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BH Cheez
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Posted - 2004.04.22 06:42:00 -
[1]
Edited by: BH Cheez on 18/05/2004 06:50:07 Corporation and Station Management
- Corp>Accounts>Assets>Impounded: Can not trash impounded items. Confirmation box is given, but the item is not trashed.
- Corporation Info (show info) for a corp that has a CEO that is not the founder, will list both the founder and current CEO as a CEO.
- Corp votes will sometimes hang with results displaying 0.0% for as much as 24 hours following the end of a vote, before being sent to sanctionable actions tab. (Just wait a day and it should be sent to Sanctionable Actions)
Standing and Security Status
NPCs and Agents
- Agents with player location services: possibly caching previous requests. It often happens that if you ask for the location of Player A, then later ask for the location of Player B, the agent will tell you he will look for Player A, you get charged to find Player A, but you eventually get the location of Player B.
- NPC industrial ship, Trailer, has the description of a Sansha's Nation fighter.
Station Services
- Labs: still getting the validity check in the text fields when entering the number of runs, which prevents the "1" from deleting. Should do a validity check when the user attempts to submit, not before.
- Courier: Unable to add a new courier mission. Display does nothing after the user accepts the confirmation for adding the courier.
- Escrow: many deals are not displayed on the list, including escrows that you create. If you are the target for an escrow, you may not see the escrow on the list unless you are in the same station as the escrow.
- Escrow: creating a new escrow mission fails: money not deducted, page does not update.
- Market: Attempting to sell a ship of the same class as the ship you are already onboard in that station will result in a message stating that you can't sell the ship you are already in.
- Market: Medium Smartbombs are not listed on the market.
(Continued Below)
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BH Cheez
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Posted - 2004.04.22 06:42:00 -
[2]
Edited by: BH Cheez on 21/05/2004 18:53:54 I will be taking over the duties of maintaining this thread for the time being. Please bear with me and I'm sure we can make this beneficial for all. Post anything you find.
Build: 1424
Map and Navigation
- Map: 'Jumps in the last hour' is non-functional.
- Map: 'Pirate and police ships destroyed last 24 hours' is not updating.
- Map: 'Systems I've Visited' is not updating.
- Autopilot disables when approaching stargate, after logging in / reactivating. Example: Set a destination and activate autopilot, log out or ctd, log back in, turn on autopilot again. It will take you to the stargate, then turn itself off again.
Modules / Fitting / Cargo
- Projectile guns are not displaying their skill bonuses.
- Most modules do not show Volume in attributes.
- When moving an installed module from one slot to another slot, the module is left offline until manually toggled.
- A module installed from the cargo bay remains offline until manually toggled.
- Drone hitpoint status does not update following repairs on said drone.
- Can not move items to/from containers in your cargo from space.
- Sometimes modules are mysteriously offline following a jump or undock. (Fixed 1515 Chaos)
- Signal Amplifier II does not list a targeting speed bonus as the Tech 1 Signal Amplifier does.
- Ship Scanner I module incorrectly has a 300km range (should be 30km).
Space and Combat
- Gang Warp to Bookmarks does not work.
- Highway gates that were removed still have billboards and sentry in place.
- Defender Missiles explode upon launch.
- Missiles are pushing/bouncing ships
- Drones are able to continue hitting their targets from far outside their range.
- If a player is invited to a gang during a session change, he/she will not get the invite and a new invite can not be sent because of the previous one.
- Target lock does not always disengage when you have flown out of your max targeting range, though it will disengage if you attempt to activate a module against that target.
Graphics/Visual
- Warp graphics flicker, most noticeable from the aft.
- No engine effects on ship while in warp following a cloaked state.
- Tracking Disrputor I module still displays a pulsating blue/purple wireframe around your own ship when this module is activated. This wireframe does not go away until session change.
- Icons: Amarr Shuttle and Praetor drone are zoomed too far out. Ogre, Hammerhead, Infiltrator drones are zoomed too close in. Iteron MK5 just a bad picture. Mobile Warp Disruptors still have no icon.
- In station, there is a single white dot floating under the ship.
- Right eye is blacked out on many captured character portraits.
- Sometimes, models merge together atop player's ship until a session chage.
Sound
- Cloak and Decloak sound when jumping is no longer present.
(Continued Below) |

BH Cheez
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Posted - 2004.04.22 06:43:00 -
[3]
Edited by: BH Cheez on 01/05/2004 01:38:13 Skills and Attributes
- After a skill completes training, it will sometimes display the previous level and/or prevent you from using modules or training other skills for which it is a prerequisite. (Workaround: After the skill finishes training, exit the program and relog. Do not attempt to train the same skill level a second time, as it might reset.)
- Some skills report completion of one level higher than what was trained. This is just a display bug, you do not have level 6 skills

User Interface->People and Places
- Can not copy/move multiple bookmarks to cargo or hangar.
User Interface->Chat Evemail and Trade
- Chat: when long messages are entered, several of the following lines of messages will not appear, but reappear when enough new lines are entered.
- Can not delete channels from the channel list, unless you are in the channel.
User Interface->Other
Wallet: unable to pay lab rental fees. (Fixed serverside)
- System menu: bookmarks unsorted.
- Window pin is broken after: |logout -> login|, and |dock -> undock|. The main stays transparent, while the background regains its unpinned settings.
- Some windows' main back piece (solid box behind the content)are not connected with the body (content), and do not close when the content does. Examples: Corp Members' Hangars window, in which you select which member's hangar to look at; also in add courier when searching for the station to ship to, or the player to restrict to. Seems to be windows that include OK / Cancel buttons at the bottom.
- Sorting of planet names is incorrect, i.e. IX before V. Also some items are sorted incorrectly, i.e. Iteron MK2 before Iteron.
- Container window, loot-can window and corporate hangar share window position and size when opened. This can be a nuisance for users that prefer different sizes, i.e. large window for corp hangar and a small window for containers.
- View Petition window can not be resized.
(Continued Below)
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BH Cheez
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Posted - 2004.04.22 06:43:00 -
[4]
Edited by: BH Cheez on 01/05/2004 03:05:53 Login and Settings
- When switching from Full screen to Window mode via "Alt-Enter" key combo, the result is splash screen sized.
- New ship icons are not shown until cache is cleared.
Lag Related
- Lag delay following the "targeting" state before the target icons actually appear.
Website and Forums, and IGB
- When the ingame browser is open, and the player goes through a session change (jump or dock/undock), in the new session the player will lose the entire HUD and mobility as if ctrl-F9 were pressed, and is unable to regain these features until a relog.
- New character portraits in the forums are not updated.
- Forums: When a thread has only one post on a new page, it will not have a link to the new page when viewing the thread, though it will show on the forum index. Example: page N is full, and a new post creates page N+1. At the top of the thread, page N+1 will not be linked.
- In the ingame browser, symbols such as '&', '<' and '>' are replaced by their ISO code.
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Jexter
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Posted - 2004.04.22 06:49:00 -
[5]
Gang Warp to Bookmarks does not work.
That's all I could test before getting stuck, and black screened for the rest of the evening.
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Synapse Archae
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Posted - 2004.04.22 07:30:00 -
[6]
No bugs in 1424? Why don't I see anything in that list?
Heres two to add:
Window Resize bug: When switching from fullscreen to windowed mode, the window shows up 1/4 or 1/2 the size it should be. Hard closing the client restarts in fullscreen and the bug reappears on change, but esc->close and restarting the client one in windowed mode fixes it....until you go back to fullscreen again. First noted two patches ago.
Wallet bills bug: Any attempt to open the payable bills section of the wallet fails, while the "working" symbol in the corner goes crazy. Renders many wallets unusable. Mine is stuck on the corp wallet so I cant pay for corp bills OR see how much I have.
--------------------------------------------- [/IMG]http://millerfam.org/eve/synapse_logo.jpg[/IMG] Everyone deserves a chance to live. My job is to make sure they get it. |

Aaron Meyers
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Posted - 2004.04.22 07:39:00 -
[7]
Jumps/hour in map does not work again.
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BH Cheez
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Posted - 2004.04.22 07:41:00 -
[8]
Originally by: Synapse Archae No bugs in 1424? Why don't I see anything in that list?
The list is starting fresh; no old 1413 bugs will be listed until confirmed that they still exist. So post all your bugs here and I'll add them as soon as possible (logging in a few minutes though, so I will continue tomorrow).
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CKOZUK
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Posted - 2004.04.22 07:49:00 -
[9]
Originally by: Synapse Archae No bugs in 1424? Why don't I see anything in that list?
Heres two to add:
Window Resize bug: When switching from fullscreen to windowed mode, the window shows up 1/4 or 1/2 the size it should be. Hard closing the client restarts in fullscreen and the bug reappears on change, but esc->close and restarting the client one in windowed mode fixes it....until you go back to fullscreen again. First noted two patches ago.
Wallet bills bug: Any attempt to open the payable bills section of the wallet fails, while the "working" symbol in the corner goes crazy. Renders many wallets unusable. Mine is stuck on the corp wallet so I cant pay for corp bills OR see how much I have.
Thats been happening since I played the game (7 weeks ago) might be down to windows. The above text is my own views which may not represent my corps views.
 
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Aelita
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Posted - 2004.04.22 08:25:00 -
[10]
User Interface -> System Menu -> Locations
Bookmarks are unsorted there so it making use of BM thru solar system menu dificult.
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Nuladen
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Posted - 2004.04.22 08:51:00 -
[11]
Graphics / Visual
Warp graphics still 'jumping' or 'flickering' looks like it's reseting or something.
Nul.
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Moah
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Posted - 2004.04.22 09:14:00 -
[12]
Dunno if its a bug or not, I had to reload all my charpics. The old ones are still in the Cache folder, but it shows just teh default Icon for chars...
Fancy. |

Basilisk Bonita
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Posted - 2004.04.22 09:42:00 -
[13]
Edited by: Basilisk Bonita on 22/04/2004 10:01:45 As mentioned in the list i want to confirm that the Corp-Wallet -> Bills -> Payable List will not load. Tried for 30 minutes (as CEO and as a director). THIS IS VERY SERIOUS!!! People will loose offices and/or Factory/Research Slots for not paying the bills!!! This is a very serious issue. plz take care of that one immeadeatly. You will avoid MUCH petitions i think..... plz for all players take care of that one.
edit: spelling
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LukAsh
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Posted - 2004.04.22 10:41:00 -
[14]
Edited by: LukAsh on 26/04/2004 10:18:47 Modules->In Space
- Toggling offline low modules in space doesn't work. Confirmed for cargo expanders. They get offline status (need 95% cap to reactivate) but the still give bonuses.
User Interface->Channels
- Deleting of a created channel is impossible. After rightclick on channel name and choosing delete nothingh happens
Station services->Labs
- After entering number of runs and hitting Enter dialog closes.
___ WTB: +5 Implants. |

Macca
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Posted - 2004.04.22 11:08:00 -
[15]
Originally by: LukAsh Graphics/Visual
Still no jet lights during warp on ships (Maller, Omen)...
Its like that with every ship. 
I couldn't log on with my main character so i had to use my alt. Found that the auto-destruct sometimes doesnt work. (tried, nothing. Warped, nothing (after 6 attempts). Docked, got a velator, worked. tried with pod, worked. Cloned, undocked and tried again, nothing)  --------
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Valorian
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Posted - 2004.04.22 11:09:00 -
[16]
Modules:
Difference between T1 Afterburners and T2 Afterburners attributes/fitting (besides 35% change to 45% Max Velocity Bonus).
1MN: none. 10MN: higher capacitor usage, higher powergrid requirement. 100MN: higher capacitor usage.
Either these are unbalanced or someone really hates 10MN ABs.
An NPC Corporation is not the pilot of its ships and structures! |

ClawHammer III
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Posted - 2004.04.22 11:13:00 -
[17]
Graphics/Visual
Warp tunnel distortion effect resets about once per second. (This is especialy noticable in systems with bright blue or green backgrounds)
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Twiagon
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Posted - 2004.04.22 11:44:00 -
[18]
Not sure if this fits in here or not.... but it is a problem for me and a few others I think.
Lag Related?
Can login, see chr, load game, see ship in hanger and items in hanger. Can open market and see prices, can open wallet and see journal and transaction entries.
- Can't open EVEmail, window opens but nothing appears. Activity indicator spins madly. - Can't open P&P, window opens but is stuck on Agents tab with nothing listed. Activity indicator spins madly. - Can see a number on the tab of chat channels (local, corp, help) but no names are visible to me, even mine is not there. Unable to type into it. Other people who don't have this problem can see me in the channel as normal.
These were still present at 9am BST, 15hrs after patching and 21hrs since the last DT.
Hoping to be able to verify these problems have been fixed when I get home in 6hrs time
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Bad Harlequin
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Posted - 2004.04.22 12:38:00 -
[19]
Edited by: Bad Harlequin on 22/04/2004 12:39:34 Graphics / Visual
Tracking Disrputor: base module still displays a pulsating blue/purple wireframe around your own ship when this module is activated. This wireframe does not go away until you dock (confirmed - did not test jump). This is iirc a very old bug.
Modules
Not sure if it's working at all, actually. Also, even set to autorepeat, it seems to sometimes fire for only one cycle, then deactivate. With recent and coming changes to frig combat this device combined with a MWD could be vital for speedy ship survival, so i think it will start seeing more use. If it works. 
The above are confirmed with the Tracking Disruptor I. I have not yet tested the named version, largely due to forgetting where i left them. Can we make assets searchable please 
edit: PS welcome to the fracas cheez 
You are in a maze of twisty little asteroids, all alike. |

Hellspawn01
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Posted - 2004.04.22 15:27:00 -
[20]
FYI: Earlier Topic
Decloak and cloak sound gone when jumping.
After docking, ship rotates when clicking on it. Not really new but annoying.
Modules r offline when fitting on fitting screen. ---------------------------------------------
Eve is not game, it¦s a way of life! |

Spruance
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Posted - 2004.04.22 15:48:00 -
[21]
Corporate wallet PAYABLES not loading at all. Lost five labs because I couldn't pay the bill.
Reginald Spruance III 
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Princess Ardalla
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Posted - 2004.04.22 15:49:00 -
[22]
Courier missions wont accept when you make one. Load window bar comes up for a second after you click accept then disappears. Cant do a courier mission at all.
PA |

Ace Garp
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Posted - 2004.04.22 16:35:00 -
[23]
My level 1 agent (manufacturing, wykomi corp, aridia region) before patch gave out 75% mining missions (which is why i chose her!), now only gives out search and destroy missions (100% of about 20 missions so far).
I thought missions were supposed to be MORE variable after patch?
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Baggam
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Posted - 2004.04.22 17:13:00 -
[24]
Edited by: Baggam on 22/04/2004 17:18:46 Modules Module when installed (in station) from ships cargo bay shows as off-line in both station and ships control pannel, yet still provide bonuses.
Maps Pirates and Police ships destroyed view is not functioning.
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DHU InMe
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Posted - 2004.04.22 18:29:00 -
[25]
Edited by: DHU InMe on 24/04/2004 13:16:23 Edit: Hey BH, you can remove my topic since it has been added to the list !!!
peoples&places -Agent & Buddies should be threated like places. System folder. And no double instance of same person (unless you make a wanted cpy reference) !!!
map -show my agent. Show the agent from MY adressbook !! -show agent pool. (Like it is now)
corporation -Account,Assets,Impounded. Cannot delete any impounded item when having all right (CEO).
Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

Kyroki Tirpellan
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Posted - 2004.04.22 18:51:00 -
[26]
When undocking, hitting "Abort" will cause the screen to go black and stay that way. Only workaround I found for it was to relog.
Peace through love, understanding and superior firepower. Real men structure tank! |

Hargard
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Posted - 2004.04.22 19:04:00 -
[27]
Originally by: LukAsh
Space and Combat
- Autopilot turns off when near jumpgate. Happens when you logout in space, with destination set. After login if you turn autopilot on it will turn it self off near first jumpgate in route.
This has happened to me as well. Same situation of logging out in space with a destination set.
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knifee
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Posted - 2004.04.22 19:42:00 -
[28]
Graphics/Visual
I keep gettin ppl in my local chat window who are not in local...  |

bugeye
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Posted - 2004.04.22 19:46:00 -
[29]
I got the following message when trying to use a medium nosferatu: "EnergyVampire requires 30.0 Units of Charge. The Capacitor has only 17.4 Units"
I'm sure that i should not get this message for a module that has no activation costs in its description. Needless to say that i was unable to activate the module as long as my cap was below 30 units.
business is war! |

Aronis Contar
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Posted - 2004.04.22 20:42:00 -
[30]
The "Orbit Station" checkbox does nothing. Even when checked, the station view stays fixed.
Ciao, Aronis!
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