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Thread Statistics | Show CCP posts - 15 post(s) |
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CCP Explorer

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Posted - 2008.06.11 09:40:00 -
[151]
Originally by: Aero Zolic Only thing is that I can't align to my bookmarks like POS-s and JB-s which I use a lot. At least I can align to the planet/moon where my POS/JB is.
This is by design, you can't align to bookmarks, only celestial objects.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2008.06.11 09:41:00 -
[152]
Edited by: CCP Explorer on 11/06/2008 09:41:33
Originally by: IlluminatedOne I'm having quite an issue with the Refine window: once it is opened (I've chosen "Reprocess" from the menu), I can no longer refine anything until this window is closed - seems like client refuses to acknowledge the opened refinery? I have to close the refinery window and click on "reprocess" again.
Thanks, we know about this and are looking into it. There is the work-around you mention.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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tripodbilly
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Posted - 2008.06.11 10:29:00 -
[153]
cant wait to join the war against caldri and anyone else not gallente!! Hopefully this will mesh the PvP pilots and provide people like me with some good PvP with experanced players. Cheers CCP cant wait 10 hours till i leave my corp 
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2008.06.11 10:43:00 -
[154]
why is the Gallente/Caldari story so flat and unrealistic ?
I mean even taking into account the backstory conflict about the Elders, Minmatar/Amarr story was very good.
PLEASE rework the Caldari/Gallente story or delete it as it is ... |

Ethidium Bromide
ZEALOT WARRIORS AGAINST TERRORISTS Curatores Veritatis Alliance
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Posted - 2008.06.11 10:48:00 -
[155]
newsfeed was great! |

alberttgjiu
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Posted - 2008.06.11 11:06:00 -
[156]
Before this patch "Pithum C-Type" shield resistance amplifier consume just 21 cpu and now is 30 cpu , why?
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Osric Wuscfrea
Icarus' Wings
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Posted - 2008.06.11 11:08:00 -
[157]
Originally by: Hakuriu So when is the API going to work again?
Usually 24 hours AFTER the patch was deployed. So the small hours of tonight I suspect... |

KTR92
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Posted - 2008.06.11 11:15:00 -
[158]
Thank u ccp, i thought empyrean would be coming out in august or something, i guess not! Lovin the new login screen btw!
U Rock CCP! \m/
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Thetis Midvar
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Posted - 2008.06.11 11:30:00 -
[159]
absolutely no problems here, excellent work CCP, best deployment ever!
Loved the news updates during DT, even found myself cheering outload as I read them 
I'm off to tour the battlefields while I wait for my corp's move into the militia, then it's time to go hunt down Jamyl Sarum  |

Chupracabra
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Posted - 2008.06.11 11:34:00 -
[160]
Originally by: CCP Lingorm
Originally by: thundachronic
Quote: Joining a Fleet with a player who is currently involved in a war will no longer make you a valid target in that war. CONCORD will now respond if a player who is not involved in a war is aggressed within a gang in High Security space.
WHAT ARE YOU DOING !? DO YOU REALLY UNDERSTAND !? You are killing high sec war ! Now ALL will fly with support of INVULNERABLE logistics and wipe out all who try fight fair with corp mates only. Can you explain why you are doing so ?
OK here is how it works.
Player A and Player B are at war. Player A and Player C are in a Gang.
Player B warps into the belt containing Players A and C. Player A is a Valid target, but Player C is neutral to Player B. Player B Shoots Player A. Player C remote supports Player A. Player C, by supporting Player A is now a Valid target to Player B.
So Player C is only a Valid target if he does something to INVOLVE himself in the war.
<3 genius |

Fifth Horseman
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Posted - 2008.06.11 11:49:00 -
[161]
Anybody else not getting Killmails for destroyed POS modules? |

Dosgar
Rude Boys
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Posted - 2008.06.11 11:49:00 -
[162]
I was pleased with the fact that the patch went through quickly and efficiently (especially as I wasn't quick enough to set a new skill training before downtime)
But I think whoever decided to change the Helios hull to that of an Imicus should be fired.
I understand that it fits in with the Imicus being a T1 astrometrics frigate and the Helios is an improved version, but it's just so ugly, I doubt I could even sell mine now, even with the rigs.
Otherwise I'm not having problems so far. |

Scrutt5
Snuff inc
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Posted - 2008.06.11 11:58:00 -
[163]
I upgraded my machine to run premium graphics with this patch, having not seen them before coupled with the low serc action last night... I'm blown away.
Great work CCP.
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Pottsey
Enheduanni Foundation
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Posted - 2008.06.11 12:12:00 -
[164]
ôI mean even taking into account the backstory conflict about the Elders, Minmatar/Amarr story was very good.ö Good? it was massively flawed making no sense. LetÆs bring back dead people from both the Minmatar and Amarr without any reason. People who couldnÆt have been cloned and had been dead for over 150 years.
Perhaps the Novel explains how in which case I take back my comments. But right now it seems like whoever is writing the story is ignoring the background story and just bringing dead people back without explaining why they are not dead.
The way the Caldari just walked into the Gallente capital system was unbelievable. Then there was the Amarrians in total disarray, then suddenly another dead person comes back and all is ok. Without reason he can suddenly control and manage the Ammar fleet thatÆs was in disarray. Then with 12 battleships he took on and blows up an entire Minmatar fleet of 100+ cap ships?
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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AC Resonance
Sebiestor tribe
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Posted - 2008.06.11 12:15:00 -
[165]
Edited by: AC Resonance on 11/06/2008 12:18:19 Great work so far.
However, I ran into a snag
Apparently social skill bonuses (i.e: connections) don't count towards faction standing when you go to join Faction warfare.
It's not a bug. I bug reported it and was told it's not a bug.
So whats the point of social skills again? If the devs can pick and choose what aspects of game play it effects and which it doesn't why bother having them at all? The idea of connections allowing you to join FW sooner even makes RP sense so why not allow the figured stats count?
It does n't make a whole lot of sense to me.
*editted for terrible spelling*
Other than that good work from what Ive seen so far.
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Tabea Knute
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Posted - 2008.06.11 12:30:00 -
[166]
One question: How will be a Corp (joined militia) affected by the war dec system?
Scenario: Pirate Corp A will war dec Corp B, that has joined Militia. In my understanding Corp B is now member of the faction itself. Does a war dec now means, that Pirate Corp A has war deced the whole faction? And if not, why not?
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ZMasterz
Pothouse Cartel
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Posted - 2008.06.11 12:36:00 -
[167]
From Patchnotes
Quote: EVE Voice, Mail & Chat
* A new channel is created for each Faction Militia which acts like an ôAllianceö channel. It appears by default for anyone in a Factional Warfare flagged Corporation. It can, unlike normal Alliance channels, be closed and re-opened through the channels window. Non-flagged players cannot gain access to this channel
I can¦t close that channel, and even though i turned Blink Off alraedy, it¦s driving me crazy. Is that a feature or a bug ? :)
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zoolkhan
Mirkur Draug'Tyr
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Posted - 2008.06.11 12:46:00 -
[168]
Originally by: CCP Wrangler
Originally by: Moncada Will we get the news stories that was during DT to the normal news section? I liked them alot :P
Yes, they will soon be added to the normal news system. 
the news stories mentioned video feeds - SHOW THEM TO US , the teasers were so great... i want all ingame-news presented that way please. I am ready to pay 50 euro cent more per month for an extra rendering team. (0.5c *>200.000 subsciprions = >100k - should pay the salary:-)
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Zulu Six
State War Academy
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Posted - 2008.06.11 12:48:00 -
[169]
Originally by: Estel Arador My overview settings were reset, I thought that no longer happened with patches?
My overview presets weren't deleted (if that's what you're referring to? I'm not certain tbh). However, with Trinity, a problem started happening where I would set one overview preset active while in space, say my 0.0 Ratting preset. Then hostiles would come in, I'd x-up (I rat in a pvp setup) for defense, switch the overview to my Fleet Ops - 0.0 Combat preset, pewpew, win/lose/draw, whatever... so I go back to my 0.0 Ratting preset and continue with what I was doing. Now, later, say I run out of ammo so I dock. When I undock, the overview now says Default (Not Saved) and is basically the Fleet Ops - 0.0 Combat preset (despite having been set to something else before I docked). It's not a big problem, but it's bloody annoying.
Also, the positioning of my drone bay window, which is pinned just like the Selected Object and Overview windows, is not saved. I have it set on the bottom right, beneath by overview. I dock and undock, now it's shifted far to the left of where I left it, covering some of my modules on the UI but it's STILL pinned, so in order to correct this I have to unpin it, drag it back to where it's supposed to be, and re-pin it. Again, it's not a big problem but it's bloody annoying.
Before Empyrean Age went live, if I would join a fleet, the Broadcast window would pop up where my overview was, snapping my overview and selected object and drone bay windows all over the place, some even going partially or totally off-screen! - if I dared join a fleet while in a place that wasn't safe, I would probably die simply due to having to unpin and move every window on my screen back where it was before I could even begin to think about fighting back. This was a big problem imo. Now, though, it's not quite as bad - my overview and selected object windows don't get flung off screen anymore. I don't understand what went wrong that caused joining fleets to affect the placement of pre-existing windows at all - it wasn't like this in Revelations.
It's not omgendoftheworld bad. And in general I either like or don't mind the problems with the UI... but having most of your UI (the windows) get screwed up every time you dock/undock or join a fleet is a serious drag. |

Calvin Okone
Astropolitan Front
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Posted - 2008.06.11 12:49:00 -
[170]
Well I played a bit last night, and started exploring Black Rise. Nice job CCP can't wait to join a militia. also Kudos on the news feed during downtime. that was great. I am pretty sure I overloaded my sites proxy server pressing the refresh button looking for updates. And while I agree with some of the folks here the Gallente/Caldari arc was a little less than impressive seeing a Titan in Luminaire was very cool. |

Iohan Sjet
Re-Awakened Technologies Inc Electus Matari
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Posted - 2008.06.11 13:02:00 -
[171]
Edited by: Iohan Sjet on 11/06/2008 13:02:46 Really nice expansion so far. Only 2 complaints:
1)Luminaire had soo much lag I was playing a Turn based strategy game last night.
2) When Are you updating the Site Item DB to included Trinity, Empyrean Age and the Current faction ships?
Point 2 has been a major bug bear for me for ages. I've signed numerous petitions on the forums and started a few myself. It seems that this issue always gets ignored. As much as I like going to third party sites, I would like the info to be here.
Whinge complete.. |
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CCP Navigator
C C P

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Posted - 2008.06.11 13:20:00 -
[172]
Hello everyone,
Delighted to hear that you are all enjoying the expansion so much 
Please find below a further addition to the Patch Notes. As always, all additional Patch Notes are highlighted in green on the main Patch page.
Changes
Skills
Caldari Cruiser skill now needs to be trained to Level IV in order to fly the Caracal Navy Issue cruiser.
Navigator Community Representative CCP Hf, EVE Online Email / Netfang
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ZMasterz
Pothouse Cartel
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Posted - 2008.06.11 14:07:00 -
[173]
Edited by: ZMasterz on 11/06/2008 14:08:34 Could you take a look into the issue i posted 6 posts above please :) I¦m just assuming that i¦m not the only one who would like to close the Militia Channel ... and even if, it¦s still in the Patchnotes :P
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CCP Lingorm
C C P

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Posted - 2008.06.11 14:17:00 -
[174]
Originally by: ZMasterz Edited by: ZMasterz on 11/06/2008 12:38:54
From Patchnotes
Quote: EVE Voice, Mail & Chat
* A new channel is created for each Faction Militia which acts like an ôAllianceö channel. It appears by default for anyone in a Factional Warfare flagged Corporation. It can, unlike normal Alliance channels, be closed and re-opened through the channels window. Non-flagged players cannot gain access to this channel
I can¦t close that "Militia" channel, and even though i turned it "Blink Off" already, it¦s driving me crazy. Now, can we leave it and i¦m just not seeing how (tried in Channels & Mailing Lists, no "Leave" Button, no rightclick options, nothing), or is it bugged, or are the Patchnotes wrong, or have i eaten too much applepie
Great work with that patch btw CCP :)
The Militia Chanel works like a Corp or Alliance (if your Player corp is signed up for Factional Warfare) so you can not close it.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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ZMasterz
Pothouse Cartel
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Posted - 2008.06.11 14:20:00 -
[175]
*damnit*
Thanks for clarifying this, might want to change the Patchnotes though :) |

Pseudo Sasaya
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Posted - 2008.06.11 14:41:00 -
[176]
Originally by: Kamorius
I'm pretty sure this is the thread for constructive feedback. Take your whining elsewhere.
The thread is for feedback, good and bad. While there are people who are really happy with the expansion, there are plenty of people who are going 'great, ignored for another patch cycle, fantastic', and they have as much right to voice their feedback as all of the 'great job!' peeps. |

Siresa Talesi
Center for Advanced Studies
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Posted - 2008.06.11 15:01:00 -
[177]
Originally by: Ranger 1
Originally by: Coupe LeFromage
Why in god's name would CCP RAISE a skill requirement for a ship mid stream!? After Empyrean AGE the navy vexor a corp mate of mine loaned me is now too advanced for me to operate. How did I get it here? Who knows? It will take no fewer than 6 days!? to train to fly it... What am I supposed to be between now and then? Now I am stuck in a station several jumps from any other usable craft. This is the kind of capricious, poorly concieved nonsense that makes people stop looging in, playing games, and spending monthyl fees. What's more, how much of my other stuff now no longer works!? How many other things that I have been training for, or have trained for will either no longer work or will take longer!? I cant know since you people didnt see fit to let anybody know what was going on. How about a message in eve-mail!? How about a msg to my actual RL email? How about SOME notice somewhere... somehow that the central piece of equipment I am using is now beyond my abilities. It isn't even in the change log. there are alot of players in the game who have focussed on non-combat skills, and are instead mining, researching and building and making this player centered economy you've created work. Many of those character were well served by the extra power and protection of navy issed craft, and were glad to pay extra for them to make up for not having the skill to pilot t2 alternatives. They are all screwed... and what's worse they just found out today... nice one. 
Take a breath for gods sake.
Obviously there was a balance issue with the new faction ships being released, and adjustments had to be made. Frankly, 6 days training is nothing in EVE so don't get your panties in such a bunch over it. Hop in a shuttle (or use a noob ship) and fly the "several jumps" to get in a different ship for a few days. Its really, really not that hard.
Look in the bright side, now there are more faction ship options to choose from and honestly, in six days it isn't really going to matter. 
Yeah, that's it, take a shuttle; they're cheap and easily available -
Oh, wait... |

Ilor Prophet
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Posted - 2008.06.11 15:06:00 -
[178]
Originally by: Nackturion So you think it's cool, that CCP puts in a 'cool new feature', but to use that feature, you have to leave your corp, which for alot of people, you may have been in awhile. It's where all your friends are? Or people are forced to leave those friends because their corp joins, but they may not be into PvP? Please. Not to mention CCP didn't even /MENTION/ how it would work, which makes many feel decieved to begin with.
did you even read the dev blogs coming out weeks before the expansion? CCP explained exactly how it would work.
I'm in a 0.0 alliance, so factional warfare is out for me. But I'm totally OK with that because, hey, I have alts! I might even get off my arse and start a second account. FW here I come!  |
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CCP Navigator
C C P

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Posted - 2008.06.11 15:09:00 -
[179]
The following change did not make it into this expansion and has received a strikethrough in the Patch Notes:
Changes
Agents & Missions
The mission "Bountiful Bandine" has been restricted to level one agents only. |
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Tracy Jacks
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Posted - 2008.06.11 15:52:00 -
[180]
Edited by: Tracy Jacks on 11/06/2008 15:52:35 Great RP story line except for one thing. while some people are moaning about the Caldari waltzing into Gallente space so easily, my gripe is with the timing of the militia thing. why, after CONCORD have 'restored' reactionary responses to aggression, would they approve the Militia Bill? If this had been a response to the loss of their HQ as an assumption that they would not be able to regain control it would have made sense, but it was added so late on that it doesn't work as a plot twist surely? Everyone had retreated (except for the force over Caldari Prime) and everything had pretty much finished when CONCORD say, 'yeah, sorry we lost control, Jita got smashed, Gallente got invaded and the Amarr/Minmitar thing kicked off but we aren't going to do anything about it, oh and start some militias so you can do it again on the sly...'
Did I miss something?
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