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Kyra Felann
Gallente Noir.
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Posted - 2008.02.24 07:16:00 -
[61]
Originally by: Bluefix If people will prefer to stay in stations because of ambulation, it's because it's a good feature and thus makes your point invalid.
lol pwnt.
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Zeba
Minmatar Pator Tech School
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Posted - 2008.02.24 19:25:00 -
[62]
Originally by: Maj Woodcock I think they should move the market to stalls smilar to what we had in Earth and Beyond.
Hmmm. Market stalls with only so much room for a limited amount of people to crowd around.
Jita 4-4 after Ambulation.
Originally by: MM0RPG EVE Review "if you aren't my friend you are my income."
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yaizon
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Posted - 2008.02.24 19:38:00 -
[63]
I haven't read this topic other than the first post. I too have some reservations about what ambulation will add to the game but I cast that aside knowing that Eve Online is great and CCP made it that way. If CCP think ambulation is going to enhance the game then I believe it will as well. Arguing about if its going to be good or not is pointless as none of us really know what its going to be like. Personally I look forward to ambulation as the next step for Eve. CCP has constantly revised this game and made it better.
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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.02.24 19:46:00 -
[64]
I just hope they keep ambulation in line with the rest of Eve, or the vision of it rather. Pre-nerf high-sec stations to hell to keep the incitement for fighting for resources (or fluff if you like).
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DigitalCommunist
Obsidian Core
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Posted - 2008.02.24 19:55:00 -
[65]
Those that don't like Ambulation, have several very good reasons not to:
- It's a technological testbed for World of Darkness, and therefore a slimy way of getting the hard beta testing done without affecting WoD's future success and image. Many MMOs are judged by their betas, and CCP can have something very polished to present as a result of our suffering. :P
- It's a separate game that exists solely to please people that want to remain in the EVE universe and community, but not play the game. Having influence, control and power in EVE is severely diminished if people can evade all that and still be entertained somehow.
- It's a concession by CCP that they've exhausted all "major" space oriented features now that player owned structures, stations, system control, and super massive ships have been released. This is a grab for big subscriptions, by mimicking the parts of other popular MMOs that people like - namely walking avatars.
- Devs working on Ambulation is equivalent to Devs not working on EVE. Every man-hour spent doing this, is sacrificing one man-hour of improving EVE itself.
- CCP is continuing, and entrenching a trend of broadening gameplay by introducing new features. As a consequence of constantly doing something "new", everything old and in need of revision/improvement gets ignored. Therefore, EVE will only become more complicated - not necessarily better.
- Community gets split and divided as a result of Ambulation and in-station life
Now, that is off the top of my head. I don't necessarily think Ambulation is bad, but I definitely think it isn't necessary.
How open you are to the idea of walking in stations depends solely on how much potential for growth you see in what we already got. _______________________________ http://epicwords.net/ |

Bresan Borija
School of Applied Knowledge
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Posted - 2008.02.24 20:10:00 -
[66]
What is ambulation?
Are we only going to go around and talk? Gambling? Will I be able to go up to someone and sucker punch/mug the pilot? Guns/knives/brassknuckles/tasers? Shanghai someone and make their your worker? Steal his keys to a vessel?
Can we get some visuals from using narcotics. Especially the hallucinogenic ones. I want my pilot to trip balls.
guilty look
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Mifter Hogdido
Amarr The 0ri
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Posted - 2008.02.24 20:11:00 -
[67]
Originally by: Spenz Then don't use it. Nobody is going to force you.
Here is the REAL important thing about ambulation. You can fly around all merrily and NEVER have to use ambulation. Meanwhile, Sally Second Life, for some reason, gets interested in eve. She wants to interact, dress up, and see a human(ish) avatar walking around, looking at her, waving, saying 'hi' in some odd eve-like fashion.
Boom 1 new subscription.
THAT is the important thing about ambulation, not the fact that you don't like it.
This guy said it all. 
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Tirothadius Xor
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Posted - 2008.02.24 20:44:00 -
[68]
There are many people to whom many aspects of EVE are appealing, but who don't play it simply because it is impossible to leave one's ship. Ambulation = opening the gate for these people.
Widening the appeal of an MMO is never an entirely good thing, of course. Higher population = higher number of undesirables. But even with this in mind, I cannot see ambulation as anything other than, overall, a good thing.
The most common concerns of those who oppose ambulation appear to be these:
Q: Development of ambulation detracts from development of solutions for issues in the existing aspects of EVE. A: No, the development of ambulation is separate from that of EVE.
Q: But if CCP were to focus all of their money on primary EVE development instead of dividing it between that and ambulation, problems would be solved faster. A: Contrary to popular belief, money is not necessarily magic, especially not in the software development realm.
Q: Ambulation will make the lag worse. A: No, ambulation will be on separate servers.
Q: Not enough people will use ambulation to justify its existence. A: Not only are there current EVE players who would use it (more than once), but there are also many potential and former players who would.
Q: Too many people will use ambulation and the non-ambulatory aspects of the game will be depleted. A: EVE has an average of 20,000 players online at any given time. Even if half of them are ambulating, there are still 10,000 who are not.
Q: If a player isn't piloting, they're not playing the game properly. A: This is subjective. Additionally, it is based upon an equation which would be changed by the availability of ambulation. By the way, why do you care if someone is enjoying the game in a different way than you are, a way that does not even harm you? _______________ ["The meek shall inherit the Earth, but not its mineral rights." - J. Paul Getty] |

Stakhanov
Metafarmers
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Posted - 2008.02.24 20:55:00 -
[69]
Originally by: Cpt Fina I just hope they keep ambulation in line with the rest of Eve, or the vision of it rather. Pre-nerf high-sec stations to hell to keep the incitement for fighting for resources (or fluff if you like).
You mean the remaining rest of its vision...
I'm not sure how it's possible to link station resources with space based pvp , short of carrying your victims' heads around.
Originally by: ivan draco we didnt want your post anyway
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pyr8t
Native Freshfood
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Posted - 2008.02.24 21:10:00 -
[70]
Originally by: DigitalCommunist
- Devs working on Ambulation is equivalent to Devs not working on EVE. Every man-hour spent doing this, is sacrificing one man-hour of improving EVE itself.
- Community gets split and divided as a result of Ambulation and in-station life
Exactly right. Instead of improving upon & revising the piloting experience CCP chose to do the exact opposite by wasting vast resources on game play that competes withùbut does not augment, piloting. Oil & water do not mix.
And for those here who say, ôIÆm waiting for Ambulation, it is the reason I havenÆt canceledàö well, youÆre in for a reality check. If Ambulation but not piloting is the reason youÆre sticking around, then EVE really isnÆt the game for you, is it? You are better served by other MMOÆs which focus on walking based avatars.
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Tieki
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Posted - 2008.02.24 21:14:00 -
[71]
Originally by: Tirothadius Xor
Q: If a player isn't piloting, they're not playing the game properly. A: This is subjective. Additionally, it is based upon an equation which would be changed by the availability of ambulation. By the way, why do you care if someone is enjoying the game in a different way than you are, a way that does not even harm you?
It does harm, if they are using ambulation they aren't being pew pew'd by me.
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Pantaloon McPants
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Posted - 2008.02.24 21:17:00 -
[72]
Edited by: Pantaloon McPants on 24/02/2008 21:17:31 well its coming weather we like it or not, it should encourage more community aspect of the game, immagine walking into a bar looking for a merc to hire or a exotic dancer to chat up on evespeak. (meewoooarr). Im also picturing the breifing room out of star wars (original) before they go pop the death star, 100000 noob frig pilots died to get us these plans! all im saying is calm down and give it a chance, it might not be as bad as you think, and possibly this time next year you will be wondering how you did without it
edit> holy crap green was a bad choice of color to be cool
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DigitalCommunist
Obsidian Core
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Posted - 2008.02.24 21:31:00 -
[73]
You watch too many movies if you think its going to be anything like that. People will go out of their way to find comical new ways to act like a douche. Only with station walking, it'll be in an environment where you can't get shot and killed. It takes a station full of people acting in RP-appropriate ways to establish a good level of immersion, but it only takes a single person clowning around to ruin it.
Personally, I would rather have player driven empires, and combat balance that scales equally from the very tiny to the very large. Why would I care what my avatar's body looks like, and what clothes he wears? If anything, this is the one game universe where your mind is the only valuable asset. Everything else is pointless and trivial. _______________________________ http://epicwords.net/ |

Tirothadius Xor
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Posted - 2008.02.24 21:46:00 -
[74]
Originally by: pyr8t
And for those here who say, ôIÆm waiting for Ambulation, it is the reason I havenÆt canceledàö well, youÆre in for a reality check. If Ambulation but not piloting is the reason youÆre sticking around, then EVE really isnÆt the game for you, is it? You are better served by other MMOÆs which focus on walking based avatars.
Does the phrase "last bastion of sandbox gameplay among 3D MMORPGs" ring any bells to you? It should, because that's what EVE is. And that is an attraction to more people than just those who would exclusively enjoy the piloting-based aspects of the game. _______________ ["The meek shall inherit the Earth, but not its mineral rights." - J. Paul Getty] |

Minerva Vulcan
Caldari The Nexus Foundation Endless Horizon
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Posted - 2008.02.24 21:49:00 -
[75]
I for one welcome the arrival of Third Life.
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Pantaloon McPants
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Posted - 2008.02.24 21:50:00 -
[76]
well im optimistic like that, i'm pretty sure thats what ccp had in mind also when they decided to go ahead with it. There will be douche bags in this game from now until the end of time, even if they perfect every single grievence you have with the game currently. I know allot of people that log on during boring long training times just to chat and enjoy the community - its just another tool in the game for immersion purposes, hey and guess what - its optional!
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Korizan
Oort Cloud Industries
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Posted - 2008.02.24 21:50:00 -
[77]
I am looking forward to ambulation and the added content to the game.
If you feel that EVE is nothing but flying ships then so be it.
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Mynameistoby
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Posted - 2008.02.24 21:52:00 -
[78]
I'm a fairly new player, I quit this game a year ago after a few months of play. I just got a new account about a month ago. I knew it would take forever for me to train the skills I would need to fly what I want the way I want it. Flying a rifter can be fun but that isn't what I want to do. So basically I just log into switch skill training or browse the market. I'm planning on playing indefinitely that's why I got Cybernetics V for the +5s and am working on learning skills. But I have nothing to do for a long time besides talking to people and sitting in station basically. It doesn't really bother me otherwise I would just fly a T1 frigate. But ambulation is something I am really looking forward to and I have to say it is a big reason why I have a subscription it would be great if I had something to do in-game at times like this. Because now my only immersion in the game is what I mentioned before and reading the forums or other things related to EVE.
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Adonis 4174
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Posted - 2008.02.24 22:07:00 -
[79]
Ambulation is useless, it's just like the tailor in City of Heroes / Villains. Nobody uses... oh wait yes they do. Hold on a moment... ---- Anything less is wasted effort |

Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2008.02.24 22:23:00 -
[80]
Originally by: DigitalCommunist You watch too many movies if you think its going to be anything like that. People will go out of their way to find comical new ways to act like a douche. Only with station walking, it'll be in an environment where you can't get shot and killed. It takes a station full of people acting in RP-appropriate ways to establish a good level of immersion, but it only takes a single person clowning around to ruin it.
Did you not read the devblog stating that they were doing exactly that? Keeping everything RP-friendly that is, with no /dance emotes or whichever.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2008.02.24 22:42:00 -
[81]
The OP has a point. It's been seen before in other MMOs.
Dark Age of Camelot who's main focus was supposed to be the Realm versus Realm action in the "frontier" areas. Mythic comes out with the Trials of Atlantis expansion and practicaly all RvR action dried up. For weeks. It slowly came back but it was never quite the same again. People were always in ToA pve'ing it up.
Now Eve isn't DAoC, or even necessarily susceptible to DAoC type problems. But it is close to the same kind of situation where those who choose not to do the "optional" content could still be adversely affected by the absence of those who do.
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Susa Ou
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Posted - 2008.02.24 22:50:00 -
[82]
I just hope we get to hunt people down in stations and kill them. . .
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Roy Batty68
Caldari Immortal Dead
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Posted - 2008.02.24 22:53:00 -
[83]
Originally by: Susa Ou I just hope we get to hunt people down in stations and kill them. . .
Sadly, they say that isn't the plan. 
Which sucks because it seems to mean that people will be able to hole up in stations and run their bars or whatever making isk without any real risk.
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Ernesto Hoost
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Posted - 2008.02.24 22:55:00 -
[84]
Originally by: Pantaloon McPants Edited by: Pantaloon McPants on 24/02/2008 21:17:31 [pink]well its coming weather we like it or not, it should encourage more community aspect of the game, immagine walking into a bar looking for a merc to hire or a exotic dancer to chat up on evespeak. (meewoooarr).
1. Yes it's coming, whether we like it or not Much easier to build something that you can and ignore the faults that that reside in the current application
2. Do you think mercs hang around in stations waiting for some random guy to start convo?
3. Exotic dancer Eve voice....it's a man...get a girlfriend in R/L
4. Am wondering how we did without lag/desync, and fancy graphics. Pretty well me thinks
Not all advances are improvements
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N'irrti
Amarr Reach Fuileach
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Posted - 2008.02.24 23:01:00 -
[85]
well i don't think i'll gonna use it (unless i can decorate my hangar with the corpses of my victims ), but it will come for sure and well who cares if the carebears sit in their station playing poker, drinking booze or smoking cigars when you gank their ratting buddys 
btw: local channel shouldn't be visible to pilots outside pods cause they aren't wired into the local communication chans 
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Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD Ka-Tet
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Posted - 2008.02.24 23:14:00 -
[86]
It's been said before, and I can only reiterate: Ambulation is most of the reason why I'm still paying my subscription. Without it, I would have left EVE already months ago.
Juwi Kotch
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.02.24 23:29:00 -
[87]
Originally by: pyr8t
Originally by: DigitalCommunist
- Devs working on Ambulation is equivalent to Devs not working on EVE. Every man-hour spent doing this, is sacrificing one man-hour of improving EVE itself.
- Community gets split and divided as a result of Ambulation and in-station life
Exactly right. Instead of improving upon & revising the piloting experience CCP chose to do the exact opposite by wasting vast resources on game play that competes withùbut does not augment, piloting. Oil & water do not mix.
And for those here who say, ôIÆm waiting for Ambulation, it is the reason I havenÆt canceledàö well, youÆre in for a reality check. If Ambulation but not piloting is the reason youÆre sticking around, then EVE really isnÆt the game for you, is it? You are better served by other MMOÆs which focus on walking based avatars.
"Vast resources"?
Proof or STFU, as the saying goes.
CONCORD provide consequences, not safety; only you can do that. |

Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.25 00:12:00 -
[88]
Originally by: pyr8t
Originally by: DigitalCommunist
- Devs working on Ambulation is equivalent to Devs not working on EVE. Every man-hour spent doing this, is sacrificing one man-hour of improving EVE itself.
- Community gets split and divided as a result of Ambulation and in-station life
Exactly right. Instead of improving upon & revising the piloting experience CCP chose to do the exact opposite by wasting vast resources on game play that competes withùbut does not augment, piloting. Oil & water do not mix.
Pretty sure the Ambulation team (ie: WoD online team) have been hired to do exactly what they're doing now. You can't just make someone skilled in Character Animation start working on 'game balance' and 'fixing lag' - It just dosen't work like that.
Money has little to do with it either. You think throwing more money into 'improving the piloting experience' is going to change anything? As has been said countless times, Ambulation is being funded largely by the WoD budget.
CCP dosen't have to bring part of that technology to EVE at all, but arn't you glad they are, for free?. They have the oppurtunity to improve EVE using the WoD resources with little extra cost and they're taking it, for which there are huge benefits for both CCP and EVE. I'm sorry but if you think that Ambulation is going to somehow kill EVE you're being incredibly narrowminded.
Vote Dynamic Tax! |

UMEE
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Posted - 2008.02.25 00:43:00 -
[89]
Originally by: pyr8t IÆll be brief: While having avatars and walking around station interiors is a neat idea, thatÆs all it is. After itÆs all said and done, Ambulation is only going to serve as a giant distraction. People stay docked up too much as it is without giving them yet another excuse to do so. Simply put, if youÆre not flying then youÆre not really playing this game. Distractions like Ambulation only encourage people to stay docked-up because in all honesty, most will find it more interesting then piloting. Thus, it will hurt the community long term.
Discuss.
/bump
i agree, ambulation is completely pointless and i think theyre doing it to sell the technology to other games. imo, the developers' resources and time should be focused on planetary interaction and making PVE more interesting.
unless they give ambulation some sort of combative aspect, it's pointless and done merely for cosmetic purposes.. in other words, a giant distraction, something they can advertise in new trailers to gain more subscribers.
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Tirothadius Xor
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Posted - 2008.02.25 03:21:00 -
[90]
Originally by: UMEE unless they give ambulation some sort of combative aspect, it's pointless and done merely for cosmetic purposes.. in other words, a giant distraction, something they can advertise in new trailers to gain more subscribers.
So anything that doesn't have PEWPEW is pointless? _______________ ["The meek shall inherit the Earth, but not its mineral rights." - J. Paul Getty] |
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