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CCP Nozh

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Posted - 2008.05.22 19:12:00 -
[1]
Edited by: CCP Nozh on 22/05/2008 19:13:41 Yo,
As you may or may not have noticed we added and changed some faction cruisers for the Empyrean Age patch. There were some inconsistencies with the faction cruisers already released on Tranquility, we had 3x tier 2 cruisers and 1x tier 1 cruiser. We wanted to release a full line of cheaper more affordable faction cruisers, so we had to do something about that. If we had simply downgraded the Augoror to match the tier 1 faction cruisers in strength, weÆd have devalued the ship as it exists on Tranquility. To tackle this problem, the existing Augoror Navy Issue is being replaced by a new Omen Navy issue and the Augoror Navy Issue is being created as a new type. If people are unhappy with the new Omen Navy Issue and would rather want the Augoror Navy Issue, they should be able to sell the Omen and easily afford an Augoror Navy Issue, once the prices settle.
All the faction cruisers got changed in some way. The Caracal got an extra launcher hardpoint and some fitting tweaks. The Vexor got very minor tweaks to keep consistency within the class, shield recharge rate, sensor strength and targeting range.
Here are our changes:
Augoror Navy Issue: We removed a high-slot, reduced the cpu and powergrid a bit. But overall we preserved its old role, itÆs basically a damage sponge. A lot of hit points, slower than the rest of the tier 1 ships but if it gets its claws on you itÆs only a matter of time.
Special ability: 10% bonus to Medium Energy Turret Capacitor Usage and 10% bonus to Armor Hitpoints per level.
Exequror Navy Issue: Very similar to the thorax, makes up for the 5th slot with a rate of fire bonus, so itÆs doing plenty damage. The advantage it has over the thorax is speed and how light it is. While that doesnÆt really matter when up-close and personal due to webifiers, it will be able to choose its battles better and catch up to smaller ships.
Special Ability: 5% bonus to Medium Hybrid Turret damage and 5% bonus to Medium Hybrid Turret rate of fire per level.
Osprey Navy Issue: Fast, missile spamming, not bound to the kinetic missile damage. It out damages the caracal with every damage type except for kinetic. It doesnÆt have very good defenses and goes slightly slower than the Exequror Navy Issue.
Special Ability: 5% bonus to Assault, Heavy Assault and Heavy Missile Launcher rate of fire and 10% bonus to Heavy Assault and Heavy Missile velocity per level."
Scythe Fleet Issue: Fastest faction cruiser, very fun to fly. Its got 6 highslots. 3 turret hardpoints, 3 launcher slots and a rate of fire bonus for both medium projectile turrets and cruiser sized launchers. It also has a 25 m^3 drone bay. Although weÆre not big fans of split weapon system it works very well on the Scythe.
Special Ability: 5% bonus to Medium Projectile Turret rate of fire and 5% bonus to Assault, Heavy Assault and Heavy Missile Launcher rate of fire per level."
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CCP Nozh

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Posted - 2008.05.22 19:13:00 -
[2]
Omen Navy Issue: Does more damage than the Omen with a scary 7.5% bonus to rate of fire. Larger drone bay, extra utility slot and two extra low slots. Very versatile and just awesome.
Special Ability: 10% bonus to Medium Energy Turret capacitor use per level and 7.5% bonus to Medium Energy Turret rate of fire per level."
Caracal Navy Issue: Needed a boost in terms of damage, we added one launcher hardpoint and adjusted the fittings a bit. òFitting: 415tf, 690mw (+65tf, -60mw) òLauncher slots: 6 (+1)
Stabber Fleet Issue: Needed some love. Think awesome T1 cruiser Rifter. The Vagabond is a good passive shield tanker because it gets very good T2 resist bonuses. We removed a highslot and gave it an extra lowslot instead which will make the stabber more suited for armor tanking, leaving more space for electronic warfare and other good stuff in the mid slots. We increased its base maximum velocity, removed the max velocity bonus and replaced it with a turret tracking bonus. The new bonus really gives the Stabber Fleet Issue an edge while travelling at high speeds or shooting small speedy targets. It also got an extra turret hardpoint, boosting its damage considerably.
òSlots: 5/4/6 òHardpoints: 5 òLauncher slots: 3 òFitting: 312tf, 950mw òDrones: 40/40
Special Ability: 5% bonus to Medium Projectile Turret firing speed and 10% bonus to Medium Projectile Turret tracking speed per level.
Check out the full stats on Singularity!
Post your feedback here!
-Nozh
Nozh Game Designer CCP Games |
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Kerdrak
3B Legio IX Atlas Alliance
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Posted - 2008.05.22 19:39:00 -
[3]
Edited by: Kerdrak on 22/05/2008 19:39:20
Originally by: CCP Nozh
Needed some love. Think awesome T1 cruiser Rifter. The Vagabond is a good passive shield tanker because it gets very good T2 resist bonuses. We removed a highslot and gave it an extra lowslot instead which will make the stabber more suited for armor tanking, leaving more space for electronic warfare and other good stuff in the mid slots.
Hehehe, nobody will armor tank this ship since you can reach 6300 m/s nanoing it only with polycarbons and t2 stuff.
On the other hand, the ships are in overall awesome and very nice looking. ________________________________________
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.05.22 20:04:00 -
[4]
Edited by: ElCoCo on 22/05/2008 20:08:00
Originally by: Kerdrak Hehehe, nobody will armor tank this ship since you can reach 6300 m/s nanoing it only with polycarbons and t2 stuff.
And then what? Why would you choose it over a vagabond? (unless it costs like 30mil ofc or you don't have the skills for a vaga)
Not that I think a lot of ppl will armor tank it ofc
edit: btw, what about the pirate faction ships? Boink! |

Deva Blackfire
D00M.
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Posted - 2008.05.22 20:10:00 -
[5]
Me likes. Lots of unique bonuses/fits for those ships tbh. And Navy Omen is sex.
If only Navy BS's were somewhat more unique than t1 ones except for +1 slot (the most unique one is CNR to be honest, rest are tad meh).
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Cpt Constantinus
Celestial Janissaries
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Posted - 2008.05.22 20:22:00 -
[6]
Wait...you actualy nerfed the navy Augoror one of the most useless cruisers in game? BWHAHAAHAHAHHAHAHA! Whatever you guys are smoking, i want the same.
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Desoro
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Posted - 2008.05.22 20:35:00 -
[7]
I tested the Sctyhe Fleet Issue. The ship is indeed very fun to fly, and it can reach pretty nice speeds even without elite skills or mods. However the DPS seems a bit low compared to other faction navy cruisers in the same tier.
I would suggest a few possible modifications:
1) bump up the pg to allow fitting higher tier autocannons without fitting mods. after fitting a MWD and LSE in the mids, there seems to be only enough grid to fit d180II. 2) increase the drone bandwidth. If this ship is supposed to be a "mini-phoon," and the Typhoon gets a good chunk of its damage via drones, then I think the Scythe needs more oomph here. I would suggest increasing drone bandwidth to 50m3 and drone bay to 50m3.
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Wadaya
Trailerpark Industries
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Posted - 2008.05.22 20:56:00 -
[8]
Originally by: CCP Nozh
Osprey Navy Issue: Fast, missile spamming, not bound to the kinetic missile damage. It out damages the caracal with every damage type except for kinetic. It doesnÆt have very good defenses and goes slightly slower than the Exequror Navy Issue.
Special Ability: 5% bonus to Assault, Heavy Assault and Heavy Missile Launcher rate of fire and 10% bonus to Heavy Assault and Heavy Missile velocity per level."
Let me see if I understand this correctly. The Navy version of a mining and logistic support ship (shield transporting) has been changed into Mini Caracal? I guess the real boost is, Mini Caracal with a bigger drone bay? Crazy.
Wad
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Tyr Vaantau
Synthetic Frontiers
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Posted - 2008.05.22 21:02:00 -
[9]
Wow, when you said that the Omen NI would be replacing the Augoror NI, I thought you meant role-wise or something, but you actually gave everyone who used to have an Augoror NI the Omen NI instead...
I think...I think I love you...and I DEFINITELY love my new FREE Omen navy issue!!! ------
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Laerise
PIE Inc. Praetoria Imperialis Excubitoris
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Posted - 2008.05.22 21:03:00 -
[10]
I agree with const there, I do own a navy augoror (Naugy) but haven't used it ever since I got it, except for parades, and even then seldomly, which is a shame! A damage sponge? It will get ignored by each and every player while it cannot effectively tank npcs (passive buffer tank > missions). Could you please explain how you think the Naugy should be used and against what? (And, no, bad target calling does not count ;) )
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Tyr Vaantau
Synthetic Frontiers
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Posted - 2008.05.22 21:12:00 -
[11]
Originally by: Laerise I agree with const there, I do own a navy augoror (Naugy) but haven't used it ever since I got it, except for parades, and even then seldomly, which is a shame! A damage sponge? It will get ignored by each and every player while it cannot effectively tank npcs (passive buffer tank > missions). Could you please explain how you think the Naugy should be used and against what? (And, no, bad target calling does not count ;) )
You don't own one anymore. ------
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Cpt Constantinus
Celestial Janissaries
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Posted - 2008.05.22 21:18:00 -
[12]
Originally by: Tyr Vaantau
Originally by: Laerise I agree with const there, I do own a navy augoror (Naugy) but haven't used it ever since I got it, except for parades, and even then seldomly, which is a shame! A damage sponge? It will get ignored by each and every player while it cannot effectively tank npcs (passive buffer tank > missions). Could you please explain how you think the Naugy should be used and against what? (And, no, bad target calling does not count ;) )
You don't own one anymore.
Thats not the problem. The problem is that the navy augoror ( i am speaking of the "new" one ) is essentialy a completly useless ship unless you want to use it as a slightly overpriced bait.
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Avalira
Pax Minor Expiscor Pario Addo
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Posted - 2008.05.22 21:25:00 -
[13]
Don't forget to mention that the Navy Apoc got its optimal bonus 
------------- Selling the following: Probe BPC's ARK JF 4.5b
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Deva Blackfire
D00M.
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Posted - 2008.05.22 21:43:00 -
[14]
Originally by: Cpt Constantinus
Thats not the problem. The problem is that the navy augoror ( i am speaking of the "new" one ) is essentialy a completly useless ship unless you want to use it as a slightly overpriced bait.
And what was the use of "old" one except for being slightly overpriced bait?
I prefer to slightly nerf useless ship and add other good one rather than leave augoror as it is (read: useless) and add another tier1 omen which will suck monkey balls.
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Phrixus Zephyr
Prospero Incorperated
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Posted - 2008.05.22 21:49:00 -
[15]
Go into sisi, open up that little compare feature, get all the tier 2 navy cruisers together and tell me the Omen isn't stupidly overpowered.
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Cpt Constantinus
Celestial Janissaries
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Posted - 2008.05.22 21:59:00 -
[16]
Originally by: Deva Blackfire
Originally by: Cpt Constantinus
Thats not the problem. The problem is that the navy augoror ( i am speaking of the "new" one ) is essentialy a completly useless ship unless you want to use it as a slightly overpriced bait.
And what was the use of "old" one except for being slightly overpriced bait?
I prefer to slightly nerf useless ship and add other good one rather than leave augoror as it is (read: useless) and add another tier1 omen which will suck monkey balls.
Thats the problem, instead of making the Augoror usefull ( like the navy Omen, im so going to get one ) they nerfed it even more :(
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Nekopyat
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Posted - 2008.05.22 22:00:00 -
[17]
Originally by: CCP Nozh We wanted to release a full line of cheaper more affordable faction cruisers, so we had to do something about that.
What kind of price point are you aiming for here? I've always thought the faction stuff looked interesting but starting at 30MISk for the frigates alone always seemed a bit high.
The cruisers are generally going for what, 60-90M?
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MalVortex
Jericho Fraction The Star Fraction
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Posted - 2008.05.22 22:02:00 -
[18]
Why exactly does the AN Omen have +1 slot over the CN Caracal and RF Stabber, and +2 slots over the GN Vexor?
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Jill Antaris
Imperial Academy
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Posted - 2008.05.22 22:37:00 -
[19]
Originally by: MalVortex Why exactly does the AN Omen have +1 slot over the CN Caracal and RF Stabber, and +2 slots over the GN Vexor?
Because It has the Slot Layout of the old AN Augoror. This was based on the Maller(+1 Low). ----------------------
Nerf Lasers! Thay need far to less CPU and Grid to Fit. Still using not enught Cap and do far to mutch Damage. O wait... they allready did... =( |

Nafri
The Illuminati. Pandemic Legion
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Posted - 2008.05.22 22:41:00 -
[20]
Split weapons...
I thought you finally noticed that split weapons arent really used at all?
Either the ship doesnt get used (Lachnesis) or you fit nos instead of autos (Typhoon)...
Would it be really hard to give the navy scythe more launchers than guns, and then a real second bonus? Or if you really want to keep split weapons, just give it a combined 5% rof bonus to guns/launchers and then a real second bonus?
Merci
Public Noobism
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Weryl
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Posted - 2008.05.22 23:19:00 -
[21]
Umm is there anyone at CCP that actually uses or has ever used Amarr ships?
You basically nerf the Navy Augoror into the stone age and give us the overpowered Navy Omen that you'll nerf two weeks after release.
The only ships I fly are Amarr and versus our other ships that thing is WAAAAAAY overpowered. |

Arana Tellen
The Blackguard Wolves
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Posted - 2008.05.22 23:19:00 -
[22]
Any changes to the navy vexor? ---------------------------------
Oh noes!
Originally by: CCP Greyscale *moderated - mother abuse - Mitnal*
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MinmatarCitizen 90242
THE INTERNET.
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Posted - 2008.05.23 00:26:00 -
[23]
Navy augoror is even more ****e... no surprise there.
Navy omen is a zealot in disguise.
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Ishina Fel
Synergy. Imperial Republic Of the North
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Posted - 2008.05.23 09:08:00 -
[24]
As I said in another thread, the Navy Omen is pure pimp, and I want one this instant.
The others look good too, with two things coming to mind nevertheless:
- The Navy Auguror was sub-par before, and now you made it worse while making everything else better. I realize that before it was compared to the tier2 cruisers and it is in fact a tier1 ship, but are you sure it won't end up in the same pit of "can actively be useless for a longer time than any other cruiser"?
- The Navy Osprey gets damage bonused assault launchers, but the missile velocity bonus only applies to heavies and heavy assaults. Why not grant the velocity bonus to the assault launchers, too? It would make the Navy Osprey incredibly deadly against interceptors and light nano cruisers. It will however still be a rare, expensive niche ship with weak defenses and a "shoot me first, I am bling" tag taped onto its back, so I doubt it would greatly impact the general big picture of balance.
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Lijhal
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Posted - 2008.05.23 12:26:00 -
[25]
short version:
NI Omen: overpowered in one word .. not only it has to many low slots overall (NI Omen =16, NI Cara= 15, FI Scythe =15, NI Vexor =14 .... = ?!?!!?!), it performs incredible stupid damage with 6 techII pulse and if you nano'ed it , well it is ... insane ... NI Omen => Zealot
NI Osprey: totally joke ... sorry, not to be offense . but this is a totally joke ... caldari already have "enough" missile boats and this one is the worst of all... switch it to a hybrid boat with 5% medium hybrid rof and 5% dmg ...and btw ... change the model ... its ugly as hell!
FI Scythe: really fun!! like the ship and its speed .. was fun to fly it and the mixed damage types are nice .. could need a bit more armor, but overall its a reallly nice ship ... see a exelent future for this
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Emperor Ryan
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Posted - 2008.05.23 12:38:00 -
[26]
How do you Log on to the Singularity Server?
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CCP Casqade

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Posted - 2008.05.23 12:44:00 -
[27]
Originally by: Emperor Ryan How do you Log on to the Singularity Server?
Check the sticky: http://oldforums.eveonline.com/?a=topic&threadID=607009
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RuriHoshino
Stimulus
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Posted - 2008.05.23 14:06:00 -
[28]
Edited by: RuriHoshino on 23/05/2008 14:07:35 Edited by: RuriHoshino on 23/05/2008 14:06:19 As far as the Scythe goes, I very much doubt that anyone is going to be flying it faster than the Fleet Stabber, especially with 3 lows compared to the FleetStab's 6. You say that you're not big fans of split weapons systems, well guess what, the players aren't either. No one flies a combat cruiser without damage mods, but which one do we choose in this case? With the 'Phoon you have enough slots high and low to get away with it, and enough drones to give it passable DPS for a battleship. But splitting the highs like this, combined with so few low slots AND a crap drone bay, and it's just fail all around. No one will care about it's agility - it's slower than a Stabber and does less damage than a Rupture, either of which will be cheaper and preferable to the Scythe to fill their role in a small gang.
As much fun as it might be to wax nostalgic about the Old Days of the Minmatar Rebellion, there's no reason to turn back the clock and give us a ship that would have been useful years ago but today is just pointless. If you're serious about the miniphoon idea, give us 4 launcher and 4 turret hardpoints so we can choose which weapons system to apply a damage mod to, and use the leftover highs in a utility role or as a modest DPS boost. Or give us a real drone bay, 75m3 and 50m bandwidth so we can choose to use mediums with backups or carry different flights of lights. ________________
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Deva Blackfire
D00M.
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Posted - 2008.05.23 14:09:00 -
[29]
Originally by: Lijhal short version:
NI Omen: overpowered in one word .. not only it has to many low slots overall (NI Omen =16, NI Cara= 15, FI Scythe =15, NI Vexor =14 .... = ?!?!!?!), it performs incredible stupid damage with 6 techII pulse and if you nano'ed it , well it is ... insane ... NI Omen => Zealot
Except it has 5 turrets. but still NI Omen is very good ship. Tbh id prefer other ships to get tad more boost so they are competetive with HACs. Actually navy caracal is close to cerb now, fleet stabber can try itself as mini vaga - only vexor is a bit behind ishtar.
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Kagura Nikon
Infinity Enterprises
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Posted - 2008.05.23 14:27:00 -
[30]
I can see next alliance tournament.... full compliments of navy caracals!!! ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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