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Thread Statistics | Show CCP posts - 10 post(s) |
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CCP Mitnal
C C P

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Posted - 2008.06.27 04:09:00 -
[1]
There are some ideas that come up a lot. I mean a lot. Ideas with regards to local, mining ship classes, Minmatars getting Afros and the like.
Rather than having them keep popping up in little threads, they will now be consolidated and linked to this thread. This will not only make it easier on the forums, but also easier for everyone to look through. However, this is for common topic links. If you know it's a common idea, but don't see an active thread - make one and link it!
One word of caution though. Any of the threads in here will be watched. Please keep the comments constructive. If you see a post that isn't, please e-mail us at [email protected]
Think that a thread is being left out? Well, post it here! I'm going to clean out posts after linking to threads, so don't be alarmed if your post disappears.
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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CCP Mitnal
C C P

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Posted - 2008.06.27 04:21:00 -
[2]
Common Idea Link Library:
Technical stuff: Dual Monitor Support and Ideas Colorblind Mod (Yes - Color ) Data Tracking an Export Mac Compatable Eve
Gameplay changes: Autopilot to Zero Buying Stuff With Loyalty/Research Points Multiple Level Pods Speeding Up Skills Through Actions Skill Queue Transferable Kill Rights Rig-Equiped Ship Transport CONCORD & NPC Patrols
Feature additions: Games within Eve Ship Crews Some Ideas for Dedicated Miners (Is in General Discussion, not F&I) Salvaging Drones Battle Arena/Duel Area Bounty Hunting Improvements A Joystick Compatible Eve Insurable Modules/Faction Kits Player-Made Ship Skins Alliance-Accesible Corporate Hangers
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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CCP Mitnal
C C P

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Posted - 2008.06.27 04:21:00 -
[3]
User interface: AFK Indicator Saving Ship Setups for easy ship refit Warp Scrambled Icon Module Duration Clock More Shortcut Keys Improved Market Interface People and Places Modifications
POS related: Small Single Player Owned Structures
Edited by: ReverendM on 07/05/2007 05:32:19 Game balance related: Nanoships and Solutions Ideas for NOS Cloaking Device Fuel/Counters Anti-Cloaking Weapon Covert Ops for Stealth Bombers Empire Gank Insurance Payout
Miscellaneous: Cleaning Up Cans
Mining: Making mining fun and hard to macro at the same time
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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CCP Mitnal
C C P

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Posted - 2008.06.27 04:25:00 -
[4]
New/modified ship classes: New Ship Class: Yacht Small Freighter Class Salvage Specialist Ships Refinery Ship Tier 2 Destroyers http://oldforums.eveonline.com/?a=topic&threadID=484143 Heavy destroyer concept with medium guns. Not my favorite but here it is. http://oldforums.eveonline.com/?a=topic&threadID=493490 T2 anti-clock destroyer idea. http://oldforums.eveonline.com/?a=topic&threadID=510632 Other anti-clock T2 destroyer Idea http://oldforums.eveonline.com/?a=topic&threadID=511202 Tier 2 destroyer talk mostly about anti-clock ideas. http://oldforums.eveonline.com/?a=topic&threadID=459382 All new ship concepts. Has T2 destroyers recommendation in it. Mini command ship is mentioned in the first post of the third page. http://oldforums.eveonline.com/?a=topic&threadID=436966 Mini command plus more http://oldforums.eveonline.com/?a=topic&threadID=504088 Medium assault ship destroyer concept comes up here as well as others.
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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CCP Mitnal
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Posted - 2008.06.27 04:27:00 -
[5]
UI:
Asset improvements AFK Indicator Saving Ship Set-ups for easy ship refit Warp Scrambled Icon Module Duration Clock More Shortcut Keys Improved Market Interface People and Places Modifications Comprehensive UI suggestion thread Overview presets
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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CCP Mitnal
C C P

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Posted - 2008.06.27 04:47:00 -
[6]
Gameplay changes:
Autopilot to Zero Buying Stuff With Loyalty/Research Points Multiple Level Pods Speeding Up Skills Through Actions Skill Queue Transferable Kill Rights Rig-Equiped Ship Transport CONCORD & NPC Patrols For more players and action in lowsec Bounty System Full Coverage Insurance drone bay expansion character lobby and skills training validate npc stations
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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CCP Mitnal
C C P

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Posted - 2008.06.27 05:01:00 -
[7]
Combat: turn of missile effects: why pvp need to change and how, and what effect it have evolved towards etc. new type of EW primary on blobs blob stopping and just generel 0.0 concern
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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CCP Mitnal
C C P

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Posted - 2008.06.27 05:04:00 -
[8]
POS:
POS improvement!!!
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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Abrazzar
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Posted - 2008.06.27 06:05:00 -
[9]
I do have my Mining Overhaul thread to offer. -------- Ideas for: Mining
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CCP Mitnal
C C P

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Posted - 2008.06.27 06:34:00 -
[10]
Missions: eliminate 'stuck' faction standings dynamic agent quality << |
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CCP Mitnal
C C P

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Posted - 2008.06.27 06:52:00 -
[11]
Technical stuff: Dual Monitor Support and Ideas Colorblind Mod (Yes - Color ) Data Tracking an Export Mac Compatable Eve Low graphics client Changes to file structure
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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John Goodheart
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Posted - 2008.07.02 14:29:00 -
[12]
Is CCP taking any of these into consideration? I would love to be able to set a skill to start training at work, and when I get home, be able to use that skill (or wait for it to be done then use it).
perhaps we should have a player-wide vote?
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Packtu'sa
Nabaal Construction and Industrials Corp
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Posted - 2008.07.02 19:40:00 -
[13]
Originally by: John Goodheart Is CCP taking any of these into consideration? I would love to be able to set a skill to start training at work, and when I get home, be able to use that skill (or wait for it to be done then use it).
perhaps we should have a player-wide vote?
This mechanism already exists; check the Assembly Hall forum.
Packtu'sa Let's talk about Planetary Interaction Uhh... what Marcus Gideon said. |

zealono
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Posted - 2008.07.04 10:07:00 -
[14]
Edited by: zealono on 04/07/2008 10:07:56 questions about Cosmos drop rates and module requirements:
Cosmos Linky
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Phext
Gallente Lux Immortalis
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Posted - 2008.07.04 17:01:00 -
[15]
thx for maintaining the list. Boarding Ships is missing here IMO. Several threads about this topic can be found in F&I. Sometimes they're just a "make marines useful" request.
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Metal Monster
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Posted - 2008.07.07 18:51:00 -
[16]
Edited by: Metal Monster on 07/07/2008 18:52:10 Here are my ideas :) for the list.
Suggestions for EVE
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Tan Staafl
Gallente KINGS OF EDEN
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Posted - 2008.07.15 15:28:00 -
[17]
Can you please put the BPO/BPC differences sticky in this list, so one doesn't look at the 'commonly proposed' list, fail to see it, and then go on to suggest something someone suggested in May?
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Marcus Gideon
Gallente Excessive Force
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Posted - 2008.07.16 18:29:00 -
[18]
How about the various requests for Remote Access to an account.
Like PDA / Cell Phone / Website skill changing. Or checking mail from outside the game. That's another common suggestion. ---
Don't take my rantings personally. I may just be arguing the topic... unless you're saying something stupid, and then I mean every word. |

CaptDaniel
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Posted - 2008.08.04 18:12:00 -
[19]
Hello, I am new to EVE. I noticed in my first few days of play all of the warnings around for ISK scams. I thought they were just that, but if you really wanted to get rid of this problem I have a suggestion. I am sure I am not the first to come up with this, but why not have an EVE Store on the website where players can go and buy ISK with money from their credit card or something just like buying online time. The availability, and garauntee of legitimate ISK would be very appealling, knocking out the scammers, and it would bring in even more revenue for the EVE project. Hope this has been helpful in at least some way. Thanks for your time.
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Pete X
Minmatar Universal Star Final Retribution Alliance
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Posted - 2008.08.04 18:35:00 -
[20]
dang that musta taken some time
Quote: "This one time, a ninja was eating in a diner. Someone dropped a spoon and so he killed the entire town.
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Mika Hammer
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Posted - 2008.08.13 09:53:00 -
[21]
Dunno if these ideas are new or not, but here is my list:
- A container that can explode when somebody (category selectable) takes from it; - Mines (the bombs) that can be dropped that only trigger to certain commands (like drones); - Locking jammers (the game has these?) that prevent locking or make weapons lock take longer or randomly create the need for re-locking; - Shuttles that cloak (expensive?); - A Q-ship like hull, which means a ship that appears the same as an 'innocent' class of hull but suddenly appears to be a wolf; - A mother ship that carries other ships (we have these?); - It would be so cool if salvaging would produce parts of ships that could be assembled to make a new ship, even a new design perhaps. I always wondered why this is not possible, how difficult would that be to make in EVE?
Mika
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Leila Cross
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Posted - 2008.08.25 05:04:00 -
[22]
Interface Improvement : A ship command / click / keystroke that would engage warpdrive in any direction and continue until the player uses standard stop click / key stroke. Provides a useful way to point your ship in some random direction and fly off into space for a bit... setting safespots, scan points, etc. |

Ayr Chron
Minmatar Insurgent New Eden Tribe Systematic-Chaos
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Posted - 2008.08.25 07:57:00 -
[23]
address book fix and align to target link to the same page to me!
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Epegi Givo
Amarr Vengeance Imperium
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Posted - 2008.08.27 23:46:00 -
[24]
Go to the link in my sig
------------------------------------- Total tractor beam overhaul/engine strength |

Ackuula
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Posted - 2008.08.29 11:05:00 -
[25]
Pretty cool to see how many of these things have actually changed or are currently being considered/developed.
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JiWan Ti
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Posted - 2008.08.29 12:58:00 -
[26]
I constantly found threads regarding making ships more unique through skins colors etc but never saw one that explained a feasible way of doing this without causing to many issues. So i made a thread hereA Feasible Ship Creator that describes a feasible and simpler way of doing this while solving all the mjor issues or atleast reducing them. Also hoping for other individuals input.
Anyways if you could add it to your list that'd be great. Thanks.
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ARMTEL
Value Added Traders
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Posted - 2008.08.30 21:05:00 -
[27]
All this stuff and no mention of JITA or does that have a complete section all to its self.
Tonight had to go through there for a mission and over an hour later cant log in. This cant be what I pay my money for why oh why cant ccp just put a system up with no stations in it to bypass that hell hole. Usually I try to avoid this place at weekends as for some reason 700 - 1000 people what to sit in there, god only knows why they do but they do.
Come on CCP sort it out for us people who just want to pass through TA
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Buckthorn
Caldari Red Lobster
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Posted - 2008.08.31 19:23:00 -
[28]
Someone propably already covered this but since I began playing EVE three years ago I've been missing an 'outbox/sent messages' overview in the mail system. Not having to copy paste all the stuff you sent (and believe me it can add up to alot of messages when being an active CEO etc) would really be helpful.
Thanks
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JiWan Ti
Gallente Buzoku Kira
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Posted - 2008.09.06 05:01:00 -
[29]
Edited by: JiWan Ti on 06/09/2008 05:01:15 some other idea threads Sub Corps and Mother Corps and Radio Stations
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Synthia Sin
Amarr Lilith Inc.
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Posted - 2008.09.07 05:33:00 -
[30]
Just a suggestion, could you indicate whether the topics are still active posts or not. That way I don't find myself all worked up and champing at the bit only to find I can't add my two bobs worth.
If I can't dance to it, it's not my revolution.Emma Goldman |
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