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Niffetin
Gallente Omni Research
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Posted - 2008.04.09 12:47:00 -
[31]
Originally by: Tzar'rim Edited by: Tzar''rim on 09/04/2008 09:12:24
Originally by: Kravick Drasari
Originally by: Tzar'rim I reckon that the smarter pilot would win, the one that DIDN'T use neutron blasters.
Whats wrong with neutron blasters?
Neutron mega can't fit a cap booster, 2 reps and an MWD, that's what's wrong with it. People should stop playing EFT-ofline, or actually... they shouldn't. Gives me more targets.
1on1 my "untanked" "non-cap-boosted" Neutron Mega? --- Teeheee! mematar's Video Archive |
Janu Hull
Caldari Terra Incognita Vanguard.
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Posted - 2008.04.09 12:48:00 -
[32]
With the Rokh's ability to hit 90% or better on kinetic resists, and 89% on thermal (Two of each Kinetic and Thermal Hardener IIs with a DCU II in a low slot), still having room in the lows for a pair of Magstabs to support the blasters in the highs...
Personally, I'd forgo the drag racing MWD and kit the remaining mid slots with a Tracking Computer II with a Tracking script and an XL or L Shield Booster.
The lows would be two Magstab IIs, a DCU and a pair of PDU IIs, or if your engineering skills are solid, one PDU II and a Tracking Enhancer.
The Mega's tracking advantage is nice, but it's easier to kit a Rokh into comparable tracking performance with the Mega than it is to get the Mega's tank into Rokh territory.
In the event of an emergency, my ego may be used as a floatation device. |
Cuebick
Caldari The Collective Against ALL Authorities
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Posted - 2008.04.09 12:54:00 -
[33]
Originally by: Gamesguy Rokh wins easilly.
5 slot shield tank with resist bonus is a crazy amount of tank. The dps of the mega won't be much higher because it probably wont fit 3 dmg mods(or if it does it has a pitiful tank) where as the rokh can easilly do so.
The 25% tanking bonus> 25% damage bonus. 25% more resists=75% damage taken=33.3% more tank. Where as the 25% damage bonus is only 7*1.25/8(rokh has an extra gun remember?)=9.3% more dps.
The 2 heavy drone's worth of difference won't make up for that massive discrepency, or the fact that shield tanking is superior than armor tanking when you don't have to worry about tackle, or the fact that the rokh can tank and gank at the same time, where as the mega has to choose a balance between the two.
Ralara, tracking does not affect quality of hits.
this
been there done that many times , rokh all the way - |
Fuazzole
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Posted - 2008.04.09 13:01:00 -
[34]
Duel's are....not win
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XFranc
Caldari Lucian Alliance Arcane Alliance
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Posted - 2008.04.09 13:02:00 -
[35]
Originally by: Erotic Irony ecm drones [on the mega] would win
This
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AKULA UrQuan
Caldari STK Scientific Black-Out
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Posted - 2008.04.09 13:23:00 -
[36]
In the case outlined it'll be a draw. Thron has the option to warp out at will. So the rokh must blow two mids on a web/scram. Leaves the rokh with a 4 slot tank and most likely a pretty big hole that can be exploited on EM. Once the sheilds are down the Rokh will die pretty darn fast.
Personaly I don't care for Neutron mega setups. Dual LAR Ion or Electron setups ftw. Too bad they're becomeing a lost art in eve now.
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Omarvelous
Destry's Lounge XIII Legio
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Posted - 2008.04.09 13:23:00 -
[37]
The Rokh pilot shouldn't fit a MWD, just a web and point (low sec fighting - just warp to the point man). Hence the advantage of a range bonus. Let the opponent come to you.
In your 1 km duel with no points, I would fit a web, and an ECCM (good vs ecm drones).
In 0.0 I would fit a MWD and no web/scram (because I would be in a gang).
That said, its kinda sad the top tier Caldari Battleship is being compared to the Gallente second tier BS and its this close. Usually the higher the tier the better the ship.
It would be a more interesting thread comparing the Rokh (range and resists) to the Hyperion (damage and rep ammount). __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Rinaldo Titano
Caldari Caldari Elite Force
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Posted - 2008.04.09 13:27:00 -
[38]
Originally by: Gixian since no points and no need to close distance then its definatly the rohk
Agree with my old friend here :) It would take time, but if u fit the rokh for passive tank, torps, nos and neut, the rokh would definetly kill the mega
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RDemon
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Posted - 2008.04.09 14:23:00 -
[39]
I dont get the point of this post, i would understand if you would ask, wich ship is better for "fill in a role" but when it comes to pvp, it will simply depend on fitting.
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Bronson Hughes
Knights of the Wild Visions of Warfare
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Posted - 2008.04.09 14:31:00 -
[40]
Originally by: Gamesguy Ralara, tracking does not affect quality of hits.
Yes it does. The better your chance of hitting with a turret, the more likley you are to get a higher quality hit (ignoring Wrecking hits because the chance of getting one of those is fixed). As such, your damage gained goes up exponentially with tracking because you're hitting more often and your hits will hit harder. So the Mega really has two DPS bonuses, whereas the Rokh only has one. This means that the Mega will do a lot more damage at point blank range than the Rokh will.
As for which would win, even starting at 1km, it would be a tough call. The Mega does a lot of DPS but the Rokh is an abo****e tanking beast. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
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0raven0
Point-Zero SMASH Alliance
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Posted - 2008.04.09 15:35:00 -
[41]
Ok first off you have to be realistic. none of this "agree no need to warp scram" ect. A blaster rohk is roaming solo looking for targets and so is a mega. They meet and have realistic setups.
All Level 5 skills, faction ammo, ect.. Rohk 8x Neut blaster II
100mn MWD II X-Large Shield booster II Warp Disruptor II Stasis Webifier II Invulnerability Field II Heavy cap booster II
RCU II 3x Mag Stab II DC II 5 hammerhead II 2 em resist rigs and 1 therm resist rig. rists 72/73/72/82 can tank 527 DPS for 2.5 minutes(w/mwd off), then can only tank 311 DPS and has 81,010 effective HP. Can do 1013 DPS.
Megathron 7x Neutron Blaster II
100mn MWD II Heavy Cap Booster II Fleeting web Warp Disruptor II
2x 1600mm Tungsten plate EANM II Adaptive plating II 2x Mag Stab II DC II 5x Ogre II 3x Trimark
Effective HP 118,868. Cap Stable. 1148 DPS
Takes 130 seconds for mega to pop rohk. Takes 117 seconds for Rohk to pop mega.
BUT mega gets a tracking bonus. Neutrons tracking isn't that great and mega can keep mwd running while it keeps everything else running as well for 5 minutes straight so if mega does it right it should be able to avoid enough damage to win. ------
Quote: tuxford: AT LEAST ITS SPEELED CORRECTLY tuxford: spelled* Oveur: rofl
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Polinus
Caldari State War Academy
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Posted - 2008.04.09 15:52:00 -
[42]
Lol with this setups made to fight each other, Then the winner woudl be any other BS that warps in while you 2 are fighting and shred you with EM or Explosive damage :P
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.04.09 16:13:00 -
[43]
Edited by: Sokratesz on 09/04/2008 16:13:45
Originally by: 0raven0 Ok first off you have to be realistic. none of this "agree no need to warp scram" ect. A blaster rohk is roaming solo looking for targets and so is a mega. They meet and have realistic setups.
All Level 5 skills, faction ammo, ect.. Rohk 8x Neut blaster II
100mn MWD II X-Large Shield booster II Warp Disruptor II Stasis Webifier II Invulnerability Field II Heavy cap booster II
RCU II 3x Mag Stab II DC II 5 hammerhead II 2 em resist rigs and 1 therm resist rig. rists 72/73/72/82 can tank 527 DPS for 2.5 minutes(w/mwd off), then can only tank 311 DPS and has 81,010 effective HP. Can do 1013 DPS.
Megathron 7x Neutron Blaster II
100mn MWD II Heavy Cap Booster II Fleeting web Warp Disruptor II
2x 1600mm Tungsten plate EANM II Adaptive plating II 2x Mag Stab II DC II 5x Ogre II 3x Trimark
Effective HP 118,868. Cap Stable. 1148 DPS
Takes 130 seconds for mega to pop rohk. Takes 117 seconds for Rohk to pop mega.
BUT mega gets a tracking bonus. Neutrons tracking isn't that great and mega can keep mwd running while it keeps everything else running as well for 5 minutes straight so if mega does it right it should be able to avoid enough damage to win.
Thats a crap rig fitting on the rokh. Go with 2x semiconductors and 1 operation solidifier, and ditch mwd for second invul. Better tank that will last longer, ergo, mega loses bigtime.
Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |
DubanFP
Caldari Four Rings Phalanx Alliance
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Posted - 2008.04.09 16:44:00 -
[44]
In an ideal 1km no need for web/scram/mwd the rokh would win. However if you're asking which ship you should train for in PVP then it's much more complicated then that. Battles are never Ideal. The Thron has room for MWD to get in close & actually use it's DPS, it can fit a web, warp disruptor, and Cap booster without sacrificing it's tank. If you really just plan on dueling then the Rokh. Just realize dueling is a horrible way of judging abillity since in real combat the battle is usually won BEFORE the firing even begins. The Thron wins hands down in a real situation. _______________
ReiAyanami> We bring you tidings of AARRRRRRRRR |
J Valkor
Invicta.
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Posted - 2008.04.09 17:51:00 -
[45]
Originally by: Omarvelous The Rokh pilot shouldn't fit a MWD, just a web and point (low sec fighting - just warp to the point man). Hence the advantage of a range bonus. Let the opponent come to you.
In your 1 km duel with no points, I would fit a web, and an ECCM (good vs ecm drones).
In 0.0 I would fit a MWD and no web/scram (because I would be in a gang).
That said, its kinda sad the top tier Caldari Battleship is being compared to the Gallente second tier BS and its this close. Usually the higher the tier the better the ship.
It would be a more interesting thread comparing the Rokh (range and resists) to the Hyperion (damage and rep ammount).
The Scorpian would beat any other BS 1v1, especially if it was told about it before hand, without the need for any of these no warp out/etc rules. The tiers is not a good way to judge ship capability.
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Everyone Dies
Caldari Lucky Tampon
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Posted - 2008.04.09 19:31:00 -
[46]
why don't we just change the spelling to rohk since everyone here seems to want to spell it that way ...or is it a non-english speaker problem?
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.04.09 19:50:00 -
[47]
Originally by: Bronson Hughes
Originally by: Gamesguy Ralara, tracking does not affect quality of hits.
Yes it does. The better your chance of hitting with a turret, the more likley you are to get a higher quality hit (ignoring Wrecking hits because the chance of getting one of those is fixed). As such, your damage gained goes up exponentially with tracking because you're hitting more often and your hits will hit harder. So the Mega really has two DPS bonuses, whereas the Rokh only has one. This means that the Mega will do a lot more damage at point blank range than the Rokh will.
As for which would win, even starting at 1km, it would be a tough call. The Mega does a lot of DPS but the Rokh is an abo****e tanking beast.
No, it really doesn't. Especially not when your chance to hit is 100%.
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Bronson Hughes
Knights of the Wild Visions of Warfare
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Posted - 2008.04.09 19:59:00 -
[48]
Originally by: Gamesguy
No, it really doesn't. Especially not when your chance to hit is 100%.
If your chance to hit is reasonably close to 100% then you are correct in that you will not notice any change with the quality of your hits if you improve your tracking. But if you're down in the 50% to hit range or so, you most certainly will notice it. It's substantial and it's documented. Look for any of the numerous posts here on the subject by Kazuo if you need proof. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
Furb Killer
The Peacekeeper Core
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Posted - 2008.04.09 20:03:00 -
[49]
Edited by: Furb Killer on 09/04/2008 20:03:09
Originally by: 0raven0 Ok first off you have to be realistic. none of this "agree no need to warp scram" ect. A blaster rohk is roaming solo looking for targets and so is a mega. They meet and have realistic setups.
All Level 5 skills, faction ammo, ect.. Rohk 8x Neut blaster II
100mn MWD II X-Large Shield booster II Warp Disruptor II Stasis Webifier II Invulnerability Field II Heavy cap booster II
RCU II 3x Mag Stab II DC II 5 hammerhead II 2 em resist rigs and 1 therm resist rig. rists 72/73/72/82 can tank 527 DPS for 2.5 minutes(w/mwd off), then can only tank 311 DPS and has 81,010 effective HP. Can do 1013 DPS.
Megathron 7x Neutron Blaster II
100mn MWD II Heavy Cap Booster II Fleeting web Warp Disruptor II
2x 1600mm Tungsten plate EANM II Adaptive plating II 2x Mag Stab II DC II 5x Ogre II 3x Trimark
Effective HP 118,868. Cap Stable. 1148 DPS
Takes 130 seconds for mega to pop rohk. Takes 117 seconds for Rohk to pop mega.
BUT mega gets a tracking bonus. Neutrons tracking isn't that great and mega can keep mwd running while it keeps everything else running as well for 5 minutes straight so if mega does it right it should be able to avoid enough damage to win.
Why fit a heavy cap booster, get medium one, and you got enough cpu to fit another mag stab ionstead of adaptive plating. Add neutralizer in 8th high, and ruin the day of the rokh. EDIT: thats for mega
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Redglare's Demise
Mutually Assured Distraction
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Posted - 2008.04.09 20:14:00 -
[50]
Who would win in a real 1v1 fight in eve (not on the forums) ?
Dunno, but if the rohk found himself winning, the mega would just leave.
If the rohk fit MWD + web + scram then he wouldn't win in the first place.
A better question would be, which ship is more effective in a certain role?
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Stakhanov
Metafarmers
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Posted - 2008.04.09 20:27:00 -
[51]
This is silly. In such a duel , wether it starts at 1km or 20 , the mega could use a heavy injector , 2 tracking disruptors , web , heavy neut to comfortably defeat the rokh. 4 heavy ECM drones and 5 warrior IIs to be on the safe side.
If using standard setups , then yes , the rokh can survive. But then the mega can warp out if webbed. If the rokh can point and web then I don't see how it's going to win.
Dual rep ion mega would be more suited to such a duel anyway. But it's all quite random with ECM drones.
Originally by: Istvaan Shogaatsu edit: Wow, that was unpleasant, I felt pity for someone. Won't happen again.
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Rook Highwind
Miners-R-us
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Posted - 2008.04.09 20:46:00 -
[52]
Originally by: Everyone Dies why don't we just change the spelling to rohk since everyone here seems to want to spell it that way ...or is it a non-english speaker problem?
People only do it 'cause when they can't remember how to spell it, they think "it must be 'Rohk' because if it was 'Rokh', the h would be redundant and unpronounced". Well, they probably don't actually think that, but it's why it gets done.
I gather Rokh is supposed to be an alternate (mis-) spelling of Roc. ______________________________________
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DubanFP
Caldari Four Rings Phalanx Alliance
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Posted - 2008.04.09 20:51:00 -
[53]
Originally by: Rook Highwind
I gather Rokh is supposed to be an alternate (mis-) spelling of Roc.
That's what i've always assumed. I mean it does fit the Caldari bill of Mythical creatures & birds. _______________
ReiAyanami> We bring you tidings of AARRRRRRRRR |
Rivqua
Caldari Silent-I.K.Y
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Posted - 2008.04.10 07:48:00 -
[54]
Originally by: Omarvelous The Rokh pilot shouldn't fit a MWD, just a web and point (low sec fighting - just warp to the point man). Hence the advantage of a range bonus. Let the opponent come to you.
In your 1 km duel with no points, I would fit a web, and an ECCM (good vs ecm drones).
In 0.0 I would fit a MWD and no web/scram (because I would be in a gang).
That said, its kinda sad the top tier Caldari Battleship is being compared to the Gallente second tier BS and its this close. Usually the higher the tier the better the ship.
It would be a more interesting thread comparing the Rokh (range and resists) to the Hyperion (damage and rep ammount).
Yeah, and the fact a gank&tank raven would pwn a Megathron with scrams :)
/RIv
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.04.10 08:47:00 -
[55]
Originally by: Bronson Hughes Edited by: Bronson Hughes on 09/04/2008 20:08:51
Originally by: Gamesguy
No, it really doesn't. Especially not when your chance to hit is 100%.
If your chance to hit is reasonably close to 100% then you are correct in that you will not notice any change with the quality of your hits if you improve your tracking. But if you're down in the 50% to hit range or so, you most certainly will notice it. It's substantial and it's documented. Look for any of the numerous posts here on the subject by Kazuo if you need proof.
EDIT: Here is a link to a thread that discusses this topic in great detail. It's a highly informative read.
If your chance to hit is 50% then you will do about 40% dps, I know how it works.
Are you trying to tell me a rokh will only have a 50% chance to hit a webbed mega at 1km?
If not then the mega's tracking bonus is irrelevant in this discussion. The OP didn't ask for a real world scenario, he essentially asked which would win in an arena fight where if you warp out=you lose. In this case, a properly fit rokh will beat any mega fit you can think of.
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Wardeneo
Gallente BLL Wise Guys Knights Of Syndicate
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Posted - 2008.04.10 09:31:00 -
[56]
so what would win mael or rokh???
:P
wardeneo
If brute force doesn't work..... your not using enough :) |
hellwarrior
Caldari Armoured Assassins Synchr0nicity
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Posted - 2008.04.10 11:06:00 -
[57]
mega wins bc there are no disruptors or webs or whatever the hell this stupid scenario dictates.
therefore rokh fits the wrong type of jammers
but to his suprise the mega has 3 tracking disruptors
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hellwarrior
Caldari Armoured Assassins Synchr0nicity
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Posted - 2008.04.10 11:06:00 -
[58]
Originally by: Wardeneo so what would win mael or rokh???
:P
wardeneo
neither bc they both eat **** and die trying to fit the mods in mid required to solo at a competent level.
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Tyranis Marcus
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Posted - 2008.04.10 11:47:00 -
[59]
Maybe sort of a hijack....but since the spelling of Rokh was brought up.....this is from an unrelated wikipedia entry:
The "rook" is the chess piece for a castle, medieval stronghold of fighting men and supplies. The name is derived from the Persian word "rokh", meaning a soldier,
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Steve Celeste
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Posted - 2008.04.10 12:17:00 -
[60]
Origin of Rokh is already in the first link that's posted up here. http://en.wikipedia.org/wiki/Roc_%28mythology%29
WTB reading skills.
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