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Dianeces
The Illuminati. Pandemic Legion
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Posted - 2008.06.22 19:09:00 -
[31]
Originally by: Yakia TovilToba Hi, i too think that nano-ships are overpowered.
Either nanos and similar speedmods should be nerfed, or restricted to ships with a certain role (so that not every ship with few lowslots can go 3km/s+) OR there should be anti-nano modules, that actually can counter nanos in game and not only on paper.
Disclaimer: This is not a whine post but valuable customer feedback (which i give even without taking part in a sweepstakes or receiving a gift).
don't stop posting
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Tenuo
Native Freshfood
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Posted - 2008.06.22 19:14:00 -
[32]
Originally by: Haru Itari Edited by: Haru Itari on 22/06/2008 18:43:31 Did these nanonerf threads only appear after Factional Warfare came about? All this just sound like noobies whining about something never experienced in PvE. The game is not just about dps and tanking.
I know nanofibers were pretty overpowered before, HURF DURF 5km phoon!, but they're pretty much in line with everything else except maybe polycarbs which is why they're 40-50mil each... But from what I've seen, medium range guns on T2 cruisers rip Nanos to shreds easily with a few tracker cpus.
Another way to beat them is a few ships using Tracking Links on one specific high-alpha sniper (geddon and tempest and mega come to mind here).
Another way is possibly to use heavy webbifier drones. They have innate speed of 1.5k. Get in your domi and fit 3 drone navs and 2 sensor boosters. With good drone skills, you can use them to web the nanos that go less than 3.5km.
There's a lot of ways. I mean hell, if nothing else, have everyone fit Warrior II and just completely mob them with like 40 light drones.
Actually on webber drones, the other day I was doing some frig tackling on a friendly geddon with webber drones. I was in a t1 fitted vigil with t1 mwd and 1 t1 overdrive, doing about 3200m/s (my minnie frig skill isn't fantastic) and the webber drones, because of optimal + falloff, did get web on me at 20km and reduced me to 1100m/sec, permanently. _______________________________________________________________________________ EVE Online: The Hand-holding Age The truth about balance is that it doesn't exist. |

El Yatta
Mercenary Forces
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Posted - 2008.06.22 19:27:00 -
[33]
Same trolls, same whines, same eve-o. Speed ships are balanced, and it isn't going to change any time soon, thankfully. _______________________________________________ Mercenary Forces |

achoura
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Posted - 2008.06.22 20:57:00 -
[34]
Originally by: Sokratesz
Originally by: Yakia TovilToba Hi, i too think that nano-ships are overpowered.
Either nanos and similar speedmods should be nerfed, or restricted to ships with a certain role (so that not every ship with few lowslots can go 3km/s+) OR there should be anti-nano modules, that actually can counter nanos in game and not only on paper.
Disclaimer: This is not a whine post but valuable customer feedback (which i give even without taking part in a sweepstakes or receiving a gift).
gtfo
I fully endorse this product and/or service.
***The EVE servers and their patches*** |

Italian Wedding
Soup Of The Day
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Posted - 2008.06.22 21:11:00 -
[35]
Originally by: Pies
Originally by: Yakia TovilToba OR there should be anti-nano modules, that actually can counter nanos in game and not only on paper.
There already are two things that do that...
1.) Stasis Web 2.) A brain
Haha, 10km Web, NICE ONE (nevermind that scrams go out to 24km so your web is useless)!
Damned smart guy here.
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Dianeces
The Illuminati. Pandemic Legion
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Posted - 2008.06.22 21:14:00 -
[36]
Originally by: Italian Wedding
Originally by: Pies
Originally by: Yakia TovilToba OR there should be anti-nano modules, that actually can counter nanos in game and not only on paper.
There already are two things that do that...
1.) Stasis Web 2.) A brain
Haha, 10km Web, NICE ONE (nevermind that scrams go out to 24km so your web is useless)!
Damned smart guy here.
18km overheated T2 web crew checkin' in.
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arbalesttom
Glauxian Brothers
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Posted - 2008.06.22 21:15:00 -
[37]
Originally by: El Yatta Same trolls, same whines, same eve-o. Speed ships are balanced, and it isn't going to change any time soon, thankfully.
Oh yeah, thats why ccp stated they are looking into speed and nanofaggotery. Fly your nanoships as long as you can guys, because it will be over verry soon (tm). ***Sig***
Originally by: Cpt Branko That is a JoJo, a forum troll used by Amarr whiners.
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Italian Wedding
Soup Of The Day
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Posted - 2008.06.22 21:17:00 -
[38]
Edited by: Italian Wedding on 22/06/2008 21:16:59
Originally by: Dianeces
Originally by: Italian Wedding
Originally by: Pies
Originally by: Yakia TovilToba OR there should be anti-nano modules, that actually can counter nanos in game and not only on paper.
There already are two things that do that...
1.) Stasis Web 2.) A brain
Haha, 10km Web, NICE ONE (nevermind that scrams go out to 24km so your web is useless)!
Damned smart guy here.
18km overheated T2 web crew checkin' in.
Yah. I mean cause we all know every gang has someone in a command ship with max leadership, amiright? 18km is still pretty good I guess, cept for the part where it still doesn't come close to scram range. Lets also not forget that scram isn't overheated or receiving any gang bonuses. Thanks for playing, come again.
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Rogue Seven
Armada.
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Posted - 2008.06.22 21:24:00 -
[39]
yeah, everything is OP, nerf everything, anything and everything, nerf it, *hands nerf bat over* dont you hate it when people make sigs of just text and you can tell if it is part of the post or not? |

Lord WarATron
Black Nova Corp Band of Brothers
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Posted - 2008.06.22 21:28:00 -
[40]
Edited by: Lord WarATron on 22/06/2008 21:27:56
Originally by: Dianeces
Originally by: Italian Wedding
Originally by: Pies
Originally by: Yakia TovilToba OR there should be anti-nano modules, that actually can counter nanos in game and not only on paper.
There already are two things that do that...
1.) Stasis Web 2.) A brain
Haha, 10km Web, NICE ONE (nevermind that scrams go out to 24km so your web is useless)!
Damned smart guy here.
18km overheated T2 web crew checkin' in.
Just as well, as number 9 in my top 10 weapons according to killmails is a 36k overheated scram. --
Billion Isk Mission |

Italian Wedding
Soup Of The Day
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Posted - 2008.06.22 21:34:00 -
[41]
Originally by: Lord WarATron Edited by: Lord WarATron on 22/06/2008 21:27:56
Originally by: Dianeces
Originally by: Italian Wedding
Originally by: Pies
Originally by: Yakia TovilToba OR there should be anti-nano modules, that actually can counter nanos in game and not only on paper.
There already are two things that do that...
1.) Stasis Web 2.) A brain
Haha, 10km Web, NICE ONE (nevermind that scrams go out to 24km so your web is useless)!
Damned smart guy here.
18km overheated T2 web crew checkin' in.
Just as well, as number 9 in my top 10 weapons according to killmails is a 36k overheated scram.
Would that be with your rapier or a billion isk officer mod? Cause I mean 1 ship verse the amount of nano ships available doesn't scream balance to me. also, would that rapier happen to also be...nano'ed?
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arbalesttom
Glauxian Brothers
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Posted - 2008.06.22 21:39:00 -
[42]
Originally by: Dianeces
Originally by: Italian Wedding
Originally by: Pies
Originally by: Yakia TovilToba OR there should be anti-nano modules, that actually can counter nanos in game and not only on paper.
There already are two things that do that...
1.) Stasis Web 2.) A brain
Haha, 10km Web, NICE ONE (nevermind that scrams go out to 24km so your web is useless)!
Damned smart guy here.
18km overheated T2 web crew checkin' in.
WTB t2 web that gives you 18km optimal instead of the normal 13km after overloading. ***Sig***
Originally by: Cpt Branko That is a JoJo, a forum troll used by Amarr whiners.
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Dr Clay
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Posted - 2008.06.22 21:48:00 -
[43]
The irony being that we already know nano setups are undesirable side affects of being able to modify ships. Does anyone seriously believe that some of those ships are meant to move faster than AFs :p
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GreGh Rakrot
Rionnag Alba
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Posted - 2008.06.22 21:59:00 -
[44]
Originally by: arbalesttom
WTB t2 web that gives you 18km optimal instead of the normal 13km after overloading.
im sure u know that, but u can get 18km with TS/DB web after overloading, and they r not that expensive really these days ... but what u want is plain t2 mod to stop ppl in ships that have invested 100s of millions in mods, implants and days of skilling to be able to go fast, but u dont want to spend some more isk to catch them... right ?
yeah i know u will say that u can nano a ship with just t2 mods, but to be effective in ur nano ship u need good skills and most pilots that fly nano alot have at least rogue hardwiring set in their heads
instead of just playing stupid u might want to contribute smth to general "nano" discussion,
there were already alot of good arguments for/against nano, that just shows the subject isnt so black and white as some ppl want to present it, i suggest u use search button and go read them
...blah im arguing on internet   |

Lucy'Lastic
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Posted - 2008.06.22 22:25:00 -
[45]
Foolish Caldari. Only now do you realise that the pilots of the Gallente federation are made of sterner stuff than the Guristas in Motsu.

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Dianeces
The Illuminati. Pandemic Legion
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Posted - 2008.06.22 22:28:00 -
[46]
Originally by: arbalesttom
WTB t2 web that gives you 18km optimal instead of the normal 13km after overloading.
You're welcome.
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Ezekiel Sulastin
Central Research Nexus
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Posted - 2008.06.22 23:00:00 -
[47]
Originally by: Dr Clay The irony being that we already know nano setups are undesirable side affects of being able to modify ships. Does anyone seriously believe that some of those ships are meant to move faster than AFs :p
My Thorax with an 800mm plate on it and no speed mods is only 60 m/s slower than my Enyo (no speed mods) using t2 MWD on both. The Ishkur is only 50 m/s faster than the Enyo. If I take the plate off my Thorax, it beats the Enyo and equals the Ishkur.
Using assault frigates as a mode of comparison is idiotic because it is well-known that AFs are broken as-is, and in fact a non-nano'd Thorax is just as quick as its racial counterparts.
To the guy who suggested no LSEs with MWD - I know a good deal of HAM Drake pvp pilots that would END you for that crap. ---- WTB Armor Nerf Hardener II, 10^100 isk OBO |

NightmareX
MAFIA Pirate Coalition
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Posted - 2008.06.22 23:25:00 -
[48]
Originally by: arbalesttom
Originally by: El Yatta Same trolls, same whines, same eve-o. Speed ships are balanced, and it isn't going to change any time soon, thankfully.
Oh yeah, thats why ccp stated they are looking into speed and nanofaggotery. Fly your nanoships as long as you can guys, because it will be over verry soon (tm).
Your totally wrong, the nanos will be nerfed on ships that aren't meant to go fast, so a Vagabond will not be changed at all .
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Noelle Fay
State Protectorate
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Posted - 2008.06.23 01:20:00 -
[49]
Originally by: NightmareX
Originally by: arbalesttom
Originally by: El Yatta Same trolls, same whines, same eve-o. Speed ships are balanced, and it isn't going to change any time soon, thankfully.
Oh yeah, thats why ccp stated they are looking into speed and nanofaggotery. Fly your nanoships as long as you can guys, because it will be over verry soon (tm).
Your totally wrong, the nanos will be nerfed on ships that aren't meant to go fast, so a Vagabond will not be changed at all .
point is that polycarb rigs are not in line with other rigs and you know it. Fix them and you stop tons of complaints. Valid ones, might I add.
Nano's are only overpowered because polys are broken. -- -- -- -- -- -- -- The secret to success, whether it's women or money, is knowing when to quit. I oughta know: I'm divorced and broke. |

NightmareX
MAFIA Pirate Coalition
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Posted - 2008.06.23 04:14:00 -
[50]
Originally by: Noelle Fay
Originally by: NightmareX
Originally by: arbalesttom
Originally by: El Yatta Same trolls, same whines, same eve-o. Speed ships are balanced, and it isn't going to change any time soon, thankfully.
Oh yeah, thats why ccp stated they are looking into speed and nanofaggotery. Fly your nanoships as long as you can guys, because it will be over verry soon (tm).
Your totally wrong, the nanos will be nerfed on ships that aren't meant to go fast, so a Vagabond will not be changed at all .
point is that polycarb rigs are not in line with other rigs and you know it. Fix them and you stop tons of complaints. Valid ones, might I add.
Nano's are only overpowered because polys are broken.
Polycarbon rigs is fine on ships that are meant to go fast. END OF STORY.
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oldnumber7
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Posted - 2008.06.23 04:35:00 -
[51]
Originally by: PR0D AK71V /signed both also concord is overpowered... nerf concord
nerf concord! /signed
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oldnumber7
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Posted - 2008.06.23 04:36:00 -
[52]
Originally by: Yakia TovilToba OR there should be anti-nano modules, that actually can counter nanos in game and not only on paper. quote]
its called a Webber
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Lilith Velkor
Oyster Colors
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Posted - 2008.06.23 06:01:00 -
[53]
Edited by: Lilith Velkor on 23/06/2008 06:04:55
Originally by: Yakia TovilToba
Disclaimer: This is not a whine post but valuable customer feedback (which i give even without taking part in a sweepstakes or receiving a gift).
As a caring customer, you should've just posted your whine in one of the 300 other nerf-nano threads instead of opening yet another one and confusing QA even more.
Hint: no devs will take notice of your whine if you spam it all over the forums, for the simple reason that people dont like to get bullied into decisions.
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Lord WarATron
Black Nova Corp Band of Brothers
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Posted - 2008.06.23 06:30:00 -
[54]
Originally by: GreGh Rakrot
im sure u know that, but u can get 18km with TS/DB web after overloading, and they r not that expensive really these days ...
Ahh the faction game. Well, if the opponent packs a overheated faction 18km web, then you pack a 36km overheated faction scrambler.
Does not solve the issue, just transfer it. --
Billion Isk Mission |

Hastur DragonTooth
coracao ardente
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Posted - 2008.06.23 07:52:00 -
[55]
Originally by: Dr Clay The irony being that we already know nano setups are undesirable side affects of being able to modify ships. Does anyone seriously believe that some of those ships are meant to move faster than AFs :p
Nurf nano ships and HAC/Recon pilots would become as numerous in 0.0 as those AF pilots you speak of. Other than the Sac, tank setups on these ships are a bucket of fail. The only viable setup is nano. .. |

Tenuo
Native Freshfood
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Posted - 2008.06.23 08:42:00 -
[56]
Originally by: Hastur DragonTooth
Originally by: Dr Clay The irony being that we already know nano setups are undesirable side affects of being able to modify ships. Does anyone seriously believe that some of those ships are meant to move faster than AFs :p
Nurf nano ships and HAC/Recon pilots would become as numerous in 0.0 as those AF pilots you speak of. Other than the Sac, tank setups on these ships are a bucket of fail. The only viable setup is nano.
Yes, who tanks to tank 100 mill uninsurable ship when a BC does it better? _______________________________________________________________________________ EVE Online: The Hand-holding Age The truth about balance is that it doesn't exist. |

Derek Sigres
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Posted - 2008.06.23 08:48:00 -
[57]
Originally by: Tenuo
Originally by: Hastur DragonTooth
Originally by: Dr Clay The irony being that we already know nano setups are undesirable side affects of being able to modify ships. Does anyone seriously believe that some of those ships are meant to move faster than AFs :p
Nurf nano ships and HAC/Recon pilots would become as numerous in 0.0 as those AF pilots you speak of. Other than the Sac, tank setups on these ships are a bucket of fail. The only viable setup is nano.
Yes, who tanks to tank 100 mill uninsurable ship when a BC does it better?
And right here we have the crux of the problem: HAC'S are defined by superior mobility. BC's hit harder and absorb more punishment than a HAC could ever be expected to, with a cheaper price point and less risk.
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HONORABLEWARRIORSWIFE
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Posted - 2008.06.23 08:52:00 -
[58]
Keep at range will try to keep your ship at the specified range. If he flies away from you, your ship will chase his while attempting to stay within the set range, and vice versa if he is approaching you.
Orbiting tries to circle your target at the distance you specified, if the target is approaching you, you will go the opposite direction until you are within the range you set and then it begins to orbit.
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Tenuo
Native Freshfood
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Posted - 2008.06.23 08:52:00 -
[59]
Originally by: Derek Sigres
Originally by: Tenuo
Originally by: Hastur DragonTooth
Originally by: Dr Clay The irony being that we already know nano setups are undesirable side affects of being able to modify ships. Does anyone seriously believe that some of those ships are meant to move faster than AFs :p
Nurf nano ships and HAC/Recon pilots would become as numerous in 0.0 as those AF pilots you speak of. Other than the Sac, tank setups on these ships are a bucket of fail. The only viable setup is nano.
Yes, who tanks to tank 100 mill uninsurable ship when a BC does it better?
And right here we have the crux of the problem: HAC'S are defined by superior mobility. BC's hit harder and absorb more punishment than a HAC could ever be expected to, with a cheaper price point and less risk.
yes! Correct! These ships are meant to be able to go either fast or disengage or else they will have little purpose unless you want to use them for sniper hac gangs and in that case there's about 3 that works. _______________________________________________________________________________ EVE Online: The Hand-holding Age The truth about balance is that it doesn't exist. |

GreGh Rakrot
Rionnag Alba
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Posted - 2008.06.23 09:19:00 -
[60]
Originally by: Lord WarATron
Originally by: GreGh Rakrot
im sure u know that, but u can get 18km with TS/DB web after overloading, and they r not that expensive really these days ...
Ahh the faction game. Well, if the opponent packs a overheated faction 18km web, then you pack a 36km overheated faction scrambler.
Does not solve the issue, just transfer it.
LW alot of what u wrote in previous threads was preaty good, but taking stuff out of context isnt, what i wanted to say is that ppl spend alot to go fast but the person i was originaly replying to apparently doesnt want to do the same to counter them
tbh although i fly nano ships alot i wouldnt be too bothered if they changed how nano-ing works atm, wouldnt be the first time ccp changed smth i fly alot, i would take it as a challenge why am i replying then ? cos some ppl just whine without thinking, but as i said before there were alot of good arguments for and against nano in previous threads, some of them made by you as well, so keep up the discussion going but dont go so low and pull stuff out of context, it doesnt help in debate thats overheated as it is and we need all the kool headed ppl we can get here
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