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Kathryn Dougans
B. S. Radioactive Sheep Farm
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Posted - 2008.01.10 21:26:00 -
[1]
Mining frigates, every race has them, but they don't have a Tech2 variant.
What on earth would be the point of T2 mining frigates? Especially when there are barges and exhumers?
To operate with much lower risks of being caught and destroyed by hostile forces, but at reduced reward in terms of ore per minute.
They would have a small sig radius, making it easier to get past gate camps, maybe even a +1 to warp core strength, making 2 point warp jammers necessary to catch them, further increasing their ability to escape gate camps. This would also allow them a good chance to escape when hostiles warp in on them.
They would have good mining yield - although not as much as the smallest barge. Since they'd use ordinary mining lasers rather than strip miners, it's not so bad if you cancel the cycle if you have to warp out.
They'd also be a lot cheaper than a hulk, so if they are caught, it's not as big a deal if they're lost.
I think this might encourage miners to venture into lowsec, as they would have a much higher chance to get in, get ore and get out, compared to a barge or exhumer.
This might help reduce the attitude that lowsec=instant death. If people feel confident to go in and out of lowsec and gain experience in so doing, then they are more likely to think of losses as bad luck rather than a routine occurrence.
It might also make piracy more fun, in that it's more of a sense of achievement in catching a target that's a lot more elusive than a barge.
The ships might also be useful in 0.0, as economic warfare. Pop the oppositions most valuable asteroids before they can organise a gang to chase you off. This might allow industrial players in alliances to feel like they're directly attacking the opposition and making a useful contribution, which would be good for their morale.
I think that's everything, so it's now up to the Eve community to tell me the % composition of fail in this idea.
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Captain FletcherMiles
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Posted - 2008.01.10 21:26:00 -
[2]
Theres no point. We already have enought ships ingame esp for miners...
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Troye
Gallente Strix Armaments and Defence
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Posted - 2008.01.10 21:30:00 -
[3]
Originally by: Captain FletcherMiles Theres no point. We already have enought ships ingame esp for miners...
We have enough ships in game full stop. Personaly I'd rather see this than another "support" role ship or more "black ops".
Originally by: GM Nova What the hell???
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Xaen
Caldari Black Podding
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Posted - 2008.01.10 21:31:00 -
[4]
I don't see why not.
But the particulars I don't completely agree with.
Innate stabs? No. The goal of a t2 mining frigate should be mining, not blockade running.
If you want that, mine in a transport ship.
The problem is there are too few lowsec areas. They're all crawling with pirates and sociopaths all waiting to pounce on the hapless newbie that wanders in. -- Support fixing the EVE UI | Suggest Jita fixes |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.01.10 21:46:00 -
[5]
Edited by: Tarminic on 10/01/2008 21:46:25 What Role would it fill? High-yield, high-resistance mining ships have already been filled by hulks, and mainstream mining ships are generally Mining Barges with each race's mining cruisers as a distant second. So what role would this ship fill? My ideas: -Cheaper and faster than mining barges -Approximately same cargohold as cruisers -Increased survivability compared to larger mining ships
How would it fill this role? A frigate's best defense is the ability to remove itself from an engagement and it's small size. It's bonuses would have to aid that. In addition, it should be able to pull in ore approximately equaling that of a cruiser's mining yield.
Bonuses Racial Frigate: (same as T1 counterparts, mining yield + cargohold)
Elite Racial Frigate: -40% Bonus to mining laser range -5% Reduction in signature radius
Role Bonus: -60% Mining laser Capacitor usage
Attributes -T2 Resistances -Larger Cargohold -Approximately Same or slightly higher -High CPU (for mining lasers obviously)
This gives the ship much more room to mine defensively instead of being chained 10KM to an asteroid. The signature radius reduction works well for interceptors, and the T2 resistance increase it's survivability.
Just my 0.02 ISK. ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Lithalnas
Amarr Headcrabs
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Posted - 2008.01.10 21:53:00 -
[6]
would be interesting if it could mine directly to compressed ore. -------------
fixed for greater eve content |

hilaw
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Posted - 2008.01.10 21:59:00 -
[7]
Small cargohold might kill its ablity to mine in potentialy hostile territory. The whole comprssed ore output thing sounds good, same loot for pirates, less protecting of hauler needed at gates.
Was 1 Pixel to big and you had to nerf it, well fixed now |

Zeba
Minmatar Pator Tech School
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Posted - 2008.01.10 21:59:00 -
[8]
Hmmm. T2 mining frig I like. Team it up with a blockade runner and ninja mine in 0.0 for the good stuff. 
Originally by: Richard Phallus
Come live with the common idiot, it's more fun down here.
I did and got banned. |

Isan Danderoda
Strix Armaments and Defence
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Posted - 2008.01.10 22:05:00 -
[9]
Honestly I don't think there will ever be something as having enough ships in game.
I'd love to see more ships with different roles to keep things mixed up. Miners that can do blockade running or cloaking would be pretty cool. I put this up there with the idea of a dedicated looting/salvaging ship: something that we'd realize was sorely needed as soon as we had it.
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Paulo Damarr
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Posted - 2008.01.10 22:05:00 -
[10]
Asteroid Assault ship
"This vessel is optimized for mining in dangerous areas and brings new key features to the frigate mining profession"
Frigate mining bonus: 20% to mining yield and 5% to cargo capacity
Asteroid Assault ship bonus: 100% to the ability of sitting in your hanger doing nothing and 100% bonus to bankruptcy rate of owner
A T2 mining frigate sounds great in principle just like the way a combat frigate with high resists and more powergrid and hardpoints sounds but look at how AFs turned out. ----------------------------------------------- My new years resolution is to give up nonconstructive posting |

Zeba
Minmatar Pator Tech School
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Posted - 2008.01.10 22:11:00 -
[11]
Originally by: Paulo Damarr Asteroid Assault ship bonus: 100% to the ability of sitting in your hanger doing nothing and 100% bonus to bankruptcy rate of owner
A T2 mining frigate sounds great in principle just like the way a combat frigate with high resists and more powergrid and hardpoints sounds but look at how AFs turned out.
Wait what? Why would it sit in the hanger and bankrupt a player? And AF have the mass of a cruiser and the agility of a bc, thats why they suck. Give it a frigs mass and agility and you would see them all over the place.
Originally by: Richard Phallus
Come live with the common idiot, it's more fun down here.
I did and got banned. |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.01.10 22:11:00 -
[12]
Oooh...imagine a mining frigate that could use covert ops cloaks!  ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Paulo Damarr
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Posted - 2008.01.10 22:18:00 -
[13]
Originally by: Zeba
Originally by: Paulo Damarr Asteroid Assault ship bonus: 100% to the ability of sitting in your hanger doing nothing and 100% bonus to bankruptcy rate of owner
A T2 mining frigate sounds great in principle just like the way a combat frigate with high resists and more powergrid and hardpoints sounds but look at how AFs turned out.
Wait what? Why would it sit in the hanger and bankrupt a player? And AF have the mass of a cruiser and the agility of a bc, thats why they suck. Give it a frigs mass and agility and you would see them all over the place.
Its highly unlikely that they will be superior to a cheap mining cruiser and probably cost more like I said look at AFs and at EVEs current trends hoping for cloaking mining ships etc is not going to happen. ----------------------------------------------- My new years resolution is to give up nonconstructive posting |

Kathryn Dougans
B. S. Radioactive Sheep Farm
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Posted - 2008.01.10 22:18:00 -
[14]
Originally by: Xaen The problem is there are too few lowsec areas. They're all crawling with pirates and sociopaths.
That isn't really the case, but it's a very common opinion.
Ships that are sufficiently "greasy" as to avoid capture would give people confidence to try lowsec out themselves.
Originally by: Tarminic Oooh...imagine a mining frigate that could use covert ops cloaks! 
That would really be a ninja miner.
Hmm. Could Eve possibly survive if the age-old war between ninjas and pirates reaches it?
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Zeba
Minmatar Pator Tech School
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Posted - 2008.01.10 22:31:00 -
[15]
Originally by: Paulo Damarr Its highly unlikely that they will be superior to a cheap mining cruiser and probably cost more like I said look at AFs and at EVEs current trends hoping for cloaking mining ships etc is not going to happen.
Mining yeild is not the only thing this idea is for, its also the ability to reach unsafe areas and mine them. I've used plenty of ospreys in low sec to mine and whilst it is good vs the rats its crap vs players. So my only choice is to evade and it does an okay job once your in a belt but I would still get caught out at gates by roving gangs. The T1 mining frigs address this by warping fast like a frig and evading pretty much all the camps but its pitiful yeild and cargo made this ability kinda pointless. So in steps a T2 mining frig with both evasion and yeild. Fills a missing role yes? 
Originally by: Richard Phallus
Come live with the common idiot, it's more fun down here.
I did and got banned. |

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
|
Posted - 2008.01.10 22:34:00 -
[16]
Originally by: Paulo Damarr Asteroid Assault ship
"This vessel is optimized for mining in dangerous areas and brings new key features to the frigate mining profession"
Frigate mining bonus: 20% to mining yield and 5% to cargo capacity
Asteroid Assault ship bonus: 100% to the ability of sitting in your hanger doing nothing and 100% bonus to bankruptcy rate of owner
A T2 mining frigate sounds great in principle just like the way a combat frigate with high resists and more powergrid and hardpoints sounds but look at how AFs turned out.
It was more the insane increase in mass that hit the AFs hard. ---------------------------------
Oh noes! |

Dzil
|
Posted - 2008.01.10 22:35:00 -
[17]
Originally by: Kathryn Dougans Mining frigates, every race has them, but they don't have a Tech2 variant.
What on earth would be the point of T2 mining frigates? Especially when there are barges and exhumers?
To operate with much lower risks of being caught and destroyed by hostile forces, but at reduced reward in terms of ore per minute.
They would have a small sig radius, making it easier to get past gate camps, maybe even a +1 to warp core strength, making 2 point warp jammers necessary to catch them, further increasing their ability to escape gate camps. This would also allow them a good chance to escape when hostiles warp in on them.
They would have good mining yield - although not as much as the smallest barge. Since they'd use ordinary mining lasers rather than strip miners, it's not so bad if you cancel the cycle if you have to warp out.
They'd also be a lot cheaper than a hulk, so if they are caught, it's not as big a deal if they're lost.
I think this might encourage miners to venture into lowsec, as they would have a much higher chance to get in, get ore and get out, compared to a barge or exhumer.
This might help reduce the attitude that lowsec=instant death. If people feel confident to go in and out of lowsec and gain experience in so doing, then they are more likely to think of losses as bad luck rather than a routine occurrence.
It might also make piracy more fun, in that it's more of a sense of achievement in catching a target that's a lot more elusive than a barge.
The ships might also be useful in 0.0, as economic warfare. Pop the oppositions most valuable asteroids before they can organise a gang to chase you off. This might allow industrial players in alliances to feel like they're directly attacking the opposition and making a useful contribution, which would be good for their morale.
I think that's everything, so it's now up to the Eve community to tell me the % composition of fail in this idea.
You could probably use the new compression technology to get your fail density down to a reasonable level, but then the thread won't be flame stable.
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Zeba
Minmatar Pator Tech School
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Posted - 2008.01.10 22:41:00 -
[18]
Originally by: Dzil You could probably use the new compression technology to get your fail density down to a reasonable level, but then the thread won't be flame stable.
Sounds like someone doesn't want more mining competition cruising around minin' ur roids in low sec and 0.0. 
Originally by: Richard Phallus
Come live with the common idiot, it's more fun down here.
I did and got banned. |

RigelKentaurus
Flying Tartiflette Caldari Deep Space Industral
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Posted - 2008.01.10 22:51:00 -
[19]
Originally by: Kathryn Dougans They would have good mining yield - although not as much as the smallest barge. Since they'd use ordinary mining lasers rather than strip miners, it's not so bad if you cancel the cycle if you have to warp out.
Character with all skills at lvl 5: Navitas + 2 Miner II -> 375m3/min Procurer + Modulated Strip Miner II + T2 Crystals 377m3/min
You think you can understand what's wrong with your proposal  _________
Someday, EVE may look like this. |

Hook1971
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Posted - 2008.01.10 23:06:00 -
[20]
I like the idea. But for those who think we have enough ships in the game, make a special "frigate mining laser module" that you can fit to any frigate already in the game. It cannot be fitted on anything but a frigate and decreases sig radius and increases mining yield.
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Paulo Damarr
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Posted - 2008.01.10 23:33:00 -
[21]
Originally by: Zeba
Originally by: Paulo Damarr Its highly unlikely that they will be superior to a cheap mining cruiser and probably cost more like I said look at AFs and at EVEs current trends hoping for cloaking mining ships etc is not going to happen.
Mining yeild is not the only thing this idea is for, its also the ability to reach unsafe areas and mine them. I've used plenty of ospreys in low sec to mine and whilst it is good vs the rats its crap vs players. So my only choice is to evade and it does an okay job once your in a belt but I would still get caught out at gates by roving gangs. The T1 mining frigs address this by warping fast like a frig and evading pretty much all the camps but its pitiful yeild and cargo made this ability kinda pointless. So in steps a T2 mining frig with both evasion and yeild. Fills a missing role yes? 
No not really because I doubt if such a ship was introduced it would be made significantly better and be worth the investment especially because T2 ships cant get insured properly. The T1 mining frigates with good mining skills can get surprising yields so if your intent on mining in a frigate in risky places your better of using a T1 version and a alt or corp member in a blockade runner and just run for it.
The Blockade runner will get away and if your frigate doesn't well its only 200,000 ISK gone pop. I like the idea of a T2 mining frigate but I really cant see them being designed with any abilities either mining cruisers or T1 frigs dont already have. ----------------------------------------------- My new years resolution is to give up nonconstructive posting |

Yohanes Flame
Point-Zero SMASH Alliance
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Posted - 2008.01.10 23:37:00 -
[22]
I could be wrong but wouldn't that just allow for faster macro mining? ____________________________ One Thead to rule them all - Boot.ini pre-patch thread
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Alora Venoda
Caldari GalTech Giant Space Amoeba
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Posted - 2008.01.10 23:54:00 -
[23]
a "salvage barge" would be much more of a useful addition imo.
basically it would be similar to a mining barge is size and shape, but it would specialize in collecting wrecks. it would get bonuses to tractor beams, or maybe instead have the ability to fit "medium tractor beams" or something with longer range. obviously it would need 8 high slots, or instead the ability to use some new tractor/salvager combo module. it would also get bonuses to salvage success, and maybe even salvager range.
cargo space should be large enough to hold a good amount of loot, but not as much as an industrial.
skills required would be a similar level to mining barges.
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

Tendu
|
Posted - 2008.01.11 04:18:00 -
[24]
/signed
I would LOVE a T2 Mining Frigate. Plenty of things to mine in Low Sec and not enough crazy to go there (again lost 20M yesterday in 0.3...and i start playing 6 weeks ago, so ....bah i am poor and sad now )
We need ship with BIG warping ability (fast and VERY hard to stop), same yield as Osprey (or more), like 800-1200m3 of cargo and compressed ore ability (1/10 will be perfect)....to avoid Empire AFK miner maybe compressing only rare ore.
Anyway i WANT to go in low sec.....but i won't never again until CCP will give us a chance to stay alive more then 5mn.
The other way around can be anti-warping module be nerfed (like random failure every 30sec for a random time, due to heat).
KILL THE PIRATES : 
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Tendu
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Posted - 2008.01.11 04:20:00 -
[25]
Alora, why "instead", what about a salvage barge AND a T2 mining Frig ??
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Agguire
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Posted - 2008.01.11 04:27:00 -
[26]
What about using the mining cruisers each race gets? Throw a cloak on there with some cargo expanders and you have a cheap lowsec miner that can hold a decent amount.
Have not tried this yet. Last time I went to lowsec to mine I was attacked before I even got to the roid to target it. System was clear 30sec before.
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Nova Fox
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Posted - 2008.01.11 04:57:00 -
[27]
Toss in other resourcing bonuses such as gas cloud mining and salvaging might make it something or a new module such as a modulated miner that the barges cant use, another bonus would be ore size reduction per level instead of larger cargo bays (prevents abuse of cargo xport).
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Sekket
Caldari White-Noise
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Posted - 2008.01.11 04:59:00 -
[28]
Assault Frigate Boost Incoming!
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Cedori
Shiva Morsus Mihi
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Posted - 2008.01.11 05:59:00 -
[29]
Edited by: Cedori on 11/01/2008 06:01:21 Actually, this is a very interesting idea, and I like it . . . I'd never use it, but I like it!
A ship like this, if done properly could easily make the RvR in Lowsec more reasonable, making it more used, at least by miners. Haul ore/minerals in a blockade runner, and ninja-mine in a T2 mining frig. Enough tank to take anything in low-sec, and even wussy 0.0, bonuses to mining yield, resists, and agility, a decent sized cargohold(enough for 2-3 cycles of ore) and the ship becomes viable. It wouldn't replace Hulks in Hi-sec or 0.0, but it might make low-sec mining viable.
Which should also make the yaar-crowd happy. Sure these would be fairly hard to catch, but they are catchable, and if RvR of low-sec mining is viable then more folks will venture out into low-sec to mine, which means more targets for those that yaar. And if they cost about 10ish million isk(similar to an AF), then the cost of loosing one isn't nearly has painful as a Hulk, so those full-time carebears that are trying out low-sec might realize that pvp isn't nearly as bad as it's made out to be! Hell, they might even really enjoy it, or enjoy dodging it so much that the venture out of the world of carebear stare
This post represents the views of me, myself, and I. Nothing said should be attributed to my corp or alliance, otherwise I might be whipped with a strand of wet-spaghetti! |

Thornat
|
Posted - 2008.01.11 07:12:00 -
[30]
I like this idea a lot, I don't know about the specific balancing but we already have very nice Tech I mining frigates like the Navitas for Gallente as an example. As a newbie I used that one quite often to sneak into low sec and mine at high risk and for a time it was well worth the risk to me as I was able to get quite a bit better then most of my friends who didn't take the risk.
The problem eventually became that the Navitas simply didn't get enough mining bonus so switching to a normal mining barge became an obvious choice leading me back to Empire unwilingly despite what I really wanted which was to do null sec mining. Ultimatly this is what lead me to getting out of mining all together. It was too boring to mine in High Sec and far too risky to mine in low sec in a mining barge, and quite impossible to get into 0.0 with a mining barge at least without a considerable amount of help.
I would say a Tech II mining Frigate (say a T2 version of the Navitas) should be designed in such a fashion that a loan wolf could get in and out of 0.0 much the same way you can do it in an interceptor able to mine and return to empire.
The only issue that I see is that ultimatly it could become a useless/unused ship only because although there are plenty of ships that CAN break gate camps, there are very very few people using them for that purpose. It would seem you can't get a carebear out of high sec no matter how tempting and easy you make getting into low sec and 0.0 so I don't see how yet another blockade runner would do any good.
Plus its worth noting that this would still be a newbie ship, I mean an experianced player would probobly never bother solo mining, I mean most of us are in corps and alliances and there is always someone ready to help out if your going to do any kind op. So this should really would be for newbies and carebears.
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Joe Starbreaker
Starbreaker Spaceways
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Posted - 2008.01.11 08:44:00 -
[31]
How about as a kind of "Mining Foreman Frigate" that gives bonuses to others in a mining fleet? So... less mining ability than a Retriever, but in a gang of noobs with miningcruisers, would more than pull its weight. This might be something that CEOs of highsec corps (who aren't really that into mining) might train up for, and still find fun to use for corp ops. Maybe they wouldn't even have mining lasers but instead would have some kind of scanners to look for pirates and electronic countermeasures to repel rats?
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Shismo
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Posted - 2008.01.11 10:24:00 -
[32]
Edited by: Shismo on 11/01/2008 10:24:48 Give it a special 10km3 cargo hold that only holds ore, make it mine as well as a mining cruiser.
The main problem with low sec mining is that in order to mine you need to jetcan. This requires a much more permanent presence than is desirable in low sec.
As a miner, the only thing that would get me into low sec to solo mine, is if i could keep all my ore internally. And currently its more profitable to mine in high sec than to jump back and forth between a station after every single cycle.
Infact, screw t2 mining friagtes. Just give ALL mining ships a special secondary cargo hold that ONLY holds ore.
Mining frigates - 5k m3 Mining cruisers - 10k m3 Barges - 15k 20k and 25k Exhumers - 20k 20k and 30k
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Lil'Red Ridin'Hood
Snake Assault
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Posted - 2008.01.11 10:58:00 -
[33]
Originally by: Xaen The problem is there are too few lowsec areas. They're all crawling with pirates and sociopaths all waiting to pounce on the hapless newbie that wanders in.
This made me chuckle. Have you ever actually been to low-sec? Or only heard of it in local? Plenty of empty space to go around, just try to avoid the shortest route from Jita.
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Voodoo Dog
Gallente University of Caille
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Posted - 2008.01.11 11:08:00 -
[34]
Quote: a "salvage barge" would be much more of a useful addition imo.
I like this 
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Shismo
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Posted - 2008.01.11 11:14:00 -
[35]
Originally by: Voodoo Dog
Quote: a "salvage barge" would be much more of a useful addition imo.
I like this 
Then what would destroyers be used for?
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.01.11 11:17:00 -
[36]
While I'm always supportive of new mining stuff... I must say I WANT ORCA NOW!! 
But ok I can take a frig too 
Secure 3rd party service ■ the Love project |
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SketS
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Posted - 2008.01.11 11:26:00 -
[37]
/signed
I like the idea for more than one reasons. It does not make a lot of isk lets be honest if you only have 400 to 600 cargospace. But than again the risk of losing is lower aswell. And lets not forget this could be a good thing for alliances/corps who are at war they will have the ability to let the mineral flow continue for the warmachine if not in the same amount as with barges and exhumers ofc
It will be a somewhat unneeded mini profession but thats exactly what makes it fun. Its not needed nor extremely usefull... its a new way to pass the time from time to time
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Sam Browne
Freelancing Corp Confederation of Independent Corporations
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Posted - 2008.01.11 12:13:00 -
[38]
I really like this idea. I use currently use the trusty Osprey for Low-sec mining, but will never say no to further options and this one sounds good. Would suggest rock-squashing rather than bigger cargo bays, keeping it within the niche of specialization it is intended for.
Additionally, I'd probably prefer such a ship for Explo Grav sites in 0.2 etc where you just know someone is looking for you 
FS
May you live slightly longer than those you fight. |

Ris Dnalor
Minmatar Ama-gi
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Posted - 2008.01.11 12:13:00 -
[39]
why a frigate? just give us mining fighters for the carriers ;) -- No love for the Matari |

Windryder
New Fnord Industries Black Scope Project
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Posted - 2008.01.11 12:29:00 -
[40]
Originally by: Kathryn Dougans Edited by: Kathryn Dougans on 10/01/2008 22:43:38 Edited by: Kathryn Dougans on 10/01/2008 22:41:40 Mining frigates, every race has them, but they don't have a Tech2 variant.
Actually I know of one that already exists...
In the system of KAMOKOR, in the region of LONETREK there is a beacon called "State Data Center". If you visit this beacon you will find a whole fleet of "Agents In Space".
One of the Level 1 agents is flying a ship that looks like a Tech 2 Bantam and the Info Panel for it lists it as a "Sparrow". It is DEFINITELY NOT a Bantam though. This little baby has what is obviously a small container slung beneath it, and has a T2 Caldari paint-scheme.
Go have a look. It's way cool.
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Thenoran
Caldari Frontier Economics Fallout Project
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Posted - 2008.01.11 12:41:00 -
[41]
Mining in low-sec just ain't worth it.
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Shevar
Minmatar A.W.M Ka-Tet
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Posted - 2008.01.11 12:44:00 -
[42]
Back in 2003/2004 orso they showed the tech2 models for probes and bantams and such (supposedly for mining morphite efficiently). But I guess these frigates have been canned in favour for the barges. --- -The only real drug problem is scoring real good drugs |

SiJira
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Posted - 2008.01.11 18:48:00 -
[43]
i support this idea Trashed sig, Shark was here |

Zeba
Minmatar Pator Tech School
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Posted - 2008.01.12 02:44:00 -
[44]
Originally by: Thenoran Mining in low-sec just ain't worth it.
Why? Because its not the top isk high end ore like in 0.0? It's certainly better isk than empire mining and there are stations to dock at and refine to boot. The problem with low sec/0.0 minng is that its too easy to gank miners in anything but a t1 mining frig and as stated thats not really an option due to the low yield. I'd love to move back into low sec but my poor osprey just can't hack all the new fangled gate camping tools the pirates have so why not give us poor miners who by the way supply all the minerals for your pretty gank ships to have a chance to actually mine. 
Originally by: Richard Phallus
Come live with the common idiot, it's more fun down here.
I did and got banned. |

SiJira
|
Posted - 2008.01.13 00:48:00 -
[45]
im sure you would see a lot of people flying them if they were implemented right Trashed sig, Shark was here |

Stakhanov
Metafarmers
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Posted - 2008.01.13 01:15:00 -
[46]
A mining frigate with bonus to cloaked velocity , 3 highs / 2 turrets (bigger bonus) 1 mid and 3 lows , should work out fine... no resists at all , just a high agility.
Originally by: CCP Mitnal Thread now lacks an OP but the memories will live on.
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Del Narveux
Dukes of Hazard
|
Posted - 2008.01.13 03:06:00 -
[47]
A mining frigate would be a really bad idea, quite simply theres no point. Specifically, heres the problems I see with a T2 mining frigate: -Extremely expensive compared to t1 barges, and not all that great compared to exhumers either considering that since there's no BPO handouts anymore the prices will be jacked up like EAFs. -Low yield would make them suck vs barges in highsec -Low-ish cargo space would make them suck vs anything in lowsec/.0 ninja. Mining is all good and well, but if you cant carry the ore its not so useful... -Lowsec ore isnt *that* much better than highsec when accounting for all the intangibles, particularly if you ditch your strip-mining barge for a little frigate. This is the same logic behind the failure of using high-QL agents to lure mission runners to lowsec.
That all being said, I do agree that the non-combat professions need some ship hulls (particularly miniprofessions). But the benefits of a T2 mining frig just dont overcome the negatives. Maybe a cruiser or something. _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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Zeba
Minmatar Pator Tech School
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Posted - 2008.01.13 03:14:00 -
[48]
Originally by: Del Narveux A mining frigate would be a really bad idea, quite simply theres no point. Specifically, heres the problems I see with a T2 mining frigate: -Extremely expensive compared to t1 barges, and not all that great compared to exhumers either considering that since there's no BPO handouts anymore the prices will be jacked up like EAFs. -Low yield would make them suck vs barges in highsec -Low-ish cargo space would make them suck vs anything in lowsec/.0 ninja. Mining is all good and well, but if you cant carry the ore its not so useful... -Lowsec ore isnt *that* much better than highsec when accounting for all the intangibles, particularly if you ditch your strip-mining barge for a little frigate. This is the same logic behind the failure of using high-QL agents to lure mission runners to lowsec.
That all being said, I do agree that the non-combat professions need some ship hulls (particularly miniprofessions). But the benefits of a T2 mining frig just dont overcome the negatives. Maybe a cruiser or something.
You missed the whole point of a T2 mining frig. Better yield than the T1 version hopefully as good as a cruiser/med barge and the ability to evade gate camps. Yes the cruisers and barges have good to excellent yield but unfortunatly will get caught every time at a camp or even in the belts if your not eyeing local like a hawk and your hunter has some skill. As it stands low sec has the biggest roids in the game due to the fact noone ever mines the damn things. We need something a couple of people could ninja into low sec with and get some of the high end minerals not available in high sec like zyd and nonlol amounts of nox. A T2 mining frig and a T2 blockade runner could pull some impressive amounts of isk out of low sec if only the T2 mining frig existed. 
Originally by: Richard Phallus
Come live with the common idiot, it's more fun down here.
I did and got banned. |

Typheonic
Gallente Astrum Contract Services Group
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Posted - 2008.01.30 15:50:00 -
[49]
I like the idea of a T2 mining frigate, but I am not sure low-sec mining is worth all this effort. The reasons why low-sec mining is not very profitable right now are time on task and the mineral market. Right now many of the low-end minerals are worth more than anything mid-ranged you might get from low-sec. Combine that with the fact that low-sec involves constant interruption because of roaming PvP'ers and you get the situation you have today. Even if a ship was sufficiently slippery to evade pirates you still spend more time with evasion than actually mining. The only way I can see to deal with that is to make yield enormous, but then you would again be inclined to take that huge yield to high-sec where you can mine unfettered and interrupted.
If I were to design a T2 mining frigate though it would have assault frigate like resists, a mining laser yield bonus, and a large cargo hold. I would much prefer though to have a redesigned Skiff or Procurer that was basically a ship built around a strip miner that had light cruiser agility, the current cargo space, and a range bonus to strip miners instead of the Mercoxit yield bonus. Built in warp core strength like blockade runners might be nice as well, but I would settle for a lower signature radius similar to frigates.
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Andreask14
Alterum - Infinitus - Fabula Dragons Of Oceans
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Posted - 2008.01.30 15:58:00 -
[50]
A tech 2 mining frig would be as useful as the Procurer.
Also, btw, CCP doesnt want low sec to be populated, they want 0.0 to be the main playground, as proven by the removal of high ice and ore from low sec.
Just learn to live with the low sec target drought and keep ganking newbie t1 haulers.
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Ursula LeGuinn
Versus Gloria Omnis
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Posted - 2008.01.30 16:15:00 -
[51]
Tech II mining frigates would not work for the intended purpose. I can only assume that this idea is bandied about by people who have no clue about mining.
The ore in lowsec simply isn't valuable enough to mine with a frigate, even a T2 frigate. You can make far more ISK mining Veldspar and Kernite with a Covetor or Hulk in highsec than you ever could mining with a Retriever in lowsec, and from the OP's description, the supposed T2 frigates don't mine nearly as much as a Retriever. Moreover, how you gonna haul that ore mining in lowsec with a tiny cargo hold? A huge, slow industrial ship? Yeah.
Also, if people want increased rewards for mining, they can make arrangements in nullsec and mine there, where the rewards are much better and it's actually much safer than lowsec in many cases.
Bottom line: It would take a miracle to make people want to conduct business in lowsec, as opposed to highsec and nullsec. Highsec = low rewards but extremely safe, nullsec = very high rewards, but still pretty safe, and lowsec = medium rewards, but completely unsafe. You do the math. ________________
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Anstarius'as'kal'thoras
Amarr Spirits of Xen
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Posted - 2008.01.30 16:37:00 -
[52]
the problem with your suggestion (of any kind of t2 mining frig) is that it crosses ccps vision of mining.
1.) CCP wants to move mining into hidden belts in the longrun. This alone should make it more secure and will require a prober for the real juicy belts i guess. Hence remove all reasons for a fast moving ninja miner.
2.) Mining profit. Profit in mining is raised from dull permanent chaining of low worth ore. Unlike ratting where "2 mins" actually generate the cash while the rest is warping and relocating mining is more a constant stream of isk per sec. Unless ore and mineral prices change drastically back to 2003 values, its hardly worth ninjaing compared to lvl4 running or other money printing ventures. isk and timewise.
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Typheonic
Gallente Astrum Contract Services Group
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Posted - 2008.01.30 16:38:00 -
[53]
Originally by: Ursula LeGuinn Tech II mining frigates would not work for the intended purpose. I can only assume that this idea is bandied about by people who have no clue about mining.
The ore in lowsec simply isn't valuable enough to mine with a frigate, even a T2 frigate. You can make far more ISK mining Veldspar and Kernite with a Covetor or Hulk in highsec than you ever could mining with a Retriever in lowsec, and from the OP's description, the supposed T2 frigates don't mine nearly as much as a Retriever. Moreover, how you gonna haul that ore mining in lowsec with a tiny cargo hold? A huge, slow industrial ship? Yeah.
Also, if people want increased rewards for mining, they can make arrangements in nullsec and mine there, where the rewards are much better and it's actually much safer than lowsec in many cases.
Bottom line: It would take a miracle to make people want to conduct business in lowsec, as opposed to highsec and nullsec. Highsec = low rewards but extremely safe, nullsec = very high rewards, but still pretty safe, and lowsec = medium rewards, but completely unsafe. You do the math.
This is essentially correct. Adding T2 mining frigates or some other mining ship with enhanced survivability and different ores that have perhaps a higher mineral density/yield than those found in high-sec might make low-sec a bit more viable. The different ores idea touched on in this devblog might be the way to go to improve mining prospects in low-sec. If you can find variations of veldspar, plagioclase, and/or kernite that provide a major improvement in yield per cubic meter over current ore types it would be worth it to use a frigate to mine in low-sec.
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Typheonic
Gallente Astrum Contract Services Group
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Posted - 2008.01.30 16:51:00 -
[54]
Originally by: Anstarius'as'kal'thoras the problem with your suggestion (of any kind of t2 mining frig) is that it crosses ccps vision of mining.
1.) CCP wants to move mining into hidden belts in the longrun. This alone should make it more secure and will require a prober for the real juicy belts i guess. Hence remove all reasons for a fast moving ninja miner.
Hidden belts are not at all secure, and moving to hidden belts everywhere for mining will likely not improve the situation. Since CCP changed exploration belts to non-deadspace areas they have become as easy as a safe spot to probe out. As it is pirates have adapted and are more than likely to have one or more probe capable pilots within their ranks. More survivability is still desperately needed for a ship to mine in low-sec.
Originally by: Anstarius'as'kal'thoras
2.) Mining profit. Profit in mining is raised from dull permanent chaining of low worth ore. Unlike ratting where "2 mins" actually generate the cash while the rest is warping and relocating mining is more a constant stream of isk per sec. Unless ore and mineral prices change drastically back to 2003 values, its hardly worth ninjaing compared to lvl4 running or other money printing ventures. isk and timewise.
I think you misunderstand the likely uses of a T2 mining frigate. This ship would not be focused on ninjaing small amounts of ultra valuable ore. Instead it would just give a miner a fighting chance to escape and evade a potential threat. As it is even a Hulk has the tank of a soggy paper bag and the align and acceleration time of a pregnant yak. If you can address either or both of those issues while giving a reasonable mining yield it does open up possibilities.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.01.30 16:53:00 -
[55]
Two words... COMET MINING
/thread
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Angel DeMorphis
Gallente
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Posted - 2008.01.30 16:54:00 -
[56]
The problem with mining in low sec is not the lack of a decent ship to do it in. My Osprey can mine more than a Procurer, and slightly less than my Retriever (Osprey with T2 Mining Lasers, Retriever only T1 Strip Miners). It does a decent job of solo mining, as long as you pay attention to local, use your scanner, stay aligned, and all that jazz.
The problem with mining in low sec is that the ore that you can find in low sec is not as profitable as the high sec ores, such as Veldspar and Scordite, atm. Jaspet is a joke, Hemorphite and Hedgerbite are only just matching Veldspar and Scordite in terms of ISK/minute (well, haven't done the calculations in the last couple weeks, but last I checked this was all true). You have to get down to Gneiss to start getting better profits than high sec mining, and I wouldn't touch Spodumain with a 15 km pole. One benefit of low sec is that kernite is more plentiful, as there aren't people to mine it out just hours after it respawns in low sec.
My sig taken from this site. [IMAGE REMOVED] |

Anstarius'as'kal'thoras
Amarr Spirits of Xen
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Posted - 2008.01.30 17:12:00 -
[57]
Originally by: Typheonic
I think you misunderstand the likely uses of a T2 mining frigate. This ship would not be focused on ninjaing small amounts of ultra valuable ore. Instead it would just give a miner a fighting chance to escape and evade a potential threat. As it is even a Hulk has the tank of a soggy paper bag and the align and acceleration time of a pregnant yak. If you can address either or both of those issues while giving a reasonable mining yield it does open up possibilities.
I dont see ccp build a ship with unrealistic figures. Small size, huge cargobay, small signature radius etc. What you would be looking at would be a blockade runner mining ship with severe yield bonus. However that has nothing to do with a frig. Remember even the t2 battleships got realtively small cargospace compared to what you are asking for a frig. Realistic on a frig would be what 500 m3 ? (like a t1 mining cruiser) So its more or less ninja / shortterm, especially if the tank on a frig sucks in general.
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Seeing EyeDog
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Posted - 2008.01.30 17:15:00 -
[58]
this post and your idea both have something in common....
large wastes of time and resources. _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Typheonic
Gallente Astrum Contract Services Group
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Posted - 2008.01.30 18:58:00 -
[59]
Originally by: Anstarius'as'kal'thoras I dont see ccp build a ship with unrealistic figures. Small size, huge cargobay, small signature radius etc. What you would be looking at would be a blockade runner mining ship with severe yield bonus. However that has nothing to do with a frig. Remember even the t2 battleships got realtively small cargospace compared to what you are asking for a frig. Realistic on a frig would be what 500 m3 ? (like a t1 mining cruiser) So its more or less ninja / shortterm, especially if the tank on a frig sucks in general.
I don't think CCP is going to give us a solo low-sec mining pwnmobile either. This is why I suggested something based on the Procurer/Skiff as opposed to the mining frigates. Looking at the Skiff it is almost there. It has a reasonable cargo bay, mounts an OK tank for low-sec work against NPCs, and has a decent, but not great yield. I would see the variant of this sacrificing some of that cargo space for more agility. Dropping the Mercoxit bonuses for either slightly better yield, better resists, or strip miner range. You could end up with a barge/frigate hybrid that has a better chance at evasion then what we have today without destroying balance.
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Donna Maria
Amarr
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Posted - 2008.01.30 20:29:00 -
[60]
Friends, How many of us have the...
Just join a mining corp, plenty of them around. Do mining ops with your CORP...
Im the girl momma warned you about..
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