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Thread Statistics | Show CCP posts - 3 post(s) |
Ideki
E.A.D Alliance Omega Vector
14
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Posted - 2012.03.20 14:13:00 -
[1] - Quote
EVE Planetary Planner is a small tool I create to have a quick and easy overview of Planetary Interaction in EVE Online.
Planetary interaction is not very complicated by itself. But it still easy to get lost along the production line, and make mistakes that could cost you, or your corp, millions or billions of ISKs.
The tool can display the complete production line for any product that can be made from Planetary Interaction. It also display information about the time needed to produce each component needed for the final product.
Now this tool is still under development. I am adding feature as fast as I can think of them, and implement them. It is also possible that there are still a few bugs that I missed in all my testing.
I will update the News section when I do modifications to the tool. So be sure to check it from time to time.
If you find any bugs, or inconsistencies in the data, please leave a message in this topic. I will come read it often and try to fix the bugs as soon as possible.
Please note that this tool is still under heavy development. I have LOT of ideas for it that I will implement as soon as I can.
Also, Planetary Interaction is still under development by CCP. It is subject to changes in the future. But I will adapt the tool when such change occur.
You can get the tool here.
The old topic Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
14
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Posted - 2012.03.20 14:13:00 -
[2] - Quote
Version 6.4.1 is now available!
List of features available so far:
- Show the list of structures required for any item that can be produced on a planet.
- Switch to orientation of the Production plan tree.
- Show the information of each structure (Name, cycle time, CPU required, Powergrid required, planets,...)
- Show the cost of setting up the structure required for the Production plan.
- Show the planets type that can fit the Production plan.
- The Cost panel can be used to add/remove structure from the total cost.
- You can now plan your planets. Add planets and structures to it. Save your setup and load it again later.
- Also listing POS Fuel for Normal, Medium and Small POS
- You can virtually run your planets to exhaustion and see how much you produced and wasted, as well as the left over.
- Notifications: you configure the tool for notifications when cycles start, end or when a facility runs out of resources.
- Pricing: the tool can now retrieve data from EVE-Central for planetary products by region. It also calculate the average profit that you can make depending if you buy or produce yourself the components.
- Reverse Lookup. Check the planets you want to use and see what you can produce with them.
- Find planets in systems by Range and use them in the Reverse Lookup
- Automatically check for updates when starting
- Now supporting the new Extractors with heads
Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
14
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Posted - 2012.03.20 14:13:00 -
[3] - Quote
HELP Requested:
I would like to ask for my tool users to go support this feature post I created in the Features and Ideas Discussion forum.
What I am asking for is an api that will provide the planetary interaction data of a character. With that information I could actually automate the process to fillup the extractors as well as the notifications.
So please, help me getting this feature in the EVE API by showing your support in this thread and bumping it.
It is as much for me as for you. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Archare
SKEET ELITE Sk33t Fl33t
72
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Posted - 2012.03.22 08:01:00 -
[4] - Quote
Nifty looking tool, a few feature requests i could recommend would be allowing more than 6 planets to be planned as some ppl run multiple PI alts to extract with.
Also with the run times maybe a way to set 1 extractor to pull two materials? it's pretty easy to go P0->P2 all on one planet and pull enough material from 1 extractor alternating between the two items needed. |
Ideki
E.A.D Alliance Omega Vector
19
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Posted - 2012.03.22 12:18:00 -
[5] - Quote
Archare wrote:Nifty looking tool, a few feature requests i could recommend would be allowing more than 6 planets to be planned as some ppl run multiple PI alts to extract with.
Also with the run times maybe a way to set 1 extractor to pull two materials? it's pretty easy to go P0->P2 all on one planet and pull enough material from 1 extractor alternating between the two items needed.
Hi, Thanks for your input.
You can actually go beyond 6 planets. On the 'Planets Plan' tab, select '--' in 'Interplanetary Consolidation'. That unlock the 'Unlimmited' planets mode.
As for allowing 1 extractor to pull 2 materials, I do not think will implement it. The reason being that I try to get that tool as near to the ingame mechanism as possible. The way you have 1 extractor pull 2 materials is having you go and change it manually. (ingame) As it requires your interaction it defeats the principle of automation.
It is true that I authorize unlimited number of planets. But that is to take into account people running PI on multiple characters/accounts.
Still I appreciate the suggestion. Any suggestion is welcomed and will be considered. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
19
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Posted - 2012.03.23 12:35:00 -
[6] - Quote
I uploaded a new version to the download section (you can also use the Update feature from the tool itself).
This new version adds support to filter product levels in the reverse lookup tab. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Archare
SKEET ELITE Sk33t Fl33t
73
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Posted - 2012.03.24 04:14:00 -
[7] - Quote
Been playing around with the tool a bit more... Thanks for pointing out how to make planets unrestricted!
One other suggestion would be making wormhole systems searchable as well as the k-space systems on the find tab. |
Apollo Lyserius
The Scope Gallente Federation
3
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Posted - 2012.03.24 07:13:00 -
[8] - Quote
This seems really nice. I`ve been doing all my planetary planning in handwritten sheets of paper (Not a fan of Excel or computer writing anyway) that was scaring my entire family when I posted them on my bedroom wall.
Having everything on an automated tool will be great.
Haven't tested yet, as I am not on my gamer PC right now, but I will and give you feedback as soon as possible.
I really look forward to working with this. |
Ideki
E.A.D Alliance Omega Vector
21
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Posted - 2012.03.24 13:02:00 -
[9] - Quote
Archare wrote:Been playing around with the tool a bit more... Thanks for pointing out how to make planets unrestricted!
One other suggestion would be making wormhole systems searchable as well as the k-space systems on the find tab.
Well the problem is that I do not have access to WH data. All the data I have is from the EVE database dump.
Unless someone knows how to extract that information there is nothing I can do about it Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
21
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Posted - 2012.03.24 13:03:00 -
[10] - Quote
Apollo Lyserius wrote:This seems really nice. I`ve been doing all my planetary planning in handwritten sheets of paper (Not a fan of Excel or computer writing anyway) that was scaring my entire family when I posted them on my bedroom wall.
Having everything on an automated tool will be great.
Haven't tested yet, as I am not on my gamer PC right now, but I will and give you feedback as soon as possible.
I really look forward to working with this.
Thank you. I hope you will find it usefull. If you have any suggestions for improvments do not hesitate to post them here. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
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Ideki
E.A.D Alliance Omega Vector
22
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Posted - 2012.03.27 17:08:00 -
[11] - Quote
I just added a minor feature to the reverse lookup tab. The grid will now show per product the minimum number of planets needed to produce it. This takes into account the selected planets for the reverse lookup.
What does this mean: Take a product that can be produced completly (from extractors to final product) on a single planet (ex: Plasma) And that product can also be produced with a combination of 2 planets (ex: Lava + gas) If in the reverse lookup you select Plasma you will see that this product can be produced on 1 planet. But, if you select Lava and Gas and NOTPlasma then the product will show that it needs 2 planets to be produced.
This feature should help to decide what is the most profitable given the planets in a system. Is it better to use 1 planet to produce a lot of units of a level 2 products, or produce some of its components on 1 planet and the remaining on another ? That way, if you do not want to bother with transfering products between planets you can instead focus on products you can make on single planets.
Note: the number of planets does not take into account the CPU/Powergrid needed to extract/procress/product the components. So, while it is true that you can produce Sterile Conduits using only 2 planets, the reality is that with the CPU and Powergrid needed by all the extractors and facilities it is not feasible in the game. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
22
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Posted - 2012.03.27 17:45:00 -
[12] - Quote
I have changed the formating of the sell/buy columns in the reverse lookup as well as their alignment for better viewing. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
X'ue
CP Industries Inc The Honda Accord
0
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Posted - 2012.03.27 18:42:00 -
[13] - Quote
Are the sell/buy columns switched? Average buy is higher than average sell? |
Ideki
E.A.D Alliance Omega Vector
22
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Posted - 2012.03.27 19:16:00 -
[14] - Quote
X'ue wrote:Are the sell/buy columns switched? Average buy is higher than average sell? I get the data from EVE-Central. So I use the same name as them. It's true that it is a bit confusing.
But the Buy column is actually the price at which you will sell. And the Sell column is the price at which you would buy.
I have to come up with names that reflect better what they are.
Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
29
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Posted - 2012.05.01 12:40:00 -
[15] - Quote
I uploaded version 6.7.
This version includes some minor bug fixes.
And also a new small feature. There is now a new tab available 'Tools'. On this tab I will put various small utilities (as I create them).
For now the only tool available is to compute the duration until the next 'whatever' day and hour you want.
I tend to let my plan run from saturday to saturday. So I can take my time during saturday breakfast to put together my production plan for the week. But, it happened a few time that I actually messed up my plan. And I had to go midweek to stop the production line and fix/change it. Then I had to think (or take note) of how much time was remaining on the previous plan to always finish the production around the same time on saturday morning.
Or, I simply get busy during he saturday morning with the familly and I forget (or simply do not have time) to reset my productions for the week. So when I can get ingame later I have then to calculate how much time I want the production to run.
With this new tool, simply select the day and time you want the production to finish and it will tell you the duration you should set your extractors to. It will give you the extact days/hours you need to finish right on time. But remember that the longer you run the extractors the more time it takes for a cycle to complete. So you might not be able to put it exactly at 5 days 11 hours, but you can set your extractors at 5 days 10 hours or 5 days 12 hours.
I hope this will help you as much as it helps me.
As usual bug reports, comments and suggestions are welcomed. As well as donations. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Maratega
FREE GATES HUN Reloaded
2
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Posted - 2012.05.01 16:19:00 -
[16] - Quote
Bug Found Production Plan Tab Quantity to produce, set a number and you get an error "System.NullReferenceException".
Suggestions to Find Tab System security filter - we can set a range - example 0.3 - 0.4 System has station - checkbox System has high sec connection - checkbox System name links to Dotlan maps
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Archare
SKEET ELITE Sk33t Fl33t
76
|
Posted - 2012.05.01 20:42:00 -
[17] - Quote
played around with it a bit and it has some nice features... my problem was that it didn't scale very well when you have a lot of planets set up... (ie... 40) tended to crash. |
Charlie Parker Sidrat
EntroPrelatial Industria
0
|
Posted - 2012.05.01 22:28:00 -
[18] - Quote
Could you not run multiple instances?
More than six planets and all that it entails - how do you stay sane? |
Archare
SKEET ELITE Sk33t Fl33t
76
|
Posted - 2012.05.02 15:32:00 -
[19] - Quote
My current setup requires at least 9 planets planets minimum when you reduce the copies, and I think it was having the large number of routes set up on my factory planet after making my extracting planets that really bogged the hamsters down on this program. And as far as my sanity goes... spreadsheets... I finally caught the weird spreadsheet disease and made a personal PI profit calculator to factor in tax rates and figure out build costs to maintain my sanity. |
Ideki
E.A.D Alliance Omega Vector
30
|
Posted - 2012.05.03 19:28:00 -
[20] - Quote
Maratega wrote:Bug Found Production Plan Tab Quantity to produce, set a number and you get an error "System.NullReferenceException".
Suggestions to Find Tab System security filter - we can set a range - example 0.3 - 0.4 System has station - checkbox System has high sec connection - checkbox System name links to Dotlan maps
Thanks for the bug report. I fixed it. And I am adding some of those suggestions. I should have something working tomorrow I think. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
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Ideki
E.A.D Alliance Omega Vector
30
|
Posted - 2012.05.03 19:30:00 -
[21] - Quote
Archare wrote:played around with it a bit and it has some nice features... my problem was that it didn't scale very well when you have a lot of planets set up... (ie... 40) tended to crash.
Ouch... Hum, I never planned for 40 planets to run. So I am not totally surprised that it is crashing. 40 planets involves a lot of calculation for the transfer of goods back and forth betwene the structures/planets. Even even does it only 1 planet at a time, and slowly because of the time it takes to extract raw elements and then to process them. My took does all that but much faster. So it is highly possible that the load is too much for it and causes the crash.
Maybe if you send me your plan I could try to run it and see the bottlenecks and fix them ? Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
30
|
Posted - 2012.05.03 19:32:00 -
[22] - Quote
Archare wrote:My current setup requires at least 9 planets planets minimum when you reduce the copies, and I think it was having the large number of routes set up on my factory planet after making my extracting planets that really bogged the hamsters down on this program. And as far as my sanity goes... spreadsheets... I finally caught the weird spreadsheet disease and made a personal PI profit calculator to factor in tax rates and figure out build costs to maintain my sanity.
Yes, the tax rates is something I want to add at some point. I will put it on the todo list. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Archare
SKEET ELITE Sk33t Fl33t
76
|
Posted - 2012.05.04 07:26:00 -
[23] - Quote
evemail a place where I can send you the file.
I had the setup with only 11 planets or so but on the factory planets alone i have about a large amount of routes since i have 9 different p1's going in and processing up to the p4.
Also the data on WH planets should be extractable somewhere. I'm no expert on the eve DB files, but WH dedicated websites and Dotlan maps all have info on planets inside WH systems. |
Ideki
E.A.D Alliance Omega Vector
30
|
Posted - 2012.05.04 17:04:00 -
[24] - Quote
I want to say thank you to Maratega for his bug report.
That bug is now fixed.
He also made several suggestions for the 'Find' feature that made sense. So I decide to implement them.
Now on the 'Find' tab you will see more filter options. You can now filter that systems by:
- Security level: you want to perform PI in those.
- Fly through: you do not want to do PI in those, but you can still fly through to access other systems. (ex: you want to do PI only in 1.0 systems, but do not mind flying through 0.9 system to get to those 1.0)
- Avoid: You do not want to fly in those.
You can also choose to see filter the systems for those with and/or without stations.
The settings are saved and loaded automatically.
As usual bugs, comments and suggestions are welcome. As well as tokens of appreciation for my work. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
30
|
Posted - 2012.05.04 17:12:00 -
[25] - Quote
I forgot that there is a another feature in the last release.
You can double click on the rows in the Find results and it will open a browser with the link to the EVE Dotlan map of the system you selected. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
30
|
Posted - 2012.05.04 19:29:00 -
[26] - Quote
Archare wrote:Been playing around with the tool a bit more... Thanks for pointing out how to make planets unrestricted!
One other suggestion would be making wormhole systems searchable as well as the k-space systems on the find tab.
I think I found a way to get the WH data. I will look into it as soon as I can find some time (should be next week) Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
30
|
Posted - 2012.05.05 02:29:00 -
[27] - Quote
I found a small bug in the 'Duration Until Next' tool. I was not calculating the number of days/hours properly. Now it is fixed and accurate.
The new version has been uploaded already. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
30
|
Posted - 2012.05.05 11:59:00 -
[28] - Quote
Found and fix another small bug. New version uploaded Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
31
|
Posted - 2012.05.07 16:50:00 -
[29] - Quote
It was long overdue, so I finally added the wormhole systems data. So happy PI for all of your WH travellers. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
31
|
Posted - 2012.05.07 17:12:00 -
[30] - Quote
I fixed the link to the new UI preview.
You can see the preview here.
I am wondering if people could actually navigate that link before... Google site can act weird sometime with the links.
Anyway, please tell me what you think of it. If enough people like it I will try to finish it. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
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Ideki
E.A.D Alliance Omega Vector
35
|
Posted - 2012.05.11 17:37:00 -
[31] - Quote
I finally got around to create the suggestion algorithm. But there is a catch to it.
This version will only for for level 2 products (ex: biocells, mechnicals parts,...) that can be produce entirely on a single planet. Meaning that you extract everything needed for this product and make it on the planet (no offworld processing). It was the easiest version to make for a start. (I will try to have the other product levels at some point)
How this new feature works ?
- Go onto the Suggester tab.
- Select the type of planet you are interest in.
- Match the sliders of the Raw Resources to those of the planet scan (yes, it works so well that it can be accurate per planet)
- The list of products that you can make on the planet you selected is displayed on the right side.
- For the algorithm to be the most accurate, you should input the price at which you would consider to sell of each of the products listed (easiest way is to go to the ingame market and check the price)
The suggestion algorithm will them propose to you the best products to make on the planet based on your settings. It will also show you the evaluation index that it computed for each product so that you can see the different between each product.
So how good is this algorithm ? In my opinion (and not because I am its creator) it is extremly accurate. Because it actually suggested that I change the production of one of my planet for another product that I did not take into account. Which actually makes me pretty happy and proud.
BUT (there is always a 'but' isn't it?) remember that this is a suggestion algorithm. You are free to do what you want. And if you follow its advice, I am not responsible for any lose of isk that you might have. (and I doubt that you would actually lose isk by following its advice).
There is also a second small feature that I added to the 'Find' tab, now each system will show the number of connected systems. So if you want to find a nice system away from the travelled routes, this should help you. You can also use it for finding nearby deadend system to mine if you want. (That's actually a side effect) Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Kat Bandeis
Border Zone Combat 1121 Ventures
5
|
Posted - 2012.05.13 03:06:00 -
[32] - Quote
Very handy tool; thanks for creating it! A couple things don't work as expected, but it's probably just a learning curve I need to tackle. I've sent you a donation to help with the effort!
I notice that you don't have a Help File for the app; if you're interested in creating one give me a shout and I'll be willing to help you with it (Windows Help File, PDF, eBook, etc). |
Ideki
E.A.D Alliance Omega Vector
35
|
Posted - 2012.05.13 15:00:00 -
[33] - Quote
Kat Bandeis wrote:Very handy tool; thanks for creating it! A couple things don't work as expected, but it's probably just a learning curve I need to tackle. I've sent you a donation to help with the effort!
I notice that you don't have a Help File for the app; if you're interested in creating one give me a shout and I'll be willing to help you with it (Windows Help File, PDF, eBook, etc).
Thanks for the support
I do have a tutorial on the website. But it is not up to date. As for a help file, I have been considering doing one. But lack of time between work and familly kinda slow down everything. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Haffsol
Froody Guys Spaceships Business
1
|
Posted - 2012.05.29 10:26:00 -
[34] - Quote
I'm sure these are noobish questions but for sure I am :p
I'm still trying to understand how the tool works and I'm working on the "Planet Plan" feature. I added a planet, command center, extractors and heads, set a production program 1d long, added launchpad and routes, routed all the extractors to the launchpad (no BIF here) but the "quantity field" below each route is always set to 0. Also, what is the other "total quantity" below the Nb heads thing?
To make it a bit clearer (and to show my potentialities as a CG artist) I made this screenshot |
Haffsol
Froody Guys Spaceships Business
1
|
Posted - 2012.05.29 12:48:00 -
[35] - Quote
one lil step boyond. The "Total Qty" field should refer to the P0 total amount extraced, I just found it putting some unbelievable numbers in and noticing things were chaning. Clever eh? Now, how to calculate that value? Is the 3000 units extraction meant "per head" or what else? In this case are my math correct?
4 cycle per hr (15 min each) and 4 heads extracting 3000 per cycle ---> 3000 x 24 x 4 x 4 = 1.152.000 units extracted per day by a single ECU. It looks a bit too much even if real values are lower than the theoric ones |
Kara Books
Deal with IT.
137
|
Posted - 2012.05.29 14:48:00 -
[36] - Quote
Where where you when I was 6 weeks into the game =)
Definatly +2 karma to this guy. |
Ideki
E.A.D Alliance Omega Vector
37
|
Posted - 2012.05.29 15:10:00 -
[37] - Quote
Haffsol wrote:one lil step boyond. The "Total Qty" field should refer to the P0 total amount extraced, I just found it putting some unbelievable numbers in and noticing things were chaning. Clever eh? Now, how to calculate that value? Is the 3000 units extraction meant "per head" or what else? In this case are my math correct? 4 cycle per hr (15 min each) and 4 heads extracting 3000 per cycle ---> 3000 x 24 x 4 x 4 = 1.152.000 units extracted per day by a single ECU. It looks a bit too much even if real values are lower than the theoric ones
Hi,
Thanks for your question. I know that the tutorial on the website is far from being up to date. I will work on that soon.
As you already guessed, the total Qty is the amount that the extractor will extract while running. But, the Total Qty is not per head, it is per extractor. You get this number after you setup your extractor heads and extraction duration (in the game). if you check on the right side of the extract head you will see that it shows you the total amount of raw material that will be extracted.
One thing to remember is that as long as you do not submit your modification ingame, that number is an approximation. To get the real number, submit your plan then open the extractor heads window again and this time you will get the real number that will be extracted. (which can change quite a lot between the estimate the real thing).
So take that 'real' number and put it in the my tool (along with the duration you set for the extractor that goes in program duration).
In 1.0 system you can run extractor for 3~4 days and extract between 400K and 1.1M raw material (approximatly, hot spots can change this quite a lot)
I believe that 1M unit per day can be done on planets in low-sec/null-sec/WH space.
I hope this is clear enough, otherwise I will try to explain better. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Ideki
E.A.D Alliance Omega Vector
37
|
Posted - 2012.05.29 15:11:00 -
[38] - Quote
Kara Books wrote:Where where you when I was 6 weeks into the game =)
Definatly +2 karma to this guy.
? What do you mean ? Something went wrong ? Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
Haffsol
Froody Guys Spaceships Business
1
|
Posted - 2012.05.29 15:35:00 -
[39] - Quote
Quote:Where where you when I was 6 weeks into the game =) I'm sorry for you, this is probably the 1st week I spend on PI, being the first 2-3 days spent in reading basic guides and the rest scouting all over the place. Feel free to expand my karma sending me 200 millions if you don't mind.
@ideki, thanks for the explanation, but I started using your tool to avoid exactly this
Quote:You get this number after you setup your extractor heads and extraction duration (in the game) since I'm trying to estimate which place of the 2-3 I'm looking at would be best in logistic terms (less hauling and max-out production of different P3's). So, if you could be so kind to tell me how to throw some numbers in those fields without placing any CC or going to the planets themself (they're in low btw) I'd appreciate even more |
Ideki
E.A.D Alliance Omega Vector
37
|
Posted - 2012.05.29 16:39:00 -
[40] - Quote
Haffsol wrote:since I'm trying to estimate which place of the 2-3 I'm looking at would be best in logistic terms (less hauling and max-out production of different P3's). So, if you could be so kind to tell me how to throw some numbers in those fields without placing any CC or going to the planets themself (they're in low btw) I'd appreciate even more Well you could try the Suggester feature for one. That will you what P2 are most profitable for single planets. You need to setup that sliders like you see them in the planet scanner ingame. I am working on an improvement for this. I should have it ready in the next few days I think.
Other than that, you can the Production Plan tab to see what you need and how much of raw material you need. Simply select a product level, and a product in the top list. (ex: P3 - Camera Drones) In the 'Options' menu make sure that 'Production Data' is checked. Then click on the 'Camera Drone' box and you will see the quantity you need to produce Camera Drones. Ex: 3 Camera drones per cycle (1 Advanced Industry Facility produce 3 Camera Drones per cycle of 1 hour) requires:
- 12K Reactive Gas
- 12K Felsic Magma
- 12K Suspended Plasma
- 12K Ionic Solutions
If you want to see how much you need to make the factory run for 24 hours (for a total of 72 Camera Drones), simply multiply the number in 'Quantity to produce' by the number of hours you want it to run (ex: 3*24 = 72 )
Now if you want to minimize your travel time, you can check the 'Find' tab. Let say you want to sell in Jita something that requires a Plasma planet and produce as close to Jita as you can type 'Jita' in 'System', set the number of jumps you want to do (ex: 5), select 'Plasma' only and hit 'Find'. The list under it will show the systems that match you criteria. You can refine your search if you need to. The 'Find' tab has all the existing systems (high-sec, low-sec, null and WH)
Once you found a system that suits your need, you can do 'Find' on it with 0 Jumps and port the result to the 'Reverse Lookup' tab. That way you can see what you can produce on those planets and filter those products by planet Type and product level.
I think the best way is to decide on a system that you will do your PI in. Then use the reverse lookup to see what you cna produce with the planets in that system. And then decide which one would brind the most money to you. The next version should help a bit by making the Suggested feature easier to use. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
|
Haffsol
Froody Guys Spaceships Business
1
|
Posted - 2012.05.29 17:21:00 -
[41] - Quote
the "Find" feature is awesome and that's where I was looking at. The reverse lookup thing is also a great feature. I'm probably still planning too much and my life would be easier starting placing my CC's and eventually using your tool later on to maximize the production. PI mechanics still look a bit awkward to me, must be my dullness for sure.
Anyway, thanks for the tips, and most of all for your tool. |
Ideki
E.A.D Alliance Omega Vector
39
|
Posted - 2012.05.29 17:58:00 -
[42] - Quote
Haffsol wrote:the "Find" feature is awesome and that's where I was looking at. The reverse lookup thing is also a great feature. I'm probably still planning too much and my life would be easier starting placing my CC's and eventually using your tool later on to maximize the production. PI mechanics still look a bit awkward to me, must be my dullness for sure.
Anyway, thanks for the tips, and most of all for your tool.
You are welcomed.
And I do agree that PI can be messy sometime. One of the thing I hate the most is when you are submitting your extractor settings and the real value of extraction is nothing like the predicted. Even with maxed PI scan skills the difference can be stupidly high. All I hope is that someday they will change this for something a little bit more straight forward. Creator of the-áEVE Planetary Planner and the-á EVE Ships Skills Planner |
|
CCP Eterne
C C P C C P Alliance
2199
|
Posted - 2013.02.22 13:15:00 -
[43] - Quote
Unlocking per request. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|
Ideki
E.A.D Alliance Omega Vector
76
|
Posted - 2013.02.22 14:59:00 -
[44] - Quote
Thanks CCP Eterne Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance Omega Vector
76
|
Posted - 2013.02.22 15:00:00 -
[45] - Quote
A new version with some new features is available.
The main changes are:
- Added current cycle display in Planet Data popup
- Added support to pre-fill Storages (Storage Facility, Launchpad)
- improvements to the Run algorithm to make it more robust and take into accounts the pre-stored Resources.
The first one is just a minor display fix and some bugs fixes in the way the Planet Data popup was working.
The second one might interest more people because now you can make plans without extractors. When you add a Storage (or edit an existing one) you will see a small icon inside the storage on the left side.
Click on it to open the Storage content (Screenshots) In that popup you will see the current list of Resources stored.
Clicking on the 'Add' button will open the 'Resource Selector' popup. In that popup you can select the Resource you want to add and it's quantity. The volume of each Resource is shown because you cannot 'overifll' any storage.
Once you have prefilled your storages, you can simply run your plan like any other plan with extractors.
I hope you will find this new feature usefull.
A usual bugs can be sent to me ingame, or posted here. Donations are always welcome to help me continue my work on the tool. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Menio Kouvo
EVE University Ivy League
0
|
Posted - 2013.02.23 06:31:00 -
[46] - Quote
Great tool.
Two problems (possible related) with the update.
1. I'm unable to use the find tab to locate planets. I've tried multiple systems with all planet types selected and all sec. status options checked. I get no result. Possibly related is that I'm asked if I want to update the systems file every time I open the application.
2. If I hit "Port to Reverse Lookup" on the Find tab I get the following error:
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at ao.h(Object A_0, EventArgs A_1) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
If I'm doing something wrong just let me know.
|
Ideki
E.A.D Alliance Omega Vector
76
|
Posted - 2013.02.23 16:53:00 -
[47] - Quote
Menio Kouvo wrote:Great tool.
Two problems (possible related) with the update.
1. I'm unable to use the find tab to locate planets. I've tried multiple systems with all planet types selected and all sec. status options checked. I get no result. Possibly related is that I'm asked if I want to update the systems file every time I open the application.
2. If I hit "Port to Reverse Lookup" on the Find tab I get the following error:
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at ao.h(Object A_0, EventArgs A_1) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
If I'm doing something wrong just let me know.
Thank you for your bug report. I forgot to upload the new version of the Systems.xml Next time you will start the tool it should download the new version and then everything should be ok.
Sorry about that. I completly forgot about the updates I did to that file. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Menio Kouvo
EVE University Ivy League
0
|
Posted - 2013.02.24 07:59:00 -
[48] - Quote
That fixed it. Thanks! |
Ideki
E.A.D Alliance Omega Vector
76
|
Posted - 2013.02.25 13:43:00 -
[49] - Quote
I fixed a small bug related to cache parsing. The new version has been uploaded. The archive will also now include the EVECacheParser.dll from Desmont McCallock. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Maratega
FREE GATES HUN Reloaded
27
|
Posted - 2013.03.01 22:42:00 -
[50] - Quote
The planet find tool not working.
Search has no results.
|
|
Ideki
E.A.D Alliance Omega Vector
79
|
Posted - 2013.03.03 13:20:00 -
[51] - Quote
I fixed several UI issues with grids not resizing properly, scrollbars not showing,... Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance Omega Vector
81
|
Posted - 2013.03.04 14:59:00 -
[52] - Quote
I added 2 small features requested by Professor Frank'n'Furter:
- The link in the 'About' popup is now clickable to open the website directly
- Starting this version the tool will now completly auto update. For any future version, after agreeing to install the latest version of the tool, the tool will automatically download the new version, close and restart with the new version.
Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance Omega Vector
86
|
Posted - 2013.03.12 16:27:00 -
[53] - Quote
Version 7.1.4 is out.
- Changed the error message to warning when the plan has some issues that can be ignored (routes with 0 product transiting,...).
Now a warning popup will appear and list all the problems in the plan. The structures with problems will be ignored when running the plan. Note: the warning will show each time you try to run a plan with problems unless you check to ignore it. (To un-ignore it, just restart the UI)
- Fixed a couple of potential exceptions
Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Talos Katuma
Helion Production Labs Mildly Sober
8
|
Posted - 2013.03.31 21:55:00 -
[54] - Quote
Unzipped latest version and tried the cache parsing. Results in
************** Exception Text ************** System.ArgumentOutOfRangeException: Value of '137' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'. Parameter name: Value at System.Windows.Forms.TrackBar.set_Value(Int32 value) at am.a(Object A_0, EventArgs A_1) at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at am.a() at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.296 (RTMGDR.030319-2900) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
EVEPlanetaryPlanner Assembly Version: 7.1.4.0 Win32 Version: 7.1.4.0
|
Ideki
E.A.D Alliance Omega Vector
87
|
Posted - 2013.04.01 13:23:00 -
[55] - Quote
Thanks for reporting this bug. I uploaded a new version (7.1.5) with the fix.
Talos Katuma wrote:Unzipped latest version and tried the cache parsing. Results in
************** Exception Text ************** System.ArgumentOutOfRangeException: Value of '137' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'. Parameter name: Value at System.Windows.Forms.TrackBar.set_Value(Int32 value) at am.a(Object A_0, EventArgs A_1) at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at am.a() at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.296 (RTMGDR.030319-2900) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
EVEPlanetaryPlanner Assembly Version: 7.1.4.0 Win32 Version: 7.1.4.0
Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Atty Eric
eRyNe Law
0
|
Posted - 2013.04.03 19:04:00 -
[56] - Quote
Nice... Can you make a similar tool for iPad and iPhone? Thanks. |
Ideki
E.A.D Alliance Omega Vector
88
|
Posted - 2013.04.03 19:21:00 -
[57] - Quote
Well unless you pay the license fee for the Apple development kit the answer is no. I do not have money to spare for this. Even though I would like to make a version the iPad and iPhone.
Atty Eric wrote:Nice... Can you make a similar tool for iPad and iPhone? Thanks.
Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Arriaz
Mythic Heights
0
|
Posted - 2013.04.07 21:57:00 -
[58] - Quote
I have downloaded the tool and set up a factory planet. Added all the routes and materials into storage etc. I opened the Planets Data window to run the simulation. I received the following message:
"Failed to run the production line. The given key was not present in the directory."
What do I need to do to fix this?
Many thanks |
Octonetwork
MultiFrequency Inc
1
|
Posted - 2013.04.12 12:03:00 -
[59] - Quote
Great job, this is a nice tool :)
Is there a way to setup tax rate on import / export ? |
Ideki
E.A.D Alliance Omega Vector
90
|
Posted - 2013.04.12 13:12:00 -
[60] - Quote
Version 7.1.6 is out.
I fixed bugs reported by Arriaz related to prefilled storages and running the plan. Things should be ok now. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
|
Ideki
E.A.D Alliance Omega Vector
90
|
Posted - 2013.04.12 13:13:00 -
[61] - Quote
Octonetwork wrote:Great job, this is a nice tool :)
Is there a way to setup tax rate on import / export ?
Not at the moment, but that on my todo list.
I am working on a major update for the tool but I need a couple of months to finish it unfortunately. Real life is really busy as we get ready for our twin girls to arrive. Still I work on it whenever I can. :) Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
zinner Antollare
Nyarla Corp Shadow Directive
0
|
Posted - 2013.04.22 22:20:00 -
[62] - Quote
Hi.
Great tool. Just the thing I need to get me thinking about doing PI again.
One question though. I can't seem to get the "find" function to work..
Have tried several combos.
The only thing that shows is if I have all types unchecked, and security level 0.0.
Then it returns only the system I'm searching on one line, but security status is 0,and no types are showing.
Is there a setting I'm doing wrong?
|
Ideki
E.A.D Alliance Omega Vector
97
|
Posted - 2013.05.21 13:12:00 -
[63] - Quote
Version 7.1.7 is out.
I fixed an issue reported by zinner Antollare and ArthurDent68 regarding the 'Find' feature. Now the tool should be able to find the systems no matter the number format Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance Omega Vector
97
|
Posted - 2013.05.21 13:16:00 -
[64] - Quote
Sorry for the lack of update/support lately. My wife is soon due to deliver our twins, so with our 2 year old son running everywhere I am quite busy taking care of everything at once. Still, I am working on a major update of the tool. I have hope to be able to have it ready in a couple of month (it is THAT major). I will still try to fix bugs whenever I have time. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance Omega Vector
101
|
Posted - 2013.07.09 12:38:00 -
[65] - Quote
Version 7.1.8 is available.
Added support to show a warning when some dependencies needed by the tool are not met. Basically when the EVECacheParser dll is not in the tool folder Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Andraea Sarstae
Circle of Steel Inc.
0
|
Posted - 2013.07.11 08:08:00 -
[66] - Quote
Just wanted to say thank you for creating this tool and keep it updated! |
Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
293
|
Posted - 2013.07.13 14:40:00 -
[67] - Quote
Congratulations on the new born pilot and hope that Mrs Ideki is doing fine.
If I may, may I ask for further clarification on the Exctractor on the Planets Plan?
The two items that I am not sure what to enter are the 'Nb Heads' and 'Total Qty'. In my Exactor Control Unit surveying program I have just one of the Extator Head Units selected and the value next to that is 53.08
If I enter 53.08 into the Qty box then I am getting error messages.
I don't think that I am entering the correct data because the CPU and Power values required by the Control Centre are different to what I am seeing on screen.
Thanks ever so much and, again, congatulations. GÇ£No man ought to commit his life into the hands of that Physician, who is ignorant of Astrologic: because he is a Physician of no value.GÇ¥ - Nicholas Culpeper |
Ideki
E.A.D Alliance Omega Vector
105
|
Posted - 2013.07.14 19:30:00 -
[68] - Quote
thank you :)
I am sorry that the 'How to' section is not up to date. I am working on a new version of the tool that I hope to get out in maybe 1-2 months. Then I will redo the 'How to'.
Meanwhile, to answer your question you can read the News entry I posted about the Extractor Heads when I introduced them into the tool:
Link to the news entry
Myfanwy Heimdal wrote:Congratulations on the new born pilot and hope that Mrs Ideki is doing fine.
If I may, may I ask for further clarification on the Exctractor on the Planets Plan?
The two items that I am not sure what to enter are the 'Nb Heads' and 'Total Qty'. In my Exactor Control Unit surveying program I have just one of the Extator Head Units selected and the value next to that is 53.08
If I enter 53.08 into the Qty box then I am getting error messages.
I don't think that I am entering the correct data because the CPU and Power values required by the Control Centre are different to what I am seeing on screen.
Thanks ever so much and, again, congatulations.
Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
294
|
Posted - 2013.07.14 19:56:00 -
[69] - Quote
Thanks ever so much, I have printed it out and will refer to it when I tackle the PI stuff.
Lots to learn in my HiSec PI whilst my skills grow and this tool may help me crack it.
Thanks once again and again regards to Mrs Ideki and I do hope that the Baby's Head Wetting was a long and eventful night. GÇ£No man ought to commit his life into the hands of that Physician, who is ignorant of Astrologic: because he is a Physician of no value.GÇ¥ - Nicholas Culpeper |
Ideki
E.A.D Alliance Omega Vector
105
|
Posted - 2013.07.15 12:36:00 -
[70] - Quote
It was an eventful night, and days after that. Things did not go all that well. A few pilots know the story because they asked directly. I am guessing it is better if I talk about it here. Forgive me to use the EVE universe for it, but I think of it as a form of respect.
Quote:During the night, there was a water break in the mothership. After warping to the nearest station with an hospital, it was decided that the mothership section C would be open in emergency. Two girl pods out. The first pilot 'Erika' was breathing a bit fast, but adjusting well to navigating in her new environment. The second pilot 'Naomi' was not so lucky. Her pod showed various problems without any causes that could be identified at first. She was transferred to a special capsule that could stabilize her condition. Two days later I flew my Iteron with the mothership and Erika in her first Velator back to the home station to get some rest. For a week I flew back and forth my fastest ship to the hospital to be at Naomi's side during the day. In the end it was discovered that a genetic problem caused extensive damage to her brain without hope for repair or cloning. So the decision was made to stop the special capsule and see if Naomi would fight back to be able to fly with us as a fleet. If she was to fight, then so would we. If she wanted to say goodbye and be at peace, we would accept it. I flew back the mothership to the hospital. Within 2 hours outside of the pod she passed away peacefully in our arms. It was a very difficult and sad trip back home and the following days have not been fun. But at least we have Erika and our son with us that are healthy. Erika has upgraded her ship to an Imicus and is now actively scanning the world in awe with its beauty. Her big brother is already flying his Incursus wreaking awoke around the home station. But he flies his ship mainly to protect his little sister which he loves dearly and cover with kisses everytime his hands and mouth are clean. Our children are what makes the pain bearable, and pushes us to go forward. They deserve all the love and happiness we can give them. We will always love our three children even if only two of them are here to fly with us. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
|
Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
294
|
Posted - 2013.07.15 13:51:00 -
[71] - Quote
Very mixed news and I am sorry for the loss and, yet, at the same time pleased that the mother is fine.
I wish you all the best.
Hwyl GÇ£No man ought to commit his life into the hands of that Physician, who is ignorant of Astrologic: because he is a Physician of no value.GÇ¥ - Nicholas Culpeper |
Shadow' Broker
Outcast Cartel ROFL Citizens
3
|
Posted - 2013.07.16 11:39:00 -
[72] - Quote
Nice Tool. Been looking for something like that already
Still playing around to find out how it works but looks good, and pretty useful.
Thanks for making this Program |
Ideki
E.A.D Alliance Omega Vector
106
|
Posted - 2013.08.14 20:14:00 -
[73] - Quote
I fixed the storage capacity of the Storage Facility to be 12K Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Athelas Loraiel
StarFleet Enterprises Fatal Ascension
7
|
Posted - 2013.08.25 23:19:00 -
[74] - Quote
thank you for keeping up with it. |
Ideki
E.A.D Alliance Omega Vector
116
|
Posted - 2013.10.01 12:55:00 -
[75] - Quote
Just a quick update to keep you informed (and the thread unlocked). I am still working on the next big update of the tool. It has really progressed a lot and I hope to have it ready by the time Rubicon arrives.
I want to thanks everyone for your support and donations. That really keeps me going and improving the tool.
I hope everyone will love the next big update. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Shung Meilin
Tetraktys SpaceMonkey's Alliance
0
|
Posted - 2013.11.14 13:12:00 -
[76] - Quote
Really nice effort :)
+1 from me
I just got some feedback for thought. :)
it would be much more user friendly if there was the ability to "copy paste" part of a planetary setup or be able to add multiple structures of the same type at once or able to import a saved plan to my current working plan. if for example one wants to make something like the following it requires a lot of clicking
+-->A-->|_| +-->B-->|_| ---->E +-->C-->|_| +-->D-->|_|
+-->E-->|_| +-->F-->|_| ---->I +-->G-->|_| +-->H-->|_|
while i could make +-->A-->|_| then I would copy paste or save and import so as to have +-->A-->|_| +-->B-->|_|
and so on and so forth
|
Ideki
E.A.D Alliance Omega Vector
121
|
Posted - 2013.11.14 13:29:00 -
[77] - Quote
Thanks for your feedback. I am currently redoing the whole 'plan' part. I will see if I can include this into it. :)
Shung Meilin wrote:Really nice effort :)
+1 from me
I just got some feedback for thought. :)
it would be much more user friendly if there was the ability to "copy paste" part of a planetary setup or be able to add multiple structures of the same type at once or able to import a saved plan to my current working plan. if for example one wants to make something like the following it requires a lot of clicking
+-->A-->|_| +-->B-->|_| ---->E +-->C-->|_| +-->D-->|_|
+-->E-->|_| +-->F-->|_| ---->I +-->G-->|_| +-->H-->|_|
while i could make +-->A-->|_| then I would copy paste or save and import so as to have +-->A-->|_| +-->B-->|_|
and so on and so forth
Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
WooMen ShuwOdair Odunen
American Made Inc.
0
|
Posted - 2013.11.26 23:43:00 -
[78] - Quote
If you ever need any help programming, i am an avid programmer with knowledge in VB.net, C#, C++, & can easily learn new languages. |
Ideki
E.A.D Alliance Omega Vector
122
|
Posted - 2013.11.28 13:43:00 -
[79] - Quote
Well people, we have our answer from the mouth of the devs...
CCP Prism X wrote: WONTDO List: Planetary Interaction API - Data schema simply incompatible with API.
You can read it by yourself there New API dev post
If you want PI tools to have access to your real setup and provide more accurate results, please go there and make yourself heard. We want a PI API! Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance Omega Vector
123
|
Posted - 2013.12.11 14:40:00 -
[80] - Quote
I know I said I would have the new version ready for Rubicon.
But I had a few things going on IRL, and I got some new ideas I wanted to also add to the new version. Long story short: I will need a little bit more time. I will try to get it out before January. But I think you will like all that I added. :) Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
|
hydraSlav
Synergy Evolved
29
|
Posted - 2014.01.06 14:48:00 -
[81] - Quote
Great tool!
I am having issues with the Resource Selector however.
- I go to Planets Plan - Add Planet (type doesn't matter) - Select Command Center (type doesn't matter) - Add Storage Facility or Launchpad - Click the Storage Content icon - Click the Add button - Select Product Level 2 - Select Coolant - Quantity defaults to 1 - OK button is disabled and volume shows as 0
Now, i can add any P0 or P1 product, however once i select P2 or above from the drop-down, no matter what product is selected, or what quantity is entered, the volume is always 0 and the OK button is disabled.
|
Oxide Ammar
70
|
Posted - 2014.02.16 06:01:00 -
[82] - Quote
This tool became outdated or still viable to use ? |
Ideki
E.A.D Alliance Omega Vector
191
|
Posted - 2014.02.17 15:44:00 -
[83] - Quote
Oxide Ammar wrote:This tool became outdated or still viable to use ?
Still viable to use.
I am still working on the new version whenever I have time. A baby and toddler are taking a lot of my time at the moment.
I have a lot of new features and changes coming. Basically I redesigned/rewrote the whole tool. As for a release date, I do not know. I had hope to release it at the same time as Rubicon, but IRL things happened and delayed me.
And then I had an idea to help with the lack of API for PI that actually works (I tested it myself)
So that took away time from the development as well. Now I am back on track, and fixing bugs in the new version as well as putting back together features from the old version.
So maybe in 1 month I can have something worth releasing. Maybe not. I depend on how busy I will be.
I am not fixing bugs in the current version because I want to fix them in the new version. Hence the lack of updates.
Sorry for the delay. But I think it is worth it and most people will like the new version. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Tzar Sinak
Mythic Heights
99
|
Posted - 2014.02.17 22:10:00 -
[84] - Quote
I am looking forward to the new release. Thanks for continuing to work on it. It is appreciated. |
Destination SkillQueue
Are We There Yet
6299
|
Posted - 2014.02.20 22:00:00 -
[85] - Quote
One time bump to fix forum. |
Ideki
E.A.D Alliance Omega Vector
193
|
Posted - 2014.02.21 16:40:00 -
[86] - Quote
Destination SkillQueue wrote:One time bump to fix forum.
Thanks for the bump :) Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Sibras Freeflight
The Arrow Project
0
|
Posted - 2014.02.27 11:50:00 -
[87] - Quote
Hi,
Great tool - one question though; The find tool doesn't seem to work? I can enter any system on the left but regardless of what I change on the right, hitting find gives no results. I have your latest version of the "systems" file downloaded.
Cheers, Sib |
Ideki
E.A.D Alliance Omega Vector
193
|
Posted - 2014.02.27 13:42:00 -
[88] - Quote
Sibras Freeflight wrote:Hi,
Great tool - one question though; The find tool doesn't seem to work? I can enter any system on the left but regardless of what I change on the right, hitting find gives no results. I have your latest version of the "systems" file downloaded.
Cheers, Sib
Hi,
What did you set for the Nb Jumps ? And planets type?
Could you maybe take a screenshot and link it ? because the feature works perfectly for me. So I am guessing something is wrong in your settings.
Thanks.
NB: If you cannot post the link, send me a pm, and I will see how we can work it out. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Sibras Freeflight
The Arrow Project
0
|
Posted - 2014.02.27 17:54:00 -
[89] - Quote
I managed to get it to work! I don't know what I was doing wrong this morning, but this afternoon it worked first time - I must have been doing something basic very stupidly. Sorry for bothering, and cheers for the quick response anyway :D |
Ideki
E.A.D Alliance Omega Vector
194
|
Posted - 2014.02.28 13:09:00 -
[90] - Quote
Sibras Freeflight wrote:I managed to get it to work! I don't know what I was doing wrong this morning, but this afternoon it worked first time - I must have been doing something basic very stupidly. Sorry for bothering, and cheers for the quick response anyway :D
no problem. I take any 'customer' issue seriously. The only reason I haven't fixed more bugs lately is becomes I am trying to work on the new release. But I get tired and lazy. I really got to kick myself to finish it. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
|
|
CCP Eterne
C C P C C P Alliance
3468
|
Posted - 2014.05.05 14:34:00 -
[91] - Quote
Unlocking per request. EVE Online/DUST 514 Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|
Ideki
E.A.D Alliance Omega Vector
199
|
Posted - 2014.05.06 12:40:00 -
[92] - Quote
Version 7.1.9 is out.
Fixed an authentication issue with OS X
I am still working, albeit slowly, on the new version. So I decide to show you some 'beta' screenshot. This is still a work in progress, but it is getting there.
(For info: the sea scenery behind is my desktop background)
New Production Plan screenshot
New Planets Plan screenshot Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance Omega Vector
199
|
Posted - 2014.05.08 18:04:00 -
[93] - Quote
Franz Krammer was kind enough to provide a tutorial on how to start the tool on OS X. If you are interested, you can read it there Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Anneke Tersis
The brothers inc Brothers Of The Dark Sun
8
|
Posted - 2014.05.14 12:12:00 -
[94] - Quote
Hi Ideki,
Thanks for this great tool. The new layout looks promising !
I was a little puzzled by the POS fuel calculations though. When I calculated my numbers, I ended up with something radically different. Additionnally, I don't see the point between small/medium/large towers. Could it be that this is based on an outdated, pre "fuel blocks" version of the game ?
For the record, my calculations for 40 unit of fuel (1 production run - for a fully researched BP): 8800 Base metal 13600 Noble metal 8800 Heavy metal 4000 Non-CS crystal 9600 Ionic solution 9600 Aqueous liquid 3000 Noble gases |
Ideki
E.A.D Alliance Omega Vector
201
|
Posted - 2014.05.14 19:57:00 -
[95] - Quote
Anneke Tersis wrote:Hi Ideki,
Thanks for this great tool. The new layout looks promising !
I was a little puzzled by the POS fuel calculations though. When I calculated my numbers, I ended up with something radically different. Additionnally, I don't see the point between small/medium/large towers. Could it be that this is based on an outdated, pre "fuel blocks" version of the game ?
For the record, my calculations for 40 unit of fuel (1 production run - for a fully researched BP): 8800 Base metal 13600 Noble metal 8800 Heavy metal 4000 Non-CS crystal 9600 Ionic solution 9600 Aqueous liquid 3000 Noble gases
Hi Anneke,
It is totally possible that the data for the POS fuel is outdated. The point between small/medium/large was that the quantity required was different (I think) Those data were given to me by a player who wanted to be able to use my tools for POS fuel.
If you can verify and provide up to date data, then I will happily update them for the tool. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Anneke Tersis
The brothers inc Brothers Of The Dark Sun
8
|
Posted - 2014.05.15 07:19:00 -
[96] - Quote
The quantity of fuel blocks required by each size of POS is indeed different, but not the composition of the fuel (presently, the composition also change).
I think that giving just one recipe named "POS fuel blocks" (and maybe writing somewhere that this produces 40 fuel blocks) with the above proportions will be fine for fuel makers : interested people shall know that this fuels a large pos for 1h, a medium for 2 and a small for 4. |
Danny Centauri
Silver Octopus Infernal Octopus
90
|
Posted - 2014.05.15 11:58:00 -
[97] - Quote
Ideki wrote:EVE Planetary Planner is a small tool I create to have a quick and easy overview of Planetary Interaction in EVE Online. Planetary interaction is not very complicated by itself. But it still easy to get lost along the production line, and make mistakes that could cost you, or your corp, millions or billions of ISKs. The tool can display the complete production line for any product that can be made from Planetary Interaction. It also display information about the time needed to produce each component needed for the final product. Now this tool is still under development. I am adding feature as fast as I can think of them, and implement them. It is also possible that there are still a few bugs that I missed in all my testing. I will update the News section when I do modifications to the tool. So be sure to check it from time to time. If you find any bugs, or inconsistencies in the data, please leave a message in this topic (or that one). I will come read it often and try to fix the bugs as soon as possible. Please note that this tool is still under heavy development. I have LOT of ideas for it that I will implement as soon as I can. Also, Planetary Interaction is still under development by CCP. It is subject to changes in the future. But I will adapt the tool when such change occur. You can get the tool here. The old topic
This is a really useful tool, knowing very little about PI would love to pick your brain or have you write a few guest blog posts for my site if you have the time?
EVE Manufacturing Guide - Simple guides to manufacturing in EVE for both beginners and more experienced players. |
Ideki
E.A.D Alliance Omega Vector
201
|
Posted - 2014.05.15 12:35:00 -
[98] - Quote
Anneke Tersis wrote:The quantity of fuel blocks required by each size of POS is indeed different, but not the composition of the fuel (presently, the composition also change).
I think that giving just one recipe named "POS fuel blocks" (and maybe writing somewhere that this produces 40 fuel blocks) with the above proportions will be fine for fuel makers : interested people shall know that this fuels a large pos for 1h, a medium for 2 and a small for 4.
Also, Helium Isotopes should not be mentioned as such, as this only apply to one particular fuel. "Ice isotope", "Isotope (Hydrogen, Helium, Oxygen, Nitrogen)" or maybe just "Isotope" would be neater.
Thanks for your work !
Hum, I dunno, The problem is that the recipe is used automatically for time/production computation. So I cannot start to have generic products in it, nor a generic recipe. But it is true that people that make POS fuel usually know what they need. So I could have, like you suggested, just 1 recipe, then see what I can simplify in it.
I will see what I can do. In the worst case I will put this in the next version with the new UI. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance Omega Vector
201
|
Posted - 2014.05.15 12:38:00 -
[99] - Quote
Danny Centauri wrote:This is a really useful tool, knowing very little about PI would love to pick your brain or have you write a few guest blog posts for my site if you have the time?
Hi, I would prefer to keep my brain intact if possible. I need it for the tool, and to work to feed my family.
Unfortunately, I do not have time to write guests blogs at the moment. I have very little spare time and I am trying to use it to get the next version working. I committed myself to release the next version within 2 months, and I still have a lot to do.
Maybe after. Otherwise I am sure you can find plenty of people willing to help you on the forum. Good luck
Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance Omega Vector
201
|
Posted - 2014.05.15 13:27:00 -
[100] - Quote
Woot I am getting pumped up now. I am making good progress on the new version. Got plenty of the old features in, as well as a bunch of new neat ones.
So I will share a new screenshot of the work in progress Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
|
Ideki
E.A.D Alliance Omega Vector
201
|
Posted - 2014.05.15 15:48:00 -
[101] - Quote
While I am at it, I should probably post a list of all the new features already implemented as well as those I want to add before the release. A few of these are already visible in the 'work-in-progress' screenshots I posted.
So here we go:
Done, or in progress
- Complete graphic overhaul. Byebye gray Windows window. Here come animated transparent window. Oh yeah!
- Planets and structures are now draggable (click and hold the planet/structure icon to drag)
- Planets and structures location/status are saved/loaded
- Planets and structures are collapsible to gain space (click on the product icon to collapse/expand)
- Structures show an icon of the installed product for easier identification
- Planets show their top products in an icon
- Planets and structures try to be helpful and tell you when something is wrong. (The borders turn red and you can over the planet/structure icon for an error tooltip
- Routes now link visually from and to the structures/planets
- Planets plan is now zoomable. so if you have a lot of structures, or planets, you can zoom out to get a better idea of what is where
- If more than 1 route link 2 structures (ex: storage to factory and back), the routes will be replaced with a 'multi-route' to gain space and better visualization. The icon of the multi-route is made from 3 routes for better identification of multi-route vs single routes.
- Plans do not accept routes going from one planet to another unless the 'space-route' is going from space-allowed structure (ex: command center and spaceport). [work in progress: the existing plans are updating to the new version automatically, still a big buggy, but getting there]
- 'EVE-like' contextual menu at the bottom of the plan. The menu options will change based on what you see and what you can do. (ex: first thing to do when adding a new planet is adding a command center, so you cannot add anything else until you have a command center in the planet)
- Side menu for quick add structures.
- drag and drop in the trash bin to delete structures, routes or planets.
- Command center are now usable to transport products (previous version only used to check for CPU/Powergrid)
- Structures with storage show a list of stored products as well as volume used.
- The extractor can extract its data from a screenshot of the game. ie: in game, open your extractor, select your plan for it, press 'print screen' on your keyboard, switch to the tool, open your extractor, click on the camera button, and the tool will use the screenshot to get the data for the extractor. No more need to write them down! (I got a moment on genius when I made that one ) Works pretty well as long as the ingame extractor window is mostly visible . if the tool fail to extract the data, just make sure it is not covered, and try to move it around a little bit. (in game window transparency can be annoying sometime)
- The product data has been moved to its own window, also added the product description, and a few other things related to it.
- Tool window is resizable
- EVE News scrolling on top of the tool windows Always know what happens in the game. Woot Woot! (love the fade-in-out effect, took me a long time to get it to work properly )
- Integrating 'F1' help to most of the controls of the tool. Don't know what to do? press 'F1' and contextual help will show. (Working, but no completed. Pushed to post debug phase)
- Ctrl-Click a structure will turn its border blue, marking it as beginning of a route, Ctrl-click another structure will attempt to create a route between the two. (shortcut to create routes)
To do
- Taxes per planet
- port 'change orientation' to new version
- port 'cost' popup to new version
- port 'Planet data' popup to new version
- port 'All in one' popup to new version
- port 'save' to new version
- port 'About' popup to new version
I probably forgot a few things because I really made a lot of changes. But that's basically the scope of it. I will try to finish it all within 2 months. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance
208
|
Posted - 2014.05.15 15:48:38 -
[102] - Quote
While I am at it, I should probably post a list of all the new features already implemented as well as those I want to add before the release. A few of these are already visible in the 'work-in-progress' screenshots I posted.
So here we go:
Done, or in progress
- Complete graphic overhaul. Byebye gray Windows window. Here come animated transparent window. Oh yeah!
- Planets and structures are now draggable (click and hold the planet/structure icon to drag)
- Planets and structures location/status are saved/loaded
- Planets and structures are collapsible to gain space (click on the product icon to collapse/expand)
- Structures show an icon of the installed product for easier identification
- Planets show their top products in an icon
- Planets and structures try to be helpful and tell you when something is wrong. (The borders turn red and you can over the planet/structure icon for an error tooltip
- Routes now link visually from and to the structures/planets
- Planets plan is now zoomable. so if you have a lot of structures, or planets, you can zoom out to get a better idea of what is where
- If more than 1 route link 2 structures (ex: storage to factory and back), the routes will be replaced with a 'multi-route' to gain space and better visualization. The icon of the multi-route is made from 3 routes for better identification of multi-route vs single routes.
- Plans do not accept routes going from one planet to another unless the 'space-route' is going from space-allowed structure (ex: command center and spaceport). [work in progress: the existing plans are updating to the new version automatically, still a big buggy, but getting there]
- 'EVE-like' contextual menu at the bottom of the plan. The menu options will change based on what you see and what you can do. (ex: first thing to do when adding a new planet is adding a command center, so you cannot add anything else until you have a command center in the planet)
- Side menu for quick add structures.
- drag and drop in the trash bin to delete structures, routes or planets.
- Command center are now usable to transport products (previous version only used to check for CPU/Powergrid)
- Structures with storage show a list of stored products as well as volume used.
- The extractor can extract its data from a screenshot of the game. ie: in game, open your extractor, select your plan for it, press 'print screen' on your keyboard, switch to the tool, open your extractor, click on the camera button, and the tool will use the screenshot to get the data for the extractor. No more need to write them down! (I got a moment on genius when I made that one ) Works pretty well as long as the ingame extractor window is mostly visible . if the tool fail to extract the data, just make sure it is not covered, and try to move it around a little bit. (in game window transparency can be annoying sometime)
- The product data has been moved to its own window, also added the product description, and a few other things related to it.
- Tool window is resizable
- EVE News scrolling on top of the tool windows Always know what happens in the game. Woot Woot! (love the fade-in-out effect, took me a long time to get it to work properly )
- Integrating 'F1' help to most of the controls of the tool. Don't know what to do? press 'F1' and contextual help will show. (Working, but no completed. Pushed to post debug phase)
- Ctrl-Click a structure will turn its border blue, marking it as beginning of a route, Ctrl-click another structure will attempt to create a route between the two. (shortcut to create routes)
To do
- Taxes per planet
- port 'change orientation' to new version
- port 'cost' popup to new version
- port 'Planet data' popup to new version
- port 'All in one' popup to new version
- port 'save' to new version
- port 'About' popup to new version
I probably forgot a few things because I really made a lot of changes. But that's basically the scope of it. I will try to finish it all within 2 months.
Creator of The EVE Planetary Planner
|
Danny Centauri
Silver Octopus Infernal Octopus
90
|
Posted - 2014.05.15 18:13:00 -
[103] - Quote
Ideki wrote:Danny Centauri wrote:This is a really useful tool, knowing very little about PI would love to pick your brain or have you write a few guest blog posts for my site if you have the time?
Hi, I would prefer to keep my brain intact if possible. I need it for the tool, and to work to feed my family. Unfortunately, I do not have time to write guests blogs at the moment. I have very little spare time and I am trying to use it to get the next version working. I committed myself to release the next version within 2 months, and I still have a lot to do. Maybe after. Otherwise I am sure you can find plenty of people willing to help you on the forum. Good luck
Thanks for the reply, keep up the great work and feel free to get in touch at any point if you want a little more exposure. EVE Manufacturing Guide - Simple guides to manufacturing in EVE for both beginners and more experienced players. |
Danny Centauri
Catastrophic Communication Failure
97
|
Posted - 2014.05.15 18:13:14 -
[104] - Quote
Ideki wrote:Danny Centauri wrote:This is a really useful tool, knowing very little about PI would love to pick your brain or have you write a few guest blog posts for my site if you have the time?
Hi, I would prefer to keep my brain intact if possible. I need it for the tool, and to work to feed my family. Unfortunately, I do not have time to write guests blogs at the moment. I have very little spare time and I am trying to use it to get the next version working. I committed myself to release the next version within 2 months, and I still have a lot to do. Maybe after. Otherwise I am sure you can find plenty of people willing to help you on the forum. Good luck
Thanks for the reply, keep up the great work and feel free to get in touch at any point if you want a little more exposure.
EVE Manufacturing Guide - Simple guides to manufacturing in EVE for both beginners and more experienced players.
|
Ideki
E.A.D Alliance Omega Vector
207
|
Posted - 2014.06.09 19:32:00 -
[105] - Quote
Still working on the new version. Crushing bugs like a steam roller. :) Got quite a lot working now, and I am pretty happy with the current state. Planets and space routes are now working properly. Still got a few bugs to fix in the Plan editor. After that the biggest part to fix will be actually PI algorithm that use the plan for computation. The space routes are one of the things I added and I know they will break the algorithm. But this should be fairly easy (I hope) to fix.
I also tried the PI API. It is still a big bugged, and CCP Fox Four promised to look at it. I might use it to load existing planets so that you do not have to put everything by hand. But I will have to support multiple characters and accounts. Still it is doable, and on my todo list. I just do not know if I will do it before or after release. I would prefer to have the tool working as it was before so people can use it sooner, than push back the release because I keep adding things to it. I will see how I progress on the current bugs fixing. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance
208
|
Posted - 2014.06.09 19:32:38 -
[106] - Quote
Still working on the new version. Crushing bugs like a steam roller. :) Got quite a lot working now, and I am pretty happy with the current state. Planets and space routes are now working properly. Still got a few bugs to fix in the Plan editor. After that the biggest part to fix will be actually PI algorithm that use the plan for computation. The space routes are one of the things I added and I know they will break the algorithm. But this should be fairly easy (I hope) to fix.
I also tried the PI API. It is still a big bugged, and CCP Fox Four promised to look at it. I might use it to load existing planets so that you do not have to put everything by hand. But I will have to support multiple characters and accounts. Still it is doable, and on my todo list. I just do not know if I will do it before or after release. I would prefer to have the tool working as it was before so people can use it sooner, than push back the release because I keep adding things to it. I will see how I progress on the current bugs fixing.
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance Omega Vector
207
|
Posted - 2014.07.10 18:52:00 -
[107] - Quote
I need to go on hiatus for a couple of weeks to work on another project. Creator of The EVE Planetary Planner and The EVE Ships Skills Planner Author of Immortal Warriors |
Ideki
E.A.D Alliance
208
|
Posted - 2014.07.10 18:52:38 -
[108] - Quote
I need to go on hiatus for a couple of weeks to work on another project.
Creator of The EVE Planetary Planner
|
John Bitfire
Liga der hessischen Gentlemen
0
|
Posted - 2014.10.04 03:24:00 -
[109] - Quote
Really a great tool already and the screenshots of the new version look very promising . Keep up the good work! Let's hope your other project will be finished soon - can't wait to get the new build . Though, being a dev myself, I know all too well how fast issues or features that seem quick and easy at first can sometimes rise to unexpected heights of effort
A small help to others who might have troubles giving the correct path to the EVE cache folder under the "Tools" Tab: It has to be
"[Path to your windows-user-dir]\AppData\Local\CCP\EVE\[folder_for_your_eve_install]\cache"
If the folder you give exists, but does not contain the required files, a window with an exception-message (Key wasn't found in dictionary / "KeyNotFoundException") will pop up if you click on the refresh button. |
John Bitfire
Liga der hessischen Gentlemen
0
|
Posted - 2014.10.04 03:24:25 -
[110] - Quote
Really a great tool already and the screenshots of the new version look very promising . Keep up the good work! Let's hope your other project will be finished soon - can't wait to get the new build . Though, being a dev myself, I know all too well how fast issues or features that seem quick and easy at first can sometimes rise to unexpected heights of effort
A small help to others who might have troubles giving the correct path to the EVE cache folder under the "Tools" Tab: It has to be
"[Path to your windows-user-dir]\AppData\Local\CCP\EVE\[folder_for_your_eve_install]\cache"
If the folder you give exists, but does not contain the required files, a window with an exception-message (Key wasn't found in dictionary / "KeyNotFoundException") will pop up if you click on the refresh button. |
|
Amely Miles
Exiled Tech Space Monkey Protectorate
31
|
Posted - 2014.10.04 07:43:00 -
[111] - Quote
been awhile since i seen this thread move and decided to download your tools again to see the new improved versions....eve planetary tool downloads fine your ship tool on the other hand is throwing a Virus Notification with "Avast" |
Amely Miles
Second Exile Space Monkey Protectorate
60
|
Posted - 2014.10.04 07:43:43 -
[112] - Quote
been awhile since i seen this thread move and decided to download your tools again to see the new improved versions....eve planetary tool downloads fine your ship tool on the other hand is throwing a Virus Notification with "Avast"
As I slipped my finger slowly inside her hole, I could immediately feel it getting wetter and wetter.
I took my finger back out and within seconds she was going down on me.
"I really need a new boat," I thought to myself.
|
Hasana Tash
State War Academy Caldari State
0
|
Posted - 2014.10.13 14:03:00 -
[113] - Quote
i think this is better - eveplanets.com, eve-planets.com |
Hasana Tash
Doomheim
4
|
Posted - 2014.10.13 14:03:53 -
[114] - Quote
i think this is better - eveplanets.com, eve-planets.com |
|
CCP Phantom
C C P C C P Alliance
6805
|
Posted - 2016.06.15 15:16:24 -
[115] - Quote
This thread has been unlocked as per OP request.
CCP Phantom - Senior Community Developer - Volunteer Manager
|
|
Ideki
E.A.D Alliance
208
|
Posted - 2016.06.15 17:43:45 -
[116] - Quote
CCP Phantom wrote:This thread has been unlocked as per OP request.
Thanks CCP Phantom for your help.
And we are back! Just a quick update for now about the status of the new version:
- Integrated all Citadel related recipes. That some huge recipe trees...
- Full API integration. Just put your key and validation code, press a button and you have access to all your planets and setups. Only problem: the current version of the API does not provide the number of heads of product installed in the extractors.
- Screenshot parsing. WTH is that? Easy, while viewing your planet, open an extractor, press the Print Screen button on your keyboard, switch back to the tool and press the Screenshot parser button and it will load the data for the Extractor. Including: Material name, number of heads, duration of the plan, quantity extracted. I am actually quite proud of that one because it works very well. At least for me. I still expect some of you to find ways to break it
- Need to fix the loading/Interaction of plans. Got some severe issues there.
- Fixed some issues related to Cache Parsing. Now we can load planets Scan values again from the cache again.
Unfortunately, I am still overly busy with other things IRL, so development is not going as fast as I would like, but still making progress. I just cannot give any ETA.
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
212
|
Posted - 2016.06.21 20:47:23 -
[117] - Quote
Some good news, I was able to squash the severe issues the new version had when loading plans. The controls now behave properly, and that makes me very happy. It looks like it might take me less time than I thought to finish this new version. Woot!
Creator of The EVE Planetary Planner
|
CowRocket Void
Angelus.Mortis Fidelas Constans
27
|
Posted - 2016.06.23 15:21:20 -
[118] - Quote
I'll provide encouragement now and ISK later if your tool does what i think it will. Having 90 planets and using a spreadsheet is inefficient. I await greatness :D
bleeding shadow darkness > did i just saw a red procurer? :P
|
Ideki
E.A.D Alliance
213
|
Posted - 2016.06.23 16:36:56 -
[119] - Quote
CowRocket Void wrote:I'll provide encouragement now and ISK later if your tool does what i think it will. Having 90 planets and using a spreadsheet is inefficient. I await greatness :D
Then prepare your wallet to go dry!
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
214
|
Posted - 2016.07.04 13:02:18 -
[120] - Quote
I fixed several issues in loading the new plans format, handling the new controls for the plans so they react properly to user interaction.
I also rewrote the screenshot parsing mechanism. Replaced it with something that is very close to a neural network.
It's looking good so far just need to test it a bit more on different planet types.
Overall some good progress. :)
Creator of The EVE Planetary Planner
|
|
Raker Plaude
Australian Belt Strippers Apocalypse Now.
4
|
Posted - 2016.07.05 01:46:27 -
[121] - Quote
Ideki wrote:CowRocket Void wrote:I'll provide encouragement now and ISK later if your tool does what i think it will. Having 90 planets and using a spreadsheet is inefficient. I await greatness :D Then prepare your wallet to go dry!
I too await eagerly, am offering encouragement AND will shower with ISK (1k ISK is a lot, right?!)!
I just got this tool to help out as I took CCP up on the 90 day MCT offer recently, meaning that I now have a bunch of plants to look after :| I started filling out the stuff manually but I think that I might wait until the new version.
Cause lazy.
Thanks in advance :D |
Ideki
E.A.D Alliance
216
|
Posted - 2016.07.05 02:52:23 -
[122] - Quote
Raker Plaude wrote:Ideki wrote:CowRocket Void wrote:I'll provide encouragement now and ISK later if your tool does what i think it will. Having 90 planets and using a spreadsheet is inefficient. I await greatness :D Then prepare your wallet to go dry! I too await eagerly, am offering encouragement AND will shower with ISK (1k ISK is a lot, right?!)! I just got this tool to help out as I took CCP up on the 90 day MCT offer recently, meaning that I now have a bunch of plants to look after :| I started filling out the stuff manually but I think that I might wait until the new version. Cause lazy. Thanks in advance :D
You are more than welcome. If it helps you, it means that my work is not useless and that makes me happy. I cannot offer any ETA on the next version, but it is moving along.
Creator of The EVE Planetary Planner
|
CowRocket Void
Angelus.Mortis Fidelas Constans
27
|
Posted - 2016.07.24 01:21:56 -
[123] - Quote
Ideki wrote:You are more than welcome. If it helps you, it means that my work is not useless and that makes me happy. I cannot offer any ETA on the next version, but it is moving along.
Bumping for waiting 30 days, I sure hope this tool will be epic.
bleeding shadow darkness > did i just saw a red procurer? :P
|
Ideki
E.A.D Alliance
224
|
Posted - 2016.07.27 17:24:42 -
[124] - Quote
CowRocket Void wrote:Ideki wrote:You are more than welcome. If it helps you, it means that my work is not useless and that makes me happy. I cannot offer any ETA on the next version, but it is moving along. Bumping for waiting 30 days, I sure hope this tool will be epic.
Sorry for the delay, IRL is very busy at the moment and prevents me from sparing anytime to this project. I hope to be able to go back to it very soon.
For update: I identified some issue with my screenshot processing algorithm and currently upping its game to retrieve better results.
Creator of The EVE Planetary Planner
|
Raker Plaude
Australian Belt Strippers Apocalypse Now.
4
|
Posted - 2016.08.24 01:52:38 -
[125] - Quote
Bumping 4 reps.
How's the project going Ideki? |
Ideki
E.A.D Alliance
225
|
Posted - 2016.09.07 01:15:30 -
[126] - Quote
Raker Plaude wrote:Bumping 4 reps.
How's the project going Ideki?
the project has been stalled lately. Work and family life are eating all my time. And when I have free time I am so tired that I just forget everything to do anything.
I will try to free some time soon. Maybe during lunch time...
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
229
|
Posted - 2016.11.11 19:26:41 -
[127] - Quote
Quick status update:
IRL is overloaded. Too much work during day, during night, and kids to entertain the weekend...
But do not despair, even with all that I am still working on the tool. I am currently reworking part of the Image Analysis algorithm to provide better result. How better? Well let's say that the previous version achieved 40~70% correct data extraction. The new one is 80~90%.
When I get happy with it, I still have a bunch of bugs to fix. Hopefully I will have a beta version available before the holidays. So you can spend you xmas vacation breaking it, and me not repairing it until I recover in the first week of 2017.
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
231
|
Posted - 2016.11.23 16:15:21 -
[128] - Quote
Just to let people know that I am switching to Alpha type account. Lately finances are not doing great. Hopefully I will still have access to the forum to post updates.
I am still working on the image parsing. Progressing well, I should have it completed by the end of the week I think. Then onto bug fixing. After that I should be able to release a beta version of the new UI.
Creator of The EVE Planetary Planner
|
Raker Plaude
Australian Belt Strippers Apocalypse Now.
10
|
Posted - 2016.11.24 02:33:54 -
[129] - Quote
Ideki wrote:Just to let people know that I am switching to Alpha type account. Lately finances are not doing great. Hopefully I will still have access to the forum to post updates.
I am still working on the image parsing. Progressing well, I should have it completed by the end of the week I think. Then onto bug fixing. After that I should be able to release a beta version of the new UI.
Sounds good! Glad you're still working on it ;)
|
Ideki
E.A.D Alliance
231
|
Posted - 2016.11.30 14:12:43 -
[130] - Quote
I fixed all the problems I could find in the image analyzer algorithm! Now I can move on with bug fixing. Yeah!
Creator of The EVE Planetary Planner
|
|
Ideki
E.A.D Alliance
232
|
Posted - 2016.12.24 14:24:26 -
[131] - Quote
I deliver what I promised.
The new redesigned tool is now available as an Alpha version.
Notes:
- a lot of features are not working (ex: running a plan, or reordering structures on a plan by the button)
- I started integrating a help file, but it is far from done. But most all controls have tooltips, so just hover them.
New version is available here-á(EVEPlanetaryPlanner2.zip).
You'll also need to get the latest version of the PlanetaryInteraction.xml and Systems.xml I advise you to make a backup of your plans before you edit them with the ne version
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
232
|
Posted - 2016.12.27 22:51:15 -
[132] - Quote
The download link (and the whole site actually) are down at the moment. For some unknown reason Google blocked my site saying that I breached their terms and conditions. I have filed an appeal. But it might take a few days before I get an answer...
Creator of The EVE Planetary Planner
|
Kaulis
Zebra Corp Goonswarm Federation
7
|
Posted - 2016.12.29 11:10:18 -
[133] - Quote
Ideki wrote:The download link (and the whole site actually) are down at the moment. For some unknown reason Google blocked my site saying that I breached their terms and conditions. I have filed an appeal. But it might take a few days before I get an answer... If you want im happy to host your site on a sub-domain of my hosting |
Ideki
E.A.D Alliance
232
|
Posted - 2017.01.18 02:27:27 -
[134] - Quote
Quick update: Google is not customer friendly. They will never tell you why they disabled your site... So I am in the process of re-creating the website somewhere else. It might take me a bit of time because I am busy over the head at the moment. But I am working on it.
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
232
|
Posted - 2017.01.25 13:58:37 -
[135] - Quote
Kinda good news. The website is available.
All I had to do was remove the redesigned version zip file.
No explanations from Google as to why they refused the new one...
So for now the Alpha is not available. I am still working on the website to migrate it somewhere else in order to have the new version available.
Creator of The EVE Planetary Planner
|
Raker Plaude
Australian Belt Strippers Apocalypse Now.
12
|
Posted - 2017.01.26 23:50:10 -
[136] - Quote
Ideki wrote:So for now the Alpha is not available.
< / 3
I've missed some of your update posts so was excited to see what news there was... Stupid Google!
Fingers crossed that you get your site issue resolved soon :)
Thanks again for the efforts so far!
|
Ideki
E.A.D Alliance
235
|
Posted - 2017.01.27 02:00:55 -
[137] - Quote
Raker Plaude wrote:Ideki wrote:So for now the Alpha is not available. < / 3 I've missed some of your update posts so was excited to see what news there was... Stupid Google! Fingers crossed that you get your site issue resolved soon :) Thanks again for the efforts so far!
Yeah, and the worst is that you cannot even ask why they disable your site, nor do they tell you why. You just press a button 'Appeal' and hope that you get on someone nice, or that the bot evaluating the site gets smart...
The worst of all is that as soon as I removed the Alpha version, the site got validated again. Maybe it is because the zip file is 2MB with the new version. But there is not much I can do, it is much more graphical that the old one.
I might get the images out in a separated library at some point. So that people can get it if they want to. I'll put it on my todo list.
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
235
|
Posted - 2017.01.27 14:35:22 -
[138] - Quote
There we go.
You want the Alpha version? Yeah!!!
Well good news for you, the EVE Planetary Planner has his own domain now. So go take a look
The News page is not working properly at the moment because I am fixing the script for it. But I am guessing that's not why you would go there anyway.
So have fun and be gentle with the Alpha. She is shy and fragile.
Creator of The EVE Planetary Planner
|
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.03 21:29:46 -
[139] - Quote
IGÇÖm new to PI (and rather new to the game aswell), and I was curious to try this PI Planner, but it seems like the Alpha version isnGÇÖt working for me:
"Failed to load. Set property 'EVEPlanetaryPlanner.Border.BlocksSize2' threw an exception."
The older version is working well though, very nice work, thank you! |
Tommaxx
Das Raumfahrer Syndikat Invictum.
19
|
Posted - 2017.02.05 16:15:48 -
[140] - Quote
Don Silesius wrote:IGÇÖm new to PI (and rather new to the game aswell), and I was curious to try this PI Planner, but it seems like the Alpha version isnGÇÖt working for me:
"Failed to load. Set property 'EVEPlanetaryPlanner.Border.BlocksSize2' threw an exception."
The older version is working well though, very nice work, thank you!
Same bug here |
|
Ideki
E.A.D Alliance
236
|
Posted - 2017.02.06 01:53:11 -
[141] - Quote
Thanks for the reports. I will take a look as soon as I can.
Creator of The EVE Planetary Planner
|
Raker Plaude
Australian Belt Strippers Apocalypse Now.
12
|
Posted - 2017.02.06 04:16:39 -
[142] - Quote
Man, after -hassling you- talking about it for so long I feel bad that I haven't had a chance to try this new version out yet :/
I'm very keento try though, and hopefully now that work has calmed down a bit I'll have a go this week! My PI motivation has dipped recently (again, probably work related ;) ) so hopefully this will help me get back into it :)
Thanks in advance ;) |
Ideki
E.A.D Alliance
236
|
Posted - 2017.02.06 14:26:23 -
[143] - Quote
I have uploaded a new version with what I hope will fix that issue.
Please download it, try it and tell me if it fixed the issue this time.
Note: for now the auto update is disabled for the Alpha version, so each time you will have to download manually. I plan to add support for it soon, but got more urgent issues to work on.
Creator of The EVE Planetary Planner
|
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.06 19:37:07 -
[144] - Quote
Ideki wrote:I have uploaded a new version with what I hope will fix that issue. Please download it, try it and tell me if it fixed the issue this time. Note: for now the auto update is disabled for the Alpha version, so each time you will have to download manually. I plan to add support for it soon, but got more urgent issues to work on.
I am sorry to report that IGÇÖm still experiencing the same issues with this new version. :(
"Failed to load. Set property 'EVEPlanetaryPlanner.Border.BlocksSize' threw an exception."
And then crash.
Thank you for this new version. I hope you will find a permanent solution without spending too much time on it. |
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 13:58:41 -
[145] - Quote
same issue here
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:CLR20r3 Signature du probl+¿me 01:EVEPlanetaryPlanner.exe Signature du probl+¿me 02:8.0.0.0 Signature du probl+¿me 03:58988586 Signature du probl+¿me 04:PresentationFramework Signature du probl+¿me 05:4.6.1055.0 Signature du probl+¿me 06:563c1d45 Signature du probl+¿me 07:5b2 Signature du probl+¿me 08:1c Signature du probl+¿me 09:System.Windows.Markup.XamlParse Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:0a9e Information suppl+¬mentaire n-¦-á2:0a9e372d3b4ad19135b953a78882e789 Information suppl+¬mentaire n-¦-á3:0a9e Information suppl+¬mentaire n-¦-á4:0a9e372d3b4ad19135b953a78882e789
|
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 14:04:20 -
[146] - Quote
I have uploaded a new version of the Alpha that will hopefully resolved the problem with the BlockSize -á I also added autoupdate support for the Alpha so you do not have to go download it manually each time. You can get the new version here.
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 14:07:00 -
[147] - Quote
i have just dl the new version, same issue :) |
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.07 14:14:25 -
[148] - Quote
Unfortunately, yutsaku is right: the BlockSize error message still appears on my side, followed by a crash. In short: same issue, yes. Sorry. :( |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 14:14:26 -
[149] - Quote
yutsaku wrote:i have just dl the new version, same issue :) ARRGG!!!!!!!
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 14:21:40 -
[150] - Quote
I just don't get it.
I thought it was an obfuscation issue, so I did not obfuscate the latest version. I even tried it on my wife's computer which has nothing to do with mine (no development environment or anything) and I can open the tool without any issue.
I am actually at a loss about what is causing this.
Creator of The EVE Planetary Planner
|
|
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.07 14:27:10 -
[151] - Quote
I am very sorry. If there is anything I can do to help you pinpoint the problem, let me know. Best of luck, and thank you for your work. |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 14:28:57 -
[152] - Quote
Don Silesius wrote:I am very sorry. If there is anything I can do to help you pinpoint the problem, let me know. Best of luck, and thank you for your work.
Actually could you check with version of .Net is installed on your machine ?
Maybe this can help: https://www.raymond.cc/blog/how-to-check-what-version-of-microsoft-net-framework-is-installed-in-computer/
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 14:30:05 -
[153] - Quote
The tool is made with .Net 4.6.1
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 14:37:10 -
[154] - Quote
Ideki wrote: Actually could you check with version of .Net is installed on your machine ?
i have .net 4.6.1055 |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 14:38:17 -
[155] - Quote
I have uploaded a debug version, just in case I messed up with the release settings.
If you start your current version, the autoupdate should kick in and download the latest version for you.
Also I found an issue with saving plans with the Alpha version. It looks like it is not saving the routes. So do not save your plans until I fix that, or saved to a copy plan.
Creator of The EVE Planetary Planner
|
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.07 14:39:48 -
[156] - Quote
Installed .NET Framework packages
.NET Framework 2.0 Service Pack 2 ver: 2.0.50727.5420 .NET Framework 3.0 Service Pack 2 ver: 3.0.30729.5420 .NET Framework 3.5 Service Pack 1 ver: 3.5.30729.5420
I will install 4.6.1055 and report. |
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 14:43:07 -
[157] - Quote
ok new version, other message issue :p^^
Failed to load. 'La propri+¬t+¬ Set 'EVEPlanetaryPlanner.Border.BlocksSize' a lev+¬ une exception.' num+¬ro de ligne '97' et position de ligne '13'. |
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.07 14:48:26 -
[158] - Quote
yutsaku wrote:ok new version, other message issue :p^^
Failed to load. 'La propri+¬t+¬ Set 'EVEPlanetaryPlanner.Border.BlocksSize' a lev+¬ une exception.' num+¬ro de ligne '97' et position de ligne '13'
Yep, and the english version:
Failed to load. 'Set property 'EVEPlanetaryPlanner.Border.BlocksSize' threw an exception.' Line number '97' and line position '13'. |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 14:56:51 -
[159] - Quote
Thanks for your help, I really appreciate it.
At least I fixed the issue with saving the routes.
Still trying to understand what is going on with the loading and why it fails on your machine while it is ok on my and my wife's.
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 15:04:41 -
[160] - Quote
i have upload files, who help to descript the issu ( creat by windows resolve issue )
the 3 files are here : https://www.catupload.com/filesgroup/a2a1e4bbb01f9e7a21dc1850e4e3cf5f.html |
|
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 15:15:09 -
[161] - Quote
Uploaded a new version. again.
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 15:18:34 -
[162] - Quote
I actually uploaded another version just now that might give you the stacktrace of the exception. With a bit of luck I might be able to salvage something from it.
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 15:22:18 -
[163] - Quote
issue from version 8.0.0.4 :
Failed to load. 'La propri+¬t+¬ Set 'EVEPlanetaryPlanner.Border.BlocksSize' a lev+¬ une exception.' num+¬ro de ligne '97' et position de ligne '13'. +á System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) +á System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) +á System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) +á System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) +á EVEPlanetaryPlanner.MainWindow.InitializeComponent() +á EVEPlanetaryPlanner.MainWindow..ctor() |
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.07 15:25:13 -
[164] - Quote
Yep:
Failed to load. 'Set property 'EVEPlanetaryPlanner.Border.BlocksSize' threw an exception.' Line number '97' and line position '13'. at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at EVEPlanetaryPlanner.MainWindow.InitializeComponent() at EVEPlanetaryPlanner.MainWindow..ctor()
(Sorry.) |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 15:55:28 -
[165] - Quote
new version available. I might have got it this time (one can always dream) as the editor was showing me a warning related to the error you kept getting. And now I do not see that warning anymore.
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 15:58:07 -
[166] - Quote
version 8.0.0.5 issue :(
Failed to load. 'La propri+¬t+¬ Set 'EVEPlanetaryPlanner.Border.BlocksSize' a lev+¬ une exception.' num+¬ro de ligne '97' et position de ligne '13'. +á System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) +á System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) +á System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) +á System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) +á EVEPlanetaryPlanner.MainWindow.InitializeComponent() +á EVEPlanetaryPlanner.MainWindow..ctor() |
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.07 16:06:21 -
[167] - Quote
Indeed:
Failed to load. 'Set property 'EVEPlanetaryPlanner.Border.BlocksSize' threw an exception.' Line number '97' and line position '13'. at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at EVEPlanetaryPlanner.MainWindow.InitializeComponent() at EVEPlanetaryPlanner.MainWindow..ctor() |
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 16:15:07 -
[168] - Quote
i try cleaning net framwork and reinstal it :)
ok no change same issue |
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 16:27:54 -
[169] - Quote
yutsaku wrote:same issue here
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:CLR20r3 Signature du probl+¿me 01:EVEPlanetaryPlanner.exe Signature du probl+¿me 02:8.0.0.0 Signature du probl+¿me 03:58988586 Signature du probl+¿me 04:PresentationFramework Signature du probl+¿me 05:4.6.1055.0 Signature du probl+¿me 06:563c1d45 Signature du probl+¿me 07:5b2 Signature du probl+¿me 08:1c Signature du probl+¿me 09:System.Windows.Markup.XamlParse Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:0a9e Information suppl+¬mentaire n-¦-á2:0a9e372d3b4ad19135b953a78882e789 Information suppl+¬mentaire n-¦-á3:0a9e Information suppl+¬mentaire n-¦-á4:0a9e372d3b4ad19135b953a78882e789
some change with it :
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:CLR20r3 Signature du probl+¿me 01:eveplanetaryplanner.exe Signature du probl+¿me 02:8.0.0.5 Signature du probl+¿me 03:5899ed38 Signature du probl+¿me 04:PresentationFramework Signature du probl+¿me 05:4.0.30319.17929 Signature du probl+¿me 06:4ffa7956 Signature du probl+¿me 07:2cb Signature du probl+¿me 08:1c Signature du probl+¿me 09:System.Windows.Markup.XamlParse Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:168e Information suppl+¬mentaire n-¦-á2:168e376f4ee287e9709de3c54acb4a00 Information suppl+¬mentaire n-¦-á3:8d58 Information suppl+¬mentaire n-¦-á4:8d582b6850f919d8f3c56a8661936bac
|
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 16:32:21 -
[170] - Quote
Ok, another version to try. Sorry to impose that on you, but for some reason here it is working perfectly for me
I also fixed an issue saving the type of command center.
Creator of The EVE Planetary Planner
|
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 16:38:32 -
[171] - Quote
same ... but the launcher are not 8.0.0.6 |
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.07 16:42:57 -
[172] - Quote
8.0.0.6:
Failed to load. 'Set property 'EVEPlanetaryPlanner.Border.BlocksSize' threw an exception.' Line number '97' and line position '13'. at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at EVEPlanetaryPlanner.MainWindow.InitializeComponent() at EVEPlanetaryPlanner.MainWindow..ctor() |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 16:43:20 -
[173] - Quote
yutsaku wrote:same ... but the launcher are not 8.0.0.6
? It should be 8.0.0.6.
The auto updater did not work ?
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 16:44:16 -
[174] - Quote
no not work i download all files from your web site |
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.07 16:45:23 -
[175] - Quote
Ideki wrote:yutsaku wrote:same ... but the launcher are not 8.0.0.6 ? It should be 8.0.0.6. The auto updater did not work ?
What do you mean about the auto-updater? I just redownload it manually every time I try a new version? It crashes before it can start so IGÇÖm not sure how it could launch any kind of auto-updating? |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 16:48:34 -
[176] - Quote
Don Silesius wrote:Ideki wrote:yutsaku wrote:same ... but the launcher are not 8.0.0.6 ? It should be 8.0.0.6. The auto updater did not work ? What do you mean about the auto-updater? I just redownload it manually every time I try a new version? It crashes before it can start so IGÇÖm not sure how it could launch any kind of auto-updating?
Ah it is possible the auto-updater does not even have time to kick-in
In the current (working) version, there is an auto-updater mechanism that check for the latest version and ask you if you want to download it if you do not have the latest. I also implemented it in the Alpha. But I am guessing the crash happens before the code even reaches that part.
This is so frustrating. If I could at least reproduce it here...
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 16:49:32 -
[177] - Quote
no not work i download all files from your web site, i see on web site 8.0.0.6 (alpha) but there files downloaded are 8.0.0.5 launcher
|
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 16:50:46 -
[178] - Quote
k. let me re-upload it again in case I messed up that. Because I am going crazy now...
EDIT: Upload done, can you try again ?
Creator of The EVE Planetary Planner
|
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.07 16:54:57 -
[179] - Quote
Still:
Failed to load. Exception has been thrown by the target of an invocation. at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance[T]() at EVEPlanetaryPlanner.MainWindow..ctor()
I donGÇÖt see how to confirm on my side that I have the 8.0.0.6 files though (I just re-downloaded everything). |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 17:02:38 -
[180] - Quote
Don Silesius wrote:Still:
Failed to load. Exception has been thrown by the target of an invocation. at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance[T]() at EVEPlanetaryPlanner.MainWindow..ctor()
I donGÇÖt see how to confirm on my side that I have the 8.0.0.6 files though (I just re-downloaded everything).
Edit. Nevermind: right-clicking and checking the details confirmed that I have 8.0.0.6.
Well at least the message changed, so maybe I am on the right path. I finish my lunch and will do some more changes to try. Give me ~20 minutes.
Creator of The EVE Planetary Planner
|
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Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 17:05:36 -
[181] - Quote
oh bingo!! I got the exception to show for me. Not an actual solution, but at least now I can start to trace it back and figure out what is wrong!!
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.07 17:34:02 -
[182] - Quote
Ideki wrote:oh bingo!! I got the exception to show for me. Not an actual solution, but at least now I can start to trace it back and figure out what is wrong!!
h+¬h+¬ you have take the great price off brainstorming :D |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.07 17:54:37 -
[183] - Quote
I have to go to work now, and I am not close to a solution yet. I think I understand a bit what is the issue, and it might take me some time to fix it properly. In short, WPF does not work the way I would expect it, and it looks I am going to have to modify some controls to make it behave properly. I am not looking forward to it, but it's not like I have a choice...
So please be patient I will try to fix that asap.
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.08 02:47:18 -
[184] - Quote
Let's try again. I uploaded 8.0.0.7 with another potential fix for the BlocksSize issue. Let me know how it goes. (cross fingers)
Creator of The EVE Planetary Planner
|
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.08 03:08:29 -
[185] - Quote
Ideki wrote:Let's try again. I uploaded 8.0.0.7 with another potential fix for the BlocksSize issue. Let me know how it goes. (cross fingers)
Not working, but the message is different, so I guess that is some evolution?
Failed to load. 'Set property 'EVEPlanetaryPlanner.Border.BlocksSize' threw an exception.' Line number '97' and line position '13'. at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at EVEPlanetaryPlanner.MainWindow.InitializeComponent() at EVEPlanetaryPlanner.MainWindow..ctor()
Thank you so much for working on this. |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.08 03:31:10 -
[186] - Quote
Which version of Windows are you using ? I am starting to wonder if it is not a Windows issue. Some part of the error message raise that issue when searched on google... Or do you have custom English settings ?
From what I have read, it looks like if I include one more library to the project it might work. So there goes 8.0.0.8 for you to try.
Creator of The EVE Planetary Planner
|
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.08 03:38:26 -
[187] - Quote
Ideki wrote:Which version of Windows are you using ? I am starting to wonder if it is not a Windows issue. Some part of the error message raise that issue when searched on google... Or do you have custom English settings ? From what I have read, it looks like if I include one more library to the project it might work. So there goes 8.0.0.8 for you to try.
IGÇÖm using Windows 7 Professional. In English, yes, but may have some custom regional settings as I work a lot in another language. Not too sure about those language settings, but I could check for more specific stuff if it helps.
As for the new version, well first there is this message now on launch :
Unexpected token 'M8,5,7.5 l6.5,-6.5 h120 l0,8' encountered at position '8'. at MS.Internal.AbbreviatedGeometryParser.ThrowBadToken() at MS.Internal.AbbreviatedGeometryParser.ReadNumber(Boolean allowComma) at MS.Internal.AbbreviatedGeometryParser.ReadPoint(Char cmd, Boolean allowcomma) at MS.Internal.AbbreviatedGeometryParser.ParseToGeometryContext(StreamGeometryContext context, String pathString, Int32 startIndex) at MS.Internal.Parsers.ParseStringToStreamGeometryContext(StreamGeometryContext context, String pathString, IFormatProvider formatProvider, FillRule& fillRule) at MS.Internal.Parsers.ParseGeometry(String pathString, IFormatProvider formatProvider) at EVEPlanetaryPlanner.Border.UpdatePaths() at EVEPlanetaryPlanner.Border.set_BlocksSizeFromCallback(String value) at EVEPlanetaryPlanner.Border.BlocksSizeChangedCallback(DependencyObject obj, DependencyPropertyChangedEventArgs e)
After that, the auto-updater does its thing now. It offered a new version, and to download some files (the xml files I think?). And then two windows with this message appeared:
Failed to switch element. Cannot perform this operation while dispatcher processing is suspended.
When I click on "close", it crashes.
Edit. By the way, IGÇÖll unfortunately have to leave for a couple of hours now. Sorry I canGÇÖt do more testing right away, but IGÇÖll check when IGÇÖm back to see if there is something new to test. |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.08 03:47:24 -
[188] - Quote
Don Silesius wrote:Ideki wrote:Which version of Windows are you using ? I am starting to wonder if it is not a Windows issue. Some part of the error message raise that issue when searched on google... Or do you have custom English settings ? From what I have read, it looks like if I include one more library to the project it might work. So there goes 8.0.0.8 for you to try. IGÇÖm using Windows 7 Professional. In English, yes, but may have some custom regional settings as I work a lot in another language. Not too sure about those language settings, but I could check for more specific stuff if it helps. As for the new version, well first there is this message now on launch : Unexpected token 'M8,5,7.5 l6.5,-6.5 h120 l0,8' encountered at position '8'. at MS.Internal.AbbreviatedGeometryParser.ThrowBadToken() at MS.Internal.AbbreviatedGeometryParser.ReadNumber(Boolean allowComma) at MS.Internal.AbbreviatedGeometryParser.ReadPoint(Char cmd, Boolean allowcomma) at MS.Internal.AbbreviatedGeometryParser.ParseToGeometryContext(StreamGeometryContext context, String pathString, Int32 startIndex) at MS.Internal.Parsers.ParseStringToStreamGeometryContext(StreamGeometryContext context, String pathString, IFormatProvider formatProvider, FillRule& fillRule) at MS.Internal.Parsers.ParseGeometry(String pathString, IFormatProvider formatProvider) at EVEPlanetaryPlanner.Border.UpdatePaths() at EVEPlanetaryPlanner.Border.set_BlocksSizeFromCallback(String value) at EVEPlanetaryPlanner.Border.BlocksSizeChangedCallback(DependencyObject obj, DependencyPropertyChangedEventArgs e) After that, the auto-updater does its thing now. It offered a new version, and to download some files (the xml files I think?). And then two windows with this message appeared: Failed to switch element. Cannot perform this operation while dispatcher processing is suspended. When I click on "close", it crashes. Edit. By the way, IGÇÖll unfortunately have to leave for a couple of hours now. Sorry I canGÇÖt do more testing right away, but IGÇÖll check when IGÇÖm back to see if there is something new to test.
Ah we made good progress. This error message helps me much more. I think I am starting to locate the problem. I did put a catch in another place and that is why we got a different error message this time.
I use Windows 10 on all computers I tested with and never had a problem. That might be part of the problem, but I will solve it!
No problem, you are not my slave. I greatly appreciate your time and help. See you later :)
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.08 04:15:45 -
[189] - Quote
To anyone that has that error happening, what is your Window setting for the decimal separator ? I am wondering if it is not a parsing issue.
I have made a potential fix for this, version 8.0.0.9
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.08 10:28:53 -
[190] - Quote
hello my computer work on Win7 pro 64 |
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.08 10:35:58 -
[191] - Quote
8.0.0.9 autoupdate work and the tool work :)
Great work :)
hmm crashed on clicking notification,
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:CLR20r3 Signature du probl+¿me 01:eveplanetaryplanner.exe Signature du probl+¿me 02:8.0.0.9 Signature du probl+¿me 03:589a9b03 Signature du probl+¿me 04:PresentationCore Signature du probl+¿me 05:4.0.30319.17929 Signature du probl+¿me 06:4ffa6e63 Signature du probl+¿me 07:4a6f Signature du probl+¿me 08:20 Signature du probl+¿me 09:System.FormatException Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:005b Information suppl+¬mentaire n-¦-á2:005bdbbdbbfd106a3eba27165c8c88ea Information suppl+¬mentaire n-¦-á3:737b Information suppl+¬mentaire n-¦-á4:737bfca32a6d56521f88811bebf1f75e |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.08 10:38:58 -
[192] - Quote
Oh yeah! We are getting there.
So now the application just crash? no error message aside from what you posted ? Weird. I'll take a look a little bit later today.
Thanks for the help everyone!
Creator of The EVE Planetary Planner
|
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.08 14:21:17 -
[193] - Quote
Yes, you seem to be working in the good direction!
It now starts correctly-ish, I think. I donGÇÖt see any way to adjust the transparency? ItGÇÖs kinda hard to read. The running text in the header is quite distracting aswell.
A couple things: - For some reason, on launch it always opens first a product data sheet in another small window, no matter what I do (I was checking a POS fuel setup, and "Water" data sheet opens every time I launch the app, for example). - It systematically crashes when I go on the "Notifications " tab. - Nothing happens when I click on "All in One" and "About" from the Aura icon on the bottom. - No option to go full screen like the previous version?
I didnGÇÖt test everything extensively but the only crashes I experienced were on the Notifications tab.
Thank you so much for this! |
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.08 14:23:04 -
[194] - Quote
no other msg, the tool patch and launch, the crash are created by clicking on notification bar.
|
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.08 14:27:33 -
[195] - Quote
Remember that this is an early Alpha version. I mentioned that there are things not working yet.
I am currently fixing some other issue I found in it. But I will take note of what you found so far to fix when I have time.
The Notification crash worries me. Did you setup a notification in the non-Alpha version?
Creator of The EVE Planetary Planner
|
Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.08 14:33:09 -
[196] - Quote
Ideki wrote:Did you setup a notification in the non-Alpha version?
Nope.
And thanks again, your work is much appreciated. |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.08 15:22:19 -
[197] - Quote
Version 8.0.0.10 is up
I finally fixed the problem with the BlockSize. I have also fixed the following issues:
- Added support to force a reorder of the structures on a planet
- Fixed an issue with adding a route on a planet that would show the wrong 'from' planet
- Fixed support for the Alpha autoupdate that kept triggering at load time
- Fixed an issue with an infinite UI update loop
- Fixed an issue with initial position of planets and controls
- Fixed an issue with scrollbars not showing when they should
-á Known issues:
- Tool crash when accessing the Notifications tab
- Exception shown when trying to add a planet
Remember that this is an Alpha version, so except bugs and crash.
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.08 18:03:56 -
[198] - Quote
New issue, when autoupdate say new available version > download > delette all file the tool stay open in tread |
Ideki
E.A.D Alliance
237
|
Posted - 2017.02.08 18:22:47 -
[199] - Quote
yutsaku wrote:New issue, when autoupdate say new available version > download > delette all file the tool stay open in tread That's a weird one. I'll take a look tonight.
8.0.0.11 is out. Changes:
- Added new options in the 'Tool' tab to control the transparency of the background as well as the Speed of the News ticker at the top.
Those values are persisted between sessions
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.09 02:41:34 -
[200] - Quote
Version 8.0.0.12 is available.
I fixed the issue with the autoupdater. From now on, the Alpha will auto update properly to the latest version on startup.
I actually forgot to put back the second half of the code that took care of replacing the files with the newer version...
I also put more verbose on the exception when adding a planet, so if you could try again and give me the new message, I would appreciate it very much.
Creator of The EVE Planetary Planner
|
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.09 10:57:10 -
[201] - Quote
M+¬thode introuvable-á: '!!0[] System.Array.Empty()'. +á EVEPlanetaryPlanner.AnimatedControl.Resize(Double pFromWidth, Double pFromHeight, Double pToWidth, Double pToHeight) +á EVEPlanetaryPlanner.AnimatedControl.SetMaxDimensions(Double pMaxWidth, Double pMaxHeight) +á EVEPlanetaryPlanner.AnimatedControl.set_InitExpanded(Boolean value) +á EVEPlanetaryPlanner.MainWindow.planetsMenu_MenuEntryClicked(String pEntry) |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.09 13:21:19 -
[202] - Quote
yutsaku wrote:M+¬thode introuvable-á: '!!0[] System.Array.Empty()'. +á EVEPlanetaryPlanner.AnimatedControl.Resize(Double pFromWidth, Double pFromHeight, Double pToWidth, Double pToHeight) +á EVEPlanetaryPlanner.AnimatedControl.SetMaxDimensions(Double pMaxWidth, Double pMaxHeight) +á EVEPlanetaryPlanner.AnimatedControl.set_InitExpanded(Boolean value) +á EVEPlanetaryPlanner.MainWindow.planetsMenu_MenuEntryClicked(String pEntry)
Merci, cela va beaucoup m'aider a trouver le probleme
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.09 14:01:46 -
[203] - Quote
Version 8.0.0.13 is out. If you have 8.0.0.12, the auto-updater should kick in the next time you start the tool, so no need to download it manually.
I added support for the tool to check the installed version of the .Net Framework. The error reported by yutsaku looks like an incompatible .Net version.
When starting the tool will immediately check for the .Net Framework version installed on the machine and if it is incompatible, it will display an error message before closing the tool. If everything is ok, you won't see it.
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.09 15:04:53 -
[204] - Quote
Version 8.0.0.14 is out
I added a Maximize button for those that want full screen.
In case anyone wonders why I am not fixing bugs, I am actually working on the bugs, but they are kinda hard to reproduce on my machine. I think the biggest one (crash on Notification tab) might actually be caused by regional settings. So I am going to have to change a few things on my machine to try that, and right now I cannot. Maybe this weekend. That's why I am fixing minor things left and right meanwhile.
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.09 17:45:21 -
[205] - Quote
ok is work well :)
new windows issue on launch say :
Object reference not set to an instance of an object.
And notification tab are already buggy :
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:CLR20r3 Signature du probl+¿me 01:EVEPlanetaryPlanner.exe Signature du probl+¿me 02:8.0.0.14 Signature du probl+¿me 03:589c83cb Signature du probl+¿me 04:PresentationCore Signature du probl+¿me 05:4.6.1055.0 Signature du probl+¿me 06:563c1cb8 Signature du probl+¿me 07:466b Signature du probl+¿me 08:2e Signature du probl+¿me 09:System.FormatException Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:46e0 Information suppl+¬mentaire n-¦-á2:46e07f5f3d0acb026003ac5ca1e74ed7 Information suppl+¬mentaire n-¦-á3:15c3 Information suppl+¬mentaire n-¦-á4:15c36d5b2f471fd88c06a532401e1fb6 |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.09 18:08:11 -
[206] - Quote
yutsaku wrote: new windows issue on launch say :
Object reference not set to an instance of an object.
Is that everything you got in the message?
No failed to load or anything like that ?
It should say where it failed too :/
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.09 18:19:02 -
[207] - Quote
Ideki wrote:yutsaku wrote: new windows issue on launch say :
Object reference not set to an instance of an object.
Is that everything you got in the message? No failed to load or anything like that ? It should say where it failed too :/
yes only that but the tool launch well
http://imgur.com/hZIyuFU |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.09 19:53:53 -
[208] - Quote
yutsaku wrote:Ideki wrote:yutsaku wrote: new windows issue on launch say :
Object reference not set to an instance of an object.
Is that everything you got in the message? No failed to load or anything like that ? It should say where it failed too :/ yes only that but the tool launch well http://imgur.com/hZIyuFU
Ok, I have added more verbose to the error messages. Can you try again ?
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.09 23:37:35 -
[209] - Quote
Failed SetStartPosition La r+¬f+¬rence d'objet n'est pas d+¬finie +á une instance d'un objet. +á EVEPlanetaryPlanner.ProductData.RecursiveRawElements(Component component, List`1& elements, Dictionary`2& fullElements, Boolean addToRequirements, Int32 multiple) +á EVEPlanetaryPlanner.ProductData.txtBx_QuantityToProduce_TextChanged(Object sender, TextChangedEventArgs e) +á System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) +á System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.10 04:19:24 -
[210] - Quote
yutsaku wrote:Failed SetStartPosition La r+¬f+¬rence d'objet n'est pas d+¬finie +á une instance d'un objet. +á EVEPlanetaryPlanner.ProductData.RecursiveRawElements(Component component, List`1& elements, Dictionary`2& fullElements, Boolean addToRequirements, Int32 multiple) +á EVEPlanetaryPlanner.ProductData.txtBx_QuantityToProduce_TextChanged(Object sender, TextChangedEventArgs e) +á System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) +á System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
what are you regional settings ? France I guess ?
Also, when you have the UI open, could you take a screenshot and post it here? I would like to check something because I believe the UI might not display completely on other systems because of regional settings causing issue with numbers
Creator of The EVE Planetary Planner
|
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Ideki
E.A.D Alliance
238
|
Posted - 2017.02.10 04:39:54 -
[211] - Quote
Uploaded 8.0.0.16.
Fixed a couple of issues:
- Fixed Border loading with Regional settings
- Prevented ProductData window from opening automatically all the time (It will re-open only if it was open when the tool is being closed)
- Handled potential null exception
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 09:31:54 -
[212] - Quote
yes setting france. no other error
http://imgur.com/BHaNhcN |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.10 10:46:27 -
[213] - Quote
Merci pour le screenshot, cela confirme mes soup+ºons que les bordures ne s'affiche pas bien. Quand tu dit qu'il n'y a plus de problemes, tu veux dire que tout demarre sans problemes? As-tu encore une erreur quand tu vas sur Notifications ?
(Sorry for non-French speaking people, I think it will be easier and faster to communicate with yutsaku in the most common language, I'll continue to speak English with everyone else)
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 11:16:48 -
[214] - Quote
Ideki wrote:Merci pour le screenshot, cela confirme mes soup+ºons que les bordures ne s'affiche pas bien. Quand tu dit qu'il n'y a plus de problemes, tu veux dire que tout demarre sans problemes? As-tu encore une erreur quand tu vas sur Notifications ? (Sorry for non-French speaking people, I think it will be easier and faster to communicate with yutsaku in the most common language, I'll continue to speak English with everyone else)
En effets sa sera plus simple en fran+ºais, comme tu as pu le voir je suis une quiche en anglais :p Oui tout d+¬marre sans probl+¿me apparent, il n'y as aucun message d'erreur, idem pour l'onglet notifications il fonctionne.
Ha si un Crash en utilisant la tool et les add planette/industry :
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:APPCRASH Nom de lGÇÖapplication:EVEPlanetaryPlanner.exe Version de lGÇÖapplication:8.0.0.16 Horodatage de lGÇÖapplication:589d41cd Nom du module par d+¬faut:clr.dll Version du module par d+¬faut:4.6.1055.0 Horodateur du module par d+¬faut:563c12de Code de lGÇÖexception:c00000fd D+¬calage de lGÇÖexception:0000000000091460 Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:cd3b Information suppl+¬mentaire n-¦-á2:cd3b58fff03104ad1ac442ecc1c97716 Information suppl+¬mentaire n-¦-á3:c2c4 Information suppl+¬mentaire n-¦-á4:c2c4371c704641ba5981c6824a97bdc9
|
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.10 11:22:41 -
[215] - Quote
yutsaku wrote:Ideki wrote:Merci pour le screenshot, cela confirme mes soup+ºons que les bordures ne s'affiche pas bien. Quand tu dit qu'il n'y a plus de problemes, tu veux dire que tout demarre sans problemes? As-tu encore une erreur quand tu vas sur Notifications ? (Sorry for non-French speaking people, I think it will be easier and faster to communicate with yutsaku in the most common language, I'll continue to speak English with everyone else) En effets sa sera plus simple en fran+ºais, comme tu as pu le voir je suis une quiche en anglais :p Oui tout d+¬marre sans probl+¿me apparent, il n'y as aucun message d'erreur, idem pour l'onglet notifications il fonctionne. Ha si un Crash en utilisant la tool et les add planette/industry : Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:APPCRASH Nom de lGÇÖapplication:EVEPlanetaryPlanner.exe Version de lGÇÖapplication:8.0.0.16 Horodatage de lGÇÖapplication:589d41cd Nom du module par d+¬faut:clr.dll Version du module par d+¬faut:4.6.1055.0 Horodateur du module par d+¬faut:563c12de Code de lGÇÖexception:c00000fd D+¬calage de lGÇÖexception:0000000000091460 Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:cd3b Information suppl+¬mentaire n-¦-á2:cd3b58fff03104ad1ac442ecc1c97716 Information suppl+¬mentaire n-¦-á3:c2c4 Information suppl+¬mentaire n-¦-á4:c2c4371c704641ba5981c6824a97bdc9
K, je vais y jeter un coup d'oeil des que je peux. Merci pour ton aide
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 11:34:56 -
[216] - Quote
Hmm si faudrait ajout+¬ un bouton sur les fen+¬tres des industries pour pouvoir les supprim+¬s, sa sera certainement plus pratique que de les gliss+¬ dans la corbeille
+¬tendre le bouton pour d+¬plac+¬ la tool sur toute la barre horizontal si toute fois c'est possible, comme une fen+¬tre windows, car c'est assez inconfortable de devoir allez le chercher uniquement dans le coin gauche.
Pouvoir charg+¬ la taille de la tool depuis les bordures serais un plus :)
faire en sorte que la fenettre de dialogue qui s'ouvre lors du chargement des information d'api ce ferme a la fin
deuxi+¿me crash apr+¿s avoir charg+¬ les plan+¿tes via l'api, j'ai cliqu+¬ sur la premier et paf ^^
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:CLR20r3 Signature du probl+¿me 01:EVEPlanetaryPlanner.exe Signature du probl+¿me 02:8.0.0.16 Signature du probl+¿me 03:589d41cd Signature du probl+¿me 04:EVEPlanetaryPlanner Signature du probl+¿me 05:8.0.0.16 Signature du probl+¿me 06:589d41cd Signature du probl+¿me 07:272 Signature du probl+¿me 08:17d Signature du probl+¿me 09:System.NullReferenceException Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:4664 Information suppl+¬mentaire n-¦-á2:46640c24d59aefe1f2bf382fa4a6f6b2 Information suppl+¬mentaire n-¦-á3:5838 Information suppl+¬mentaire n-¦-á4:58387d34c8d1eb346228f05ffb5e92fa |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.10 14:30:56 -
[217] - Quote
J'ai pris tes suggestions en notes.
Version 8.0.0.17 is out.
I fixed several issues related to Regional Settings. Borders should properly work now, as well as loading data. Try again things that caused crashes and tell me if they are ok. I am wondering if I have to fix the API data with regional settings too. I will check that next.
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 14:31:50 -
[218] - Quote
Ideki wrote:J'ai pris tes suggestions en notes. Version 8.0.0.17 is out. I fixed several issues related to Regional Settings. Borders should properly work now, as well as loading data. Try again things that caused crashes and tell me if they are ok. I am wondering if I have to fix the API data with regional settings too. I will check that next.
je viens juste de l'+¬dit+¬ concernant les api
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Ideki
E.A.D Alliance
238
|
Posted - 2017.02.10 14:33:48 -
[219] - Quote
yutsaku wrote:
je viens juste de l'+¬dit+¬ concernant les api
Edite quoi ?
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 14:37:36 -
[220] - Quote
Ideki wrote:yutsaku wrote:
je viens juste de l'+¬dit+¬ concernant les api
Edite quoi ?
mon post avec des informations complementaire
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yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 14:49:32 -
[221] - Quote
yutsaku wrote:
Ha si un Crash en utilisant la tool et les add planette/industry :
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:APPCRASH Nom de lGÇÖapplication:EVEPlanetaryPlanner.exe Version de lGÇÖapplication:8.0.0.16 Horodatage de lGÇÖapplication:589d41cd Nom du module par d+¬faut:clr.dll Version du module par d+¬faut:4.6.1055.0 Horodateur du module par d+¬faut:563c12de Code de lGÇÖexception:c00000fd D+¬calage de lGÇÖexception:0000000000091460 Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:cd3b Information suppl+¬mentaire n-¦-á2:cd3b58fff03104ad1ac442ecc1c97716 Information suppl+¬mentaire n-¦-á3:c2c4 Information suppl+¬mentaire n-¦-á4:c2c4371c704641ba5981c6824a97bdc9
Crash different :
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:CLR20r3 Signature du probl+¿me 01:EVEPlanetaryPlanner.exe Signature du probl+¿me 02:8.0.0.17 Signature du probl+¿me 03:589dcd82 Signature du probl+¿me 04:mscorlib Signature du probl+¿me 05:4.6.1055.0 Signature du probl+¿me 06:563c113c Signature du probl+¿me 07:504 Signature du probl+¿me 08:0 Signature du probl+¿me 09:System.StackOverflowException Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:54aa Information suppl+¬mentaire n-¦-á2:54aabe136da55efbefd4965ea5d5d52b Information suppl+¬mentaire n-¦-á3:b8a5 Information suppl+¬mentaire n-¦-á4:b8a5ce7ea509a0cbb940d5e3fdcca1b4
la tool garde l'api key uniquement si elle ne crash pas |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.10 14:52:11 -
[222] - Quote
yutsaku wrote: Crash different :
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:CLR20r3 Signature du probl+¿me 01:EVEPlanetaryPlanner.exe Signature du probl+¿me 02:8.0.0.17 Signature du probl+¿me 03:589dcd82 Signature du probl+¿me 04:mscorlib Signature du probl+¿me 05:4.6.1055.0 Signature du probl+¿me 06:563c113c Signature du probl+¿me 07:504 Signature du probl+¿me 08:0 Signature du probl+¿me 09:System.StackOverflowException Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:54aa Information suppl+¬mentaire n-¦-á2:54aabe136da55efbefd4965ea5d5d52b Information suppl+¬mentaire n-¦-á3:b8a5 Information suppl+¬mentaire n-¦-á4:b8a5ce7ea509a0cbb940d5e3fdcca1b4
Bizarre qu'il n'y ai pas d'autre info. Probablement une exception que je ne catch pas quelque part. C'est arrive en faisant quoi ?
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 14:54:18 -
[223] - Quote
m+¬me chose qu'avant add planete > add factory and co
par contre sa n'arrive pas a chaque fois |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.10 15:01:28 -
[224] - Quote
yutsaku wrote:m+¬me chose qu'avant add planete > add factory and co
par contre sa n'arrive pas a chaque fois
K. Est-ce que tu peux prendre un autre screenshot? Je voudrais checker que les bordure s'affichent bien maintenant.
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 15:06:01 -
[225] - Quote
Ideki wrote:yutsaku wrote:m+¬me chose qu'avant add planete > add factory and co
par contre sa n'arrive pas a chaque fois K. Est-ce que tu peux prendre un autre screenshot? Je voudrais checker que les bordure s'affichent bien maintenant.
il faudrait que je puise resize la fen+¬tre :p
http://imgur.com/mM6KZ8b |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.10 15:10:12 -
[226] - Quote
yutsaku wrote:Ideki wrote:yutsaku wrote:m+¬me chose qu'avant add planete > add factory and co
par contre sa n'arrive pas a chaque fois K. Est-ce que tu peux prendre un autre screenshot? Je voudrais checker que les bordure s'affichent bien maintenant. il faudrait que je puise resize la fen+¬tre :p
? Je ne parle pas des bordures de l'outil. Je parles des bordures 'fancy' a l'interieur. Juste un screenshot comme la fois d'avant
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 15:13:08 -
[227] - Quote
Screenshots plein +¬cran r+¬solution 1600x900
http://imgur.com/ULS77OJ
j'ai r+¬ussie a resize la tool en changeant la r+¬solution de lGÇÖ+¬cran ( en passant en 800x600 et repassant en 1600x900 )
http://imgur.com/s4MyOVg |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.10 15:24:42 -
[228] - Quote
yutsaku wrote:Screenshots pleine +¬cran r+¬solution 1600x900 http://imgur.com/ULS77OJ
j'ai r+¬ussie a resize la tool en changeant la r+¬solution de lGÇÖ+¬cran ( en passant en 800x600 et repassant en 1600x900 ) http://imgur.com/s4MyOVg ( non pleine +¬cran )
? tu peux resizer avec le triangle en bas a droite. A moins qu'il ne fonctionne pas sur ta machine ?
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 15:27:52 -
[229] - Quote
Ideki wrote:yutsaku wrote:Screenshots pleine +¬cran r+¬solution 1600x900 http://imgur.com/ULS77OJ
j'ai r+¬ussie a resize la tool en changeant la r+¬solution de lGÇÖ+¬cran ( en passant en 800x600 et repassant en 1600x900 ) http://imgur.com/s4MyOVg ( non pleine +¬cran ) ? tu peux resizer avec le triangle en bas a droite. A moins qu'il ne fonctionne pas sur ta machine ?
oui je peux :p je ne savais pas qu'il servais a +ºa :p +ºa ressemble plus a de la d+¬coration :)
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.02.10 15:29:56 -
[230] - Quote
en pleine +¬cran le cot+¬ gauche et le haut sont rogn+¬ |
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Don Silesius
EVE University Ivy League
0
|
Posted - 2017.02.10 16:06:36 -
[231] - Quote
Wow, you guys have been working hard. I just tried 8.0.0.17 and itGÇÖs quite an improvement over the version that was available like... yesterday? or the day before.
Everything I tested seems to be working fine now.
Only thing is that "full screen" is like... really full screen now. It makes the taskbar disappears! When I was talking about "full screen", I meant like the previous version of the tool: going full screen leaves the taskbar at the bottom of the screen, etc. Not sure how to differentiate those two "types" of full screen.
En tout cas, beau travail, un grand merci. CGÇÖest tr+¿s appr+¬ci+¬! |
Ideki
E.A.D Alliance
238
|
Posted - 2017.02.20 13:29:08 -
[232] - Quote
Sorry for the lack of news, I need to take a small break from working on the tool as something urgent came up. Nothing bad, so don't worry. Hopefully I should resume development on this project soon.
Creator of The EVE Planetary Planner
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Nuran DeSiad
RaylTech
0
|
Posted - 2017.03.08 11:26:51 -
[233] - Quote
Hi,
tried loading up API data in 8.0.0.17. Still got this error:
http://i.imgur.com/ecjkxCp.jpg
Also have it with different language (Dutch). Afterwards, Planets are partly loaded:
http://i.imgur.com/ecjkxCp.jpg
Could you look into that ?
cheers, Nuran
|
Ideki
E.A.D Alliance
239
|
Posted - 2017.05.15 15:27:58 -
[234] - Quote
Long time no write. I do apologize for the long pause. Things happened IRL that impact my life and my family a lot (nothing bad)
But, I am now considering coming back to EVE on a more permanent basis. Which means I would most probably spend a few evening per week on the tool when not flying.
To this end, I am prospecting for a corp to do fun stuff. I am not much into pvp More of a miner, mission, pve content. But that does not mean I am not open to pvp either.
I do prefer high-sec, if possible, because I would not like to be stuck with all my stuff in low/null-sec if things go sour. I play EVE for fun, not to get stuck in a station waiting for a storm to pass (which happened to me in the past when my corp was under war and we had to hide because we could not fight back...)
Personally, I am a friendly player, I can use voice chat if needed. I do not back from a fight if I am pushed to it. And I do not hesitate to help my friends in need. In another game I was given the title of Berserker Bard (because reasons )
If you are a pirate/warring corp (spending most of your time at war) do not waste your time on me. Just a friendly advice.
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
239
|
Posted - 2017.05.19 02:00:55 -
[235] - Quote
Version 8.0.0.18 is out.
- I have made a potential fix to the issue with the border some people have. Keep me posted on the result please
- I have also fixed an issue with the Suggested not showing the proper settings for the raw resources.
- Lastly I have added a small but useful feature to the cache data in the Tools tab. You can now specify a system to get the prices from.
The idea is that you open the game, open each of your planets, then check the market price for each of the PI commodities (you need the list of sell/buy orders, not just the generic view). Then you go refresh the cached data in the tool. After that if you use the suggester for your cached planets, you should get a proper evaluation of what would be the most profitable to produce on your planet.
Creator of The EVE Planetary Planner
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Ideki
E.A.D Alliance
240
|
Posted - 2017.05.19 14:39:32 -
[236] - Quote
Hi, I am currently updating the API reader. I am studying the ESI API because it looks a lot stronger and the future of EVE API. So far I am having good results from it, just got a few questions that I will need a dev or someone more knowledgeable about ESI to answer. If I can get the ESI to work the way I want it to, it will remove a lot of work on your side when trying to get the region/system prices for the commodities as the ESI provides it (instead of me using the EVE cache to try to get it).
It's not perfect yet, but I only spent ~1H on it. So I have good hope on that side :)
I will check the bug you reported at the same time.
Creator of The EVE Planetary Planner
|
CourtinDisastus
State War Academy Caldari State
1
|
Posted - 2017.05.26 13:29:02 -
[237] - Quote
Just coming back to game first time with Pi in about 2 years and this is an awesome tool. Very intuitive so far |
Ideki
E.A.D Alliance
240
|
Posted - 2017.05.31 14:28:11 -
[238] - Quote
CourtinDisastus wrote:Just coming back to game first time with Pi in about 2 years and this is an awesome tool. Very intuitive so far
Thank you for the nice comment
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
240
|
Posted - 2017.06.03 12:54:52 -
[239] - Quote
Status update:
Completed:
- ESI API support to load market data.
- Centralized the region/system settings for the market data so that it is less confusing as where to set it up.
In progress:
- Speed up ESI API market data loading. (Right now it takes 1~2 minutes to load because of the number of products to check. (It's loading in parallel to the UI to not lock it so you can continue to use the UI while it is loading the data). I have a couple of ideas on how to speed this up, just need to get to it.
- Extracting the products images from the tool and put them in a separate folder/library. This should reduce the size of the tool in itself, and also allow you to add you own product to the tool (ex: ships,...) along with their icons (you can get them from the resources files CPP graciously provides)
I hope to have those 2 items completed either tomorrow or next weekend. After that I will take a look at a couple of bugs I noticed while playing with the tool.
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
240
|
Posted - 2017.06.04 13:52:11 -
[240] - Quote
Alpha 8.0.0.19 is now available.
- ESI API speedup. Now it takes about 10-13 seconds to load the market sell/buy order for all the items
- Added support to download the images library on demand
You can download it directly from here.
Creator of The EVE Planetary Planner
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yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.06.05 16:45:26 -
[241] - Quote
yop Ideki :) bon boulot, me revoil+á pour test+¬ ta tool h+¬site pas, j' ai encore du boulot pour toi :)
apr+¿s avoir fait un import de mes plan+¿te via api j'ai cliqu+¬ sur une de mes plan+¿tes ( onglet plan+¿te plan ) et paf un petit crash de la tool :)
Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:CLR20r3 Signature du probl+¿me 01:EVEPlanetaryPlanner.exe Signature du probl+¿me 02:8.0.0.19 Signature du probl+¿me 03:59340ca4 Signature du probl+¿me 04:mscorlib Signature du probl+¿me 05:4.6.1055.0 Signature du probl+¿me 06:563c0eac Signature du probl+¿me 07:325 Signature du probl+¿me 08:2e Signature du probl+¿me 09:System.ArgumentOutOfRange Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:0a9e Information suppl+¬mentaire n-¦-á2:0a9e372d3b4ad19135b953a78882e789 Information suppl+¬mentaire n-¦-á3:0a9e Information suppl+¬mentaire n-¦-á4:0a9e372d3b4ad19135b953a78882e789
autre bug : toujours apr+¿s avoir import+¬ les plan+¿tes mais sans avoir essay+¬ de clique dessus j'ai ouvert le "plan+¿te data" voil+á ce qui en ressort : http://imgur.com/a/DxzMW |
Ideki
E.A.D Alliance
240
|
Posted - 2017.06.06 14:38:21 -
[242] - Quote
yutsaku wrote:yop Ideki :) bon boulot, me revoil+á pour test+¬ ta tool h+¬site pas, j' ai encore du boulot pour toi :) apr+¿s avoir fait un import de mes plan+¿te via api j'ai cliqu+¬ sur une de mes plan+¿tes ( onglet plan+¿te plan ) et paf un petit crash de la tool :) Signature du probl+¿me-á: Nom dGÇÖ+¬v+¬nement de probl+¿me:CLR20r3 Signature du probl+¿me 01:EVEPlanetaryPlanner.exe Signature du probl+¿me 02:8.0.0.19 Signature du probl+¿me 03:59340ca4 Signature du probl+¿me 04:mscorlib Signature du probl+¿me 05:4.6.1055.0 Signature du probl+¿me 06:563c0eac Signature du probl+¿me 07:325 Signature du probl+¿me 08:2e Signature du probl+¿me 09:System.ArgumentOutOfRange Version du syst+¿me:6.1.7601.2.1.0.256.48 Identificateur de param+¿tres r+¬gionaux:1036 Information suppl+¬mentaire n-¦-á1:0a9e Information suppl+¬mentaire n-¦-á2:0a9e372d3b4ad19135b953a78882e789 Information suppl+¬mentaire n-¦-á3:0a9e Information suppl+¬mentaire n-¦-á4:0a9e372d3b4ad19135b953a78882e789 autre bug : toujours apr+¿s avoir import+¬ les plan+¿tes mais sans avoir essay+¬ de clique dessus j'ai ouvert le "plan+¿te data" voil+á ce qui en ressort : http://imgur.com/a/DxzMW
Yeah, l'import de planets par l'api n'est probablement pas au point. Il faut que je le change pour ESI. Et pour cela il faut que je comprenne comment fonctionne les security settings d'ESI. Je vais y jeter in coup d'oeil ce weekend.
Merci pour le bug et le screenshot. Je vais fixer cela asap. Il y a des parties du code que je n'ai pas encore transferer completement de l'ancienne version et c'est pour cela que cela plante de temps en temps sur des choses que je n'ai pas encore tester.
Il semblerais par contre que tu n'a plus le probleme avec les bordures. yeah!
For info for everyone, I am working on the tool during the weekends. Weekdays are busy with work and kids and stuff. What matter is that progress is made ! :-)
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.06.07 13:26:46 -
[243] - Quote
Ideki wrote:Il semblerais par contre que tu n'a plus le probl+¿me avec les bordures. yeah!
si le pb y est toujours en mode plein +¬cran :p
http://imgur.com/a/dLujA
autre chose pas tr+¿s importante, mais a voir tout de m+¬me, lorsque l'ont ouvre la tool apr+¿s l'avoir ferm+¬ en mode plein +¬cran elle ne s'ouvre pas a la derni+¿re position ou elle +¬tait et garde la size du pleine +¬cran ce qui fait que l'ont a plus acc+¿s au bouton pour la pass+¬ en pleine +¬cran et la ferm+¬ oblig+¬ de la boug+¬ depuis le coin en haut a gauche.
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Ideki
E.A.D Alliance
240
|
Posted - 2017.06.10 11:08:44 -
[244] - Quote
yutsaku wrote:Ideki wrote:Il semblerais par contre que tu n'a plus le probl+¿me avec les bordures. yeah! si le pb y est toujours en mode plein +¬cran :p http://imgur.com/a/dLujA
autre chose pas tr+¿s importante, mais a voir tout de m+¬me, lorsque l'ont ouvre la tool apr+¿s l'avoir ferm+¬ en mode plein +¬cran elle ne s'ouvre pas a la derni+¿re position ou elle +¬tait et garde la size du pleine +¬cran ce qui fait que l'ont a plus acc+¿s au bouton pour la pass+¬ en pleine +¬cran et la ferm+¬ oblig+¬ de la boug+¬ depuis le coin en haut a gauche.
C'est un screenshot interessant ca. Il semblerais que cela soit toujours le meme cote de la bordure qui plante. Merci :)
Creator of The EVE Planetary Planner
|
Ideki
E.A.D Alliance
240
|
Posted - 2017.06.10 12:27:28 -
[245] - Quote
Alpha version 8.0.0.20 is out
- Fixed saving position/size when closing the tool while in full screen
- Prevented resizing while in fullscreen
Also added another potential fix for the border. Can you give it a try ?
Creator of The EVE Planetary Planner
|
yutsaku
Garoun Investment Bank Gallente Federation
0
|
Posted - 2017.06.10 13:17:28 -
[246] - Quote
la position de la tool reste uniquement si elle est en pleine +¬cran |
Ideki
E.A.D Alliance
240
|
Posted - 2017.06.11 00:00:07 -
[247] - Quote
yutsaku wrote:la position de la tool reste uniquement si elle est en pleine +¬cran
pour la bordure toujours pareil
Bizarre pour la position, j"ai essayer et cela marche pour moi. Je vais checker cela demain matin.
Creator of The EVE Planetary Planner
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NapsterL
Mythos Corp The-Culture
0
|
Posted - 2017.06.11 09:43:57 -
[248] - Quote
First of all I would like to say that your PI tool is awesome. It is what I need. If I could get it to work.
I get lots of error/crashes ( I dont know how I cant bug report them to you) I cant get the Planet cashe to work. (I press refresh but when I go to suggester tab there is nothing in the Drop down menu) When I select Price location and Refresh.... Crash. Its very unstable for me. Tried to use compatibility modes, Run as admin. Nothing seems to be working. What I want the most is to be able to point it into a system/systems and tell me what is better for me to make based on what resources(value) I got on each planet. |
Ideki
E.A.D Alliance
240
|
Posted - 2017.06.13 01:28:57 -
[249] - Quote
NapsterL wrote:First of all I would like to say that your PI tool is awesome. It is what I need. If I could get it to work.
I get lots of error/crashes ( I dont know how I cant bug report them to you) I cant get the Planet cashe to work. (I press refresh but when I go to suggester tab there is nothing in the Drop down menu) When I select Price location and Refresh.... Crash. Its very unstable for me. Tried to use compatibility modes, Run as admin. Nothing seems to be working. What I want the most is to be able to point it into a system/systems and tell me what is better for me to make based on what resources(value) I got on each planet.
Hi,
which version are you using ? The old one, or the new Alpha?
There are bugs in the old one that I am not able to fix anymore. (which is one of the reason I went with the new Alpha).
if the bugs are in the Alpha, what are you language settings ? I know that people using French settings have some issues that I am working on.
The Cache is supposed to work because I use it quite often. Make sure the path in the 'Tools' tab is correct and indeed points to your EVE cache folder. Also, before using the cache, you need to first view each of your planets at least once in Planet mode in the game. I do not remember on top of my head if you need to have colonized the planets first or not.
The example of use with the suggestion is what I do weekly. That's one of the first thing I made sure was working. That is why I find it strange that you have so many issues with it.
But that's why I welcome all feedback and bug reports. So I can make the tool better
Creator of The EVE Planetary Planner
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NapsterL
Mythos Corp The-Culture
0
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Posted - 2017.06.14 10:30:07 -
[250] - Quote
Ideki wrote:Hi, which version are you using ? The old one, or the new Alpha? There are bugs in the old one that I am not able to fix anymore. (which is one of the reason I went with the new Alpha). if the bugs are in the Alpha, what are you language settings ? I know that people using French settings have some issues that I am working on. The Cache is supposed to work because I use it quite often. Make sure the path in the 'Tools' tab is correct and indeed points to your EVE cache folder. Also, before using the cache, you need to first view each of your planets at least once in Planet mode in the game. I do not remember on top of my head if you need to have colonized the planets first or not. The example of use with the suggestion is what I do weekly. That's one of the first thing I made sure was working. That is why I find it strange that you have so many issues with it. But that's why I welcome all feedback and bug reports. So I can make the tool better
Good to hear that. I use the lastest alpha (v. 8.0.0.20(Alpha)) I use english.. I cant make it work with either the old one or the new one. For me the old version is more stable. If you can add debugging or some way to get a bug report on crash, txt format, will help a lot. You can make a discord channel too. I think its faster than forums. I really love what you have made so far. |
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Ideki
E.A.D Alliance
240
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Posted - 2017.06.14 15:08:58 -
[251] - Quote
NapsterL wrote: Good to hear that. I use the lastest alpha (v. 8.0.0.20(Alpha)) I use english.. I cant make it work with either the old one or the new one. For me the old version is more stable. If you can add debugging or some way to get a bug report on crash, txt format, will help a lot. You can make a discord channel too. I think its faster than forums. I really love what you have made so far.
Thank you for your kind words.
I am working on a major bug reported by Yutsaku at the moment. Hopefully I should have it fixed by the end of this weekend. (I work on the tool only during weekends)
You mentioned that you selected the Price Location and press Refresh. Can you tell me what region/system you used for that ? It could be a special case I have not seen yet. The Price Location is use the ESI API now. It could be something related to it. So more info would be useful to try to reproduce the issue
Creator of The EVE Planetary Planner
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NapsterL
Mythos Corp The-Culture
0
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Posted - 2017.06.14 15:30:11 -
[252] - Quote
Ideki wrote:Thank you for your kind words. I am working on a major bug reported by Yutsaku at the moment. Hopefully I should have it fixed by the end of this weekend. (I work on the tool only during weekends) You mentioned that you selected the Price Location and press Refresh. Can you tell me what region/system you used for that ? It could be a special case I have not seen yet. The Price Location is use the ESI API now. It could be something related to it. So more info would be useful to try to reproduce the issue
The Forge Everything does that. I want a bug crash error report or something so I can check whats does it. I have lots of different programs etc etc that are unique to me and may be the cause of the problem. |
Kenny Echerie
Yulai Heavy Industries
0
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Posted - 2017.06.19 01:46:33 -
[253] - Quote
NapsterL wrote:
The Forge Everything does that. I want a bug crash error report or something so I can check whats does it. I have lots of different programs etc etc that are unique to me and may be the cause of the problem.
I'm running into the same issue with it crashing anytime I press the refresh button on any region. English and I've tried running it with admin rights and without.
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Ideki
E.A.D Alliance
240
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Posted - 2017.06.21 12:41:20 -
[254] - Quote
I am moving the topic to the new EVE Online forums, from now on, please post your comments/bugs/suggestions there
Creator of The EVE Planetary Planner
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Ideki
E.A.D Alliance
240
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Posted - 2017.06.24 14:47:20 -
[255] - Quote
I found the issue with loading/expanding some planets.
First there was a typo in the way I handle High-Tech Facilities. It is actually High-Tech with a dash... So that is fixed.
Second, there is an issue with ordering the structures in the case of planets that are only transforming products, not producing them (no extractors). This one is a bit harder to fix because of what I am trying to achieve visually. I am working on it and I hope to have it fixed tomorrow.
Creator of The EVE Planetary Planner
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Ideki
E.A.D Alliance
240
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Posted - 2017.06.25 20:26:10 -
[256] - Quote
Version 8.0.0.21 is available
- Fixed typo in High-Tech production plant
- Fixed showing planets without extractors
- Add try/catch for potential exception
Creator of The EVE Planetary Planner
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Ideki
E.A.D Alliance
240
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Posted - 2017.07.28 20:01:28 -
[257] - Quote
I have a new version coming out probably this weekend. I made some improvements to calculating cost/profit.
Creator of The EVE Planetary Planner
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Ideki
E.A.D Alliance
240
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Posted - 2017.07.30 13:05:43 -
[258] - Quote
I uploaded a new version of the redesign. I have improved the way profit is calculated when you decide to produce/buy parts of the production chain. Now when you select 'Buy', anything behind it will be hidden from the tree to make it clear that you are not buying that. And in the Product Data window, the change on the Average Profit is immediately updated. (You need to fetch the region prices first by configuring the Prices settings Tools tab) Check below the screenshot to see the difference.
Producing
Buying
Creator of The EVE Planetary Planner
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