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Trocent
Viziam
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Posted - 2008.06.10 22:56:00 -
[1]
Am I the only one very mad that we need to disband from a corperation if we want to join the militia as an individual. Is there any work around. Is there any plans to allow those who wish to stay in a player run corperation and still be able to join? Im wishing that I didn't reregister to the game now. |

Trocent
Viziam
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Posted - 2008.06.10 22:56:00 -
[2]
Accidently posted as my Alt. |

Cors
It's A Trap
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Posted - 2008.06.10 22:57:00 -
[3]
Uhm...
You need to leave one corp, to join another.
OR
your corp can join up as a whole.
Pretty simple. |

Trocent
Viziam
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Posted - 2008.06.10 23:10:00 -
[4]
Neither of those are options at this point. The corp as a whole does not wish to join, But some of the members in it want to. So they have to leave the corp in order to experience a part of the game.. That is just messed up. |

El Yatta
Mercenary Forces
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Posted - 2008.06.10 23:12:00 -
[5]
No its not. How is it the games fault and not yours? You're refusing to sign up, nobody is stopping you. Its really bloody easy. |

Ortela Devereaux
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Posted - 2008.06.10 23:12:00 -
[6]
Edited by: Ortela Devereaux on 10/06/2008 23:12:33 No. The point of a corp is to pursue a common goal together. You're obviously not in the right corp.
Edit: Your reregistered stuff, can I have it? |

MotherMoon
Huang Yinglong FOUNDATI0N
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Posted - 2008.06.10 23:14:00 -
[7]
Edited by: MotherMoon on 10/06/2008 23:14:49 sorry but eve has also been like this if your in a 0.0 corp you won't fight empire wars, if your in empire corp you won't be in 0.0
FW in itself is a corp.
also protip, you don't have to join fw to FIGHT IN IT. |

Karaya Yi
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Posted - 2008.06.10 23:15:00 -
[8]
're-register the game' ?
So, you werent active anyway, and you're complaining you have to leave the player corp you werent active in to play FW? Yeah, wut? |

cal nereus
Perkone
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Posted - 2008.06.10 23:29:00 -
[9]
If your corp as a whole doesn't want to join FW, and you and a handful of individuals do, maybe you should make a new corp together and have that corp join FW. Otherwise, stick with your current corp. You can't enjoy both an independent non-FW corp and an FW-experience at the same time unless you have alts (alts solve every problem). --- Earning Isk Basic Skills |

Doc Fury
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Posted - 2008.06.10 23:29:00 -
[10]
Edited by: Doc Fury on 10/06/2008 23:29:22 If there was a War against your Country (in RL) and you chose to enlist in the military, you'd have to quit your present job (corporation) to do so.
It's so safe to play along, little soldiers in a row Falling in and out of love, with something sweet to throw away. I want something good to DIE for...to make it beautiful to live. |
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Pyrochasm
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Posted - 2008.06.10 23:40:00 -
[11]
Where would one travel if looking to shoot at traitorous minmatar/gallente without having to quit the current corporation? |

Spineker
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Posted - 2008.06.10 23:44:00 -
[12]
Originally by: Karaya Yi 're-register the game' ?
So, you werent active anyway, and you're complaining you have to leave the player corp you werent active in to play FW? Yeah, wut?
LOL must really love those guys huh?
I would boot him from my corp. |

Tarminic
Black Flame Industries
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Posted - 2008.06.10 23:48:00 -
[13]
Originally by: Trocent Neither of those are options at this point. The corp as a whole does not wish to join, But some of the members in it want to. So they have to leave the corp in order to experience a part of the game.. That is just messed up.
Just like: 1. How you need at least one other player or an alt in order to move capitals 2. How you need to be part of an alliance to hold space 3. How you need to hold space (and as such be part of an alliance) in order to construct supercapital ships
Sorry, but your argument is extremely flawed. There are plenty of part of EVE that you cannot experience without making certain sacrifices. How would this be any different if your corporation was deciding whether to join an alliance or not, half did and the other half didn't? |

Estel Arador
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Posted - 2008.06.10 23:50:00 -
[14]
Edited by: Estel Arador on 10/06/2008 23:50:37 And no, you're not the only one mad about it, you're just the only one getting the message a bit late. This was made public ages ago and many many many people have whined about it already. |

Surfin's PlunderBunny
Metafarmers
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Posted - 2008.06.10 23:55:00 -
[15]
Oh, you gotta leave your corp, the hell with that |

Kuranta
Pator Tech School
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Posted - 2008.06.11 00:12:00 -
[16]
You're late for the bandwagon.
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Trocent
Viziam
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Posted - 2008.06.11 00:14:00 -
[17]
One of the Dev blogs about joining the faction wars did not state anything about leaving a corperation to join the faction wars. Thats why I am all ticked off. I went from being alright about not being able to participate in the faction wars to getting very excited about the possibility.
Really, it would have been easy to program in the ability to join the faction wars while remaining in a corp that does not participate. It would have to be done in the very first stages though.
For a major update to the game its very disappointing that there isn't something for everyone. And as for the Holding 0.0 Space and building super capital ships, its obvious that there wouldn't be any other way to go about it. If one person owned a 0.0 system they would be over thrown by an alliance anyway. |

Gridwalker
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Posted - 2008.06.11 00:15:00 -
[18]
I have no idea why the fanboi's are so vehement in their condemnations about people who are a bit annoyed that they need to leave their corps to participate in faction warfare.
In one of the Ten Ton Hammer interviews, one of the things developer Matt Woodward said was "We're trying very much to not break up existing social groups."
Yet certain design decisions--namely not allowing alliances join, not allowing corps in alliances to join, and not allowing individuals who are in corporations join--does exactly that.
It just seems like a pretty lame war when the empires turn their noses up on willing, high-standing capsuleers just because they happen to also work for high-standing corporations.
The only reason I can think that some people are so vehemently against people like me joining, is because they want faction warfare all to themselves.
And yes, I have read CCP Ginger's comments on the matter, and I find all of his arguments to be rather weak, contrived, and even somewhat insulting.
No matter. Faction Warfare is here. It's going to either sink or swim. I know a lot of people are going to die, which is certainly a good thing. I just hope it works out how CCP planned, instead of just being a massive gank fest where the only people who are organized are the pirates and the alliances which are right now claiming moons. ;-)
-Grid
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Estel Arador
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Posted - 2008.06.11 00:25:00 -
[19]
Originally by: Trocent One of the Dev blogs about joining the faction wars did not state anything about leaving a corperation to join the faction wars. Thats why I am all ticked off.
It took me a whopping ten seconds to find this:
Originally by: CCP Greyscale Signing up as an individual The administrative core of each Militia is a specialist NPC corporation. If you're just interested in signing up on your lonesome, this is the corporation you'll need to get into. (...) Either way, if you meet the requirements you'll be moved into the NPC corporation and become part of Factional Warfare.
That's written by CCP Greyscale in a dev blog called "empyrean age and all that - signing up".
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Trocent
Viziam
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Posted - 2008.06.11 00:49:00 -
[20]
The only word there even suggesting that you can't be in a corperation is the word Lonesome. And that could come off meaning anything. The Weblog should have stated clearly that you can not be in a player run corperation. I was looking through that weblog good and hard and when I came to:
Quote: In order to sign up as an individual, you need to meet a couple of criteria. Firstly you must not be on a trial account. Secondly, you have to have a faction standing from that faction of 0.5 or higher. It's intentionally a very low barrier to entry, as the Empires aren't being too choosy right now! Thirdly, you must not have previously signed up to a Militia in the last 24 hours, to prevent people yo-yoing in and out of Militias.
Three things listed. Not one saying that you can not be in a militia.
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Vladimir Titov
Knights of the Minmatar Republic
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Posted - 2008.06.11 01:06:00 -
[21]
Actually it would be neat if the militia's worked like RL militia's. For instance here in the US you can join the National Guard and you don't have to quit your job, you just have to report for duty 2 weekends/month. At least thats what they say in the ads. |

Ecky X
Universal Securities
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Posted - 2008.06.11 01:08:00 -
[22]
I don't get it. So you want to go to war. You either have the choice to go by yourself, or with your corp. Your corp doesn't want to... but you're not willing to go alone.
Either convince your corp, or leave it. |

Vaal Erit
Science and Trade Institute
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Posted - 2008.06.11 01:17:00 -
[23]
How does it make sense that you go to war but your corp does not? So following this logic I can declare war on you and only you and your corp/alliance cannot help you or else they get concorded. Because the rest of my corp doesn't want to be in on my holy war against just you so it should be allowed, right?
It's war. You shouldn't be able to just join in for a few hours and then leave right away. Either commit or gtfo. |

Chinger
Deep Core Mining Inc.
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Posted - 2008.06.11 02:07:00 -
[24]
Originally by: Vladimir Titov Actually it would be neat if the militia's worked like RL militia's. For instance here in the US you can join the National Guard and you don't have to quit your job, you just have to report for duty 2 weekends/month. At least thats what they say in the ads.
True enough, but when you are actually called to serve in a combat zone far away, you have to, at the least, put your prior job on hold, essentialy "quiting" it for the length of your service. |

cal nereus
Perkone
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Posted - 2008.06.11 02:10:00 -
[25]
A corporation is not a guild. You are not independent of your corporation. If your corporation is at war, you are at war, and if your corporation is not at war, you are not at war. Simple as that. To join a war, whatever corporation you happen to be in must also be in that war. |

Esu Nahalas
The Night Corporation RONA Alliance
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Posted - 2008.06.11 02:18:00 -
[26]
Originally by: Vladimir Titov Actually it would be neat if the militia's worked like RL militia's. For instance here in the US you can join the National Guard and you don't have to quit your job, you just have to report for duty 2 weekends/month. At least thats what they say in the ads.
Not to turn this into a Second Amendment thread, but the Founding Fathers did not intend "militia" to mean "some people who show up 2 weekends/month." FW is the same way, you're in, or you're out.
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Oktacon
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Posted - 2008.06.11 02:26:00 -
[27]
Originally by: Vaal Erit How does it make sense that you go to war but your corp does not? So following this logic I can declare war on you and only you and your corp/alliance cannot help you or else they get concorded. Because the rest of my corp doesn't want to be in on my holy war against just you so it should be allowed, right?
It's war. You shouldn't be able to just join in for a few hours and then leave right away. Either commit or gtfo.
Your post made no sense. Why CAN'T I fight without leaving my corp? It makes sense that I should be able to fight by myself without dragging my corp in because I'm as an individual player is joining. Just because I belong to a corp of Empire Carebears doesn't mean I can't go into lowsec for solo hunting. Just because I belong to a 00 Corp shouldn't mean I should get locked out of a new feature, just because my corp doesn't want to. A corp does NOT make you a permanent limb of that corp. Its your own damn choice what you want to do. Its just that usually, people choose to follow their corps. But this is one time where I don't want to just go along with my corp.
The very fact that I can't join FW when I'm in a corp that isn't going to doesn't make sense. I was planning to have a Clone in 00 and a Clone in empire so I can jump back and forth. I LIKE 00, but when I heard about FW, I was excited. PVP without dictor bubbles every 2 jumps, capital ship blobs, and alot of annoying things about 00. But I can't join because my corp won't join? I'm not even going a different direction from my alliance. FW is just a side outlet for me. I'll still actively partake in 00 warfare, but why not be able to have fun in empire?
A corp shouldnt be able to hold you back from enjoying what you want to do. I don't want to leave my corp. They're fine with FW as long as it doesnt interfere with normal Allaince ops.
CCP, I urge you to reconsider this. Many people are being locked out of a huge part of the game now, just because they belong to a corp.
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Italian Wedding
Soup Of The Day
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Posted - 2008.06.11 02:49:00 -
[28]
You can just do what a bunch of others are doing. Don't join a side and just camp bunkers luling at the militia corps as they try to kill you in 20 man frig fleets with the occasional cruiser and battle cruiser. That's all it is at this point in time, organized pirate corps not even in the war camping control bunkers.
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Haas Tabris
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Posted - 2008.06.11 02:55:00 -
[29]
agreed with the OP completely. another boneheaded move by ccp for reasons unknow. launch an expansion that causes pain for a lot of your players. sigh.
i'm spending the evening grinding standing with an alt (an alt on this same account - no frakin' way i'm gonna pay for a 2nd account). again, sigh.
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Trocent
Viziam
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Posted - 2008.06.11 04:00:00 -
[30]
This isn't about me joining the war one second and leaving the other. And its not about a choice between being with my corp or being with the war. It should be obvious that Im not going to leave my corp for the war, Thats why I wrote this thread. Corperations shouldn't be split up just because one person wants to join the war and the corperation doesn't. Nore should it be split up because the Corperation wants to join the war and a few of the members don't want to.
I want to either know a very good reason why the mechanics to join the Faction war were designed this way and if there is any hope that the mechanics to join will change to allow more players participate.
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