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Author |
Thread Statistics | Show CCP posts - 17 post(s) |

Goose69
Particle Men Industries Beyond-Repair
0
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Posted - 2012.03.15 10:52:00 -
[151] - Quote
So let me get this straight....
I used to click the Eve Icon on my desktop and it started the Eve client and took me to the login. I would then login and select my character that I wanted to play with that particular day...
Now, I click the Eve Icon on my desktop and it starts Eve Launcher, which I then have to click to play Eve, which starts Eve client and takes me to the login. I login and select my character to play with.
Right now I am thinking wtf? Shocked You have just added another step to the whole startup process. What is the point. Is there any way I can bypass this and just start Eve client directly? Seems like a waste of time.
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Elebereth Valar
Smith and Wesson
1
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Posted - 2012.03.15 10:59:00 -
[152] - Quote
THANK YOU CCP for improving the industry GUI.
2 clicks less per invention @ my POS with ~300 inventions a week make 600 clicks less per week!!!
If you want to decreas the number even more a "repeat last action" button in the context menu would be highly appreciated. |

sixfortyk
2
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Posted - 2012.03.15 12:00:00 -
[153] - Quote
Goose69 wrote:So let me get this straight....
I used to click the Eve Icon on my desktop and it started the Eve client and took me to the login. I would then login and select my character that I wanted to play with that particular day...
Now, I click the Eve Icon on my desktop and it starts Eve Launcher, which I then have to click to play Eve, which starts Eve client and takes me to the login. I login and select my character to play with.
Right now I am thinking wtf? Shocked You have just added another step to the whole startup process. What is the point. Is there any way I can bypass this and just start Eve client directly? Seems like a waste of time.
I understand the extra step for the launcher to identify new releases, but if there is no change - then please just launch the app.
Possibly default to launch the app, and a 'wait until i click launch button' setting for the 3 people who want to click launch.
The only benefit from the launch button for me personally is that after a patch, I can run my shell command to edit my pInfo and change the bundle name back to what I want it to be - if the launcher was smart enough to retain this detail then even that feature would be mute. |

Terrorfrodo
Deep Space Darwinian Law Enforcement Agency
21
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Posted - 2012.03.15 12:36:00 -
[154] - Quote
Kaivaja wrote:CCP Donut Golem wrote:We merely check whether or not a process is running from the EVE client folder  . You must check something else as well, since in my case Eve client is in C:\Games\Eve and EveMon is in C:\Games\EveMon. I can confirm that EVEmon interferes with the EVE client in some way. Even though it's installed in a completely unrelated folder.
-sometimes when I start my client I get the message that it is corrupt and needs to be repaired, which is usually not true. Closing EVEmon fixes this and I can start the client again -sometimes when EVE tries to install a patch it fails or does not even start until I close EVEmon
EVE seems to think EVEmon is a running client. This problem first appeared a few months ago... whether it was after an EVEmon patch or an EVE patch I cannot say. |

Rayno Severasse
M. LTD Galactic Theological Freedom Order
0
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Posted - 2012.03.15 12:37:00 -
[155] - Quote
guys i dont really know what to do anymore yestrday i had that problem and i redownload eve and it worked to me tough the Bin folder ExeFile but i did the same thing today and it just not work is tell me to update my launcher now and it stuck in (1/3) 25% all the time and just get back to 0 so one day ok i understand but 2 days ?? we will get our lost time back or something couse i dont really going to keep play if it will keep happening another few days couse i dont planing to spend my money on something that not worth it and i really like eve but is not eve but CCP soo can i some how fix it ? |

Slumber Hawk
Shadow on the moon
6
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Posted - 2012.03.15 14:41:00 -
[156] - Quote
okay, so EVE launcher works fine for me, haven't had a problem with it yet.
Today it downloaded about 20MB and patched EVE. [still a smiley face here] But NO reference, no info, no link? Not even a Patched problem X, Y, Z with launcher? Can't phone friends to try it now? |

Danny Husk
EVE University Ivy League
23
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Posted - 2012.03.15 21:22:00 -
[157] - Quote
Crucible 1.5 was going fine, looking real good . . . right up to the point where the client wet the bed while I was docking at a station, then apparently TRASHED ALL OF MY CLIENT SETTINGS, for every one of my accounts, all in one go. This is ****ing inexcusable. Seriously, I'm about a gnat's ass away from /accountscanceled. |

ORCACommander
Astral Synthetics
7
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Posted - 2012.03.16 03:23:00 -
[158] - Quote
give me back my module names or give me death. |

Voxinian
1
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Posted - 2012.03.16 09:05:00 -
[159] - Quote
Lederstrumpf wrote:> EVE Online: Crucible 1.5 has been successfully deployed.
No it has not. It's bugged as ever.
My user preferences once again got wiped because you are just a bunch of clowns who give a **** about properly dealing with bug reports. So I give a **** ever buying your products for real life money again. And I'm telling everybody I see to stay away from playing EVE, as it's not worth it with all the hassle involved.
Even the new launcher is a ******* joke. Slow like in the 1980ies. Ever heared of P2P?
Instead you're removing manual patching... ROTFL
And wanna hear some news?
Your loser launcher requires me to confirm I want to play after having started the application.
How fun is that?
How about having a look at the launcher settings... you can enable autoplay and mute the launcher from starting unless there is an update.
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Seleia O'Sinnor
Drop of Honey
197
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Posted - 2012.03.16 10:18:00 -
[160] - Quote
+1 for launching Eve directly if client is up to date.
It's annoying as hell to click on Play, especially if you are switching characters often! Eve community: An angry mob of bright people hunting witches, more torches, more hay forks, growing and growing. |
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Steve Ronuken
Fuzzwork Enterprises
305
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Posted - 2012.03.16 10:46:00 -
[161] - Quote
Seleia O'Sinnor wrote:+1 for launching Eve directly if client is up to date.
It's annoying as hell to click on Play, especially if you are switching characters often!
Have a look at the settings of the launcher. There's one for what you need. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |

sixfortyk
3
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Posted - 2012.03.16 12:30:00 -
[162] - Quote
Steve Ronuken wrote:Seleia O'Sinnor wrote:+1 for launching Eve directly if client is up to date.
It's annoying as hell to click on Play, especially if you are switching characters often! Have a look at the settings of the launcher. There's one for what you need.
I don't get this shown in my launcher UI Steve, however; the launcher package has a file which I can edit and force a launcher to start the game.
Contents/Resources/cache/settings.yaml I changed OnlyShowLauncherOnUpdate: true
Don't try this at home I guess. |
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CCP Atropos
C C P C C P Alliance
110

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Posted - 2012.03.16 14:23:00 -
[163] - Quote
Kaivaja wrote:CCP Donut Golem wrote:We merely check whether or not a process is running from the EVE client folder  . You must check something else as well, since in my case Eve client is in C:\Games\Eve and EveMon is in C:\Games\EveMon. Bingo, that's what I was looking for. Fix pending a full test and should be out soon. Software Engineer, Core Infrastructure, Team Special Circumstances |
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Achaiah7
Interwebs Cooter Explosion Fatal Ascension
2
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Posted - 2012.03.16 16:32:00 -
[164] - Quote
Zedolf wrote:Achaiah7 wrote:Thank you :CCP: for wiping all of my settings again. I appreciate the opportunity to have to re-do all 29273 shortcuts, windows and dialog boxes that I had set up just like I wanted before the "patch". Seriously guys, will you EVER test you crap before you release it? This is not the first time all the options got wiped. If you're on win7, 64 bit, Check if CCP has made a new folder in your %appdata%\Local\CCP\Eve If so, do this: Browse to %appdata%\Local \CCP\EVE\c_program_files_(x86)_ccp_eve_tranquility Copy the folder named "settings" from here into this folder and overwrite: %appdata%\Local \CCP\EVE\c_progra~2_ccp_eve_tranquility Credits go to Miss President Although according to a CCP post it should have already been fixed, but it never hurts to check. Edit: I would link Miss Presidents' evegate profile and the CCP post, but it seems the boards don't like to parse the url tag.
Thanks I will try that. Of course, I already went through the pain of resetting most of my shortcuts.....for multiple clients. Good to know that CCP doesn't test on such uncommon platforms as say... windows 7 (64bit). |

Kaivaja
State War Academy Caldari State
10
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Posted - 2012.03.17 09:44:00 -
[165] - Quote
Achaiah7 wrote:Good to know that CCP doesn't test on such uncommon platforms as say... windows 7 (64bit). I'm running Window 7 Professional 64-bit. All versions of the V1.5.x patch have worked perfectly on my PC (/me knocks on wood). Saying something like "CCP doesn't test" is a bit arrogant based on very small selection of people with problems. The tens of thousands who don't have problems don't usually even read issues threads, let alone post in them. |

Versuvius Marii
Browncoats of Persephone Ironworks Coalition
56
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Posted - 2012.03.17 12:57:00 -
[166] - Quote
Amazing, the latest patch has completely wiped all my settings as though I were using a fresh install! No names saved in the login screen, no remembered window positions, nothing all gone!
A good job I told my guys to set a long skill, I thought those days were behind us. Ah well, tis just a sign that the good CCP is here I guess, and not the one that watches our actions not our words. |

Devok Jumarin
Murientor Tribe Defiant Legacy
0
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Posted - 2012.03.17 18:58:00 -
[167] - Quote
As someone else mentioned several pages back, lack of separators in D-Scan Range field is brutal. This was removed why?
Hoping the overview issues (toggle for lock please if only one thing gets fixed) get corrected. Still no real feedback on the poll you obviously saw the need to have us take. You read the results, right? Right?
Please fix the problems you have introduced for those of us who like PvP (even those of us who are not that great at it, such as myself). I find myself avoiding 25+ size fleets, the overview can become extremely problematic at that point.
Graphic changes however have been quite nice IMHO over the last few patches. Many of the UI changes (with the glaring exception of the overview) I am quite pleased with.
I would also like a doughnut, they are very tasty and put a smile on my face. |

DeMichael Crimson
Republic University Minmatar Republic
1294
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Posted - 2012.03.18 12:21:00 -
[168] - Quote
I noticed in the fitting screen weapons don't show the attributes of various munitions when loaded, mainly the range attribute. I loaded up my 425mm ac's with -50%, 0% and +60% range attribute ammo and then checked info on the 425's for optimal and falloff ranges. All of them showed the same range attributes.

I should have checked but I think it's only listing the base attribute of the module itself, like when it's not fitted to ship.
Now that I think about it, I wonder if skills are still being applied to the attributes.

On a side note, the launcher worked just fine on my computer. Also thanks for fixing the sound and text info issues in-game.
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Rroff
The Xenodus Initiative.
1
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Posted - 2012.03.18 15:16:00 -
[169] - Quote
On the plus side looks like the main sound bug was fixed pretty promptly :D (atleast doesn't seem to be a problem any more for me on either client on any PC I use). |

Voxinian
1
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Posted - 2012.03.18 15:19:00 -
[170] - Quote
Rroff wrote:On the plus side looks like the main sound bug was fixed pretty promptly :D (atleast doesn't seem to be a problem any more for me on either client on any PC I use).
Yup it is all good again. Thnx for fixing this quickly CCP cos it was annoying as hell.
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DeMichael Crimson
Republic University Minmatar Republic
1299
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Posted - 2012.03.19 04:11:00 -
[171] - Quote
Another thing, NPC Avatar portraits are showing as shadows only. This is in stations as well as in the Agent interaction text box.
Also it looks like the text issue hasn't been completely fixed.
I just spoke to Sister Alitura, actually her shadow, to restart the SoE Epic Arc and this is in the initial Agent interaction text box:
UI/Agents/DefaultMessages/MissionConfirmArcRestart
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Penny Ibramovic
Wormhole Engineers Greater Realms
11
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Posted - 2012.03.19 19:09:00 -
[172] - Quote
I understand the launcher will make development of the game much easier. That's cool. It still remains an extra screen to click-through for us poor, RSI-inflicted players. OR DOES IT? Sure, we can turn it off, but then we miss that being-included vibe that is so important. How about a different solution?
Would it be possible to make a change so that if the launcher has focus then hitting return will have the same effect as clicking 'play'? That would be pretty awesome, as well as reflecting the same functionality seen on the character select screen that I've come to love.
No more having to position the mouse! No more working out which button on the Mac mouse to press! Just hit return and go! |

Rek Seven
Probe Patrol Project Wildfire
226
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Posted - 2012.03.21 11:08:00 -
[173] - Quote
Rek Seven wrote:I really like the new launcher. It makes it a lot easier to navigate to other eve related links (youtube, eve news, etc.)
In the future when/if Dust is released on the PC maybe the dust client will be added to this launcher so we can easily switch from eve spaceships to eve fps.
Question: If i leave the launcher open on my home computer while i'm at work, will it automatically update my client so it's ready when i get home?
I take my original statement back. The launcher is pointless....
At first i thought the news panel in the launcher would be updated to suit the new feed we get on the normal login, enabling me to read the information in my own time. The launcher does nothing for me and just added to the processes needed to play eve. |

Margo Mardus
5pm In Hades Steve's Alliance
0
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Posted - 2012.03.22 16:15:00 -
[174] - Quote
85242012.03.22 15:53:32:366Closing connection to 87.237.38.200:26000: {'reasonCode': None, 'reason': u'The socket was closed', 'exception': error(10054, 'An existing connection was forcibly closed by the remote host'), 'reasonArgs': {}} 85252012.03.22 15:53:32:366Exception during MachoTransport::Close ignored. 85262012.03.22 15:53:32:367SessionHistory: reason=Clearing session attributes, session=sid:8308484336724790522, clientID:0, userid:8436803, languageID:EN, role:6917529027641081856, charid:91537828, address:82.131.16.75:8179, userType:21, sessionType:5, regionid:10000016, conste- 85272012.03.22 15:53:32:367llationid:20000202, allianceid:99001480, corpid:200393902, stationid:60012331, stationid2:60012331, worldspaceid:60012331, solarsystemid2:30001384, hqID:60012331, rolesAtAll:0, rolesAtHQ:0, rolesAtBase:0, rolesAtOther:0, genderID:True, bloodlineID:- 85282012.03.22 15:53:32:3672, raceID:1 85292012.03.22 15:53:32:367SessionHistory: reason=Setting session attributes, session=sid:8308484336724790522, clientID:0, userid:8436803, languageID:EN, role:6917529027641081856, charid:91537828, address:82.131.16.75:8179, userType:21, sessionType:5, regionid:10000016, constel- 85302012.03.22 15:53:32:367lationid:20000202, allianceid:99001480, corpid:200393902, stationid:60012331, stationid2:60012331, worldspaceid:60012331, solarsystemid2:30001384, hqID:60012331, rolesAtAll:0, rolesAtHQ:0, rolesAtBase:0, rolesAtOther:0, genderID:True, bloodlineID:2- 85312012.03.22 15:53:32:367, raceID:1 85322012.03.22 15:53:32:368Jump Queue: DoSessionChanging is cleaning jump queue info 85332012.03.22 15:53:32:368Stopping war 85342012.03.22 15:53:32:368Stopping consider 85352012.03.22 15:53:32:369alliance DOES NOT PROCESS DoSessionChanging 85362012.03.22 15:53:32:369members DOES NOT PROCESS DoSessionChanging 85372012.03.22 15:53:32:369applications DOES NOT PROCESS DoSessionChanging 85382012.03.22 15:53:32:369relationships DOES NOT PROCESS DoSessionChanging 85392012.03.22 15:53:32:369Stopping alliance 85402012.03.22 15:53:32:370SessionHistory: reason=Session attributes set, session=sid:8308484336724790522, clientID:0, languageID:EN, role:4611686018427387904, sessionType:5, rolesAtAll:0, rolesAtHQ:0, rolesAtBase:0, rolesAtOther:0 85412012.03.22 15:53:32:370SessionHistory: reason=Session attributes cleared, session=sid:8308484336724790522, clientID:0, languageID:EN, role:4611686018427387904, sessionType:5, rolesAtAll:0, rolesAtHQ:0, rolesAtBase:0, rolesAtOther:0 85422012.03.22 15:53:32:371Creating Closed Packet: The socket was closed exception:error(10054, 'An existing connection was forcibly closed by the remote host') 85432012.03.22 15:53:32:371Couldn't send close packet, rhe socket is probably already closed. [Errno 10054] An existing connection was forcibly closed by the remote host: 'descriptor not alive' 85442012.03.22 15:53:32:371Received OnDisconnect with reason= 0 and msg= The socket was closed 85452012.03.22 15:53:32:371GameUI::OnDisconnect 0 The socket was closed 85462012.03.22 15:53:32:371About to reboot the client because:connection lost 85472012.03.22 15:53:32:374About to reboot the client with:(0, None, u'..\\bin\\ExeFile.exe', u'/noconsole /forcelauncher') 85482012.03.22 15:53:32:438bluepy.Terminate - Reason: connection lost 85492012.03.22 15:53:32:450Will not dump processhealth info since it is not configured in prefs (ProcessHealthLogPath) 85502012.03.22 15:53:32:450Terminating process by request - returning 0 85512012.03.22 15:53:32:450Shutdown callbacks finished, terminating

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DeMichael Crimson
Republic University Minmatar Republic
1301
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Posted - 2012.03.22 23:23:00 -
[175] - Quote
Seems CCP is no longer looking at this thread.
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Llyd ApDicta
State Protectorate Caldari State
0
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Posted - 2012.03.24 02:45:00 -
[176] - Quote
I like the new launcher and the reasons you put out there makes sense.
But in God's name were you thinking when you changed the module names? I mean what the hell! Of course were the old names difficult and somewhat confusing to new players, but guess what: so are the new ones. Dammit. Its a complicated game. As long as you don't use "better ...", "even better ..." and "best ..." in the name it will always be confusing.
Now you also managed to confuse the old players along with the new ones. Great job.
What was that on Fanfest with the "user centered design"? I wonder how the name changes fit in there, since I certainly can't remember anyone leaving the game because the modules had to complicated names. |

Dapto
ANZAC ALLIANCE Executive Outcomes
0
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Posted - 2012.03.24 09:14:00 -
[177] - Quote
Cant even get the launcher to down load it stops at 15% and then proceeds to kill any other applications i may have running. I guess after 6 years its time to find the cancel subscriptions button as I'm not going to spend any more time trying to get it to work. Good work CCP you've just lost another long time player. |

bongpacks
Mudbug Acquisition Of Empire
26
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Posted - 2012.03.25 04:39:00 -
[178] - Quote
The sound falloff issue was partially resolved, now instead of being able to hear all sounds from any distance you can't hear sounds if you zoom even a little ways away from your ship. The launcher sounds are a bit muffled as well and the terrible new salvager sound still gets stuck sometimes and doesn't go way unless you re-log. I've had problems with my shield booster lately as well, gistii b-type small shield booster to be exact. If I deactivate it during the current cycle (pulse it) it has a tendency to get stuck in the "flashing red about to deactivate" stage but it continues to cycle and nothing short of jumping through a stargate , docking or offlining the module will make it stop. Wouldn't be much of a problem if it didn't continue to eat capacitor until it kills the cap but it does. The overview still needs fixing, I never asked for this terrible overview locking mess with mouseover and I certainly didn't ask for overview objects to remain in the overview for up to two seconds after they/you leave grid/explode/ect. Please make these things optional if you insist on them being part of the game, there was nothing wrong with the ctrl to lock overview mechanic in the first place.
PC Client XP x64 |
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