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Thread Statistics | Show CCP posts - 2 post(s) |

Terminal Insanity
Convex Enterprises
309
|
Posted - 2012.03.23 06:01:00 -
[61] - Quote
There should be a PvE-only shard for eve. I realize it hurts the ability to market eve as a 'single shard universe' but you're going to end up with an 'empty shard universe' once another game with real pvp options becomes available.
Eve's major success was over the openness of its pvp. This is what attracted the vast majority of people to it, and what made eve what it is today.
Now that today is here and its become popular, the new babysat players from other games dont know how to handle the openness of the game, other then of course, whine and complain for CCP to change the rules
World of Evecraft here we come |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
216
|
Posted - 2012.03.23 06:18:00 -
[62] - Quote
Terminal Insanity wrote:There should be a PvE-only shard for eve. I realize it hurts the ability to market eve as a 'single shard universe' but you're going to end up with an 'empty shard universe' once another game with real pvp options becomes available.
Eve's major success was over the openness of its pvp. This is what attracted the vast majority of people to it, and what made eve what it is today.
Now that today is here and its become popular, the new babysat players from other games dont know how to handle the openness of the game, other then of course, whine and complain for CCP to change the rules
World of Evecraft here we come I was adamantly against this idea for a very long time, but now I think it might be the only decent solution. Let the bears roll characters on a pve server and foam at the mouth over the primitive barter economy that will doubtlessly develop there. Disallow any and all forms of pvp, so that shard's players can only mine and do other pve crap. Don't allow any type of movement between the shards.
Sure, TQ's player count will drop, but at least we'll stop bleeding the players who actually count. They can have their three-month turnover rates, and we can have our smaller, but stabler, harsher, and more unforgiving universe. I'd rather have this than lose EVE entirely. |

Serene Repose
Perkone Caldari State
379
|
Posted - 2012.03.23 06:19:00 -
[63] - Quote
42.
Smokestack lightnin' shinin' just like gold. |

Adunh Slavy
Ammatar Trade Syndicate
403
|
Posted - 2012.03.23 06:25:00 -
[64] - Quote
I think most of ya'll are jumping the gun. There's conflicting statements that need clearing up. |

Jade Scytale
Okami Syndicate
34
|
Posted - 2012.03.23 06:31:00 -
[65] - Quote
Destiny Corrupted wrote:Mr Epeen wrote:Quote:How many Players will quit the game due to the complete removal of High-sec PVP The real question is, how many thousands of new subscribers would they get by this hypothetical removal? Mr Epeen  The real real question is, why can't we have this nice niche game where pretty much anything goes, and send these "new" subscribers to either another game (been suggested), or create a whole new game for them to have an enjoyable experience in (been done)? A steakhouse suddenly changing its menu to salads might attract a bunch of new health-conscious patrons, but where would all the steak lovers go?
To the giant 24/7 BBQ that was there all along. |

Asuka Solo
Stark Fujikawa Stark Enterprises
1294
|
Posted - 2012.03.23 06:41:00 -
[66] - Quote
Not enough thats for sure.
Real men PvP in 0.0 or Whs |

Vaerah Vahrokha
Vahrokh Consulting
401
|
Posted - 2012.03.23 06:53:00 -
[67] - Quote
Carebears Control Playerbase wrote:
I'm not saying it isn't, I hardly do that myself. I declare war on other high sec Pvp corporations. It's human nature to play, fight, claw, bite you're way to be the best and win a fight, does that not make everyone a coward?
So, where's the problem? You declare war on other high sec PvP corporations as you say, no? It's not like they'll suddenly turn into non PvP corporations the day after the patch. PvP corporations are always happy to engage, you are not going to miss any bit of fun.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
401
|
Posted - 2012.03.23 07:08:00 -
[68] - Quote
Terminal Insanity wrote:Jade Scytale wrote:Terminal Insanity wrote:
The audience was more mature back then.
No, it wasn't. The difference is rose-tinted goggles and the fact that you were less mature at the time. Relativity, Watson. Also, bear in mind I lived through the exact same era. You're clueless. Its a known fact that the general population of the internet now has MANY MANY more children then it did before. In the days of quake it was mostly sysadmins, programmers, and tech 'junkies' who were online. Vast majority of people only had access via their work/jobs for a time. Dialup acess restricted child's use of the internet because you had to pay-per-hour and most of that time was spent by the parents, not the children. Adult supervision of kids online was much more of a concern. There were no social media sites and it simply wasnt 'cool' to be playing games online. Kids played consoles mostly. Sure, there was the occasional child, but for the most part, it was adults. Now days, facebook, twitter, myspace, etc, all attracted children online. iphones and all of that. There may still be a majority of adults, but there are FAR more children online today then there was 20 years ago.
That had nothing to do with being children or whatever.
I was playing MUDs during the glorious "blue boxing" days on international lines, at 300 baud (!).
You know what was different?
That those who made those early games were programmers (like me) who did not give a f*ck about shares, marketing, balance sheets and so on. A guy or 3 would sit down, hack some older scripts and create marvellous text engines (with content and richness no modern MMO can even dare to rival).
Then a couple of those programmers got fame and some money. This attracted fat wallet investors who were, are and will be exclusively after money.
During the years the marvellous text engines targetting 100 concurrent online players evolved into "MASSIVE multiplayer RPGs" boasting 10,000 accounts. Then the usual hyperbolic process started, bigger investors smelled the money and MMOs became mainstream money making machines featuring up to millions of subscriptions.
Only way to go from 100 dedicated tech savy nerds online to 10 millions is to drop the bar to the common denominator and this includes jerks, idiots, crybabies, trolls and a sea of baddies.
The shareholders don't care who pays them, the more the better.
Money, and not changed behavior is what made MMOs go from gothic magnificent text fantasy experiences into canned shiny garbage catering to everybody.
You were not better, you were just nerdier. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Tobiaz
Spacerats
45
|
Posted - 2012.03.23 07:16:00 -
[69] - Quote
Destiny Corrupted wrote:Mr Epeen wrote:Quote:How many Players will quit the game due to the complete removal of High-sec PVP The real question is, how many thousands of new subscribers would they get by this hypothetical removal? Mr Epeen  The real real question is, why can't we have this nice niche game where pretty much anything goes, and send these "new" subscribers to either another game (been suggested), or create a whole new game for them to have an enjoyable experience in (been done)? A steakhouse suddenly changing its menu to salads might attract a bunch of new health-conscious patrons, but where would all the steak lovers go?
We can't , because it won't work. Players are the only true content in this game, whether they like it or not. PvP (in all it's shapes and sizes) forms the backbone of this game. EVE isn't a steakhouse. It's an all-you-can-eat buffet. Changing it to either an meat-only or salad -only type of place means in the end everyone gets sick of malnutrition.
So basically making multiple servers you'd be removing content from the game. And there's the point of practicality. The servers for EVE's unsharded world are rather insane, so making multiple of them to spread out the players is also insane. http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |

Psychotic Monk
The Skunkworks
167
|
Posted - 2012.03.23 07:26:00 -
[70] - Quote
Actually, we have a server where all PvP is consensual (sorta). Sisi. Let them go mine on Sisi. |

Pheusia
Vanishing Point. The Initiative.
41
|
Posted - 2012.03.23 07:27:00 -
[71] - Quote
wait wait wait I thought CCP was controlled by the Goons
now I'm all confused :( |

Indahmawar Fazmarai
The I and F Taxation Trust
347
|
Posted - 2012.03.23 07:52:00 -
[72] - Quote
There's no need to change hisec pvp. What seriosuly needs a change is bounty hunting. Being hunted should suppose a threat to the prey being hunted.
I mean, the average hisec ganking scoundrel should emoragequit upon being put a price on its head and find out what that meant once serious PvP began hunting him.
Much as in my proposal here:
EVE Retaliation: a rework of the bounty hunting system
EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% non-Highsec residents.
Change that! Vote Issler Dainze for CSM7! http://community.eveonline.com/council/voting/Vote.asp?c=470 |

March rabbit
Ganse Shadow of xXDEATHXx
144
|
Posted - 2012.03.23 08:03:00 -
[73] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious. 3? |

Rico Minali
Sons Of 0din Fatal Ascension
373
|
Posted - 2012.03.23 08:04:00 -
[74] - Quote
I hear that if you go to lowsec or nullsec, or the wardec is with someone who can actually fight back then there is actually quite alot of pvp in this game. Stop beating up people weaker than you, its demeaning. Trust me, I almost know what I'm doing. |

Natsumi Shindo
Perkone Caldari State
0
|
Posted - 2012.03.23 08:04:00 -
[75] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious.
i will get a new alt because of it  |

March rabbit
Ganse Shadow of xXDEATHXx
144
|
Posted - 2012.03.23 08:12:00 -
[76] - Quote
Destiny Corrupted wrote:Low-sec will still be a numbers-and-capitals game as usual. The last time I went there, I had a guy in a faction cruiser tackle and shoot me with one gun at a station. I targeted him back, and sent a flight of medium armor bots in his direction. The drones weren't even halfway there when he popped the cyno.

|

Talmuth
Imperial Academy Amarr Empire
1
|
Posted - 2012.03.23 08:57:00 -
[77] - Quote
I've never seen a 2000 man fleet. :(
I wish I could. These people hiding in high sec are the same ones that jump from, say, Hek to that little pocket of low sec and feel SUPER BRAVE HOLY CRAP THEY ALMOST GOT ME CAUSE THERE WAS ONE GUY IN LOCAL AND OH MY GOD GATE FIRE JUMP BACK TO SAFETY WHEW GUYS THAT WAS AWESOME WE ALMOST GOT TITAN DROPPED.
This makes me sad. |
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CCP Greyscale
C C P C C P Alliance
914

|
Posted - 2012.03.23 09:04:00 -
[78] - Quote
What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. |
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Rico Minali
Sons Of 0din Fatal Ascension
376
|
Posted - 2012.03.23 09:04:00 -
[79] - Quote
March rabbit wrote:Destiny Corrupted wrote:Low-sec will still be a numbers-and-capitals game as usual. The last time I went there, I had a guy in a faction cruiser tackle and shoot me with one gun at a station. I targeted him back, and sent a flight of medium armor bots in his direction. The drones weren't even halfway there when he popped the cyno.

Sadly this is actually what killed lowsec, tehre used to be a huge amount of real fleet fighting going on daily. Then the capital age really kicked in and fleet combat in lowsec died. This became worse when supers proliferated.
If supers couldnt enter lowsec, and possibly dreads couldnt go above .2, maybe carriers couldnt go above .3, or something that limits capital blobbing in lowsec, maybe, just maybe some of the old time lowsec inahbitants might move back. Dunno, but anyway, its a truth that the cpital age killed lowsec more than any other factor. Trust me, I almost know what I'm doing. |

Tarryn Nightstorm
Hellstar Towing and Recovery
302
|
Posted - 2012.03.23 09:10:00 -
[80] - Quote
Asuka Solo wrote:Not enough thats for sure.
Real men PvP in 0.0 or Whs
Oh, **** off you generic carebear troll, spouting generic carebear baby-drivel.
In irae, veritas. |

Blatant Forum Alt
Federal Navy Academy Gallente Federation
54
|
Posted - 2012.03.23 09:11:00 -
[81] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
You can always tell when a thread has descended into sensationalist bullcrap when CCP are trolling you. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
224
|
Posted - 2012.03.23 09:12:00 -
[82] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. But if you do that, what kind of non-unsafe space would I not have to never visit in order to avoid not being unexposed to non-unconsensual pvp? |

DarkAegix
Acetech Systems
979
|
Posted - 2012.03.23 09:12:00 -
[83] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. CCP troll best troll, every time.  |

Tarryn Nightstorm
Hellstar Towing and Recovery
302
|
Posted - 2012.03.23 09:16:00 -
[84] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
There was no problem. Hisec aggression-mechanics worked fine, it's not the rest of our fault that,
A) Most of these idiot carebears refuse to learn the most basic aspects of the game. B) The parts of hisec shenanigans that are problems--neutral RR not getting aggro-flagged, dec-shielding, the Orca SMA-nerf--were ones that you still haven't fixed, and/or have actively shat on in the case of the SMA nerf (hisec Orcas only, carriers in losec can still play their idiotic station-games, and do.)
Why don't you just admit that you want to turn EVE into just another generic **** MMO, and have done with it?
It's so bloody obvious, and has been for a long time. Because what I've seen from you in that other thread about this is one of the most downright pants-on-head ******** things I've ever seen from you. And that's saying something.
In irae, veritas. |

Mashie Saldana
Veto. Veto Corp
428
|
Posted - 2012.03.23 09:29:00 -
[85] - Quote
Tarryn Nightstorm wrote:CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. There was no problem. Hisec aggression-mechanics worked fine, it's not the rest of our fault that, A) Most of these idiot carebears refuse to learn the most basic aspects of the game. B) The parts of hisec shenanigans that are problems--neutral RR not getting aggro-flagged, dec-shielding, the Orca SMA-nerf--were ones that you still haven't fixed, and/or have actively shat on in the case of the SMA nerf (hisec Orcas only, carriers in losec can still play their idiotic station-games, and do.) Why don't you just admit that you want to turn EVE into just another generic **** MMO, and have done with it? It's so bloody obvious, and has been for a long time. Because what I've seen from you in that other thread about this is one of the most downright pants-on-head ******** things I've ever seen from you. And that's saying something. Lol, someone did actually bite the troll.
Well played Greyscale, 10/10. Dominique Vasilkovsky Mashie Saldana Monica Foulkes |

Tarryn Nightstorm
Hellstar Towing and Recovery
302
|
Posted - 2012.03.23 09:32:00 -
[86] - Quote
Mashie Saldana wrote:Tarryn Nightstorm wrote:CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. There was no problem. Hisec aggression-mechanics worked fine, it's not the rest of our fault that, A) Most of these idiot carebears refuse to learn the most basic aspects of the game. B) The parts of hisec shenanigans that are problems--neutral RR not getting aggro-flagged, dec-shielding, the Orca SMA-nerf--were ones that you still haven't fixed, and/or have actively shat on in the case of the SMA nerf (hisec Orcas only, carriers in losec can still play their idiotic station-games, and do.) Why don't you just admit that you want to turn EVE into just another generic **** MMO, and have done with it? It's so bloody obvious, and has been for a long time. Because what I've seen from you in that other thread about this is one of the most downright pants-on-head ******** things I've ever seen from you. And that's saying something. Lol, someone did actually bite the troll. Well played Greyscale, 10/10.
I wasn't biting at the troll, I was using the troll as a jumping-off point, as it were. Read that other thread--soon to be threadnaught--I mentioned, and you'll see why.
In irae, veritas. |

Bubanni
SniggWaffe EVE Corporation 123566322353
172
|
Posted - 2012.03.23 09:34:00 -
[87] - Quote
just move out of high sec :)... you all should |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
225
|
Posted - 2012.03.23 09:34:00 -
[88] - Quote
Bubanni wrote:just move out of high sec :)... you all should Why? |

Liam Mirren
340
|
Posted - 2012.03.23 09:36:00 -
[89] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
It would probably be better if you'd check the other thread and gave some answers there instead of looking like an idiot in this one.
Excellence is not a skill, it's an attitude.
My guides: http://mirren.freeforums.org |

Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
658
|
Posted - 2012.03.23 09:37:00 -
[90] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. That means you simply kiling the game  |
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