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Kyrial Tidolfas
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Posted - 2008.01.01 03:35:00 -
[1]
well you see if you mine you get mine-rals (ahahah get it :P)
normally this would just create wealth cause theres more stuff for everyone. and this would also deflate the economy (more stuff = deflation). BUT NO NO NO because all items in EvE is invariably equated to an amount of isk = to the insurance payout if you refine/reprocess the stuff and make ships.
and so for the low end market i.e. non t-2 ships non t-2+ mod theres no inflation/deflation. but im sure if you plot the average value of faction/officer mods you will se a gradual increase in price as people invariably make more money as time goes by.
tl;dr price of minerals is fixed so anything thats worth about its reprocessed equivalents are fixed
and only the hig-end market is a "free" market
so its very much like WoW run-away inflation will soon make faction mods worth more and more
ps. i am probably wrong pps. actually i think im right
a question for you all
if a person had a pen, and a spare pen. the person never uses the spare pen until it dies off from old age. was the spare pen "useful".
end communication
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SumDum
AirHawk Alliance Rule of Three
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Posted - 2008.01.01 03:41:00 -
[2]
are you drunk?
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NightF0x
Gallente Interstellar Alcohol Conglomerate
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Posted - 2008.01.01 03:45:00 -
[3]
i believe my IQ dropped a few points from reading this 
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Jennai
The Greater Goon GoonSwarm
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Posted - 2008.01.01 03:51:00 -
[4]
anyone who claims mining is an isk sink obviously has no idea what an isk sink actually is and should not be talking about anything related to economy
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Kyrial Tidolfas
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Posted - 2008.01.01 03:53:00 -
[5]
its so stupid how much money you can make in EvE. at first i thot 100m mega is so expensive. now i dont even think dread guritas invul field is expensive oh wtf DEFLATION FTW!!!!!!
ps. anyone wanna go to jita and buy as much dyprosiam (however you spell that ****) as they can eventually the price is gonna jump again (roll eyes) then we are gonna make a killing (which make us pirates lol)
kittens are kute
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Kyrial Tidolfas
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Posted - 2008.01.01 03:55:00 -
[6]
Originally by: Jennai anyone who claims mining is an isk sink obviously has no idea what an isk sink actually is and should not be talking about anything related to economy
*roll eyes*
isk sink removes isk from the economy. mining is an isk faucet BECUZ YOU CAN USE THE MINERALS TO CLAIM SHIP INSURANCE and thus minerals can be equated to isk FROM DED or watever insurance company it is which hasnt gone bankrupt yet. warren buffet would be proud.
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Kyrial Tidolfas
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Posted - 2008.01.01 03:58:00 -
[7]
Originally by: Kyrial Tidolfas
Originally by: Jennai anyone who claims mining is an isk sink obviously has no idea what an isk sink actually is and should not be talking about anything related to economy
*roll eyes*
isk sink removes isk from the economy. mining is an isk faucet BECUZ YOU CAN USE THE MINERALS TO CLAIM SHIP INSURANCE and thus minerals can be equated to isk FROM DED or watever insurance company it is which hasnt gone bankrupt yet. warren buffet would be proud.
the egyptian believes that the pyramid has special powers. thats why they build them. or also becuz its easier to pile up rocks in a pyramid shape. what do you think /eve/???
a ninja walks into a party and the host says praise allah (ahahha get it :D)
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.01.01 04:16:00 -
[8]
Originally by: Kyrial Tidolfas
Originally by: Jennai anyone who claims mining is an isk sink obviously has no idea what an isk sink actually is and should not be talking about anything related to economy
*roll eyes*
isk sink removes isk from the economy. mining is an isk faucet BECUZ YOU CAN USE THE MINERALS TO CLAIM SHIP INSURANCE and thus minerals can be equated to isk FROM DED or watever insurance company it is which hasnt gone bankrupt yet. warren buffet would be proud.

If it's INSURANCE that's injecting ISK into the economy, then why are you blaming MINING as an ISK faucet? Blame the INSURANCE system, the fact that minerals are needed to build ships has nothing to do with ISK faucets.
Looking for queue-free research slots? Click here!
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CCP Prism X
C C P

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Posted - 2008.01.01 04:18:00 -
[9]
No, mining is an ISK sink because it goes like so:
You mine X many minerals, no new ISK is introduced into the economy. You sell Y many minerals to player A, he pays with ISK he got from where ever, yet no new ISK is introduced into the system through the act of mining. Player A pays Z much tax, which goes to NPC corporations who don't affect the economy... which means that Z much ISK disappears from the economy due to sales tax.
--> When you mine minerals nothing happens to the economy. When you sell minerals you just get ISKies from a player who earned them a different way. When that happens sales tax is payed and that ISK disappears from the economny. Hence, mining is an ISK sink.
It's fun to post this with a Dev account for a change. It's not so much fun to realize this party is boring enough for me to be posting here. Well, off to the next one then. Happy new years peeps and pipettes then. Durr!  ~ Prism X EvE Soylent-Green Database Developer, Relocating your character to a cozy, giant secure container since 2006. |
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2008.01.01 04:26:00 -
[10]
HA! You guys just got dev pwned 
Originally by: Tarminic
Okay, that's it. You are on the KOS list, and you better pray that I don't have access to a locater agent. 
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DigitalCommunist
Obsidian Core
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Posted - 2008.01.01 04:35:00 -
[11]
How many people "mine" NPCs because it gives them enough minerals to get by without ever mining Asteroids? ISK sink my ass...  _______________________________ Complex Fullerene Shards; why God? :| |

Armoured C
Gallente Globaltech Industries Hedonistic Imperative
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Posted - 2008.01.01 04:35:00 -
[12]
lol facial wow so mining is bad does that mean by beig a pirate and klling mines we are infact helping eve and so mining makes you a pirate
wow confused
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Caligulus
Eve University Ivy League
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Posted - 2008.01.01 04:40:00 -
[13]
The real problem is over crowding. ------------------------------------------------- **** Name ONE thing that your windows comp can do that my MAC cant
**** Right click. |

Lrrp
Minmatar Gallente Mercantile Exchange Coalition Of Empires
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Posted - 2008.01.01 04:42:00 -
[14]
What is forgotten is: You mine You refine You build items from refined mins and sell the product for a profit over worth of mins alone. This increases value for the time you mined.
Business 101
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Armoured C
Gallente Globaltech Industries Hedonistic Imperative
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Posted - 2008.01.01 04:50:00 -
[15]
does this still make mining a piracy thing for being evil to the game or are pirate still good for killing miners or are pirates not pirates at all but helpful kind people to the eve universe
we need awnsers
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Nyphur
Pillowsoft Total Comfort
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Posted - 2008.01.01 04:54:00 -
[16]
Originally by: CCP Prism X No, mining is an ISK sink because it goes like so:
You mine X many minerals, no new ISK is introduced into the economy. You sell Y many minerals to player A, he pays with ISK he got from where ever, yet no new ISK is introduced into the system through the act of mining. Player A pays Z much tax, which goes to NPC corporations who don't affect the economy... which means that Z much ISK disappears from the economy due to sales tax.
--> When you mine minerals nothing happens to the economy. When you sell minerals you just get ISKies from a player who earned them a different way. When that happens sales tax is payed and that ISK disappears from the economny. Hence, mining is an ISK sink.
It's fun to post this with a Dev account for a change. It's not so much fun to realize this party is boring enough for me to be posting here. Well, off to the next one then. Happy new years peeps and pipettes then. Durr! 
Do you realise that you just said mining is an isk sink because minerals are sold on the market and the market has fees? In that case, the market fees are an isk sink. The act of mining itself is not, nor can you assume that mined minerals will be sold on the market or contracts where fees are applied or even sold at all.
Although the original poster is probably drunk, the point he is making is that minerals can be converted into isk via the insurance system and that the insurance system itself is an isk faucet. Mining itself is neither a faucet nor a sink, it does nothing to the isk currently in the game unless those minerals are sold or built into ships which are then destroyed (factory fees notwithstanding from building non-ships).
Eve-Tanking.com - We're sorry, something happened. |

Princess PooPoo
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Posted - 2008.01.01 04:55:00 -
[17]
Originally by: CCP Prism X No, mining is an ISK sink because it goes like so:
You mine X many minerals, no new ISK is introduced into the economy. You sell Y many minerals to player A, he pays with ISK he got from where ever, yet no new ISK is introduced into the system through the act of mining. Player A pays Z much tax, which goes to NPC corporations who don't affect the economy... which means that Z much ISK disappears from the economy due to sales tax.
--> When you mine minerals nothing happens to the economy. When you sell minerals you just get ISKies from a player who earned them a different way. When that happens sales tax is payed and that ISK disappears from the economny. Hence, mining is an ISK sink.
It's fun to post this with a Dev account for a change. It's not so much fun to realize this party is boring enough for me to be posting here. Well, off to the next one then. Happy new years peeps and pipettes then. Durr! 
oh lol even dev is a noob
mining is an isk faucet while TAX is an isk sink wat happened if i dont do any transactions based on my minerals i just build a ship (sinking the factory fee ofc) then blow it up to claim the insurance.
minerals = ships = insurance = isk faucet therefore since everything = mineral
creation of any items that can be reprocessed into minerals is a faucet
end communication
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Nyphur
Pillowsoft Total Comfort
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Posted - 2008.01.01 04:56:00 -
[18]
Everyone is drunk except me. 
Eve-Tanking.com - We're sorry, something happened. |

Kyrial Tidolfas
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Posted - 2008.01.01 04:57:00 -
[19]
Originally by: Princess ****oo
Originally by: CCP Prism X No, mining is an ISK sink because it goes like so:
You mine X many minerals, no new ISK is introduced into the economy. You sell Y many minerals to player A, he pays with ISK he got from where ever, yet no new ISK is introduced into the system through the act of mining. Player A pays Z much tax, which goes to NPC corporations who don't affect the economy... which means that Z much ISK disappears from the economy due to sales tax.
--> When you mine minerals nothing happens to the economy. When you sell minerals you just get ISKies from a player who earned them a different way. When that happens sales tax is payed and that ISK disappears from the economny. Hence, mining is an ISK sink.
It's fun to post this with a Dev account for a change. It's not so much fun to realize this party is boring enough for me to be posting here. Well, off to the next one then. Happy new years peeps and pipettes then. Durr! 
oh lol even dev is a noob
mining is an isk faucet while TAX is an isk sink wat happened if i dont do any transactions based on my minerals i just build a ship (sinking the factory fee ofc) then blow it up to claim the insurance.
minerals = ships = insurance = isk faucet therefore since everything = mineral
creation of any items that can be reprocessed into minerals is a faucet
end communication
end communication is a registered trademark of Kyrial Tidolfas. unauthorised usage will solicit legal action to the fullest extent of the law (whine whine petition petition senior gm whine some more threathen to leave cry.)
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services The Acquisition
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Posted - 2008.01.01 05:05:00 -
[20]
He's technically right. He sucks at posting, but he's correct. Though I'd say it'd be more accurate to state that insurance is an ISK faucet, as mining doesn't directly inject ISK into the economy.
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CCP Prism X
C C P

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Posted - 2008.01.01 05:25:00 -
[21]
New party, new post! w00t!
Right-o. Normally I'd show you nay-sayers a thing or two but I'm to happy-go-lucky right now to dig into the forum warriorness.
Mining does not introduce newly pressed ISK. Selling removes ISK due to tax.
True.
Mining being a faucet due to minerals being used to produce other things... ...dude check yourself. You're not understanding the faucet / sink concept. Sorry. ~ Prism X EvE Soylent-Green Database Developer, Relocating your character to a cozy, giant secure container since 2006. |
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Nyphur
Pillowsoft Total Comfort
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Posted - 2008.01.01 05:30:00 -
[22]
Originally by: CCP Prism X Mining being a faucet due to minerals being used to produce other things... ...dude check yourself. You're not understanding the faucet / sink concept. Sorry.
I assume this wasn't directed at me since I didn't say mining was an isk faucet in any way.
Eve-Tanking.com - We're sorry, something happened. |

DigitalCommunist
Obsidian Core
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Posted - 2008.01.01 05:34:00 -
[23]
You're a square Nyphur, I'm sure it was ¼_¼ _______________________________ Complex Fullerene Shards; why God? :| |

Erel Kighas
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Posted - 2008.01.01 05:34:00 -
[24]
Originally by: Nyphur
Originally by: CCP Prism X No, mining is an ISK sink because it goes like so:
You mine X many minerals, no new ISK is introduced into the economy. You sell Y many minerals to player A, he pays with ISK he got from where ever, yet no new ISK is introduced into the system through the act of mining. Player A pays Z much tax, which goes to NPC corporations who don't affect the economy... which means that Z much ISK disappears from the economy due to sales tax.
--> When you mine minerals nothing happens to the economy. When you sell minerals you just get ISKies from a player who earned them a different way. When that happens sales tax is payed and that ISK disappears from the economny. Hence, mining is an ISK sink.
It's fun to post this with a Dev account for a change. It's not so much fun to realize this party is boring enough for me to be posting here. Well, off to the next one then. Happy new years peeps and pipettes then. Durr! 
Do you realise that you just said mining is an isk sink because minerals are sold on the market and the market has fees? In that case, the market fees are an isk sink. The act of mining itself is not, nor can you assume that mined minerals will be sold on the market or contracts where fees are applied or even sold at all.
Although the original poster is probably drunk, the point he is making is that minerals can be converted into isk via the insurance system and that the insurance system itself is an isk faucet. Mining itself is neither a faucet nor a sink, it does nothing to the isk currently in the game unless those minerals are sold or built into ships which are then destroyed (factory fees notwithstanding from building non-ships).
or it could go this way...
... player A mines Z amount of minerals, which then is handed to the corp builder that is Player B. Player B builds a Battleship which he gives to corp Combat Pilot which is Player C. Player C spends isk on insurance for the ship which is an isk sink... but wait we're not done... Player D blows Player C out of the sky... Insurance pays out... Isk faucet.
It's all sillyness and spin. The fact is that items that have intrensic value are no different from isk that has intrinsic value.. If i wanted to buy everything via in-game trade windows and pay with tritanium instead of isk, I'm sure i could do it. I might have to use 5.5 million isk worth of tritanium to buy something that would normally cost 5 million isk worth of isk, but I could do it, and that's the point. Therefore anything that is introduced into the game that has any value at all is an isk faucet of sorts, as it could be used to introduce actual isk later in the game through readily available mechanisms.
If you don't think adding objects to the game is the same as an isk faucet, please, by all means,drop 1000 Armageddons into my hanger at your lesiure.. I won't mind a bit, nor will my wallet a few hours of insurance fraud later.
   --
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Dimagus
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Posted - 2008.01.01 05:40:00 -
[25]
Edited by: Dimagus on 01/01/2008 05:43:26 Material Faucet = Adds new materials to the game (Mining) Material Sink = Removes existing materials from the game (Destroying Ships) ISK Faucet = Adds new ISK to the game (Bounties) ISK Sink = Removes existing ISK from the game (Tax) Econoneutral = Neither adds nor removes material/ISK from the game. (Trading, Refining)
The third factor is "time" which is worthless or priceless depending upon who is asked.
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Nyphur
Pillowsoft Total Comfort
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Posted - 2008.01.01 05:42:00 -
[26]
Originally by: DigitalCommunist You're a square Nyphur, I'm sure it was ¼_¼
But it's hip to be a square!
Originally by: Erel Kighas If you don't think adding objects to the game is the same as an isk faucet, please, by all means,drop 1000 Armageddons into my hanger at your lesiure.. I won't mind a bit, nor will my wallet a few hours of insurance fraud later.
  
An isk faucet is a term that strictly refers to a process which adds isk to the game world which previously did not exist. An isk sink is a term that strictly refers to a process which removes isk from the game world. In that sense, spawning 1000 armageddons and putting them in your hanger would not be an isk faucet or sink on its own.
Even if you sold them to other players, no new isk is created or destroyed so there's still no isk faucet or sink. However, if you self-destructed the ship, you'd get insurance isk that previously was not in the game and is therefore an isk faucet. In this system, the insurance system is the isk faucet, not the spawning of 1000 armageddons.
It's the same with mining ore and building ships from the refined minerals from it. No new isk is created and no existing isk is destroyed when mining or refining. A small factory fee may apply when building the ship which would be an isk sink. When the ship is built, selling it to another player does not create new isk or destroy existing isk, so there's no isk faucet or sink there. Getting the ship blown up, however, would create new isk in the form of the insurance payout just as with the 1000 spawned armageddon example. The insurance system, once again, is the only isk faucet in the system.
Eve-Tanking.com - We're sorry, something happened. |

Erel Kighas
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Posted - 2008.01.01 05:43:00 -
[27]
Originally by: Dimagus Material Faucet = Adds new materials to the game (Mining) Material Sink = Removes existing materials from the game (Destroying Ships) ISK Faucet = Adds new ISK to the game (Bounties) ISK Sink = Removes existing ISK from the game (Tax)
Econoneutral = Neither adds nor removes material/ISK from the game. (Trading, Refining)
so does a carrier that smartbomb-camps a gate cause inflation or deflation?
 --
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DigitalCommunist
Obsidian Core
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Posted - 2008.01.01 05:43:00 -
[28]
Originally by: Nyphur
Originally by: DigitalCommunist You're a square Nyphur, I'm sure it was ¼_¼
But it's hip to be a square!
Its 2008 not 1968, sir.  _______________________________ Complex Fullerene Shards; why God? :| |

Erel Kighas
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Posted - 2008.01.01 05:44:00 -
[29]
Edited by: Erel Kighas on 01/01/2008 05:45:13
Originally by: Nyphur . An isk faucet is a term that strictly refers to a process which adds isk to the game world which previously did not exist. An isk sink is a term that strictly refers to a process which removes isk from the game world. In that sense, spawning 1000 armageddons and putting them in your hanger would not be an isk faucet or sink on its own.
Even if you sold them to other players, no new isk is created or destroyed so there's still no isk faucet or sink. However, if you self-destructed the ship, you'd get insurance isk that previously was not in the game and is therefore an isk faucet. In this system, the insurance system is the isk faucet, not the spawning of 1000 armageddons.
It's the same with mining ore and building ships from the refined minerals from it. No new isk is created and no existing isk is destroyed when mining or refining. A small factory fee may apply when building the ship which would be an isk sink. When the ship is built, selling it to another player does not create new isk or destroy existing isk, so there's no isk faucet or sink there. Getting the ship blown up, however, would create new isk in the form of the insurance payout just as with the 1000 spawned armageddon example. The insurance system, once again, is the only isk faucet in the system.
I agree with you, however my point was that mining is not an isk sink for the same reason and that the dev-pwn was fail for the same reasoning that my 1000 armageddons are not the actual faucet. --
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2008.01.01 05:45:00 -
[30]
Prism X is the best Dev.
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Dimagus
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Posted - 2008.01.01 05:46:00 -
[31]
Originally by: Erel Kighas
Originally by: Dimagus Material Faucet = Adds new materials to the game (Mining) Material Sink = Removes existing materials from the game (Destroying Ships) ISK Faucet = Adds new ISK to the game (Bounties) ISK Sink = Removes existing ISK from the game (Tax)
Econoneutral = Neither adds nor removes material/ISK from the game. (Trading, Refining)
so does a carrier that smartbomb-camps a gate cause inflation or deflation?

The materials that the ship was made of was lost, the implants the pilot had were lost (if podded), but since no actual ISK is lost yet insurance can generate ISK, it actually inflates the economy.
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Erel Kighas
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Posted - 2008.01.01 05:48:00 -
[32]
so if we did away with insurance and tax what would happen? --
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Dimagus
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Posted - 2008.01.01 05:50:00 -
[33]
Doing away with tax would be VERY bad, there would be no effective way to remove ISK from the game, so the total amount would increase exponentially. Removing insurance is a tricky proposition, since even though it inflates the economy, losing an expensive ship (in materials) still balances out.
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Nyphur
Pillowsoft Total Comfort
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Posted - 2008.01.01 05:52:00 -
[34]
Originally by: Dimagus The materials that the ship was made of was lost, the implants the pilot had were lost (if podded), but since no actual ISK is lost yet insurance can generate ISK, it actually inflates the economy.
Try not to equate adding isk to the game with inflating the economy. Inflation is not neccecarily directly related to the amount of isk in the economy versus the amount of purchasables. For example, Tech 1 ships will never drop to 70% of the insurance payout price regardless of the amount of isk in the game as the insurance system provides a floor for the price by allowing infinite conversion of ships into 70% platinum insurance payout. This works by insuring a ship with platinum insurance (costs 30% of payout value) and self-destructing it.
Inflation and deflation in eve are arguments that can get very complicated and since there are isk faucets and sinks in the game that draw from infinite pools of isk, real life economics has a hard time fitting in exactly. I personally try not to use the word inflation or deflation with eve any more.
Eve-Tanking.com - We're sorry, something happened. |

Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2008.01.01 05:54:00 -
[35]
Originally by: Erel Kighas
Originally by: Dimagus Material Faucet = Adds new materials to the game (Mining) Material Sink = Removes existing materials from the game (Destroying Ships) ISK Faucet = Adds new ISK to the game (Bounties) ISK Sink = Removes existing ISK from the game (Tax)
Econoneutral = Neither adds nor removes material/ISK from the game. (Trading, Refining)
so does a carrier that smartbomb-camps a gate cause inflation or deflation?

Depends entirely on the things it blows up, but I would say it probably destroys more materials than it causes ISK to come into the game in the form of insurance payouts. Thus it helps inflation along.
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Dimagus
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Posted - 2008.01.01 06:00:00 -
[36]
I'll have to agree, it's very difficult to equate a virtual economy to a real life one. When looking at game and the virtual assets you have to accept that there always has to be an increase in both money and material, otherwise there wouldn't be enough in the game to accommodate new players or replace losses.
The goal to a proper economy is to limit it to a linear inflation, where assets and wealth increase to correlate with the game's age and the number of players. EVE handles it fairly well with a few quirky market points, but you have to remember that 99% of all buying/selling, constructing/refining is simply converting material/wealth back and forth and not adding or removing anything.
What goes in, has to be a restricted to a set level according to what comes out.
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Princess PooPoo
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Posted - 2008.01.01 06:02:00 -
[37]
real world economics is not entirely applicable to eve's
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Avekio
Minmatar Republic Military School
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Posted - 2008.01.01 06:04:00 -
[38]
I'm in your belt stealing your iskies.
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Nova Fox
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Posted - 2008.01.01 07:03:00 -
[39]
I think the they are both drunk 
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ThisAlt IsUseless
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Posted - 2008.01.01 07:07:00 -
[40]
bug: mining is an isk faucet
how to reproduce:
1. mine all the mineral needed to build a ship 2. build the ship 3. insure the ship to the max 4. kill the ship 5. profit!!!!
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Zeba
Minmatar Pator Tech School
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Posted - 2008.01.01 07:18:00 -
[41]
Mining is not an isk faucet until you get 3 hulks and a max skill rigged cargo II indy hauling it for you. Granted the isk I'm getting is not out of thin air like mission runners produce but ffs its close enough for me.
Mine Refine Haul Sell Profit (I left out the ??? step because I know what I'm doing) 
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2008.01.01 09:12:00 -
[42]
Originally by: Zeba Mining is not an isk faucet until you get 3 hulks and a max skill rigged cargo II indy hauling it for you. Granted the isk I'm getting is not out of thin air like mission runners produce but ffs its close enough for me.
In other words, no it's an ISK faucet.
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Boomershoot
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2008.01.01 09:35:00 -
[43]
from npc, you get materials and isk, from mining roids you get materials
so we have materials and isk introduced in game
tax -> isk sink pvp -> material sink insurance -> isk producer (lol)
so, it all balance perfectly
no insurance -> no isk producer -> too much mineral sink (so does isk) -> veld at 12 isk p/u
have a nice day
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Jonny JoJo
Amarr Imperial Academy
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Posted - 2008.01.01 09:41:00 -
[44]
Edited by: Jonny JoJo on 01/01/2008 09:42:07 Another one of these threads?
Look, here is the facts. Just read it and accept.
Mining = Time Sink Tax = Isk Sink Insurance = Isk Faucet
Sure anything indirectly be a isk sink or faucet. For example, someone buys minerals and makes modules that get blown up has not added anything to the economy, but indirectly the modules that are made have tax/factory fee etc etc. But the same minerals could indirectly be a isk faucet if someone takes a Usless Amarr ship and self destructs in disgust due to insurance.
Someone who wears red socks while mining could indirectly say that his red socks is a isk sink/faucet, as he only mines with red socks on. However, people in eve refere the final action as cause, since indirectly, this post somehow nerfs Amarr.
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Frug
Zenithal Harvest
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Posted - 2008.01.01 10:40:00 -
[45]
Insurance can turn it into an indirect faucet. Pwnt.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Boomershoot
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2008.01.01 10:45:00 -
[46]
insurance would be ok if high-end mineral price was higher
also, cake for you
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
|
Posted - 2008.01.01 10:50:00 -
[47]
Originally by: Frug Insurance can turn it into an indirect faucet. Pwnt.
Which means that insurance on ships creates ISK, not mining.
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DroneBay Diva
The Fated Interstellar Alcohol Conglomerate
|
Posted - 2008.01.01 10:52:00 -
[48]
Originally by: Caligulus The real problem is over crowding.
Nope. The REAL problem is that devs are posting in this thread rather than in the ones where people can't log in, are threatening to quit of bugs and other stupid sh*t like that. _____________________________________________________________________________
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Wet Ferret
|
Posted - 2008.01.01 11:09:00 -
[49]
Posting in a...... thread.
(I can't believe this one even went to page two)
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Frug
Zenithal Harvest
|
Posted - 2008.01.01 13:18:00 -
[50]
Originally by: Hannobaal
Originally by: Frug Insurance can turn it into an indirect faucet. Pwnt.
Which means that insurance on ships creates ISK, not mining.
You're positively brilliant.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

HippoKing
Caldari GoonFleet GoonSwarm
|
Posted - 2008.01.01 13:21:00 -
[51]
Originally by: CCP Prism X New party, new post! w00t!
Right-o. Normally I'd show you nay-sayers a thing or two but I'm to happy-go-lucky right now to dig into the forum warriorness.
Mining does not introduce newly pressed ISK. Selling removes ISK due to tax.
True.
Mining being a faucet due to minerals being used to produce other things... ...dude check yourself. You're not understanding the faucet / sink concept. Sorry.
By your logic, mining is a faucet because mining->construction->insurance = faucet.
It's just as logical as saying mining->sale = sink.
In truth, the ISK faucets and sinks in this case are sales tax and insurance, not mining itself. Mining itself hasn't introduced or destroyed ISK since the removal of NPC mineral buy orders.
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Will Hunter
GoonFleet GoonSwarm
|
Posted - 2008.01.01 13:25:00 -
[52]
Originally by: CCP Prism X No, mining is an ISK sink because it goes like so:
You mine X many minerals, no new ISK is introduced into the economy. You sell Y many minerals to player A, he pays with ISK he got from where ever, yet no new ISK is introduced into the system through the act of mining. Player A pays Z much tax, which goes to NPC corporations who don't affect the economy... which means that Z much ISK disappears from the economy due to sales tax.
--> When you mine minerals nothing happens to the economy. When you sell minerals you just get ISKies from a player who earned them a different way. When that happens sales tax is payed and that ISK disappears from the economny. Hence, mining is an ISK sink.
It's fun to post this with a Dev account for a change. It's not so much fun to realize this party is boring enough for me to be posting here. Well, off to the next one then. Happy new years peeps and pipettes then. Durr! 
:cripes:
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Jenny Spitfire
Caldari SIVAKASI
|
Posted - 2008.01.01 13:51:00 -
[53]
Actually, why not do it the old fashion way. Take a pen and draw a line vertically and split the paper into two. One side, mining is sink and the other side, mining is faucet. Then put all your reasons why mining is sink or faucet and see which side wins and close this debate.  --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Kharadran Sullath
Caldari Digital Fury Corporation Digital Renegades
|
Posted - 2008.01.01 14:10:00 -
[54]
IBDrE? ------
Originally by: Graveyard Tan I call bull**** and troll. If you are deaf, how are you even able to read this or type replies?
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Ammon Skycloud
Caldari Matari Research Foundation Empire Research
|
Posted - 2008.01.01 15:06:00 -
[55]
And yet another weekend economist thread rears it's ugly head .
Since I'm not good at drawing pretty pictures lets try and explain it in a simple way.
Step 1: Mine Minerals - Since Good miners use mining crystals this is an isk sink Step 2: Sell Minerals - Since ISK Moves from player A to Player B there is no new isk thus no isk Faucet, but there is tax so isk sink Step 3: Manufacture Ship - This involves material waste, lab rental etc so again isk sink Step 4: Sell Ship - Just like when selling minerals, no new isk enters the game but again there is tax etc. isk sink Step 5: Ensure Ship - isk sink (Don't start arguing, You've paid to ensure it it hasn't paid out yet) Step 6: Autopilot Through Low Sec - You get killed - your ship is gone all that isk wasted - isk sink Step 7: Recieve Insurance Payout - Insurance Payout is the mineral Value of your ship, it does not include the profit margin that the ship builder added onto the cost, and on top of that you need to deduct the price of insuring the ship in the first place - Some ISK is replaced some is lost the net effect on your wallet - isk sink. the effect of insurance is not that of an isk faucet, what it does do is reduce the isk sink effect of losing your ship thus ensuring that there is less deflation, with the amount of ships killed in a day the deflationary effect without insurance would be very detrimental to the game.
If that's not clear enough... 
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Kelron Queldine
Infinitus Odium The Church.
|
Posted - 2008.01.01 15:10:00 -
[56]
Quick version: If no one has money to buy minerals, minerals are worth nothing. Mining creates no ISK. ---------------------------
Vanilla Crazy Cake! |

Franga
NQX Innovations
|
Posted - 2008.01.01 15:38:00 -
[57]
Originally by: Jenny Spitfire Actually, why not do it the old fashion way. Take a pen and draw a line vertically and split the paper into two. One side, mining is sink and the other side, mining is faucet. Then put all your reasons why mining is sink or faucet and see which side wins and close this debate. 
Brilliant.
Originally by: Rachel Vend ... with 100% reliability in most cases ...
General Aesthetics Changes Thread |

Frug
Zenithal Harvest
|
Posted - 2008.01.01 16:03:00 -
[58]
So, like, all that's being debated is where to put the little red label that says "ISK FAUCET" and not anything about the actual mechanics?
Who cares? 
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Yohanes Flame
Point-Zero SMASH Alliance
|
Posted - 2008.01.01 16:31:00 -
[59]
*DEV logic enabled*
Mining is not an isk faucet because:
1. I mine and I pay CCP 15 dollars a month to mine and CCP=NPC corp and they get real money which they use to buy GTC's and sell on the forums for iskies which they sit on and get rich with and therefore mining is a isk sink. 2. no comment we got DEV pwne... well we got something not sure what we got but a DEV posted damn it and that makes it special right...right. 2a. Drunk Dev arguing a point he made up ...... priceless. ____________________________ One Thead to rule them all - Boot.ini pre-patch thread
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Aram Thracius
Amarr Eve University Ivy League
|
Posted - 2008.01.01 16:49:00 -
[60]
ROFL @ op
thanks man, post made my evening 
Originally by: Ed Kraka im so awesome, i wish i was me in real life!
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Ammon Skycloud
Caldari Matari Research Foundation Empire Research
|
Posted - 2008.01.01 19:05:00 -
[61]
Originally by: Ulstan
All right so, let's make a deal. Worried about inflation? Give me 4 billion worth of minerals. Why not? As you said, nothing will happen to the economy. I will then sell them to someone, and pay sales tax. Voila! ISK sink!
Seriously, in your opinion, an economy with enough minerals stockpiled to build 40 titans is exactly the same as an economy without any minerals stock piled at all? You don't imagine that a shortage or excess of minerals coming in has *some* effect on the economy?
Moreover, if you use the sales tax reasoning, *anything* can be classified as an ISK sink. I go out and mission and get modules and sell those on the market and *boom* sales tax! ISK sink!
Mining is adding value to the market from nothing, not simply transferring wealth from one player to another. Therefore, it's a faucet of some kind.
You're completely missing the point here. If I Mine 4 Billion isk worth of tritanium & I give it to you, it has no effect on inflation, because I did not Create any New isk, if you then sell that tritanium for 4 Billion isk, it again has no effect on inflation just because you now have 4 Billion more isk does not mean that there is now 4 Billion more isk in the Economy, someone else had to pay you for that Tritanium so he now has 4 Billion less isk, and since that sale was cost you tax, there is in fact a little less isk in the economy, that is in fact an isk sink
Yes Mining adds to the economy but not in the form of Inflation, if there were NPC buy orders for Tritanium, and you sold the 4 Billion isk worth of Tritanium to the NPC market, that would have an inflationary effect, but as this is not the case, Mining has no inflationary effect on the market. the logic is really very simple.
And yes it is simply a mechanism to transfer isk from one player to another, it does not create isk, there are no faucets involved, no matter how you look at it.
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Jenny Spitfire
Caldari SIVAKASI
|
Posted - 2008.01.01 20:26:00 -
[62]
Edited by: Jenny Spitfire on 01/01/2008 20:26:18 Actually, I have been thinking. Are collecting NPC bounties and loot ISK faucets? --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Adonis 4174
|
Posted - 2008.01.01 20:38:00 -
[63]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 01/01/2008 20:26:18 Actually, I have been thinking. Are collecting NPC bounties and loot ISK faucets?
Bounties, yes. Loot depends whether there are npc buy orders. ---- Anything less is wasted effort |

SiJira
|
Posted - 2008.01.01 21:25:00 -
[64]
Edited by: SiJira on 01/01/2008 21:25:52
Originally by: Ammon Skycloud
Originally by: Ulstan
You don't imagine that a shortage or excess of minerals coming in has *some* effect on the economy?
Mining is adding value to the market from nothing, not simply transferring wealth from one player to another. Therefore, it's a faucet of some kind.
And yes it is simply a mechanism to transfer isk from one player to another, it does not create isk, there are no faucets involved, no matter how you look at it.
if i can get tritanium at 1isk a piece or if i have to pay 25 isk a piece there might be a difference and to move from one price to another is in fact a change in the economy Trashed sig, Shark was here |

Franga
NQX Innovations
|
Posted - 2008.01.01 23:27:00 -
[65]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 01/01/2008 20:26:18 Actually, I have been thinking. Are collecting NPC bounties and loot ISK faucets?
Stop that.
Originally by: Rachel Vend ... with 100% reliability in most cases ...
General Aesthetics Changes Thread |

Terex193
Amarr Advanced Security And Asset Protection
|
Posted - 2008.01.01 23:32:00 -
[66]
Mining is a$s,thats all there is too it :P and the only way to make a lot of isk mining is in 0.0,soo HAHAHahhahahahahhaha!!1!!!!1!11!1!!1!1
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Jenny Spitfire
Caldari SIVAKASI
|
Posted - 2008.01.01 23:40:00 -
[67]
Huh, stop what? Stop thinking and asking when I have no clue?  --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Druadan
Gallente Aristotle Enterprises
|
Posted - 2008.01.01 23:52:00 -
[68]
Edited by: Druadan on 01/01/2008 23:55:49 If mining isn't a faucet, then where does the value of the ore come from? Does some rich mothersticker seed the asteroid fields with money out of his own wallet? No.
Asteroids are spawned (they 'grow' in size, and new ones appear) at each nth downtime. That's the mining equivalent of a set of NPCs spawning. Then the miner mines the ore, which is the equivalent of the NPCer killing the NPCs. The miner then takes the ore and turns it into liquid cash either directly, after a refine, or after a refine and a build (or chain of builds). The NPCing equivalent is the bounties and the sale/reprocess-and-sale of loot.
How is this not a faucet? You're reaping value spawned by the system, the same way that when you kill an NPC you're reaping value spawned by the system.
*edit* Actually, second thoughts here. When the belt spawns new ore, that inflates the ore, not ISK, as there's more ore to spread around per unit of ISK. When you get bounties from an NPC, that creates more ISK to spread around. So, in the hallowed words of Anonymous, disregard that...
-Dru
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Taua Roqa
Minmatar Eve University Ivy League
|
Posted - 2008.01.01 23:56:00 -
[69]
ok in starwars fashion
that's no faucet, it's a TAP. -------------------------------------------- Threads are stacking-nerfed; the more posts you add the less effective those posts are. mooooooo. |

Jenny Spitfire
Caldari SIVAKASI
|
Posted - 2008.01.02 00:02:00 -
[70]
Actually I have been thinking again. This thread puzzles me. I think faucets depend on the definition of faucets. If they strictly mean money into the economy then the act of mining is not a faucet. I guess this is an ant's point of view.
But from a higher being's point of view like a human being looking at the whole picture, the act of mining can be a faucet. I mean, one person mines and does not magically create money into the economy. But another person NPC to collect bounties and magically creates money into the economy.
Miner mines and NPCer collects. The way I see it, the whole picture is mining can be a faucet because miner sells materals to NPCer and NPCer makes money out of nowhere. So I think mining is a faucet.
Am I right or wrong? I am confused. LOL I don't have a degree in economics and I only have a McJob. Please don't say anything bad about my reasoning. I am trying to learn something here. Thank you.   --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

DigitalCommunist
Obsidian Core
|
Posted - 2008.01.02 00:04:00 -
[71]
Originally by: Druadan Edited by: Druadan on 01/01/2008 23:55:49 If mining isn't a faucet, then where does the value of the ore come from? Does some rich mothersticker seed the asteroid fields with money out of his own wallet? No.
You're not getting off that easy, sir.
NPCs sell modules for a certain price. Those modules refine into a certain amount of minerals. This is your price ceiling.
Ships take a certain amount of minerals to build. Insurance gives a certain amount of ISK. This is your price floor.
However unlikely, if the mineral market crashes or inflates, players will either build and self destruct ships or mass refine NPC goods. _______________________________ Complex Fullerene Shards; why God? :| |

DigitalCommunist
Obsidian Core
|
Posted - 2008.01.02 00:13:00 -
[72]
Originally by: Jenny Spitfire
Miner mines and NPCer collects. The way I see it, the whole picture is mining can be a faucet because miner sells materals to NPCer and NPCer makes money out of nowhere. So I think mining is a faucet.
Am I right or wrong? I am confused. LOL I don't have a degree in economics and I only have a McJob. Please don't say anything bad about my reasoning. I am trying to learn something here. Thank you.  
Mining creates goods, which have an ISK value. As I wrote above there is a price ceiling and price floor that determines how much. If everyone stopped mining, and no one collected loot for refining, we'd have to get our minerals through NPC markets by refining the unlimited supply of modules in Empire. If people mined so much that we ended up with a surplus, the price would stop dropping at base price - or the price used in insurance calculations by EVE. At that point it makes more sense to convert them to ships and blow them up.
These are the ways CCP regulates the market, just like a government. EVE does not have a completely free or player driven market. Players have control up to a point, but complete control requires there to be complete competition. Imagine if CCP removed NPC mineral supply completely (via markets and via loot drops), now THAT would be interesting. Every single trit you lost in PVP would have to be replaced by a player, somehow, somewhere.  _______________________________ Complex Fullerene Shards; why God? :| |

Druadan
Gallente Aristotle Enterprises
|
Posted - 2008.01.02 00:14:00 -
[73]
Originally by: DigitalCommunist
Originally by: Druadan Edited by: Druadan on 01/01/2008 23:55:49 If mining isn't a faucet, then where does the value of the ore come from? Does some rich mothersticker seed the asteroid fields with money out of his own wallet? No.
You're not getting off that easy, sir.
NPCs sell modules for a certain price. Those modules refine into a certain amount of minerals. This is your price ceiling.
Ships take a certain amount of minerals to build. Insurance gives a certain amount of ISK. This is your price floor.
However unlikely, if the mineral market crashes or inflates, players will either build and self destruct ships or mass refine NPC goods.
That's nowhere near the topic of conversation I was on. A faucet is something that pours value in. If mining isn't a faucet, then the ore must have no relative value, which means the value of the ore would be coming from a source already in the economy.
Value, not price.
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Frug
Zenithal Harvest
|
Posted - 2008.01.02 00:27:00 -
[74]
Edited by: Frug on 02/01/2008 00:28:07
Originally by: Druadan That's nowhere near the topic of conversation I was on. A faucet is something that pours value in. If mining isn't a faucet, then the ore must have no relative value, which means the value of the ore would be coming from a source already in the economy.
Value, not price.
That point has already pretty much been made, and anyone who doesn't get it is dumb.
But what is being said is that technically the "isk faucet" is the insurance itself, not the mining. Of course the mining is what leads to the insurance, and without the mining the insurance doesn't mean ****. But technically its the insurance. Why that matters at all, and why attaching the "faucet" label to one and not the other matters to anyone I don't know.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

DigitalCommunist
Obsidian Core
|
Posted - 2008.01.02 00:28:00 -
[75]
You can't have "value faucets" because value is a subjective term based on the consumer. You can have one price for an item, but how much value/worth it has to various people basically depends on how much ISK they got and what the item can do for them in particular.
And if minerals let you build giant space shrines to the dark lord Lucifer, someone mining asteroids in your region is not generating more devil worship. Well, maybe thats a bad example.  _______________________________ Complex Fullerene Shards; why God? :| |

Frug
Zenithal Harvest
|
Posted - 2008.01.02 00:31:00 -
[76]
Originally by: DigitalCommunist You can't have "value faucets"
Give everyone in the game 1000 of every ship and module in the game for free, or even just 10,000,000 units of every type of ore for free and see how strong the argument that a "value faucet can't exist because it's subjective" is. I suspect you would have to acknowledge the existance of some kind of a "faucet".
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Hannobaal
Gallente Igneus Auctorita GoonSwarm
|
Posted - 2008.01.02 07:41:00 -
[77]
Originally by: Druadan
Originally by: DigitalCommunist
Originally by: Druadan Edited by: Druadan on 01/01/2008 23:55:49 If mining isn't a faucet, then where does the value of the ore come from? Does some rich mothersticker seed the asteroid fields with money out of his own wallet? No.
You're not getting off that easy, sir.
NPCs sell modules for a certain price. Those modules refine into a certain amount of minerals. This is your price ceiling.
Ships take a certain amount of minerals to build. Insurance gives a certain amount of ISK. This is your price floor.
However unlikely, if the mineral market crashes or inflates, players will either build and self destruct ships or mass refine NPC goods.
That's nowhere near the topic of conversation I was on. A faucet is something that pours value in. If mining isn't a faucet, then the ore must have no relative value, which means the value of the ore would be coming from a source already in the economy.
Value, not price.
No, an ISK faucet is something that pours ISK (currency) in to the economy. Not economic value. Something being added to the economy that can be sold on the market for a certain amount of ISK is NOT an ISK faucet.
Why do so many people not understand the difference between currency and things that can be bought and sold with currency? ISK is currency. When you mine, no ISK is added to the economy. The ISK you do get from mining comes from other players. There are no NPC buyers for ore and minerals, so that ISK was allreay in circulation in the economy. It didn't get added.
Mining creates ore (which refines into minerals, which in turn can be used to build ships and modules). Mining does not create, nor could it possibly, create any new ISK (currency) unless there are npc buyers on the market for ore, minerals, or anything that can be built with minerals.
Thus, mining is not an ISK faucet.
The fact that you can exchange what you get from mining for ISK does not matter in the least.
|

Hannobaal
Gallente Igneus Auctorita GoonSwarm
|
Posted - 2008.01.02 07:45:00 -
[78]
Originally by: Frug Edited by: Frug on 02/01/2008 00:28:07
Originally by: Druadan That's nowhere near the topic of conversation I was on. A faucet is something that pours value in. If mining isn't a faucet, then the ore must have no relative value, which means the value of the ore would be coming from a source already in the economy.
Value, not price.
That point has already pretty much been made, and anyone who doesn't get it is dumb.
But what is being said is that technically the "isk faucet" is the insurance itself, not the mining. Of course the mining is what leads to the insurance, and without the mining the insurance doesn't mean ****. But technically its the insurance. Why that matters at all, and why attaching the "faucet" label to one and not the other matters to anyone I don't know.
Aside from the fact that that logic is like saying mining is pvp combat (cause you can't have one without the other), how about all the things you can build with minerals that you do not get any kind of insurance for?
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Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
|
Posted - 2008.01.02 08:05:00 -
[79]
Originally by: NightF0x i believe my IQ dropped a few points from reading this 
Mine dropped lots 
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Frug
Zenithal Harvest
|
Posted - 2008.01.02 08:08:00 -
[80]
Edited by: Frug on 02/01/2008 08:10:01
Originally by: Hannobaal
Aside from the fact that that logic is like saying mining is pvp combat (cause you can't have one without the other), how about all the things you can build with minerals that you do not get any kind of insurance for?
What about them?
Quote: Mining does not create, nor could it possibly, create any new ISK (currency) unless there are npc buyers on the market for ore, minerals, or anything that can be built with minerals.
How, jesus god how is it possible that you're still typing things? You mine, build a ship, and blow it up. Look, the minerals you mined were just converted into isk. What exactly are you saying?
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Richard Phallus
|
Posted - 2008.01.02 08:15:00 -
[81]
Edited by: Richard Phallus on 02/01/2008 08:15:38
Originally by: Frug
How, jesus god how is it possible that you're still typing things? You mine, build a ship, and blow it up. Look, the minerals you mined were just converted into isk. What exactly are you saying?
That would be Insurance as the ISK faucet then. Assuming you insure it because you missed that step in your reply.
|

Frug
Zenithal Harvest
|
Posted - 2008.01.02 08:17:00 -
[82]
Originally by: Richard Phallus
That would be Insurance as the ISK faucet then. Assuming you insure it because you missed that step in your reply.
- I already mentioned that earlier.
- There's a base insurance. You don't have to do anything.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Richard Phallus
|
Posted - 2008.01.02 08:19:00 -
[83]
Originally by: Frug
Originally by: Richard Phallus
That would be Insurance as the ISK faucet then. Assuming you insure it because you missed that step in your reply.
- I already mentioned that earlier.
- There's a base insurance. You don't have to do anything.
Then it's still insurance thats the faucet. The mining didn't create the ISK, the insurance did.
|

Frug
Zenithal Harvest
|
Posted - 2008.01.02 08:21:00 -
[84]
Originally by: Richard Phallus
Then it's still insurance thats the faucet. The mining didn't create the ISK, the insurance did.
- I already said that earlier.
This thread is giving me nerdrage. Stop shortening my lifespan plz.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Richard Phallus
|
Posted - 2008.01.02 08:22:00 -
[85]
Originally by: Frug
Originally by: Richard Phallus
Then it's still insurance thats the faucet. The mining didn't create the ISK, the insurance did.
- I already said that earlier.
This thread is giving me nerdrage. Stop shortening my lifespan plz.
Ship building is an ISK faucet!
|

Frug
Zenithal Harvest
|
Posted - 2008.01.02 08:23:00 -
[86]
You're... hurting... me....
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Richard Phallus
|
Posted - 2008.01.02 08:23:00 -
[87]
Originally by: Frug You're... hurting... me....
Looting wrecks and reprocessing is an ISK faucet!
|

Richard Phallus
|
Posted - 2008.01.02 08:28:00 -
[88]
Edited by: Richard Phallus on 02/01/2008 08:28:42 Pvp is also an ISK faucet, since we're using an unlimited number of steps. Pvp secures mining rights, miners miner, build a ship, isk faucet.
The Drone Regions are ISK faucets as well.
Logging into the game is an ISK faucet.
In fact ISK sinks are ISK faucets. |

Frug
Zenithal Harvest
|
Posted - 2008.01.02 08:30:00 -
[89]
I hope you DIAF or something you bastard.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Hannobaal
Gallente Igneus Auctorita GoonSwarm
|
Posted - 2008.01.02 08:30:00 -
[90]
Mining is pvp combat because the minerals are used to build ships and modules that are then used to fight.
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Robke
Trinity Nova
|
Posted - 2008.01.02 08:31:00 -
[91]
Originally by: Richard Phallus In fact ISK sinks are ISK faucets.
This is very true. War is peace!
--------- Do not follow the instructions in this signature. |

Frug
Zenithal Harvest
|
Posted - 2008.01.02 08:31:00 -
[92]
I just realized your name is Richard Phallus.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Richard Phallus
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Posted - 2008.01.02 08:33:00 -
[93]
Originally by: Frug I just realized your name is Richard Phallus.
My name is also an ISK faucet in case you were wondering. --
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fasfhadtrv
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Posted - 2008.01.02 09:35:00 -
[94]
Edited by: fasfhadtrv on 02/01/2008 09:35:38
Originally by: Richard Phallus
Originally by: Frug I just realized your name is Richard Phallus.
My name is also an ISK faucet in case you were wondering.
"Omg its richard phallus" BANG 2995 isk out of the economy.
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Culdees
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Posted - 2008.01.02 10:12:00 -
[95]
now to mess with some heads..
the direct action of introducing minerals into the economy by mining means it is a faucet if it can be converted into isk. the insurance system allows it to be converted. insurance itself is not introducing the minerals (ship). if insurance was introducing isk from nothing (virtual nothing), then it would be the faucet. claiming the ship is nothing would mean that the value of the isk (because it could be sold) is nil, and you would get nothing from insurance.
hmm.. hows that?
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Gaven Blands
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Posted - 2008.01.02 10:42:00 -
[96]
I'd introduce a new term of ISK Catalyst.
Mining doesn't create ISK, but it creates the need for more ISK, thus more ISK has to be deliberately injected elsewhere to cover the growth in the economy.
The question you should not ask yourself is how this occurs in real life, as the answer is rather depressing quite frankly, the kind of rabbit hole that makes quantum mechanics seem rather irrelevant. --
Awwwww Diddums! Did I wardec your highsec alt recently or something? |

cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.01.02 10:45:00 -
[97]
Originally by: CCP Prism X No, mining is an ISK sink because it goes like so:
You mine X many minerals, no new ISK is introduced into the economy. You sell Y many minerals to player A, he pays with ISK he got from where ever, yet no new ISK is introduced into the system through the act of mining. Player A pays Z much tax, which goes to NPC corporations who don't affect the economy... which means that Z much ISK disappears from the economy due to sales tax.
--> When you mine minerals nothing happens to the economy. When you sell minerals you just get ISKies from a player who earned them a different way. When that happens sales tax is payed and that ISK disappears from the economny. Hence, mining is an ISK sink.
It's fun to post this with a Dev account for a change. It's not so much fun to realize this party is boring enough for me to be posting here. Well, off to the next one then. Happy new years peeps and pipettes then. Durr! 
Originally by: Surfin's PlunderBunny HA! You guys just got dev pwned 
Originally by: CCP Prism X New party, new post! w00t!
Right-o. Normally I'd show you nay-sayers a thing or two but I'm to happy-go-lucky right now to dig into the forum warriorness.
Mining does not introduce newly pressed ISK. Selling removes ISK due to tax.
True.
Mining being a faucet due to minerals being used to produce other things... ...dude check yourself. You're not understanding the faucet / sink concept. Sorry.
He's got a point. ---
Join BH-DL Skills |

ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.01.02 10:53:00 -
[98]
Originally by: Kyrial Tidolfas if a person had a pen, and a spare pen. the person never uses the spare pen until it dies off from old age. was the spare pen "useful".
Ofcourse it was useful. He might not have written some stuff if he wasn't sure he had a backup pen.
ps. you were wrong ofc |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.01.02 11:08:00 -
[99]
This is the reason I stockpile my Veldspar, no ISK sink for me 
Secure 3rd party service ■ the Love project |
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Kyrial Tidolfas
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Posted - 2008.01.02 17:44:00 -
[100]
chribba and dev in my thread?? what an honour.
now lets define isk faucet as something that adds isk into the economy. then we can say that insurance in an isk faucet.
then we must ask whether or not a method with which you can obtain ship to blow up and claim insurance is an isk faucet or not.
if i shoot someone and that person dies, am i a murderer. if the person died because of bleeding and my shooting caused the bleeding, i am a muderer.
if a X does something (mine/shoot) that causes Y (ship/bleeding) that causes Z (insurance/death) the X is responsible for Z. therefore mining is an isk faucet.
also there was apparently a rather disturbing perception that if a dev post, s/he is right on the virtue of being a dev. i would say that ccp kieron had no idea what my argument was, he was most likely informed/related that mining is not an isk faucet and when he saw a thread to say otherwise, he immediately dismissed it without giving it a thought. if he said something like "eve should not take more than 700mb of memory", then that is most likely a truthful fact. but if he says anything about economy, without giving an appropriate reasoning, please do not post things like "you got devpwned".
even if the eco professor says things like mining is not an isk faucet, i will still dispute it. ultil he gives a satisfactory reason. no-one is infallible. not even a eco professor or a dev or chribba. and so my argument stays. regardless.
but im sure the professor will be more open-minded to my divergent view.
and the pen is useful? really? because he "might" not write anything without a spare pen. then can i argue that the pen is only useful if theres a spare pen because he might write only with a spare pen. then anything is only useful when there is a copy of it somewhere. which means all unique entities are useless???
eve economics works very differently from the real world. the same way eve war works very differently from the real world. in the real world war is a mean to an end. more territories. more resources. in eve people fight because its fun. there is no allegiance in eve. in RL people are affiliated by place of birth (mostly). in eve its free for all. if your in BoB and they lose. no biggie. leave. join someoneelse. go fight some more. people do not lose much when they lose a war. and they dont win much either. war is fought because people are bored and want to pop some pods.
the same is true for eve economics. most items are price-fixed. eve economy is not free or player driven. if an economy is player driven, you will see a ginormous inflation like WoW.
ships are fixed because of insurance. minerals/low tier loots/ores are fixed because they can be used to make ships.
so the only things that have true market freedom are t2+ stuff. and faction mods are only that expensive because
1.) missions runner carebears want them and they see it as more of an investment with essentailly NULL risk of losing any stuff.
2.) for supercaps because you already spent way too much for them anyway might as well spend 10b for an estamel's invul.
people dont use factions in PvP. they use t2. and t2 industries are limited by the fact that it has to be at least more profitable/time than carebearing in a CNR. but because carebearing in a CNR leads to procurement of fixed-price stuff i.e. loots/bounties for NULL risk t2 item prices are fixed too. they can never be more profit in t2 production than carebearing in a CNR. otherwise more people will do it (i hope) and with alts specialisation can be derived immediately. no reeducation no career change. just clone slavery.
and such there is no inflation in eve. prices are fixed. and so EvE is the least free market in the whole wide world of mmorpg. and its a good thing. because if it is free the instability will be ginormous.
tl;dr eve economy is fixed. and its a good thing because stability is desired.
that is all but i have 67 characters left.
what do i say now???
end communication???
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.01.02 18:51:00 -
[101]
Edited by: cal nereus on 02/01/2008 18:52:06
Everything causes everything. An increase in demand causes an increase in supply which eventually causes a decrease in demand leading to a decrease in supply which incites a slightly lesser increase in demand followed by people thinking the market is recovering so there's an increase in supply met by a drastic decrease in demand and then everyone loses faith in humanity and shoots themselves.
To say something causes something, or is an isk faucet or isk sink, it must be a two-step process or less.
Minerals -> isk sink is a two-step process: you mine it and you sell it
Minerals -> isk faucet is generally a lot more steps: you mine it, sell it, build it, sell it, use it, lose it, get insurance ---
Join BH-DL Skills |
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CCP Prism X
C C P

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Posted - 2008.01.02 19:39:00 -
[102]
Edited by: CCP Prism X on 02/01/2008 19:40:43 First and foremost, and the only reason I'm bothering to post the same thing over again: CCP Prism X <> CCP Kieron!
Secondly, you're wrong. You can redefine what you want but I am not accepting your redefinition without an argument as to why it is better than the current definition. However, in the spirit of camaraderie I shall explain to you why:
*Here used to be a huge part explaining how transitive relationships are not a fact of logical implications but rather an attribute certain universes/sets/whatEverYouWantToCallIt have.. it took up too much space and is lost on anyone who doesn't understand it already anyways.*
You're trying to tell me that because you can use minerals to build ships who can then be insured and lost thus injecting insurance payout money into the economy, which is definetly a faucet, then mining should be considered a faucet? It's wrong on many levels. I could tackle this from so many different directions but instead I'm just going to ruin your universal quantification by reminding you that not everything from minerals becomes insurable. Hence, mining cannot be a faucet in any universal sense.
If you want to argue that A is a faucet because Z is and A -> B -> C -> D ... -> X -> Y -> Z -> A you're welcome to it. I'm not joining a redundant argument like that. The act of mining injects 0 ISK into the economy, period. The act of selling something removes ISK from the economy, unless an NPC corporation is the buyer which is not the case with minerals or ore, another period. Insurance is a faucet, and I never said anything else, but that doesn't make mining a faucet however bad you desire it to be.. unless you come up with a new definition of an ISK faucet which I've already explained I will not accept on the grounds that it makes the entire discussion moot. You can make up a new term like value sink/faucet but that is well beyond the realm of game mechanics as it depends on supply and demand for starters, and thats a social thing.. I gave up on arguing about the nature of society after a year of elementary philosophy.
As last words: ISK Faucet = The act of injecting ISK into the economy. Much like the act of forgery (because we don't inject ISK to rebalance the economy like national banks have to do, people don't lose a dime here and there in EVE). ISK Sink = The act of removing ISK from the economy. Much like losing a dime into the gutter in the real world.
~ Prism X EvE Database Developer, Relocating your character to a cozy, giant secure container since 2006. |
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Richard Phallus
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Posted - 2008.01.02 19:49:00 -
[103]
Edited by: Richard Phallus on 02/01/2008 19:49:24 So either the proper definition can be used or everything becomes an ISK faucet under the new definition. <3 CCP Prism X --
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.02 19:55:00 -
[104]
Originally by: Richard Phallus Edited by: Richard Phallus on 02/01/2008 19:49:24 So either the proper definition can be used or everything becomes an ISK faucet under the new definition. <3 CCP Prism X
yes this is why the poor dev had to post after crying.
because according to the op undocking leads to inventing a BPO which leads to building a ship which leads to insuring the ship which leads to getting insurance payback.
thus undocking Muuuuust be an isk faucet!
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Exlegion
Caldari New Light Hydra Alliance
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Posted - 2008.01.02 20:00:00 -
[105]
Mining itself is neither an isk sink or faucet. But it does create deflation since it does add material into the system. More material at zero change in isk means isk gains vaule.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Guru |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.02 20:05:00 -
[106]
Originally by: Exlegion Mining itself is neither an isk sink or faucet. But it does create deflation since it does add material into the system. More material at zero change in isk means isk gains vaule.
please look above.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Frug
Zenithal Harvest
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Posted - 2008.01.02 20:36:00 -
[107]
Bah
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Frug
Zenithal Harvest
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Posted - 2008.01.02 20:36:00 -
[108]
If you say "Bah is an isk faucet" I'm going to find and pod you phallus.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Yohanes Flame
Point-Zero SMASH Alliance
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Posted - 2008.01.02 20:39:00 -
[109]
So every ship built in the game that evidentially gets blown up does not inject mystery isk into the market? Then from what market mechanic is the payed out isk being destroyed. Any and all ships built in eve have a insurance payout. So every single mineral that goes towards ship production and only the minerals that go towards ship production create new isk in the market once the ship they produce is destroyed. And no "taxes" can not be the only mechanic to keep that in check. Because, if a ship only changes hands 1 time between builder and end user then only 1% of the market value of the ship is destroyed. And the money that the end user receives after the destruction of the ship comes from where? It is not coming from any isk holder but from the game. So the prices of minerals are a mute point the fact that every single ship ever built in game creates isk from the insurance payout once it is blown up. Every transaction before this point is merely the changing of hands of isk and not the destruction of creation of isk besides taxes which are so low that they are irrelevant. So.
It is not the act of mining that theoretically faucets the isk but once that mineral is built into something that has insurance value the new has its market to other market members AND its insurance value, but the market value is unimportant because the act of selling is simply a market transaction, excluding the taxes.
OP, I would argue that your original statement is somewhat true and that the mining allows this process to continue but a truer statement would be that the act of converting minerals into ships is the faucet not the mining itself. Because you remove the asset and the "minerals" associated with that asset from the game when ever a ship is destroyed. But you inject new isk back into the wallet of the last holder of the property. That is an isk faucet because that owner does not own the asset anymore he has no asset but now has the insurance payout. So he has payed for the ship which generates its market value but upon loosing the ship the player does not have proportionately less assets he has lost the ship which has a market value but has gained new isk that was not existent in the transaction path of the minerals.
Arguments about the value of minerals are mute. The only argument that should be made is that when a consumer destroys a ship he receives isk that was not part of transaction path of the minerals that created it. When something is destroyed its value should be 0. But in the current market mechanics any ship removed from the market pool by destruction has insurance value. This is not isk changing hands this is not the result of a market transaction this is the creation of new isk in the consumers wallet from an imaginary source. ____________________________ One Thead to rule them all - Boot.ini pre-patch thread
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Richard Phallus
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Posted - 2008.01.02 20:39:00 -
[110]
Originally by: Frug If you say "Bah is an isk faucet" I'm going to find and pod you phallus.
Bah is a... 3 letter word (not that I log in this char anyway) Cheers, |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.02 20:43:00 -
[111]
Edited by: MotherMoon on 02/01/2008 20:46:01 whoops wrong guy :P
I hope.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Richard Phallus
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Posted - 2008.01.02 20:45:00 -
[112]
Edited by: Richard Phallus on 02/01/2008 20:46:17
Originally by: MotherMoon so your ignoring the dev huh?
er, I was arguing the same side as the dev. --
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.02 20:47:00 -
[113]
Edited by: MotherMoon on 02/01/2008 20:48:03
Originally by: Yohanes Flame So every ship built in the game that evidentially gets blown up does not inject mystery isk into the market?
Originally by: CCP Prism X
Insurance is a faucet, and I never said anything else,
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Vito Parabellum
Fivrelde Corp
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Posted - 2008.01.02 20:49:00 -
[114]
Mining is a indirect isk faucet. Argue definitions all night long but at the end of the (mining) day, there's new isk in the economy.
------ When you say "no one's perfect", Chuck Norris takes this as a personal insult.
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Richard Phallus
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Posted - 2008.01.02 20:50:00 -
[115]
Originally by: Vito Parabellum Mining is a indirect isk faucet. Argue definitions all night long but at the end of the (mining) day, there's new isk in the economy.
/HEADDESK |

Yohanes Flame
Point-Zero SMASH Alliance
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Posted - 2008.01.02 20:51:00 -
[116]
My entire post was supporting the dev... ____________________________ One Thead to rule them all - Boot.ini pre-patch thread
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.02 20:58:00 -
[117]
Originally by: Vito Parabellum Mining is a indirect isk faucet. Argue definitions all night long but at the end of the (mining) day, there's new isk in the economy.
YOU KNOW WHAT !
I think dev posts should automacticly head to the 1st page so PEOPLE WILL READ THEM !!!!!
/headdesk
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Frug
Zenithal Harvest
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Posted - 2008.01.02 21:08:00 -
[118]
Originally by: Richard Phallus
Originally by: Vito Parabellum Mining is a indirect isk faucet. Argue definitions all night long but at the end of the (mining) day, there's new isk in the economy.
/HEADDESK
He's right you know. I read prism, I like prism, and I don't think his statement contradicts this at all. He's arguing definitions. It doesn't matter. At the end of the day there's new isk in the economy is true.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Richard Phallus
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Posted - 2008.01.02 21:10:00 -
[119]
Edited by: Richard Phallus on 02/01/2008 21:11:32
Originally by: Frug He's right you know. I read prism, I like prism, and I don't think his statement contradicts this at all. He's arguing definitions. It doesn't matter. At the end of the day there's new isk in the economy is true.
The problem is the term he is are using, yea mining can be used in a round about way to generate new ISk, no one is arguing this. It's just not called an ISK faucet. You are trying to change the definition of a term, and it will be a more confusing definition because then it includes any activity in Eve. --
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.02 21:13:00 -
[120]
Originally by: Richard Phallus Edited by: Richard Phallus on 02/01/2008 21:11:32
Originally by: Frug He's right you know. I read prism, I like prism, and I don't think his statement contradicts this at all. He's arguing definitions. It doesn't matter. At the end of the day there's new isk in the economy is true.
The problem is the term he is are using, yea mining can be used in a round about way to generate new ISk, no one is arguing this. It's just not called an ISK faucet. You are trying to change the definition of a term, and it will be a more confusing definition because then it includes any activity in Eve.
so you Weren't on the side of the dev!
I knew it god damn it.
I hope he comes back and says your wrong by name.
if I mine I don't have to sell it. I can keep it to myself and then build ship that I will never insure
yeah that's right I mine and then build ships and then I don't insure them. and then I explode.
what now?
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Exlegion
Caldari New Light Hydra Alliance
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Posted - 2008.01.02 21:16:00 -
[121]
Originally by: Frug
Originally by: Richard Phallus
Originally by: Vito Parabellum Mining is a indirect isk faucet. Argue definitions all night long but at the end of the (mining) day, there's new isk in the economy.
/HEADDESK
He's right you know. I read prism, I like prism, and I don't think his statement contradicts this at all. He's arguing definitions. It doesn't matter. At the end of the day there's new isk in the economy is true.
He's blaming mining for isk injection caused by ship destruction. It's like saying purse designers increase the crime rate:
1. Designer designs purse 2. People wear purse 3. People get mugged 4. Therefore Designer is indirectly responsible for mugs.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Guru |

Richard Phallus
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Posted - 2008.01.02 21:16:00 -
[122]
Edited by: Richard Phallus on 02/01/2008 21:17:05
Originally by: MotherMoon so you Weren't on the side of the dev! I knew it god damn it. I hope he comes back and says your wrong by name. if I mine I don't have to sell it. I can keep it to myself and then build ship that I will never insure yeah that's right I mine and then build ships and then I don't insure them. and then I explode. what now?
What? How am I not saying the same thing as Prism? |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.02 21:17:00 -
[123]
Originally by: Exlegion
Originally by: Frug
Originally by: Richard Phallus
Originally by: Vito Parabellum Mining is a indirect isk faucet. Argue definitions all night long but at the end of the (mining) day, there's new isk in the economy.
/HEADDESK
He's right you know. I read prism, I like prism, and I don't think his statement contradicts this at all. He's arguing definitions. It doesn't matter. At the end of the day there's new isk in the economy is true.
He's blaming mining for isk injection caused by ship destruction. It's like saying purse designers increase the crime rate:
1. Designer designs purse 2. People wear purse 3. People get mugged 4. Therefore Designer is indirectly responsible for mugs.
this
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Richard Phallus
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Posted - 2008.01.02 21:18:00 -
[124]
Originally by: MotherMoon no your not saying the same thing
You aren't reading it right then. --
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Yohanes Flame
Point-Zero SMASH Alliance
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Posted - 2008.01.02 21:20:00 -
[125]
That wasn't me posting for one and for 2 the entire problem is insurance that you don't have to pay for, the basic payout that you get with out purchasing any insurance. And you building the ship yourself only makes the problem worse, because the market never gets involved.
*No Sarcasm Included* ____________________________ One Thead to rule them all - Boot.ini pre-patch thread
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Fenderson
Einherjar Rising
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Posted - 2008.01.02 21:31:00 -
[126]
the isk faucet is insurance, not mining.
if you removed insurance, there would be no way to turn minerals into new isk in the economy. therefore, mining is not an isk faucet but insurance is.
Originally by: CCP Wrangler Oh dear, how about we all calm down a bit instead?
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.01.02 21:35:00 -
[127]
Originally by: Fenderson the isk faucet is insurance, not mining.
if you removed insurance, there would be no way to turn minerals into new isk in the economy. therefore, mining is not an isk faucet but insurance is.
Thank you. ---
Join BH-DL Skills |
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CCP Prism X
C C P

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Posted - 2008.01.02 21:41:00 -
[128]
Originally by: cal nereus
Originally by: Fenderson the isk faucet is insurance, not mining.
if you removed insurance, there would be no way to turn minerals into new isk in the economy. therefore, mining is not an isk faucet but insurance is.
Thank you.
Thank you both.
I need to learn how to say things in a single sentence rather than multiple paragraphs. But then people just say something random at me. Having to cover all your bases totally sucks... you don't know how good you paying forum warriors have it.
~ Prism X EvE Database Developer, Relocating your character to a cozy, giant secure container since 2006. |
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Ulstan
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Posted - 2008.01.02 21:48:00 -
[129]
Edited by: Ulstan on 02/01/2008 21:53:17
Quote: And yes it is simply a mechanism to transfer isk from one player to another, it does not create isk, there are no faucets involved, no matter how you look at it.
No, mining is a faucet. A faucet is any mechanism of creating wealth out of thin air: missioning is a faucet, because of bounties and module drops. Mining is a faucet. Any method of gaining wealth for yourself that does *not* involve another player losing that same amount of wealth is a faucet. If your "isk faucet" is too large, you get inflation. If your "stuff faucet" is too large, you get deflation. (Look at the prices for high end minerals after the release of the drone regions)
Mining is a faucet because *wealth is being added to the economy*.
If you can claim that selling those minerals generates sales tax, and thus mining is an *isk sink* then you can also claim that making a ship out of those modules and blowing it up generates new ISK, so it's an *isk faucet*.
The reality is that mining in and of itself is neither an isk sink nor an isk faucet. Only what we do with the minerals after they are mined adds/subtracts ISK from the market. However, mining is still adding value to the economy. If it didn't, CCP could give us all 4 billion in megacyte in our hangars every morning after downtime without messing up the economy.
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.01.02 21:49:00 -
[130]
Edited by: Jenny Spitfire on 02/01/2008 21:50:16 The player base is really good and I wish I can be a good forum warrior one day CCP Prism X. Who do I find to get training from?  --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Rufus MacMaranth
Shadow Front Lost Children of Eve
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Posted - 2008.01.02 21:51:00 -
[131]
ISK Faucet List: Insurance Payouts Bounties Mission Rewards NPC Buy Orders
ISK Sink List: Insurance Cost (if any) Taxes Broker Fees NPC Manufacturing/Research Fees NPC Sell Orders
Mineral Faucet: Mining Ore NPC Sold Modules NPC Dropped Modules Some Mission Rewards
Mineral Sink: Player Manufactured Ship Destruction Player Manufactured Module Destruction
Sigh. I have seen more crazy comments in this thread than on many others. Cheers, Ruf.
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.01.02 22:00:00 -
[132]
Hold on, I am re-reading the latest Dev post. Please excuse my wrongness because it looks like I am putting words into a Dev's mouth. Are you hinting that CCP is planning to remove insurance soon because it is a faucet problem?  --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Seira Black
Companion Cube Industries
|
Posted - 2008.01.02 22:12:00 -
[133]
Edited by: Seira Black on 02/01/2008 22:13:31 Surely I'm not the only one who thought this after reading some of the earlier replies...
"Who are you who are so wise in the ways of science?"
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Kyrial Tidolfas
|
Posted - 2008.01.03 01:55:00 -
[134]
while some of you will say insurance is isk faucet and mining is not. that is not true. because you are looking at the problem with a tunnel vision. at the end of the line you see: ship dies, isk is paid, and say insurance is an isk faucet.
but here is the problem. mining allows you to create infinite money. as long as you mine you can build ships and claim insurance. you do not have to sell minerals to make isk. and as such any activity that allows you to make isk from CONCORD/DED = isk faucet.
now you might say that we are arguing over definition. that might be true. but if thats the case i have to ask you, is the current definition a satisfactory one? if you ever remove insurance from EvE you can say mining is not a faucet anymore. but that would be like saying if i remove disease from the world doctors no longer help peopple. while they might not anymore, but one cant disagree that removing disease, as they did, helped people. though you might say "removal of disease helped people. not doctors". but thats non-sensible.
and the case of purse stealing is very different from this. making a purse does not always lead to stealing of purse. shooting people always lead to harm.
the same with mining. you can say mining does not necessarily leads to ships. but you can always make ships from mining. and thats what matters. that there is an inevitability to your activity, that if EVER theres an isk shortage, you can make isk instead of obtaining it.
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MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2008.01.03 01:55:00 -
[135]
I would like to point something else out.
what if I build modules with my minerals I mined?
and yes insurance is a faucet. no matter what you do it is.
however mining can do lots of things besides build ships.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Kyrial Tidolfas
|
Posted - 2008.01.03 01:57:00 -
[136]
Originally by: MotherMoon
Originally by: Vito Parabellum Mining is a indirect isk faucet. Argue definitions all night long but at the end of the (mining) day, there's new isk in the economy.
YOU KNOW WHAT !
I think dev posts should automacticly head to the 1st page so PEOPLE WILL READ THEM !!!!!
/headdesk
another case of "dev said it, must be true"
are you religious MotherMoon?? do you believe in god because some infallible holy men with their holy books said so??
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Kyrial Tidolfas
|
Posted - 2008.01.03 02:00:00 -
[137]
Originally by: MotherMoon I would like to point something else out.
what if I build modules with my minerals I mined?
and yes insurance is a faucet. no matter what you do it is.
however mining can do lots of things besides build ships.
hey you know what i can a terrorist do with nuclear missiles they got from north korea, use it as paper weight. therefore nuclear weapons are not WMD, they are paper weight. just because you can do x with something doesnt mean that it loses all its attributes gained from beig able to do y.
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
|
Posted - 2008.01.03 02:10:00 -
[138]
Edited by: Hannobaal on 03/01/2008 02:10:06
Originally by: Kyrial Tidolfas
Originally by: MotherMoon I would like to point something else out.
what if I build modules with my minerals I mined?
and yes insurance is a faucet. no matter what you do it is.
however mining can do lots of things besides build ships.
hey you know what i can a terrorist do with nuclear missiles they got from north korea, use it as paper weight. therefore nuclear weapons are not WMD, they are paper weight. just because you can do x with something doesnt mean that it loses all its attributes gained from beig able to do y.
Quit while you're behind.
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Sam Venture
Caldari
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Posted - 2008.01.03 02:17:00 -
[139]
I make ships, insure them, then self destruct to introduce massive amounts isk to the market........blowing up one shuttle at a time to screw with your prices
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Kyrial Tidolfas
|
Posted - 2008.01.03 02:19:00 -
[140]
Originally by: Hannobaal Edited by: Hannobaal on 03/01/2008 02:10:06
Originally by: Kyrial Tidolfas
Originally by: MotherMoon I would like to point something else out.
what if I build modules with my minerals I mined?
and yes insurance is a faucet. no matter what you do it is.
however mining can do lots of things besides build ships.
hey you know what i can a terrorist do with nuclear missiles they got from north korea, use it as paper weight. therefore nuclear weapons are not WMD, they are paper weight. just because you can do x with something doesnt mean that it loses all its attributes gained from beig able to do y.
Quit while you're behind.
claim social security while your ********.
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Frug
Zenithal Harvest
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Posted - 2008.01.03 02:26:00 -
[141]
Originally by: Hannobaal Edited by: Hannobaal on 03/01/2008 02:10:06
Originally by: Kyrial Tidolfas
hey you know what i can a terrorist do with nuclear missiles they got from north korea, use it as paper weight. therefore nuclear weapons are not WMD, they are paper weight. just because you can do x with something doesnt mean that it loses all its attributes gained from beig able to do y.
Quit while you're behind.
Eh, you have consistently failed this thread.
If you modified insurance to give you the option to gain minerals instead of isk, it wouldn't cease to be an isk faucet.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Hannobaal
Gallente Igneus Auctorita GoonSwarm
|
Posted - 2008.01.03 02:45:00 -
[142]
Originally by: Frug
Originally by: Hannobaal Edited by: Hannobaal on 03/01/2008 02:10:06
Originally by: Kyrial Tidolfas
hey you know what i can a terrorist do with nuclear missiles they got from north korea, use it as paper weight. therefore nuclear weapons are not WMD, they are paper weight. just because you can do x with something doesnt mean that it loses all its attributes gained from beig able to do y.
Quit while you're behind.
Eh, you have consistently failed this thread.
If you modified insurance to give you the option to gain minerals instead of isk, it wouldn't cease to be an isk faucet.
It's been explained to you people by at least dozen different posters, including a dev, why what you're saying is horrendously wrong. I don't know if you're the bigger idiot or if I am for still arguing with what must be either a troll or a complete moron.
|

Jonis Sinmaker
Caldari Advanced Response Division G Thanks Alliance
|
Posted - 2008.01.03 02:52:00 -
[143]
Originally by: CCP Prism X Edited by: CCP Prism X on 02/01/2008 19:40:43 First and foremost, and the only reason I'm bothering to post the same thing over again: CCP Prism X <> CCP Kieron!
Secondly, you're wrong. You can redefine what you want but I am not accepting your redefinition without an argument as to why it is better than the current definition. However, in the spirit of camaraderie I shall explain to you why:
*Here used to be a huge part explaining how transitive relationships are not a fact of logical implications but rather an attribute certain universes/sets/whatEverYouWantToCallIt have.. it took up too much space and is lost on anyone who doesn't understand it already anyways.*
You're trying to tell me that because you can use minerals to build ships who can then be insured and lost thus injecting insurance payout money into the economy, which is definetly a faucet, then mining should be considered a faucet? It's wrong on many levels. I could tackle this from so many different directions but instead I'm just going to ruin your universal quantification by reminding you that not everything from minerals becomes insurable. Hence, mining cannot be a faucet in any universal sense.
If you want to argue that A is a faucet because Z is and A -> B -> C -> D ... -> X -> Y -> Z -> A you're welcome to it. I'm not joining a redundant argument like that. The act of mining injects 0 ISK into the economy, period. The act of selling something removes ISK from the economy, unless an NPC corporation is the buyer which is not the case with minerals or ore, another period. Insurance is a faucet, and I never said anything else, but that doesn't make mining a faucet however bad you desire it to be.. unless you come up with a new definition of an ISK faucet which I've already explained I will not accept on the grounds that it makes the entire discussion moot. You can make up a new term like value sink/faucet but that is well beyond the realm of game mechanics as it depends on supply and demand for starters, and thats a social thing.. I gave up on arguing about the nature of society after a year of elementary philosophy.
As last words: ISK Faucet = The act of injecting ISK into the economy. Much like the act of forgery (because we don't inject ISK to rebalance the economy like national banks have to do, people don't lose a dime here and there in EVE). ISK Sink = The act of removing ISK from the economy. Much like losing a dime into the gutter in the real world.
I was going to read all of this knowing that you have made the op look like a total idiot, but damnit man that's a whole lot of words to go through after losing way to much of my life reading the stupidity the op wrote....I will go pod myself now...oh and I endorse whatever it is the dev said. -------- Semper Fi, Jonis Sinmaker
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MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2008.01.03 02:52:00 -
[144]
Originally by: Kyrial Tidolfas
Originally by: MotherMoon I would like to point something else out.
what if I build modules with my minerals I mined?
and yes insurance is a faucet. no matter what you do it is.
however mining can do lots of things besides build ships.
hey you know what i can a terrorist do with nuclear missiles they got from north korea, use it as paper weight. therefore nuclear weapons are not WMD, they are paper weight. just because you can do x with something doesnt mean that it loses all its attributes gained from beig able to do y.
now now that's more like saying ship building is an isk fauset.
are you saying that by melting down raw minerals that may one day be made into a missle it is thus the same as making a missle every time a factory makes metal?
minerals are not SHIPS.
also what if the ship are not undocked? what if the ship doesn't die? what if the minerals are made into tech 2 modules?
and no I don't go to church for the same reason I'm not listening to you.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2008.01.03 02:54:00 -
[145]
Originally by: Hannobaal
Originally by: Frug
Originally by: Hannobaal Edited by: Hannobaal on 03/01/2008 02:10:06
Originally by: Kyrial Tidolfas
hey you know what i can a terrorist do with nuclear missiles they got from north korea, use it as paper weight. therefore nuclear weapons are not WMD, they are paper weight. just because you can do x with something doesnt mean that it loses all its attributes gained from beig able to do y.
Quit while you're behind.
Eh, you have consistently failed this thread.
If you modified insurance to give you the option to gain minerals instead of isk, it wouldn't cease to be an isk faucet.
It's been explained to you people by at least dozen different posters, including a dev, why what you're saying is horrendously wrong. I don't know if you're the bigger idiot or if I am for still arguing with what must be either a troll or a complete moron.
wait what?
if insurance didn't put isk into the overall number of isk that people have it wouldn't be an isk faucet...
it would be a mineral faucet.
mabye you shouldn't of dropped out of high school.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2008.01.03 02:55:00 -
[146]
Originally by: Sam Venture I make ships, insure them, then self destruct to introduce massive amounts isk to the market........blowing up one shuttle at a time to screw with your prices
right which is why you could get a better argument saying that building ships is an sink faucet.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
|
Posted - 2008.01.03 02:55:00 -
[147]
An isk faucet is something that creates isk in the economy that did not exist at all before. It has to be a direct creation (no indirect generation of isk). Insurance meets this requirement, but mining does not. Mining creates something that is worth isk, but it is not isk.
It's like saying someone picks up a rock that's worth one dollar and saying that one dollar was added to the economy... it doesn't work like that.  ---
Join BH-DL Skills |

Jonis Sinmaker
Caldari Advanced Response Division G Thanks Alliance
|
Posted - 2008.01.03 02:57:00 -
[148]
Originally by: Hannobaal
Originally by: Frug
Originally by: Hannobaal Edited by: Hannobaal on 03/01/2008 02:10:06
Originally by: Kyrial Tidolfas
hey you know what i can a terrorist do with nuclear missiles they got from north korea, use it as paper weight. therefore nuclear weapons are not WMD, they are paper weight. just because you can do x with something doesnt mean that it loses all its attributes gained from beig able to do y.
Quit while you're behind.
Eh, you have consistently failed this thread.
If you modified insurance to give you the option to gain minerals instead of isk, it wouldn't cease to be an isk faucet.
It's been explained to you people by at least dozen different posters, including a dev, why what you're saying is horrendously wrong. I don't know if you're the bigger idiot or if I am for still arguing with what must be either a troll or a complete moron.
Hmmmm.....I agree....with a goon. damnit man! -------- Semper Fi, Jonis Sinmaker
|

MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2008.01.03 02:57:00 -
[149]
Edited by: MotherMoon on 03/01/2008 02:58:20
Originally by: Jonis Sinmaker
Originally by: Hannobaal
Originally by: Frug
Originally by: Hannobaal Edited by: Hannobaal on 03/01/2008 02:10:06
Originally by: Kyrial Tidolfas
hey you know what i can a terrorist do with nuclear missiles they got from north korea, use it as paper weight. therefore nuclear weapons are not WMD, they are paper weight. just because you can do x with something doesnt mean that it loses all its attributes gained from beig able to do y.
Quit while you're behind.
Eh, you have consistently failed this thread.
If you modified insurance to give you the option to gain minerals instead of isk, it wouldn't cease to be an isk faucet.
It's been explained to you people by at least dozen different posters, including a dev, why what you're saying is horrendously wrong. I don't know if you're the bigger idiot or if I am for still arguing with what must be either a troll or a complete moron.
Hmmmm.....I agree....with a goon. damnit man!
yes it's that bad in here.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2008.01.03 03:02:00 -
[150]
Originally by: Kyrial Tidolfas well you see if you mine you get mine-rals (ahahah get it :P)
normally this would just create wealth cause theres more stuff for everyone. and this would also deflate the economy (more stuff = deflation). BUT NO NO NO because all items in EvE is invariably equated to an amount of isk = to the insurance payout if you refine/reprocess the stuff and make ships.
and so for the low end market i.e. non t-2 ships non t-2+ mod theres no inflation/deflation. but im sure if you plot the average value of faction/officer mods you will se a gradual increase in price as people invariably make more money as time goes by.
tl;dr price of minerals is fixed so anything thats worth about its reprocessed equivalents are fixed
and only the hig-end market is a "free" market
so its very much like WoW run-away inflation will soon make faction mods worth more and more
ps. i am probably wrong pps. actually i think im right
a question for you all
if a person had a pen, and a spare pen. the person never uses the spare pen until it dies off from old age. was the spare pen "useful".
end communication
wait the op part makes sense, you seem to state that building ships and then those ships paying out insurance puts isk into the community.
however somehow you started to argue that this is because people mine. no this is beucause people build ships.
so your right slowly the tech 1 market is causing inflation. however you forget people love to stockpile money and won't ever spend in and also that players quit.
my point is, I don't feel like reading the thread how did it go from tech one ship market is cuasing lots of isk to go into the game to mining is an isk faucet?
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Grace
|
Posted - 2008.01.03 03:07:00 -
[151]
Edited by: Grace on 03/01/2008 03:07:16
Originally by: CCP Prism X No, mining is an ISK sink because it goes like so:
You mine X many minerals, no new ISK is introduced into the economy. You sell Y many minerals to player A, he pays with ISK he got from where ever, yet no new ISK is introduced into the system through the act of mining. Player A pays Z much tax, which goes to NPC corporations who don't affect the economy... which means that Z much ISK disappears from the economy due to sales tax.
--> When you mine minerals nothing happens to the economy. When you sell minerals you just get ISKies from a player who earned them a different way. When that happens sales tax is payed and that ISK disappears from the economny. Hence, mining is an ISK sink.
It's fun to post this with a Dev account for a change. It's not so much fun to realize this party is boring enough for me to be posting here. Well, off to the next one then. Happy new years peeps and pipettes then. Durr! 
Originally by: CCP Prism X Edited by: CCP Prism X on 02/01/2008 19:40:43 First and foremost, and the only reason I'm bothering to post the same thing over again: CCP Prism X <> CCP Kieron!
Secondly, you're wrong. You can redefine what you want but I am not accepting your redefinition without an argument as to why it is better than the current definition. However, in the spirit of camaraderie I shall explain to you why:
*Here used to be a huge part explaining how transitive relationships are not a fact of logical implications but rather an attribute certain universes/sets/whatEverYouWantToCallIt have.. it took up too much space and is lost on anyone who doesn't understand it already anyways.*
You're trying to tell me that because you can use minerals to build ships who can then be insured and lost thus injecting insurance payout money into the economy, which is definetly a faucet, then mining should be considered a faucet? It's wrong on many levels. I could tackle this from so many different directions but instead I'm just going to ruin your universal quantification by reminding you that not everything from minerals becomes insurable. Hence, mining cannot be a faucet in any universal sense.
If you want to argue that A is a faucet because Z is and A -> B -> C -> D ... -> X -> Y -> Z -> A you're welcome to it. I'm not joining a redundant argument like that. The act of mining injects 0 ISK into the economy, period. The act of selling something removes ISK from the economy, unless an NPC corporation is the buyer which is not the case with minerals or ore, another period. Insurance is a faucet, and I never said anything else, but that doesn't make mining a faucet however bad you desire it to be.. unless you come up with a new definition of an ISK faucet which I've already explained I will not accept on the grounds that it makes the entire discussion moot. You can make up a new term like value sink/faucet but that is well beyond the realm of game mechanics as it depends on supply and demand for starters, and thats a social thing.. I gave up on arguing about the nature of society after a year of elementary philosophy.
As last words: ISK Faucet = The act of injecting ISK into the economy. Much like the act of forgery (because we don't inject ISK to rebalance the economy like national banks have to do, people don't lose a dime here and there in EVE). ISK Sink = The act of removing ISK from the economy. Much like losing a dime into the gutter in the real world.
I'm sorry, but didn't you just contradict yourself?
It's okay to admit that you posted drunk, no one will blame you
|

MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2008.01.03 03:12:00 -
[152]
Originally by: Grace Edited by: Grace on 03/01/2008 03:07:16
Originally by: CCP Prism X No, mining is an ISK sink because it goes like so:
You mine X many minerals, no new ISK is introduced into the economy. You sell Y many minerals to player A, he pays with ISK he got from where ever, yet no new ISK is introduced into the system through the act of mining. Player A pays Z much tax, which goes to NPC corporations who don't affect the economy... which means that Z much ISK disappears from the economy due to sales tax.
--> When you mine minerals nothing happens to the economy. When you sell minerals you just get ISKies from a player who earned them a different way. When that happens sales tax is payed and that ISK disappears from the economny. Hence, mining is an ISK sink.
It's fun to post this with a Dev account for a change. It's not so much fun to realize this party is boring enough for me to be posting here. Well, off to the next one then. Happy new years peeps and pipettes then. Durr! 
Originally by: CCP Prism X Edited by: CCP Prism X on 02/01/2008 19:40:43 First and foremost, and the only reason I'm bothering to post the same thing over again: CCP Prism X <> CCP Kieron!
Secondly, you're wrong. You can redefine what you want but I am not accepting your redefinition without an argument as to why it is better than the current definition. However, in the spirit of camaraderie I shall explain to you why:
*Here used to be a huge part explaining how transitive relationships are not a fact of logical implications but rather an attribute certain universes/sets/whatEverYouWantToCallIt have.. it took up too much space and is lost on anyone who doesn't understand it already anyways.*
You're trying to tell me that because you can use minerals to build ships who can then be insured and lost thus injecting insurance payout money into the economy, which is definetly a faucet, then mining should be considered a faucet? It's wrong on many levels. I could tackle this from so many different directions but instead I'm just going to ruin your universal quantification by reminding you that not everything from minerals becomes insurable. Hence, mining cannot be a faucet in any universal sense.
If you want to argue that A is a faucet because Z is and A -> B -> C -> D ... -> X -> Y -> Z -> A you're welcome to it. I'm not joining a redundant argument like that. The act of mining injects 0 ISK into the economy, period. The act of selling something removes ISK from the economy, unless an NPC corporation is the buyer which is not the case with minerals or ore, another period. Insurance is a faucet, and I never said anything else, but that doesn't make mining a faucet however bad you desire it to be.. unless you come up with a new definition of an ISK faucet which I've already explained I will not accept on the grounds that it makes the entire discussion moot. You can make up a new term like value sink/faucet but that is well beyond the realm of game mechanics as it depends on supply and demand for starters, and thats a social thing.. I gave up on arguing about the nature of society after a year of elementary philosophy.
As last words: ISK Faucet = The act of injecting ISK into the economy. Much like the act of forgery (because we don't inject ISK to rebalance the economy like national banks have to do, people don't lose a dime here and there in EVE). ISK Sink = The act of removing ISK from the economy. Much like losing a dime into the gutter in the real world.
I'm sorry, but didn't you just contradict yourself?
It's okay to admit that you posted drunk, no one will blame you
yes yes he did lol.
only furthurs the point.
so mining isn't an isk sink or faucet.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

David Khan
War Crimes
|
Posted - 2008.01.03 03:13:00 -
[153]
Edited by: David Khan on 03/01/2008 03:13:01 Mining does not create isk, therefore it is not a faucet.
I don't get what's so hard about this concept.
|

Frug
Zenithal Harvest
|
Posted - 2008.01.03 03:34:00 -
[154]
Edited by: Frug on 03/01/2008 03:35:45
Originally by: Hannobaal
It's been explained to you people by at least dozen different posters, including a dev, why what you're saying is horrendously wrong. I don't know if you're the bigger idiot or if I am for still arguing with what must be either a troll or a complete moron.
I don't think you've actually read what I've been saying, you've just been bashing everyone randomly, and doing a rather horrible job of it I might add. I haven't even disagreed with prism, aside from when I said it's an indirect faucet early on.
I think some idiots in here are confusing me with the OP.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Kyrial Tidolfas
|
Posted - 2008.01.03 03:54:00 -
[155]
Edited by: Kyrial Tidolfas on 03/01/2008 03:54:50
Originally by: David Khan Edited by: David Khan on 03/01/2008 03:13:01 Mining does not create isk, therefore it is not a faucet.
I don't get what's so hard about this concept.
mmmm.....peas
|

Mica Swanhaven
|
Posted - 2008.01.03 05:16:00 -
[156]
Originally by: Kyrial Tidolfas Edited by: Kyrial Tidolfas on 03/01/2008 03:54:50
Originally by: David Khan Edited by: David Khan on 03/01/2008 03:13:01 Mining does not create isk, therefore it is not a faucet.
I don't get what's so hard about this concept.
mmmm.....peas
hey what's on in this thread?
oh dear... time to set someone else to red.
|

Gerard Deneth
Caldari Intel 7
|
Posted - 2008.01.03 06:26:00 -
[157]
Edited by: Gerard Deneth on 03/01/2008 06:31:49 Edited by: Gerard Deneth on 03/01/2008 06:27:21 Alright, seeing as how I've slept through some economics classes, I think I should wade in. 
To illustrate how mining is NOT an ISK sink, I'm going to build a small little scenario. This is much simplified, your mileage may vary, objects in the mirror are closer than they appear, yadda yadda.
Okay, we have two players. One has 100 ISK, and 100 units of Tritanium. The other has nothing. We'll call them A and B. B has nothing, but he DOES have a mining laser. So he goes out and mines 100 tritanium. Player B then sells his tritanium to Player A for 50 ISK.
Has any money been introduced into the economy? No. Has the value of Trit dropped? Conceivably yes, as there is more trit in the economy without a comparable increase in ISK. Conversely, you could argue that the value of ISK has been decreased. There's a limit to the example after all :p.
However, this isn't quite true for the actual game. When Player A buys the Trit, he pays some tax on the transaction, and so player B dosen't get 50 ISK, but instead, say... 45 ISK. That tax is a sink.
Player A then uses his 200 Trit to build a module, let's say a shield booster. That costs 25 ISK for the manufacturing time.
Now, let's say that we add Player C. Player C also has 100 ISK. Player A then sells his shield booster to Player C for 100 ISK. Once again, we have some tax (that sink again) so Player A gets only 95 ISK.
So what's happened? Has Player A made ISK? Assuming he got his initial 100 trit for free, yes. He has made 20 ISK. But has any money been introduced into the economy? Nope.
(edited to correct faulty math)
---------------------------- The Game's always changing under your feet; don't start moaning when you get a toe caught in the gears. |

Kyrial Tidolfas
|
Posted - 2008.01.03 06:45:00 -
[158]
Originally by: Gerard Deneth Edited by: Gerard Deneth on 03/01/2008 06:31:49 Edited by: Gerard Deneth on 03/01/2008 06:27:21 Alright, seeing as how I've slept through some economics classes, I think I should wade in. 
To illustrate how mining is NOT an ISK sink, I'm going to build a small little scenario. This is much simplified, your mileage may vary, objects in the mirror are closer than they appear, yadda yadda.
Okay, we have two players. One has 100 ISK, and 100 units of Tritanium. The other has nothing. We'll call them A and B. B has nothing, but he DOES have a mining laser. So he goes out and mines 100 tritanium. Player B then sells his tritanium to Player A for 50 ISK.
Has any money been introduced into the economy? No. Has the value of Trit dropped? Conceivably yes, as there is more trit in the economy without a comparable increase in ISK. Conversely, you could argue that the value of ISK has been decreased. There's a limit to the example after all :p.
However, this isn't quite true for the actual game. When Player A buys the Trit, he pays some tax on the transaction, and so player B dosen't get 50 ISK, but instead, say... 45 ISK. That tax is a sink.
Player A then uses his 200 Trit to build a module, let's say a shield booster. That costs 25 ISK for the manufacturing time.
Now, let's say that we add Player C. Player C also has 100 ISK. Player A then sells his shield booster to Player C for 100 ISK. Once again, we have some tax (that sink again) so Player A gets only 95 ISK.
So what's happened? Has Player A made ISK? Assuming he got his initial 100 trit for free, yes. He has made 20 ISK. But has any money been introduced into the economy? Nope.
(edited to correct faulty math)
oh god why do people reiterate the same thing. cant you just actually refute MY ARGUMENTS instead of reinstating the mining does not introduce isk.
the problem is with the fact that mining allows you to make ships to claim insurance and i chose to say to this makes mining a faucet because insurance is a faucet. of course a bunch of people (the smart ones) came out and said that its the insurance and not mining. thought some ******** monkeys kept explaining isk faucet and trading etc.
the descrepancies lie in the definition of isk faucet. if its any acticity that directly injects isk then mining is not a faucet. otherwise, if you define any activity that can lead to isk being injected as isk faucet then mining is a faucet.
but then everything is a faucet. but theres nothing wrong with that.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.03 06:47:00 -
[159]
Originally by: Kyrial Tidolfas
Originally by: Gerard Deneth Edited by: Gerard Deneth on 03/01/2008 06:31:49 Edited by: Gerard Deneth on 03/01/2008 06:27:21 Alright, seeing as how I've slept through some economics classes, I think I should wade in. 
To illustrate how mining is NOT an ISK sink, I'm going to build a small little scenario. This is much simplified, your mileage may vary, objects in the mirror are closer than they appear, yadda yadda.
Okay, we have two players. One has 100 ISK, and 100 units of Tritanium. The other has nothing. We'll call them A and B. B has nothing, but he DOES have a mining laser. So he goes out and mines 100 tritanium. Player B then sells his tritanium to Player A for 50 ISK.
Has any money been introduced into the economy? No. Has the value of Trit dropped? Conceivably yes, as there is more trit in the economy without a comparable increase in ISK. Conversely, you could argue that the value of ISK has been decreased. There's a limit to the example after all :p.
However, this isn't quite true for the actual game. When Player A buys the Trit, he pays some tax on the transaction, and so player B dosen't get 50 ISK, but instead, say... 45 ISK. That tax is a sink.
Player A then uses his 200 Trit to build a module, let's say a shield booster. That costs 25 ISK for the manufacturing time.
Now, let's say that we add Player C. Player C also has 100 ISK. Player A then sells his shield booster to Player C for 100 ISK. Once again, we have some tax (that sink again) so Player A gets only 95 ISK.
So what's happened? Has Player A made ISK? Assuming he got his initial 100 trit for free, yes. He has made 20 ISK. But has any money been introduced into the economy? Nope.
(edited to correct faulty math)
oh god why do people reiterate the same thing. cant you just actually refute MY ARGUMENTS instead of reinstating the mining does not introduce isk.
the problem is with the fact that mining allows you to make ships to claim insurance and i chose to say to this makes mining a faucet because insurance is a faucet. of course a bunch of people (the smart ones) came out and said that its the insurance and not mining. thought some ******** monkeys kept explaining isk faucet and trading etc.
the descrepancies lie in the definition of isk faucet. if its any acticity that directly injects isk then mining is not a faucet. otherwise, if you define any activity that can lead to isk being injected as isk faucet then mining is a faucet.
but then everything is a faucet. but theres nothing wrong with that.
see I was unaware of this statement.
this by the way is when you update your opening post to state this.
1st impressions are key.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Frug
Zenithal Harvest
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Posted - 2008.01.03 07:00:00 -
[160]
Pfft. It doesn't matter what the op says if you just come and start explaining what a faucet is.
I think the real killer was Prism's first reply, which somehow ignores the whole subject of insurance... Which I think the OP assumes is pretty key to the discussion.
If mining directly injected isk into the economy there wouldn't be a point in him making a thread about how its ACTUALLY an isk faucet, would there? That'd be as pointless as making a post about how rat bounties are actually an isk faucet.
The discussion should have just gone about what you consider the role of mining to play considering the fact that it does not directly create any isk, but indirectly feeds insurance payouts. That's obvious isn't it? But noooOOooo.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Mrsticks
Minmatar RNCGM Inc.
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Posted - 2008.01.03 07:20:00 -
[161]
   Hands every one a Slice of Cake, and Pie. Calmdown every one and Eat up. Unless cake and pie are a isk Sink??
Long Live TEXAS! Texans join the Texas channel in game plz.
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Fenderson
Einherjar Rising
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Posted - 2008.01.03 07:25:00 -
[162]
Originally by: Kyrial Tidolfas
oh god why do people reiterate the same thing. cant you just actually refute MY ARGUMENTS instead of reinstating the mining does not introduce isk.
the problem is with the fact that mining allows you to make ships to claim insurance and i chose to say to this makes mining a faucet because insurance is a faucet. of course a bunch of people (the smart ones) came out and said that its the insurance and not mining. thought some ******** monkeys kept explaining isk faucet and trading etc.
the descrepancies lie in the definition of isk faucet. if its any acticity that directly injects isk then mining is not a faucet. otherwise, if you define any activity that can lead to isk being injected as isk faucet then mining is a faucet.
but then everything is a faucet. but theres nothing wrong with that.
of course you can win any argument by setting your own definition of the thing you are trying to prove.
the point is that if we want to have a relevant discussion about isk faucets/sinks and their effect on the economy, it would be counter-productive to allow faucets to be defined as anything that can indirectly contribute to a potential isk sink. as you say above, that definition leads us say that everything is a faucet, which would be a completely useless place to start a discussion.
Originally by: CCP Wrangler Oh dear, how about we all calm down a bit instead?
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.01.03 07:37:00 -
[163]
Basically, the OP is trying to redefine a word. Some of us don't subscribe to that, so we get this thread.  ---
Join BH-DL Skills |

Frug
Zenithal Harvest
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Posted - 2008.01.03 07:40:00 -
[164]
Originally by: cal nereus Basically, the OP is trying to redefine a word. Some of us don't subscribe to that, so we get this thread. 
Turn that frown upside-down. This thread is almost epic.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Gerard Deneth
Caldari Intel 7
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Posted - 2008.01.03 08:41:00 -
[165]
Originally by: Kyrial Tidolfas
oh god why do people reiterate the same thing. cant you just actually refute MY ARGUMENTS instead of reinstating the mining does not introduce isk.
the problem is with the fact that mining allows you to make ships to claim insurance and i chose to say to this makes mining a faucet because insurance is a faucet. of course a bunch of people (the smart ones) came out and said that its the insurance and not mining. thought some ******** monkeys kept explaining isk faucet and trading etc.
the descrepancies lie in the definition of isk faucet. if its any acticity that directly injects isk then mining is not a faucet. otherwise, if you define any activity that can lead to isk being injected as isk faucet then mining is a faucet.
but then everything is a faucet. but theres nothing wrong with that.
So then why not say that Insurance is a faucet and be with it instead of going with this convoluted intro and main concept that eventually leads to Insurance being a faucet? My apologies about missing your point, however. Sometimes the signal gets lost in noise.
But I disgress.
The problem is that you're taking a known faucet (Insurance) and then extrapolating an activity that enables it to make it an ISK faucet. That, if extended enough, can turn everything into either a faucet or a sink. Tricky reasoning if not explained very carefully and precisely. I'd suggest hanging out in the accounting section on Wikipedia, then perhaps glancing over at the section on Economics. Precise word selection is key.
But then, let's take a look at your argument from start to finish, if I may. For the sake of argument, we're going to assume perfect production skills and refining (no waste).
We mine ore, and refine it into minerals. We then use said minerals and our BPO to manufacture our ship, which we then insure. We then have our ship blown up and we collect our payment.
Now, we have sinks in here (taxes while refining, facility costs for manufacturing, and the cost of insurance) and one big faucet: the insurance payout. Overall, this should result in a positive inflow of ISK.
But the next question arises: Is it profitable?
I'm too tired to answer that. That's a post that'll need plenty of outside linking to reference some other concepts like Time Valuation and Opportunity Cost, and I'm just not in the mood atm.
---------------------------- The Game's always changing under your feet; don't start moaning when you get a toe caught in the gears. |

Frug
Zenithal Harvest
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Posted - 2008.01.03 09:46:00 -
[166]
Okay but of all the activities in eve you could be doing, aside from meaningless things like flying in circles and smack talking, you've got things you do that directly create (and destroy) isk like ratting (ze faucets), and you've got things that create (and destroy) materials like mining. Materials whose numbers can be measured at any given time and such.
If you can directly convert between isk and these materials, aren't they in a sense equivalent? If they are, then the act of mining is putting something equivalent to isk into the game. So someone called it a "value faucet" and its significance was pushed aside because of confounds like the "subjective value" of the minerals and by saying that "you can do other things with materials than build ships" but so what. I don't see what that proves. You could burn money or wipe your ass with it if you wanted to also. You can build modules or just trash your minerals if you want to, but you can convert it into isk via insurance, and without it this isk would not enter the market. It's not dissimilar from ratting except that there's a middle man. And ratting is an isk faucet (yes?). I'm pretty sure that's the OPs point, or something.
I refuse to go read wikipedia articles about economics and money and raw materials btw. I much prefer to wordvomit here.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Chrysalis D'lilth
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Posted - 2008.01.03 09:49:00 -
[167]
Quote: oh god why do people reiterate the same thing. cant you just actually refute MY ARGUMENTS instead of reinstating the mining does not introduce isk.
People have refuted your arguments, and I assume by this, you accept the fact that mining does not directly introduce isk into the economy.
Quote: the problem is with the fact that mining allows you to make ships to claim insurance and i chose to say to this makes mining a faucet because insurance is a faucet. of course a bunch of people (the smart ones) came out and said that its the insurance and not mining. thought some ******** monkeys kept explaining isk faucet and trading etc.
the descrepancies lie in the definition of isk faucet. if its any activity that directly injects isk then mining is not a faucet. otherwise, if you define any activity that can lead to isk being injected as isk faucet then mining is a faucet.
The accepted definition of a faucet is one which directly injects isk into the economy which did not exist before. Of course this means insurance is a faucet as unlike the real world, EvE insurance payouts draw from an infinate pool of wealth.
Quote: but then everything is a faucet. but theres nothing wrong with that.
Wrong, and only if you try to reinvent the wheel (i.e. redefine the meaning of the word), which people are not willing to do just so you can win an argument. I may as well make a post saying 2-2 = 4 if your all willing to accept my new definition of a '-' being a '+'
In closing -:
Mining adds a product to the economy, much like mining diamonds, oil or chopping down trees does in real life. It doesn't inject cash directly into the economy, sure it has a value determined by the eve market, but in itself does not bring isk into the economy.
It is therefore not a faucet.
Insurance When a ship is destroyed and the payout received, the value of the payout is always greater than the insurance premium paid. Since the npc insurance company in EvE has an infinite bank of cash to payout from, it injects isk that never existed before into the EvE Economy, thus is a faucet.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.03 09:54:00 -
[168]
Originally by: Frug Pfft. It doesn't matter what the op says if you just come and start explaining what a faucet is.
I think the real killer was Prism's first reply, which somehow ignores the whole subject of insurance... Which I think the OP assumes is pretty key to the discussion.
If mining directly injected isk into the economy there wouldn't be a point in him making a thread about how its ACTUALLY an isk faucet, would there? That'd be as pointless as making a post about how rat bounties are actually an isk faucet.
The discussion should have just gone about what you consider the role of mining to play considering the fact that it does not directly create any isk, but indirectly feeds insurance payouts. That's obvious isn't it? But noooOOooo.
EVERYTHING indirectly feeds insurance payouts
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.01.03 09:57:00 -
[169]
Life is death and death is life. Geico sells car insurance in every American state except Massachusetts, 'cause Boston is crazy like that.
This is about as relevant as I can get right now... ---
Join BH-DL Skills |

Frug
Zenithal Harvest
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Posted - 2008.01.03 09:59:00 -
[170]
Originally by: cal nereus Life is death and death is life. Geico sells car insurance in every American state except Massachusetts, 'cause Boston is crazy like that.
This is about as relevant as I can get right now...
Signed.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.03 10:00:00 -
[171]
Originally by: cal nereus Life is death and death is life. Geico sells car insurance in every American state except Massachusetts, 'cause Boston is crazy like that.
This is about as relevant as I can get right now...
wait... really? they don't sell to 10 miles away form where I live?
that's weird,
we should discuss this. anyone else know of weird corporation stuff like this?! pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services The Acquisition
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Posted - 2008.01.03 10:38:00 -
[172]
Mining -> Minerals. Minerals -> Construction. Construction -> Ships. Ships -> Combat. Combat -> Insurance. Insurance -> OMG ISK FROM NOWHERE!?!?
I propose we remove combat from Eve to do away with inflation. This ISK faucet is clearly out of control.
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Sam Venture
Caldari
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Posted - 2008.01.03 12:13:00 -
[173]
Currently i'm just destroying ships to screw with you, but if the stupidity around here doesn't end the kittenz GOING TO GET IT!! I SWEAR!!one
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Kyrial Tidolfas
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Posted - 2008.01.03 13:07:00 -
[174]
Originally by: Chrysalis D'lilth
Quote: oh god why do people reiterate the same thing. cant you just actually refute MY ARGUMENTS instead of reinstating the mining does not introduce isk.
People have refuted your arguments, and I assume by this, you accept the fact that mining does not directly introduce isk into the economy.
Quote: the problem is with the fact that mining allows you to make ships to claim insurance and i chose to say to this makes mining a faucet because insurance is a faucet. of course a bunch of people (the smart ones) came out and said that its the insurance and not mining. thought some ******** monkeys kept explaining isk faucet and trading etc.
the descrepancies lie in the definition of isk faucet. if its any activity that directly injects isk then mining is not a faucet. otherwise, if you define any activity that can lead to isk being injected as isk faucet then mining is a faucet.
The accepted definition of a faucet is one which directly injects isk into the economy which did not exist before. Of course this means insurance is a faucet as unlike the real world, EvE insurance payouts draw from an infinate pool of wealth.
Quote: but then everything is a faucet. but theres nothing wrong with that.
Wrong, and only if you try to reinvent the wheel (i.e. redefine the meaning of the word), which people are not willing to do just so you can win an argument. I may as well make a post saying 2-2 = 4 if your all willing to accept my new definition of a '-' being a '+'
In closing -:
Mining adds a product to the economy, much like mining diamonds, oil or chopping down trees does in real life. It doesn't inject cash directly into the economy, sure it has a value determined by the eve market, but in itself does not bring isk into the economy.
It is therefore not a faucet.
Insurance When a ship is destroyed and the payout received, the value of the payout is always greater than the insurance premium paid. Since the npc insurance company in EvE has an infinite bank of cash to payout from, it injects isk that never existed before into the EvE Economy, thus is a faucet.
another lounge room lecturer. since your quite condescending in your tone, i will flame you.
FLAME ON!!!
1. reinventing the wheel and redefining words are two very distinct concept. reinventing the wheel means to do something that does not need to be done. redefining words means trying to get other people to accept your divergent definition. so just from this statement you have already declared yourself a mentally handicapped person/monkey. i think that might violate the EULA since a monkey cant accept a EULA anyhow. should i petition this?
2. when did i ever say mining directly introduces isk into the economy. the whole point of my argument was that it doesnt, but mining can and is being done as to lead to isk being injected. so i say mining is a faucet. now it might not be in the strictest sense of the word, but anyone can see that if there were significantly less mining there would be less insurance payout. so please monkeyman/woman go to the zoo and look around. you see those hairy things that look like you, they are your friends. its ok throwing ****s are fine because your ********.
FLAME OFF!!!!
now to the ultimate surprise conclusion!!!!!!
http://oldforums.eveonline.com/?a=topic&threadID=674364
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Baxalusx
GoonFleet GoonSwarm
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Posted - 2008.01.03 13:13:00 -
[175]
Edited by: Baxalusx on 03/01/2008 13:14:52 Edited by: Baxalusx on 03/01/2008 13:14:25 mining is not an isk faucet because it does not necessarily create ISK simply by virtue of mining in the way, say, ratting does, but it can be used as an isk faucet through insurance. saying that insurance is seperate from mining is moronic because the only way to use insurance involves a miner at some point, and as such they're inextricably intertwined.
the terrible thing about this thread is that you're all stupid and are being awfully stupid about it; the dev that posted on page one should be forced to wear a dumb hat to work for a week
edit: language filters are dumb too ---------
~THE ARTIST FORMERLY KNOWN AS ICORION~ |

Chrysalis D'lilth
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Posted - 2008.01.03 14:15:00 -
[176]
Originally by: Kyrial Tidolfas the whole point of my argument was that it doesnt, but mining can and is being done as to lead to isk being injected. so i say mining is a faucet. now it might not be in the strictest sense of the word, but anyone can see that if there were significantly less mining there would be less insurance payout.
Then your whole argument is based upon a predisposition to use the term incorrectly.
Its not a faucet in the strictest sense of the word, not even a faucet in anyones sense of the word besides perhaps what you would try to change the meaning too.
While I understand your argument, it has many flaws that have been pointed out by many people already. What your describing is nothing but a by product of an insurance system with infinate payouts. While it might be interesting to discuss the effects of changing insurance, such is clearly out of the scope of this thread.
Ask yourself this.
If mining were removed from the game today, would it stop insurance bringing isk into the game?
A. No, insurance would still pay out, though I expect the prices of ships would increase in value as harvesting the mats to build them would become alot more time consuming.
However, if insurance was removed from the game, would it stop mining bringing isk into the game ?
A. Mining never brought isk into the game in the first place, and therefore never was a faucet. Insurance would not be around, and thus the insurance faucet would be removed from the game.
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Arctur Ceti
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Posted - 2008.01.03 14:21:00 -
[177]
Edited by: Arctur Ceti on 03/01/2008 14:23:20
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Angel DeMorphis
Gallente
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Posted - 2008.01.03 14:28:00 -
[178]
Originally by: Kyrial Tidolfas
2. when did i ever say mining directly introduces isk into the economy. the whole point of my argument was that it doesnt, but mining can and is being done as to lead to isk being injected. so i say mining is a faucet. now it might not be in the strictest sense of the word, but anyone can see that if there were significantly less mining there would be less insurance payout.
Wow, I can't believe that after 6 pages of explanation, and multiple dev posts, people are still trying to make this argument.
Let's take a small real world example that maybe you can understand. I know others have tried, but hey, I like to point out how wrong people are on forums, so I'll try to.
Think of a real world economy. Let's say the US, since that's where I live. Let us say there is 1 Billion dollars that have been printed/are in circulation. The US Treasury decides to print another 1 Million dollars. That is a money faucet as there is actual new money entering the economy. We have 1,001,000,000 dollars in the economy now. Kyrial goes into his field and digs up some clay from his field. He sells this clay to Joe Blow for $100. Kyrial thinks "Woohoo! I have $100 from clay I dug up. This clay digging is a money faucet!" But all that really happened is Joe transfered $100 of his money to Kyrial. We still have 1,001,000,000 dollars in the economy.
In terms of minerals in Eve, the act of mining involves taking a ship with a Mining Laser or Strip Miner to an asteroid and collecting minerals from the asteroid, then depositing them in your station. That is the act of mining. That's it. There is nothing more to mining. Where, in that whole act of mining, was ISK injected into the economy? I took the ore from the asteroid, put it into my hanger, and even reprocessed it into minerals. No ISK was created whatsoever. Okay, so mining can't be an ISK faucet or ISK sink since the act of mining involves no ISK whatsoever!
Let's look at the next step. I take minerals that the market values at 50 Mil and sell them. Joe Blow transfers 50 Mil to Kyrial. Kyrial thinks 50 Mil ISK was just injected into the economy, but it wasn't. 50 Mil just exchanged hands. There was no ISK created in this transaction at all. Selling minerals is not an ISK faucet. Some ISK goes to broker fees and sales tax, which is NPC and taken out of the economy. Therefore, selling items is an ISK sink.
Let's look at the next step. I take minerals that the market values at 50 Mil and make some of them into modules, some of them into ammo, and some of them into a shiny new Battlecruiser. There is no ISK created in this step either. Building things is not an ISK faucet therefore. Some ISK is paid to NPC for the use of the manufacturing installation. Therefore, building things is an ISK sink.
Next step. The modules and ammo cannot be insured. No ISK affects them any more except more buying and selling sales tax and such. Those can only be ISK sinks, therefore. The Battlecruiser can be insured. I insure the battlecruiser for 11 Mil and get paid 33 Mil upon it's destruction. Therefore, 22 Mil has been injected into the economy by the act of insurance. Therefore, insurance is an ISK faucet. Do you see how far we've come from mining to get to the ISK faucet? Mining, in the very first step, had nothing to do with ISK at all. Insurance is the only thing that created ISK so insurance is the ISK faucet not mining. You can't even argue that without mining there'd be no ISK faucet of insurance! You can reprocess plenty of modules from NPCs, drone alloys, and pirate logs to get the minerals you need to build a ship for you to insure. You don't even need mining at all to reach the insurance stage!
Originally by: Kyrial Tidolfas when did i ever say mining directly introduces isk into the economy.
You called mining an ISK faucet, therefore you were saying that mining directly introduces ISK into the economy, which is the definition. --
My sig taken from this site, so thoroughly explains the people I speak with on the forums. |

Culdees
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Posted - 2008.01.03 14:38:00 -
[179]
words or meanings of words? hehe some more to think on..
lets consider this economy a closed ..ball.
i would consider an isk faucet anything that introduces the chosen currency (isk) into the closed economy from thin air (outside the economy).
i would consider an isk sink anything that removes the chosen currency (isk) from the closed economy permanently.
now there are a few activities that one could consider faucets like mining, loot, bounty, any payout from the npc system, and there are sinks in the npcs system too.
to play with the words themselves is meaningless, it is more important to talk about their true meaning. there are many replies in this thread that attempt to say that because the word isk exists, the meaning of isk faucet is purely about isk, not introducing currency into the economy regardless of what you call that currency. ie irl gold could and can still be used as currency many different ways, but to say mining gold introduces nothing to the economy is mad. in eve minerals can be used as currency because of the insurance system.
insurance creates NOTHING from THIN AIR. insurance ALWAYS requires something to feed it to spit something out.. it could not possibly be considered a faucet. insurance brings nothing into the economy, it may alter values slightly, but it enters NOTHING to this economy. i will say it again, it takes something from the economy and returns something.. value may change.
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Chrysalis D'lilth
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Posted - 2008.01.03 14:57:00 -
[180]
Edited by: Chrysalis D''lilth on 03/01/2008 14:58:33
Quote: insurance creates NOTHING from THIN AIR. insurance ALWAYS requires something to feed it to spit something out.. it could not possibly be considered a faucet. insurance brings nothing into the economy, it may alter values slightly, but it enters NOTHING to this economy. i will say it again, it takes something from the economy and returns something.. value may change.
Thats actually wrong, and here is why.
Lets say there is a billion isk in the eve game, i mine the minerals for a raven and build a raven, there is still a billion isk in the eve game. there is also a new raven in the game, and while it has a value determined by the eve market, is not currency (isk) in itself.
I sell a raven to my friend for 100 million isk via direct trade, there is still a billion isk in the eve game. (If i were to use the eve market, tax would be paid and a small amount of isk would actually be removed from the eve game).
My friend goes out and flies the raven and gets blown up. He receives basic insurance from the eve insurers of around 32million. There is now 1,032,000,000 isk in the eve game.
Insurance is then directly responsible for acting as a faucet. It has added 32 million isk into the eve game that did not exist before.
As you said yourself
Quote: i would consider an isk faucet anything that introduces the chosen currency (isk) into the closed economy from thin air (outside the economy
32 million that did not exist before the raven exploded was introduced into the economy by the npc insurance corporation - hence faucet.
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Angel DeMorphis
Gallente
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Posted - 2008.01.03 15:00:00 -
[181]
Edited by: Angel DeMorphis on 03/01/2008 15:01:49
Originally by: Culdees to play with the words themselves is meaningless, it is more important to talk about their true meaning. there are many replies in this thread that attempt to say that because the word isk exists, the meaning of isk faucet is purely about isk, not introducing currency into the economy regardless of what you call that currency. ie irl gold could and can still be used as currency many different ways, but to say mining gold introduces nothing to the economy is mad. in eve minerals can be used as currency because of the insurance system.
insurance creates NOTHING from THIN AIR. insurance ALWAYS requires something to feed it to spit something out.. it could not possibly be considered a faucet. insurance brings nothing into the economy, it may alter values slightly, but it enters NOTHING to this economy. i will say it again, it takes something from the economy and returns something.. value may change.
The meaning of ISK faucet is purely about ISK. The point is, when talking about ISK faucets and sinks we are talking about changes in the total amount of ISK in the closed economy, as you pointed out. In that sense, insurance is an ISK faucet, even though you have to feed it a ship. It puts more ISK into the economy than there was previously. By your own definition, ISK faucet.
Now, yes, we can talk about other faucets. If you want to talk about a "mineral faucet/sink", than mining (and refining) inject minerals into Eve (mineral faucet) and ship/mod destruction and ammo use takes minerals out of Eve (mineral sink). In that sense, mining is a mineral faucet. However, the title of the thread claimed that mining was an ISK faucet, which would claim that the act of mining injects ISK into the economy, which it clearly does not.
Yes, minerals could be used as a form of currency, just as gold used to be used as a form of currency. But they're not. All the insurance system does for minerals is define their upper boundary. All minerals put together cannot get above a certain value of ISK because then people would build ships just to blow them up and get the insurance payout.
Sorry, I have to get back to the part where you say insurance brings nothing into the economy. The economy has X ISK in it. Someone pays Y ISK on insurance, ships blows up, and gets Z ISK back. The economy now has X - Y + Z ISK, which is necessarily greater than X. Therefore, the insurance pay out put more ISK into the economy. Yes, it removed a ship, which had a value given to it by the market, but the ship was not currency, just as the minerals to make it were not currency.
Think of it this way. I've been ratting for a while. I reprocess all the loot I've found and have enough minerals to build a Battlecruiser. I build it, then insure it for 10 Mil. I then go get it blown up and I get paid 30 Mil. So my wallet went from 10 Mil to 30 Mil, all of which came from an NPC, injecting ISK into the economy. There is now 20 Mil more ISK in the economy than there was before. Was it the mining that created that ISK? No. As you'll note, I was careful to point out that I got the minerals from reprocessed loot. It was actually the insurance payout that created that ISK.
So you can call faucet whatever you want, you just have to be careful what you're talking about. So, while insurance is an ISK faucet, you can also call insurance a mineral sink. Minerals poor out of your closed ball of minerals, turn into ISK, and poor into your closed ball of ISK. One type's sink is another type's faucet, in this case. --
My sig taken from this site, so thoroughly explains the people I speak with on the forums. |

Chrysalis D'lilth
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Posted - 2008.01.03 15:18:00 -
[182]
Edited by: Chrysalis D''lilth on 03/01/2008 15:21:49
Originally by: Angel DeMorphis So, while insurance is an ISK faucet, you can also call insurance a mineral sink. Minerals poor out of your closed ball of minerals, turn into ISK, and poor into your closed ball of ISK. One type's sink is another type's faucet, in this case.
I agree with what most your saying except the above - insurance isn't a mineral sink, the act of having your ship blown up is a mineral sink.
To receive an insurance payout necessitates that your ship is destroyed, but in itself did not remove your ship from the game and can't in this example be seen as a mineral sink (npc's or or players did that ;) ).
If you take insurance out of the equation, you'd still lose your ships to pve/pvp, only you'd not receive new isk into the economy....
It might hold true if you argued that insurance can act as a means to convert minerals to isk at an undervalued market rate (wouldn't make much sense to do so as you'd make more on the market).
However, you could in theory harvest minerals, build ships for the sole purpose of claiming insurance payouts), in which case i guess it could be argued insurance is acting as a mineral sink/isk faucet as it would simply be used as a means to convert minerals -> iskies.
However, thats kind of diagressing, from the topic. Isk is not in itself directly created from mining, and as the example shown in the above post illustrates, there is more than one way to harvest minerals to build ships with and more than just ships you can build with minerals....
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Angel DeMorphis
Gallente
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Posted - 2008.01.03 15:25:00 -
[183]
Originally by: Chrysalis D'lilth I agree with what most your saying except the above - insurance isn't a mineral sink, the act of having your ship blown up is a mineral sink.
To receive an insurance payout necessitates that your ship is destroyed, but in itself did not remove your ship from the game and can't in this example be seen as a mineral sink (npc's or or players did that ;) ).
Yes, sorry, I was talking about the whole ship blowing up/insurance thing as one act since it all pretty much happens at the same time, but you're right, it's the ship blowing up part that is the mineral sink. --
My sig taken from this site, so thoroughly explains the people I speak with on the forums. |

Matthew
Caldari BloodStar Technologies
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Posted - 2008.01.03 16:14:00 -
[184]
Originally by: Frug If you can directly convert between isk and these materials, aren't they in a sense equivalent?
You can calculate an equivalent value, based on the assumption that you perform the act of conversion, the "subjective value" etc, but that does not make them direct equivalents. I cannot fuel my factories directly with isk, and I cannot pay my market fees directly with minerals. Yes, if I have isk I can convert them to minerals to fuel my factories, but that conversion process takes time and potentially some rate of loss. And, most importantly, I do not actually have those minerals until I actually perform the conversion process.
1) Mining creates ore 2) Having ore provides the opportunity to refine it for minerals 3) Having minerals provides the opportunity to manufacture ships 4) Having ships provides the opportunity to blow them up for insurance payouts 5) Blowing ships up for insurance payouts creates new isk
So yes, mining minerals creates the oppourtunity to create new isk, but does not in itself create isk.
Now, as someone has pointed out, it is entirely possible that everyone decides to mine, refine, build ships and blow them up for isk, thus potentially breaking the eve economy. Ignoring the fact that the eve economy would already be pretty broken for this to be the most profitable course of action, lets look at the game design problem that would give us to solve. Would you change mining, or would you change insurance? If you try and nerf mining, you break all the alternative uses in steps 2, 3 and 4 of the chain. And you do not solve the problem, as there are other sources of minerals people can use to build their ships to blow them up for isk. The only way this approach would work is if you nerfed every possible source of minerals. Which would break so much other stuff in the game it's a complete non-starter as an idea. However, if you nerf insurance, that stops the problem dead. So even if that problematic chain was to occur, it is not mining that would be at fault.
Another point some people seem to be missing is that the existence of isk faucets is not, in and of itself, a bad thing for the economy. Similarly, the existence of isk sinks is not, in and of itself, a good thing. It is the net balance between faucets and sinks, of both isk and "stuff" types, that is important. Having too many sinks would eventually drain everything out of the economy, leading to just as broken a state as if you let faucets pour way too much in. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Matthew
Caldari BloodStar Technologies
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Posted - 2008.01.03 16:31:00 -
[185]
Originally by: Baxalusx saying that insurance is seperate from mining is moronic because the only way to use insurance involves a miner at some point, and as such they're inextricably intertwined.
There are plenty of ways to use insurance without involving mining, which boils down to getting minerals without involving mining. Two methods come readily to mind:
1) rat/mission and refine loot for minerals 2) Earn isk through any non-mining method, use isk to buy npc goods, refine npc goods for minerals.
Nerfing mining would just push them to one of these two other methods, and we've already seen method 2 used extensively in the past when it proved a more efficient method than mining. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2008.01.03 16:31:00 -
[186]
Originally by: Frug If you can directly convert between isk and these materials, aren't they in a sense equivalent?
No, they're not. In fact, increasing (or decreasing) the amounts of one or the other in the has exactly opposite effects on the economy.
More ISK = inflationary pressure.
Less ISK = Deflatinary pressure
More materials = Deflationary pressure
Less Materials = Inflationary pressure
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Angel DeMorphis
Gallente
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Posted - 2008.01.03 16:45:00 -
[187]
I found a data core in a Radar exploration site. That data core can be used to make a T2 weapon. That weapon can be used to destroy a ship, which would trigger an insurance payout.
See! Exploration is an ISK faucet! I find stuff in exploration sites that are used to make stuff that blows up ships! It must be an ISK faucet, it must be! Ooo, I should go make a topic titled "Actually, EXPLORATION IS AN ISK FAUCET"!
(If you did not get the sarcasm of the above paragraphs, you fail at reading. Sorry, but the hilarity of the ridiculous notion of twisting mining to be an ISK faucet is getting to me. ) --
My sig taken from this site, so thoroughly explains the people I speak with on the forums. |

Ammon Skycloud
Caldari Matari Research Foundation Empire Research
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Posted - 2008.01.03 18:41:00 -
[188]
Originally by: Ulstan Edited by: Ulstan on 02/01/2008 21:53:17
Quote: And yes it is simply a mechanism to transfer isk from one player to another, it does not create isk, there are no faucets involved, no matter how you look at it.
No, mining is a faucet. A faucet is any mechanism of creating wealth out of thin air: missioning is a faucet, because of bounties and module drops. Mining is a faucet. Any method of gaining wealth for yourself that does *not* involve another player losing that same amount of wealth is a faucet. .....
You read this before clicking post right , your comments above are actually proving me right .
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Frug
Zenithal Harvest
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Posted - 2008.01.03 18:47:00 -
[189]
Originally by: Baxalusx
mining is not an isk faucet because it does not necessarily create ISK simply by virtue of mining in the way, say, ratting does, but it can be used as an isk faucet through insurance. saying that insurance is seperate from mining is moronic because the only way to use insurance involves a miner at some point, and as such they're inextricably intertwined.
the terrible thing about this thread is that you're all stupid and are being awfully stupid about it; the dev that posted on page one should be forced to wear a dumb hat to work for a week
edit: language filters are dumb too
I'll agree with all of that.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

MotherMoon
Huang Yinglong
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Posted - 2008.01.03 18:49:00 -
[190]
Originally by: Ammon Skycloud
Originally by: Ulstan Edited by: Ulstan on 02/01/2008 21:53:17
Quote: And yes it is simply a mechanism to transfer isk from one player to another, it does not create isk, there are no faucets involved, no matter how you look at it.
No, mining is a faucet. A faucet is any mechanism of creating wealth out of thin air: missioning is a faucet, because of bounties and module drops. Mining is a faucet. Any method of gaining wealth for yourself that does *not* involve another player losing that same amount of wealth is a faucet. .....
You read this before clicking post right , your comments above are actually proving me right .
yeah what's up with that .
like he said then I guess as mining doesn't gain you any wealth unless you sell it.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2008.01.03 18:59:00 -
[191]
Edited by: Hannobaal on 03/01/2008 18:59:53
Originally by: MotherMoon
Originally by: Ammon Skycloud
Originally by: Ulstan Edited by: Ulstan on 02/01/2008 21:53:17
Quote: And yes it is simply a mechanism to transfer isk from one player to another, it does not create isk, there are no faucets involved, no matter how you look at it.
No, mining is a faucet. A faucet is any mechanism of creating wealth out of thin air: missioning is a faucet, because of bounties and module drops. Mining is a faucet. Any method of gaining wealth for yourself that does *not* involve another player losing that same amount of wealth is a faucet. .....
You read this before clicking post right , your comments above are actually proving me right .
yeah what's up with that .
like he said then I guess as mining doesn't gain you any wealth unless you sell it.
Actually it does gain you wealth whether you sell the ore/minerals or not. As long as the stuff you got can be sold on the market for a certain amount of ISK, then owning it is the same as owning the ISK. Because it is very easy to exchange one for the other on the market when you need to.
What mining doesn't bring, and can't possibly bring, into the economy is ISK itself. Welath and currency are not the same thing. When we talk about ISK faucets and sinks we're talking about the currency itself, not about wealth. There is a huge difference.
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.01.03 22:25:00 -
[192]
An isk faucet is not something that gives more isk to an individual. An isk faucet is something that literally creates isk that did not exist before, and it has to do it directly with no intermediaries.
Ratting does this because of bounties. Missions do this 'cause of mission rewards. Insurance does this because it is isk given by an NPC. Mining does not do this.
In the real world, there aren't many faucets (government prints more money) or money sinks (you drop a quarter down the gutter). ---
Join BH-DL Skills |

Culdees
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Posted - 2008.01.04 03:07:00 -
[193]
Originally by: Chrysalis D'lilth Edited by: Chrysalis D''lilth on 03/01/2008 14:58:33
Quote: insurance creates NOTHING from THIN AIR. insurance ALWAYS requires something to feed it to spit something out.. it could not possibly be considered a faucet. insurance brings nothing into the economy, it may alter values slightly, but it enters NOTHING to this economy. i will say it again, it takes something from the economy and returns something.. value may change.
Thats actually wrong, and here is why.
Lets say there is a billion isk in the eve game, i mine the minerals for a raven and build a raven, there is still a billion isk in the eve game. there is also a new raven in the game, and while it has a value determined by the eve market, is not currency (isk) in itself.
I sell a raven to my friend for 100 million isk via direct trade, there is still a billion isk in the eve game. (If i were to use the eve market, tax would be paid and a small amount of isk would actually be removed from the eve game).
My friend goes out and flies the raven and gets blown up. He receives basic insurance from the eve insurers of around 32million. There is now 1,032,000,000 isk in the eve game.
Insurance is then directly responsible for acting as a faucet. It has added 32 million isk into the eve game that did not exist before.
As you said yourself
Quote: i would consider an isk faucet anything that introduces the chosen currency (isk) into the closed economy from thin air (outside the economy
32 million that did not exist before the raven exploded was introduced into the economy by the npc insurance corporation - hence faucet.
the currency was added when it was mined, your friend just converted it from one currency (minerals) to another (isk)when he blew his ship up. mining was the faucet.
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Gorefacer
Caldari Resurrection
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Posted - 2008.01.04 03:24:00 -
[194]
Originally by: Druadan Edited by: Druadan on 01/01/2008 23:55:49 If mining isn't a faucet, then where does the value of the ore come from? Does some rich mothersticker seed the asteroid fields with money out of his own wallet? No.
Asteroids are spawned (they 'grow' in size, and new ones appear) at each nth downtime. That's the mining equivalent of a set of NPCs spawning. Then the miner mines the ore, which is the equivalent of the NPCer killing the NPCs. The miner then takes the ore and turns it into liquid cash either directly, after a refine, or after a refine and a build (or chain of builds). The NPCing equivalent is the bounties and the sale/reprocess-and-sale of loot.
How is this not a faucet? You're reaping value spawned by the system, the same way that when you kill an NPC you're reaping value spawned by the system.
*edit* Actually, second thoughts here. When the belt spawns new ore, that inflates the ore, not ISK, as there's more ore to spread around per unit of ISK. When you get bounties from an NPC, that creates more ISK to spread around. So, in the hallowed words of Anonymous, disregard that...
-Dru
Imagine there is 0 total ISK in EVE.
Would any amount mining asteroid increase the total ISK in EVE?
No. So technically speaking it's not an ISK faucet as far as I understand it.
"You can't reason someone out of a belief they haven't reasoned themselves into" - Prometheus |

Culdees
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Posted - 2008.01.04 03:27:00 -
[195]
Originally by: Angel DeMorphis Edited by: Angel DeMorphis on 03/01/2008 15:01:49
The meaning of ISK faucet is purely about ISK. The point is, when talking about ISK faucets and sinks we are talking about changes in the total amount of ISK in the closed economy, as you pointed out. In that sense, insurance is an ISK faucet, even though you have to feed it a ship. It puts more ISK into the economy than there was previously. By your own definition, ISK faucet.
Now, yes, we can talk about other faucets. If you want to talk about a "mineral faucet/sink", than mining (and refining) inject minerals into Eve (mineral faucet) and ship/mod destruction and ammo use takes minerals out of Eve (mineral sink). In that sense, mining is a mineral faucet. However, the title of the thread claimed that mining was an ISK faucet, which would claim that the act of mining injects ISK into the economy, which it clearly does not.
Yes, minerals could be used as a form of currency, just as gold used to be used as a form of currency. But they're not. All the insurance system does for minerals is define their upper boundary. All minerals put together cannot get above a certain value of ISK because then people would build ships just to blow them up and get the insurance payout.
Sorry, I have to get back to the part where you say insurance brings nothing into the economy. The economy has X ISK in it. Someone pays Y ISK on insurance, ships blows up, and gets Z ISK back. The economy now has X - Y + Z ISK, which is necessarily greater than X. Therefore, the insurance pay out put more ISK into the economy. Yes, it removed a ship, which had a value given to it by the market, but the ship was not currency, just as the minerals to make it were not currency.
Think of it this way. I've been ratting for a while. I reprocess all the loot I've found and have enough minerals to build a Battlecruiser. I build it, then insure it for 10 Mil. I then go get it blown up and I get paid 30 Mil. So my wallet went from 10 Mil to 30 Mil, all of which came from an NPC, injecting ISK into the economy. There is now 20 Mil more ISK in the economy than there was before. Was it the mining that created that ISK? No. As you'll note, I was careful to point out that I got the minerals from reprocessed loot. It was actually the insurance payout that created that ISK.
So you can call faucet whatever you want, you just have to be careful what you're talking about. So, while insurance is an ISK faucet, you can also call insurance a mineral sink. Minerals poor out of your closed ball of minerals, turn into ISK, and poor into your closed ball of ISK. One type's sink is another type's faucet, in this case.
loot entered the system from thin air = it is a faucet, you reprocess it, sell it or whatever, you are just converting it inside the ball, you may spit most of it out by not insuring your ship and destroying it if you want..
the economy does not have x isk in it, it has x value, isk is just the chosen way to represent that value, anything that enters the economy from outside adds something to that economy and reduces the isks value (more of them = less value).
when people talk about isk faucets/sinks they are talking about value, not the paper. the only people interested in the paper are the creators (ccp), nobody else has any interest or control over that. in fact even ccp dont have control or interest in the paper, isk could be called credits for all they care, and they could put 1000B credits into the economy and all that would happen is a devaluation of everyone elses credits. did the credits do it or the value of the remaining credits? people are only talking about value.
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Culdees
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Posted - 2008.01.04 03:36:00 -
[196]
Originally by: Angel DeMorphis I found a data core in a Radar exploration site. That data core can be used to make a T2 weapon. That weapon can be used to destroy a ship, which would trigger an insurance payout.
See! Exploration is an ISK faucet! I find stuff in exploration sites that are used to make stuff that blows up ships! It must be an ISK faucet, it must be! Ooo, I should go make a topic titled "Actually, EXPLORATION IS AN ISK FAUCET"!
(If you did not get the sarcasm of the above paragraphs, you fail at reading. Sorry, but the hilarity of the ridiculous notion of twisting mining to be an ISK faucet is getting to me. )
the data core has value within the economy ie an isk value and it entered the economy how? i mean the main argument about isk entering and leaving the economy is that the economy is closed, so within the closed economy your data core reduces the value of isk = increases the amount of isk within the economy.
make no mistake, there is a direct correlation between devaluation of the isk and introduction of new isk regardless of how it is done.
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Culdees
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Posted - 2008.01.04 03:53:00 -
[197]
Originally by: Gorefacer
Originally by: Druadan Edited by: Druadan on 01/01/2008 23:55:49 If mining isn't a faucet, then where does the value of the ore come from? Does some rich mothersticker seed the asteroid fields with money out of his own wallet? No.
Asteroids are spawned (they 'grow' in size, and new ones appear) at each nth downtime. That's the mining equivalent of a set of NPCs spawning. Then the miner mines the ore, which is the equivalent of the NPCer killing the NPCs. The miner then takes the ore and turns it into liquid cash either directly, after a refine, or after a refine and a build (or chain of builds). The NPCing equivalent is the bounties and the sale/reprocess-and-sale of loot.
How is this not a faucet? You're reaping value spawned by the system, the same way that when you kill an NPC you're reaping value spawned by the system.
*edit* Actually, second thoughts here. When the belt spawns new ore, that inflates the ore, not ISK, as there's more ore to spread around per unit of ISK. When you get bounties from an NPC, that creates more ISK to spread around. So, in the hallowed words of Anonymous, disregard that...
-Dru
Imagine there is 0 total ISK in EVE.
Would any amount mining asteroid increase the total ISK in EVE?
No. So technically speaking it's not an ISK faucet as far as I understand it.
with no isk, what do you choose to call the new representative of the value of the economy? mordusbucks? hehe
so what is a mordusbuck faucet and what is a mordusbuck sink? mining, loot....
ahh but then you could say there are no mordusbucks in the economy.
there can never be 0, so what you use as a guide is meaningless. now think of 100 isks total value of the economy. you mine 10 scordite which = 10 isk within the economy, the introduction of those 10 scordite into the economy from thin air means it has to be squeezed into the 100 isk, to do that the remaining 90 isk must reduce in value.
now the creation of paper money is pointless, it is just a means to represent value and it is pointless talking about it unless you are in the process of actually printing that money or handling it etc.
so instead of the remaining 90 isk reducing in value, another 10 isk must be printed to show the correct value of the economy. thus your introducing ANYTHING into the economy from outside it will end in the increasing amount of isk and if enough paper is not printed, then it will end in the devaluation of the isk.
the faucet is the introduction of the value from nothingness, the sink is the reduction of the value. everything else is just conversion.
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Dimagus
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Posted - 2008.01.04 03:53:00 -
[198]
Mining != Construction Mining != Selling/Trading Mining != Insurance Mining != Ship-to-Ship Combat
At best mining can be associating with refining and hauling, every argument I've read so far in this thread that Mining is an ISK Faucet has nothing to do with the actual Mining.
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Haclya
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Posted - 2008.01.04 03:55:00 -
[199]
I think the op is loking this in the wrong way. The problem is many believe if mine minerals self they are free the problem they are not free even if you are in drone regions Trit have it cost you can use it to build stuff rather then sell it 1 isk and earn allot of isk if you are smart. The inflation begins if may begin to sell a item under minerals cost. If people realize how much isk they losing by sell under minerals price maybe then they can see or maybe not.
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.01.04 04:03:00 -
[200]
For the sake of the faucet/sink argument, you can not treat isk as a "value" or a representation of wealth. You need to treat it as an item. Let us assume there is 10,000 billion isk in the economy. If you mine 10 units of ore, each one being purchased by someone else for 1 isk, no new isk is introduced to the economy. No matter how much materials/items/modules/salvage you add to the economy, it does not change the amount of isk in the economy.
Only NPCs can add isk to the economy, either by dying at your adds or paying out insurance money, etc. Only NPCs can remove isk from the economy, either by charging you tax on transactions, etc. ---
Join BH-DL Skills |

Culdees
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Posted - 2008.01.04 04:03:00 -
[201]
Originally by: Dimagus Mining != Construction Mining != Selling/Trading Mining != Insurance Mining != Ship-to-Ship Combat
At best mining can be associating with refining and hauling, every argument I've read so far in this thread that Mining is an ISK Faucet has nothing to do with the actual Mining.
mining minerals introduces something that didnt exist.
from that,you believe mining
a-reduces the amount of isk? b-reduces the value of isk? c-increases the amount of isk? d-increases the value of isk? e-does nothing to the value of isk? f-does nothing to the amount of isk?
any combo will do
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Richard Phallus
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Posted - 2008.01.04 04:10:00 -
[202]
This thread is an ISK faucet, or it should be cause it will never die. --
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Culdees
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Posted - 2008.01.04 04:15:00 -
[203]
Originally by: cal nereus For the sake of the faucet/sink argument, you can not treat isk as a "value" or a representation of wealth. You need to treat it as an item. Let us assume there is 10,000 billion isk in the economy. If you mine 10 units of ore, each one being purchased by someone else for 1 isk, no new isk is introduced to the economy. No matter how much materials/items/modules/salvage you add to the economy, it does not change the amount of isk in the economy.
Only NPCs can add isk to the economy, either by dying at your adds or paying out insurance money, etc. Only NPCs can remove isk from the economy, either by charging you tax on transactions, etc.
yep, that ccps view, now what about the players that play within the economy, where everyone talks about what introduces isk in the terms of value, not the fact that it is called isk.
if everyone talked about it from the viewpoint you present, then we would have to calculate inflation/deflation/value v the $? to work out how much something costs within the game. we talk about isk in isk value terms, not comparing it to some other virtual currency which doesnt exist.
ccp adding isk to the economy is meaningless UNLESS it comes from nothing. ie mining, rat loot etc. so you talk about faucets in terms of what ARE the faucets, not the conversions such as insurance.
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Frug
Zenithal Harvest
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Posted - 2008.01.04 04:26:00 -
[204]
Originally by: Richard Phallus This thread is an ISK faucet, or it should be cause it will never die.
It's true. It's like a zombie thread. It lacks brains and wants yours.
Quote: ccp adding isk to the economy is meaningless UNLESS it comes from nothing. ie mining, rat loot etc. so you talk about faucets in terms of what ARE the faucets, not the conversions such as insurance.
Now that you've said that, watch. There will soon be another mindless post explaining what a faucet is.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.01.04 05:32:00 -
[205]
Edited by: cal nereus on 04/01/2008 05:35:11
I agree with your assessment of the situation, Culdees, in that the faucets/sinks discussion does absolutely nothing to help the discussion about inflation or values. They're two separate threads that interfere with each other when you try to talk about both.
If this thread was about inflation, the cost of items, or the value of mining, it's a different story.
But this thread isn't about any of that. ---
Join BH-DL Skills |

Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2008.01.04 06:14:00 -
[206]
Edited by: Hannobaal on 04/01/2008 06:14:20
Originally by: Culdees
Originally by: Chrysalis D'lilth Edited by: Chrysalis D''lilth on 03/01/2008 14:58:33
Quote: insurance creates NOTHING from THIN AIR. insurance ALWAYS requires something to feed it to spit something out.. it could not possibly be considered a faucet. insurance brings nothing into the economy, it may alter values slightly, but it enters NOTHING to this economy. i will say it again, it takes something from the economy and returns something.. value may change.
Thats actually wrong, and here is why.
Lets say there is a billion isk in the eve game, i mine the minerals for a raven and build a raven, there is still a billion isk in the eve game. there is also a new raven in the game, and while it has a value determined by the eve market, is not currency (isk) in itself.
I sell a raven to my friend for 100 million isk via direct trade, there is still a billion isk in the eve game. (If i were to use the eve market, tax would be paid and a small amount of isk would actually be removed from the eve game).
My friend goes out and flies the raven and gets blown up. He receives basic insurance from the eve insurers of around 32million. There is now 1,032,000,000 isk in the eve game.
Insurance is then directly responsible for acting as a faucet. It has added 32 million isk into the eve game that did not exist before.
As you said yourself
Quote: i would consider an isk faucet anything that introduces the chosen currency (isk) into the closed economy from thin air (outside the economy
32 million that did not exist before the raven exploded was introduced into the economy by the npc insurance corporation - hence faucet.
the currency was added when it was mined, your friend just converted it from one currency (minerals) to another (isk)when he blew his ship up. mining was the faucet.
I don't think you 'get' currency. 
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2008.01.04 06:19:00 -
[207]
Originally by: Culdees mining minerals introduces something that didnt exist.
correct
Quote: from that,you believe mining
a-reduces the amount of isk?
no
Quote: b-reduces the value of isk?
yes
Quote: c-increases the amount of isk?
no
Quote: d-increases the value of isk?
no
Quote: e-does nothing to the value of isk?
no, it does have an effect
Quote: f-does nothing to the amount of isk?
yes, it doesn't
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Everyone Dies
Caldari Lucky Tampon
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Posted - 2008.01.04 06:33:00 -
[208]
remove asteroid belts
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Richard Phallus
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Posted - 2008.01.04 06:35:00 -
[209]
Originally by: Everyone Dies remove asteroid belts
Yea! Who needs stupid spaceships anyway! --
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Culdees
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Posted - 2008.01.04 07:52:00 -
[210]
Originally by: Hannobaal Edited by: Hannobaal on 04/01/2008 06:14:20
Originally by: Culdees
Originally by: Chrysalis D'lilth Edited by: Chrysalis D''lilth on 03/01/2008 14:58:33
Quote: insurance creates NOTHING from THIN AIR. insurance ALWAYS requires something to feed it to spit something out.. it could not possibly be considered a faucet. insurance brings nothing into the economy, it may alter values slightly, but it enters NOTHING to this economy. i will say it again, it takes something from the economy and returns something.. value may change.
Thats actually wrong, and here is why.
Lets say there is a billion isk in the eve game, i mine the minerals for a raven and build a raven, there is still a billion isk in the eve game. there is also a new raven in the game, and while it has a value determined by the eve market, is not currency (isk) in itself.
I sell a raven to my friend for 100 million isk via direct trade, there is still a billion isk in the eve game. (If i were to use the eve market, tax would be paid and a small amount of isk would actually be removed from the eve game).
My friend goes out and flies the raven and gets blown up. He receives basic insurance from the eve insurers of around 32million. There is now 1,032,000,000 isk in the eve game.
Insurance is then directly responsible for acting as a faucet. It has added 32 million isk into the eve game that did not exist before.
As you said yourself
Quote: i would consider an isk faucet anything that introduces the chosen currency (isk) into the closed economy from thin air (outside the economy
32 million that did not exist before the raven exploded was introduced into the economy by the npc insurance corporation - hence faucet.
the currency was added when it was mined, your friend just converted it from one currency (minerals) to another (isk)when he blew his ship up. mining was the faucet.
I don't think you 'get' currency. 
anything that can be traded in the game (within the economy) is currency.
---------------------- cur+ren+cy /ˈkɜrənsi, ˈkʌr-/ Pronunciation Key - Show Spelled Pronunciation[kur-uhn-see, kuhr-] Pronunciation Key - Show IPA Pronunciation ūnoun, plural -cies.
1. something that is used as a medium of exchange; money. 2. general acceptance; prevalence; vogue. 3. a time or period during which something is widely accepted and circulated. 4. the fact or quality of being widely accepted and circulated from person to person. 5. circulation, as of coin. ---------------------
that 'something' can be isk. it can also be minerals, ships, trade goods.. whatever is of value that others are willing to pay for or buy.
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Culdees
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Posted - 2008.01.04 07:57:00 -
[211]
Originally by: Hannobaal
Originally by: Culdees mining minerals introduces something that didnt exist.
correct
Quote: from that,you believe mining
a-reduces the amount of isk?
no
Quote: b-reduces the value of isk?
yes
Quote: c-increases the amount of isk?
no
Quote: d-increases the value of isk?
no
Quote: e-does nothing to the value of isk?
no, it does have an effect
Quote: f-does nothing to the amount of isk?
yes, it doesn't
so you believe it reduces the value of isk, but does nothing to the amount of isk. well i would agree with you IF there was no new money being printed ie, the insurance flaw. then there would be no new isk when you mine, but the way it stands now there is new isk entering the system from mining.
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David Khan
War Crimes
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Posted - 2008.01.04 08:02:00 -
[212]
Originally by: Culdees
that 'something' can be isk. it can also be minerals, ships, trade goods.. whatever is of value that others are willing to pay for or buy.
Yes, but it's not ISK.
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.01.04 08:52:00 -
[213]
Edited by: cal nereus on 04/01/2008 08:55:28 Again, value does not mean isk in this case. We're not talking about a value faucet, or an economic faucet, but rather we're talking about a raw isk faucet. Yes, I added the raw at the front in hopes it might make more sense now. You can remove everything of value from an economy, including all the minerals, modules and ships, and the actual isk is exactly the same. But if you pay 1,000 isk to an NPC in order to sell something to another player, the economy itself just lost 1,000 isk. Does that help? 
Edit: How about this - Mining is a "wealth" faucet, but not an "isk" faucet. ---
Join BH-DL Skills |

Chrysalis D'lilth
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Posted - 2008.01.04 09:38:00 -
[214]
Originally by: Culdees
that 'something' can be isk. it can also be minerals, ships, trade goods.. whatever is of value that others are willing to pay for or buy.
You can argue this as much as you like, this thread is quite clearly titled and is about ISK faucets, not minerals, not other currencies.
It has already been illustrated by numberous people. Mining does not directly produce isk.
You do not even have to mine to get insurance payouts as there are otherways to produce raw materials -> hence while mining maybe many other things, an isk faucet is not one of them.
That really should be the end of it.
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Culdees
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Posted - 2008.01.04 10:45:00 -
[215]
Originally by: cal nereus Edited by: cal nereus on 04/01/2008 08:55:28 Again, value does not mean isk in this case. We're not talking about a value faucet, or an economic faucet, but rather we're talking about a raw isk faucet. Yes, I added the raw at the front in hopes it might make more sense now. You can remove everything of value from an economy, including all the minerals, modules and ships, and the actual isk is exactly the same. But if you pay 1,000 isk to an NPC in order to sell something to another player, the economy itself just lost 1,000 isk. Does that help? 
Edit: How about this - Mining is a "wealth" faucet, but not an "isk" faucet.
look, this thread has many people who just come in midway and read virtually nothing, then post the same thing over and over. i understand your definition of an isk faucet, i understand mine, i understand inflation and deflation. the fact remains that value IS what we all talk about when we refer to isk, not raw isk (the paper), only ccp would have any interest in that if at all.
people in this thread are saying we should call the act of printing money a faucet, not the act of introducing money. why should we care about the printing of the money when that money is made from something already within the economy(insurance)? in short we shouldnt, it means nothing to us or the economy as a whole. what does change the economy is printing money from nothing, and this happens only in a few areas like mining, loot, bounties etc.
inflation and so on are results of faucets, not decriptions of them. to describe a faucet you would have to describe how isk is allowed to flow into the economy, not describe what the doorway (or ccps fancy tap in this case) looks like.
now if you want to describe what ccps fancy tap looks like, then that would be a very boring discussion because it is irrelivent to virtually everything ingame. talking about what is flowing in that tap is what we are all talking about, and it isnt the word ISK,ISK,ISK, it is the value isk.
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.01.04 11:13:00 -
[216]
So what?
This thread is about whether or not mining is an isk faucet. Not about its effect on the economy, its effect on us, its effect on inflation, or anything like that.
Therefore, the discussion in this topic is about whether or not mining creates actual raw, "printed" isk. And the answer is no. That's all there is to it.
Now, if you want to talk about mining's effect on the economy, or inflation, please, you're welcome to do so. I would actually love to read a new thread about it. But that's not the topic of this thread. ---
Join BH-DL Skills |

Chrysalis D'lilth
|
Posted - 2008.01.04 11:42:00 -
[217]
Edited by: Chrysalis D''lilth on 04/01/2008 11:44:49
Originally by: Culdees
look, this thread has many people who just come in midway and read virtually nothing, then post the same thing over and over. i understand your definition of an isk faucet, i understand mine, i understand inflation and deflation. the fact remains that value IS what we all talk about when we refer to isk, not raw isk (the paper), only ccp would have any interest in that if at all.
So if you understand this, why do you keep going off topic and talking about other things? If you want to have that discussion, start your own post about it.
The title of this topic is pretty clear and is about whether mining is an ISK faucet, not a dozen other economic factors, in which some I may agree and others I may think your completely off base about, but that is for another topic, not this one.
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Frug
Zenithal Harvest
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Posted - 2008.01.04 20:09:00 -
[218]
Edited by: Frug on 04/01/2008 20:09:43
Originally by: cal nereus
This thread is about whether or not mining is an isk faucet. Not about its effect on the economy, its effect on us, its effect on inflation, or anything like that.
The thread is about that if you don't even think for five seconds about what the OP is trying to say. If you DO actually think about it, and read what was said following the OP, he would not have even created this thread if all he wanted was someone to say "actually mining does not create isk, it creates minerals."
Yes, of course it creates minerals, I have this strange suspicion the OP knew that. He was not creating a thread to debate whether a mining laser puts isk or minerals in your hold.
I think culdees, who shall henceforth be known as Cuddles, is right. And I don't think that disagrees with what 90% of the posters in this thread are saying. Most are just not actually reading.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Hannobaal
Gallente Igneus Auctorita GoonSwarm
|
Posted - 2008.01.05 02:42:00 -
[219]
Originally by: Culdees
Originally by: Hannobaal Edited by: Hannobaal on 04/01/2008 06:14:20
Originally by: Culdees
Originally by: Chrysalis D'lilth Edited by: Chrysalis D''lilth on 03/01/2008 14:58:33
Quote: insurance creates NOTHING from THIN AIR. insurance ALWAYS requires something to feed it to spit something out.. it could not possibly be considered a faucet. insurance brings nothing into the economy, it may alter values slightly, but it enters NOTHING to this economy. i will say it again, it takes something from the economy and returns something.. value may change.
Thats actually wrong, and here is why.
Lets say there is a billion isk in the eve game, i mine the minerals for a raven and build a raven, there is still a billion isk in the eve game. there is also a new raven in the game, and while it has a value determined by the eve market, is not currency (isk) in itself.
I sell a raven to my friend for 100 million isk via direct trade, there is still a billion isk in the eve game. (If i were to use the eve market, tax would be paid and a small amount of isk would actually be removed from the eve game).
My friend goes out and flies the raven and gets blown up. He receives basic insurance from the eve insurers of around 32million. There is now 1,032,000,000 isk in the eve game.
Insurance is then directly responsible for acting as a faucet. It has added 32 million isk into the eve game that did not exist before.
As you said yourself
Quote: i would consider an isk faucet anything that introduces the chosen currency (isk) into the closed economy from thin air (outside the economy
32 million that did not exist before the raven exploded was introduced into the economy by the npc insurance corporation - hence faucet.
the currency was added when it was mined, your friend just converted it from one currency (minerals) to another (isk)when he blew his ship up. mining was the faucet.
I don't think you 'get' currency. 
anything that can be traded in the game (within the economy) is currency.
---------------------- cur+ren+cy /ˈkɜrənsi, ˈkʌr-/ Pronunciation Key - Show Spelled Pronunciation[kur-uhn-see, kuhr-] Pronunciation Key - Show IPA Pronunciation ūnoun, plural -cies.
1. something that is used as a medium of exchange; money. 2. general acceptance; prevalence; vogue. 3. a time or period during which something is widely accepted and circulated. 4. the fact or quality of being widely accepted and circulated from person to person. 5. circulation, as of coin. ---------------------
that 'something' can be isk. it can also be minerals, ships, trade goods.. whatever is of value that others are willing to pay for or buy.
No. Just a dollar bill is currency, but a car is not. ISK is currency. The rest is just stuff of value. ISK in of itself doesn't have any value. Just like real-life currency, the only reason it has any value is because it is universally accepted as a means of exchange. It's a toll to make trade easier.
If you a million dollars in bills but nothing to buy with them, how valuable are they? They're useless. But if you have a car, it's always valuable. That's the difference.
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2008.01.05 02:57:00 -
[220]
Originally by: Culdees
Originally by: Hannobaal
Originally by: Culdees mining minerals introduces something that didnt exist.
correct
Quote: from that,you believe mining
a-reduces the amount of isk?
no
Quote: b-reduces the value of isk?
yes
Quote: c-increases the amount of isk?
no
Quote: d-increases the value of isk?
no
Quote: e-does nothing to the value of isk?
no, it does have an effect
Quote: f-does nothing to the amount of isk?
yes, it doesn't
so you believe it reduces the value of isk, but does nothing to the amount of isk. well i would agree with you IF there was no new money being printed ie, the insurance flaw. then there would be no new isk when you mine, but the way it stands now there is new isk entering the system from mining.
Actually, I screwed that up. I meant to say it makes ISK more valuable, not less. Prices go lower, and you can buy more for each unit of ISK. That means ISK is more valuable.
As for the insurance part, you'd have a point if indeed everything built by minerals led to insurance payments, which is not the case. Even so, it's several steps removed from the mining and it's a step that may or may not eventually happen (although usually it does).
The culprit bringing in the ISK is insurance. Take away insurance and there is no new ISK. However, you can take away mining and insurance will still be bringing in new ISK. Because first of all, mining is not the only way to bring in new minerals into the economy, and secondly, you can buy ships from npc sellers (shuttles) insure them and blow them up. And even with insurance, if you never build ships from mined minerals but only use them for building modules, mining will never in any way help bring in new ISK into the economy.
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Culdees
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Posted - 2008.01.05 11:04:00 -
[221]
first, 2 posts before, currency can have value or represent value, it is not always just a representative which is why i used the word over the word isk. read the rest of the posts if you want.
hannobaal,
you say-
"The culprit bringing in the ISK is insurance. Take away insurance and there is no new ISK. However, you can take away mining and insurance will still be bringing in new ISK. Because first of all, mining is not the only way to bring in new minerals into the economy, and secondly, you can buy ships from npc sellers (shuttles) insure them and blow them up. And even with insurance, if you never build ships from mined minerals but only use them for building modules, mining will never in any way help bring in new ISK into the economy."
you are talking about isk as paper, not a value. insurance returns one value (isk) for receiving another (minerals), the insurance itself does not bring the isk into the system, it is merely the conduit it passes through. the act of buying a ship (pay isk) and destroying it (exchange minerals for isk) is the same as altering the value of the isk, but it does not enter any isk into the economy. you are exchanging items (with value) within the economy still. ie the ship did not come from thin air, it come from the isk in you pocket.
only items/things/isk (like bounties) which come from thin air could be considered faucets as far as i am concerned.
it is correct though that if the minerals that come from thin air could not possibly be ever 'converted' to isk, then mining would not be a faucet, it would only change inflation, but seeing as a huge sector of the economy (ship builders, miners etc) deal with minerals it would be impossible to make mining not a faucet.
an example of that is someone who gets a bounty and then spends that on a ship which is built from minerals. the bounty is the first faucet being isk coming from nothingness, the second is the mining of the minerals from nothingness. this is the minerals being converted into isk within the economy without the insurance system.
the only way to stop it being a faucet would be to close the economy completely, then the economy would have NO faucets or sinks. the isk within the system would always remain, just values would change.
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