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Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2008.02.24 06:57:00 -
[211]
Originally by: Ridley Tree
Mechanics are fine. Carebear PVP knowledge is what is lacking.
Do that enough, carebears, and you can get stuck in low sec too, yay.
That's another problem with low sec, the way the whole sec status thing works. If all you want to do is defend your little bit of turff, and you go around shooting up pirates, soon enough you're a pirate too, stuck grinding rats. That's kinda backwards. Maybe the viceroy bit will address that, although Reggie Stoneloader's idea is better IMO,
http://oldforums.eveonline.com/?a=topic&threadID=594523
The Real Space Initiative - V5 (Forum Link)
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Ridley Tree
The Black Rabbits
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Posted - 2008.02.24 07:01:00 -
[212]
Originally by: Adunh Slavy you go around shooting up pirates, soon enough you're a pirate too
Quoting to immortalize your lack of understanding of low-sec mechanics. ____
Black Rabbits Recruitment |

Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2008.02.24 07:05:00 -
[213]
Originally by: Ridley Tree
Originally by: Adunh Slavy you go around shooting up pirates, soon enough you're a pirate too
Quoting to immortalize your lack of understanding of low-sec mechanics.
Enlighten us o' master quoter.
The Real Space Initiative - V5 (Forum Link)
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Ridley Tree
The Black Rabbits
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Posted - 2008.02.24 07:09:00 -
[214]
Edited by: Ridley Tree on 24/02/2008 07:10:55 Shooting at a flashy red will not drop your sec status. Shooting at someone with a GCC will not drop your sec status. Shooting at someone who shot your corpmates (if you're not an outlaw) will not drop your sec status.
In short. Shooting a pirate will not cause you to have to rat up your sec status. Shooting at people who aren't globally flagged, or aren't flashy red will drop your sec status. Therefor, bait out the -1.9ers with a hauler and get them all nice and GCCed up or go after the -10s. If you won't take advantage of the mechanics to prevent yourself from taking the sec hit, your problem.
/edit/ Also your 'sec status' crusade link would be a field day for Pirates if mechanics worked as they should and if
Originally by: The Knowledge Base Attacking an outlaw who is a member of a player corporation
Player A attacks Player B who has security status of -5.0 or lower = Player A gets aggression flagged to Player B's corporation.
was actually true, you'd never ever shoot a 'pirate' in hi-sec for fear of his mates jumping through and kicking your ass. ____
Black Rabbits Recruitment |

Hasak Rain
Amarr
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Posted - 2008.02.24 07:12:00 -
[215]
Originally by: Spurty Edited by: Spurty on 23/02/2008 13:21:58
Originally by: Hasak Rain Why do solo mission runners deserve a wet fish to the face? Just because it is a MMO doesn't mean you HAVE to group if you don't want to. People like you need to get it through your thick skulls that different people play these games in different ways and find their fun in their own ways.
Pay my sub and then we can talk about my play style.
BTW: I made over a billion isk running lvl 4's for the Theology Council in an 0.6 system last month. Bought a Nightmare the month before as well.
I thought I would add that tidbit since it seems to irritate you so much. 
Play your own style by all means (Took you a MONTH to earn a billion? OUCH!! 5-6 days of effort ratting for those in 0.0), but please stop whining about the dangers and rewards that belong in low-sec being talked about being moved there. All seems very rational and sensible.
If you're irritated by the fact the game wants (it doesn't force you to do anything. Heck sit in Jita and level there for 5 years if you want) you to graduate to low sec for better rewards, you need to remember its just a game and others will play it their way too (and move out eventually).
While others are buying carriers and doing way more fun things such as piloting new ships, you're still doing the same old thing in your raven (yawn).
Honestly, macro players can do it and they aren't even at their computers! Go to the Misaba system and run missions. I lived there for a month and there were about 3 people to worry about.
Check out agent levels dispersed according to system security level.
- level 1 agents existing in 1.0 & 0.9 systems - level 2 agents existing in 0.8 & 0.7 systems - level 3 agents existing in 0.6 & 0.5 systems - level 4 agents existing in 0.4 & 0.3 systems - level 5 agents existing in 0.2, 0.1 & 0.0 systems
This is yet another 'graduation' progression that moves people away from the new pilots who have enough to learn without having to deal with all the lag killing them in missions.
Sure, you'll get a lot of people running level 3 missions, but they at least have moved to a system where hi-sec ganking is completely achievable even with Concord.
oh and I think the fact there is a lack of 'home guard' types out there that will actively look for pirates in low sec and keep it clear for people to run missions is a mis-wish that people are in a corporation where everyone looks after eachother when the bad man comes looking.
Stop expecting people to look after *YOU* and *YOUR* interests and go make busy with making friends. I'd imagine mission running corps would have a 0% tax rate and no corp hangers to maintain. Such corps are perfect for the current greedy solo mission runners.
oh and if you see me in your level 4 missions in hi sec, just ignore me, I'm just salvaging wrecks for free polys
Wow, you sure assume to know a lot about me. Wait, never mind, you don't know anything and are just using tired, played out sterotypes to make yourself sound superior and importaint when you are not.
I was also unaware that "the game wants me to graduate to low sec..lol } I guess I earned a diploma then because I am in Low Sec quite often. I even earned a 0.0 diploma. Wow, i am almost as cool as you are!
And yes, i am sure it only takes 5 to 6 days in 0.0 to rat a Billion and that is "normal income. That is why the miners in 0.0 are constantly whining about how their profession is being made extinct by lower mineral prices and Logistical problems. It never occurred to them that they could just jump in a Raven and Rat for a billion in less than a week. I guess they are pretty dumb....or maybe you are talking out of your ass?
Even if that was true, then they would be doing the exact same thing a Mission runner does? Correct? Constant PvE grind for isk?.....your point?
Now go back to your your nano fitting, gate camping alliance and leave me in peace. [:p
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Celot
GoonFleet GoonSwarm
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Posted - 2008.02.24 07:15:00 -
[216]
الجهاد سرب
as long as I can kill hulks in high sec it's cool with me brahs
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Ridley Tree
The Black Rabbits
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Posted - 2008.02.24 07:16:00 -
[217]
Originally by: Celot الجهاد سرب
Win. ____
Black Rabbits Recruitment |

Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2008.02.24 07:30:00 -
[218]
Originally by: Ridley Tree Shooting at a flashy red will not drop your sec status. Shooting at someone with a GCC will not drop your sec status. Shooting at someone who shot your corpmates (if you're not an outlaw) will not drop your sec status.
In short. Shooting a pirate will not cause you to have to rat up your sec status. Shooting at people who aren't globally flagged, or aren't flashy red will drop your sec status. Therefor, bait out the -1.9ers with a hauler and get them all nice and GCCed up or go after the -10s. If you won't take advantage of the mechanics to prevent yourself from taking the sec hit, your problem.
If you think all pirates are flashy red, then it is you who do not understand mechanics. There are plenty of +5 pirates out there. You can pretend your -10 gives you something, but it doesn't make you a pirate, it's just a number in a database.
GCC - 15 minutes, woo. Let me make an appointment and set a reminder to notify me the next time a GCC will go off. Damn, missed it.
Corp mate business is not true, try again. If a corp member is shot, the rest of the corp does not get rights on the shooter. The resultant GCC however absolves one of the sec status loss pending previous aggression counters. The only thing that gives a corp rights on another player is can/wreck theft and war. GCC gives everyone rights.
I suggest you do some research Mr Pirate before you go off half*****ed with your snarky immortalization schtick.
The Real Space Initiative - V5 (Forum Link)
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Siadyu
Amarr Eve University Ivy League
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Posted - 2008.02.24 08:00:00 -
[219]
The solution is pretty simple - make mission ship and mining ship setups comparable with pvp ship setups in pvp effectiveness. Not 100% as effective, but in the range of say 85-90%. People will gladly go to low sec if they have a reasonable chance of either fighting back against their attackers or successfully fleeing.
This will never happen, though - it makes too much sense.
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Venkul Mul
Gallente
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Posted - 2008.02.24 08:10:00 -
[220]
Originally by: Ard UnjiiGo Edited by: Ard UnjiiGo on 24/02/2008 00:21:19
So how about an end to the posters crying crocodile tears for the low-sec pirates that want to boost low/nerf high to get more targets? "Boo Hoo the pirates want more to gank!!"
Take a look at this thread. Setting aside alts (nothing they say should be considered in any thread imo) and Venkul and Fina's tiff (cba to reread their pillow fight so don't know what their actual opinion is)nearly every single poster pushing to move level 4s or some other combo boost/nerf has positive sec status. There are only a couple exceptions but the vast majority calling to change low/high sec to get low-secs population higher are not pirates.
The majority of posts in this thread by pirates (flashy and sexy) have said basically "Leave it alone. It's fine. We wish high sec pilots knew how to play better so they would be more inclined to give it a shot and whine less."
Please check who is posting to boost low/nerf high before you go off half-cocked shouting "NaNaNa BooBoo! Pirates are whining there aren't enough fools to gank!"
It's your own fellow gazelles making the loudest calls for things to be changed.
Edit: btw, the OP? Brutoth Tain? An alt now deleted. 
There is a point where I seriously disagree with you:
- you define pirate as someone that is red and flashing all the time
- I define pirate someone that spend a significative part of his time killing other players for fun and profit without wardecs. To me if someone hunt me in low sec he is doing a action of piracy and so he is a pirate.
So for my definition of pirate those asking to move missions to low sec are pirates, for yours maybe not.
The pillow fight was mostly a personal question and has stopped. Sorry to have bothered.
While my posts arguing against specific changes suggested can sometime give different impressions, I generally don't have problem with low sec as it is now, beside wanting more of it and more high sec.
As I have pointed more than once in this and the other thread about low sec and moving missions, if you consider the number of systems, low sec isn't so much a wasteland as it appears looking only the absolute numbers. Simply a good number of players have adapted and learned how to avoid to be easy killed and that include not doing missions in low sec. And a good number of part time pirates don't like that and want to get "3-7" targets in system when they log, kill them in 20 minutes and say "what a great PvPers I am".
Gazelles don't adapt to predators becoming inefficient predators, they adapt becoming faster or learning to graze where the predato can't ambush them. |
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Ridley Tree
The Black Rabbits
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Posted - 2008.02.24 08:24:00 -
[221]
Originally by: Adunh Slavy If you think all pirates are flashy red, then it is you who do not understand mechanics. There are plenty of +5 pirates out there.
No there are not. Pirates end up -10. Plain and simple. Might take time to get there, but thats where you end up. If you're sitting around spending as much or more time ratting to keep sec up as you spending doing the shooty in low-sec, you are not a pirate.
Quote: GCC - 15 minutes, woo. Let me make an appointment and set a reminder to notify me the next time a GCC will go off. Damn, missed it.
"Therefor, bait out the -1.9ers with a hauler and get them all nice and GCCed up or go after the -10s. If you won't take advantage of the mechanics to prevent yourself from taking the sec hit, your problem."
Quote: Corp mate business is not true, try again. If a corp member is shot, the rest of the corp does not get rights on the shooter.
Now that is interesting. Regardless in actual effect it doesn't matter. Once they've shot your + sec mate they're GCCed and flagged.
Quote: I suggest you do some research Mr Pirate before you go off half*****ed with your snarky immortalization schtick.
2 out of 2 that matter in my court and a third that just proves CCP are lazy and don't have the mechanics implemented at all how they say the mechanics should function ain't bad at all. And is far above your stupid comment mate. If you go after campers, there is no reason for your sec status to ever take a hit. If it does, you've messed up.
You might be able to make a half-way decent case for your idiotic statement if you want to complain about hi-sec gankers or low-sec roamers. Too bad the *****ing and comments made are about gate-camps, who if they're running a half-way decent gate will virtually constantly have a GCC anyway. ____
Black Rabbits Recruitment |

Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2008.02.24 08:42:00 -
[222]
Originally by: Ridley Tree
Originally by: Adunh Slavy If you think all pirates are flashy red, then it is you who do not understand mechanics. There are plenty of +5 pirates out there.
No there are not. Pirates end up -10. Plain and simple. Might take time to get there, but thats where you end up. If you're sitting around spending as much or more time ratting to keep sec up as you spending doing the shooty in low-sec, you are not a pirate.
You can try and play the equivocation game if you want to, but it will not work with me. It illustrates the problem. To you, the definition of a pirate is some number in a database some where. That's really not my problem that your definition of self requires points on some game. A pirate is one that commits piracy, a -10 player on Eve is someone who shot someone else first more than he went and shot mindless NPCs. That's all it means.
Originally by: Ridley Tree
Quote: GCC - 15 minutes, woo. Let me make an appointment and set a reminder to notify me the next time a GCC will go off. Damn, missed it.
"Therefor, bait out the -1.9ers with a hauler and get them all nice and GCCed up or go after the -10s. If you won't take advantage of the mechanics to prevent yourself from taking the sec hit, your problem."
But they are -1.9s, I thought you had to be flashy red to be a pirate? That is what you said above. So why would I shoot -1.9s if they are not pirates à Oh, because it's just a number. -1.9 doesn't mean jack. It could mean this player was defending his corp buddies mission gate and shot anyone who came near it - that is not piracy, it is something else, territoriality, the motives are quite different. This is the problem with sec status, it has no comprehension of motive.
Originally by: Ridley Tree
Quote: Corp mate business is not true, try again. If a corp member is shot, the rest of the corp does not get rights on the shooter.
Now that is interesting. Regardless in actual effect it doesn't matter. Once they've shot your + sec mate they're GCCed and flagged.
It doesn't matter? I thought you were going to immortalize me with your quoting abilities in your sophomoric attempt to troll. But now it doesn't matter when your lack of understanding is at issue? My, how selective you are, and how convenient that must be for you.
And no, they donÆt always get to shoot back - not every shot results in GCC. Since you're so smart I'll leave it to you to figure out how that works.
Originally by: Ridley Tree
Originally by: Adunh Slavy
I suggest you do some research Mr Pirate before you go off half*****ed with your snarky immortalization schtick.
2 out of 2 that matter in my court and a third that just proves CCP are lazy and don't have the mechanics implemented at all how they say the mechanics should function ain't bad at all. And is far above your stupid comment mate. If you go after campers, there is no reason for your sec status to ever take a hit. If it does, you've messed up.
You might be able to make a half-way decent case for your idiotic statement if you want to complain about hi-sec gankers or low-sec roamers. Too bad the *****ing and comments made are about gate-camps, who if they're running a half-way decent gate will virtually constantly have a GCC anyway.
And now we get to it, your ego, which is what this is all about anyway. Good luck with stroking your rabbit in public with your jihad squad, we've all had a good look at your ass, thanks for sharing.
The Real Space Initiative - V5 (Forum Link)
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Venkul Mul
Gallente
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Posted - 2008.02.24 08:47:00 -
[223]
Originally by: Siadyu The solution is pretty simple - make mission ship and mining ship setups comparable with pvp ship setups in pvp effectiveness. Not 100% as effective, but in the range of say 85-90%. People will gladly go to low sec if they have a reasonable chance of either fighting back against their attackers or successfully fleeing.
This will never happen, though - it makes too much sense.
So make a mining set up sucks at mining to be a not efficient PvP set up, so the miner don't get isk mining and get killed the same?
Mining ships are specialized ships, like haulers. Turning them in low capacity PvP ship will require to nerf the primary function or make them overpowered it they can be both things at the same time reasonably well, as using them in only one of the two functions instead of as mixed use ships will get them serious advantages.
Gazelles don't adapt to predators becoming inefficient predators, they adapt becoming faster or learning to graze where the predato can't ambush them. |

Aeo IV
Amarr
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Posted - 2008.02.24 08:57:00 -
[224]
Originally by: Jaketh Ivanes
If the pirates want more targets in low sec, they should gank less and let more earn the isk they want.
QFT.
In the 'real world' predators don't kill, kill, kill; if they do that, they'd starve to death. But humans aren't real world predators, we're real world opportunists, that's why humans find it so easy to exploit resource after resource. Which is where we run into trouble.
The solution is simple; stop being stupid. DON'T kill every carebear you see, in fact, if you see someone killing too many carebears, kill them! Stop asking CCP to hold your hand and use your head. When you see a carebear, don't think "OH SHI- FLYING SAC OF ISK" think; "Have I taken a sustainable amount of carebear meat from the herd today/week?"
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Marcus TheMartin
Gallente Deadly Addiction Un-Natural Selection
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Posted - 2008.02.24 09:02:00 -
[225]
Edited by: Marcus TheMartin on 24/02/2008 09:03:27
Originally by: Aeo IV
Originally by: Jaketh Ivanes
If the pirates want more targets in low sec, they should gank less and let more earn the isk they want.
QFT.
In the 'real world' predators don't kill, kill, kill; if they do that, they'd starve to death.
Drop 3 sheep 2 female 1 male in the lions den at your local zoo
if you are right they will eat one female and let the other sheep breed so there are more sheep to eat
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Venkul Mul
Gallente
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Posted - 2008.02.24 09:14:00 -
[226]
Originally by: Marcus TheMartin Edited by: Marcus TheMartin on 24/02/2008 09:03:27
Originally by: Aeo IV
Originally by: Jaketh Ivanes
If the pirates want more targets in low sec, they should gank less and let more earn the isk they want.
QFT.
In the 'real world' predators don't kill, kill, kill; if they do that, they'd starve to death.
Drop 3 sheep 2 female 1 male in the lions den at your local zoo
if you are right they will eat one female and let the other sheep breed so there are more sheep to eat
In a zoo? Probably the will kill none of them as they are well feed.
Look some naturalistic documentary. Lions hunt when they are hungry, most of the time they are sleeping or mating (not a bad life program). And the percentage of failed hunts by predators i n the wild is pretty high.
Gazelles don't adapt to predators becoming inefficient predators, they adapt becoming faster or learning to graze where the predato can't ambush them. |

Marcus TheMartin
Gallente Deadly Addiction Un-Natural Selection
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Posted - 2008.02.24 09:26:00 -
[227]
Edited by: Marcus TheMartin on 24/02/2008 09:28:52
Originally by: Venkul Mul
In a zoo? Probably the will kill none of them as they are well feed.
Look some naturalistic documentary. Lions hunt when they are hungry, most of the time they are sleeping or mating (not a bad life program). And the percentage of failed hunts by predators i n the wild is pretty high.
Man dies when after climbing into lion cage
While that is just one incident are you willing to go into a lions cage 20minutes after feeding time as they are well fed to prove me wrong?
Well Fed Lions enjoy sheep for entertainment purposes
More well fed entertainment
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Ridley Tree
The Black Rabbits
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Posted - 2008.02.24 09:32:00 -
[228]
Edited by: Ridley Tree on 24/02/2008 09:32:04
Originally by: Adunh Slavy ***snipped for excessive length***
Mate, you tried to take this statement
"I can break any pirate camp in low-sec with 4 well skilled and properly fitted interceptors and a bait ship. Don't even need the bait ship if you're patient.
Mechanics are fine. Carebear PVP knowledge is what is lacking."
and say
"Do that enough, carebears, and you can get stuck in low sec too, yay."
And no. You won't. Period. You can **** around trying to take it out of context and complain about '5.0 sec status pirates' all you want. Doesn't change your idiotic statement one bit.
____
Black Rabbits Recruitment |

Celot
GoonFleet GoonSwarm
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Posted - 2008.02.24 09:50:00 -
[229]
haha high sec miners are so stupid
that's probably why allah demands that they die
الجهاد سرب
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Ridley Tree
The Black Rabbits
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Posted - 2008.02.24 09:53:00 -
[230]
And now to address the specific points. Because for the most part they've got nothing to do with the subject of how an interceptor gang is going to take sec hits and live.
Originally by: Adunh Slavy the definition of a pirate is some number in a database some where. That's really not my problem that your definition of self requires points on some game. A pirate is one that commits piracy, a -10 player on Eve is someone who shot someone else first more than he went and shot mindless NPCs. That's all it means.
Right so now you want an idiotic philosophical discussion about who and what is a Pirate. A Pirate is someone who supports himself via Piracy. Anyone who supports themselves via Piracy in EVE will end up -10. Anyone who rats enough to keep their sec status up is supporting themselves via ratting or mission whoring. They are therefor not pirates. Is this simple enough for you grasp?
Originally by: Adunh Slavy
Originally by: Ridley Tree "Therefor, bait out the -1.9ers with a hauler and get them all nice and GCCed up or go after the -10s. If you won't take advantage of the mechanics to prevent yourself from taking the sec hit, your problem."
But they are -1.9s, I thought you had to be flashy red to be a pirate? That is what you said above. So why would I shoot -1.9s if they are not pirates à Oh, because ...
Oh, because the person I was responding to was complaining about positive sec 'pirates' so I figured might as well point out how to take them down as well? Nice bit of making yourself look like a right douche though.
Originally by: Adunh Slavy
Originally by: Ridley Tree Now that is interesting. Regardless in actual effect it doesn't matter. Once they've shot your + sec mate they're GCCed and flagged.
It doesn't matter?
Yep, in terms of gameplay mechanics it does not matter.
Quote: And no, they donÆt always get to shoot back - not every shot results in GCC. Since you're so smart I'll leave it to you to figure out how that works.
Why don't you tell me how an interceptor gang is going to successfully engage on a gate against -1.9 'Pirates' whilst taking a sec hit.
Originally by: Adunh Slavy
Originally by: Ridley Tree 2 out of 2 that matter in my court and a third that just proves CCP are lazy and don't have the mechanics implemented at all how they say the mechanics should function ain't bad at all. And is far above your stupid comment mate. If you go after campers, there is no reason for your sec status to ever take a hit. If it does, you've messed up.
You might be able to make a half-way decent case for your idiotic statement if you want to complain about hi-sec gankers or low-sec roamers. Too bad the *****ing and comments made are about gate-camps, who if they're running a half-way decent gate will virtually constantly have a GCC anyway.
And now we get to it, your ego, which is what this is all about anyway. Good luck with stroking your rabbit in public with your jihad squad, we've all had a good look at your ass, thanks for sharing.
I don't see a thing in that quote about my ego mate. ____
Black Rabbits Recruitment |
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Hasak Rain
Amarr
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Posted - 2008.02.24 09:55:00 -
[231]
Originally by: Celot Edited by: Celot on 24/02/2008 07:17:20 الجهاد سرب
as long as I can kill hulks in high sec it's cool with me brahs
edit: is the dude who posted right above me fake posting or actually that stupid
Funny, I was thinking the same thing about you. Being stupid I mean. Considering almost every post in your history consists of you bragging about destroying Hulks in high sec as though anyone on EvE-O cares. You aren't exactly dissolving the perception that Goonswarm members are at best, mildly ********.
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Celot
GoonFleet GoonSwarm
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Posted - 2008.02.24 10:03:00 -
[232]
my public opinion backbone
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Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2008.02.24 10:46:00 -
[233]
Originally by: Ridley Tree
And now to address the specific points. Because for the most part they've got nothing to do with the subject of how an interceptor gang is going to take sec hits and live.
Right so now you want an idiotic philosophical discussion about who and what is a Pirate. A Pirate is someone who supports himself via Piracy. Anyone who supports themselves via Piracy in EVE will end up -10. Anyone who rats enough to keep their sec status up is supporting themselves via ratting or mission whoring. They are therefor not pirates. Is this simple enough for you grasp?
Apparently your need to equivocate and move goal posts is stronger than your argument. Why is that?
Originally by: Ridley Tree
Oh, because the person I was responding to was complaining about positive sec 'pirates' so I figured might as well point out how to take them down as well? Nice bit of making yourself look like a right douche though.
Do show me where I complained about positive sec pirates, acknowledging a thing exists is far from complaining that a thing exists, but since you seem to need to equivocate, such behavior on your part is to be expected.
As for your last sentence, please do continue with that behavior, it does wonders for your argument and just proves to everyone that even cares to read this sub-thread that you are indeed being a troll. Good job.
Originally by: Ridley Tree Yep, in terms of gameplay mechanics it does not matter.
Not all piracy happens in low sec and no sec. Since you know so much about game mechanics you should know this.
Originally by: Ridley Tree
Why don't you tell me how an interceptor gang is going to successfully engage on a gate against -1.9 'Pirates' whilst taking a sec hit.
YouÆre the one who is mr mechanics, you tell me.
Originally by: Ridley Tree
I don't see a thing in that quote about my ego mate.
I'm not surprised. Bye Bye.
The Real Space Initiative - V5 (Forum Link)
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Vixisti
Hammer 0f Dawn
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Posted - 2008.02.24 11:01:00 -
[234]
Originally by: Ridley Tree
Originally by: Vixisti The gate guns need a boost in order to make sure that its not so easy for multiple ship gangs to tank them, I'd be in favour of guns actively targeting more than one ship at a time rather than cycling from one to the next.
Come back when you have the faintest clue about how to break camps and what they're vulnerable to. Better yet, come back when you can figure out why having the guns split their firepower between multiple ships would make them far easier to tank.
Who said anything about splitting their firepower? Each aggressed ship takes full damage was my idea. No cycling between 10 targets which makes tanking gate guns incredibly easy.
BTW I'm not some carebare and speak from experience in both 0.0 and low sec gate camps.
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Celot
GoonFleet GoonSwarm
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Posted - 2008.02.24 11:03:00 -
[235]
Edited by: Celot on 24/02/2008 11:03:05 ahhahahahahaha
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Cipher7
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Posted - 2008.02.24 11:23:00 -
[236]
There's something honest about a neg 10 sec pirate.
You know, they're flashy red, and saying "Yes I'm a pirate, come get me if you can, you'll never take me alive copper!"
The downside of being -10 is you can't go to highsec, and ppl can shoot first.
Unfortunately the OTHER %90 of the crime profession has no downside, much like highsec missionrunning.
To me lowsec piracy is probably the only really "respectable" form of crime that doesn't use borderline exploits to do their profession.
Some ppl who "call" themselves pirates are basically turds, like ppl who use suicide kestrels and recycle the alt when sec gets too low.
My logic is : If THEY can use the game mechanics to make their profession %100 safe with no downsides, I have no problem doing the same thing with the rats.
Why shouldn't I abuse the game mechanics the same way you do?
Why shouldn't I use an alt in npc corp and milk missions %100 risk free?
It's the same thing you do when you gank that hauler and collect %100 insurance.
It's the same thing you do when you log on your alt and put up scam contracts.
It's the same thing you do when you wardec a corp full of newbie miners.
You're not risking anything, so why should I risk anything?
To give you fun? Hell no.
But lowsec pirates, yeah I sometimes give em a little fun, I don't mind losing a ship here and there, heck sometimes I fly through the same gatecamp twice to give em a second chance.
I still haven't been ransomed yet, I'd be thrilled if it happened, to me that would be like a roleplaying event.
I never get the Errol Flynn type pirates, I always get the mentally handicapped pirates who can't manage beyond "lol u sux" but hey if they're -10 still gotta give em respect.
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Venkul Mul
Gallente
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Posted - 2008.02.24 11:55:00 -
[237]
Originally by: Ridley Tree
Originally by: Adunh Slavy the definition of a pirate is some number in a database some where. That's really not my problem that your definition of self requires points on some game. A pirate is one that commits piracy, a -10 player on Eve is someone who shot someone else first more than he went and shot mindless NPCs. That's all it means.
Right so now you want an idiotic philosophical discussion about who and what is a Pirate. A Pirate is someone who supports himself via Piracy. Anyone who supports themselves via Piracy in EVE will end up -10. Anyone who rats enough to keep their sec status up is supporting themselves via ratting or mission whoring. They are therefor not pirates. Is this simple enough for you grasp?
It is your definition of pirate. But it probably applies to less than 100 characters in all the game as we should discount all those that use alt activities to pay for the pirate lifestyle to.
From Dr Dyjog newsletter
Quote: and only 32 pilots that have reached the perfect criminal score of -10.
You are not defining what a pirate is, you are defining what a very successful pirate is, if all the rest are non pirate, care to give what is the definition for them? Griefers, part time pirates, carebears?
Your definition is tailored to exclude from the pirate list anyone that lament that low sec give little targets, as clearly they are not successful and can't support themselves with piracy alone.
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Pantaloon McPants
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Posted - 2008.02.24 12:44:00 -
[238]
Why are you****s still arguing about this? No one wants to go into****got ass low sec. the game is a sandbox and the players have spoken. Get rid of****got ass low sec and turn it into space people can actually use.
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Bodhisattvas
Mentally Unstable Enterprises Privateer Alliance
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Posted - 2008.02.24 13:15:00 -
[239]
Who gives a toss about stats... if you find someone to kill in low sec you find em....
If you run into a gate pie camp you run into a gate pie camp....
blah blah blah blah....
Balance ying and yang and all that tosh.
I can imaginge all the sticky keyboards, you guys jerking to all them stats and numbers....
It amuses me.
Carry on.
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Bodhisattvas
Mentally Unstable Enterprises Privateer Alliance
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Posted - 2008.02.24 13:24:00 -
[240]
Originally by: Brother Welcome Low-spec space is like Iraq. The presence of a powerful external force at just the right level of refusal to either leave or accept responsibility and make it part of Empire leads to a churning mess of misery for the inhabitants.
Amidst that mess, the pirates have a lot of fun.
-vk
Nuke it, it works pretty good for the analogy as well.
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