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Thread Statistics | Show CCP posts - 1 post(s) |

Lelob
ElitistOps Pandemic Legion
28
|
Posted - 2012.03.21 02:46:00 -
[1] - Quote
http://i.imgur.com/d85pk.png
http://i.imgur.com/PHFc7.png
http://i.imgur.com/Kpfvm.png
There is alot more like this but you get the point. |

Matthew Gallorance
legion of fortune Apocalypse Now.
0
|
Posted - 2012.04.04 05:35:00 -
[2] - Quote
Im having the same issues since Crucible 1.5 after 2-5 hours of playing I get strange graphic issues like these including: Invisible stations only the lights on them visible, invisible ships with only thrusters visible, weird gate and jumping effects and the list goes on. I know it cant be my system because If I play Battlefield 3 for longer of periods of time maxed out and no other graphic issues in any other game why only this one? A client restart always fixes the problem and returns everything to normal for 2-5 hours then it bugs up again so I safe up quit game, play again and everything is normal for the next 2-5 hours. I really do hope CCP is aware of this and I know of other users having the same problems, hopefully a dev will come and shed some light on this situation otherwise I have my fingers crossed for the next patch. I have also tried full cache cleans, setting cleans, repair tools,updated graphic drivers, defrags, and re-installs to no success either. All I could say the game didnt do any of this till that patch and if it is'nt that patch then one more back All I know is when Crucible released everything was fine and then it patched to 1.5 now I have problems. |

ISquishWorms
109
|
Posted - 2012.04.04 09:43:00 -
[3] - Quote
I am as well getting strange graphics. It happens in no other game other than Eve I have stress tested my graphics card and memory and cleared the cache before anyone suggests this. Graphic Engine problem?
Anyway guess what ship this is: http://img857.imageshack.us/img857/2273/20120331172907.png
Thats right a Hurricane in the background and wait for it a Drake bet you would have never of guessed though. Everything else in the picture rendered fine except the Drake on this occasion. |

Az'Kagoth
Sons Of 0din Fatal Ascension
38
|
Posted - 2012.04.06 17:40:00 -
[4] - Quote
I have this issue aswell...
Also the sun is not visible at all when it occurs. Relogging sometimes fixes it. |

Aethlyn
106
|
Posted - 2012.04.07 00:29:00 -
[5] - Quote
Had the same issue today - first time ever. Seemed like effects were somehow "overscaled". Restarting the client fixed it. (Nvidia GeForce GTX-295 with latest drivers/Windows 7 x64) Looking for more thoughts? Read my blog or follow me on Twitter. |

Envoy Takeshi Kovacs
Republic Military School Minmatar Republic
0
|
Posted - 2012.04.07 01:45:00 -
[6] - Quote
I have been having some of these problems for a while, but my real big gripe with Crucible 1.5 is I can't run three clients now at once without my RAM and CPU going through the roof. That is a recent issue, I have never had many problems at all running 3 clients (except fps goes down but I'm mining and crap so who cares) with the exception of the Incarna release, which this kind of feels like. I know I need some more RAM, but for weeks the game has been unplayable for me if I want to do mining or run support toons in sleeper sites in WH, etc. Thinking of cancelling subs again tbh. Crucible performance issues=Lame CCP. |

Envoy Takeshi Kovacs
Republic Military School Minmatar Republic
0
|
Posted - 2012.04.07 01:47:00 -
[7] - Quote
I also still get the glitch where any ship I am flying will sometimes just turn into a cloaked Harby when jumping through a gate, then stay that way until I restart. LOL. |

Freeze3371
Odyssey Inc SpaceMonkey's Alliance
0
|
Posted - 2012.04.07 03:01:00 -
[8] - Quote
I can confirm these glitches. I also get screen flashes when arriving somewhere. Half screen, sometimes with a dot pattern, always white I'd say. Happens a lot after getting into a system. Didn't happen before one of the patches. My GPU should be stable, and these glitches always happen when arriving somewhere. |

Modified
Bene Gesserit ChapterHouse Sanctuary Pact
3
|
Posted - 2012.04.08 01:40:00 -
[9] - Quote
I am also having these issues which are fixed when i restart the game, there have been times that iv docked and came back out and the issue was fixed but it dosnt last long. i will play all day and it will happen alot now.
Warp gates turn into a ball of white , Ships disapear but you see the outline a little as if they were cloaked, Space turns all brown with some stars in the background, moons look like eclipes.
Dell XPS 8300 Intel Core i7 2600 CPU @ 3.40 GHz (8 CPUs), ~3.4GHz 8GB RAM 2TB ROM Windows 7 Home Premium 64-bit Service pack 1 AMD Radeon HD 6700 Series Direct X 11 |

Mitchman
Omniscient Order
0
|
Posted - 2012.04.08 08:23:00 -
[10] - Quote
Same here, Win7 64-bit, GTX 560 with the very latest March driver release. Lots of different gfx issues including those mentioned here. I've filed a bug on it. |

Mr Nosy
Tezra Mining Corporation
0
|
Posted - 2012.04.09 17:40:00 -
[11] - Quote
Having exactly the same issues. I am new to the game and to be honest it really detracts from the experience. Very disappointing, should get this fixed before it puts off new players!!
-Windows 7 64 bit - Asus P8Z68-V LE Motherboard - 16GB PC3-10666 1333MHz DDR3 - Intel(R) Core(TM) i7-2600KCPU @3.40GHz - AMD Radeon HD 6970 2048MB - 120GB Corsair Force 3 SSD - Samsung 1TB 7200RPM Hard Disk |

Mitchman
Omniscient Order
0
|
Posted - 2012.04.10 12:03:00 -
[12] - Quote
And dev or QA comment on this issue? Any workaround? Seems to happen both when optimizing for performance and quality. |

Koldon Black
Hedion University Amarr Empire
0
|
Posted - 2012.04.10 18:10:00 -
[13] - Quote
I had this issue too, at first I thought it was cause of my SSDs I just installed somehow because it didn't happen till after I did that on a fresh install of windows with them installed. Although I guess its more likely the last patch that did it. The errors didn't start for me until we had a small gang fight and then afterwards they got progressively worse until I had to dock up and restart my client.
in space (planet with a ring behind us): http://imgur.com/oEWi1
at a gate: http://imgur.com/Ue8x1
inside station: http://i.imgur.com/PWEna.jpg
Ultra graphics settings, system specs: -Windows 7 64 bit - Asus M4A79XTD evo - 8GB PC3-10666 1333MHz DDR3 - AMD Phenom II 995 @3.40GHz - AMD Radeon HD 6950 2048MB - 2x OCZ Agility 3 60GB SSDs in RAID 0 - Western Digital Caviar Blue HDD 500GB - Asus Xonar DG |

Tarn Kugisa
Space Mongolian Pinked
61
|
Posted - 2012.04.11 04:49:00 -
[14] - Quote
Rebooting the client normally fixes it.
everythingsbroken.png Real Caldari Hull Tank (And Win doing so) Support the EVE Version of Source Recoder! |

Khaji'un Noyakin
Pator Tech School Minmatar Republic
3
|
Posted - 2012.04.14 22:10:00 -
[15] - Quote
Same issues here.
Also on Windows 7 x64 (maybe in indication of the problem?), hardware is recent and capable of dealing with EVE in max settings.
Happens quite a bit on my character in station as well. Body parts missing, clothes missing, etc.
I'd have a look at the gfx engine. Must be something odd going on there. |

Mitchman
Omniscient Order
0
|
Posted - 2012.04.18 11:28:00 -
[16] - Quote
Can some devs give an indication whether this is being looked at or not? Currently, eve is unusable and I dare not PvP back with our old corp in the current state. Having eve BSOD the machine or lock up the driver for half a minute is not something that encourages play. I guess I can get a refund if the game is not playable?
|

Mitchman
Omniscient Order
0
|
Posted - 2012.04.18 11:29:00 -
[17] - Quote
My bug report 132156 has still not been touched in the 2 weeks since I filed it.
|

Trap Commander
TUV Jita North - a Vessel Safety Organisation
4
|
Posted - 2012.04.18 15:33:00 -
[18] - Quote
Same here, occurs on one of 2 clients after 3-4 hours of playing, restarting the client helps. Also extreme FPS loss when errors are visible. Sometimes blue shiny textures on charakters in stations and bright + golden ship and planet textures, missing station textures and shaders, red forcefields and so on...
win 7 pro x64 16gb ram nvidia gtx485m intel i7-2630QM 2 screens ocz agility ssd 128gb |

Lyron-Baktos
Selective Pressure Rote Kapelle
106
|
Posted - 2012.04.18 20:49:00 -
[19] - Quote
I can confirm gates/stations taking a few seconds to load. Similar to what post #2 says, when I land on a station after warp , the station is invisible except for the lights; it looks like about 6 flashlights that are turned on are floating in space.
Same when I un-dock, station is invisible but when I click on space, the station snaps back into view like normal.
I don't get the ball of white though like in the screenshots being posted here
w7 64 Q6600 GTX 260 6GB memory On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton. -áWhere the dripping patchouli was more than scent. -á It was a sun |
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CCP Habakuk
C C P C C P Alliance
199

|
Posted - 2012.04.19 01:22:00 -
[20] - Quote
Hi!
We have looked at this issue for quite some while and we currently assume, that this is caused by running out of memory for creating new textures (as far as I understood it - it is not really my area of expertise). We further assume, that these graphical issues happen now, when in earlier times the client just crashed (as it failed to allocate more memory). At the moment we are not seeing any easy solution for it, but we will continue to investigate it
Workarounds: a) Reduce your graphic settings b) Restart your client, if you are starting getting problems
Btw: It might be a very good idea to reduce your anti-aliasing setting, if it is set to high. This setting was not working correctly in earlier earlier releases and it is fixed now, which also causes a significantly higher video memory usage
Please reply to this thread and / or write bugreports with further details, if you find / know anything, which might help us to improve (or even fix) this problem. CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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Lyron-Baktos
Selective Pressure Rote Kapelle
117
|
Posted - 2012.04.19 15:52:00 -
[21] - Quote
I assume you mean video card memory and not the normal computer memory correct? Is there any kind of application we can use that will monitor this memory so we can see if that is the case? On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton. -áWhere the dripping patchouli was more than scent. -á It was a sun |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
28
|
Posted - 2012.04.21 17:57:00 -
[22] - Quote
CCP Habakuk wrote:Hi!
...blah blah.... At the moment we are not seeing any easy solution for it, but we will continue to investigate it. ...blah blah
I can think of one very easy solution...Fix the GORAM memory leak that is out of control since Crucible launched. Period.
Or, i don't know, maybe don't expect every one of your tens of thousands of customers to run out to electronics store every 3 months when the latest and greatest hardware comes out, b/c thats the only way to run a stable Eve client these days.
|

Mitchman
Omniscient Order
0
|
Posted - 2012.04.22 17:30:00 -
[23] - Quote
I kindof have somewhat the latest and greatest (GTX 560) and it still happens. If I run with Opt for performance and don-¦t touch AA (leaving if off), it seems to be stable. Poor solution for a leak, though. |

DaOpa
Static Corp
3
|
Posted - 2012.04.25 14:49:00 -
[24] - Quote
This stuff is still happening for my client, after about I think 2 or 3 hours of playing the game with all the settings on HIGH.
I have a GTX570 Card.
Only fix that I have working is putting everything on low, If time permits I may start going thru one by one of the graphics options and seeing which are causing the issue.
So it went from when Warping thru a GATE the Client use to crash after a couple of hours.... to now Warping / Undocking the graphics bugg out and having to restart client.
Well this isnt good .. DaOpa's EVE Fansite ||Wormhole Database / Wormhole Systems Lookup Tool ||Live Streamer at twitch.tv/daopa |

Miss Steeley
Sa traiti BINE
0
|
Posted - 2012.04.26 21:30:00 -
[25] - Quote
I get sometimes "low" fps on one client while the other one still runs ok, and with the latest patch i get graphical errors too. On the client with agro fps drops. Same setting for both clients.
http://imgur.com/2Yx05
http://imgur.com/GKyVV |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
0
|
Posted - 2012.04.27 01:23:00 -
[26] - Quote
Now I am starting to see why this has been going on. I had not been able to put my finger on what happend. They patched this game, it started stressing and then killed my old video card, and now it crashes my new one. Fantastic. |

Denidil
Larimer Highlands Heavy Industries
261
|
Posted - 2012.04.27 04:00:00 -
[27] - Quote
CCP Habakuk wrote:Hi!
We have looked at this issue for quite some while and we currently assume, that this is caused by running out of memory for creating new textures (as far as I understood it - it is not really my area of expertise). We further assume, that these graphical issues happen now, when in earlier times the client just crashed (as it failed to allocate more memory). At the moment we are not seeing any easy solution for it, but we will continue to investigate it
Workarounds: a) Reduce your graphic settings b) Restart your client, if you are starting getting problems
Btw: It might be a very good idea to reduce your anti-aliasing setting, if it is set to high. This setting was not working correctly in earlier earlier releases and it is fixed now, which also causes a significantly higher video memory usage
Please reply to this thread and / or write bugreports with further details, if you find / know anything, which might help us to improve (or even fix) this problem.
Microsoft Application Verifier
find your memory leak
[though.. i'm not sure if appverif has leak detection for D3D texture allocs .. but it should detect the handle leaks if you're loosing track of the memory that way IIRC] I have found this new mysterious resource called "Life" |

Justice Comes
Republic University Minmatar Republic
29
|
Posted - 2012.04.27 09:53:00 -
[28] - Quote
This happened to me earlier after a bunch of hours playing. Also on a 560. I've seen the glitch where certain things turn white (gates), but this time all of space got kind of pink as well:
http://img853.imageshack.us/img853/1286/graphicsfail.png
It would suck to have this happen during a roam or other attention-critical situation >.> Most annoying thing of the week: You failed to dock/jump because you are cloaked (in your Deep Space Transport). |

GreenCaleria
The Ahool Guard
0
|
Posted - 2012.04.27 10:05:00 -
[29] - Quote
Miss Steeley wrote:I get sometimes "low" fps on one client while the other one still runs ok, and with the latest patch i get graphical errors too. On the client with agro fps drops. I think that those brackets are magical  In big fleet figths (like 400 ppl) everything is ok until they start shooting, fps drops a lot. Same setting for both clients. http://imgur.com/2Yx05http://imgur.com/GKyVV
This is exactly the same nehaviour I get. Aggro means lag til it even freezes, while the other client is not freezing up at all. The more NPC's are killed (and thus aggro gets less) the less lagg I experience. As I posted in another thread when I get so much aggro my (Grpahics) memory is almost all in use (seen on MSI afterburner displayed on G15 LCD). |

Hansemandse's Clone
Legion of Anarchy
0
|
Posted - 2012.04.27 19:22:00 -
[30] - Quote
I am also experiencing some weird gfx errors. for instance when i am dual boxing and mining, itll run super awesome, that is untill i warp of the chars to the PoS - when the PoS shield has to be loaded, the game will slow to like 2 fps and display ridiculous gfx errors untill it has finished loading. It's near impossible to take a screenshot of :/ (trust me have tried)
ive got a pretty beefy machine core i7 2600k 8gb ram gtx 580 (3gb model)
The client never uses all my ram, nor my vRam - so im pretty sure its not a problem on my end
You did a great job fixing bugs this xmas CCP - now how about fixing the client itself? Maybe start by implementing proper vsync and/or fixing memory leaks? :P |
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