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Thorjak
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Posted - 2004.06.19 16:19:00 -
[151]
Under the settings dialog of the auto scanner the 'Show sentry guns' Checkbox makes no difference, they are shown anyway
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loladoll
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Posted - 2004.06.19 19:58:00 -
[152]
Edited by: loladoll on 20/06/2004 20:01:43 - cant see or lock objects in some ships, but they are there on scan (and in "reality" they should be there, because i can see them when in another ship at the exact same location - tachyon kept blinking after removing crystal which was autoreloaded. it wasnt available to right or left clicking
______________________________________ live is tough and then you get a clone |

Yi Wu
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Posted - 2004.06.20 10:13:00 -
[153]
Cargo Scanner malfunction. Ship Kestrel. The installed "Cargo Scanner I" works only once per login. The only way to use it again is to log out and log in.
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Omber Zombie
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Posted - 2004.06.21 07:21:00 -
[154]
in addition to yi's bug
* Cargo scanner does not work on npc haulers (purveyor, merchant, vanguard). Module activates but nothing happens, cannot turn module off.
after attempting the above: * docking and then undocking causes you to blackhole until you relog.
tested on a scorp, ares, iteron mk2, and navitas in masalle solarsystem
----------- "Remember people: Omber is the biggest evil ever created, DO NOT let it get to you!" Waagaa Ktlehr, BDCI
I have a blog
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Imhotep Khem
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Posted - 2004.06.21 14:51:00 -
[155]
I'll see your cargo scanner and raise you 1 Survey Scanner.
Survey scanner holds its last scan position such that all subesquent scans are from its original position until you hit 'clear.' So you can move to a new location but your scans will be from the old location.
Its really a useful bug if you ask me  ____ If your not dyin' your not tryin'. |

British Knights
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Posted - 2004.06.23 00:14:00 -
[156]
There is a typo when I finished training Minmatar Frigate Level 5. I got the level fine but the pop up told me I received level 6.
(notify) Training of the skill Minmatar Frigate lvl 6 has been completed.
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Pehma Hess
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Posted - 2004.06.23 03:00:00 -
[157]
Edited by: Pehma Hess on 23/06/2004 03:07:04 Not to nag, but the infiltrator drones still have the hammerhead picture. It's not a game stopping issue, but it should be a quick and easy fix.
Oh yah, another thing.... "sometimes" players are not showing up in the local channel. I flew along side another player through 5 systems and he never showed up in my local channels, though other players were. I'm not always watching my local, so not sure how common this is.
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Scorpyn
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Posted - 2004.06.23 12:49:00 -
[158]
Edited by: Scorpyn on 23/06/2004 12:50:51 Alt+F5 fails for me. I have to activate the module with the mouse. Alt+F1->F4 and Alt+F6->F8 works fine.
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MellFar
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Posted - 2004.06.24 23:20:00 -
[159]
Gyrostabilizer II does not effect rate of fire at all (this is a bug). It is supposed to grant a 10.5% bonus. It does correctly effect the damage modifier. It does incorrectly REDUCE optimum range of the turrets (this is a bug). So, two problems (bugs) with gyrostabilizer II. Attributes are: Damage Modifier 1.1x; tech level 2; Rate of Fire Bonus 10.5%
I hope this is the correct place to post this as I could not find a forum titled Bug Reports.
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Drahcir Nasom
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Posted - 2004.06.25 07:13:00 -
[160]
MARKET
There are still numerous items which can be built by players which can't be sold on the markets. Any item for which a BP is available to players should be market sellable. None of the 4 new BP's after the last patch (350mm Rail, 200mm Rail, Cruise Missile Launcher and Ballistic Control) can be sold on the market, only on Escrow. It can't be that hard that when you add a BP to the game, you also flag that item as being sellable on the markets.
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rEDisan
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Posted - 2004.06.28 18:53:00 -
[161]
Originally by: nikek notlad Using ALT+TAB when docked causes Eve to crash - always
I have also found that changing from full screen to windowed, and vice versa has the same effect.
Always on my Radeon, sometimes on my computer with a geforce.
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Eldar Curunirr
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Posted - 2004.06.30 04:25:00 -
[162]
When you use torps to kill an NPC, the torp explosion starts repeating about every 5 seconds. Keeps going till a session change, it follows you everywhere. Happens every now and then, don't know what cuases it
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Turyleon Caddarn
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Posted - 2004.07.02 14:50:00 -
[163]
Originally by: Eldar Curunirr When you use torps to kill an NPC, the torp explosion starts repeating about every 5 seconds. Keeps going till a session change, it follows you everywhere. Happens every now and then, don't know what cuases it
i can confirm this. explosion appears, then repeats in the same distance and direction from your ship, no matter where you go. rotate the view and still there. its a 3d engine graphics bug methinks, not a driver problem
"I know this game, it's called Cat and Mouse. There's only one way to win......... Don't be the mouse." |

Turyleon Caddarn
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Posted - 2004.07.02 14:50:00 -
[164]
Originally by: Eldar Curunirr When you use torps to kill an NPC, the torp explosion starts repeating about every 5 seconds. Keeps going till a session change, it follows you everywhere. Happens every now and then, don't know what cuases it
i can confirm this. explosion appears, then repeats in the same distance and direction from your ship, no matter where you go. rotate the view and still there. its a 3d engine graphics bug methinks, not a driver problem
"I know this game, it's called Cat and Mouse. There's only one way to win......... Don't be the mouse." |

LJSilver
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Posted - 2004.07.04 17:47:00 -
[165]
Edited by: LJSilver on 04/07/2004 17:51:03
Originally by: rEDisan
Originally by: nikek notlad Using ALT+TAB when docked causes Eve to crash - always
I have also found that changing from full screen to windowed, and vice versa has the same effect.
Always on my Radeon, sometimes on my computer with a geforce.
When running two EVE windows. Occasionally, one window spontaneously closes, without generating any error message whatsoever.
http://www.liketelevision.com/web1/classictv/longjohn/longjohn210.gif |

LJSilver
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Posted - 2004.07.04 17:47:00 -
[166]
Edited by: LJSilver on 04/07/2004 17:51:03
Originally by: rEDisan
Originally by: nikek notlad Using ALT+TAB when docked causes Eve to crash - always
I have also found that changing from full screen to windowed, and vice versa has the same effect.
Always on my Radeon, sometimes on my computer with a geforce.
When running two EVE windows. Occasionally, one window spontaneously closes, without generating any error message whatsoever.
http://www.liketelevision.com/web1/classictv/longjohn/longjohn210.gif |

Slarty Bardfast
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Posted - 2004.07.04 21:58:00 -
[167]
Well, I think this is a bug....
Pre-patch, the Guardian Executor (was 250k, now 500k serp BS rat) used to open fire from about 20km, and would try and maintain an orbit of roughly 3km.
After the patch, the same ship opens up on you from 50km, and orbits at 30km, 10 TIMES what it used to.
It still uses and drops the same guns (Electron Blasters) and gets great hits from these super long ranges.
Is this intentional or what?
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Slarty Bardfast
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Posted - 2004.07.04 21:58:00 -
[168]
Well, I think this is a bug....
Pre-patch, the Guardian Executor (was 250k, now 500k serp BS rat) used to open fire from about 20km, and would try and maintain an orbit of roughly 3km.
After the patch, the same ship opens up on you from 50km, and orbits at 30km, 10 TIMES what it used to.
It still uses and drops the same guns (Electron Blasters) and gets great hits from these super long ranges.
Is this intentional or what?
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BH Cheez
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Posted - 2004.07.05 21:02:00 -
[169]
Please excuse my tardiness; I was assigned to other duties for a time. Now I am back and reassigned to the task of maintaining the bug thread. Expect a new thread to appear after the new patch tomorrow. Thank You for your continuing support in helping to improve this game one bug at a time.
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BH Cheez
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Posted - 2004.07.05 21:02:00 -
[170]
Please excuse my tardiness; I was assigned to other duties for a time. Now I am back and reassigned to the task of maintaining the bug thread. Expect a new thread to appear after the new patch tomorrow. Thank You for your continuing support in helping to improve this game one bug at a time.
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