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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Taera

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Posted - 2008.08.06 01:49:00 -
[1]
CCP Fear joins us again for a look at some security standing and suicide ganking issues. Check out his new blog Serious Security for information on upcoming CONCORD and security standing changes!
Taera Associate Community Manager CCP Hf, EVE Online Email |
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Aelena Thraant
Shadows of the Dead Daisho Syndicate
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Posted - 2008.08.06 03:28:00 -
[2]
Great Ideas...... Can't wait to see this on TQ... And no I've never been suicide ganked  |

Mecinia Lua
Galactic Express Burning Horizons
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Posted - 2008.08.06 03:40:00 -
[3]
Looks good. I actually thought this was a good system outline and good progress. It will help I think, we might see more of a shift to wars, but that's better than just unsuspecting ganks.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |

Wen Jaibao
Soul Ripper Consortium
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Posted - 2008.08.06 03:46:00 -
[4]
Originally by: CCP Fear In addition, the highly requested feature of removal of insurance in CONCORD related events will be implemented in the near future.
Hahaha, lol, etc
I can't wait to see the whines from the people who abuse the insurance system. All in all, epic dev blog.
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Lysander Kaldenn
Viper Intel Squad Sons of Tangra
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Posted - 2008.08.06 03:54:00 -
[5]
As long as suicide ganking remains possible... I don't really care about doing it, but i always thought high sec violence made the game more credible.
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Pak Narhoo
Gallente Pacific Starfleet Command
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Posted - 2008.08.06 03:55:00 -
[6]
LOL. CCP drops da bomb.
Again. 
Hope you guys wear your extra protective flame suit. 
Originally by: Haakelen That is a terrible idea, you have no idea what you're talking about, please don't do it anymore.
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MotherMoon
Huang Yinglong
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Posted - 2008.08.06 04:03:00 -
[7]
CCP fear, you are indeed feared :P
good changes.
Originally by: Dapanman1 Terrible idea, you're an idiot
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Lo Lightshard
Insurrection Inc HUZZAH FEDERATION
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Posted - 2008.08.06 04:09:00 -
[8]
Good. Thanks. [IMA6E REMOVED] |

Treelox
Amarr Market Jihadist Revolutionary Party
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Posted - 2008.08.06 04:10:00 -
[9]
most excellent changes to the sec status roles, and makes so much sense.
1 question though from the following quote;
Originally by: CCP Fear In addition, the highly requested feature of removal of insurance in CONCORD related events will be implemented in the near future.
The CONCORD changes and Security penalty will be hitting TQ this fall, with Empyrean Age 1.1.
Does this mean that any changes to the insurance program will occur in a patch after EA 1.1 or will the insurance change occur in EA 1.1? --
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Kil'Roy
Minmatar The Rat Patrol
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Posted - 2008.08.06 04:21:00 -
[10]
Originally by: CCP Fear In addition, the highly requested feature of removal of insurance in CONCORD related events will be implemented in the near future.
I fully support this message.
Never really made sense anyways.
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Aelin Dao
GoonFleet GoonSwarm
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Posted - 2008.08.06 04:21:00 -
[11]
Quote: Be safe out there!
That's kind of a given, considering what sounds like an unbalancing CONCORD buff. I hope some kind of lessening in Empire profitability is similarly forthcoming.
here is a hint
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Nyphur
Pillowsoft
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Posted - 2008.08.06 04:29:00 -
[12]
Edited by: Nyphur on 06/08/2008 04:30:21
I see information on what's being changed but not much of an explanation as to why. They could be good changes but with no reasoning behind them and no goals laid out they could be shots in the dark for all we know. Most of the changes look good on paper, I'll have a proper look over them later.
Pillowsoft - Join the Pillowsoft Gallente Militia, get free ships and support. |

Lep Erd
Minmatar Pator Tech School
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Posted - 2008.08.06 04:34:00 -
[13]
Quote: As it currently stands, every whole point of standing difference will increase or decrease the penalty by 1%. If the aggressor has +5 and the victim -4, the overall penalty would be reduced by 9% (and increased if the other way around).
I'm not familiar with security rating loss in detail.... but will this nullify the security rating loss in extreme cases (i.e. a +10.0 player attacking a -4.0 player in a 5.0 system)?
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Tareen Kashaar
Jericho Fraction The Star Fraction
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Posted - 2008.08.06 04:37:00 -
[14]
Interesting. Looks like this TEA1.1 patch will be quite something. ____________
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Essque
Starlancers
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Posted - 2008.08.06 04:41:00 -
[15]
Good changes. Could you now please have the same team look at the speed balancing?
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.08.06 04:54:00 -
[16]
It's sad to see CCP cave again. Oh well, it wasn't unexpected. On the flip side, this'll keep the lesser players away from killing in high sec and let the pros get on with culling the braindead carebears and taking their ISK.
So, question: with the removal of insurance, will you still get the default 50% insurance payout that you normally get when the ship isn't insured? Or will you get no payout at all?
The funny thing is, this won't even slow down the high sec killings that much. It may raise the bar a bit on what is considered worth killing, but it won't stop it. Thank God.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

LASER WATCHER
GoonFleet GoonSwarm
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Posted - 2008.08.06 05:09:00 -
[17]
no insurance just means we'll use more caracals vOv _____
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Arekaine
Gallente Booming Industry Operations Galactic System Lords Alliance
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Posted - 2008.08.06 05:13:00 -
[18]
Just another good step to making pirates in Eve real pirates. Having to scout, research, and plan to take out targets in high sec while weighing the factors of roaming police groups. Will also promote escort fleets in high sec as well. High ISK traders will know that the gankers won't be messing with the small targets anymore and will be tring to find the big fish. And anything that promotes fleet ops and corp teamwork is just super with me
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MotherMoon
Huang Yinglong
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Posted - 2008.08.06 05:25:00 -
[19]
Originally by: Bellum Eternus
The funny thing is, this won't even slow down the high sec killings that much. It may raise the bar a bit on what is considered worth killing, but it won't stop it. Thank God.
that's the point :)
Quote: I hope some kind of lessening in Empire profitability is similarly forthcoming.
I would honestly still like to see all positive level 4 agents taken out of empire space.
Originally by: Dapanman1 Terrible idea, you're an idiot
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BlackMoon Thrawn
Stimulus
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Posted - 2008.08.06 05:31:00 -
[20]
I've never suicide ganked anyone and never been ganked either, that said I really don't understand these ham-fisted changes to mechanics that need minor tweaks. Game balance is a delicate thing, why not change one thing (like insurance to concord deaths)and give it a few months to see if that gives the desired effect before buffing concord, or increasing sec hits?
The same thing applies to the speed nerf, there was 1 rig that was way out of whack compared to others why not nerf that back in line(like 8-10 months ago tbh) and see what happens?
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Scout R
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Posted - 2008.08.06 05:35:00 -
[21]
This game get nearer and nearer to being carebears online every day 
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GOd SAvior
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Posted - 2008.08.06 05:35:00 -
[22]
Nice read.
Idea for the insurance removal: If you've been involved in (non-warred/flagged) ship destruction during aggro timer, you won't be able to get insurance payout. Might help with accidental aggression, where you'd still get the insurance after aggro timer ends.
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Dungar Loghoth
Caldari The Illuminati. Pandemic Legion
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Posted - 2008.08.06 05:37:00 -
[23]
Edited by: Dungar Loghoth on 06/08/2008 05:41:40 Edited by: Dungar Loghoth on 06/08/2008 05:40:18 Keep bending over for the whiners CCP, it's really what's made this game unique among the sea of other MMOs.
Here's what's wrong with the patch:
- People are going to keep suicide ganking, ergo people will still complain. - No one that suicide ganks cares about insurance. - Security status is a moot point when you can just rotate alts in and out of empire and 0.0. ---
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Haks'he Lirky
Dominion Imperium
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Posted - 2008.08.06 05:40:00 -
[24]
Originally by: Treelox most excellent changes to the sec status roles, and makes so much sense.
1 question though from the following quote;
Originally by: CCP Fear In addition, the highly requested feature of removal of insurance in CONCORD related events will be implemented in the near future.
The CONCORD changes and Security penalty will be hitting TQ this fall, with Empyrean Age 1.1.
Does this mean that any changes to the insurance program will occur in a patch after EA 1.1 or will the insurance change occur in EA 1.1?
I am going to guess that they want to see the changes in the dev blog alive on their own before changing the insurance as well, at least it would make sense to see the exact impact of one change before going all the way.
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Merin Ryskin
Peregrine Industries
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Posted - 2008.08.06 05:46:00 -
[25]
Quote: Conversely, 0.1, 0.2, and 0.3 will see a decrease in penalty, but not a big step down. This should move most ganking to the lower security areas where it belongs.
CCP, please do not nerf low-sec like this. Do you have any idea how hard it is to keep a perfect -10.0 when your gang-mates insist on killing random belt rats while waiting for targets? By nerfing security status loss in 0.1-0.3 systems, you force pirates to grind even more shuttles/noobships/haulers on gates just to stay -10.0.
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Treelox
Amarr Market Jihadist Revolutionary Party
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Posted - 2008.08.06 06:00:00 -
[26]
Originally by: Merin Ryskin
Quote: Conversely, 0.1, 0.2, and 0.3 will see a decrease in penalty, but not a big step down. This should move most ganking to the lower security areas where it belongs.
CCP, please do not nerf low-sec like this. Do you have any idea how hard it is to keep a perfect -10.0 when your gang-mates insist on killing random belt rats while waiting for targets? By nerfing security status loss in 0.1-0.3 systems, you force pirates to grind even more shuttles/noobships/haulers on gates just to stay -10.0.
Lol thanks for the chuckle.
I'm not laughing at but at you unique problem, there is indeed a flip side to every coin. --
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Shinigami
Gallente Shinra
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Posted - 2008.08.06 06:10:00 -
[27]
Edited by: Shinigami on 06/08/2008 06:12:16 CCP will be introducing trammel pretty soon. STAY TUNED!
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Tobias Sjodin
Ore Mongers Black Hand.
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Posted - 2008.08.06 06:16:00 -
[28]
Quote: we are confident that these changes and the future plans will make EVE a better experience for everyone.
I'm not.
Black Hand.
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Nofonno
Amarr Exploratio et Industria Morispatia
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Posted - 2008.08.06 06:25:00 -
[29]
Very nice dev-blog, well put together. Althought I have never been ganked and I never ganked, I think that the changes proposed are beneficial for most of the players.
We'll see on SiSi 
---
A scientist must be an optimist at heart - to have the strength to rally against a chorus of voices saying "it cannot be done". |

Plave Okice
Universal Securities
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Posted - 2008.08.06 06:25:00 -
[30]
Have you forgotten what this game was supposed to be about?
Where are the old devs who made this game a dark and harsh universe?
Would you like to know more? |
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