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Dr Sheepbringer
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Posted - 2008.08.05 13:26:00 -
[151]
I get my Enyo up to 135dps and i only have lvl5on hybrids turrets, even my AS skill is only lvl3. No damage mods either.
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Stab Wounds
Caldari State Protectorate
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Posted - 2008.08.05 13:42:00 -
[152]
Originally by: Zarnak Wulf I love my wolf. Two setups I have:
No contribution to the group but gank wolf: High: 200mm II x 4 rocket launcher II Med: MWD II or AB II (2300m/s or 924m/s) Microbooster Low: SAR II 200 rolled tungsten energized reactive II energized magnetic II rigs: projectile burst projectile collision
Tough as nails and 192 DPS w/ Barrage or EMP. 240DPS w/ Hail for those silly large targets. Overheating for special occasions makes it really nasty.
Wolf Tackler: High: 150mm II x 4 Small Nos II Med: AB II Warp Scrambler II Low: SAR II 200mm Rolled Tungsten energized reactive II energized magnetic II Rigs: projectile burst projectile collision
169 DPS w/ barrage. Tough as nails for tackling. 
these ships will eat ishkurs and vengences alive 
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Furb Killer
Gallente The first genesis Veritas Immortalis
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Posted - 2008.08.05 13:51:00 -
[153]
Edited by: Furb Killer on 05/08/2008 13:56:25 Edited by: Furb Killer on 05/08/2008 13:54:24 Dont say that, nano users are busy whining ishkur will be overpowered.
Both ishkur and vengeance got another mid slot giving them ability to do bit more than just shooting opponent. When ishkur fits a web he is faster and will be able to get within blaster range.
My normal ishkur setup (i do it without rigs, but when you use rigs i also use them): [Ishkur, blaster] Small Armor Repairer II Damage Control II Energized Reactive Membrane II
Warp Scrambler II 1MN Afterburner II Stasis Webifier II
Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Small Diminishing Power System Drain I
Hybrid Burst Aerator I Hybrid Collision Accelerator I
Hobgoblin II x5 Hobgoblin II x5
With all lvl V, not overloaded it does 255 dps. And i can also take some other drones with me like rep drones in gangs or ECM drones solo.
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Zantei
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Posted - 2008.08.05 13:57:00 -
[154]
Edited by: Zantei on 05/08/2008 13:57:21
Originally by: Furb Killer Edited by: Furb Killer on 05/08/2008 13:56:25 Edited by: Furb Killer on 05/08/2008 13:54:24 Dont say that, nano users are busy whining ishkur will be overpowered.
Both ishkur and vengeance got another mid slot giving them ability to do bit more than just shooting opponent. When ishkur fits a web he is faster and will be able to get within blaster range.
My normal ishkur setup (i do it without rigs, but when you use rigs i also use them): [Ishkur, blaster] Small Armor Repairer II Damage Control II Energized Reactive Membrane II
Warp Scrambler II 1MN Afterburner II Stasis Webifier II
Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Small Diminishing Power System Drain I
Hybrid Burst Aerator I Hybrid Collision Accelerator I
Hobgoblin II x5 Hobgoblin II x5
With all lvl V, not overloaded it does 255 dps. And i can also take some other drones with me like rep drones in gangs or ECM drones solo.
Noticed you chose ions, is that due to fitting problems or that they're more balanced than neutrons which have slower tracking? ------------------------------------------
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Furb Killer
Gallente The first genesis Veritas Immortalis
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Posted - 2008.08.05 14:04:00 -
[155]
Wont fit using neutrons. There are neutron blaster ishkur setups, you can basicly change for neutron blasters when you drop the nosferatu.
Neutron blaster setup gives 266 dps at lvl 5, also caldari navy AM. But personally i really like that nosferatu. Even with nos you cant perma run your repper, but you can run it much more than without nos. And of course with its short cycle time it is a life saver against ships with neuts.
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Kano Sekor
Amarr The Movement
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Posted - 2008.08.05 14:06:00 -
[156]
Originally by: Zantei Edited by: Zantei on 05/08/2008 13:57:21
Originally by: Furb Killer Edited by: Furb Killer on 05/08/2008 13:56:25 Edited by: Furb Killer on 05/08/2008 13:54:24 Dont say that, nano users are busy whining ishkur will be overpowered.
Both ishkur and vengeance got another mid slot giving them ability to do bit more than just shooting opponent. When ishkur fits a web he is faster and will be able to get within blaster range.
My normal ishkur setup (i do it without rigs, but when you use rigs i also use them): [Ishkur, blaster] Small Armor Repairer II Damage Control II Energized Reactive Membrane II
Warp Scrambler II 1MN Afterburner II Stasis Webifier II
Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Small Diminishing Power System Drain I
Hybrid Burst Aerator I Hybrid Collision Accelerator I
Hobgoblin II x5 Hobgoblin II x5
With all lvl V, not overloaded it does 255 dps. And i can also take some other drones with me like rep drones in gangs or ECM drones solo.
Noticed you chose ions, is that due to fitting problems or that they're more balanced than neutrons which have slower tracking?
Fitting issues i whould say have almost exactly the same fitting atm on my ishkur except i have a Small remote repper instead of small neut for several reasons.
I can rat in belts with my drones and rep them up when they get aggro, i found out that the best way to convince someone in a system that your ratting is to actually rat, do it and ppl will warp in as nice targets for you. And if someone decides to try to pick down my drones i can rep em for sustained survivability.
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Zantei
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Posted - 2008.08.05 14:07:00 -
[157]
What about using one of the mids for a small electrochemical cap injector? ------------------------------------------
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Kano Sekor
Amarr The Movement
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Posted - 2008.08.05 14:10:00 -
[158]
Originally by: Zantei What about using one of the mids for a small electrochemical cap injector?
Thats what im doing but with a small cap booster t2.
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.08.05 14:18:00 -
[159]
Originally by: Furb Killer Wont fit using neutrons. There are neutron blaster ishkur setups, you can basicly change for neutron blasters when you drop the nosferatu.
Neutron blaster setup gives 266 dps at lvl 5, also caldari navy AM. But personally i really like that nosferatu. Even with nos you cant perma run your repper, but you can run it much more than without nos. And of course with its short cycle time it is a life saver against ships with neuts.
I can't check it atm, but I would assume that it's mainly a question of PG, right? If not, though (and I'm just thinking out loud here) there might be some value to dropping the webber (horror! gasp!). It won't be as useful/required as before, you earn back some cap use, and you might have enough space to fit some other nastyness…
Then again, if you come up against another AB-fitted ship, you're screwed, I guess…
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Furb Killer
Gallente The first genesis Veritas Immortalis
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Posted - 2008.08.05 16:10:00 -
[160]
You lack both powergrid and cpu when fitting neutron blasters.
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.08.05 16:31:00 -
[161]
[Harpy, Blarpo]
Gallente Navy Magnetic Field Stabilizer Gallente Navy Magnetic Field Stabilizer
Gistii B-Type 1MN Afterburner Gistii B-Type Small Shield Booster 'Langour' Drive Disruptor I Cap Recharger II
Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Rocket Launcher II
Hybrid Collision Accelerator I Hybrid Collision Accelerator I
301 DPS according to EFT w/ lvl 5 skills
--
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Gimpb
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Posted - 2008.08.05 16:53:00 -
[162]
Originally by: Haradgrim [Harpy, Blarpo]
Gallente Navy Magnetic Field Stabilizer Gallente Navy Magnetic Field Stabilizer
Gistii B-Type 1MN Afterburner Gistii B-Type Small Shield Booster 'Langour' Drive Disruptor I Cap Recharger II
Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Rocket Launcher II
Hybrid Collision Accelerator I Hybrid Collision Accelerator I
301 DPS according to EFT w/ lvl 5 skills
Takes a lot of guts to fly something that slow, that small, and that expensive...
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.05 17:01:00 -
[163]
Originally by: Gimpb
Originally by: Haradgrim [Harpy, Blarpo]
Gallente Navy Magnetic Field Stabilizer Gallente Navy Magnetic Field Stabilizer
Gistii B-Type 1MN Afterburner Gistii B-Type Small Shield Booster 'Langour' Drive Disruptor I Cap Recharger II
Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Rocket Launcher II
Hybrid Collision Accelerator I Hybrid Collision Accelerator I
301 DPS according to EFT w/ lvl 5 skills
Takes a lot of guts to fly something that slow, that small, and that expensive...
QFT. Its an EFT/GTC-warrior fit. A support sniper would kill that ship in seconds. ----------------------------------------- [Video] I'm a soldier, so remember the name |

Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.05 17:04:00 -
[164]
Edited by: Cpt Branko on 05/08/2008 17:04:21
Originally by: Kano Sekor geez with these changes no one will be flying turret using cruisers in low sec nor brutix or harbingers, :D
That's rubbish. I have no significant issues fighting/killing AFs on SISI atm in a Rupture. A Thorax should do fine too. In fact, nearly all the cruisers sans the Maller should do OK, and even the Maller if its counterfit.
You need to think about the fittings of our venerable Garmon to realize why.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.05 17:16:00 -
[165]
Originally by: Haradgrim [Harpy, Blarpo]
Gallente Navy Magnetic Field Stabilizer Gallente Navy Magnetic Field Stabilizer
Gistii B-Type 1MN Afterburner Gistii B-Type Small Shield Booster 'Langour' Drive Disruptor I Cap Recharger II
Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Rocket Launcher II
Hybrid Collision Accelerator I Hybrid Collision Accelerator I
301 DPS according to EFT w/ lvl 5 skills
(a) EFT warrior setup which is horribly overpriced. (b) lolactiveshieldtankwith0%EMresist (c) Wrong rigs (rof + damage yields much better output) (d) lolcaprecharger
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Delichon
Perkone
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Posted - 2008.08.05 17:39:00 -
[166]
Originally by: Cpt Branko
Originally by: Lyria Skydancer
No seriously, tell me what the downside should be if not a little less dps. Humor me.
Let's compare to torps. We get instant DPS over them (both have no cap), while they get: - significantly more DPS - better ability to hit small targets (particularly after no more 90% webbing!) - FULLY SELECTABLE damage types (unlike us) - better faction ammo (want to discuss base damage of EMP again?).
You can argue that point. Raven suffers from the signature effect, Pest - from transversal. Raven get's damage reduction for practically any target (except those using MWD or capitals) Pest only get's minor damage reduction on BS sized targets (while 0 damage against AFs, true)
Having said all that, I do support changing Raven's ROF bonus to kinetic damage bonus in order to bring it in line with logic of the Caldari ships and balance it against other BSes. (Although close range BSes are so lowsec :) ) ------------------------------------------ All nerfs are meant to hurt you personally. They will be nerfing you directly next.
EVE A new game every 6 months. (c) Atomos Darksun |

Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.08.05 19:06:00 -
[167]
Originally by: Cpt Branko
Originally by: Haradgrim [Harpy, Blarpo]
Gallente Navy Magnetic Field Stabilizer Gallente Navy Magnetic Field Stabilizer
Gistii B-Type 1MN Afterburner Gistii B-Type Small Shield Booster 'Langour' Drive Disruptor I Cap Recharger II
Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Rocket Launcher II
Hybrid Collision Accelerator I Hybrid Collision Accelerator I
301 DPS according to EFT w/ lvl 5 skills
(a) EFT warrior setup which is horribly overpriced. (b) lolactiveshieldtankwith0%EMresist (c) Wrong rigs (rof + damage yields much better output) (d) lolcaprecharger
Lol, first of all if you read this forum at all you will know I only use EFT to check if something fits.
Second, I was proving that you could easily fit a Harpy for over 300 dps as someone aboved had claimed it was actually impossible. As for the rigs, the ROF ones are bugged in EFT and don't increase your DPS. And I didn't even have to use an officer mod... 
Third, what's wrong with a cap charger, it lets it run forever. The only thing loltastic about this fit is the 0% EM resist which the only way you are getting out of is to dump your booster....
Fourth, read the thread before you post 
Besides, there's no chance I'll fly anything besides an Onyx or Cerb once this nerf (boost)hits.... --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Helsir Qyrdun
The Forsakened Companions Pure.
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Posted - 2008.08.05 19:51:00 -
[168]
What I'm expecting is a hot love affair between EAFs and AFs.
Which is good news because I like my Sentinel. =D
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.08.05 19:59:00 -
[169]
Originally by: Helsir Qyrdun What I'm expecting is a hot love affair between EAFs and AFs.
Which is good news because I like my Sentinel. =D
Hmm… good point. Everyone's so distracted by the buffs to the lolpewpewpew frigs that the lolyoucan'tpewpewlol ones are overlooked.
What does the patch suggestions do to those ships, if anything?
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Helsir Qyrdun
The Forsakened Companions Pure.
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Posted - 2008.08.05 20:10:00 -
[170]
Nothing, and flying them like an AF will be lol. But they are mini Combat Recons, and used as such you can pretty much have the same effect as a HAC/Recon gang with a AF/EAF gang, just, y'know, smaller and cheaper.
Work it right and your AFs can drop their Scrams and put them onto the Keres, which gives them room for a web (or maybe a second web) which they can then use on drones.
The options are numerous. I'm just happy that the tracking disruptors of the Sentinel are near perfect support for an AF.
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.08.05 20:51:00 -
[171]
Originally by: Tippia
Originally by: Helsir Qyrdun What I'm expecting is a hot love affair between EAFs and AFs.
Which is good news because I like my Sentinel. =D
Hmmą good point. Everyone's so distracted by the buffs to the lolpewpewpew frigs that the lolyoucan'tpewpewlol ones are overlooked.
What does the patch suggestions do to those ships, if anything?
I doubt the kitsune, for one, will be effected much by the change.... --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.05 23:52:00 -
[172]
Originally by: Haradgrim
I doubt the kitsune, for one, will be effected much by the change....
It will. It's faster  Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.06 00:01:00 -
[173]
Originally by: Haradgrim
(a) EFT warrior setup which is horribly overpriced.
Lol, first of all if you read this forum at all you will know I only use EFT to check if something fits.
Second, I was proving that you could easily fit a Harpy for over 300 dps as someone aboved had claimed it was actually impossible. As for the rigs, the ROF ones are bugged in EFT and don't increase your DPS. And I didn't even have to use an officer mod... 
Still overpriced for the effect they provide, and quite unnecessary anyway. If you want 300 DPS, you only need T2 magstabs , 4x Neutron blaster IIs, a rof rig and a damage rig 
My EFT seems to deal with ROF rigs just fine though. So gallente navy magstabs are not needed for >300 DPS.
Originally by: Haradgrim
Third, what's wrong with a cap charger, it lets it run forever. The only thing loltastic about this fit is the 0% EM resist which the only way you are getting out of is to dump your booster....
Anyway, you can swap the cap recharger for a T2 EM resist mod. I would seriously hate running into anything doing EM damage in that - for instance, a Jaguar or something, would melt far far too soon. Of course, you could swap the damage rig for a EM resist rig, but then you'd drop the 'must do 300 DPS' requirement ;P
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Muad' Dib
Gallente Beyond Divinity Inc
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Posted - 2008.08.06 00:24:00 -
[174]
Originally by: Karl Luckner Edited by: Karl Luckner on 04/08/2008 11:00:52
Originally by: Muad' Dib Edited by: Muad'' Dib on 02/08/2008 20:07:50 The problem is not killing 1 AF, you can do it with the new changes on SISI, but as you said it takes skill. As i understand this change, it is to bring AS more in line with HACs, to turn AS's into what HACs are for the battleship/battlecruiser class.
As it is right now though, the new changes are made a bit fail. The webb change is fantastic, and i like most of the rest except for the warp scrambler, i have lots of problems with them. First of all it's a dual-purpose mod, you know the kind CCP decided is game-breaking when they introduced scripts for most damps and td's and even sensor boosters. Warp Scrambler can do both, i'd like to see them do just 1, or ... have different scripts. The dev who wrote the last blog ... i really don't know what to say; but i think the ideea of scramblers to stop MWD action is more ******ed than the ideea to have i-stabbs reduce mass, increase agility and whatever else they were doing when they first got buffed and started the nano-age. It compares with the efficiency of webbing someone with a 90% webb, and guess where i copied this paragraph from ?
A good bs pilot can either tank, or kill 2 hacs with ab's and scramblers fitted well, a good cruiser pilot has no chance against 2 AF's with a cruiser, unless he fits precisely for that fight, which imo is wrong.
Killing 1 AF might require skill, but taking on 2 AF's in a t1 cruiser is close to a suicide, while at the same time, taking on 2 HACS in a BS is not at all suicide if you know what you are doing.
Wrong shipclasses. Heavy Assault Ships<->Battlecruisers and Commandships<->Battleships. Much better resamblance of your Cruiser<->Assaultship comparison.
Nope, sorry. Commands have different roles on the field, check their Role bonus for more hints.
Originally by: Furb Killer
Quote:
A good bs pilot can either tank, or kill 2 hacs with ab's and scramblers fitted well, a good cruiser pilot has no chance against 2 AF's with a cruiser, unless he fits precisely for that fight, which imo is wrong.
2 good hacs usually wont be tanked by a BS.
And you realise right now people are whining that hacs will easily kill their BS with web changes? With only 50-60% web your main weapons probably wont hit. Neut helps, but one heavy neut cycles every 24 seconds, a cap booster easily fixes that, and with AB you got much more cap.
Maybe with these changes light assault missiles need some changes, but they are also the only missiles i would be really worried about when in an AF.
I'm sorry but most hacs are 3 mid slots or 5 with shield tank, who will fit a scrambler on when it has only 11km range - domination warp scrambler, when in fact a WD has 24km range. And HACs will die just like they used to die against a good bs pilot in the nano-age, with neuts - 1 cycle of 2 heavy neuts will kill the cap of even a Deimos. Ishtar and Sacrilege will be more problematic tbh. First one has ok tank and lots of room for cap charges + drones while the other has incredible room for cap charges and an amazing tank. --- I smack just for myself.
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Muad' Dib
Gallente Beyond Divinity Inc
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Posted - 2008.08.06 00:32:00 -
[175]
Edited by: Muad'' Dib on 06/08/2008 00:35:03
Originally by: Cpt Branko
Originally by: Muad' Dib
First of all it's a dual-purpose mod, you know the kind CCP decided is game-breaking when they introduced scripts for most damps and td's and even sensor boosters.
That's wrong on two accounts: (a) All the dual-purpose mods still work as dual-purpose mods when not fitted with a script. They did get nerfed, yes, but they are still dual-purpose. (b) Scripts (plus, the flat out nerf even with scripts) broke things like damps and TDs, with damps taking the brunt of the damage and pushed to the margin of near-uselessness. I'm sure even CCP realized that damps are quite broken as EWAR now.
How is it broken ? Damps used to be sure-thing in pvp, fit 3 damps on hac/recon and your home free, untouchable by a BS unless you were prepared. 100% effectiveness within optimal with decrease both in lock time and lock range. Both TD's and Damps now have that efficiency reduced - ok ... maybe TD's didn'get that much use out of them but still.
Also, about your comment regarding aml's, try them on Caracal. 8k shields, mwd, webb, warp disruptor and 200 dps.
PS: Cap rechargers on pvp fits for af's ... o.0 . If everybody fits like this, i might take some chances on TQ with Rupture vs 2-3 af's. :) --- I smack just for myself.
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.06 00:37:00 -
[176]
Originally by: Muad' Dib
Also, about your comment regarding aml's, try them on Caracal. 8k shields, mwd, webb, warp disruptor and 200 dps.
PS: Cap rechargers on pvp fits for af's ... o.0 . If everybody fits like this, i might take some chances on TQ with Rupture vs 2-3 af's. :)
Well, I don't really want to fly a Caracal, and 200 DPS doesn't make me very happy. A Rupture is much better suited for cruiser killing, even at the expense of ranged DPS / ability to kill AFs (which is really fine if you pack two AMLs and T2 lights/ECMs to kill AFs).
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Prometheus Exenthal
mnemonic.
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Posted - 2008.08.06 02:18:00 -
[177]
My Ishkur runs AB, scram, & booster and will eat any cruiser .
Cost much more than a t1 cruiser though
FRIGANK |

Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.06 02:49:00 -
[178]
Originally by: Prometheus Exenthal My Ishkur runs AB, scram, & booster and will eat any cruiser .
Cost much more than a t1 cruiser though
Riiight  Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Delichon
Perkone
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Posted - 2008.08.06 06:54:00 -
[179]
Regarding EAFs - they will be a good addition to the AF gang and they would be utilizing 2 main differences from the Combat Recons - they are faster and their signatures are smaller.
A Keres, dropping 2 SDs with scan res scripts on you, would make locking that AB Enyo capable of 300 DPS a major pain in the rear. And locking Ishkur's drones? C'mon... ------------------------------------------ All nerfs are meant to hurt you personally. They will be nerfing you directly next.
EVE A new game every 6 months. (c) Atomos Darksun |

Deadeye Devie
Minmatar
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Posted - 2008.08.06 07:29:00 -
[180]
Edited by: Deadeye Devie on 06/08/2008 07:32:06
Originally by: Tippia
Originally by: Furb Killer Wont fit using neutrons. There are neutron blaster ishkur setups, you can basicly change for neutron blasters when you drop the nosferatu.
Neutron blaster setup gives 266 dps at lvl 5, also caldari navy AM. But personally i really like that nosferatu. Even with nos you cant perma run your repper, but you can run it much more than without nos. And of course with its short cycle time it is a life saver against ships with neuts.
I can't check it atm, but I would assume that it's mainly a question of PG, right? If not, though (and I'm just thinking out loud here) there might be some value to dropping the webber (horror! gasp!). It won't be as useful/required as before, you earn back some cap use, and you might have enough space to fit some other nastynessą
Then again, if you come up against another AB-fitted ship, you're screwed, I guessą
i would personally drop the web for a tracking disrupter loaded with tracking speed script. with the scram you will be locking out the MWD anyway, and if its got an AB u will still be fast to keep it in range, plus the TD means bigger guns will have a harder time hitting you, let alone your drones. Add a wolf or 2 into the gang and back it up with a hyena and u got a nasty group...if you want, load in remote rep drones as the 2nd loadout and maybe even get a keres and put the scram on that, freeing up a slot for a cap mod. Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of themself without that law is both. |
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