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Kiiikoooloool
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Posted - 2008.01.20 21:01:00 -
[91]
Quote: Right. Completely the same for the pirate in his nano-hac and the industrialist in his freighter.
Right, it is fine that the low sec is safe for the freighters
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Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2008.01.20 21:06:00 -
[92]
Originally by: Kiiikoooloool
Right, it is fine that the low sec is safe for the freighters
You are right, I forgot that freighters align so damn fast that no one can lock and scramble them before they warp off.
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |

Marcus TheMartin
Gallente Tuxedo.
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Posted - 2008.01.20 21:09:00 -
[93]
Edited by: Marcus TheMartin on 20/01/2008 21:09:35
Originally by: Ogul
Originally by: Marcus TheMartin
Originally by: Ogul
Yea, right. Please change the game so other people have it harder. 
if the 15km dash is back every one has it harder
Right. Completely the same for the pirate in his nano-hac and the industrialist in his freighter.
Unscouted freighter you say?
tell me more.
As it stands you have infinitesimal risk pending on client stability. Undock align warp jump out.
Originally by: Ogul
You are right, I forgot that freighters align so damn fast that no one can lock and scramble them before they warp off.
Are you familiar with the dock waltz?
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Kiiikoooloool
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Posted - 2008.01.20 21:10:00 -
[94]
Edited by: Kiiikoooloool on 20/01/2008 21:11:55 Well if the freighter undock, no matter if it align slowly: it can dock at any time...
and ... i am concerned by the surrounding of stations ... TOO MUCH safe.
even in 0.0 and low sec !!!
I remember people i harassed in syndicate with the dock undock ... Too easy.
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Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2008.01.20 21:22:00 -
[95]
Originally by: Marcus TheMartin
As it stands you have infinitesimal risk pending on client stability. Undock align warp jump out.
Are you familiar with the dock waltz?
Freighters don't grow in low sec stations. They have to somehow jump into the system and warp there first.
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |

Marcus TheMartin
Gallente Tuxedo.
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Posted - 2008.01.20 21:36:00 -
[96]
Originally by: Ogul
Originally by: Marcus TheMartin
As it stands you have infinitesimal risk pending on client stability. Undock align warp jump out.
Are you familiar with the dock waltz?
Freighters don't grow in low sec stations. They have to somehow jump into the system and warp there first.
not a jump frieghter
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Ja'kar
MAFIA
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Posted - 2008.01.21 00:28:00 -
[97]
You are right, I forgot that freighters align so damn fast that no one can lock and scramble them before they warp off.
M8 - what part of the thread said we could not get any kills - ofc you can get kills all i am saying is that a) its too unbalanced towards .0 ratters/miners to be able to move through or just bypass .4. b) piracey is so boring now - can we at least get some love to low sec
and we not asking for a new feature - we asking for an old one to be put back - even at a smaller range!
lastly .0 alliances should be harder to move around maybe this will make more .0 alliances...
Marcus gets my vote
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Khudo
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Posted - 2008.01.21 09:31:00 -
[98]
Edited by: Khudo on 21/01/2008 09:32:39
Originally by: Ja'kar You are right, I forgot that freighters align so damn fast that no one can lock and scramble them before they warp off.
lastly .0 alliances should be harder to move around maybe this will make more .0 alliances...
Marcus gets my vote
Lol for the freighters... Mhh maybe with webs... Anyway never seen.
But yeah, with WT15, eve is bigger and alliances can't defend a VAST and almost EMPTY territory.
And maybe, maybe the carrier will not be used as a ganking machine but as tool to project fire power... Just like a "carrier" does.
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Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2008.01.21 09:39:00 -
[99]
Originally by: Ja'kar
M8 - what part of the thread said we could not get any kills - ofc you can get kills all i am saying is that a) its too unbalanced towards .0 ratters/miners to be able to move through or just bypass .4. b) piracey is so boring now - can we at least get some love to low sec
I think it was Marcus who said that. And what is so unbalanced about it? Go kill those .0 ratters and miners instead of waiting for them to haul their stuff to high sec. If you want great loot be prepared to put great effort into it.
The fact that no one goes to low sec at the moment is the consequence of pirate activities. You made your bed, now whine about it.
Originally by: Ja'kar
and we not asking for a new feature - we asking for an old one to be put back - even at a smaller range!
Yea and the Amarr want the 8 heat sink Gankageddon back. Just because it was in the game at some point doesn't make it good.
Originally by: Marcus TheMartin
not a jump frieghter
You are making less and less sense. Jump freighters don't give a flying **** about the 15km dash. You just won't get them, dash or no dash. Period.
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |

Marcus TheMartin
Gallente Tuxedo.
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Posted - 2008.01.21 17:25:00 -
[100]
Edited by: Marcus TheMartin on 21/01/2008 17:30:38 I think it was Marcus who said that. And what is so unbalanced about it? Go kill those .0 ratters and miners instead of waiting for them to haul their stuff to high sec. If you want great loot be prepared to put great effort into it.
Find where I said that. Go to 0.0 is not an option. actually I'm in 0.0 but every time its Go to 0.0 you *censored*
The fact that no one goes to low sec at the moment is the consequence of pirate activities. You made your bed, now whine about it.
The fact that no one goes to lowsec at the moment is that you only make 200k more then opposed to highsec when missioning
Yea and the Amarr want the 8 heat sink Gankageddon back. Just because it was in the game at some point doesn't make it good.
But warp to 15 wasn't broken it was book mark lag that caused the change instead of removing all BM's they just did Warp to zero
You are making less and less sense. Jump freighters don't give a flying **** about the 15km dash. You just won't get them, dash or no dash. Period.
And that isn't a problem?.
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Dr Slice
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.01.21 17:30:00 -
[101]
Originally by: Marcus TheMartin I think it was Marcus who said that. And what is so unbalanced about it? Go kill those .0 ratters and miners instead of waiting for them to haul their stuff to high sec. If you want great loot be prepared to put great effort into it.
Find where I said that. Go to 0.0 is not an option. actually I'm in 0.0 but every time its Go to 0.0 you *censored*
The fact that no one goes to low sec at the moment is the consequence of pirate activities. You made your bed, now whine about it.
The fact that no one goes to lowsec at the moment is that you only make 200k more then opposed to highsec when missioning
Yea and the Amarr want the 8 heat sink Gankageddon back. Just because it was in the game at some point doesn't make it good.
But warp to 15 wasn't broken it was book mark lag that caused the change instead of removing all BM's they just did Warp to zero
You are making less and less sense. Jump freighters don't give a flying **** about the 15km dash. You just won't get them, dash or no dash. Period.
And that isn't a problem?.
I think CCP introduced Jump Freighters for the specific purpose of circumventing ganks/engagements.
The squeaky wheel gets the grease.
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2008.01.21 17:35:00 -
[102]
So then dr.slice why can't they just open a wormhole into jita avoid all the engagement what so ever
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Dr Slice
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.01.21 17:47:00 -
[103]
Originally by: Marcus TheMartin So then dr.slice why can't they just open a wormhole into jita avoid all the engagement what so ever
I know Hopefully this suggestion isn't taken seriously and implemented by CCP. I know quite a few bears that would be pleased if this ever happened.
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Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2008.01.22 00:12:00 -
[104]
Originally by: Marcus TheMartin Edited by: Marcus TheMartin on 21/01/2008 17:30:38 I think it was Marcus who said that. And what is so unbalanced about it? Go kill those .0 ratters and miners instead of waiting for them to haul their stuff to high sec. If you want great loot be prepared to put great effort into it.
Find where I said that. Go to 0.0 is not an option. actually I'm in 0.0 but every time its Go to 0.0 you *censored*
On page 2 you complained that you can't kill someone who jumps a carrier into low sec and hauls away his cargo to the next high sec gate.
Using this scenario as an argument for the reintroduction for "warp to 15km" was already failed when you first mentioned it. Compared to the vast number of warps to gates all over EVE this specific situation is so rare no one in his right mind would consider fixing it in this fashion.
And - sorry to disappoint you - the answer is indeed "go to 0.0". In your little scenario you have someone who spends weeks or months in 0.0 to acquire the fat loot/valuable cargo he then jumps into a convenient low sec system in order to move it to high sec.
You (and you alone) chose to wait for him there because you want to steal as much as you can (understandably) and then you whine because pulling it off actually requires some time and effort (not so understandably).
Originally by: Marcus TheMartin
The fact that no one goes to low sec at the moment is the consequence of pirate activities. You made your bed, now whine about it.
The fact that no one goes to lowsec at the moment is that you only make 200k more then opposed to highsec when missioning
And that wouldn't matter at all if you were not in constant danger of being ganked. 
Originally by: Marcus TheMartin
Yea and the Amarr want the 8 heat sink Gankageddon back. Just because it was in the game at some point doesn't make it good.
But warp to 15 wasn't broken it was book mark lag that caused the change instead of removing all BM's they just did Warp to zero
Warp to 15 was inconvenient, made fitting mwds to pretty much any ship even more mandatory than it already is now and in the end made everyone take the pains of keeping thousands of insta bookmarks. Actually this effort is enough of an indicator that these artificially prolonged travel times were indeed broken.
Originally by: Marcus TheMartin
You are making less and less sense. Jump freighters don't give a flying **** about the 15km dash. You just won't get them, dash or no dash. Period.
And that isn't a problem?.
Might be. But completely different from the one you were whining about.
You have made the argument that we need the 15km dash because of freighters instawarping to high sec gates which can't be killed when entering the system from high sec because they are jump freighters that can't be killed even with the theoretical reintroduction of warp to 15.
Yea, right. 
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |

MITSUK0
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Posted - 2008.01.22 00:52:00 -
[105]
I want warp to 15km back too. Getting to follow warp outs to the gate/station and finish it under sentry fire was fun.
It's nothing about not adapting or anything, I have adapted, I just don't enjoy it as much.
CCP could have fixed insta's properly and forced a warp to 15km situation. Instead they copped out and made an easy fix *shrug*
Shame they will never go back on it...
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2008.01.22 08:23:00 -
[106]
So what you are saying is the effort put in justifies the lack of risk?
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SirMoric
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Posted - 2008.01.22 10:42:00 -
[107]
The warp to 15 was definately the most boring part of EVE.
And it was too timeconsuming if you had to make several jumps.
I joined EVE first right before "bloodlines" was introduced and left again, simply cause it took too long getting anywere.
I really like it as it is now.
On the other hand, I don't see why not removing warp to zero for ships or pilots who have comitted a crime....
rgds
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Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2008.01.22 13:25:00 -
[108]
Originally by: Marcus TheMartin So what you are saying is the effort put in justifies the lack of risk?
No. I am saying your opinions are narrow-minded, your arguments are flawed and you whine too much.
That and the lack of effort you are prepared to put in justifies your lack of success.
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |

Eternus8lux8lucis
Minmatar FW Inc Exa Nation
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Posted - 2008.01.22 14:23:00 -
[109]
I really like the warp to 15 idea for aggression flagged people. This would give people more chance of catching them and less of a chance of the person getting away scot free.
But bringing back Warp to 15 entirely would just bring back the gate camping an a ridiculous level. Miz in his MOM was bad enough as it is. Imagine it now with a warp to 15 back in.
Another idea would be to pay to extend the aggression timers, though this does belong in a seperate thread Ill just add it here anyways, sort of a short term war dec payment to give a person more time but only on a single player thats already flagged to you and only you.
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2008.01.22 17:04:00 -
[110]
Originally by: Eternus8lux8lucis I really like the warp to 15 idea for aggression flagged people. This would give people more chance of catching them and less of a chance of the person getting away scot free.
But bringing back Warp to 15 entirely would just bring back the gate camping an a ridiculous level. Miz in his MOM was bad enough as it is. Imagine it now with a warp to 15 back in.
Another idea would be to pay to extend the aggression timers, though this does belong in a seperate thread Ill just add it here anyways, sort of a short term war dec payment to give a person more time but only on a single player thats already flagged to you and only you.
Warp to 15 advocated solo camps as it just resulted in a single sniper. Withe the sensor booster and warp core stab nerfs sniper camps in lowsec would never be as effective now as they had been back when warp to 15 was around.
But since I'm so narrow minded and should go to 0.0 and kill a belt ratter lets see what challenges I face in 0.0 when going after the little fish.
1.The entrance camp (unless you are in geminate)
2.The intel channels
3.Local (always favors the defender)
4.With warp to zero and jump bridges a mass of ships will be on you in a matter of minutes (unless you engage a farmer corp but in that case a mass of farmers will be on you in a matter of minutes go to 5q and you'll see what I mean).
5.With the drake and raven being the standard for ratting ships they can stay aligned to warp out with one or two stabs fitted and still being effective.
So what you want me to do is go down where they (the target) have the advantage and minimal risk.
What I am saying is with the current cyno jump in dock undock warp method of moving things to highsec the area where their main advantage is lost is still not risky for them.
With warp to 15 being in place they could be caught.
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Alowishus
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.01.22 19:36:00 -
[111]
Originally by: Gaia Thorn
Originally by: Eternal Hatred WTZ is fine, people who hasn't adapted is not fine. Please fix those people CCP
Ohh sweet irony someone complaining about adaptation has a whine that amarr sucks in his sig.
I don't have time to read the whole thread but I just wanted to reiterate the ub3r pwn4g3 that is the above observation.
/makes fart noise
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Ulstan
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Posted - 2008.01.22 20:23:00 -
[112]
Quote: The way EVE was meant to be played in the first place would be: no Bookmarks in 50km range around gates and Stations and the removal of WTZ so you have to warp in at 15km.
Actually the way EVE was meant to be played in the first place was no combat at the gates EVER! What else are those sentry guns for?
^^ Makes as much sense as your post.
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cRaNbErRy MuFfInMaN
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.01.23 01:07:00 -
[113]
Edited by: cRaNbErRy MuFfInMaN on 23/01/2008 01:07:14
warp to zero has been working fine for most vet pirate corps
but i can't deny that warp 15 was fun :-D
Join Muffin Factory
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Ja'kar
MAFIA
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Posted - 2008.01.23 01:18:00 -
[114]
No. I am saying your opinions are narrow-minded, your arguments are flawed and you whine too much.
well I don't care anymore CCP are bunch of lazy -greedy and player helping - people who created a game that was suppose to be player lead and forced players to play eve by there own rules -
ah well at least we can use blob on the other side of the gate (big whoop)
.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.01.23 01:34:00 -
[115]
Edited by: Dirk Magnum on 23/01/2008 01:35:11 The 15km dash was awesome. I looked forward to traveling through Low Sec. It was my reason for playing. Having to fit a full rack of warp core stabs and a microwarpdrive just to have a chance of safely traversing Low Sec zones was really the highlight of Red Moon Rising. Oh, and setting instas whenever I found a gate that wasn't camped was loads of fun and not an appalling annoyance at all. Warp to zero sucks.
But sarcasm aside they need to remove most, if not all sentry guns from Low Sec. Take them all out of 0.3 and below at least. But regardless of what they do with warping or sentry guns in Low Sec it won't fix the problem that risk versus reward there still blows. What I always say in Low Sec threads is that they need to have random spawns of battleships and rare ore in Low Sec systems, which will at least help to get a few more people going to those systems.
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Siriyana
Astrum Contract Services Group
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Posted - 2008.01.23 02:55:00 -
[116]
Hint: The gate has another side. You can always catch them on their way out rather than the way in. ----- CEO, Astrum Contract Services Group
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2008.01.23 03:44:00 -
[117]
Originally by: Siriyana Hint: The gate has another side. You can always catch them on their way out rather than the way in.
Thank you sherlock
oh wait the other side is highsec and the freighter/black ops bs just cynoed in and hit warp.
Foiled again curses
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MenanceWhite
Amarr
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Posted - 2008.01.23 05:04:00 -
[118]
Try to catch a pod on the way out in lowsec. DO IT. ---
Originally by: Torfi There's alot. That can be done. With.. corpses
Originally by: Oveur
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Marcus TheMartin
Gallente The Scope
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Posted - 2008.01.23 05:13:00 -
[119]
Originally by: MenanceWhite Try to catch a pod on the way out in lowsec. DO IT.
Smartbombs
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Kiiikoooloool
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Posted - 2008.01.23 09:39:00 -
[120]
Endless topic for a useless game.
I'm gone playing to another games.
This was a trial account, i haven't re activated my others. I am bored, but that's magical with MMO, you always come back some times.
See you later.
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