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Keyn Thror
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Posted - 2008.02.02 22:41:00 -
[1]
Hello!
I have just lost an Abaddon Battleship on a [LEVEL 3] Mission - New Frontiers - Stage 5... It seems that this mission is a bit imblanaced for lvl 3 mission... I recieved loads of damage and couldn't warp out because of several warp scrambler rogue drones.
I tanked with the right armor hardeners against main enemies damage type, had Tech 2 Large Armor Repairer running non-stop all the time (though energy neutralizer towers cause lots of trouble with my capacitor), used drones to destroy small enemies but still lost my ship...
5 energy neutralizer towers + lots of warp scrmabling drones... And the damage is enough to destroy the heavily tanked battleship, that survived most lvl 4 missions... Isn't it too much for a lvl 3 mission, that is supposed to be done with a Battlecruiser at most?
Dear CCP, if you could, please rebalance this mission. It's nearly impossible to be done.
I'd also ask GMs to refund the loss of my battleship and equipment, I didn't expect to get that damage and warp scramble on a level 3 mission, to be honest.
I wrote a petition with nearly the same text as above, and soon got this answer from GM Dionysus:
Quote: Hi,
Thank you very much for your suggestion. As we in the GM team have no direct ties to the Development team, I suggest that you post about this idea and any other ideas you might have for optimizing and improving the game in the Features and Ideas Discussion section of our official forums. The Dev team regularly reads it and takes feedback into consideration while working their hardest to improve the game. Here is a direct link to the section: http://oldforums.eveonline.com/?a=channelchannelID3523
Best regards, GM Dionysus EVE Online Customer Support
So I posted here, because I consider the difficulty level of this mission a serious issue.
Please, let me know if GMs can help me to recover from the loss of my ship on this imbalanced mission, that would be much appreciated.
Thank you again.
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Ofca
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Posted - 2008.02.02 22:54:00 -
[2]
Do you want some cheese with your whine?
Several (two) warp-scrambling frigates too hard for you? Maybe try L1 missions ;)
Grats to the guy/gal that made this chain. It was really interesting first two times :)
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Keyn Thror
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Posted - 2008.02.02 23:31:00 -
[3]
Thank you for your very helpful answer!
First: I don't whine, I just see some disbalance in the gameplay and report about it.
Second: I've been doing lvl 4 missions on the same ship for a long time, and it has never been that hard as on this level 3 mission.
Third: There should be a "difficulty curve" in the gameplay, as it was before Trinity (in which this mission chain was added, I think), so most lvl 3 missions should be balanced to be done with Cruiser/Battlecruiser class ships and much less skills than I have.
So, if there is enough damage per second and additional effects (web + scramble + energy neutralize)to destroy lvl-4-tanked Battleship, I suppose this mission is imbalanced and needs to be fixed. Or just moved to lvl 4 missions pool, with according rewards.
If I knew this is a lvl 4 mission, I would have brought additional resources to complete it and would be much more careful in the beginning of the combat. But since I knew it was lvl 3 - I thought that one battleship is more than enough to complete it without any serious problems.
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Ofca
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Posted - 2008.02.02 23:41:00 -
[4]
You've done L4 missions and didn't notice you were scrambled? Why don't I believe you?
You've done L4 missions and didn't do any research before going on a mission? When I've done it more than a month ago, it was hard to find info about this chain in usual databases. It isn't today, so what's your excuse?
You've done L4 missions and now you're doing L3s? What kind of curve is that? ;)
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Prokonsul Piotrus
Minmatar Astral Light of Nature
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Posted - 2008.02.02 23:54:00 -
[5]
Shouldn't this be in the mission forum?
Yes, this is a hard mission; drones dealt more damage to me than I received from any lv4 mission. Be careful. The game would be no fun if all missions were cakewalks :) -- One day, we will return to the planets... please, CCP? :)
EVE-Wiki - share your knowledge in one place. |

Keyn Thror
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Posted - 2008.02.02 23:55:00 -
[6]
1. Yes, I have noticed that I am scrambled, but my armor was already damaged heavily, and I didn't have time to kill all scramblers before my ship blew up.
2. Yes, I have done some research on this mission, and saw people's comments about doing it in Nightmare or Nighthawk, it doesn't really state the missions difficulty. Just something to be compared with.
3. The reason I switched from lvl 4 to lvl 3 missions is quite simple - I am working for higher standings with another NPC corporation, nothing more.
4. Who are you to question me, as if I am guilty?
I wrote my suggestions to CCP game masters and asked them to respond to my request. Please, save your time and use it for something else, than flooding in this topic.
Thank you again, and good luck to you!
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Keyn Thror
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Posted - 2008.02.03 00:01:00 -
[7]
Originally by: Prokonsul Piotrus Shouldn't this be in the mission forum?
Yes, this is a hard mission; drones dealt more damage to me than I received from any lv4 mission. Be careful. The game would be no fun if all missions were cakewalks :)
Perhaps it should be in a mission forum, you are right, but I hoped to get some response from developers on this problem, so I posted here first.
I absolutely agree, that missions should give a player some challenge, but if they are divided into "levels", so all missions of similar "level" should be more or less equal in difficulty. That's why I think the best solution ot this problem will be moving this mission to lvl 4 missions pool, with according rewards, because right now the troubles this mission causes don't worth the reward it gives (about 1 million ISK including time bonus reward).
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Ofca
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Posted - 2008.02.03 00:35:00 -
[8]
If you didn't want responses, why then you posted in public forums? Or maybe you just wanted "You're right! We love you! CCP give him his ship back and fix0r the level yesterday!" responses, and not the others? ;)
You are guilty of whining after losing your ship fair and square. I did this mission 4 times in a raven - lost it once because I didn't know what to expect. If this L3 mission is too hard for you, maybe L2s will be better suited for someone of your caliber?
PS. You can skip this chain as a whole without any standing loss. PS2. Lets make this mission an L5, because it may prove too hard for someone doing L4s, apparently.
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Ikasu
Gallente The Durandal Organization
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Posted - 2008.02.03 06:45:00 -
[9]
Originally by: Ofca If you didn't want responses, why then you posted in public forums? Or maybe you just wanted "You're right! We love you! CCP give him his ship back and fix0r the level yesterday!" responses, and not the others? ;)
You are guilty of whining after losing your ship fair and square. I did this mission 4 times in a raven - lost it once because I didn't know what to expect. If this L3 mission is too hard for you, maybe L2s will be better suited for someone of your caliber?
PS. You can skip this chain as a whole without any standing loss. PS2. Lets make this mission an L5, because it may prove too hard for someone doing L4s, apparently.
You just happen to be a very hateful person don't you?
I agree this seems like the wrong forum, it's not necessary a bug or issue, but it does sound imbalanced. ------------------------------------------------- Attention Devs, for every isk you send me one member of your family will be returned safely.
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ThaDollaGenerale
The Bloody Red
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Posted - 2008.02.03 10:34:00 -
[10]
Originally by: Keyn Thror T Third: There should be a "difficulty curve" in the gameplay, as it was before Trinity (in which this mission chain was added, I think), so most lvl 3 missions should be balanced to be done with Cruiser/Battlecruiser class ships and much less skills than I have.
Most missions already do have a difficulty curve, your argument is baseless.
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Keyn Thror
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Posted - 2008.02.03 11:36:00 -
[11]
Originally by: ThaDollaGenerale
Most missions already do have a difficulty curve, your argument is baseless.
That's what I'm talking about, actually.
Most missions already have a difficulty curve, but this one goes too far from all other lvl 3 missions. That's all.
As for what Ofca says - I posted in public forums to attract developers attention, and may be hear some reasonable people's advices.
Right now I heard what I expected to hear - this mission is REALLY hard, so it's not my imagination or mistake. Ofca lost a Raven first time, Prokonsul Piotrus says he got more damage than on any lvl 4 mission. I bet there are other people who had the same problem with New Frontiers...
If CCP developers read this forum, may be they will consider rebalancing this mission - that would be very good.
Thank you all for the discussion in this topic, it helps to keep it up on the board :)
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evilminge
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Posted - 2008.02.03 18:46:00 -
[12]
forum smackers with nothing better to do than trawl and flame. slowly making these boards a pointless place to make posts.
thanks for bringing this up i currently run lvl 3 missions and havn't had the pleasue of this one, so mebe you have just saved me a hurricane .
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Ofca
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Posted - 2008.02.03 19:53:00 -
[13]
This chain was great. It probably was most exciting L3 mission I've done. It is hard. All missions should be as challenging as this one. I'm not a hateful person - I'm just defending my right to have fun. And for the record, my whole reaction is based on your "give me my ship back" and nothing more. This mission IS difficult and there is no reason to dispute this fact. Was your loss avoidable? By all means. Did it happen for fault of anyone other than you? No. Bzzt, sorry, no bonus. And no refund. :)
Funny thing is: My friend got this chain, I warned him about both cap-sucking towers and scrambling ships, yet he managed to lose his ship also. - "Because when it said I was scrambled, I didn't know what to shoot" - "did you look for ship shooting at you with blue ray?" - "yes, but I didn't see any" - "erm, you ofc zoomed in a bit, right?" - "oh, was I supposed to zoom in???"
Doh. Well, at least he managed to shoot down 4 towers first ;)
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Gadawan
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Posted - 2008.02.03 20:34:00 -
[14]
Originally by: Ofca Edited by: Ofca on 02/02/2008 22:55:53 Do you want some cheese with your whine?
Most over used phrase ever. Makes you look like an idiot and contributes nothing. Should be bannable tbh.
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Ofca
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Posted - 2008.02.03 21:04:00 -
[15]
Yeah, and "gimme my ship back" (in tech forum) contributes so many levels of contribution more.
Anyone else in the thread wants to decide something about the game? More bannable offences or any mission difficulty level upgrades/downgrades? ;)
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Keyn Thror
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Posted - 2008.02.03 21:05:00 -
[16]
Originally by: Ofca Did it happen for fault of anyone other than you? No. Bzzt, sorry, no bonus. And no refund. :)
I just don't understand, Ofca...
Did I ask YOU to refund me my lost ship?
You take it too personally I think... Relax, I was asking (not _demanding_, by the way, just asking) Developers, not you. :)
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Gadawan
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Posted - 2008.02.03 21:13:00 -
[17]
Originally by: Ofca Yeah, and "gimme my ship back" (in tech forum) contributes so many levels of contribution more.
Anyone else in the thread wants to decide something about the game? More bannable offences or any mission difficulty level upgrades/downgrades? ;)
*smiley* *smiley* Hello, I have no clue what this topic was about, just decided to spam it with clishTs. *smiley*
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Ofca
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Posted - 2008.02.03 21:15:00 -
[18]
Glad you figured it out by yourself.
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Keyn Thror
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Posted - 2008.02.03 21:19:00 -
[19]
Originally by: Ofca
Anyone else in the thread wants to decide something about the game?
We are here not to decide anything about this game, we're not a developers. I see some strange things, and I report to developers about them, because I think it's important for them - to keep everything balanced.
EVE is a very balanced game, and that's why I like it so much. I work in game-development industry myself, and I know how hard is to keep that balance, especially in MMO games.
That's why I think such issues should be at least considered to be rebalanced.
As for the loss of my ship - as I already said - I just asked, not demanded anything. If it works - very good, thanks to GMs and CCP. If not - still thanks because I learned something useful from that loss...
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Durzel
Caldari
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Posted - 2008.02.04 12:18:00 -
[20]
Reading the mission guide on eve-survival.org it does sound pretty brutal. Thanks for the heads up on this one, I think I'll get my drone skills higher before taking this one on.
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2008.02.04 16:14:00 -
[21]
Web + scramble + neut sounds pretty high for a lvl 3 mission!
I thought there was no other neutralizer towers than in the level 5... Or the blood raiders NOS cruisers and BS (so only level 4 for the BS or maybe a storyline level 3?)...
Anyway, I wouldn't have thought about running level 3 missions in a battleships, it never helps kicking all the small ships that are around.
And for the pocket not being tanked by a dual repairer abaddon, sounds like high damage output from the drones!
PS : is it a storyline or not? -- Pocket drone carriers (tm) enthousiast !
Assault Frigates MK II |

Durzel
Caldari
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Posted - 2008.02.05 04:57:00 -
[22]
I just ran the 2nd part of this mission and those neut towers are insane! Even with just 2 of them I was down to half cap in less than a minute.
Luckily my Drake doesn't really need cap except for active hardeners, but even so. The 5th part apparently has 4-5 heavy neut towers with 110km range if eve-survival.org is anything to go by, 
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Koraeth
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Posted - 2008.02.05 09:32:00 -
[23]
Done this series of missions twice with my abaddon, love it. First thing to do is nail those towers on jump in. This series of missions is the only time I've fitted 2 Smartbombs to my ship, to clear out all the little close range ships, works great.
If the towers are draining your cap too fast, are you built out right? I've got 3 ccc risgs, 3 cap recharger 2's in mids, and 2 cap relays in low slots. Makes for a ton of recharge capability.
Dunno. Personally I love this series of missions, pays good, lots of salvage amongst all those ships, and the crystal loot does add up at the end
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Durzel
Caldari
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Posted - 2008.02.06 09:54:00 -
[24]
Did up to part 6 of this mission last night and to echo what the OP has said I think this is too hard for a level 3 mission, but that's just me.
I don't have a build that's specifically designed to maintain cap because my ship is passively shield tanked so doesn't really need it, that being said I was on zero cap in part 5 of this mission in less than a minute from warp-in. The 5 heavy neut towers must've been taking about 1/6th of my cap on every activation cycle.
Added to which the damage from the ridiculous number of drones had me running on 50% shield for most of the mission. Bear in mind this is on a ship which is well specced (3 x purger rigged Drake with 3 LSE IIs) which has little problem running level 4 missions as a co-pilot (haven't tried it solo yet).
The other mistake I made was going with EM damage missiles. Whilst they seem to be better than kinetic (despite the Drake battlecruiser bonus) they did hardly any damage to the armour of the neut towers. I ended up having to warp out on zero cap, refill it by docking, and warping back into the mission zone by which time of course the drones that form part of the mission had spawned.
A pretty brutal mission and probably the hardest level 3 mission (I've run Angel Extravaganza level 3 too), I wouldn't recommend it to any player who isn't 100% confident of their skills, and particularly not to an active tanked setup.
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Cpt Cosmic
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Posted - 2008.02.06 10:32:00 -
[25]
I dont think its too hard, kill the neut towers first, then the scrambling drones.
Did this mission 2 times already, once in my Sacrilege and once with an active tanked drake. never had any problems, the neut towers goes pop before my cap even reach 50%.
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Durzel
Caldari
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Posted - 2008.02.06 11:34:00 -
[26]
What missiles were you using in the Drake out of interest?
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2008.02.06 12:23:00 -
[27]
Originally by: Koraeth Done this series of missions twice with my abaddon, love it. First thing to do is nail those towers on jump in. This series of missions is the only time I've fitted 2 Smartbombs to my ship, to clear out all the little close range ships, works great.
If the towers are draining your cap too fast, are you built out right? I've got 3 ccc risgs, 3 cap recharger 2's in mids, and 2 cap relays in low slots. Makes for a ton of recharge capability.
Dunno. Personally I love this series of missions, pays good, lots of salvage amongst all those ships, and the crystal loot does add up at the end
Here I see people saying it is doable with a tier 3 BS or a fully passive drake (people solo lvl 4 with such ships), well, all I can say is that it's a level 4 mission...
Just moving it to level 4 would avoid peopl entering in the mission with a cruiser or a battlecuiser (appart from fully passive shields) and get popped. Neutralizer towers are the perfect T2 ship killer, it is the thing that makes using an HAS instead of a cruiser close to useless.
It seems really level 4 difficulty and then should be moved up. If someone finishes this one with a vexor without tons of war outs, tell me, All the other level 3 missions worked with my vexor. For the more trapped missions (webifiers on pocket entrance in numbers), I used a myrmidon for the tank... I can't see how efficient will be a myrmidon or a vexor in such mission... -- Pocket drone carriers (tm) enthousiast !
Assault Frigates MK II |

Durzel
Caldari
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Posted - 2008.02.06 14:38:00 -
[28]
It does feel like a level 4 mission to be honest. There's only 1 BS in the mission but there's enough drones to make up for it - I took more damage running this mission than any other level 3 I've done, not to mention that I was running on near zero cap for much of it (I did primary the neut towers but 5 of them all sapping constantly still meant I had no cap by the time they were all down).
Then you've got the several webbing/scramming drones as well, it's not like you can even escape from the carnage.
There isn't anything wrong with the mission persay, only that it feels like it should be a level 4 mission - not a level 3 one.
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Visko Altertunity
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Posted - 2008.02.11 20:31:00 -
[29]
This mission is ridiculously hard.. I'm not as experienced as all of you I've only been playing about 2 weeks or so.. I still play on my own so I don't get any tips or advice or help or anything so... The little bit I did get recommended were that lvl1s are difficulty for Frigates, 2 for Destroyers, 3 for Cruisers... So.. I'm flying a cruiser and I'm doing lvl3 missions, And I'm Caldari. Thing is most lvl2's and 3's I can do no problem. I don't come close to getting destroyed but this New Frontiers mission has shocked me. I accept it thinking it'll be like the rest. Each stage has been difficult. But I spend more than 3-4 hours trying to complete the single mission because I'm forced to warp in and out about 30 or so times before it's actually done. And constantly reconfigure my ship to take on different tasks I aim to complete each time I warp back in... No other mission requires this much effort. I've lost 4 cruisers trying to complete this series for the first time and I'm only on step 4.. from reading this, I'm gonna give the middle finger to step 5 and just call it quits for this agent. Maybe come back when I can afford a battleship.
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Weles Paene
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Posted - 2008.02.12 10:44:00 -
[30]
Originally by: Visko Altertunity Edited by: Visko Altertunity on 11/02/2008 21:02:12 Edited by: Visko Altertunity on 11/02/2008 21:01:12 This mission is ridiculously hard.. I'm not as experienced as all of you I've only been playing about 2 weeks or so.. I still play on my own so I don't get any tips or advice or help or anything so... The little bit I did get recommended were that lvl1s are difficulty for Frigates, 2 for Destroyers, 3 for Cruisers...
So.. I'm flying a cruiser and I'm doing lvl3 missions, And I'm Caldari. Thing is most lvl2's and 3's I can do no problem. I don't come close to getting destroyed but this New Frontiers mission has shocked me. I accept it thinking it'll be like the rest.
Each stage has been difficult. But I spend more than 3-4 hours trying to complete the single mission because I'm forced to warp in and out about 30 or so times before it's actually done. And constantly reconfigure my ship to take on different tasks I aim to complete each time I warp back in... No other mission requires this much effort.
I've lost 4 cruisers trying to complete this series for the first time and I'm only on step 4.. from reading this, I'm gonna give the middle finger to step 5 and just call it quits for this agent. Maybe come back when I can afford a battleship.
MIND YOU, in the designers defense it DOES suggest you bring multiple partners to aid you on the 5th part of the series. So... it's not necessarily designed to be completed Solo by the looks of it.
I was always under the assumption that cruisers were ideal for lvl 2's and battlecruisers fit best with lvl 3's. Go get a BC and avoid this mission until you've got a little more experience and a well-fitted ship. Happiness is a warm gun, Mawma! |

Kina Putten
Amarr Noble House
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Posted - 2008.02.12 11:30:00 -
[31]
Originally by: Gadawan
Originally by: Ofca Edited by: Ofca on 02/02/2008 22:55:53 Do you want some cheese with your whine?
Most over used phrase ever. Makes you look like an idiot and contributes nothing. Should be bannable tbh.
He/She is an idiot, so.....
Oh and this should be on the mission board, not here. A suped up mission isn't a bug or tech problem. It's a tank problem.
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CCP Mitnal

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Posted - 2008.02.12 19:07:00 -
[32]
Moved to Missions
Mitnal, Community Representative
EVE Online CCP Games Email/Netfang |
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Wet Ferret
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Posted - 2008.02.12 19:47:00 -
[33]
In missions you're not familiar with, always find out what's going to be scrambling you and kill it first. Had you done this, you wouldn't have lost your ship. Even if nobody has done the mission before, if you know what faction you're up against (or drones) you can find out what to watch out for.
Nobodies fault but your own, here.
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Abrazzar
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Posted - 2008.02.12 20:19:00 -
[34]
I actually loved this mission line. The story is amusing and the difficulty is challenging enough to require you to think about tactic for a change.
I had the mission in Amarr space, where I used a active shield tanked laser myrmidon to run it. The neutralizer towers are indeed annoying. So I tried to get out of range, which is somewhere above 100km and destroyed the drone spawns first, then i blew up all the towers. Having a lot of cap recharge also helps, or being a passive tanked drake.
This mission inspired me to ideas about a drone faction that players can join for factional warfare.  -------- Ideas for: Mining Clouds
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nihlanth
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Posted - 2008.02.12 22:47:00 -
[35]
This was the funnest line of missions I have ever had the pleasure of running. I just BARELY completed it in my CCC rigged pulse harbinger (switched to T2 beams for step 5 mission to take out neut towers).
I was actually fairly lucky to have made it out in one piece! I was webbed and neuted at the same time. I was firing my beams at the towers and the webbing drone.
I thought I was going to die...
My cap was at 5% and my armor was just about to goto structure...as I had two lasers firing at the drone and the other 5 firing at the tower. I managed to destroy both of them AT THE SAME TIME just as I was warping out! I was at 90% structure and 1% cap when I warped out - if I had remained there for even 10 seconds longer, I would have capped out and my active hardners would not protect me and I would have been dust!
That is why this mission is suited to snipers equipped with webs and tracking computers, as well as cap boosters!
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nihlanth
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Posted - 2008.02.12 23:09:00 -
[36]
This mission should not be dumbed down... I wasnt even using a capbooster on my battlecruiser and I was able to complete it in a relatively short time with just a couple warp outs.
You just need to pick your targets carefully and know how/when to shoot and manually fly your ship in a way that will give you optimal transversal.
I was flying all over the place taking out drones and nuet towers - it was fun because I actually had to think while I fought.
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nihlanth
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Posted - 2008.02.12 23:12:00 -
[37]
Besides, a BS would actually be WORSE than a BC on this mission because the targets are so small and so fast.. You need better speed to maneuver and better tracking speed to kill the drones quickly enough in case you're in trouble.
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Rainbow Bear
Care Bears
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Posted - 2008.02.13 11:53:00 -
[38]
Not easy, but certainally doable without any warp outs if you plan properly. First time was a bit hairy and I lost a full set of T2 Hammerheads, but the ship survived intact!
Eg:
Fit a strong omni tank.
I fly a Myrm and just pack some T1 drones (ie: disposable) and set them on the Neut towers while out at 55km.
Then just jettison some junk and orbit it at 2500m and let the T2 drones do their thing.
Pretty straight forward. -------------------------------------
Where Care Bears Came From! |

Venkul Mul
Gallente
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Posted - 2008.02.13 13:11:00 -
[39]
It can be done easily with a semy passive drake.
Every time you deswtroy a netralizer tower you get a new spawn of drones (and even if I didn't checked it, I had the impression the another 2 or 3 towers spawned too).
So you need to kill the drones first, then 1 tower, then the next group of drones, and so on.
That is a problem with a active tank ship or one depending from cap using weapons, but is very easy for a passive tank, no cap weapon like a drake.
So you can say it has a strong pro caldari bias, but it is not so hard.
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FlameGlow
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Posted - 2008.02.13 13:59:00 -
[40]
Originally by: Venkul Mul It can be done easily with a semy passive drake.
Every time you deswtroy a netralizer tower you get a new spawn of drones (and even if I didn't checked it, I had the impression the another 2 or 3 towers spawned too).
So you need to kill the drones first, then 1 tower, then the next group of drones, and so on.
That is a problem with a active tank ship or one depending from cap using weapons, but is very easy for a passive tank, no cap weapon like a drake.
So you can say it has a strong pro caldari bias, but it is not so hard.
If you kill tower and then drones and then another tower you'll lose cap and hardeners will switch off(if by semipassive drake you mean that). Better kill all towers and tank the drones, drake is capable of that. Also this is one of few missions where it's actually worth to fit a smartbomb into your drake's 8th highslot.
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Cragen o'mass
Caldari Free trade for freedom
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Posted - 2008.02.13 14:12:00 -
[41]
Edited by: Cragen o''mass on 13/02/2008 14:12:47 this chain of missions is my new favourite TBH, this level was also quite easy after the first time (passive Invun t2 Drake).
as i had never seen this chain of missions before went to take a look in my pod saw the neut towers and came up with a plan.
kill neut towers set drones on scrammers warp out after neuts go down to recharge shields come back in to take care of other stuff, warp out when needed..
if you go in to things thinking it will be easy you ain't gong to be able to deal with the curve ball's eve throws you every now and again ---------------------------------------
I Think everyone @ tiscali plays WoW |

Saarjuk Khan
Caldari Incoherent Inc Otaku Invasion
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Posted - 2008.02.13 16:18:00 -
[42]
Edited by: Saarjuk Khan on 13/02/2008 16:20:03 I did this mission several times now, i lost a passive drake on my first try due to the scramblers.
I think this mission is perfect as it is, as a lv3 mission. If you can handle the mission and the scramblers, neutralizers you can do lv 4s. There are so many threads: Can i do lv4s with theese skills or this ship. Its not about skills or ships only, its about if you can handle anything else but activating your weapons. And New Frontiers gives you a pretty good idea.
@OP: You obviously dont read this forum because this missions was discussed a lot already. And it can be done, you just have to adjust your fitting instead of using pwnfitting 01 for each mission.
And you said you have done lv4s before, well there is a difference bewteen actually doing a mission or hide behind some faction BS and just loot up.
Im happy to have a challenging mission and New Frontiers makes AE look like a pleasure cruise.
The only thing that could be changed is the loot, since there are T2 drones id like to see some t2 salvage or other items needed for the augmented drones. BPC maybe? ;)
Anger is a Gift |

Goa Vibe
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Posted - 2008.02.13 16:26:00 -
[43]
Edited by: Goa Vibe on 13/02/2008 16:45:30 Stop crying. I cried a little inside when I went in my first time. But then I got over it....
I lost two Drakes my first time in (dual boxing). Wait.... I lost 3. After I came back in quickly to loot my old wrecks. That 3rd one didn't have insurance. doh!
I came to appreciate that mission ALOT. It taught me to prepare prepare prepare. strategize strategize strategize.
1) never take active hardners when you'll be cap drained to 0 for a couple minutes by several energy neut towers. With no escape since they have range of over 150km and if you even HAD any cap, you're still warp scrammed by a bunch of strain drones.
2) maneuver. if you can't tank every single drone that just aggroed you, keep moving away from them. better to salvage a 150km line of wrecks than to salvage your own wreck because you let an entire room swarm you. (Now I have the passive tank for that, I can jsut sit still).
3) tanking vs kiting. Got this mission AGAIN a couple days later. Instead of bringing 2 drakes, I brought my drake and a condor. Condor warped in first, went away from all the mobs on AB, cruised at 450km/s after getting neut'd. Got ABs back around 160km and was kiting the entire room (kept them over 60km away). Flew the drake in and killed all the towers, then picked off the mobs one by one.
4) Kill order: this one you gotta get the neut towers down first. Then once you have freed your cap, you need to make sure you have an escape route: kill the strain drones - they scram. Now you can come and go as you please.
I think alot of people who have completed it will agree.... keep it like it is. Best learning experience evar! Even if it did cost us a ship. Once you figure it out, you'll pwn, too.
I've come to help corpies with this mission since I've done it like 4 times now. This mission screams 'passive tank drake' at a peak 238 shield/sec they barely put a dent in me.
This does seem to be difficulty of a lvl 4... but I say keep it 3 because its just so easy once you figure it out. And plus, I've seen harder rooms than this... that lvl 3 with the blood chaple? sure you can loot and run but you can also take on 2 groups of 4-5 BS, 4 BC/Cr, and a handful of frigates in a lvl 3. So like... you gonna have to make that a lvl 4 too... and it goes on and on... pretty soon everything is gonna be a lvl 4 or 5 because there is someone out there for every mission who thinks its too hard.
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MilowFV
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Posted - 2008.02.14 07:24:00 -
[44]
I like the mission myself. It might be the hardest lvl 3 mission, but some mission has to have the honors. I went in cold with a so so skill Drake and lucked out in the fact that I blew up the drone scraming me when I tried to warp out. It was luck as I didnt know any lvl 3 did that until it told me tough luck your not warping out. After that though I knew to kill the drone scraming me and it wasnt so bad.
I dont feel the mission need any change what so ever the LP reward and the warning in the mission itself should be plenty for of info for you. If your worried a lvl 3 is to hard just dont accept any that offer over 400 LP and you should be fine.
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Saerdna16ID
Gallente 16th Interspacial Dynasty
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Posted - 2008.02.14 12:14:00 -
[45]
Edited by: Saerdna16ID on 14/02/2008 12:15:14 I have done up to stage 6 which is the courier mission. I did level 5 with my BC (Myrmidon) and was easy but time consuming.
You first equip your ship for passive tanking cause your power grid is sucked to death very very fast.
You first kill the first wave of the drones and then the battleship. while you kill the battleship 2 more waves of drones spawn. our primary target is always the drones due to the reason they warp scrable you. Once they are dead move again to BS.
Due to the lack of power grid you have to warp out a few times (I had to do it 5 times) but if you make sure the drones are dead you can warp out if not you die.
Do not move to the sentries until after you have finish the drone waves and the BS. This is because once you damage the csntries more drones spawn.
If you keep to this stradegy you will finish it with no problem. BTW I almost died to stage 3 one when I was warp scrable from the dornes that spawn after you destroy the structure which has the crazy guy. I escaped with 80% hull damage 
today will try final stage 7.
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Venkul Mul
Gallente
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Posted - 2008.02.14 13:10:00 -
[46]
Originally by: FlameGlow
Originally by: Venkul Mul It can be done easily with a semy passive drake.
Every time you deswtroy a netralizer tower you get a new spawn of drones (and even if I didn't checked it, I had the impression the another 2 or 3 towers spawned too).
So you need to kill the drones first, then 1 tower, then the next group of drones, and so on.
That is a problem with a active tank ship or one depending from cap using weapons, but is very easy for a passive tank, no cap weapon like a drake.
So you can say it has a strong pro caldari bias, but it is not so hard.
If you kill tower and then drones and then another tower you'll lose cap and hardeners will switch off(if by semipassive drake you mean that). Better kill all towers and tank the drones, drake is capable of that. Also this is one of few missions where it's actually worth to fit a smartbomb into your drake's 8th highslot.
With semy passive I mean that I had extenders, resists and a booster.
Never used the boster as my cap was costantly 0, but I never got lower than 35-40% shield.
So it is easy for a drake. Doing the same with a armor tanker is almost impossible.
The mission is very unbalanced between shield tankers/no cap weapons (easy, especially for ship with basic high resists) and armor tankers/cap using weapins ships (hard).
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SillyWaif
Galactic Kingdom
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Posted - 2008.02.14 21:40:00 -
[47]
As I stated in one of the other threads about this mission:
Step 5 can be very easy. I am using a passive drake and let the neutralizers drain my cap while i take out the sentry guns. I park my drake at about 70 kms out and let the missiles do the work. Once I am done with the sentries i take out the drones. They approach pretty slowly. Once they are gone you have only 1 BS left to kill, and the BS is all that is needed to accomplish the mission (for me it takes killing 3 sentries and 13 ships in total).
While the neuts still drain all the cap i slowboat to pick up the mission objective and after that warp out (short jump first due to the lack of cap but sufficient to get out of reach, regain cap and then the rest of the way).
No need to shoot the neuts (they drain cap but do NO damage) or bunkers or whatever. Shields stayed close to 100% all the time...
Really, if you don't need cap for your weaponry its easy as pie.
And the mentioned drake has 4 LSE's and 2 invuln. II's (turned off) so the resists are marginal at best... I guess most players start to panic by the neuts and by shooting them putting themselves in a jam.
I didn't get jammed/scrambled at all.
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Kalfu Arcturus
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Posted - 2008.02.16 15:08:00 -
[48]
Wow you got to Stage 5.
Stage 4 in a freeking Raven, getting >250 Damage per second from drones - I get absolutely nowhere. Fitted two large EM smart bombs, firing full time to keep the swarm of unending drones at bay I still can't get to the BS fast enough to wreck it. I get it down to structure, and my shield is buggered - and there is no chance in hell I'm sticking around for my armour to get beat up.
3*T2 SPR, 2*T2 LSE, and 4 T1 resist fields. Guess I need 2 ravens to do this. On an L3?! Maybe a Drake would have more luck, but overall the damage is too varied to tank effectively in any direction from what I can make out..
(Yes, I should be fitting siege missiles or something but they aren't generally useful on L3s - except this one I suppose...)
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Durzel
Caldari
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Posted - 2008.02.16 15:21:00 -
[49]
Originally by: Kalfu Arcturus Wow you got to Stage 5.
Stage 4 in a freeking Raven, getting >250 Damage per second from drones - I get absolutely nowhere. Fitted two large EM smart bombs, firing full time to keep the swarm of unending drones at bay I still can't get to the BS fast enough to wreck it. I get it down to structure, and my shield is buggered - and there is no chance in hell I'm sticking around for my armour to get beat up.
3*T2 SPR, 2*T2 LSE, and 4 T1 resist fields. Guess I need 2 ravens to do this. On an L3?! Maybe a Drake would have more luck, but overall the damage is too varied to tank effectively in any direction from what I can make out..
(Yes, I should be fitting siege missiles or something but they aren't generally useful on L3s - except this one I suppose...)
I ran this part quite comfortably in a passively-tanked Drake, although I was using 4 drones (not T2). Did you try using drones yourself?
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Wet Ferret
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Posted - 2008.02.16 15:29:00 -
[50]
Originally by: Kalfu Arcturus Wow you got to Stage 5.
Stage 4 in a freeking Raven, getting >250 Damage per second from drones - I get absolutely nowhere. Fitted two large EM smart bombs, firing full time to keep the swarm of unending drones at bay I still can't get to the BS fast enough to wreck it. I get it down to structure, and my shield is buggered - and there is no chance in hell I'm sticking around for my armour to get beat up.
3*T2 SPR, 2*T2 LSE, and 4 T1 resist fields. Guess I need 2 ravens to do this. On an L3?! Maybe a Drake would have more luck, but overall the damage is too varied to tank effectively in any direction from what I can make out..
(Yes, I should be fitting siege missiles or something but they aren't generally useful on L3s - except this one I suppose...)
Raven can't passive tank for crap, is your problem. Either use a Drake or fix your tank. I did part 4 in my Drake without killing anything except the Drone BS and the scramblers so I could warp off after picking up the mission item. Same thing I do with part 7 (minus the mission item).
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Kalfu Arcturus
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Posted - 2008.02.16 15:38:00 -
[51]
Active tank, with resist fields.
Using Infiltrator drones (not T2), gone through about 7 of them now :(
Just managed to finish it, the waves of drones just seem so ludicrous. There are literally hundreds. Getting assist for 5, no chance I'm soloing it.
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Wet Ferret
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Posted - 2008.02.16 15:46:00 -
[52]
Originally by: Kalfu Arcturus Active tank, with resist fields.
Using Infiltrator drones (not T2), gone through about 7 of them now :(
Just managed to finish it, the waves of drones just seem so ludicrous. There are literally hundreds. Getting assist for 5, no chance I'm soloing it.
Infiltrators aren't as good as Hammerheads against drones. I guess since the majority of the drones are cruiser sized you're taking a significant DPS hit from their sig radius also. Maybe replacing a hardener with a target painter would be helpful.
In part 5 you don't even really need to tank, as long as you can kill the drones before they get too close. Might as well fit some passive hardeners though.
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Mr Abbadon
Illuminati Mining Inc.
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Posted - 2008.02.16 15:54:00 -
[53]
Had no problem with my passived tanked rake, kill towers asap and let drones kill the scramblers. If you use active hardeners you can get into trouble. why use a bs for Lv3? a bit overkill. _______________________________________________________________ Quote: [22:28] <Druid> as far as I know the BPO's were gotten legitimately.
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Hobbes277
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Posted - 2008.02.17 05:03:00 -
[54]
Don't get why people use a BS in a level 3 mission.
I must say that this is one of the most interesting mission that I have run. Reminds of the first time I ran a level 1 Worlds Collide before it got dumb down (lost 7 ships on it).
Ive ran it twice now once in a active drake with a couple of warp outs but no real issue. The second time I ran it in a gun ferox with 5 250 prototypes rails & two rocket launchers. Room 5 proved too be a challenge with multiple warp outs 3 time into structure and the loss of 13 drones altogether. I haven't had that much since the first time I ran worlds collide although I must admit by the time I finished all 7 parts I was truly sick of drones.
Whoever came up with this mission will hopefully be doing more of them.
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Kusha'an
Gallente
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Posted - 2008.02.18 14:23:00 -
[55]
To the OP:
Thank you for this thread. I'm doing level 3 missions, and I now consider myself forewarned, which by the way is equal to forearmed.
To Ofca:
Hateful trolling is undesirable, and ironic considering you admit you lost a ship in this mission. Whether or not the OP gets his ship back is up to the GMs, and your opinion of that decision so nastily puked all over him is not helpful. The information he has provided far outweighs any semblance of whining.
Again, thanks to the OP for this thread.
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Durzel
Caldari
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Posted - 2008.02.18 17:02:00 -
[56]
Originally by: Kalfu Arcturus Active tank, with resist fields.
Using Infiltrator drones (not T2), gone through about 7 of them now :(
Just managed to finish it, the waves of drones just seem so ludicrous. There are literally hundreds. Getting assist for 5, no chance I'm soloing it.
Hit me up in game and I'll give you a hand on 5/7 if you want (I'm in Caldari space though).
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Dominatus Crispus
Gallente
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Posted - 2008.02.18 21:54:00 -
[57]
i agree the mission is a hard one for a level 3 mission, but then again, there are some level 3 mission that are way to easy...
i've done the mission a few times but since have just learned to reject it as its not worth the time or effort compared to the rewards won... if you want a good challenge, sure its great. but if your a mission grinder for isk, lp, or salvage mats... this is one to skip.
as for the op... i'm not realy sure how you lost a BS on this, as its fairly easy to complete with a properly fitted BC. tough luck i guess, but all the info is listed on the mission guide at http://eve-survival.org/missions/newfrontiers3.html
:)
____________________
no profile pic, no sig... i'm boring... :p |

UMEE
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Posted - 2008.02.19 01:43:00 -
[58]
Originally by: Eleana Tomelac
Originally by: Koraeth Done this series of missions twice with my abaddon, love it. First thing to do is nail those towers on jump in. This series of missions is the only time I've fitted 2 Smartbombs to my ship, to clear out all the little close range ships, works great.
If the towers are draining your cap too fast, are you built out right? I've got 3 ccc risgs, 3 cap recharger 2's in mids, and 2 cap relays in low slots. Makes for a ton of recharge capability.
Dunno. Personally I love this series of missions, pays good, lots of salvage amongst all those ships, and the crystal loot does add up at the end
Here I see people saying it is doable with a tier 3 BS or a fully passive drake (people solo lvl 4 with such ships), well, all I can say is that it's a level 4 mission...
Just moving it to level 4 would avoid peopl entering in the mission with a cruiser or a battlecuiser (appart from fully passive shields) and get popped. Neutralizer towers are the perfect T2 ship killer, it is the thing that makes using an HAS instead of a cruiser close to useless.
It seems really level 4 difficulty and then should be moved up. If someone finishes this one with a vexor without tons of war outs, tell me, All the other level 3 missions worked with my vexor. For the more trapped missions (webifiers on pocket entrance in numbers), I used a myrmidon for the tank... I can't see how efficient will be a myrmidon or a vexor in such mission...
i managed to get to the courier mission with my vexor in this chain (thats 3 or 4/7)...had to get the drone link augmentor to destroy the neut towers in 2/7. i dont dare do this in my vexor now lol...
im thinking domi: 2xLARs, 3xhardeners, 1 or 2x1600mm, 4xCap rechargers, and of course: an injector
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IDF187
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Posted - 2008.02.19 06:58:00 -
[59]
Yep I agree 100% this mission is way to hard, unless u are in a passive tank drake. And as far as any1 changing anything. Have Gms ever changed anything thats ppl found to be in need of change? All I know is there are patches, and GMs seem to do as they think fits, kinda annoying if u ask me. GMs pls start listening to ppl. And vote for a particular issue sometimes would be nice.
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CetusOfAsuran
Caldari
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Posted - 2008.02.19 08:32:00 -
[60]
Originally by: Keyn Thror Hello!
5 energy neutralizer towers + lots of warp scrmabling drones... And the damage is enough to destroy the heavily tanked battleship, that survived most lvl 4 missions... Isn't it too much for a lvl 3 mission, that is supposed to be done with a Battlecruiser at most?
Dear CCP, if you could, please rebalance this mission. It's nearly impossible to be done.
This mission is BIT TRICKY AT BEST cant really say i had much trouble in an ACTIVE tank drake even when the towers had sapped all my cap take the towers first then the scramble drones and heh presto cakewalk.
wimp
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IDF187
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Posted - 2008.02.20 01:17:00 -
[61]
Originally by: CetusOfAsuran
Originally by: Keyn Thror Hello!
5 energy neutralizer towers + lots of warp scrmabling drones... And the damage is enough to destroy the heavily tanked battleship, that survived most lvl 4 missions... Isn't it too much for a lvl 3 mission, that is supposed to be done with a Battlecruiser at most?
Dear CCP, if you could, please rebalance this mission. It's nearly impossible to be done.
This mission is BIT TRICKY AT BEST cant really say i had much trouble in an ACTIVE tank drake even when the towers had sapped all my cap take the towers first then the scramble drones and heh presto cakewalk.
wimp
What kind of a stupid suggestion is this? He needs a drake to finish this mission, and you call him wimp. So as a person who flyes Amarr you need to suddenly just for that mission start flying caldari??? If thats the case this mission shouldnt even be given to amarr. Amarr if you havent realised yet havily rely on energy, If their energy is gone no pew pew anymore get it??? Dont know how to explain it better, would Russian work for you m8? If the towers sap all OP's energy as they did for ur drake, he wont be able to shoot. If you call him wimp you are simply not as smart as u think, cause apperantly u cant think
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Anaalys Fluuterby
Caldari
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Posted - 2008.02.20 01:35:00 -
[62]
I did this one in a dual-rep Typhoon (I'm lazy); 4 ACs, 4 Cruises. The Cruises took down the towers quickly and drones took out the scramblers. It did get interesting for a bit while the cap recovered and I had to cycle the reppers but no warps needed. I wouldn't dare run it in my Geddon though, or anything other than a Drake or Myrmi on the BC sized ships...
To me it seems to be a level 4 difficulty, not a level 3. And unlike the 10/10 storyline you don't just have the option of popping the center tower and running.
Originally by: Audri Fisher On the other, the emo tears being cryed in this thread tell me that just because you shoot somebody for a living, does not mean you aren't a carebear
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Ayumi Hikari
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Posted - 2008.02.20 16:53:00 -
[63]
a buddy of mine had problems with this mission the other day...i fitted 6 medium smartbombs, charged in and pop pop pop pop pop pop pop
easy as pie 
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Kathryn Dougans
B. S. Radioactive Sheep Farm
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Posted - 2008.02.20 17:12:00 -
[64]
Options for this mission with Amarr ships? From what I hear from others, it is so much easier in a passive tanked Drake, suggesting that for an Amarr pilot esp. one without lots of skillpoints, you're better off not doing the mission at all.
I did this mission in a Harbinger, no rigs. T2 tank, T1 guns, T1 drones. It was the proverbial "teh suck". Midslots fitted with cap injectors, and hold filled with charges for them. Drone control link in high, to extend drone control range.
The neutralising towers drained my capacitor before I got to within about 50km, hence cap injectors, so I could actually do something, and the drone control link so my drones could do something. Sent my drones out after the towers. Shot as many of the rats as I could. Able to take down 1 tower and several npcs before running out of charges and hammerheads. Warped out. Came back, shot another tower, lost another 5 drones, Repeat 3 times. Last time out, swap cap injectors for other modules, destroy all remaining npcs.
Final cost. 15 Hammerheads, plus some 250,000 isk in structure repairs, plus the cost of the cap booster charges.
Overall, this mission required a lot more effort than other level3s, and several level4s.
I suppose the equivalent for Caldari pilots would be a mission with several towers that shoot defender missiles at your missiles regardless of who you were shooting at. Possibly also a reverse shield transporter.
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Goa Vibe
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Posted - 2008.02.20 17:14:00 -
[65]
Edited by: Goa Vibe on 20/02/2008 17:19:08 argh... I watched my passive tanked drake go pop last weekend. after doing this a couple times in the past (diff strat) with no problems. This time I was taking about 550 dps (ie: I was tanked to 270 hp/sec max, with about 50% resist across the board) (4xSRPII, 2xSRII, 2xLSEII, PassEM, Pass??).... one more lvl in shield comp, battlecruiser, or one more LSE would have cut it.
My fatal flaw was ignoring the inital wave of drones, and instead... popping the neuts, statis towers, and bunkers which doubled the number of drones on me... like 40-ish... I *almost* had enough tank... I was pure passive and probably could have pulled it off with an invuln, as i had my cap back after killing the neuts. I was hovering at 28% for the longest time, then I guess a bunch of lucky shots got me to 24%-ish which going below that decreases my shield regen... all over after that... since i was still scrammed.
i've sat thru this before tanking fine, but i guess eventually with that many drones firing at you, you are going to have a string of 'excellent' shots on you which can break your tank... even though you can tank.. average damage well, those infrequent strings of crits against you will get you. so I want to avoid this chance occurance altogether....
so revised my strategy: do NOT pop the neuts, statis, and missile batteries... because killing them spawns 2 drones each. fit for pure passive and ignore the loss of cap.
now, since you know you will be at 0 cap, you aren't going to warp out anytime soon - so ignore the scramming strain drones.
highest priority is violator drones, they do most damage, I think.
take out the rest of the drones, if you fit guns, target any new drones when they come in your optimal range since they'll be at 0 transversal and easy to pop. Ignore mommy ship til last.
after killing all small drones, pop a tower, kill the spawns, then work on next tower.
when you get to the mommy ship, if you use missiles, try to stay <10km so his defenders won't pop ur missiles... more dps for you.
if you have 2 players and can't tank these, you can always use a 'wild weasel'... warp your big dps ship in first, start warping out immediately, the towers will aggro you, you then warp out - since strains havent gotten to you yet. during this time warp in your wild weasel - a fast frig, quickly get out of 50km range of all ships. when your dps ship warps out, you'll get aggro of the towers, you'll be cap drained to 160km, and have aggro of all the frigs... kite them at range. Once you have 160km from towers, youll get cap back for AB usage. Fly ur dps ship back in, kill the towers and the spawns since they will target the closer dps ship. After taking out all structures, kill the kited drones... if your kiter knows what he is doing, he can kite the drones in a big circle so they never stray far from the center of the area...
if you are an active tanker, pop the neuts asap, your cap will last you for a bit, and you'll regain cap once they are all down - be warned you'll have a ton of drones on you by killing the structures ....
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FlameGlow
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Posted - 2008.02.21 07:52:00 -
[66]
Popping bunkers really boosts drone numbers, towers add only 2-3 and a bunker adds 8-10, so save bunkers for later.
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Gregor64
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Posted - 2008.02.21 16:17:00 -
[67]
Yes it is a very hard but fun mission, i have completed this twice now in a passive tanked drake. I used 3 passive hardiners and 3 large shield extender 2's in my mids. I usually run 2 bcu 2's in my lows but only ran 1 for this one opting for the extra shield recharge. I also use 3 purger rigs. I have also lost a big shiney amarr battleship on this mission LOL, the 1st time I did it.
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Ragnar Darkstar
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Posted - 2008.02.22 07:41:00 -
[68]
First time I ran this mission (one of the first level 3s I got) I agg'd the whole room and neary got pwned. However, once you know what triggers what it is pretty easy.
I just ran this again tonight and breezed through easily in a tech I fit Drake. Key is a setup that requires no cap.
High: 7 Malkuth HML Mid: 4 passive hardener I (2EM, 1Therm, 1 Kin), 2 LSE I Lows: 2 BCU I, 1 named SPR, 1 CFC I Rigs: none
Warp in and maintain at least 45 KM distance from all towers. Don't shoot anything. Wait for various drone waves to spawn and kill them as they spawn, flying away from them if necessary to keep damage down. Eventually battleship spawns. Kill it and any additional drone waves that spawn.
Wait until it is clear that no more spawns are coming, then kill towers one by one. Some towers will spawn more drone after you kill them, so wait after to kill each one to clear the spawn before moving onto the next.
My skills are still very noobish (BC 3, relevant missile/shield skills to 3/4) but I never got below 70% shield.

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Gwen Rockpounder
D.M.Z. Free Trade Zone.
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Posted - 2008.03.15 04:24:00 -
[69]
Edited by: Gwen Rockpounder on 15/03/2008 04:28:16 I just did all the steps in a ishtar with 2 x ccc and 2 x medium t2 armor reps and 3 energized adaptive nano t2, worked like a charm didnt even have trouble with the neut. towers :)
could run my 1 rep perm and the other rep on and off every 10 sec without problems, however if you let those small drones get close it hurts so fit a smartbomb guys =D +5k range pls ;)
and lost 0 drones =D
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Kaleidon Reth
Intercommercial Aerospace Retail United Stations ICARUS Alliance
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Posted - 2008.03.15 06:20:00 -
[70]
Correct me if I'm wrong, but doesn't this mission say "WARNING! Bring a friend" or something o that effect in red(!) text?
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Gwen Rockpounder
D.M.Z. Free Trade Zone.
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Posted - 2008.03.15 15:23:00 -
[71]
Yes it does, i was also worried about my ishtar because it said this, but due to my good target calling etc i where holding it pretty good, sometimes i was licking the hull but that was due to crap calling =D
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Lordbeefy
renewed common wealth Black Sun Alliance
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Posted - 2008.03.17 13:04:00 -
[72]
I took this one on first time about a month ago, solo, in a 95% passive drake. The only thing acitve were my 2 T2 invuln fields. Other than that a fairly standard Drake loadout.
I havnt done a single lvl 4 ever, and my character had about 3mill sp's.
Yes it was difficult....no, actually it wasnt difficult...it was scary. Let me explain....I jumped in, started flying towards the base, and realised the nos towers were there....I target prioritised, and flew right into range for my hvy missiles and targetted only the nis and webber towers. I took them out, then turned around and flew away.
I used my drones to taske on the small stuff while I was doing this, and then after the nos towers were down and my shileds started coming back up (dropped to 15% at one point)I started going after the various installations that were left...then the bs last.
I have done it three more times since. twice helping others, and once solo.
I am not particularly experience, nor some uber character. It was a fun, scary mission, and put a bit of variety into my more mundane isk generating missions. Oh, and it generated a fair amount of isk once fully salvaged.
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Caius Sivaris
Dark Nexxus
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Posted - 2008.03.17 17:16:00 -
[73]
Originally by: Keyn Thror
And the damage is enough to destroy the heavily tanked battleship, that survived most lvl 4 missions... Isn't it too much for a lvl 3 mission, that is supposed to be done with a Battlecruiser at most?
Didn't it cross your mind that a BC is actually a better ship than a BS for level 3 missions?
Even with less theorical DPS on small target the effective dps of cruiser guns will be much higher on the target you usually encounter in L3 missions (no BS).
Not having done this particular mission yet I can't comment on its possible imbalance, but when I feel like doing a L3 mission I take a HAC or BC, not a BS.
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Evil Incarn8
Special Operations Corp Final Retribution Alliance
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Posted - 2008.03.17 17:29:00 -
[74]
ok I have read most replies but cant seem to see a solution other then fly a drake you noob.
I am Amarrian I fly Amarr with lasers and have a few basic drone skills, i would appreciate a solution that would work for characters that are not caldari, dont fly caldari and/or dont have millions of ISK/sp to burn on fittings.
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Spaztick
Canadian Assault Network
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Posted - 2008.03.17 21:56:00 -
[75]
I'd be fine if this mission said that you would be reamed with scramblers or at least told that it's an almost guaranteed loss of your ship if you go in with anything other than a beefed up passive tank. But that's just my opinion. I actually think it's good to have some humility once in a while.
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Lubomir Penev
interimo
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Posted - 2008.03.17 23:52:00 -
[76]
Originally by: Evil Incarn8 ok I have read most replies but cant seem to see a solution other then fly a drake you noob.
I am Amarrian I fly Amarr with lasers and have a few basic drone skills, i would appreciate a solution that would work for characters that are not caldari, dont fly caldari and/or dont have millions of ISK/sp to burn on fittings.
Didn't do it but I'd say a Harbinger with heavy beams (so you are in range immediately) and a cap booster should be OK. Start by popping the neutralizers, cap charges should sustain your tank long enough. And while you pop the neutralizing towers have light drones work on the "strain" drones, those are the ones that scramble and are not really tough. -- Heat, easy to burn your mods by mistake, hard to get it to work when you need it the most. Well designed interface CCP! |

BorisHotch
Imperial Shipment
|
Posted - 2008.03.18 00:07:00 -
[77]
Just been reading through all the posts, and it seems to me like it's an ideal mission if you are an experienced player who usually does lvl 4 missions, but would be very hard for a few month old character who is only able to do lvl 3 missions.
I've not done it personally, but sounds like fun 
BTW, if anyone is struggling doing it, i've created a channel specifically for helping people on missions called "helpmymission".
Please feel free to pop in there and take a look. It's totally genuine, with lots of very experienced people happy to help out |

Reven Cordelle
School of Applied Knowledge
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Posted - 2008.03.18 09:41:00 -
[78]
New Frontiers is definately one you need to fleet up for. Ideally a Passive Tanked Drake with a bit of shield repping from a Logistics ship will breeze this. The DPS is mental and although my passive Drake tanks other Level 3s at 70 - 80% shield, it couldn't keep up with the damage on its own for very long at all.
You get absolutely pounded. Smartbombs help with the swarming but it's not an ideal situation when fleeted. For example, I made a previous post a while ago about a fleetmate smartbombing my drones by accident, so his Drake was concorded in a timely fashion. However during the whole Op, this was the only loss we had with one warp out each.
I think the trick is (in a passive drake) to hit the Strain drones first. They're the warp jamming bastards so if you take them out, you're free to warp. You shouldnt need cap so the neut towers aren't really primary.
Despite how much of a bastard New Frontiers is, the story elements are pretty deep during the mission briefing. Also after completing New Frontiers for the first time, my hatred of Drones was driven home. Its an absolute hellhole of a level 3, and should never be attempted alone unless you have some serious fittings. I had less trouble running "Down the Slavers" Level 4 in my Drake with one fleetmate assisting than in New Frontiers. (Though getting the DPS from a Drake for level 4s is hard, and taking down shield repping battleships takes bloody ages).
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Hanneshannes
Caldari Provisions
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Posted - 2008.03.18 12:01:00 -
[79]
Edited by: Hanneshannes on 18/03/2008 12:01:57 Ignoring everything that has been said in this topic (I love to do that) I (2.5M SP) have soloed this mission in a drake (every part of it, eexcept for the mining part since the drake doesn't have turret slots for mining lasers).
I was using active hardeners and the neut towers annoyed me but anyway:
Drake
7 Malkuths 1 Tractor
2 LSE II 2 Hardeners (Invuln and Photon Scattering Field) 2 SR II
3 SPR II 1 BCS I
There was one stage with 5 or so neu towers and a ****load of frigates spawned when I attacked and killed the towers I think, but I killed the neut towers, thent he scramming frigates (Strain), then warped out with 40% shield left. Let my cap and shield get up to normal lvl, warped back in and finished the mission.
nor probs at all really, but one of the missions that require a bit more attention.
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Chewie Soloh
SkillzKillz United For 0rder
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Posted - 2008.03.18 12:13:00 -
[80]
Edited by: Chewie Soloh on 18/03/2008 12:14:06 That was a wierd call, most passive dranks get down to a bout 23-27% and then just sit their laughing at anything short of a T2 Voided (neutron II) deimos....
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Hanneshannes
Caldari Provisions
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Posted - 2008.03.18 12:16:00 -
[81]
Originally by: Evil Incarn8 ok I have read most replies but cant seem to see a solution other then fly a drake you noob.
I am Amarrian I fly Amarr with lasers and have a few basic drone skills, i would appreciate a solution that would work for characters that are not caldari, dont fly caldari and/or dont have millions of ISK/sp to burn on fittings.
Train caldari cruiser to lvl 4 (about 6 days with +3 implants and learning + advanced ones at 4) and get a drake.
It's the best choice for lvl 3 missions really and while you are at it, train for a raven as well and get your engineering, esp cap skills up for that.
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Salpad
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Posted - 2008.03.18 21:37:00 -
[82]
Originally by: Anaalys Fluuterby I did this one in a dual-rep Typhoon (I'm lazy); 4 ACs, 4 Cruises. The Cruises took down the towers quickly and drones took out the scramblers. It did get interesting for a bit while the cap recovered and I had to cycle the reppers but no warps needed. I wouldn't dare run it in my Geddon though, or anything other than a Drake or Myrmi on the BC sized ships...
To me it seems to be a level 4 difficulty, not a level 3. And unlike the 10/10 storyline you don't just have the option of popping the center tower and running.
At the very least, perhaps the ISK completion reward, ISK time bonus and LP reward needs to be increased, for the sole purpose of signaling to players that this is heavy duty stuff?
That's how my mind works. If I see lots of ISK and lots of LP, I think "gotta be careful with this one, dude". Or even if the time bonus deadline is generous, like 5-7 hours.
I got this mission myself, haven't started it yet (deadline 22nd), and until reading this thread I didn't know it was a super-tricky one, but fortunately I have a friend or two who will probably help me out. Still, I'm somewhat intimidated...
-- Salpad |

Tomogara
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Posted - 2008.03.21 03:11:00 -
[83]
Here's one question, does anyone know if there's a damage breakdown of this mission? It's not in eveinfo's database of missions.
Was curious to see the ratios of damage -- I know you get all 4 types but they're probably not a 25%/25%/25%/25% ratio, and so when I'm fitting as if they are all equally important, I may be fitting suboptimally.
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Iain Cubair
Gattaca Co
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Posted - 2008.03.22 14:55:00 -
[84]
Originally by: Lubomir Penev Didn't do it but I'd say a Harbinger with heavy beams (so you are in range immediately) and a cap booster should be OK. Start by popping the neutralizers, cap charges should sustain your tank long enough. And while you pop the neutralizing towers have light drones work on the "strain" drones, those are the ones that scramble and are not really tough.[/quote
Exactly. You don't need a drake although that might be the easiest way. I used a Harbinger with an active tank fitted for cap recharge (4*CRII, 1*CPRII, no rigs, recharge rate of 175s) and had no cap problems. Kept a nice range and let the hobgoblins do the dirty job at a distance. Scoop them back at each respawn so you don't lose them.
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Tomogara
State War Academy
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Posted - 2008.03.24 22:21:00 -
[85]
Edited by: Tomogara on 24/03/2008 22:25:48 By the way, this is absolute cake if you:
1. Don't need capacitor to deal DPS (missiles or drones), 2. Have long DPS range (again, missiles or drones).
You'll need to set up yourself to passive tank, but it need not be all that great -- really you need to be tanking only a single NPC (the battleship drone) for most of the fight.
The ideal of course is the drake (easy to set up a strong passive tank, 7 missile launchers to DPS from range), but anyone using missiles and/or drones is going to do pretty decently, so, for example, a Dominix should be able to handle themselves pretty easily too. If this is a tall order for you, grab a friend who can and make sure they warp in first (just "warp fleet" then cancel your own warp to send him there first). Only the first person to warp in will have their energy depleted.
Anyhow, to do it the easy way:
1. Warp in and ignore the energy neuts. Start moving away from the drone structures (at this point, nothing except towers should exist).
2. There will be a wave or two of timed drone spawns, they will be far away and slow, so kill them.
3. After the initial waves, you'll basically be following a pattern of attacking one of the structures (drone bunker or one of the towers), killing the wave of drones that spawn, and then attacking another structure. Zero to eight drones spawn with each structure as soon as you first fire upon it, nothing spawns on structure death. I always killed Drone Bunkers, then missile towers, then neut towers, then stasis towers (which never webified me, their range is terrible).
4. At some point a battleship appears, just leave this one for last. Killing it spawned another eight drones for me. For me, this was about the only thing that actually dealt damage to me -- the rest was killed when it was so far away they didn't even hurt me. And I could passively tank this one indefinitely.
Overall, the only trick to the mission is getting a ship (or a friend) who can do just fine with zero capacitor, because my cap was gone within fifty seconds (granted my capacity and recharge suck anyway; a ship with good cap may hold out longer). Warp-outs are impossible, you're playing with your ship as the stakes.
However, if you ignore the neut towers at first and clear things systematically, the enemy DPS is laughably small -- it's only if you put all the towers first and spawn 50+ drones on yourself will it hurt badly.
When I did it, I used 7 launchers with EM missiles for the initial waves, then swapped to 4 EM/3 Kinetic for towers -- I'd launch an EM volley which would take out the shields and also spawn the wave of drones, swap the EM launchers to drones and use the 3 kinetic to take out the armor/structure of the tower, then move to the next tower. When I went to the battleship and the final wave that follows the battleship's death, I went to all EM again.
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Tomogara
State War Academy
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Posted - 2008.03.24 22:41:00 -
[86]
By the way, my core stats were about:
12k shield, all shield resistances in the 60-75% range, 545 second shield recharge. I have no riggings fit; I was using 4x tech II resistance amplifiers and 2x large shield extender IIs in my med slots, and 4x shield power relay II in low slots (which was drastic overkill as I'd heard the horror stories, next time I will go to 2x ballistic control II and 2x power relay II). Shields never dropped below 90%ish. I had no possibility of warping out but saw no need to.
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Stauner
Titans of Freespace
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Posted - 2008.03.25 12:10:00 -
[87]
Completed this mission (and the other 6 in the story line) in a passive tech 1 drake at the weekend. This mission was fun and a good learning experience although by the end of the storyline I was getting a bit annoyed at the effort/payoff ratio - Drones really should have bounties!!!
Anyway my (improvised) approach was:
1. warp in - lose cap immediately - get in firing range of the towers as fast as possible and take out the energy vampire towers and then the webbers - while this is happening the drones will realy start to hit you hard. From memory there was probably one webbing tower left when i got out with zero shields and minor armour damage
2. warp out - remove all but 3 of your heaviy missle launchers - buy and train energy pulse weapons, buy and fit 2 medium EMP smartbombs
3. warp in - use remaining missles to take out any remaining towers and the bigger drones that stay at range) while the little drones swarm around you - zap them with the smartbombs until they are all dead
4. Kill remaining drones with the missles (you might want to warp out and remove the smartbombs and put missiles back on)
5. go get a salvager
Like I said - this was my approach - very much ad-libbed but seemed to work quite well.
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Visko Altertunity
Incorpus CaP Legion of Honor
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Posted - 2008.04.02 01:15:00 -
[88]
I come back to this thread with a 2nd opinion. First time I was completely newbish and didn't really know anything.. (turns out I was mistaking Deadspace Complexes with missions) so I by now understand 1 frig, 2 cruis, 3 bc, 4 bs is the basic outline. Now I'm flying in a T2 Passive Drake (fitted properly) and this mission is actually really easy, it does punch more than any other lvl3 mission for sure, but as long as you aim at the right targets it's not that difficult. The EVE mission survival guide does offer advice. (although this come from a missile user perspective, using lasers or hybrid weapons might be painful with the neut towers)
But now with the new patch showing you who's scrambling you it shouldn't be a problem for a battleship, just put the your drones on the right targets. (even before you just had to look a lil closer) It's a bit more challenging in the regard you kind of have to look for things and pay attention. When all you do is run missions, this mission is kind of refreshing in the aspect that you actually have to play the game instead of choosing a random target, setting all your weapons to attack it, and watch tv till you hear an explosion.
But nowadays I run lvl4's with my Drake anyways so, this mission is old news to me.
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Synnyr
Republic Military School
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Posted - 2008.04.02 13:29:00 -
[89]
My character has less than 3 million skill points.
I fly a T1 Drake with T1 gear, T1 Missiles, and no rigs whatsoever.
While this mission is difficult it is do-able. My secret was that I researched it before I went in and found out that if you take out the energy neutralizers you'll trigger addional spawns.
Sometimes brains > brawn.
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Yogo Hong
School of Applied Knowledge
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Posted - 2008.04.02 14:00:00 -
[90]
Originally by: Reven Cordelle New Frontiers is definately one you need to fleet up for.
Oh please, Reven. I have done New Frontiers twice, and while I agree that first time can be hard, second time was a breeze with my Myrmidon.
- Warp in
Park ship Launch Drones ?? PROFIT!
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Takon Orlani
GHOST RANGERS Inc.
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Posted - 2008.04.02 17:23:00 -
[91]
I did it just fine in my Drake, mostly cause it's not an active tank.
I popped the scramblers, then the NOS towers, the rest was a cakewalk. It took about 30 mins to KILL the NOS towers, but it happened anyways.
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Aiza Qraz
Hadean Drive Yards Archaean Cooperative
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Posted - 2008.04.02 21:01:00 -
[92]
Edited by: Aiza Qraz on 02/04/2008 21:01:55 Dear god....
After reading all the tales of impending doom concerning step 5 of this mission, i figured i needed to go all out on the passive tank
I also went as far as to insureing my drake, just in case.
I am now seriously considering a self destruct!
Warped in, started popping the drones ( leaving all the diff towers till later). Cap gone in a couple of minutes more or less.
Killed all drones, popped the big one, got the mission item, and started popping the towers one by one, killing off the spawns after each.
My shield never got below 60%! sigh!
I had more problems on part 2 of this chain tbh.
Either they nerfed it, or.. heck i dont know.
NB: My setup was purely tech 1, no rigs, and pretty much all relevant skills at lvl 4.
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Dotries
Republic University
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Posted - 2008.04.03 12:47:00 -
[93]
No I didn't read this entire thread. I wish to support the OP.
It is bad enough that EvE turned into a "Blob or be Blobbed" place, but now CCP have made the missions blob you worse than a gate camp.
I speak of LvL 4 Worlds Collide. Everything I read says in the 2nd room if you shoot only the 2 spies the 50 other ships will not aggro you and you can run for the gate.
Bull$#1t. I lost 2 'phoons in here as soon as I enter the 2nd room I'm aggro'd by everything, scrammed by 3, webbed by 3 and pounded on by everything in the room.
Even with 2 active rat specific hardeners of each of 2 damage types (4 all together) with resists of 81 and 82 and a lrg repper my ships went down faster than you did on prom night.
This game gets more and more borked as time goes on. They really ought to change the name from EvE online to blobs online.
Bring back the old days (about a year ago) when you could find solo roamers all over the place and get into some fun and challenging fights with others. Those days are gone now and it's about nothing other than Blob warfare. In PvP AND PvE. (Really it's BvB Blob vs. Blob and PvB Player vs. Blob)
-------------- Stupid Monkey.
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Pwett
QUANT Corp. QUANT Hegemony
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Posted - 2008.04.03 14:03:00 -
[94]
Quote: I lost my ship stuff
I think it's about time missions got back to the way they were before Revelations. I remember when missions like the Right Hand of Zazzmataz were HARD. They dumbed down missions so much with their 'need for speed' initiative, that now its more like mining than anything else. Well, it's exactly like mining in a CNR.
Activate boosters, Target target target, f1-f8, grab coffee, target target target... _______________ Pwett CEO, Founder, & Executor <Q> QUANT Hegemony
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Dotries
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Posted - 2008.04.04 00:45:00 -
[95]
Missions being "hard" wouldn't be a problem if you had a fighting chance. This isn't so if you don't have a CNR or some other mega-overpowered tanking ship. A few or six baddies with very challenging stats would be fine. You can pew-pew long as you can and warp off if need to. Throw in 1 or 3 scrammers and webbers to make it more interesting, fine.
Tenty five to thirty ships or so all withing firing range soon as to exit the accel gate is a bit much. To figgin' much.
I started doing missions just for some sembilance (<--is that even a word? ) of fun since getting blobbed 10 or more to my one trying PvP, for almost a goddamn year, just is not fun whatsoever. Missions were fine and fun until the stupid Worlds Collide came up in a lvl 4 and that was just like going thru a gate into a 20 ship bubble camp. You're dead and not a frickin' thing you can do about it.
-------------- Stupid Monkey.
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suzie stormbringer
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Posted - 2008.04.04 06:09:00 -
[96]
I run active tank battleship in level4 missions. Them nos towers would kill my cap. Please keep new frontiers a level3 mission
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Zifrian
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Posted - 2008.04.04 06:45:00 -
[97]
Edited by: Zifrian on 04/04/2008 06:49:57 I just ran this mission the other day.
Yeah, it's a bit tough for a level 3 mission. Probably the hardest of the level 3's out there. If there wasn't the recent change to showing icons in the UI for warp scrambling, I'd be out a few ships.
The neut towers were kind of a pain, but I figured out quickly I had to take them down. I just sent in 5 heavy drones and let them agro all the drones in the area. When one died, I sent in a fresh one (I was in a Dominix I'm not sure I could do it in a Myrm)
The one thing that makes this a bit easier is to equip a smartbomb (just watch for the beacons). If you can tank it long enough, you can take out most of them and it's not as hard.
I liked the mission since I got to mine some Gneiss on one part and the plush compound and other drone poo was nice to get in high sec.
My biggest problem with the mission is that the faction gain and rewards are not in line with it's difficulty. I think the total faction gain for me (social 5) was like 10% for the total chain. The 5th step (the one with the 4 neut towers and probably 30 drones) was pretty damn hard and I think I got 3%? It's fine to keep it as is but bump up the faction gain some.
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Kharnakh
Amarr Acheron Imperial Ascendancy
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Posted - 2008.05.09 17:17:00 -
[98]
Originally by: Koraeth If the towers are draining your cap too fast, are you built out right? I've got 3 ccc risgs, 3 cap recharger 2's in mids, and 2 cap relays in low slots. Makes for a ton of recharge capability.
I just did this mission today, in an abaddon, and never had a problem with the 5th stage. As Koraeth said above, you just have to have the cap recharge to cope, I'd read that killing the towers spawns a ton of drones with some warp scramblers etc, so i just left them alone, tanked the cap loss from them and killed the small groups of drones as they spawned. The BS drone will come out and chase you, but if you drag him far enough, you can kill and loot him without having to get in flag range of spawn point for the little ones. 'tis nifty.
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Hanneshannes
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Posted - 2008.05.09 17:49:00 -
[99]
Ypu, warp in, fly away and wait for the BS drone to follow you out to like 100k away fromt he towers, pop it and loot it and fly home.
It's better if you have an all passive loadout because, I dunno, when i got that mission first, I was pretty far away from fitting a BS with 3 CCCs and T2 cap recharge stuff.
Maybe bring a cap injector on an active setup and fire that up when you're taking down the BS.
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Subedai
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Posted - 2008.05.10 08:39:00 -
[100]
Anyone else think its strange that a mission thats supposed to be balanced for a CRUISER needs BS or BC to succeed in?
Bitter zealot pilot that got wtfpwned by not being able to pop the scramblers coz the neuts are to overpowered. |

Hanneshannes
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Posted - 2008.05.10 08:50:00 -
[101]
Lvl 3 aren't for cruisers are they?
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vrutex
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Posted - 2008.05.10 09:07:00 -
[102]
i finished this mission with myrmidon, give u the trick, warp in, do not hit the neut tower, wait till all agro, left 5 ur light drone inside pocket. warp out.
When u back u will see, that neut tower is Nosing ur drones, then u need to take out all npc that not agro on you make sure ur drone still be Nosing by tower.
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Hanneshannes
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Posted - 2008.05.10 09:14:00 -
[103]
Heh, that's a neat trick.
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Crellion
Art of War Cruel Intentions
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Posted - 2008.05.10 10:54:00 -
[104]
Done with Cerb with semi passive and HAMs (too bored to change to HMs) ... noticed it was difficult after I had finished it tbh...
I would suggest to all mission runners to do pvp for 2-3 months hardcore and then go back to their missioning. There are no hard missions and no need for speacial set ups. I usually find any tank and gank set up copes well with missions and omni tanks are always enough no reason for uber special tanks.
PvP will teach you situational awareness and keeping your options open. There are no difficult missions tbh. Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Hanneshannes
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Posted - 2008.05.10 10:58:00 -
[105]
There's a large difference between the 2...
If you PvE for 2-3 months, you wont find any missions hard either anymore.
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Wet Ferret
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Posted - 2008.05.10 11:09:00 -
[106]
Originally by: Crellion Done with Cerb with semi passive and HAMs (too bored to change to HMs) ... noticed it was difficult after I had finished it tbh...
I would suggest to all mission runners to do pvp for 2-3 months hardcore and then go back to their missioning. There are no hard missions and no need for speacial set ups. I usually find any tank and gank set up copes well with missions and omni tanks are always enough no reason for uber special tanks.
PvP will teach you situational awareness and keeping your options open. There are no difficult missions tbh.

(Sorry I couldn't think of a more appropriate response.)
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started.
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Joe
Umbra Legion
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Posted - 2008.05.10 15:00:00 -
[107]
http://eve-survival.org/missions
If your not familiar with a mission, read it before you start. You should allready know tis from lvl4's, or you would have been on earlier with whines about how shooting 'sansha spy' cuased an entire room to agro you and it was 'no fair'
New frontiers is litrially one of the only (the only?) mission that has a bright coloured warning saying 'Bring a friend'
I have plenty of friends and corp mates that have lost BC to this mission, even a couple of BS. It was becuase they didnt pay attention and didnt research the mission.
you should have a nice insurance payout fom the tech 1 bs, atleast enough to fit a 'Geddon and continue the 3's, hopefully learning from the mistake.
If there was no warning on this mission i think your concern would be valid. Pe0w |

Crellion
Art of War Cruel Intentions
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Posted - 2008.05.10 17:25:00 -
[108]
Originally by: Wet Ferret
Originally by: Crellion Done with Cerb with semi passive and HAMs (too bored to change to HMs) ... noticed it was difficult after I had finished it tbh...
I would suggest to all mission runners to do pvp for 2-3 months hardcore and then go back to their missioning. There are no hard missions and no need for speacial set ups. I usually find any tank and gank set up copes well with missions and omni tanks are always enough no reason for uber special tanks.
PvP will teach you situational awareness and keeping your options open. There are no difficult missions tbh.

(Sorry I couldn't think of a more appropriate response.)
You can roll your eyes all day but the amount of BSs and BCs that people have confessed losing to rats in this thread is ridiculous.
+ to the guy above: They have stauff like 3-4 available passive tanked Drakes at their hangers so they have been PvE ing for 2-3 months and yet that has not trully opened their eyes bless them, judging by the result.
I would not demean the advice I gave here if I were you it can help a lot of people. Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Hanneshannes
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Posted - 2008.05.10 17:54:00 -
[109]
I have never lost a single ship ever since I tried to do recon lvl 2 in a caracal, attempting to kill everything.
The first time I ran into this mission, I didn't know what to expect, I just went about it as I did with every mission and it worked. My hardeners were off yes but my shield held and I was able to finish it the first time I did it.
I've been doing lvl 4 in an active non perma tank raven and I have never touched armour once unless I desynched or desconnected, which happened once so far.
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Avo Daith
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Posted - 2008.05.11 11:28:00 -
[110]
Originally by: Pwett
Quote: I lost my ship stuff
I think it's about time missions got back to the way they were before Revelations. I remember when missions like the Right Hand of Zazzmataz were HARD. They dumbed down missions so much with their 'need for speed' initiative, that now its more like mining than anything else. Well, it's exactly like mining in a CNR.
Activate boosters, Target target target, f1-f8, grab coffee, target target target...
I don't think missions have become easier with need for speed, particularly. Has it occured to you that you are finding things easier because your skills got better?
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Hanneshannes
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Posted - 2008.05.11 13:00:00 -
[111]
Well missions aren't supposed to be something else than mining I think. It''s supposed to be a way of making ISK, nothing more, nothing less. Besides that, missions bring new ISK into the game.
They're not supposed to be uber challenging I think.
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Wet Ferret
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Posted - 2008.05.11 13:10:00 -
[112]
Originally by: Hanneshannes Well missions aren't supposed to be something else than mining I think. It''s supposed to be a way of making ISK, nothing more, nothing less. Besides that, missions bring new ISK into the game.
They're not supposed to be uber challenging I think.
That's exactly it. Missions are not to challenge the player. The hard part is finding the best combination for max DPS / minimum tank. And when you have that efficient setup, that's where the risk comes in because you actually need to be careful.
People who fly hyper-tanked ships into missions and say they are easy are too mentally deficient to realize that they're doing it entirely wrong in the first place.
And a 3-billion faction BS should sleep through missions. All day long.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started.
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Bytaless
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Posted - 2008.05.11 21:30:00 -
[113]
I did all the chain once ! And after that, when i got a new mission, new frontiers again. But this second time i lost my binger in the 5th mission.
I believe the key to this mission is a fully passive drake with 2 large extenfders and 4 passive hardeners, each for every resistance, lvl 5 battlecruiser skill, and 3 shiled purgers and a few decent skills !
So now im training for that drake !
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Hanneshannes
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Posted - 2008.05.11 21:49:00 -
[114]
Whaa, when I did that mission (Just by shooting stuff) I didn't have T2 gear or BC5 and only 1 purger.
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Bytaless
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Posted - 2008.05.14 18:17:00 -
[115]
U can warp out with capacitor zero !
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Hanneshannes
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Posted - 2008.05.14 18:55:00 -
[116]
Yes.
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vrutex
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Posted - 2008.05.15 07:05:00 -
[117]
the point is dont let the neut tower target u, other is easy try to left drone inside u can finish it use any ship.
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Ron Delgen
Caldari Caldari Provisions
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Posted - 2008.05.15 20:12:00 -
[118]
Alright, I beat this mission in a active/passive tanked Drake. I only have 3.7 mill. skill points. I only had to warp out once and that was during the fifth part of the mission. It's tough yes, but even a 3 month old can beat this mission. HAI |

Boz Well
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Posted - 2008.05.16 02:42:00 -
[119]
Missions are way too easy imo. This one stands out as actually challenging, and that's not a bad thing at all. This mission isn't impossible, it's not even close to impossible. It's just not mind-numbingly easy like most missions.
If you fail at the game, just decline this mission. Otherwise, enjoy it.
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Hanneshannes
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Posted - 2008.05.16 03:31:00 -
[120]
Theyre not meant to be challenging, view mission running as mining with a skillset that's closer to PvP.
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Boz Well
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Posted - 2008.05.16 06:08:00 -
[121]
Originally by: Hanneshannes Theyre not meant to be challenging, view mission running as mining with a skillset that's closer to PvP.
Um, so to summarize.. "Waah this mission is slightly hard nerf it"
Yeah, I'm pretty sure there are better things for the devs to spend their time than nerfing any slightly challenging missions.
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Hanneshannes
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Posted - 2008.05.16 16:49:00 -
[122]
No, I'm just saying, you sound like you find the easyness of the majority of missions annoying and I answered to that assumption (if that even exists)
Don't mind new frontiers, it's not a hrd mission, it may be when you're flying in there in a battlecruiser or battleship with 500k SP but not if you train up for them a little.
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USGAnthrax
Yamato Technologies
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Posted - 2008.05.16 18:06:00 -
[123]
ok, to the OP
I've done it too and must recognize it appears to be a damn hard one for LvL3 missions.
BUT : Yep there is an advise about don't go alone, AND, Do you remember the first EvE Rule ? ==> NEVER FLY A SHIP YOU CAN'T REALLY AFFORD TO LOOSE !
So AS ALLWAYS, if you keep this in mind, your ship loss still be boring, but not fatal to your wallet and... you will not need to cry for GM help or refund 
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Boz Well
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Posted - 2008.05.16 21:03:00 -
[124]
Originally by: Hanneshannes No, I'm just saying, you sound like you find the easyness of the majority of missions annoying and I answered to that assumption (if that even exists)
Don't mind new frontiers, it's not a hrd mission, it may be when you're flying in there in a battlecruiser or battleship with 500k SP but not if you train up for them a little.
Fair enough. I do think they could be a bit tougher, but that's really beside the point. I'm not so much saying make them all tougher, as leave this one along, haha. It's nice to at least face the occasional challenge.
And as pointed out, heh, they tell you this mission is tough in bright red print. If people choose to ignore than and charge in with their unprepared battleship, oh well But honestly the mission isn't that tough, just tougher.
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Datsun Achura
Perkone
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Posted - 2008.06.24 19:48:00 -
[125]
Managed to do stage 5 in a Harbinger (with 3 CCCs)
Basically I used 7 Heavy Modulated Energy Beam 1's fitted with Amarr Navy Microwave M (gives an optimal of around 42km)and an active tank. Once you warp in, start to move towards the nearest neut tower and take it out. By this time your cap will be low so warp out until it builds back up. Warp back in and start moving in the opposite direction of the drones. Take them out one by one and make sure none get too close (use some light med/drones to help). Warp out again for cap regen, then move towards next tower and take that one out, warp out again etc. It takes a few warp outs, but as long as you keep distance between yourself and the drones and pick them off you should be fine.
The last stage is easier, just move in the opposite direction from drones and pick them off one by one (using AN Microwave M again)
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Brechan Skene
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Posted - 2008.06.24 22:09:00 -
[126]
Edited by: Brechan Skene on 24/06/2008 22:43:12 I have done this mission in a Drake and a Cerberus several times. Level 3 mission are really suited to either a BC, HAC or a Command Ship. A BS is just not your best ship for these missions. Especially those that are actively tanked.
Especially with this type of mission a passive tank setup is more effective than an active tank.
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Jenni Falorgen
FATAL 487 ICARUS Alliance
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Posted - 2008.06.25 00:46:00 -
[127]
if you don't know this mission then yes; it is very tough.
when you do know the mission; then you start to see that it really is easy if you use tactics!
there is a secret OMGWTFBBQIWINPWN ship that will help immensely with this mission.
that ship is: a shuttle!
no i'm not joking. you will still need a friend's help with this.
jump into a shuttle and warp to the beacon. when you arrive immediately head away from the neuts till you hit 100km.
drones swarms will follow you for a bit then give up. start orbiting the towers at 100km.
your friend can warp in any time after you get agro and cleanup the whole room.
doesn't need a BS or BC. using this method you can finish this mission with a CRUISER or (if you ballsy enough) a FRIGATE.
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Pteranodon
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Posted - 2008.06.25 11:12:00 -
[128]
The part of this mission that gives the most trouble is the easiest IMO if you have the right ship, a fully passive Drake,. Shoot initialy at the drones which are targetting you & kill the spawns-nothing else. Save the big battleship until last. Kill the neut towers then one by one & kill the spawns which appear with your first shot at the tower. Rinse & repeat for all five towers. Then kill the battleship. My Drake never went below 80% shield (full passive with 4 hardeners).
A very easy mission in the right ship & research beforehand.
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Hanneshannes
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Posted - 2008.06.25 13:05:00 -
[129]
The last part is actually harder imo lolz. I tried to go for the objective and then warp out, problem was, I forgot to refit and went there with 3 BCS and 1 SPR in lows. By the time I was done with the objective, I was in armour xD
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Pteranodon
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Posted - 2008.06.25 15:08:00 -
[130]
Originally by: Hanneshannes The last part is actually harder imo lolz. I tried to go for the objective and then warp out, problem was, I forgot to refit and went there with 3 BCS and 1 SPR in lows. By the time I was done with the objective, I was in armour xD
I think I cheated in the last part. Flew my passive Drake in-flew round in a big circle followed by a swarm of angry drones.....then warped in my Dominix....let the tec2 medium drones fly......no more enemy drones!!
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Ulrik
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Posted - 2008.07.02 10:41:00 -
[131]
I just did the last part in my active tanked geddon. After popping one of the neutralizers and wiping out all the drones with a combination of medium t2 drones and a t1 EMP smartbomb when some of them got too close. I think the key here is to range the neutralizers as much as possible and just play the waiting game until the big momma comes. Also under no circumstances head into the range of the stasis towers, since maximum mobility is a must.
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OneSock
Crown Industries
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Posted - 2008.07.02 12:00:00 -
[132]
To be honest both warp scramble rats and neut towers is a little cheeky in a Lv3. I've not done this mish, but for bloodraiders who like to us NOS/Neut battleships I tend to fly a buffer tank. Warp in, take out the neuts asap, knock out any scramblers with light drones. Then go to work on the rest.
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Shalam
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Posted - 2008.07.02 13:22:00 -
[133]
Edited by: Shalam on 02/07/2008 13:23:03 I'v done this mission chain a couple of times, Its easily the most interesting level 3 i'v ever done, I was in a fully T2, cap stable double repping domi, probably with the wrong hardeners (i'm lazy - and not expecting much from a level 3) and I almost had to warp out . I didn't notice any warp scramblers in my ones, sentries made short work of the nos/statis towers though .
I wish more missions were like this, I don't remember the last time I had trouble with a mission.
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Yevgeny Bazarov
Caldari Perkone
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Posted - 2008.07.20 02:51:00 -
[134]
First level 3 mission I got in my drake, 2m sp, no rigs. Hard, but perfectly doable. Just had to do a bit of kiting.
Gonna do it again tomorrow, so if I lose my ship, I'll eat my words :p
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Pteranodon
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Posted - 2008.07.21 14:27:00 -
[135]
Can we have a level 4 version of this mission.
I like it a lot. The level 4 will need 4 carriers, 5 spider tanking Golems & each player must have a set of high grade crystals & it needs a bonus level which will require a Titan & a fleet of Dreads.
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Yevgeny Bazarov
Caldari Perkone
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Posted - 2008.07.21 19:33:00 -
[136]
Originally by: Yevgeny Bazarov First level 3 mission I got in my drake, 2m sp, no rigs. Hard, but perfectly doable. Just had to do a bit of kiting.
Gonna do it again tomorrow, so if I lose my ship, I'll eat my words :p
Alright, just did it again. 3 purger rigs this time, 2.1m sp. Passive drake, 3 spr's, 1 bcu, 2 large shield extenders, 4 resistance amps - and 7 heavy launchers, of course.
Didn't go below 90% shield until I got bored and decided to take out the neuts first and spawn everything at once. With all the spawns from the towers up at the same time, my shields stabilized at 60%.
If you are having trouble with this mission and are flying with a passive tank, here's what to do:
-kill 1 missile battery -kill everything that spawns, nothing else -kill the BS when it spawns -kill 1 tower, kill spawns, repeat
With a passive tank, this mission should really never give you trouble. With an active tank, I can see it being very hard, though.
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Tenoh
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Posted - 2008.07.22 10:53:00 -
[137]
Originally by: Ofca Edited by: Ofca on 02/02/2008 22:55:53 Do you want some cheese with your whine?
Several (two) warp-scrambling frigates too hard for you? Maybe try L1 missions ;)
Grats to the guy/gal that made this chain. It was really interesting first two times :)
PS. GM Dionysus ownz as much as this chain :> PS2. I lost a Raven on this very same mission the first time ;p
Damn how i hate you and your bloody attitude!
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Calla Vee
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Posted - 2008.07.22 17:58:00 -
[138]
The mission series is very difficult, but not in need of rebalancing by any means.
I put it in the same category as level 1 "Worlds Collide" and are very important mission series to wake people up. Most EVE missions are so easy and boring the biggest threat of losing a ship is because you fall asleep while doing them.
These missions force even mission-doers to branch and consider tightening the fits of their ships and/or trying new equipment and setups. For instance, I didn't really consider things like afterburners and overdrives in my Kestrel until I was trying to solo Worlds Collide (level 1). Once I did that, WC level 1 became really easy.
New Frontiers made me: 1) Stop laughing at Rogue Drones. 2) It made me try fitting a new piece of for me at the time - smartbombs! 3) It made me tighten the fit on my Drake (which is what I was using at the time).
The mission is still quite hard, yes, but I think it's refreshingly difficult. And plus, if you don't like it, you can still turn it down.
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Ghengis Tia
Amarr
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Posted - 2008.07.25 16:09:00 -
[139]
Edited by: Ghengis Tia on 25/07/2008 16:14:37 Hurricane with active armor hardeners. 3 Cap Recharger II's in mids, also a couple of CCC1 rigs.
Warp in, target neut towers, once they're gone, warp out and refit for gank, return and mop up.
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