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BH Cheez
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Posted - 2004.04.22 21:05:00 -
[31]
Originally by: Aronis Contar The "Orbit Station" checkbox does nothing. Even when checked, the station view stays fixed.
Originally by: Kyroki Tirpellan When undocking, hitting "Abort" will cause the screen to go black and stay that way. Only workaround I found for it was to relog.
I have been unable to reproduce these; could you give more details on what other graphics/display settings you are using when encountering these problems?
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von Steinroehder
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Posted - 2004.04.22 22:57:00 -
[32]
Energy Management Skill seems broken. Bonus says '5 Energy' instead of '5%'.
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Sara Kerrigan
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Posted - 2004.04.22 23:14:00 -
[33]
Chat still borks when long messages are entered... several lines after it will disappear. That's been a problem since before release... /me wants it fixed :( ______________
The Kerrigan Chronicles |

Aelita
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Posted - 2004.04.23 09:59:00 -
[34]
Edited by: Aelita on 23/04/2004 10:12:00 GUI
Various sorting problems
Sort function have glitch it sort names in some strange way like:
Iteron MK2 Iteron
or
Station III Station IX Station VI
1st case it show that function sort longer name behind shorter if shorter string have 1st part same as 2nd string.
2nd case it show that function sort alphabeticaly somehting what is numbered sequence. III, IX, VI should be changed to 3,9,6 and sorted numerically.
Sorting by name certain things in hangar does nothing and sort them by internal ID (SQL unique bject ID) from database. By example this sorting is applied to named containers in hangar/cargo or bookmarks stored in hangar/cargo. This sorting bug have side effect in system menu (solar system menu where are bookmakrs from people and places added), there are BM again sorted by internal ID.
Space, travel
Removed gates still having billboards and sentry guns. Removing these objects will lower load on servers. They should be removed.
New highway-ring. It seems to be only variation of old. New ring should spread players to more systems but it doesn't, here is Example:
If I'm in Luminaire and I want travel to New Caldari, Amarr or Pator all routes going thru Yulai. That mean Yulai will stay heavily overloaded hub. Not to mention that it's really unbalanced:
Luminaire <-> Yulai 8 jumps Yulai <-> Pator 2 jumps Yulai <-> New Caldari 2 jumps Yulai <-> Amarr 4 jumps
Unfortanetely all routes going thru Yulai again, or autopilot curse plotting is somehow broken if AP set route each time thru Yulai.
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Aronis Contar
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Posted - 2004.04.23 11:47:00 -
[35]
Originally by: Aelita
Unfortanetely all routes going thru Yulai again, or autopilot curse plotting is somehow broken if AP set route each time thru Yulai.
Do you maybe have your autopilot set to "Safest route" instead of "Shortest route"? If I travel from Luminaire to New Caldari, my autopilot doesn't take me through Yulai.
About the station rotation thing:
All my graphics options are on default values, except that my cap/shield/armor/etc... displays are not in percent, but absolute values (I doubt that's the reason), and that I have the advancedDisplay=1 in my prefs.ini. I need it so I can force the Z-Buffer to 24 bit, otherwise I get z fighting all over the place.
I have a P4 3.2 GHz, and a GeForce FX 5950 Ultra, if that helps anything, with 60.72 drivers. My station interior never rotated since about Castor, as far as I can remember. I deleted my cache several times since back then, btw.
Ciao, Aronis!
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ClarCE
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Posted - 2004.04.23 12:40:00 -
[36]
Originally by: Synapse Archae No bugs in 1424? Why don't I see anything in that list?
Heres two to add:
Window Resize bug: When switching from fullscreen to windowed mode, the window shows up 1/4 or 1/2 the size it should be. Hard closing the client restarts in fullscreen and the bug reappears on change, but esc->close and restarting the client one in windowed mode fixes it....until you go back to fullscreen again. First noted two patches ago.
Wallet bills bug: Any attempt to open the payable bills section of the wallet fails, while the "working" symbol in the corner goes crazy. Renders many wallets unusable. Mine is stuck on the corp wallet so I cant pay for corp bills OR see how much I have.
This is strange, I've found that this patch now lets me change between windowed and fullscreen freely, whereas before I couldn't do either without a ctd after playing for more than 10 minutes 
--'The Way is Shut'--
----------------------- Jenny...Get to the Chopper---Stick Around -----------------------
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Deloup Drakar
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Posted - 2004.04.24 02:01:00 -
[37]
Edited by: Deloup Drakar on 24/04/2004 02:02:29 Grahpical Bug
While in a station in a shuttle, once i close the map window, it reloads the station environment and the shuttle doesnt show up anymore
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Kerr AVON
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Posted - 2004.04.24 16:26:00 -
[38]
Station Services
Escrow - When I set up a new escrow, it is ignored by the system. No money deducted, item not removed from hangar. It just stays at the stage where you can either reset the details or enact the escrow.
_____________________
Questions are a burden to others; answers a prison for oneself
Combat Your 250mm Railgun II perfectly strikes Blood Arch Engraver, wrecking for 737.7 damage. |

von Steinroehder
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Posted - 2004.04.24 17:44:00 -
[39]
Named large Ion Blaster Cannons still require 2250 powergrid as opposed to the standard ones requiring only 2000. |

The Pegasus
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Posted - 2004.04.24 17:46:00 -
[40]
Grrr how difficult is it to fix this drones status bar bug in the "drones" window? It still shows damaged drones (hitpoint bar not full) after u repair the drones at a station and launch them later in combat.. _______________________________________________________________ [ 2004.04.14 12:26:17 ] (combat) <color=0xffbbbb00>Your 250mm 'Scout' I Accelerator Cannon perfectly strikes Guardian Initiate, wrecking for 172.8 damage. |

Valorian
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Posted - 2004.04.24 18:05:00 -
[41]
On Windows 98se, do not get anyone appearing in chat windows, and no chat text.
An NPC Corporation is not the pilot of its ships and structures! |

Mr nStuff
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Posted - 2004.04.24 20:25:00 -
[42]
Can no longer drag items from a Secrue Container to your Cargohold while the Secure Container is in the Cargohold.
Like before, you now have to launch the Secure Container first before completing this task.
Yes I have enough free space in the cargohold No it's not a graphic glitch, it simply does not move the item you drag.
This bug ruins my stile of storing items.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Wednesday III
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Posted - 2004.04.25 01:53:00 -
[43]
I'm having a terrible time since the patch... chat doesnt show up, agents dont show up in any of the stations I go to, in-game mail wont load and with my P&P - buddy list and agents wont load but locations will. I am stuck mining.. no missions 
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The Pegasus
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Posted - 2004.04.25 02:08:00 -
[44]
Duvolle Labs Agents are not shown correctly: they are listed as "available to you"...but instead they show your relationship to Duvolle without the effect of your social skill. _______________________________________________________________ [ 2004.04.14 12:26:17 ] (combat) <color=0xffbbbb00>Your 250mm 'Scout' I Accelerator Cannon perfectly strikes Guardian Initiate, wrecking for 172.8 damage. |

Ticondrius
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Posted - 2004.04.25 03:27:00 -
[45]
in-game browser causes a CTD when trying to load a page if window is open (or even minimized) when gating/dock/undocking. This has been a consistant repeatable for me.
Runing: AthlonXP 512MB DDR RAM GeForce2 Ultra 64MB DDR Video (ELSA manufacturer, now defunct/owned by Nvidia)
Connection is DSL via PPPoE and a SLOOOW DNS server.
"If I'm brutally honest and it offends you, that's not my fault."
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Xelios
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Posted - 2004.04.25 04:24:00 -
[46]
Turrets are clustered together on the Eidolon Jovian battleship, they're all kind of overlapping and it's not pretty =P
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Joshua Calvert
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Posted - 2004.04.25 07:45:00 -
[47]
Just fix Escrow (placing and viewing).
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.04.25 12:14:00 -
[48]
Edited by: Joshua Calvert on 25/04/2004 14:27:23 Agents
I asked for the location of Player A a couple of times yesterday from various agents.
Today I asked for the location of Player B and my agent told me he'd look for Player A, charged me the isk cost to find Player A, and eventually told me the location of Player B.
I think the agent is caching the previous requests or something......
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Mechkilla
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Posted - 2004.04.25 12:50:00 -
[49]
Edited by: Mechkilla on 25/04/2004 12:51:47 R&D agents email notification:
Since I use the Research Project Management skill and work for more than one R&D agent I won't get all missions offered per email. Sometimes I have to fly and talk to them directly if they had a mission for me or not. In a few of this cases they mailed me after I accepted their mission. This problem is old (i've learned the RPM skill about one week after introduction) and was discussed in the mission forum. With the new highway routes this has become a bigger problem because I have to do lot of more jumps to reach them all. I didn't know if this will affect the notification if your agent offers you a tech 2 bpo. ____________________________________________ CEO of Asgard Schiffswerften *** Proud member of [G] ***
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Hellek
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Posted - 2004.04.25 12:55:00 -
[50]
Mechkilla: It can happen that a BP offer mail does not reach you. As far as I know, the offers stay active for one week, therefore I recommend to visit all agents once per week at least (that's what I do).
It's true, it really is a very annoying bug and I hope they manage to fix it soon. In my case it prevents me from going to Venal as the trip takes so long and I would have to go back to my agents once per week so I have to stay in empire cause I don't have enough time.
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Mechkilla
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Posted - 2004.04.25 13:06:00 -
[51]
Edited by: Mechkilla on 25/04/2004 13:08:21 I visit my agents every day and do the missions. Accept one that is only a "placeholder" at the moment, since I'll have the necessary standing for a chosen one. Got only one mail from him and then no more since a week. All others only "forgot" not more than 2 mails and contacted me at least once after then.
____________________________________________ CEO of Asgard Schiffswerften *** Proud member of [G] ***
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Hellspawn01
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Posted - 2004.04.25 15:00:00 -
[52]
Map -> Display Settings -> Stars -> Bugged
- Jumps in the last hour (Bugged) - Pirate and police ships destroyed in the last 24 hours (Bugged)
- Plz fix the icon for Amarr and Minmatar shuttles and Preator drone. - Mobile warp disruptors still has no icon. - When fitting a module without enough grid or cpu, i still have to repackage it after the message. - Drones orbit at more than 1.500m around ships. Scoop range is under 1.500m. - When scooping drones to drone bay, only the drones r scooped that r visible in the drone window. When resizing the drone window that all drones r visible then all drones will scooped. - When targeting a ship, it takes 2-3 seconds more after the targeting countdown finishes till the ship icon appears on the screen. So targeting time is more than actually displayed ---------------------------------------------
Eve is not game, it¦s a way of life! |

Hellspawn01
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Posted - 2004.04.25 17:24:00 -
[53]
Damage modifiers r bugged. Example:
1400mm Howither shows 5x fitted and when unfitted. RoF is shown correct.
Same goes for 720mm howitzer.
I have surgical strike lvl4 and large projectile lvl3. I don¦t know how much but my skills should up it at least abit. ---------------------------------------------
Eve is not game, it¦s a way of life! |

DHU InMe
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Posted - 2004.04.25 21:28:00 -
[54]
Market BP bug(seller distributuion).
Minmatar BP cruiser Stabber is sold only in Amaar regions.
The 3 other Minmatar BP cruiser ar sold correctly in Minmatar regions as all other frigates, cruiser and battleship. Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

Karryl Kor'Zan
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Posted - 2004.04.26 07:54:00 -
[55]
I had been still having the bug where I could not get my main char to load on my PC, but could on another PC. Also my alt char could not see people in chat or any chat text, but could on the other PC.
Tried it on (using my PC) on Entropy 1424 (users online 3) and got the same result for both chars.
Thought I would "log" the problem with some screen shots, so I ran the LogServer, connected to Tranq and both chars logged in with NO PROBLEMS. Quit Eve, closed the log server, started EVE Tranq again (without LogServer), both chars logged in without these problems and was able to do the same on Entropy.
I have found that with a couple of other previous problems (eg random CTD, sound stutter) do not occur as often when running the LogServer. Don't know why this is so.
System is Gateway Performance LS PIII 600, Creative Live! sound card, GeForce MMX440, Win98se, DX9.0b (but I still get that pop up telling me I should upgrade to DX9.0b). Could probably afford a new PC if a vendor was willing to give me a 90% discount 
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Eduard
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Posted - 2004.04.26 15:37:00 -
[56]
Research times for all Armor Hardeners. Time per batch is 1day for module is way too long time. Research time was before patch 3 hours. Now research it to ME 50 would take 1month 21 days instead of 6 days.
Why research time on module is longer than on ship?
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Eduard
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Posted - 2004.04.26 15:50:00 -
[57]
User Interface
Bookmark names in "Solar System Menu" are too short to be able distinguish them. I guess only 1st twenty chars are shown from name.
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Eduard
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Posted - 2004.04.26 16:55:00 -
[58]
Navigation
Warp at bookmark is impossible if bookmark is in same grid even if distance between ship location and bookmark is over 150km. It only show message "distance must be at least 150km".
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Sarinas
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Posted - 2004.04.26 16:56:00 -
[59]
Agents
Agents with Location Services have a problem displaying the name of the person you want to search for. It works the first time, but then the next time, when you go back after the agent has "reloaded" and you can use him again, you specify a different name and he still returns you the previous name. However, he does send you the data for the correct character, hence this is purely cosmetic, but still worth fixing.
Note: I've only tried this once, i.e. with two different characters, and haven't gone back for a 3rd person yet. When I noticed this, I tried docking off the station, logging off the game or closing the application completely, with no effect on the problem. Oh, and the agent I used was Level III. I guess it does the same with lesser agents, but I didn't try it. --- I bring you joy, I bring you pain, I bring you some sunshine And some rain. |

iNFERNi
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Posted - 2004.04.27 01:00:00 -
[60]
interface/gui
The "module" infoline which shows the modules you've installed when you hover over the icons, shows previously installed modules in a repetitive manner. Hovering over the icons does not display the currently installed modules.
fitting
When a module is online, when using the 2nd mousebutton, the menu shows a "put online" value to put it offline. Also, modules appear to be online, but once undocked, they are offline.
___________________
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