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Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:32:00 -
[31] - Quote
Terminal Insanity wrote:I wont be quitting, i'll just have to focus on suicide ganking instead.
wardec's just caused noobs to hide, now i'll be forced to just not warn them and gank em anyway
Good luck, that death ray will kill you before you shoot :( |

Emiko Luan
Ekchuah's Shrine Comporium
43
|
Posted - 2012.03.23 03:32:00 -
[32] - Quote
being able to fight every idiot that engages you is more pvp than being able to fight one miner. Don't call can-flipping "high sec pvp"
And don't ***** about a "probably" that has NO information yet.
Forums are always so dumb around fanfest -_- +welcome to my world+ http://venomzer0.deviantart.com |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:34:00 -
[33] - Quote
Emiko Luan wrote:being able to fight every idiot that engages you is more pvp than being able to fight one miner. Don't call can-flipping "high sec pvp"
And don't ***** about a "probably" that has NO information yet.
Forums are always so dumb around fanfest -_-
There's an "if" in my post... plus I'm not talking about just can flipping, all of high sec pvp in general. |

Logix42
Midnight Elites Echelon Rising
35
|
Posted - 2012.03.23 03:47:00 -
[34] - Quote
no one since low sec pvp is getting a boost Accelerate your particles out of my system immediately! |

Selinate
682
|
Posted - 2012.03.23 03:51:00 -
[35] - Quote
where the hell is this coming from? It's not in any of the dev blogs...
Although I wouldn't really care since if high sec PvP ended since I don't think I've done any of my PvP'ing in high sec... |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
211
|
Posted - 2012.03.23 03:53:00 -
[36] - Quote
Logix42 wrote:no one since low sec pvp is getting a boost It's not getting a boost as much as it is getting a few changes that will make the lives of outlaws slightly more difficult.
Low-sec will still be a numbers-and-capitals game as usual. The last time I went there, I had a guy in a faction cruiser tackle and shoot me with one gun at a station. I targeted him back, and sent a flight of medium armor bots in his direction. The drones weren't even halfway there when he popped the cyno. I highly doubt this kind of behavior will ever change.
Personally, I wish low-sec would get a nice boost to entice people to go there. I'd certainly like to go back. I just don't expect it to happen. |

AkJon Ferguson
JC Ferguson and Son Ltd Ferguson Alliance
104
|
Posted - 2012.03.23 04:14:00 -
[37] - Quote
I have attempted a grand total of 1 suicide ganks in my EVE career (and it failed, fwiw) and these new 'hi sec is safe' ideas are ****. As is this 'CONCORD is there to protect carebears' bullshit.
CONCORD is there to punish the guilty, not to protect the innocent.
Leave can-flipping and suicide ganking alone, ffs. A marginal (~10% maybe) boost to the tank stats of exhumers would be okay in the next rebalance cycle if too many of them are getting suicided. |

SpaceSquirrels
270
|
Posted - 2012.03.23 04:18:00 -
[38] - Quote
Eh it doesnt involve blobs, but all the neutral alts and station games make war decs pretty gay most of the time.
Is it really pvp if you're just ganking non combat ships? I mean I dont call people that work in a slaughter house hunters... Nor baby seal clubbers. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
36
|
Posted - 2012.03.23 04:21:00 -
[39] - Quote
It is indeed appalling that actions is to have consequences in high-sec!
People live there because they don't want to play Eve proper after all!!!
From the disjointed info I have seen, all they seem to be doing is adding a layer of protection for newbs (who else is target of flips?), rest is pretty much as is with a new coat of paint. The biggie in regards to high-sec "PvP" will be what they do with wardecs, rest is all bait/traps/ganks/griefing and has more in common with My Little PonyGäó than Eve. Sincerely hope they include contractsin the system they are planning so that defensive pacts can be set up between corporations and thus give anti-pirate/mercs a new market in which to peddle their wares. |

Ender Karazaki
Republic Military School Minmatar Republic
12
|
Posted - 2012.03.23 04:33:00 -
[40] - Quote
dunno... I think there are better and more interesting fights to be had in low and null sec or at least thats the way it should be, not that I've had much experience of either, but it's just an observation. Besides it's called high sec for a reason and can flipping just seems a silly mechanic to initiate pvp. But it seems to me most of the complaints are because some players just want to pad their kill mail with cheap kills. |

Jade Scytale
Okami Syndicate
28
|
Posted - 2012.03.23 04:38:00 -
[41] - Quote
Carebears Control Playerbase wrote:Ladie Harlot wrote:Carebears Control Playerbase wrote:MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me. Is hiding in a fleet 10 times the size of the other not cowardly? Tell us how brave you are can flipping noobs I'm not saying it isn't, I hardly do that myself. I declare war on other high sec Pvp corporations. It's human nature to play, fight, claw, bite you're way to be the best and win a fight, does that not make everyone a coward?
in which case, no loss. they'd wardec you right back if they were PvP corps.
so either you're lying or you made this thread for no reason. |

Keen Fallsword
Billionaires Club BLACK-MARK
42
|
Posted - 2012.03.23 04:42:00 -
[42] - Quote
Hi-sec got pvp ? Pro pvpers from hi-sec unite !!! |

Terminal Insanity
Convex Enterprises
305
|
Posted - 2012.03.23 04:43:00 -
[43] - Quote
Eve used to be 95% pvp. Now its more like 30% and falling.
TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"
After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it. |

Jade Scytale
Okami Syndicate
28
|
Posted - 2012.03.23 04:49:00 -
[44] - Quote
Terminal Insanity wrote:Eve used to be 95% pvp. Now its more like 30% and falling.
TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"
After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it.
Just so you know, that's not actually true. The human brain naturally nudges older memories to be more positive and nostalgic. It was just the same, but the longer back you look, the fewer annoyances and more positives you remember. |

Terminal Insanity
Convex Enterprises
305
|
Posted - 2012.03.23 04:54:00 -
[45] - Quote
Jade Scytale wrote:Terminal Insanity wrote:Eve used to be 95% pvp. Now its more like 30% and falling.
TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"
After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it. Just so you know, that's not actually true. The human brain naturally nudges older memories to be more positive and nostalgic. It was just the same, but the longer back you look, the fewer annoyances and more positives you remember.
Uh, no.
Fact is you had Railguns that kill in one shot. BFG's that kill 5 people in one shot. and Invulnerability pickups.
The audience was more mature back then.
I specifically remember noticing how much more popular online gaming became AFTER counterstrike came out. Both my younger brothers never touched a computer until counterstrike. I was in school at the time and only the 'linux geeks' really played online.
After counterstrike came out nearly everyone was playing it online. The average age of the online gamer dropped from 20-30 to 10-20 and i believe that is the reason theres so many complainers.
Older games like MUDs allowed players to run their own 'policing'. If i attacked a player in a town, NPC guards would attack me, but they could be tanked and killed by a skilled player. The only real policing game from other players hunting the criminals down.
Now days? its all about babysitting the children. Write code that makes it impossible to do this and do that. Ban people for this and that.
Children ruined the internet |

Jade Scytale
Okami Syndicate
28
|
Posted - 2012.03.23 04:56:00 -
[46] - Quote
Terminal Insanity wrote:
The audience was more mature back then.
No, it wasn't. The difference is rose-tinted goggles and the fact that you were less mature at the time. Relativity, Watson. Also, bear in mind I lived through the exact same era. |

Jhan Niber
EdgeGamers Dark Taboo
7
|
Posted - 2012.03.23 05:01:00 -
[47] - Quote
HTFU and wait before crying like a carebear over hearsay.
CCP loves PvP just like we do. That's why they made a cold and dark scifi environement. |

Terminal Insanity
Convex Enterprises
305
|
Posted - 2012.03.23 05:03:00 -
[48] - Quote
Jade Scytale wrote:Terminal Insanity wrote:
The audience was more mature back then.
No, it wasn't. The difference is rose-tinted goggles and the fact that you were less mature at the time. Relativity, Watson. Also, bear in mind I lived through the exact same era.
You're clueless. Its a known fact that the general population of the internet now has MANY MANY more children then it did before.
In the days of quake it was mostly sysadmins, programmers, and tech 'junkies' who were online. Vast majority of people only had access via their work/jobs for a time. Sure, there was the occasional child, but for the most part, it was only adults.
Now days, facebook, twitter, myspace, etc, all attracted children online. iphones and all of that.
There may still be a majority of adults, but there are FAR more children online today then there was 20 years ago. |

Kai Tel
State War Academy Caldari State
16
|
Posted - 2012.03.23 05:09:00 -
[49] - Quote
EVE is going to have to change in order to continue to be relavent and grow. Seeing new modeling of PVP behaviours in game is expected. I am not liable to quit over that. The one thing that kills me, is that EVE is starting to feel too lived in and familiar rather than like an actual frontier to be explored. Everything from factional power blocs to alliances feel too stable and set in stone. EVE doesn't feel like the same sandbox where you can go out, where no one else has been before, and procedd to make your own legend. Call it rennovated housing district B rather than New Eden...
Times I think I have been too hard on Hilmar and some others. lol |

Fredfredbug4
Kings of Kill EVE Animal Control
123
|
Posted - 2012.03.23 05:13:00 -
[50] - Quote
Some would quit but more would probably "resub" if they later found out that nobody can make them cry anymore. |

Terazul
The Scope Gallente Federation
28
|
Posted - 2012.03.23 05:14:00 -
[51] - Quote
Terminal Insanity wrote:
You're clueless. Its a known fact that the general population of the internet now has MANY MANY more people then it did before.
FTFY.
Naturally, Sturgeon's Law applies here. Also, if a child can learn to play EVE, I must say, I am impressed by that kid's stubbornness. |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:16:00 -
[52] - Quote
I was never once kicked from a quake game for using the weapons available.
But!
After the kiddo population picked up, that quickly changed. I used to get kicked from coutnerstrike for using an AWP. I get kicked from COD4 for using the Grenade launcher, 'noob tube', last stand, martyrdom etc. Battlefield 3 i see children complaining all the time about people 'taking too many airplanes' and other servers ban for jihad jeeping.
A while back, the idea was that everyone had the same tools, and it was up to you to learn to use them.
Now, the mindset is to just whine and ***** about anything YOU dont like to use, and try to take it away from other people too. |

Jade Scytale
Okami Syndicate
31
|
Posted - 2012.03.23 05:17:00 -
[53] - Quote
Terminal Insanity wrote: You're clueless. Its a known fact that the general population of the internet now has MANY MANY more children then it did before.
Source? Oh right.
Terminal Insanity wrote: In the days of quake it was mostly sysadmins, programmers, and tech 'junkies' who were online. Vast majority of people only had access via their work/jobs for a time.
Well before quake this was true. By the time Quake was running strong, far from it.
Terminal Insanity wrote: Dialup acess restricted child's use of the internet because you had to pay-per-hour and most of that time was spent by the parents, not the children. Adult supervision of kids online was much more of a concern. There were no social media sites and it simply wasnt 'cool' to be playing games online. Kids played consoles mostly. Sure, there was the occasional child, but for the most part, it was adults.
rose-tinted goggles. |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:31:00 -
[54] - Quote
Jade Scytale wrote: Source? Oh right.
http://www.pewinternet.org/Static-Pages/Trend-Data/Usage-Over-Time.aspx |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:34:00 -
[55] - Quote
Jade Scytale wrote: Source? Oh right.
http://www.newmediatrendwatch.com/markets-by-country/17-usa/123-demographics?start=1
Quote: Millennials (also commonly referred to as Generation Y and echo boomers) are the first generation to come of age in the new millennium. Unsurprisingly, the internet's role is paramount among the age group's media habits and usage. From shopping to socializing to watching TV, they do it all online.
Virtually all members of this age group are online, and nearly as many are social network users. Millennials are ahead of the curve by almost any digital metric: online video viewing, mobile internet usage, mobile commerce, and location-based services.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
214
|
Posted - 2012.03.23 05:42:00 -
[56] - Quote
Fredfredbug4 wrote:Some would quit but more would probably "resub" if they later found out that nobody can make them cry anymore. But how long would they stay after they've acquired one of each barge and mission boat, a set of top-tier modules for each, while at the same time being unable to sell their industrial gains (or make use of the profits from their pve activities) because not a whole lot of stuff is being blown up?
And don't mention 0.0 please; by now, that exists solely to churn out RMT ISK. Coincidentally, the biggest RMT customers are usually the empire carebears. I have significant first-hand proof of this, as I've infiltrated countless bear corps for war purposes and was constantly exposed to the directors bragging about how they used their six-figure RL incomes (four-figure burger-flipping jobs) to buy ISK to afford ship replacement programs for their corporation (buying terribly-fit Machariels for themselves to run level 3 missions in, which they subsequently quickly lost by afk-traveling to their missions during wartime). |

Nedes Betternaem
Imperial Academy Amarr Empire
24
|
Posted - 2012.03.23 05:43:00 -
[57] - Quote
Terminal Insanity wrote:Jade Scytale wrote: Source? Oh right.
http://www.newmediatrendwatch.com/markets-by-country/17-usa/123-demographics?start=1Quote: Millennials (also commonly referred to as Generation Y and echo boomers) are the first generation to come of age in the new millennium. Unsurprisingly, the internet's role is paramount among the age group's media habits and usage. From shopping to socializing to watching TV, they do it all online.
Virtually all members of this age group are online, and nearly as many are social network users. Millennials are ahead of the curve by almost any digital metric: online video viewing, mobile internet usage, mobile commerce, and location-based services.
http://en.wikipedia.org/wiki/Generation_Y#Digital_technologyQuote:They found that Next Generation college students, born between 1982GÇô1992, were frequently in touch with their parents and they used technology at higher rates than people from other generations. In their survey, they found that 97% of these students owned a computer, 94% owned a cell phone, and 56% owned an MP3 player. Sucks when you have a perfectly good "lol u no proof" argument and then someone has to go ahead and dig up the facts for you eh Age does not necessarily equal maturity.... I mean we all saw how The Mittini (or however you spell it) acted today. |

Mr Epeen
It's All About Me
994
|
Posted - 2012.03.23 05:48:00 -
[58] - Quote
Quote:How many Players will quit the game due to the complete removal of High-sec PVP
The real question is, how many thousands of new subscribers would they get by this hypothetical removal?
Mr Epeen  Me too!-á I ate one sour, too! |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:48:00 -
[59] - Quote
Nedes Betternaem wrote: Age does not necessarily equal maturity.... I mean we all saw how The Mittini (or however you spell it) acted today.
You're right. Some adults are very immature, while some children are very mature for their age. But on average, adults are indeed more mature then children are. Its not a 100% perfect gauge of maturity but it is accurate enough for this situation.
Mr Epeen wrote:Quote:How many Players will quit the game due to the complete removal of High-sec PVP The real question is, how many thousands of new subscribers would they get by this hypothetical removal? Mr Epeen  Thats the problem.. its not hypothetical... CCP even confirmed the de facto removal of non-consensual PVP in highsec in this very thread.
Someone needs to make a giant pvp event to save the future of eve. I suggest organizing everyone into suicide gank gangs and just utterly harassing the **** out of all of highsec. Increase our presence in ganks with every pvp-nerf ccp introduces
We need to force CCP to decide if they want their PVP'ers subscriptions, or completely remove/disable PVP in highsec |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
214
|
Posted - 2012.03.23 05:57:00 -
[60] - Quote
Mr Epeen wrote:Quote:How many Players will quit the game due to the complete removal of High-sec PVP The real question is, how many thousands of new subscribers would they get by this hypothetical removal? Mr Epeen  The real real question is, why can't we have this nice niche game where pretty much anything goes, and send these "new" subscribers to either another game (been suggested), or create a whole new game for them to have an enjoyable experience in (been done)?
A steakhouse suddenly changing its menu to salads might attract a bunch of new health-conscious patrons, but where would all the steak lovers go? |
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