethical standards. While the Federation sits around discussing how horrible it is that there will be a war and how there must be a diplomatic solution, the EVE factions will send diplomats to stall the Star Trek factions until fleets arrive in orbit around each of their homeworlds and major planets. When those fleets open fire on the civilian populations below, surrender and submission to disarmament and eternal slavery will occur immediately.
Minmatar Republic and Gallente Federation side with the Federation. They receive Warp Drive that does not need a Beacon to Function, Sensors that can detect Ships Light Years away, Lock them in the Millions of Kilometers and Torpedoes that can be Fired at Warp Speed.
Gallente and Minmatar quickly defeat all the inferior enemies and keep close ties with the Federation whose ideology they share.
Much more accurate. It would not even be a fight if Minmatar and Gallente had those Engines and Torpedoes. They would never side with Caldari or Amarr over a technologically superior force who shares their ideals. |
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Chaos Incarnate
Faceless Logistics
436
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Posted - 2012.02.07 23:36:00 -
[21] - Quote
eve would win, star trek has no logi and no ECM |

Merin Ryskin
Peregrine Industries
33
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Posted - 2012.02.07 23:52:00 -
[22] - Quote
Alara IonStorm wrote:Minmatar Republic and Gallente Federation side with the Federation.
If you really think this, congratulations on missing one of the most fundamental rules of the EVE story: there are no "good guys" in EVE.
When the Caldari wished to leave the Federation and create their own society, the Gallente immediately uses orbital bombardment of civilian targets to force the Caldari back into line. When that failed, the Gallente fought a long and bloody war to reclaim "their" territory, even though the Caldari colonies had been established on planets outside of the Federation. They're in favor of freedom and democracy in the same way that the US is: they talk loudly about those ideals, but won't hesitate to kill you if you dare to use them in any way that they don't approve of.
The Minmatar get some sympathy for their status as slaves, but immediately lose it because of their reliance on terrorist attacks (such as wiping out the CONCORD HQ, with countless civilian casualties, as a mere distraction to free some slaves). And don't think that this is an isolated incident, top officials may make a show of stating their opposition to "a few rebels and criminals", but support for Minmatar terrorist groups is widespread all the way to the highest levels of the Republic.
If the Federation, or any other Star Trek faction, was stupid enough to make a deal with any EVE faction, that deal would last just long enough for the EVE faction to get all the information and technology they can. As soon as their Star Trek "allies" had nothing left to give, the EVE faction would not hesitate for a second before stabbing them in the back and forcing them into eternal slavery.
Quote: They receive Warp Drive that does not need a Beacon to Function
Too bad it takes too long to get anywhere (remember, a major plot point of Voyager is that it takes hundreds of years to cross the galaxy and get home, something you can do in EVE in a few hours at most).
The hilarious thing is that warp drive would only be useful in a war of conquest against Star Trek, since it would allow the invasion fleets to reach (and exterminate) the Star Trek homeworlds without having to construct a jump gate network.
Quote:, Sensors that can detect Ships Light Years away
Only when it's convenient for the plot.
Quote:Lock them in the Millions of Kilometers and Torpedoes that can be Fired at Warp Speed.
Except over and over again we see much slower ranges and speeds, therefore we must conclude that million KM lock ranges depend on rare circumstances that can not be relied on in a random battle. |

Surfin's PlunderBunny
mUfFiN fAcToRy Psychotic Tendencies.
948
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Posted - 2012.02.08 00:04:00 -
[23] - Quote
Star Trek ships can fire while warping  |

Alara IonStorm
1541
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Posted - 2012.02.08 00:06:00 -
[24] - Quote
Merin Ryskin wrote: When the Caldari wished to leave the Federation and create their own society, the Gallente immediately uses orbital bombardment of civilian targets to force the Caldari back into line. When that failed, the Gallente fought a long and bloody war to reclaim "their" territory, even though the Caldari colonies had been established on planets outside of the Federation. They're in favor of freedom and democracy in the same way that the US is: they talk loudly about those ideals, but won't hesitate to kill you if you dare to use them in any way that they don't approve of.
The Minmatar get some sympathy for their status as slaves, but immediately lose it because of their reliance on terrorist attacks (such as wiping out the CONCORD HQ, with countless civilian casualties, as a mere distraction to free some slaves). And don't think that this is an isolated incident, top officials may make a show of stating their opposition to "a few rebels and criminals", but support for Minmatar terrorist groups is widespread all the way to the highest levels of the Republic.
Yawn, Learn EVE History. The War and Bombardment were considered dark times by the Federation back when their Government was a Dictatorship. As for the Minmatar they are doing it to free Slaves something illegal in both Federations They would not fault them just like they did not fault the Bajorans for doing the same thing.
Merin Ryskin wrote: If the Federation, or any other Star Trek faction, was stupid enough to make a deal with any EVE faction, that deal would last just long enough for the EVE faction to get all the information and technology they can. As soon as their Star Trek "allies" had nothing left to give, the EVE faction would not hesitate for a second before stabbing them in the back and forcing them into eternal slavery.
Slavery is both illegal and looked down upon within the Republic and the Federation.
Merin Ryskin wrote: Too bad it takes too long to get anywhere (remember, a major plot point of Voyager is that it takes hundreds of years to cross the galaxy and get home, something you can do in EVE in a few hours at most).
The hilarious thing is that warp drive would only be useful in a war of conquest against Star Trek, since it would allow the invasion fleets to reach (and exterminate) the Star Trek homeworlds without having to construct a jump gate network.
False. EVE Warp Drive is much slower then Star Trek. Without a Gate Network it would take months to get to any system while they have a massive travel network that can be used against them.
Merin Ryskin wrote: Only when it's convenient for the plot.
Consistently detection is always in Lightyears.
Merin Ryskin wrote: Except over and over again we see much slower ranges and speeds, therefore we must conclude that million KM lock ranges depend on rare circumstances that can not be relied on in a random battle.
Flase they are used in every Battle that takes place at Warp Speed all through out the TOS and at dozens of points in DS9, TNG and Voyager. Use is documented to be an everyday thing dismissal of that to give EVE Ships a 1/1000 Chance at victory is foolish. What is more Star Trek Ships Impulse Speeds are hundreds of times faster then MWD Ships withut Sig Bloom EVE Ships can not compete on any level.
Face it EVE Ships are beyond inferior against Star Trek Ships. |

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
216
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Posted - 2012.02.08 00:11:00 -
[25] - Quote
Merin Ryskin wrote:W1rlW1nd wrote:Not that I am a ST geek or anything:p. . . but you do realize that the Delta Flyer has integrated Borg technology, upgraded advanced shields, advanced armor, phasers and photonic missile launchers, can go warp 6 and can be fitted with a transwarp drive, and is deployed by a carrier ship? Not that I am an EVE geek or anything, but you do realize that the Templar has integrated Amarr, upgraded advanced shields, advanced armor, lasers and electromagnetic missile launchers, can go 3AU/s and, and is deployed by a carrier ship? (Because quoting meaningless technobabble is better than having to learn the math to do a proper comparison.) Jhagiti Tyran wrote:EVE ships wouldn't fare well against real life weapons let alone anything from most sci fi. Current missiles are faster and have bigger yields as well as having multiple warheads, artillery technology surpassing the destructive power of most EVE weapons was abandoned in the 1950s. FFS EVE ships don't even have point defence technology, even the RADAR fitted to modern Naval ships is better. EVE ships couldn't track the rotation of a basket ball from over 500km away. Err, lol? You do realize that an EVE weapon is capable of hitting a target 200km away effectively instantly, which is inconceivably beyond the speed any modern artillery weapon, right? And that the kinetic impact alone would cause more damage? And that EVE fire control systems (sensors, NOT the physical rotation of the turret which is what tracking represents) are capable of maintaining a 100% accurate lock on a target moving many times faster than even the fastest real-world aircraft?
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leviticus ander
The Scope Gallente Federation
122
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Posted - 2012.02.08 01:52:00 -
[26] - Quote
ok after doing some quick googleing, and a little comparative math. I found that the sub warp speeds of EVE ships are laughable, but the warp speed of a BS is the ST equivalent to somewhere in the range of what would be considered warp 11-warp 12. because of this, tracking might be a pain and missiles/drones would be hopeless but rails/beams/artys could still be used effectively for 1-2 volleys by warping far ahead of a target, locking and firing as they approach, and possibly one more after they've passed.
the weapon systems are weaker on ST ships as their super weapons are about equivilant to eves frigate of cruiser sized weapons which is fitting considering all the enterprise ship[s are about equal to those size eve ships. considering this and the firing method pointed out above, a BS could probably take out an enterprise class ship in 1-2 cycles of warping ahead and firing.
as to the current day weaponry being far better than EVE weaponry, the small frigate weapons are launching things that are bigger and more destructive than anything built in the cold war. so I think EVE has the real world beat there.
races that are not part of the federation and are transwarp capable might be able to outrun EVE ships, bit I can't find an approximate top speed of transwarp drives so I can't really compare. if they are less than warp 22 an interceptor in EVE could still catch it.
the warp speed calculation I used is (warp^3) * C, if this is incorrect then I might have to redo my math. if anyone is interested in checking my math, all the numbers are out there if you do quick google searches for the distance an AU is, and how fast the speed of light is. |

Alara IonStorm
1542
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Posted - 2012.02.08 02:23:00 -
[27] - Quote
leviticus ander wrote:ok after doing some quick googleing, and a little comparative math. I found that the sub warp speeds of EVE ships are laughable, but the warp speed of a BS is the ST equivalent to somewhere in the range of what would be considered warp 11-warp 12. because of this, tracking might be a pain and missiles/drones would be hopeless but rails/beams/artys could still be used effectively for 1-2 volleys by warping far ahead of a target, locking and firing as they approach, and possibly one more after they've passed.
Not even close. Star Trek Ships Impulse Speed is in the 1000km/s let alone that they could fight at warp. In the 250km Lock Range they would have less then a a Micro Second to make the lock and take a shot at a Ship that makes a 100MN AB Tengu look like it is sitting still with about the same size Sig.
Your Analysis on EVE Warp Speed does not take into account the very long Deceleration meaning it would have to get out pretty far head not to be overtaken in the decell. This would give a Star Trek Ship at Warp more then enough time to easily change course sit 10000km Away and let fly Torps and Phasers as the Ship Decelerates and Re-Aligns for a Second Warp. All ignoring the fact that EVE Ships need Beacons to Warp too be them a Probe Hit or a Station or a Fleeted Ship or a Physical Beacon like that in orbit around Planets, Moons or in Belts and DED Complexes. EVE Ships can not Free Warp and if they do manage it they don't have the Accuracy to pinpoint themselves ahead of a Free Warping Star Trek Ship nor the ability to not to be avoided in their long slow down or even the time to lock a target as even the most minor course correction lends them thousands of KM out of Range.
EVE Ships would not even be faster system to system as over halve the Warp Time would be eaten up accelerating and then decelerating then recharging their Capacitors as EVE Ships can not sustain long period Warps since the Energy used is taken from the ships charge and then funneled into the Warp Stream, once it is used up the Ship must Stop and then repeat the Process.
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Surfin's PlunderBunny
mUfFiN fAcToRy
948
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Posted - 2012.02.08 04:22:00 -
[28] - Quote
I see you all ignored the Star Trek trump card....
Surfin's PlunderBunny wrote:Star Trek ships can fire while warping 
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leviticus ander
The Scope Gallente Federation
122
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Posted - 2012.02.08 06:51:00 -
[29] - Quote
Surfin's PlunderBunny wrote:I see you all ignored the Star Trek trump card.... Surfin's PlunderBunny wrote:Star Trek ships can fire while warping  that's like saying "I can only flick you, but I can keep flicking while I run. also, I did neglect the acceleration, however EVE ships accelerate quite quickly, they will reach their max speed over about the distance covered by around 2 seconds at max warp. also, ST ships do have to accelerate, it's just comparatively faster. and for inter stellar travel, considering a ST ship doing warp 9.9 the EVE ship would still win by a very large margin. |

Alara IonStorm
1542
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Posted - 2012.02.08 07:15:00 -
[30] - Quote
leviticus ander wrote: that's like saying "I can only flick you, but I can keep flicking while I run.
You can not, your range is 250km and you have to lock. Their is no way you could could get a weapons lock let alone fire.
Any Deceleration and a ship will detect it and change course they will never be within 250km of you at any given point, they will never be facing you giving you transverse and they will be moving in the area of 10k km/s so you will never score a hit.
leviticus ander wrote: also, I did neglect the acceleration, however EVE ships accelerate quite quickly, they will reach their max speed over about the distance covered by around 2 seconds at max warp.
Not even close more like 5 Seconds and it takes less then a second to move a Ship thousands of KM out of Range. You will not flick anything ever.
leviticus ander wrote: also, ST ships do have to accelerate, it's just comparatively faster. and for inter stellar travel, considering a ST ship doing warp 9.9 the EVE ship would still win by a very large margin.
Again how you can not hit them because less then a second of deceleration is all it takes for them to be thousands of KM outside your range.
EVE Ranges are an incredibly small window and they will never ever close into that window let alone be hit by whatever is trying to track them.
But all this is moot because I checked Star Trek TGN Warp Speed vs EVE Warp Speed.
A Frigates Warp Speed of 6/AU per Second = 897,587,224 km/s Warp 9.9 is 7,912 x the Speed of Light = 2,371,954,304 km/s
This is of course maintainable Warp for a Star Trek Ship according to their Warp Chart, they can exceed that speed at Maximum Warp at 9.9999 reaching a speed of 199,516 times the speed of light for short periods. No matter what EVE Ship you pick with Warp Rigs you can not go faster then a Federation Star Ship not that they would ever be within 250km of you unless they decided too. |
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