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Thread Statistics | Show CCP posts - 11 post(s) |

Xanja
2H Industries
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Posted - 2008.04.16 01:22:00 -
[121]
"Your Eve client installation may have modified,damaged or corrupt files. Please re-install the game client. Verification failed:C:\program Files\CCP\EVE\bin\vivoxsdk.dll"
This happened after the game has happily been restarted a few times after the patch.
Please CCP tell me where I can download a new vivoxsdk.dll, if it is indeed corrupted, as I really don't want to have to download a whole new client again.
That it is Vivox, a "feature" I, like so many, never wanted or asked for is causing this is even more of a slap in the face 
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FLUD
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Posted - 2008.04.16 02:07:00 -
[122]
Originally by: Randolf Sightblinder
Originally by: Calyce
won't happen for another 30 days... the timer is installed now....
Thanks must have misunderstood the notes. I thought the timer was in on 1.1 and they didn't run the cleanup till today instead of the 12th the official 30 day mark.
Randolf
This doesn't make sense since most of them are down in the negative values already. Their timers were not reset with the patch. If they go another 30 days then they will be -35. They technically should pop after the next scheduled downtime as the timer would see a negative value and remove them.
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Kylegar
Caldari Dawn of Fire Black-Out
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Posted - 2008.04.16 02:29:00 -
[123]
To be totally honest, Removing NPC sell orders for shuttles is, I think, the BEST thing to happen to the Eve since I started playing.
It totally frees up the market, and, a PvPer like I am, it can make Pirating more profitable, Lowsec more profitable, 0.0 more fun (More miners go gank YEA!).
Overall, I think this is a very monumental, and GOOD change --
Originally by: CCP Ginger No sex changes.
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Jonas Vinthyn
Cassandra's Light Caeruleum Alliance
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Posted - 2008.04.16 02:42:00 -
[124]
Since the patch all our Alliance POS's are shooting at other corps in the alliance. This did NOT happen yesterday. For example Corp A and Corp B both have towers in a system. Corp A member warps to Corp B's tower to a bookmark INSIDE the shields. Hes completely fine. He warps anywhere OUTSIDE the shields and the tower fires on him.
First think I thought was standings but derived standings for corps in same alliance I thought was +10. So just in case Corp A change standings to alliance to +10 to make sure. No change....guns are still firing on corps in the alliance if your outside shields but you can safely warp into the shields and out somewhere else. Please confirm this.....this is fairly serious.
-Jonas
My POS - POS Fitting and Fuel Calc
Stats! |

Waterfowl Democracy
The Ministry of Indigenous Affairs GoonSwarm
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Posted - 2008.04.16 02:45:00 -
[125]
When are the list of fixed exploits going to be released? Normally they are released after the patch that fixes them but not so far.
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Paddlefoot Aeon
Neogen Industries Daisho Syndicate
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Posted - 2008.04.16 04:22:00 -
[126]
Originally by: Kylegar To be totally honest, Removing NPC sell orders for shuttles is, I think, the BEST thing to happen to the Eve since I started playing.
It totally frees up the market, and, a PvPer like I am, it can make Pirating more profitable, Lowsec more profitable, 0.0 more fun (More miners go gank YEA!).
Overall, I think this is a very monumental, and GOOD change
Lowsec won't be more profitable. Trit prices will go up, and minerals like Nocx and Isogen will go down in price.
There will be more profit and WAYYYY less risk mining in highsec than in lowsec, and this is a major problem. Now Recruiting. Join "Neogen" channel for details
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Maya Sollow
Gallente Product Number 3
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Posted - 2008.04.16 04:31:00 -
[127]
Originally by: malcotch I still cannot approach a bookmark.
If I right click on space, I can warp to my bookmarks
But once I am there, I cannot right click and approach bookmarks.
Very frustrating as I have 4 containers in each belt, all bookmarked and I cannot approach each one using 'right click' I'm sure this was ok before 1.1
I second this, it was something i noticed before this patch and did work before 1.1.
Havnt tried it recently i thought it might be my client or something
If you have 2 bookmarks in a belt and you warp to 1 of them, if you right click and try to approach the other, the ship just sits there and does nothing.
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Neddy Fox
Hadean Drive Yards
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Posted - 2008.04.16 06:11:00 -
[128]
When I clone-jumped, and restarted training, the skill-page didn't refresh , and no timer was shown. The skill WAS training however (blinking dot). Stopping, and restarting didn't help, neither did closing your character page and re-opening it. Restarting the client *did* help. If it happens more, I'll file a bugreport.
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Daan Sai
HAZCON Inc
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Posted - 2008.04.16 06:28:00 -
[129]
Without the shuttle cap, I wonder if Battleship insurance/refinement will now serve to modulate the low end min prices. |

Egavar Nocitpeced
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Posted - 2008.04.16 06:35:00 -
[130]
I keep getting this when I try to close out of Eve "Eve:Evefile.exe Application Error: the instruction at "0x04074d75" referenced memory at "0x00000000" The memory could not be "read" "
That or it just locks up the entire system. Never had any problems before the 1.2 patch. |

Daan Sai
HAZCON Inc
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Posted - 2008.04.16 07:06:00 -
[131]
If you jump clone to a station with no ships or shuttles, how do you get into a pod/ship to undock? Before you could always get a shuttle.....
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Kerfira
University of Caille
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Posted - 2008.04.16 07:11:00 -
[132]
Originally by: Daan Sai Without the shuttle cap, I wonder if Battleship insurance/refinement will now serve to modulate the low end min prices.
That's actually a very good point. The fixed (high) amounts paid out by insurance puts a floor on the overall mineral prices.
Just another reason EVE has outrun the need for the current insurance system. It really should be removed or at least restricted heavily.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Crime Zero
Black Thorne Corporation
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Posted - 2008.04.16 08:33:00 -
[133]
Following the yesterday's patch, my FPS has gone from low 20's to around 60+ ... Nice work CCP!
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2008.04.16 08:35:00 -
[134]
Originally by: Daan Sai If you jump clone to a station with no ships or shuttles, how do you get into a pod/ship to undock? Before you could always get a shuttle....
I think if you try to undock from a station where you have no ships, you get a free rookie ship, which warps at 3.0 au/s instead of 6, goes half the speed of a shuttle out of warp and aligns much more slowly (as well as generally looking rather ugly).
When moving ships around to a new location, not having shuttles everywhere is a major blow. People are just going to have to warp around in pods, which are even slower than rookie ships iirc. My research services Spreadsheets: Top speed calculation - Halo Implant stats |

Kerfira
University of Caille
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Posted - 2008.04.16 09:59:00 -
[135]
Originally by: Kazuo Ishiguro When moving ships around to a new location, not having shuttles everywhere is a major blow. People are just going to have to warp around in pods, which are even slower than rookie ships iirc.
Major whine (not just this poster)....
If this is a 'Major Blow', then honestly you need a sense of perspective.
How is this in any way different from not having any other ship type available when you want it????
This is a GOOD change: 1. It removes an artificial ceiling on one mineral price. 2. It expands the opportunities for budding builders. 3. It reduces the amount of Trit artificially inserted into the economy. 4. It doesn't really affect anyone (noob ships are still free).
...lots of whining over nothing....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Daan Sai
HAZCON Inc
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Posted - 2008.04.16 10:51:00 -
[136]
Originally by: Kazuo Ishiguro
I think if you try to undock from a station where you have no ships, you get a free rookie ship,...
OK, that's cool. Well this should be fun, better get building :)
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Ravens Aunt
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Posted - 2008.04.16 11:43:00 -
[137]
Since the patch I seem to be taking slight shield damage on leaving a station (promise I do not sc*****the sides!). Anyone else getting this??
RA
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Khanto Thor
Amarr Imperial Academy
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Posted - 2008.04.16 11:53:00 -
[138]
Originally by: Ravens Aunt Since the patch I seem to be taking slight shield damage on leaving a station (promise I do not sc*****the sides!). Anyone else getting this??
RA
Yes, my shield go red (5%) but it corrects itself once the speed settles!
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Tabea Knute
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Posted - 2008.04.16 14:16:00 -
[139]
Originally by: Ravens Aunt Since the patch I seem to be taking slight shield damage on leaving a station (promise I do not sc*****the sides!). Anyone else getting this??
RA
Hm, do you missed the corner and or have touched another ship? Don't drink and fly! 
And yes, it is since years and not a real problem. |

Veng3ance
Multiversal Enterprise Inc. Cry Havoc.
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Posted - 2008.04.16 14:55:00 -
[140]
Originally by: Kylegar To be totally honest, Removing NPC sell orders for shuttles is, I think, the BEST thing to happen to the Eve since I started playing.
It totally frees up the market, and, a PvPer like I am, it can make Pirating more profitable, Lowsec more profitable, 0.0 more fun (More miners go gank YEA!).
Overall, I think this is a very monumental, and GOOD change
Actually it just makes Empire more profitable then low-sec. Also, no one mines trit in 0.0, so really unless your a Macro miner or suicide ganker this change is actually a negative.
On top of that it will create logistical nightmares, thus is the end you will actually end up paying more for your goods which means LESS pvp not more.
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Matthew
Caldari BloodStar Technologies
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Posted - 2008.04.16 18:11:00 -
[141]
Originally by: Kerfira This means there'll now be less trit 'produced' (even though nobody intentionally did so), but I don't think it'll be really noticeable (think the amount is not significant).
I did the maths for this in another thread, based on Q42007 QEN data. Came out at about 2 billion units of trit per month assuming every shuttle bought ends up being refined, with the same again in increased demand assuming players step in to supply all previous shuttle demand. While that sounds a lot, it's actually only 0.5% of monthly traded volume, so I wouldn't expect to see drastic effects.
Originally by: Kerfira Another issue is that this removes an ISK sink from the game. While probably not a significant one either, it'd be interesting to hear from Dr. whatever-his-name-is (the economy guy) what the exact numbers were for this and trit (at least in percentages).
Again, taking from the Q42007 QEN, my estimate was approx 800k shuttles per month (which is likely to be on the high side). At 9000 isk per shuttle that works out at sinking 7.2 billion isk per month.
Taking figures from the Q32007 QEN (the most recent I could find), suggests that isk sinks were consuming an average of 365 billion isk per day. Assuming a 30 day month, that means isk is sunk at a rate of 10,950 billion isk per month. Making the shuttle isk sink just 0.066% of all isk being sunk. So I can't see it's removal having a significant effect. |

Oakrayven
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Posted - 2008.04.16 19:44:00 -
[142]
Edited by: Oakrayven on 16/04/2008 19:45:36
Originally by: Veng3ance Edited by: Veng3ance on 15/04/2008 23:33:52 Edited by: Veng3ance on 15/04/2008 23:29:23
Originally by: CCP Wrangler This has been added to the patch notes:
- NPC corporations will no longer be selling shuttles.
Also, you have not removed the cap from trit, you just moved it to a different item so whatever.
Bingo. the only thing this does is complicate the math because of the base prices of the other minerals in the other items needs to be takein into account. . . oh wait! I can script a spread sheet to do EXACTLY THAT FOR ME!
and the floor remains the "Insurance fraud" price.
So the net efect is Shifting the cap to something else, and removeing a minor cash sink in the game. . . Except that now something else will function as that cash sink
eh.
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Crazy Yuri
Caldari
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Posted - 2008.04.16 21:58:00 -
[143]
>>> NPC corporations will no longer be selling shuttles. <<<
I have mixed feelings about this development. While I think I prefer a player driven economy I think doing this to shuttles as a "fix" to another problem only creates more problems than it fixes
Pros: 1. It makes shuttles a player driven commodity. 2. Removes the price cap on Tritanium
Cons: 1 It makes shuttles a player driven commodity. This is a problem because in the more empty areas of high sec and low sec there will be no shuttles for sale anywhere for any price. In a sense, its a stealth nerf to low sec. 2. It further contrains public manufacturing of goods. 3. This is perceived by the MMO community as a whole as a bad short sighted "nerf" in the sense that there were better solutuions to the problem that would both fix the problem and not create a new one.
My suggestions for the shuttle fix.
1. Double the NPC price of shuttles. 18,000 isk is still very trivial even to a 1 month player. This alone would fix the Trit cap unless of course the price pushed to 7 isk per. 2. Cut the refine of shuttles by 50%. This keeps the price cheap as before but makes the refine/isk ratio bad enough to discourage reprocessing. 3. Reduce npc sell orders to 1. This makes buying shuttles in bulk to be a chore.
I would say #1 is the best solution. Just double the price of shuttles and be done with it.
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Kerfira
University of Caille
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Posted - 2008.04.16 23:54:00 -
[144]
Originally by: Crazy Yuri 3. This is perceived by the MMO community as a whole as a bad short sighted "nerf" in the sense that there were better solutuions to the problem that would both fix the problem and not create a new one.
Speak for yourself only please. I don't think anyone appointed you 'Head of the MMO community'. I know I for sure didn't elect you to speak for me.
There are a few people complaining over this, but by and large the most players I've spoken to are either "Yay! About time!", "Yes, I'm making money!" or "Meh..." about this. It's a small, logical change, and if combined with the removal of other refinable NPC items and removal/restriction on insurance will have a nice positive effect on the player driven market.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2008.04.17 01:56:00 -
[145]
YOUR SHIELDS GO RED BECAUSE OF GANG BONUSES.
Someone has siege warfare.
blah. |

Zaethiel
D00M. Triumvirate.
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Posted - 2008.04.17 02:48:00 -
[146]
I hope your working on fixing the fighters bugs, werent fixed in this patch =(. |

fishblades
GoonFleet GoonSwarm
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Posted - 2008.04.17 03:31:00 -
[147]
All I know is the FPS bug is finally gone and I'm back to pre trinity FPS yay!
You could have been a bit more forthcoming with information though. IF you dont know whats causing the problem at least say you dont and that you're looking into it. All we wanted was come kind of communication.
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Bellasarius Baxter
Caldari Cryogenic Consultancy Black Sun Alliance
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Posted - 2008.04.17 05:15:00 -
[148]
Originally by: fishblades All I know is the FPS bug is finally gone and I'm back to pre trinity FPS yay!
You could have been a bit more forthcoming with information though. IF you dont know whats causing the problem at least say you dont and that you're looking into it. All we wanted was come kind of communication.
From reading in the other forums, I believe it had to do with "The mysterious start in the north", which turned out to be a bug in the graphics engine....
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Arkady Renko
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Posted - 2008.04.17 11:48:00 -
[149]
My scanner is now broke. I get a blank window that needs to be closed/opened repeatedly before it shows something, minimising/maximising does nothing.
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Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.04.17 11:58:00 -
[150]
Size 12 "expanded" font option does not show text of alliance name, corp name, and title in character Show Info window
Changing "expanded" font to "normal" resolves this issue.
Premium graphics content. Screen res 1680x1050 |
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