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Dimitry Kalashnikov
The Black Fleet
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Posted - 2008.02.23 17:51:00 -
[181]
Edited by: Dimitry Kalashnikov on 23/02/2008 17:52:50 The amount of fun low sec would be if it was profitable would be unbelievable. As it is right now, 0.0 is full of blobbing alliance carebears, high sec is full of mission runners who probably don't know there even is a low sec and low sec is full of pirates with their thumbs up their collective arses, and PLEASE don't post saying "Well I'm a pirate and I had X kills last night!" because back when I started I could get 3 - 7 kills per system in a Punisher and now I'm lucky to find one in a ten system crawl without scan probes.
CCP is dragging their feet because they know that a large portion of the playerbase is high sec bears that never leave and run missions all day, and they know if those bears were forced into low sec, instead of making an effort, they'd just quit EVE and play something else. Friggin bears rule EVE and we don't even realize it.
I mean wow, are you just dumb or something? |

Wet Ferret
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Posted - 2008.02.23 18:26:00 -
[182]
Originally by: Dimitry Kalashnikov
CCP is dragging their feet because they know that a large portion of the playerbase is high sec bears that never leave and run missions all day, and they know if those bears were forced into low sec, instead of making an effort, they'd just quit EVE and play something else. Friggin bears rule EVE and we don't even realize it.
It's been like this since, uhhh, Revelations I? Whenever they spruced up the whole 'mission runner experience' (and they've been doing it more and more ever since). As a full time mission runner I don't have a problem with it, but I did think it was kind of odd... I thought mission running was supposed to be this horrible, boring activity like every other way to make money in this game. 
Anyway, the issue here is about low-sec population right? It seems to be pretty close to what it should be TBH. There is a notable lack of PvEers recently but if it could much better accommodate them, would there even be room for them?
Screw low-sec, fix 0.0 I say Though giving non-capitals an actual counter to HICs (since there currently isn't one) would get some mission runners back into low-sec.
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Jack Jombardo
Amarr
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Posted - 2008.02.23 18:33:00 -
[183]
Why the hell do you try to change Highsec?
Low sec has prob => change Low sec! 0.0 has prob => change 0.0! highsec works great == DO NOT TOUCH IT!
To easy for some of you?
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Luh Windan
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Posted - 2008.02.23 18:34:00 -
[184]
I don't get the 'eve is all carebears' nonsense. Eve has an economy. People make stuff, people get stuff blown up, people sell things to one another. Some people live at either end of the scale - all blowing up or all carebear but I would imagine most people do a bit of both....
I also don't get the low-sec is broken thing either - I have spent the whole day on and off ratting in low-sec - after learning some important lessons being popped in Amamake earlier in the week - and had a whale of a time and made a load of money. Not something I want to do all the time - sometimes its nice to have low stress, easyish pirates or missions with no chance of being insta-popped.
So low sec is low population - guess what from what I have seen so is a good deal of the rest of Eve - you are all in Jita complaining about the lag 
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Metro Trade
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Posted - 2008.02.23 18:49:00 -
[185]
Edited by: Metro Trade on 23/02/2008 18:55:29
Originally by: Spurty
- level 1 agents existing in 1.0 & 0.9 systems - level 2 agents existing in 0.8 & 0.7 systems - level 3 agents existing in 0.6 & 0.5 systems - level 4 agents existing in 0.4 & 0.3 systems - level 5 agents existing in 0.2, 0.1 & 0.0 systems
I'm try to make easy in 3 step ... for you understand a basic rule
1) Level 4 agents in 0.4 & 0.3 = More ship down 2) More ship down = Tritanium (and other ore) price go up 3) Tritanium price go up = Macrominer population follow
Most of us hate macrominer... CCP hate macrominer...
Before post a idea like this one..use your brain
For all who want more ppl in low and 0.0...my little advice ==> stop gate camp. 
This morning i was looking to go in low with a friend. We have look 3 system (in caldari space) First (0.5 to 0.0) : 39 podkills Second (0.3 to 0.0) : 31 podkills Third (0.3 to 0.0) : 34 podkills
Then just for fun we have look in NOL...120 podkills (btw go go go BOB)
for the story...We have forget the idea to go in low...too much camped
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Jack Jombardo
Amarr
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Posted - 2008.02.23 18:51:00 -
[186]
Edited by: Jack Jombardo on 23/02/2008 18:53:40 ^ edit for thruth. Less camps = more populate!
Whining about lag at Jita is at the same end like this "destroy highsec" nonsens.
Don't like it? Don't go there! And in no case whine about it ;).
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Chirruper
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Posted - 2008.02.23 18:52:00 -
[187]
Someone needs to describe the problem before this goes anywhere. This thread is a poorly-veiled reiteration of the same circular PvP'er versus PvP'er argument (which has been done billions of times since MUDs) meaning it is FAIL.
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Dagda Dia
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Posted - 2008.02.23 18:57:00 -
[188]
 1.0 to 0.3 High Sec agents lvl 1 to lvl 4. 0.2, 0.1 and 0.0 low sec. angents lvl 5 And leave the ore as is.
That way the PVPers are push closer together and they can have fun ganking each other.
  
Move along nothing to see here, yes I am a ALT Just portecting my main.
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Karlemgne
Flying Under the Influence
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Posted - 2008.02.23 19:15:00 -
[189]
Edited by: Karlemgne on 23/02/2008 19:16:34 Edited by: Karlemgne on 23/02/2008 19:15:34
Originally by: Jitalaria
"I'd love to play Eve if it wasn't Eve."
This. I'm reminded of an incident from my past, where a friend told me once about an ex-girlfriend of mine (before I dated her for two years) that he'd like her. He said he would like here if only she had different hair, different color eyes, was taller, had a better body, and had a totally different personality.
To which I replied, "so in other words you'd like her if she was a completely different human being?"
I think the same goes for Cipher7's complaints here, which is why I suggested he find another game.
But, his logic is very appealing... I'd like the United States if it were a communist workers state. I'd like smoking ***** if it didn't get me high. I'd like sweet breads if it wasn't the brain of a cow. I'd like guns if you couldn't shoot them... etc... etc...
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.02.23 20:31:00 -
[190]
Originally by: Cipher7
For you to make your living through piracy, someone else has to lose their stuff. Lets pretend for 1 moment that I adopt your system and make my living off the destruction of others. Lets also pretend for 1 moment that EVERY player in the game also decides to do the same thing. So. We're all preying on each other, in order to make a living. The game cannot support it.
True because EvE is even worse then a zero-sum game, which is why killing carebears and bad PvP-ers is what you thrive off. Many people fail at piracy for exactly this reason.
Originally by: Cipher7
Right now Eve is supporting piracy. By supporting I mean CCP is allowing your profession to exist against the game's interests.
Against the game's interests?  The relatively small number of pirates EvE has (about 3200 according to the last official numbers) give EvE a lot of its charm and make low-sec what it is, a dangerous and shady place. It also helps weed out the idiots who are not capable of taking the loss of a ship even after being warned 534242343 times not to go to low-sec and that EvE is a PvP game, which is quite definitely good for the game.
As is the fact that someone actually consumes the preety T2 ammo, ships, modules, etc, etc.
Originally by: Cipher7
Because if we all became pirates, you couldn't make your living, you wouldn't have a 10:1 kill ratio against barges haulers and shuttles, nobody would bring those things into lowsec, we'd all be flying around in force recon gangs and ganking each other, there would be no fat victims.
Yes. Some could STILL support themselves off PvP, but very few, really. EvE requires both the PvP and the industrial facets to work.
Originally by: Cipher7
So before you open your cakehole, consider that ppl in 0.0 aren't "less skilled" they're just fighting people who fight back, so there is no 10:1 kill ratio, if you're average you have a 1:1 ratio, maybe 2 to 1 if you're really good, but its not enough to live on, you have to augment with ratting/mining/missions.
Yes/maybe. Although, tbh, some groups are significantly more successful, but the thing above is precisely why I didn't want to move to 0.0 in the first place (my old corp left, I stuck behind).
Originally by: Cipher7
It has occurred to me lately that the best way to get CCP to understand is for myself to become what I despise. To grief SO many people out of the game that their subscription numbers drop. They don't understand long-term planning, maybe they'll understand this.
LOL at your pathetic attempt to make yourself big and important, and I look forward to ganking you ;)
Incompetent pirates always end up broke, becuase, in case you didn't know, other pirates like shooting pirates as well, but I'll let you figure that one out yourself  Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Venkul Mul
Gallente
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Posted - 2008.02.23 20:50:00 -
[191]
Originally by: Dimitry Kalashnikov Edited by: Dimitry Kalashnikov on 23/02/2008 17:52:50 The amount of fun low sec would be if it was profitable would be unbelievable. As it is right now, 0.0 is full of blobbing alliance carebears, high sec is full of mission runners who probably don't know there even is a low sec and low sec is full of pirates with their thumbs up their collective arses, and PLEASE don't post saying "Well I'm a pirate and I had X kills last night!" because back when I started I could get 3 - 7 kills per system in a Punisher and now I'm lucky to find one in a ten system crawl without scan probes.
CCP is dragging their feet because they know that a large portion of the playerbase is high sec bears that never leave and run missions all day, and they know if those bears were forced into low sec, instead of making an effort, they'd just quit EVE and play something else. Friggin bears rule EVE and we don't even realize it.
It is curious, people have adapted as pirates have urged them to do every time there was a change helping the pirates and now the pirates want the game to change to to support them. Adapt, don't cry.
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.02.23 20:56:00 -
[192]
Originally by: Venkul Mul
It is curious, people have adapted as pirates have urged them to do every time there was a change helping the pirates and now the pirates want the game to change to to support them. Adapt, don't cry.
It's curious that most of the 'low thread sucks, piracy sucks, WAAAA' whiners are in fact carebears like Cipher.
So don't give me the 'pirates wants xxx, boo'.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Venkul Mul
Gallente
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Posted - 2008.02.23 21:31:00 -
[193]
Edited by: Venkul Mul on 23/02/2008 21:37:11
Originally by: Cpt Branko
Originally by: Venkul Mul
It is curious, people have adapted as pirates have urged them to do every time there was a change helping the pirates and now the pirates want the game to change to to support them. Adapt, don't cry.
It's curious that most of the 'low thread sucks, piracy sucks, WAAAA' whiners are in fact carebears like Cipher.
So don't give me the 'pirates wants xxx, boo'.
Branko, a large percentage of the post in this kind of thread are "nerf high sec, people should move in low sec". And that is no an idea of those you call carebears, but of the pirates that want easy targets.
Mr Dimitry is a good example as he want CCP to do something to move people in low sec where "low sec is full of pirates with their thumbs up their collective arses" (not totally sure as it can be some strange pirate use, but to me it seem to mean that they are bored to death doing very little).
Again Dimitry "back when I started I could get 3 - 7 kills per system in a Punisher and now I'm lucky to find one in a ten system crawl without scan probes".
My translation: "I don't want to spend time training probes, I want to find targets running around crying Yarr ". He is a good example of someone that need to adapt.
Gazelles don't adapt to predators becoming inefficient predators, they adapt becoming faster or learning to graze where the predato can't ambush them. |

Ulstan
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Posted - 2008.02.23 21:41:00 -
[194]
Edited by: Ulstan on 23/02/2008 21:44:25 Edited by: Ulstan on 23/02/2008 21:43:38
Quote: Infact, I bet its about 33% of the active players that even run missions and of that, 10% are running level 4s.
In that case we can't blame the depopulation of low sec on empire mission runners, can we?
I'm perfectly fine with low sec the way it is right now. Sure it's a barren wasteland, but 0.0 and empire space still allow you to be productive. The overly large pirate population seems convinced they don't have enough easy prey to find in low sec, so suggest absurd rules to force people into going into low sec - when they are the very reason low sec is so underpopulated in the first place.
You've overhunted. You're going to have to scale back and give the population of potential targets some time to recover. The constant pirate "CCP please make all mission runners go to low sec so we can gank them" pleas are shortsighted and amusingly selfish.
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Kahega Amielden
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Posted - 2008.02.23 22:07:00 -
[195]
Quote:
The amount of fun low sec would be if it was profitable would be unbelievable. As it is right now, 0.0 is full of blobbing alliance carebears, high sec is full of mission runners who probably don't know there even is a low sec and low sec is full of pirates with their thumbs up their collective arses, and PLEASE don't post saying "Well I'm a pirate and I had X kills last night!" because back when I started I could get 3 - 7 kills per system in a Punisher and now I'm lucky to find one in a ten system crawl without scan probes.
CCP is dragging their feet because they know that a large portion of the playerbase is high sec bears that never leave and run missions all day, and they know if those bears were forced into low sec, instead of making an effort, they'd just quit EVE and play something else. Friggin bears rule EVE and we don't even realize it.
I mean wow, are you just dumb or something?
Some things may need to be done to lowsec, but your experience means nothing. I checked in game and found that your corp is HQed in the middle of The Forge...the most overpopulated region in the damn game.
Come out to other parts of space and you'll find that Lowsec isn't nearly as dominated by pirates as you seem to think it is. Hell, the most pirate activity I've seen out here is a Havoc, Inc ganksquad roaming through the system once or twice.
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Meizpiebearwatchmeyarr
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Posted - 2008.02.23 22:10:00 -
[196]
Edited by: Meizpiebearwatchmeyarr on 23/02/2008 22:11:43
Originally by: Cpt Branko
It's curious that most of the 'low thread sucks, piracy sucks, WAAAA' whiners are in fact carebears like Cipher.
So don't give me the 'pirates wants xxx, boo'.
Yarr me fellow pirate, tis saddening to me heart to disagree with ye but in these new fangled times the art of bein a good pirate is becomin lost harr, Back in the olden days we would settle for 10 man gate camps and wait for some haulers or noobies who wos willing to take their chances in low sec harr.
But now they don't like to try it so much and instead of getting fat and lots of goodies the pirates like to come to the forums and whine yarr. They demand nerfs like those escapy thingies wot was they called WCS? those things gave the noobies a little bit of chance and made em feel safe to come and we could gank em in our gatecamps harr.
So now they want cloaks nerfed so people cant use a billy wizz MWD and cloak and they want those missiony thingies moved to more dangerous waters to.
So our fellow pirates are just as much willing to throw their toys outta their pram and come and whine on the forums to yarr.
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Shintai
Gallente IonTech Corporation
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Posted - 2008.02.23 22:49:00 -
[197]
For the people that wish to change highsec...forget it. It the main income(CCP) and the factory for EvE. Pirates might think they will earn more. But they will also start to pay 1 billion for a HAC then.
Also it is healthy for any game to have a PvP and a almost safe PvE area. If you look on pure FFA servers in other MMOs they always flopped after a short/medium time. PvE servers are the same, but combo servers do quite well. Its important to have people being able to control when to PvP and not. wardec in Highsec is something you would be aware of and could avoid. Hauling 50000m3 morphite in an Itty V is another... 
EvE actually works quite nice as it is. But it is far from perfect. The issues is somewhat quite obviously.
We need more space, EvE continues to grow and the solution is not to force people into low/0.0. I have a feeling this "white light" will do the trick.
Secondly I would open up alot more access points to 0.0. It would mean more people would travel there, more ships blown up and everyone would be happy. And without being sure to meet the usual gatecamp everywhere.
I would make station and gateguns hit HARD. Perhaps make them into concord hitting guns. Kill a player in lowsec? Sure do it without having it handed to you on a silver plate. It would also mean more people in lowsec and then more people to kill and be killed incl. POS. Yet another economic win for all.
Expanding 0.0 is quite useless for now. Since its quite wast as it is now. I guess more improvement of what it is. Specially regarding the truesec status.
Everyone (alomost) is happy. More people join than quits. game mechanics stays intact. Servers more evenly loaded.
Along with the lowsec change, I would also open up faction warfare so the places between the empires would end as lowsec.
Abstraction and Transcendence: Nature, Shintai, and Geometry |

Cpt Branko
Surge. Night's Dawn
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Posted - 2008.02.23 23:03:00 -
[198]
Originally by: Shintai
I would make station and gateguns hit HARD. Perhaps make them into concord hitting guns. Kill a player in lowsec? Sure do it without having it handed to you on a silver plate. It would also mean more people in lowsec and then more people to kill and be killed incl. POS. Yet another economic win for all.
That's stupid.
Station/etc guns are quite fine; they require rigged (in most cases) tank-fit BCs or above to tank, which makes camping a somewhat risky proposition at times (and expensive) plus insures that newbies in frigs are almost immune to camps and even a lot of cruisers can and will get away unless they're AFK, horribly fitted, or stupid.
Which is preety much as it should be.
Killing camping is killing piracy a whole lot. Pirates are meant to ply the travel lanes anyway, it's where a good portion of the money is.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Ard UnjiiGo
The Bastards
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Posted - 2008.02.24 00:06:00 -
[199]
So how about an end to the posters crying crocodile tears for the low-sec pirates that want to boost low/nerf high to get more targets? "Boo Hoo the pirates want more to gank!!"
Take a look at this thread. Setting aside alts (nothing they say should be considered in any thread imo) and Venkul and Fina's tiff (cba to reread their pillow fight so don't know what their actual opinion is)nearly every single poster pushing to move level 4s or some other combo boost/nerf has positive sec status. There are only a couple exceptions but the vast majority calling to change low/high sec to get low-secs population higher are not pirates.
The majority of posts in this thread by pirates (flashy and sexy) have said basically "Leave it alone. It's fine. We wish high sec pilots knew how to play better so they would be more inclined to give it a shot and whine less."
Please check who is posting to boost low/nerf high before you go off half-cocked shouting "NaNaNa BooBoo! Pirates are whining there aren't enough fools to gank!"
It's your own fellow gazelles making the loudest calls for things to be changed.
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Celot
GoonFleet GoonSwarm
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Posted - 2008.02.24 00:38:00 -
[200]
hey guys guess what
it is more dangerous to mine in a hulk in high sec than in 0.0 right now
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.24 00:38:00 -
[201]
Originally by: Ulstan Edited by: Ulstan on 23/02/2008 21:44:25 Edited by: Ulstan on 23/02/2008 21:43:38
Quote: Infact, I bet its about 33% of the active players that even run missions and of that, 10% are running level 4s.
In that case we can't blame the depopulation of low sec on empire mission runners, can we?
I'm perfectly fine with low sec the way it is right now. Sure it's a barren wasteland, but 0.0 and empire space still allow you to be productive. The overly large pirate population seems convinced they don't have enough easy prey to find in low sec, so suggest absurd rules to force people into going into low sec - when they are the very reason low sec is so underpopulated in the first place.
You've overhunted. You're going to have to scale back and give the population of potential targets some time to recover. The constant pirate "CCP please make all mission runners go to low sec so we can gank them" pleas are shortsighted and amusingly selfish.
Spurty isnt even a pirate, and neither am I so....
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Meizpiebearwatchmeyarr
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Posted - 2008.02.24 03:06:00 -
[202]
Edited by: Meizpiebearwatchmeyarr on 24/02/2008 03:06:42
Originally by: Gamesguy Spurty isnt even a pirate, and neither am I so....
Triumvirate seem to spend more time in low sec pulling cheap quick ganks than the pirates do, harr 
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Cipher7
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Posted - 2008.02.24 03:40:00 -
[203]
You don't see me asking the devs to change the game do you?
Its always pirates "boo hoo move the level 4's to lowsec"
You're the ones always whining about the game so you adapt.
The rest of us are just using the game mechanics.
I think in general Eve is overpirated and can't really support it.
I don't like to call it "piracy" because actual lowsec piracy is only a small component of Crime.
I would say at least %40 of the Eve population right now is involved in Crime in some way. Either they go out flipping cans, or they pirate lowsec, or suicide haulers, or wardec-to-extort newb corps, or bait ppl with cans, or use the lofty method of killing missionrunners, or run around salvaging other people's wrecks, corp theft, scamming, etc etc.
It's not only unsustainable for Eve growth, its also unsustainable for the Crime profession.
You use the same trick a few times, eventually everybody hears about it and it doesn't work anymore, so you have to keep inventing new scams and new ways of acquiring other people's wealth resulting in a stagnant and insular MMO where the "old players" know all the tricks and only the new players get scammed.
But really, what do you pirates care if EvE dies out? You'll just reactivate your WoW account and go play your Undead Rogue.
Really what I'm saying means nothing to you.
So let it die out, I don't care anymore.
Like I said I'll be here till the doors close.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.24 04:05:00 -
[204]
Originally by: Meizpiebearwatchmeyarr Edited by: Meizpiebearwatchmeyarr on 24/02/2008 03:06:42
Originally by: Gamesguy Spurty isnt even a pirate, and neither am I so....
Triumvirate seem to spend more time in low sec pulling cheap quick ganks than the pirates do, harr 
Please, I'd wager less than 5% of our kills are from lowsec. Mostly just targets of oppurtunity.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.24 04:14:00 -
[205]
Originally by: Cipher7
You don't see me asking the devs to change the game do you?
Its always pirates "boo hoo move the level 4's to lowsec"
You're the ones always whining about the game so you adapt.
The rest of us are just using the game mechanics.
For every pirate whining about moving L4s to lowsec, there are 10 carebears whining to get concord into lowsec.
Quote: A bunch of uninformed crap.
This is exactly what eve is supposed to be, a crime ridden place full of scoudrels and oppurtunists. THIS is what eve is about, and its been quite successful in its niche.
Will turning mainstream increase revenue? Sure, but then its just warcraft in space.
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Vixisti
Hammer 0f Dawn
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Posted - 2008.02.24 05:44:00 -
[206]
Eve's player base has always thrived on the pvp aspect of the game, whether they know it or not. No dead ships = no new ship purchases, pvp is the lifeblood of Eve.
Low sec needs a boost both for isk makers and pvp'ers. What needs to happen is to move the pvp away from the gates and into other areas like asteroid belts. These days with t2 tanks etc it's too easy to tank gate guns. The gate guns need a boost in order to make sure that its not so easy for multiple ship gangs to tank them, I'd be in favour of guns actively targeting more than one ship at a time rather than cycling from one to the next.
We'd still see well organised gate camps but they'd be much more vunerable to small gangs.
Make low sec travel easier and give the belts a boost with lower tier bs spawns and better ore and we'd see players starting to return to rat and mine there.
Not everyone wants to be in a 0.0 alliance and low sec should be the perfect place where solo players or small groups can make their fortunes.
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Ridley Tree
The Black Rabbits
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Posted - 2008.02.24 06:21:00 -
[207]
Originally by: Cipher7
Its always pirates "boo hoo move the level 4's to lowsec"
Uh huh
"Take a look at this thread. Setting aside alts (nothing they say should be considered in any thread imo) and Venkul and Fina's tiff (cba to reread their pillow fight so don't know what their actual opinion is)nearly every single poster pushing to move level 4s or some other combo boost/nerf has positive sec status. There are only a couple exceptions but the vast majority calling to change low/high sec to get low-secs population higher are not pirates."
Right. Its the pirates.
Quote: I would say at least %40 of the Eve population right now is involved in Crime in some way.
You enjoy pulling other numbers out of your ass as well apparently.
Quote: But really, what do you pirates care if EvE dies out? You'll just reactivate your WoW account and go play your Undead Rogue.
 
Accusing Pirates of being the WoW fans. That's rich. ____
Black Rabbits Recruitment |

Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2008.02.24 06:23:00 -
[208]
Originally by: Vixisti The gate guns need a boost in order to make sure that its not so easy for multiple ship gangs to tank them, I'd be in favour of guns actively targeting more than one ship at a time rather than cycling from one to the next.
Get rid of gate guns, in fact, get rid of gates.
Couldn't pass it up, sorry :)
The Real Space Initiative - V5 (Forum Link)
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Cipher7
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Posted - 2008.02.24 06:38:00 -
[209]
Originally by: Gamesguy
For every pirate whining about moving L4s to lowsec, there are 10 carebears whining to get concord into lowsec.
Lets see some links.
Originally by: Gamesguy
This is exactly what eve is supposed to be, a crime ridden place full of scoudrels and oppurtunists. THIS is what eve is about, and its been quite successful in its niche.
I don't feel it can sustain it. Every crime needs a victim.
No victims = No crime.
Right now I feel that CCP serves ONLY scoundrels and opportunists, and all the other subscribers are just incidental visitors, to be robbed and sent on their way.
You know what I'd like to see? A real bounty-hunter profession. A reward for killing pirates. An incentive to be a good guy.
People talk about risk/reward all the time.
Where's the risk in being a scammer?
Where's the risk in being a corp thief?
Where's the risk in ganking haulers in highsec?
I think right now Crime is overdone because it's too easy, because it has no downside, and because you get to call people carebears without ever taking a risk yourself.
Believe it or not I think ransoming people in lowsec is one of the classier activities.
But not everybody can do it, because it's hard, so they go bait newbs because they're such hardcore PvPers.
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Ridley Tree
The Black Rabbits
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Posted - 2008.02.24 06:41:00 -
[210]
Originally by: Vixisti The gate guns need a boost in order to make sure that its not so easy for multiple ship gangs to tank them, I'd be in favour of guns actively targeting more than one ship at a time rather than cycling from one to the next.
We'd still see well organised gate camps but they'd be much more vunerable to small gangs.
Come back when you have the faintest clue about how to break camps and what they're vulnerable to. Better yet, come back when you can figure out why having the guns split their firepower between multiple ships would make them far easier to tank.
I can break any pirate camp in low-sec with 4 well skilled and properly fitted interceptors and a bait ship. Don't even need the bait ship if you're patient.
Mechanics are fine. Carebear PVP knowledge is what is lacking. ____
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