Pages: 1 2 3 [4] 5 6 7 8 9 10 11 12 13 .. 13 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Poreuomai
Minmatar Sebiestor tribe
|
Posted - 2008.04.11 10:49:00 -
[91]
Originally by: Trinity 1.2: Patch Notes, released 15 April 2008 Jump clones can now be installed at NPC stations again, provided that security status requirements are met.
Originally by: KB Article 146 Furthermore, when using NPC stations for your jump clones, you require either a personal or a corporate standing of +8.0 towards the owner of the station.
Did you mean NPC corp standings rather than security status?
|
Cheap Dude
|
Posted - 2008.04.11 11:13:00 -
[92]
*kuch*overview*kuch*
|
Krall Junior
|
Posted - 2008.04.11 11:20:00 -
[93]
no minmatar boost?
|
Neddy Fox
|
Posted - 2008.04.11 11:22:00 -
[94]
Originally by: Minsuki Patch notes:
Switch all guns to "x" ammo
I normally don't complain about updates, but come on. This is getting ridiculous.
oh ROFL! Did you ever realize this was posted on the first of April ?
But yeah, fix the jumping windows plz.
|
Echon
Kaper Korp
|
Posted - 2008.04.11 12:16:00 -
[95]
Edited by: Echon on 11/04/2008 12:16:40 The overview needs to be fixed as soon as possible.
-Echon
_________________________________________ "If others had not been foolish, we should be so." - William Blake |
Jeet Prefect
|
Posted - 2008.04.11 12:17:00 -
[96]
It seems the CCP person\s responding to the questions in this forum are avoiding any response to the numerous overview bugs. Is it really so complicated to compare the first revision of Trinity and the current version and see what has changed in the UI? I know the problems appear on both the windows classic, and Mac clients. Is the jumping problem limited to the classic graphic content? All of my bug reports come back linked to know issue. If it is a known issue then why has it taken so long to remedy? I mean they deployed a patch to fix a login problem with a small % of the player base, that ended up breaking a lot more than it fixed. Even if they haven't fixed it all, let us know the status, give us an update as to possible workaround, something.
|
Kerfira
University of Caille
|
Posted - 2008.04.11 12:26:00 -
[97]
Originally by: Jeet Prefect It seems the CCP person\s responding to the questions in this forum are avoiding any response to the numerous overview bugs. Is it really so complicated to compare the first revision of Trinity and the current version and see what has changed in the UI? I know the problems appear on both the windows classic, and Mac clients. Is the jumping problem limited to the classic graphic content? All of my bug reports come back linked to know issue. If it is a known issue then why has it taken so long to remedy? I mean they deployed a patch to fix a login problem with a small % of the player base, that ended up breaking a lot more than it fixed. Even if they haven't fixed it all, let us know the status, give us an update as to possible workaround, something.
I'm having the thought that they probably think this is funny.... "Haha, look at the stupid customers complaining..." *laughs all around the office*
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
|
Hagen Stein
Biotronics Inc. Alternative Realities
|
Posted - 2008.04.11 12:58:00 -
[98]
Originally by: Verite Rendition
Microsoft already does collect that information. Every time you use Windows update it gets a list of hardware and MS applications so that it can find driver and application updates.
But MS doesn't force me to use Windwos Update. My Windows will just work without all those patches applied or I my apply them manually. Whereas I've yet to met any EVE patch that allowed me to ignore the current patch and still be able to use EVE ("Incompatible protocol").
Also, as others have already stated, any part of an EULA that's against the law is simply void. Here in Germany (software) EULAs have been proven to be invalid in courts over and over again.
Ask for it, tell me exactly *what* you collect and present me a copy of it and all is fine.
|
Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
|
Posted - 2008.04.11 13:11:00 -
[99]
The patch didn't fix everything, nor give me a pink unicorn... I'm severely disappointed and will be canceling my account forthwith. ;( ---
Author of rTorrent, the BitTorrent client for real men and mice. |
Claymaker
Caldari School of Applied Knowledge
|
Posted - 2008.04.11 13:11:00 -
[100]
Please fix the jumping clone window - that is so annoying.
Also a small item ...
Quote: Hello XXXX, Thank you for your bugreport - ID:53138 Title: Sound: Strip Miner This problem has already been fixed on internal CCP test servers. When this fix will reach Tranquility is dependant on whether it can be hotfixed, or requires a larger patch.Your bugreport has been filtered.
The BugHunter Team
Report ID: 53138 Title: Sound: Strip Miner
Description: On the premium client, the sound of the strip miner since the trinity release has changed to that of the ordinary mining laser. The pre Trinty (and I believe the current standard client version of Trinity) still plays the old strip miner sound. It¦s a known issue and will be fixed in one of the next patches ...thanks for reporting - BH Warringer
Reproduction Steps: Mine and Asteriod with a strip miner on premium and compare ir to that of a mining laser - there the same - and used to be different.
|
|
Letrange
Minmatar Chaosstorm Corporation Apoapsis Multiversal Consortium
|
Posted - 2008.04.11 13:21:00 -
[101]
Quote: The base research and manufacturing times of the shield boost amplifier I blueprint have been changed to be more in line with other modules.
This would come thru just after I've almost finished getting it to 20/20... grrrrrrr
|
Haloxx
Star Section 9
|
Posted - 2008.04.11 13:27:00 -
[102]
Edited by: Haloxx on 11/04/2008 13:30:34
Originally by: The Amarr Navy Apocalypse has had its rate of fire reduced and damage increased to stop the laser effect from being a continuous beam.
Shouldn't the rate of fire be increased (in other words: take longer time between shots) in order to stop the laser effect from being a continuous beam?
Can someone clarify?
|
Tabea Knute
|
Posted - 2008.04.11 13:29:00 -
[103]
Originally by: Hagen Stein
Originally by: Verite Rendition
Microsoft already does collect that information. Every time you use Windows update it gets a list of hardware and MS applications so that it can find driver and application updates.
But MS doesn't force me to use Windwos Update. My Windows will just work without all those patches applied or I my apply them manually. Whereas I've yet to met any EVE patch that allowed me to ignore the current patch and still be able to use EVE ("Incompatible protocol").
Also, as others have already stated, any part of an EULA that's against the law is simply void. Here in Germany (software) EULAs have been proven to be invalid in courts over and over again.
Ask for it, tell me exactly *what* you collect and present me a copy of it and all is fine.
Exactly. This is the reason too, that Vista is not accepted by most people and companies here in Germany (besides the beta stadium of that "OS"). If there is no exact statement what data they're collecting, there is the smell that maybe some more data will be collected. This does not mean, they are doing it, but hiding the details of it will rise some speculations. (what software/games do you have installed too?) If CCP is asking for my graphic card, I would give the information away - actively, but not this way. |
violator2k5
Black Nova Corp Band of Brothers
|
Posted - 2008.04.11 13:40:00 -
[104]
Originally by: CCP CRITICAL Junk-in-Space has been activated and will go live after Downtime on 16 April. In Trinity 1.1: Boost Patch we deployed the Junk in Space Cleanup Program whereby anchored containers will have a 30 day timer from the last time they were interacted with and they will then be deleted when the timer expires unless they are in proximity to a Starbase. Another part of this program is that drones, fighters, shuttles and rookie ships in space will be deleted on the first of every month and while the clock started ticking on 12 April we decided to give it a bit more time so the system will become active during downtime on 16 April.
thats really critical is it??
whats this thread then? a cake walk?
Originally by: CCP Technical
Stackless Python has been upgraded from version 2.5.1 to version 2.5.2. To quote the Python 2.5.2 release announcement: "This is the second bug fix release of Python 2.5. Python 2.5 is now in bug fix-only mode; no new features are being added. According to the release notes, over 100 bugs and patches have been addressed since Python 2.5.1, many of them improving the stability of the interpreter, and improving its portability."
better help with the crashing problems is all i can say, if it doesnt then my only thoughts on that would be you guys couldnt organise a ****up in a brewery
as you can see i couldnt care less about the other changes that you have in place all i want to see is pure fixes for current MAJOR problems ---------------------------- BOB 4 LIFE NOT JUST 4 A DAY ----------------------------
|
Majickthise
S0G
|
Posted - 2008.04.11 14:00:00 -
[105]
Originally by: Kerfira
See what I'm hinting at????
<CCP> Our logs show nothing of these GUI issues, and missing Alt key functionality of which you speak.
Have a nice day </CCP>
|
Jet Collins
Dynamic Endeavors
|
Posted - 2008.04.11 14:11:00 -
[106]
Edited by: Jet Collins on 11/04/2008 13:56:07 Sorry if I have been out of the loop for a while on some of this stuff but I was wondering why this is in the new patch.
- The overseer structure from the mission "Angel Extravaganza" has been removed and the mission re-enabled.
Thanks Dynamic Endeavors is now Recuiting.!!
Contact me in game for deatails about the corp. Mostly a PvE corp, with Jump clones avaiale in Empire and 0.0. |
Alz Shado
Ever Flow
|
Posted - 2008.04.11 14:20:00 -
[107]
Now that EvE is on STEAM:
You're Welcome.
//// ---------=== []= ---------=== \\\\ Rifter(RedBad)
"Kill a man one is a murderer; kill a million, a conqueror; kill them all, a God." -- Jean Rostand |
Anaalys Fluuterby
Caldari
|
Posted - 2008.04.11 14:21:00 -
[108]
Originally by: Haloxx
Shouldn't the rate of fire be increased (in other words: take longer time between shots) in order to stop the laser effect from being a continuous beam?
Can someone clarify?
Nope, that is worded correctly. ROF == the number of cycles during a specific time. Reducing ROF means you are reducing the number of cycles during that timeframe.
If you normally fire 4 shots in 10 seconds and now fire 2, your ROF is reduced.
If you normally fire 4 shots in 10 seconds and now fire 4 shots in 20 seconds your ROF is also reduced, by the same amount as the above example.
Originally by: Audri Fisher On the other, the emo tears being cryed in this thread tell me that just because you shoot somebody for a living, does not mean you aren't a carebear
|
Revan Crow
Minmatar KraehenKlaue
|
Posted - 2008.04.11 14:41:00 -
[109]
i got the solution ! the bugged overview (that annoying broken thing that makes me play other stuff these days)is magically fixed with the python code upgrade that caused that and many other bugs.... well one can hope no ?
|
Lady Natacha
Minmatar Water and Power
|
Posted - 2008.04.11 15:12:00 -
[110]
Good timing on this supposed FPS fix CCP.
Now maybe more of us will finally get at least a good week of use out of our 6-month old "power of two" accounts right before they expire.
My EVE sigs
|
|
Deviana Sevidon
Gallente Panta-Rhei Interstellar Alcohol Conglomerate
|
Posted - 2008.04.11 15:31:00 -
[111]
Originally by: Revan Crow i got the solution ! the bugged overview (that annoying broken thing that makes me play other stuff these days)is magically fixed with the python code upgrade that caused that and many other bugs.... well one can hope no ?
To borrow a quote from someone else in this thread:
Your optimism is an inspiration to us all...
|
Fastercart
Gallente Ihatalo Heavy Industries Phalanx Alliance
|
Posted - 2008.04.11 15:38:00 -
[112]
Regarding Alt key: As of yesterday, it was not fixed on Sisi. ): __ Rorqual AKA Mega Maid
Oh, my God. It's Mega Maid. She's gone from suck to blow. |
Haloxx
Star Section 9
|
Posted - 2008.04.11 16:36:00 -
[113]
Originally by: Anaalys Fluuterby
Originally by: Haloxx
Shouldn't the rate of fire be increased (in other words: take longer time between shots) in order to stop the laser effect from being a continuous beam?
Can someone clarify?
Nope, that is worded correctly. ROF == the number of cycles during a specific time. Reducing ROF means you are reducing the number of cycles during that timeframe.
If you normally fire 4 shots in 10 seconds and now fire 2, your ROF is reduced.
If you normally fire 4 shots in 10 seconds and now fire 4 shots in 20 seconds your ROF is also reduced, by the same amount as the above example.
OK, but have a look at this (found here):
Originally by: Patchnotes for build 45018
# Need for Speed (drones): The rate of fire for all drones has been doubled to decrease the number of server calls drones are making. Drone damage was doubled to balance the RoF change. Sentry drones and fighters are not affected by any of these changes.
Surely this states that RoF is time per shot (since doubling it halves the number of server calls) as opposed to your shots per timeinterval.
Whoever is right, it's not logical to increase damage (on the Apoc and drones) to counter both increased and decreased RoF.
|
N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
|
Posted - 2008.04.11 16:55:00 -
[114]
Reload all with <ammotype>.
|
Scaldari Anitoba
|
Posted - 2008.04.11 17:23:00 -
[115]
I second the reload with <ammo type> an also would like to add, Separate volume control for EVE Voice!!! I am sick of losing what my gang mates have to say in gate noise, warp engine sounds gun fire!!! all due to the fact that i can not boost the eve voice volume separate from the master volume control. It is my only hold back from using this great utility for my small operations and cannot believe you guys aded even more features to it without actually fixing that gross over site.
|
Muscaat
Eve University Ivy League
|
Posted - 2008.04.11 19:19:00 -
[116]
Originally by: Haloxx
OK, but have a look at this (found here):
Originally by: Patchnotes for build 45018
# Need for Speed (drones): The rate of fire for all drones has been doubled to decrease the number of server calls drones are making. Drone damage was doubled to balance the RoF change. Sentry drones and fighters are not affected by any of these changes.
Surely this states that RoF is time per shot (since doubling it halves the number of server calls) as opposed to your shots per timeinterval.
The quote from the old patch notes is worded badly. I remember the discussions when it first came out. Higher rate of fire = shorter time between shots, and vice versa.
Note to CCP on graphics card data: if the driver identifies itself as "winex11.drv" you're looking at a Wine user. Anyone know if the Cedega client identifies itself in the same way?
|
Kaladr
Amarr No Quarter. Vae Victis.
|
Posted - 2008.04.11 19:49:00 -
[117]
Originally by: Muscaat
The quote from the old patch notes is worded badly. I remember the discussions when it first came out. Higher rate of fire = shorter time between shots, and vice versa.
Note to CCP on graphics card data: if the driver identifies itself as "winex11.drv" you're looking at a Wine user. Anyone know if the Cedega client identifies itself in the same way?
Good to know that I'm not the only one running under official WINE and not Cedegcrap.
Premium graphics and arbitrarily sized EVE windows (full screen "virtual desktop"), plus better performance, 4tw. |
Veng3ance
Multiversal Enterprise Inc. Cry Havoc.
|
Posted - 2008.04.11 19:55:00 -
[118]
So... no reply about the overview bug? Could you tell it was important to the player base?
You guys suck sometimes.
Seriously. |
|
CCP Explorer
|
Posted - 2008.04.11 20:30:00 -
[119]
Edited by: CCP Explorer on 11/04/2008 20:30:48
Originally by: Fastercart Alt key: As of yesterday, it was not fixed on Sisi.
Regarding the Alt key, I refer you to a post from CCP Tuxford. My personal view is that using overview tabs and Alt+Z work really nicely to switch between current bracket filtering and showing all brackets (note, you need to save an overview setting to a tab). I know that not everyone agrees and we will do another iteration.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
|
Neranna Sol
Caldari
|
Posted - 2008.04.11 21:30:00 -
[120]
Are you going to fix the Overview bug that makes it re-attach itself to the freaking details pane?
|
|
|
|
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 11 12 13 .. 13 :: one page |
First page | Previous page | Next page | Last page |