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procurement specialist
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Posted - 2008.10.25 16:30:00 -
[181]
i currently have 6 skills with 4-6 hours of training needed to either get to level 4 or level 5 that would have been trained 2 weeks ago if their was a skill queue.
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Inspiration
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Posted - 2008.10.25 17:06:00 -
[182]
A queue suggests that we want different skills lined up in a queue so a player can get away for weeks at an end and still get his training done. This suggestion is incomplete, misleading even, a queue can also be implicit for level 1-4 skills and apply only to the skill being trained. That way people don't have to stay up loosing sleep just to micromanage level1 -> level 2 -> level 3 -> level 4 transitions of a skill.
This is the major grief of not having a skill queue, EVE skill training dictating your life and body clock in order of not loosing in-game ability. The real change that is needed that will not be exploitable and will not add complexity to the game, but only a few lines of code is this:
On skill training complete: If ( level achieved < 4 ) then start training next level of the skill.
That is ALL!
If CCP finds this TOO much, we can follow a scheme like:
On skill training complete: If ( level achieved < 5 ) then start 48h timer and auto assume player wants to start training on the next level of the skill
On logon: wipe timer and keep training
On reaching 48h without logon: abort training of skill, player did not explicitly started it, nor implicitly approved it by logging on.
Elegance all over it...it does solve the chores of changing skills (always a plus). Worst thing that can happen to a player is that staining on the next level started while you might not have wanted it, resulting in some unused skill points. Which is btw easily avoidable for people that log on regularly.
So CCP, no drawbacks....now get those hamsters to start working please! Why do I have to do all the thinking here!
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procurement specialist
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Posted - 2008.10.25 18:29:00 -
[183]
i am paying for my account. if i can't log in for a week (lots of military people have this problem and account sharing is an eula violation) as long as the subrscription is current they should allow skills to be trained. now after the last skill i set is active they would just cancel subscription.
i would likely never go more than a couple days because i would miss my in-game freinds and need to baby sit the market orders but that is a valid reason to log in.
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Digaph
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Posted - 2008.10.28 14:37:00 -
[184]
Although I have great doubts about whether or not my post would make any difference I still feel the need to voice my opinion on the matter.
I've read a great deal of posts in this topic, but couldn't simply read them all, so sorry if someone already posted something similar before.
It's clear to me that EVE needs a solution for the missing out on SP when a skill training ends during off hours ( Both server related and personal off hours ).
Most of the discussion so far wasn't so much about the need of a solution but more about how to shape the solution.
I don't really mind how it's done, as long as it gets done, one way or the other.
Some of the options are: - Automatic skill rollover to the next level of the same skill. - Skill Queue, either unlimited or limited. - SP Queue making skill points been queued up for later use.
My personal favorite is the Automatic skill rollover.
Automatic Skill Rollovers This includes the game functionality to automatically move on to the next level of the same skill after skill training is completed until the last level of that skill is reached.
Pro's - Skill training will go on as long as you haven't reached level 5 of that skill, making it easier to plan skill training for the off-hours of sleep, work or even vacations. - Would still require players to actively log into EVE to change 1 skill training for the other. - Would probably involve the least of programming - Is easy to understand for all players
Con's - Would allow players to train high ranked skills for months without logging into EVE.
I even doubt if the con I was able to come up with even is a con. Since it's no longer possible to train skills while your account is deactivated it means that every skill point trained is actually payed for. I think that's what really matters. Progress in EVE isn't solely reached by Skill training as it requires personal training, exploring and ISK making as well to make a good pilot. So if someone wishes to train long skills without actually playing the game I don't think that would hurt anybody really.
I think this is the most promising idea of all as it's easy to understand and has a natural way of limiting the amount of skills placed in queue.
Cheers, Digaph
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Efrim Black
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Posted - 2008.10.28 15:54:00 -
[185]
Originally by: Digaph Although I have great doubts about whether or not my post would make any difference I still feel the need to voice my opinion on the matter.
I've read a great deal of posts in this topic, but couldn't simply read them all, so sorry if someone already posted something similar before.
It's clear to me that EVE needs a solution for the missing out on SP when a skill training ends during off hours ( Both server related and personal off hours ).
Most of the discussion so far wasn't so much about the need of a solution but more about how to shape the solution.
I don't really mind how it's done, as long as it gets done, one way or the other.
Some of the options are: - Automatic skill rollover to the next level of the same skill. - Skill Queue, either unlimited or limited. - SP Queue making skill points been queued up for later use.
My personal favorite is the Automatic skill rollover.
Automatic Skill Rollovers This includes the game functionality to automatically move on to the next level of the same skill after skill training is completed until the last level of that skill is reached.
Pro's - Skill training will go on as long as you haven't reached level 5 of that skill, making it easier to plan skill training for the off-hours of sleep, work or even vacations. - Would still require players to actively log into EVE to change 1 skill training for the other. - Would probably involve the least of programming - Is easy to understand for all players
Con's - Would allow players to train high ranked skills for months without logging into EVE.
I even doubt if the con I was able to come up with even is a con. Since it's no longer possible to train skills while your account is deactivated it means that every skill point trained is actually payed for. I think that's what really matters. Progress in EVE isn't solely reached by Skill training as it requires personal training, exploring and ISK making as well to make a good pilot. So if someone wishes to train long skills without actually playing the game I don't think that would hurt anybody really.
I think this is the most promising idea of all as it's easy to understand and has a natural way of limiting the amount of skills placed in queue.
Cheers, Digaph
QFT.
Honestly, the thing that always bothers me about threads like this. A CCP rep talks about the thing in a way that is almost a borderline flame considering how angry the players are about the issue. 7 Pages later, no one else from CCP has said anything on the thread.
Are they waiting for someone to agree with them that it's a bad idea?
I support a queue, hell it's the only issue that brings me out of the woodwork these days.
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Ap0ll0n
Gallente Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2008.10.28 21:25:00 -
[186]
Tbh, all i wanŠt is a skillque that takes 1 skill.
Like if i train lets say large pulse spec lvl 4, but finishes at 3am in the night, the skillque would allow me to que up 1 extra skill, lets say the last 10 hours i have in Amarr Battleship lvl 5. When that skills is done, i manually have to set a new skill to train.
This way people still need to login and "play", but donŠt have to take a de-route off their skillplan.
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Polly Prissypantz
Dingleberry Appreciation Society
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Posted - 2008.10.29 00:29:00 -
[187]
I know I'm like 3 months late for this, but...
Quote: CCP strongly believes that switching skill training is an activity that encourages players to log into the game and play.
AHAHAHAHHAHAHAHAHAHAHHA. If forcing players to log in to change skills is how you encourage people to log on and play, then maybe it's time you re-evaluated your actual, what's the word... GAMEPLAY to encourage people to log in and play. W...T...F?
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CrestoftheStars
Recreation Of The World
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Posted - 2008.10.29 15:22:00 -
[188]
WOOOOOW did they REALLY realise this after ONLY 5-6 years? damn they are fast   
ffs dudes, how much out of touch from their community can the devs be? this just leads to show that they have no freaking idea whats going around and have been doing so forever ;) only difference is; now there isn't the attantion on the game as it used to be and most of the income is relaying on alt accounts (which by the way is like ****ing in your pants a cold winter day, since this more or less deletes the whole idea with the identity and taking a harsh punishment for being a idiot towards others etc etc.).
well all this is said, how hard can it be to set a skill queu that queu's up to 24 hours of skills (and then leave the last one going, which will always be a long skill) and then if you get a better idea later on, implement it, but for now, dudes get real and just do something to better the extreme overdue and insanity (yer i think it is insane to let something as simple as this, which makes so many people so annoyid and properly coursed more then a few to say "screw this S... i am gone", be overdued and ignored) in the system as it is now ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

CrestoftheStars
Recreation Of The World
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Posted - 2008.10.29 15:39:00 -
[189]
Originally by: Polly Prissypantz I know I'm like 3 months late for this, but...
Quote: CCP strongly believes that switching skill training is an activity that encourages players to log into the game and play.
AHAHAHAHHAHAHAHAHAHAHHA. If forcing players to log in to change skills is how you encourage people to log on and play, then maybe it's time you re-evaluated your actual, what's the word... GAMEPLAY to encourage people to log in and play. W...T...F?
well this..
actually having to be forced to log in, is what REMOVES my will to log in, every time i have to log in to change a skill it annoyis the hell out of me, this means that every time i log in EVEN just to play i get that chill of "**** i hate this ****" feeling and gets a bit annoyid untill i am done with the stupid skill changing and can just enjoy the actual game, and then it gets back right when i log of and are Forced once again to change skill to long time skills.
so basically this REALLY discurige me to play, and i just got back, logged on playid around, thought "hmm nice..." then was on for a few days and had to manage the skills and my thought was : start quote"ffs this is so freaking ertarded why the hell haven't they gotten a skill queu yet, what ertard monkey brains are making this **** RABLE" end quote..
so no it doesn't encurage me to log on actually it discurage me, and i have once again cancelled my sub in annoince and rage over the idiocy that have overwelmed the creaters of this system (sorry for any and all use of bad languish, but it is nessasery to explain the feelings i feel about this subject). ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

procurement specialist
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Posted - 2008.10.29 16:24:00 -
[190]
i want to be able to set leve 2 and 3 of every rank 2 skill i feel like training and no worry about requeing crap every night. i also want to have cyber V finish and start seige warface specialist 4 in the middle of tuesday which is the one day i can barely even log in long enough change skills.
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Girolamo Poquelin
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Posted - 2008.10.29 17:43:00 -
[191]
I'm a WoW refugee that, having read about the ability to continue skill training while not logged in, was persuaded to sign up for Eve. 5 months on, I'm thinking of giving up because of the control skill micro-management exerts on one's time. It's starting to feel just like the mindless WoW grind. I'm a serious gamer but, like others in this thread, I have a life outside the game. There are enough time-intensive hurdles to separate the hard-core from the also-rans - e.g. making ISK, improving standings, developing one's space combat skills, running a corporation - why maintain a hurdle which requires no skill and next to no-one enjoys? It doesn't make me play more - unless you count 1 min drop-ins and AFKing it for hours on end while I'm principally occupied elsewhere. One wonders how much less lag there'd be if people weren't encouraged in these silly behaviours.
The lack of further CCP input after so many responses is giving me WoW deja vu.
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Bagehi
Association of Commonwealth Enterprises FOUNDATI0N
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Posted - 2008.10.29 20:00:00 -
[192]
Yes please. I hate having to stagger my skill training so the skills end when I can get on. Sure beats having to go home to change skills instead of eating lunch or setting my alarm at strange times of night to change the skills though!
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CrestoftheStars
Recreation Of The World
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Posted - 2008.11.02 19:59:00 -
[193]
Originally by: Girolamo Poquelin
The lack of further CCP input after so many responses is giving me WoW deja vu.
well this.
not to be a bugger, but some kind of respond from a dev at some point would be nice. know that it isn't always nice to have to stick your head out where it might be flamed, but in the end; it's your job. so it would be kind of nice to hear from you on this way long overdue subject
ps: personally i don't think i would ever remove my subscription if there was a good queue system so it didn't cut into my rl to manage the right skills when i am not in the mood for playing. ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

Gray Sable
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Posted - 2008.11.02 20:18:00 -
[194]
Anyone notice the lack of a CCP comment anywhere in there?
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InfamousOne
Chaos Coalition Chaotic Evolution
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Posted - 2008.11.02 20:52:00 -
[195]
I agree that the lack of CCP involvement in this thread is dissapointing. About the skill queue, I think we defintely need a skill queie, but limit it to 2 or 3 skills in the queue and require that the skills placed in the queue are ones that are already known, this way you still require people to log in if they want to add a new skill to their skill sheet, this way the player can string together those annoying 1-6 hour skills so you can go and do real life stuff while the tedious minor skill managing is handled. Also all training will be stopped if the account subscription is cancelled and the account goes inactive.
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Dariah Stardweller
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Posted - 2008.11.02 21:12:00 -
[196]
Originally by: Gray Sable Anyone notice the lack of a CCP comment anywhere in there?
It's on their list but that can mean anything of course :P
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CrestoftheStars
Recreation Of The World
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Posted - 2008.11.03 08:42:00 -
[197]
Originally by: Dariah Stardweller
Originally by: Gray Sable Anyone notice the lack of a CCP comment anywhere in there?
It's on their list but that can mean anything of course :P
hehe yer, the queue has, as i recall it, been there the last 4 years, so don't hold your breath XD ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

eliminator2
Gallente Heretic Army Heretic Nation
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Posted - 2008.11.03 13:16:00 -
[198]
if CCP think we log in change skill then play the must be stupid. I myself log in change skill log back out, i only play when i feel like playing not because a skill finnished, havin to log in just to change a skill is a chore and when the skill finnishes when we carnt get on well you have to go through the whole which skill will finnish when i log on or i cba to change skill or go on eve at all so im going to just leave it and miss around 3-6 hours of eve training which is a bit of wasted money. You moan we take advantage of ghost training your taking advantage of
1.Having us pay for 3 account slots and only been able to use the one slot to train 1 char at a time 2. missing out or waisting our time on login in and changing just 1 skill
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Kel Solaar
Soulbound.
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Posted - 2008.11.03 15:42:00 -
[199]
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CrestoftheStars
Recreation Of The World
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Posted - 2008.11.05 12:13:00 -
[200]
srhhh come on devs.. almost a month and not a single dev reply? what are you guys doing :/ ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

procurement specialist
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Posted - 2008.11.05 17:25:00 -
[201]
i log in and let it sit idle for hours so i can go back and change the skill without having to log back in when it finishes.
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Marrano Cardosa
Revenent Defence Corperation The Omni Federation
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Posted - 2008.11.07 17:52:00 -
[202]
I think a simple queue of next skill to train or even train current skill to level X will solve 90% of the problems while avoiding 90% of the problems.
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Ris Dnalor
Minmatar Ex Cruoris Libertas
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Posted - 2008.11.09 05:01:00 -
[203]
Skill queue is not needed.
train skills with short time left while you are online
train long skills while you're offline.
no planning necessary.
however it is necessary to log in. oh noes!
better things to do than queuing skills eh?
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Lord Fitz
Project Amargosa
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Posted - 2008.11.09 12:07:00 -
[204]
I didn't support this before the ghost training nerf, but now I don't see any reason beyond deliberately making the game less attractive to play, to not put in a skill queue. Somewhere between 24 hours and 8 days.
░▒▓ ORCA Pre-Orders ▓▒░ |

Dariah Stardweller
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Posted - 2008.11.09 13:46:00 -
[205]
I'm a very sad panda to see that a skill queue is not part of the quantum rise expansion.
You gonna make us wait at least another 6 months CCP? *shakes head*
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ricohalo
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Posted - 2008.11.12 02:33:00 -
[206]
I agree with the skill que. For some of us its not a matter of getting up in the middle of the night, I am a American soldier. At times when we deploy to Iraq it would be nice to be able to set a 30+ day skill, and que another 30+ day skill in the event I cant get to internet within that time. It would also help to be able to change skills through the EVE website. I may not have internet where I can play the game over there, but the Internet cafe allows me to acces the eve website and it would be helpful to change my skills from there. I definatly agree that if your account isnt active, all skill training stops. THumbs up to the idea
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Dariah Stardweller
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Posted - 2008.11.12 12:47:00 -
[207]
Originally by: ricohalo I agree with the skill que. For some of us its not a matter of getting up in the middle of the night, I am a American soldier.
Getting up in the middle of the night to switch a skill is ridiculous no matter what kind of job or other obligations you have.
Getting up for a massive fight in the middle of the night I can understand, that's playing the game. Logging in just to switch skills and go back to sleep, nope, that's NOT playing the game.
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CrestoftheStars
Recreation Of The World
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Posted - 2008.11.12 13:44:00 -
[208]
still no dev respond.
sigh... ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

Dsnakes
Tau Ceti Federation
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Posted - 2008.11.14 00:23:00 -
[209]
skill queue wanted, plz, to help with those 1->7 h skills :(
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GRiMsReAPeR
Amarr Department of Empire Mining Control RUDE Alliance
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Posted - 2008.11.14 20:40:00 -
[210]
god, they need to wake the F up and start listening to the players....I know of a couple of other MMOs coming out which are prob gonna give eve a run for its money...they keep F**K*NG around...they are gonna lose clients. GIVE THE SKILL QUEUE. But knowing CCP they'll do something to mess it up. Look just give the queue a time table of a week, after that let the last skill trained train to lvl 5. Once that's done stop the training. And of course if the account is inactive then stop the skill training. Wasn't the thing you guys were complaining about was people making ALTS training them and not paying? Now we are ALL PAYING FOR THE GAME. LET US TRAIN OUR SUGAR HONEY ICED TEA. I should be able to queue for at least a week and come back and have things training at most a month... WHY? because i paid for it, and thats what you were complaining about.. now there's nothing to complain about. |
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