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Xequecal
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Posted - 2008.01.04 02:06:00 -
[61]
Lasers are slightly underpowered, but they're not broken. Especially not at the BS level.
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Lyria Skydancer
Amarr Dark-Rising
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Posted - 2008.01.04 02:09:00 -
[62]
Originally by: Xequecal Lasers are slightly underpowered, but they're not broken. Especially not at the BS level.
You see, thats one of the broken things. If you make a weapon system that is ok on BS lvl but suck in mid and small lvl youre doing something wrong and something IS BROKEN. k? ---------------------------------------------
[Video]The Inquisition I - Swift Justice |

Dracon Zethera
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Posted - 2008.01.04 02:35:00 -
[63]
Edited by: Dracon Zethera on 04/01/2008 02:35:37
Originally by: Aieda That¦s exactly the same drone dps as the Dominix ( 125 Mbit bandwidth of course )
Then the dominix loses its role as being the BS droneboat, and that is the gallente's turf.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.01.04 02:44:00 -
[64]
Originally by: Dracon Zethera Edited by: Dracon Zethera on 04/01/2008 02:35:37
Originally by: Aieda That¦s exactly the same drone dps as the Dominix ( 125 Mbit bandwidth of course )
Then the dominix loses its role as being the BS droneboat, and that is the gallente's turf.
Which is utter bull****. What is Amarr's "turf" pray tell? What do they specialize at?
"Lasers" is not a specialization. Gallente specializes at drones and damage, Caldari range and the best EW in the game, minmatar speed. What exactly is amarr's role?
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Lyria Skydancer
Amarr Dark-Rising
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Posted - 2008.01.04 02:49:00 -
[65]
Originally by: Gamesguy
Originally by: Dracon Zethera Edited by: Dracon Zethera on 04/01/2008 02:35:37
Originally by: Aieda That¦s exactly the same drone dps as the Dominix ( 125 Mbit bandwidth of course )
Then the dominix loses its role as being the BS droneboat, and that is the gallente's turf.
Which is utter bull****. What is Amarr's "turf" pray tell? What do they specialize at?
"Lasers" is not a specialization. Gallente specializes at drones and damage, Caldari range and the best EW in the game, minmatar speed. What exactly is amarr's role?
Amarr role: Boost avoidance and stealth-nerf magnet ---------------------------------------------
[Video]The Inquisition I - Swift Justice |

Chainsaw Plankton
IDLE GUNS
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Posted - 2008.01.04 06:01:00 -
[66]
Originally by: Xequecal
Originally by: Emperor D'Hoffryn
Originally by: Xequecal Edited by: Xequecal on 03/01/2008 22:50:15 The Abaddon can do it without rigs, you just have to cut heat sinks. Which is exactly what you have to do on, say, the Megathron if you want to DD tank without rigs. You have 11 low/mid slots available. DD tanking a Mega against all 4 DD without rigs requires 4 slots dedicated to that. You need 2 targeting range mods and 3 optimal range mods. Now you have 9. MWD is mod #10, and then you can either fit a Magstab or cap injector. Note that a Mega with a Magstab still does less DPS than an Abaddon without.
i think the point is that without using rigs, abaddon needs 2 RCU t2s to fit the weapons, the mwd. To fit the DD tank, you need to drop a RCU for the grid increasing rig, something the mega doesnt need to do.
you could say its more a problem with either the easy fittings on 425s, or the high fittings on tachs, more then the ships themselves.
No, you don't.
8x Tachyon II
MWD II Heavy Injector II 2x Sensor Booster II
3x TE II EANM II DCU II 2x RCU II
You'll be deep into structure, but it survives level 5 DDs. If you put in a hull or armor HP implant a level 4 DD won't take you to 25% structure, so you won't risk losing mods.
do you really want to be dependent on a cap injector when shooting at a pos/capships/fleet fight?
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Perry
Amarr The X-Trading Company Mostly Harmless
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Posted - 2008.01.04 08:53:00 -
[67]
Edited by: Perry on 04/01/2008 08:53:33 Apoc needs to be changed, i see no need to have 3 turret ships. Either go Missiles (Big Inquisitor) or Drones (Big Arbitrator) or EW (new, then Amarr would have a very special ship in all three main size classes)
A BS size Inquisitor would have good PvE abilties and supplement the khanid skilltrees of Amarr players. But it would probably be shafted with EM-Damage bonus. Perhaps a sturdy tank or more drones would overcome that, or reduce Launchers to 5 and give it realy nice missile Bonus.
A BS size Arbitrator would probably end up with 6/6/6 layot and around 4 Turrets and 3 Launchers. I fear much whine from Gallente pilots, but at least they get a real cheap drone bs, while amarr would have to pay extra for tier 2. Tweaking it for balance is then a matter of fitting capabilites and bonus, not slottage or dronebay, 125m dronebandwith is a must here.
A BS size EW ship would need 7 Med slots, less then scorp but enough to screw people with around 5 TDs and good armor tank, but very weak offence. Perhaps a Optimal Range bonus for TDs would give it a role in fleets, by disrupting optimal range of other fleet bs. The optimal range disruption script is mostly useless now, why not give it a role?
I dont think an optimal range Bonus for turrets is really needed or wanted by most amarr pilots, its too weak on the apoc. Ends up as cheap Rokh with crap damage types and even less tank. Everything imho.
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Blind Jhon
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Posted - 2008.01.04 11:17:00 -
[68]
apoc bonuses.... mmmmmph 5% capacitor capacity specialrole bonus 100% reduction in drone shield recharge time (when stocked in drone bay) it can be interesting?? or i miss the point (just because i'm blind )?
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Zana Kito
Antares Fleet Yards SMASH Alliance
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Posted - 2008.01.04 11:23:00 -
[69]
Keep up with the suggestions.. maybe in 2009, the devs may care..
Then perhaps maybe six months later they will do something.. nothing like what was suggested and doesn't fix the problem at all.
That's the vibe i get.. oh, and this "boost patch" will end up breaking many things rather than fixing anything major. Hey, scripts T2 anyone? |

Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2008.01.04 21:53:00 -
[70]
Just for the record, afaik Megabeams are the lasers that compare to 1400s and 425mms. Tachyons are actually a laser special and one size class above. Hence the fitting issues, which I really do not consider that bad anyway.
As far as the Apoc goes, imho it really should become a black torp spewer, big sister to the Sac. Keeping it as laser boat either doesn't change anything or makes one of the other two Amarr battleships as superfluous as the Apoc is currently.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |
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Jaketh Ivanes
Amarr Do Or Die And Live Or Try The Kano Organisation
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Posted - 2008.01.04 23:44:00 -
[71]
How come that most suggestion on Apoc changes are weapon changes. Either an 8 slot missile boat, half/half, drone boat. Obviously shows laser weapons is the problem.
And no, i don't want a drone BS or a missile BS. Amarr are narrow minded, fanatic zealots who believe in loads of armor and lasers. You might miss diversity in the BS fleet, but I miss flavor between all 4 races. Caldari went from missiles to missiles and rails... Don't want Amarr to "deteriorate" into a hybrid thing also.. thats a Minnie thing.
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Danjira Ryuujin
Caldari
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Posted - 2008.01.05 00:05:00 -
[72]
Originally by: Jaketh Ivanes How come that most suggestion on Apoc changes are weapon changes. Either an 8 slot missile boat, half/half, drone boat. Obviously shows laser weapons is the problem.
All it shows is that people have a problem with them, and not necessarily in general(perhaps this application specifically).
Amarr - Annoying the Eve Community since 2005 |

Xequecal
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Posted - 2008.01.05 00:10:00 -
[73]
Originally by: Chainsaw Plankton do you really want to be dependent on a cap injector when shooting at a pos/capships/fleet fight?
I hope you like flying Minmatar ships, because with this criteria that's all you can fly. A rail boat is also going to cap out when shooting pos.
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Nemain
Amarr Eye of the Dragon
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Posted - 2008.01.05 03:51:00 -
[74]
Edited by: Nemain on 05/01/2008 03:54:09 It seems to me amarr unlike the other 3 races have no secondary weapon system, just primary and tertiary which is the main cause of the stagnation in ship variation, especially in the BS group which has no real variation at all.
While I would probably prefer a straight missile or drone Apoc, I think for consistancy, as in the deviation from the norm ship each major ship class gets, if the Apoc was changed it should be to a missie/drone ship. I say this as there is no real cosnistancy in the other 2 deviant ships as in you have a missile boat for frigates and a drone ship for cruiser, so some sort of amalagamation would be in the very least unique to amarr. Give it just enough drone space for 2 waves of heavies, and 4 launcher/turret hard points. give it the old 6/6/6 layout with the usuall drone bonus plus a missile rof or damage bonus (maybe to just torps to keep some consistancy with khanid ships). Beef up the CPU and drop the PG so it can't fit the bigger beams too easily and you have a ship unique to amarr if a little khanid in design, plus it fills a few holes in the amarr design as it can also work as a support/EW ship as well. It would have less EW potential than a Scorp, less drone capacity than a Dominix and less missile damage than a raven, so it shouldn't step on any othert races toes to any major degree.
I'm sure there are many potential flaws there, not to mention the old galante whine that noone else should use drones with a bonus, even though you never hear caldari pilots complining that other races get missile ships, but I think that a ship like this would benefit amarr far more than the the stale current apoc, which lost most of it's use when dedicated mining ships were introduced 
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Lyria Skydancer
Amarr Dark-Rising
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Posted - 2008.01.05 04:12:00 -
[75]
I think its pretty obvious that apoc needs to turn into a drone and/or missile and/or ew ship. I just cant understand why this ship hasnt been changed, I mean seriosly what are the balance devs doing on a normal day? Dont they work 40 hours a week like everyone else? They working like 1 hour a month or are they simply doing nothin 40 hours per week? I mean wtf, how much money are these guys making? Sadly I dont even think they gonna fix it in boost patch, I dont even think they gonna touch amarr at all. Its sad. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |

Marn Prestoc
Minmatar Spartan Industries Triumvirate.
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Posted - 2008.01.05 04:26:00 -
[76]
Originally by: Lyria Skydancer I think its pretty obvious that apoc needs to turn into a drone and/or missile and/or ew ship.
And will just pass the sustainable sniping "problem" onto another ship that doesn't need anything doing to it currently.
Boost the Apocs PG. It will then become the red line in this graph. Double the tracking of arty with better range and dps for less volley damage. Same firing time as a Megathron, more dps, volley damage but less range. Thats also without reloading taken into account in which case maelstrom/mega's dps drops slightly making Apoc even better.
Don't see why thats not a role and more than effective ship rather than complaining about cap use/fitting of tachy Abaddons that do 500 dps (50% more than other snipers). -
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Lyria Skydancer
Amarr Dark-Rising
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Posted - 2008.01.05 04:32:00 -
[77]
Originally by: Marn Prestoc
Don't see why thats not a role and more than effective ship rather than complaining about cap use/fitting of tachy Abaddons that do 500 dps (50% more than other snipers).
Because most of us arent sitting in sniper fleets all day long. Why would we want a BS that is subpar in every other way except with your change it will be a balanced sniper? If I have to snipe Ill get an abaddon. I mean the abaddon is the intended sniper. It has passive resist tank and damage bonus for high alpha. Why should gallente get an excellent close range gank ship that is also a great sniper in fleets like the megathron but amarr will get a half assed tier 2 BS that can only snipe and thats it? Id much rather have a khanid BS instead. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |

Marn Prestoc
Minmatar Spartan Industries Triumvirate.
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Posted - 2008.01.05 05:22:00 -
[78]
Edited by: Marn Prestoc on 05/01/2008 05:22:28
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 05/01/2008 04:36:31
Originally by: Marn Prestoc
Don't see why thats not a role and more than effective ship rather than complaining about cap use/fitting of tachy Abaddons that do 500 dps (50% more than other snipers).
Because most of us arent sitting in sniper fleets all day long. Why would we want a BS that is subpar in every other way except with your change it will be a balanced sniper? If I have to snipe Ill get an abaddon. I mean the abaddon is the intended sniper. It has passive resist tank and damage bonus for high alpha. Why should gallente get an excellent close range gank ship that is also a great sniper in fleets like the megathron but amarr will get a half assed tier 2 BS that can only snipe and thats it? Id much rather have a khanid BS instead.
ps. besides its silly to have 3 laser pew pew battleships while everyone else has some flavor to their tiers.
Did you even think before you read and replied in 6 minutes? I love how you say we like you speak for all Amarr. For as many who don't sit in sniper fleets theres many who pretty much only use BS in sniper fleets.
Why is Abaddon intended sniper?
Resistance bonus is a racial tanking bonus, no where does it say resistance bonus = sniper. If it was the zealot not the sacrilage would get the resistance bonus, the proph would have dmg bonus and full rack of turrets. If resistance bonus = sniper than gallente and minmatar don't have snipers.
DMG bonus was orginally ROF bonus if you remember, but everyone wanted the lower cap use of DMG bonus. so if dmg bonus = sniper then the initial ccp design wasn't as a sniper as it started with rof.
I mean, CCP said Maelstrom is meant to be specifically a sniper (doesn't stop it being good close range ship) yet gave it an active tanking bonus... the gallente sniping ship doesn't get a defensive bonus at all. You're just putting a role on it and making up the reasons.
Don't you think giving it such high cap use was a feature to prevent it doing 500 dps from 160km with tachys when rest don't get over 350 (arty with less optimal, hybrids with more). Hell even pilots like Evil Thug say they use Apoc in fleet sniping so it can't be that bad at its job, improving it certainly wouldn't hurt that either. -
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Lyria Skydancer
Amarr Dark-Rising
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Posted - 2008.01.05 05:57:00 -
[79]
Edited by: Lyria Skydancer on 05/01/2008 05:58:22
Originally by: Marn Prestoc Edited by: Marn Prestoc on 05/01/2008 05:22:28
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 05/01/2008 04:36:31
Originally by: Marn Prestoc
Don't see why thats not a role and more than effective ship rather than complaining about cap use/fitting of tachy Abaddons that do 500 dps (50% more than other snipers).
Because most of us arent sitting in sniper fleets all day long. Why would we want a BS that is subpar in every other way except with your change it will be a balanced sniper? If I have to snipe Ill get an abaddon. I mean the abaddon is the intended sniper. It has passive resist tank and damage bonus for high alpha. Why should gallente get an excellent close range gank ship that is also a great sniper in fleets like the megathron but amarr will get a half assed tier 2 BS that can only snipe and thats it? Id much rather have a khanid BS instead.
ps. besides its silly to have 3 laser pew pew battleships while everyone else has some flavor to their tiers.
Did you even think before you read and replied in 6 minutes? I love how you say we like you speak for all Amarr. For as many who don't sit in sniper fleets theres many who pretty much only use BS in sniper fleets.
Why is Abaddon intended sniper?
Resistance bonus is a racial tanking bonus, no where does it say resistance bonus = sniper. If it was the zealot not the sacrilage would get the resistance bonus, the proph would have dmg bonus and full rack of turrets. If resistance bonus = sniper than gallente and minmatar don't have snipers.
DMG bonus was orginally ROF bonus if you remember, but everyone wanted the lower cap use of DMG bonus. so if dmg bonus = sniper then the initial ccp design wasn't as a sniper as it started with rof.
I mean, CCP said Maelstrom is meant to be specifically a sniper (doesn't stop it being good close range ship) yet gave it an active tanking bonus... the gallente sniping ship doesn't get a defensive bonus at all. You're just putting a role on it and making up the reasons.
Don't you think giving it such high cap use was a feature to prevent it doing 500 dps from 160km with tachys when rest don't get over 350 (arty with less optimal, hybrids with more). Hell even pilots like Evil Thug say they use Apoc in fleet sniping so it can't be that bad at its job, improving it certainly wouldn't hurt that either.
Resistance bonus is good for sniper battleship because its silly to have a repper so you fit plates. Higher resist + plates > normal resist + plates > repper tank for sniping fleets.
Do you know why armageddon is still performing? Because it has a rof bonus. RoF is more powerful and back when people wanted the change from RoF to Dmg bonus amarr ships were putting out alot of dps. Now Id trade dmg bonus for rof on any ship because im fitting cap boosters on everything anyway, with ccp pushing this game towards cap boosting to run everything.
Just because other stuff in our race is broken doesnt mean you should duct tape fix it and squeeze apoc into a silly sniper role.
The maelstrom can do both. CCP dont know what the heck they are talking about. Maelstrom destroys stuff at close range. Its a pure tank gank platform with acs.
Why cant we have ships that can do alot of stuff like the other races?
Reason why people fly apoc in fleets? Its easier/cheaper to build/buy, it lasts through several fights without running out of boosters while firing tachs and the dps difference really isnt that big of a deal when youre a few apocs amongst 20 other battleships in a sniper fleet. This doesnt mean apoc is fine. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |

Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.01.05 06:23:00 -
[80]
The geddon is still performing as a sniper because its cheap, its performing for no other reason, its low alpha, terrible cap[nearly as terrible as an Abaddon], low hit points, and the requirement to fit 3 RCUs for tachyons and 2 for Megabeams relegated it to people who wont shell out the initial investment for a sniping Abaddon. And it gets even worse if you dont have Amarr Battleship 5, which the Abaddon does not need due to it not having a cap bonus and the damage bonus being less effective the higher it gets while the RoF bonus getting more[7% dps difference becomes 9% and the cap advantage becomes nearly non-existant, especially since it cant fit an injector]
If the Apoc were able to fit Tachs, and MWD, and Plate without an RCU it would nearly be an excellent sniper, about as good as you can want.
168+25km, 400 DPS, great tracking, doesnt need to reload and has a huge capacitor to keep firing.
I say nearly because a Hyperion also does 400 dps but has a bunch more range[182+30 or something], and the fact that its tier 3 gives it more HP than the Apoc. It also has slightly better damage types.
An uber PG Apoc really wouldnt be that bad, and if i flew BS snipers, i would likely fly it over the higher damage Geddon or Abaddon because of its ability to keep firing and to fit without RCU IIs.
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Lyria Skydancer
Amarr Dark-Rising
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Posted - 2008.01.05 06:33:00 -
[81]
Edited by: Lyria Skydancer on 05/01/2008 06:33:43
Originally by: Goumindong The geddon is still performing as a sniper because its cheap, its performing for no other reason, its low alpha, terrible cap[nearly as terrible as an Abaddon], low hit points, and the requirement to fit 3 RCUs for tachyons and 2 for Megabeams relegated it to people who wont shell out the initial investment for a sniping Abaddon. And it gets even worse if you dont have Amarr Battleship 5, which the Abaddon does not need due to it not having a cap bonus and the damage bonus being less effective the higher it gets while the RoF bonus getting more[7% dps difference becomes 9% and the cap advantage becomes nearly non-existant, especially since it cant fit an injector]
If the Apoc were able to fit Tachs, and MWD, and Plate without an RCU it would nearly be an excellent sniper, about as good as you can want.
168+25km, 400 DPS, great tracking, doesnt need to reload and has a huge capacitor to keep firing.
I say nearly because a Hyperion also does 400 dps but has a bunch more range[182+30 or something], and the fact that its tier 3 gives it more HP than the Apoc. It also has slightly better damage types.
An uber PG Apoc really wouldnt be that bad, and if i flew BS snipers, i would likely fly it over the higher damage Geddon or Abaddon because of its ability to keep firing and to fit without RCU IIs.
But dude look at the caldari lineup:
They got one ships that is a pure gang pvp ship: Scorp They got an excellent sniper and they got an excellent missions ship thats also good as a torp ganker in pvp after the boost.
Amarr has geddon that can be fitted for snipe or pulse, then abaddon that does the same but better but costs more and then we got apoc that can do the snipe thing a little because it has most cap so it kills the stupid cap usage of our broken guns.
3 flavors of meh? Sounds boring to me, add a new flavor please. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |

Leandro Salazar
Aeon Industries
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Posted - 2008.01.05 09:06:00 -
[82]
Edited by: Leandro Salazar on 05/01/2008 09:08:25
Originally by: Marn Prestoc I love how you say we like you speak for all Amarr. For as many who don't sit in sniper fleets theres many who pretty much only use BS in sniper fleets.
I think you need to do a serious reality check. The number of players who regularly engage in fleet fights is most definitely an insignificant portion of the total player base. I know it is hard to accept for the elitist PvPers, but the majority of people does NOT play the game your way. And a ship dedicated to only fleet battles and nothing else does not fill a role. At best it fills a niche. And I really don't think one of the battleship tiers should be wasted on that. Maybe once we have 5-6 different battleships for each race, but not currently, when there are so many other obvious possibilities to fix the Apoc for normal players, not fleet masochists.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.01.05 11:03:00 -
[83]
Originally by: Leandro Salazar Edited by: Leandro Salazar on 05/01/2008 09:08:25
Originally by: Marn Prestoc I love how you say we like you speak for all Amarr. For as many who don't sit in sniper fleets theres many who pretty much only use BS in sniper fleets.
I think you need to do a serious reality check. The number of players who regularly engage in fleet fights is most definitely an insignificant portion of the total player base. I know it is hard to accept for the elitist PvPers, but the majority of people does NOT play the game your way. And a ship dedicated to only fleet battles and nothing else does not fill a role. At best it fills a niche. And I really don't think one of the battleship tiers should be wasted on that. Maybe once we have 5-6 different battleships for each race, but not currently, when there are so many other obvious possibilities to fix the Apoc for normal players, not fleet masochists.
Then what do you call the rokh?
Change cap bonus to optimal range bonus, and give it a bit more grid/cap. Now you have an excellent sniper.
Hell, even if its the gimped 5% optimal range bonus the damnation used to get, I'd still prefer it over the cap bonus.
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Troezar
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Posted - 2008.01.05 11:38:00 -
[84]
Why not give Amarr better tracking than other races to make up for the damage type limitation? More tracking equals better more frequent hits and increases dps, it also retains a counter, tracking disruptors and doesn't affect the balance of any other modules or attributes.
By better I mean imporved to the point where it levels the playing field.
Just an idea....
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Arleonenis
Minmatar NET Profit Trading
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Posted - 2008.01.05 11:50:00 -
[85]
hmmm i have slightly diffrent idea maybe made it a pure sniper bs?
like change gun capacitor bonus for optimal bonus more grid to more easily fit tachyons and swap low for med for lock range and more optimal modules? and capacitor capacity for locking range... and lower tank capability in same time (hp buffer for fleet combats)
it will be similar slightly to rokh but more dps, long range though it drawback will be: - dmg type - he will run dry fast so it will be completly based around cap injector(s)
it isnt completly calculated though, just a raw idea to toy around as apoc atm isnt really nice ship in my opinion (i porefer aba or geddon) |

cal nereus
Hobos of War Brutally Clever Empire
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Posted - 2008.01.05 12:02:00 -
[86]
Amarr have a nice tier 1 and tier 3 Battleship. The problem is the Apoc itself. It just doesn't seem useful, and it needs something that distinguishes it from the other two Amarr BSs, without making the other Amarr BSs obsolete at their current roles. ---
Join BH-DL Skills |

Marn Prestoc
Minmatar Spartan Industries Triumvirate.
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Posted - 2008.01.05 12:03:00 -
[87]
1. so you agreed maelstroms active tanking bonus is stupid for a sniper?
2. nothing has changed to reduce lasers damage since abaddon was added and its rof was changed to dmg. abaddon was added long after any laser nerfs, compensation skills added or eanm boosts, your making up fictional reasoning.
3. well how would you make the abaddon into a sustainable sniper that isn't overpowered with huge dps, nice alpha, awesome tracking and awesome effective hp with a nice range? theres a reason to make Apoc into the sniper as your suggesting changing the good ships to fill the role.
4. DPS doesn't mean anything when in large numbers? yeah sure when my 1400's are reloading every 100 seconds and lasers fire 4 shots in that time plus there higher base damage anyway, it doesn't matter.
5. Apoc needs 1 RCU T2 currently for Mega Beams, 2 for Tachs, both with a mwd in to so not sure why Goum said needs 2 or 3.
6. Don't get why your so defensive about more fitting on the Apoc. Can fit pvp sniper without fitting mods and compete with maelstrom/megathron (neither getting resistances) and in close range could fit for missions say megabeams and a LAR thats easily sustainable.
7. I don't need a reality check thanks, you should use it yourself. I was told most bs pilots arn't sitting in sniper fleets, well thats pulling numbers from somewhere fictional, the number of pilots flying in big bs sniper gangs is quite clear so to say they're the minority (lol at amarr saying that) so shouldn't have a dedicated sniper design ship.
8. I just haven't heard a better idea on how to make geddon or abaddon a balanced sniper compared to making the apoc one.
9. Beams already have great tracking, its pulse that have worst tracking. -
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Bob Stuart
Federation Fleet Chaos Incarnate.
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Posted - 2008.01.05 13:10:00 -
[88]
A friend of mine uses the Apocalypse rather than the Abaddon for missions, because with the extra capacitor, it can permarun an afterburner as well as everything else, making it far more mobile.
So why not extend this role? Make it more mobile. Armageddon ganks, Abaddon tanks, Apocalypse flanks.
Give the Apocalypse an even bigger capacitor.
Change the skill bonuses to a CPU+PG reduction for Large energy turrets, so that at all skills V, you could fit 8 tachyon IIs without needing powergrid modules (Wouldn't fit anything else though, you'd need powergrid modules to do that )
That way, the Apocalypse wouldn't do as much damage, or tank as well as the other two ships, but it's big capacitor would allow it to permarun afterburner or fit a microwarpdrive without crippling it.
No?
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AlexCA
Amarr De Valken BV Sylph Alliance
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Posted - 2008.01.05 13:22:00 -
[89]
just give it more powergrid and cpu to fit more tachyons and increase the cap bonus to 10% or even more, aswell as basecap. Maybe even increase the laser cap use reduction bonus. Make it the king of fitting but withouth any specified role.
Your signature exceeds the maximum allowed filesize of 24000 bytes -Forum Moderator ([email protected]) |

Daqinson
The Abyss Corporation Abyss Alliance
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Posted - 2008.01.05 16:08:00 -
[90]
Originally by: Lyria Skydancer
Originally by: Xequecal Lasers are slightly underpowered, but they're not broken. Especially not at the BS level.
You see, thats one of the broken things. If you make a weapon system that is ok on BS lvl but suck in mid and small lvl youre doing something wrong and something IS BROKEN. k?
T2 Meds work beautifully on a BC such as the harbringer. i can tank a 3 BS spawn and destroy due to the damage produced, and the great tank ability! ----------------
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