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Ralara
Caldari Vivicide
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Posted - 2008.08.29 12:34:00 -
[1]
I'm trying to find a setup for my Thanatos. It's not going to be camping gates or fitting stasis webs etc. The setup I've come up with is a bit expensive - but I don't think it's obscene (no officer or deadspace gear - bit of Faction here and there).
Taking that into account, please don't comment on the costs of anything - a CCC II rig is expensive, yes, but it's not prohibitively expensive to me and I don't mind if it goes pop - it's something I can fly and afford to lose.
So, here we go:
Hi slots:
* 2x Amarr Navy Heavy Energy Neutralizers
* 1x Republic Fleet Large Proton Smartbomb
* 2x Capital Remote Armor Repair System2
Now, I'm a little uncertain here as to whether to fit 1 Neut and 2 Smartbombs or have it in the current configuration. Smartbombs have two primary objectives on a cap ship - to kill drones/fighters and possibly frigates that get too close and to blow away warp disruption probes from interdictors (and I've heard they can also kill missiles/torpedoes if you're lucky, but I've never experienced this myself so I don't know if that's just a rumour).
Neutralizers on the other hand are there to take the capacitor away from nearby ships - most likely in this instance other capital ships and again possibly frigates, interdictors and other small ships that are getting too close to comfort - perhaps also Heavy Interdictors etc.
Both offer good tactical use but unfortuantely with only five high slots, I have to choose between them and I think I'm more likely to go for heavy neutralizers - these can stop interdictors (or force them away), heavy interdictors and also wreck havok when combined with other heavy neuts on cap ships. For cap ships, capacitor is life - no cap, no tank.
The two remote armor repairers are there for obvious reasons. Whilst the Thanatos gets a bonus to shield transporter range as well, I think amour repairers are going to be more likely to be useful in a general fleet.
That said, I'm wondering if perhaps it would be better to fit two shield transporters over the amour repairers - since most of the fleet will be armour repairing then logically most of the fleet will have remote armour repairers - people who fly Chimeras and Wyverns aren't a small minority amongst capital ship pilots - they're either the second or third most used carriers/moms/dreads (the first two being generally Gallente and Amarr) and they make up a sizeable portion of a fleet - out of 40 capital ships a good 10 or so will be likely to be shield-tank based, possibly even more.
Now in a fleet fight it means their tanks - resistances on shields - will not be useful if they're being remotely armour repaired - in fact it's more difficult to remotely armour repair a Chimera than it is a Thanatos (at least, it's more difficult to keep it alive) as for every 5000 armour you repair on them, it's at the base resistances rather than tanked resistances - in the case of the Chimera or Wyvern, 2000 shields repaired is going to actually last longer than 5000 armour. So with that in mind, perhaps it'd be more useful to remotely shield rep rather than armour rep? If the minority of ships are shield tanks and they're primaried, they'll go down faster due to less spider tanking capabilities.
Now a good corporation or alliance will know this and the shield tankers may have it worked out between them with their own private little watch list or squad etc - I am really not sure which one to pick here. Either way, it'll be two remote repair utility units.
You'll also note the exclusion of a cloaking device. I'm not going to be camping gates in this or putting it in a situation where there wont be a support fleet and/or large cap fleet present - I see no need for a cloak in these situations to be perfectly honest. That said, I'd carry one in my cargo so I could refit in space if necessary (using one of the other nearby carriers to do this).
(cont.) --
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 12:42:00 -
[2]
Med slots:
* 2x Sensor Booster II with Targetting Speed lock * 1x ECCM - Magnetometric II * 2x Cap Recharger II
The sensor boosters are there for obvious reasons.
The ECCM is there because carriers can and do get jammed - and losing a lock at a critical moment can cause a lot of problems / lost isk. With a sensor strength of 149, it's going to be very difficult to jam me and either that means I'm soaking up cycles from the ECM boats and wasting their time or they'll give up and I'm not jammed anyway :D
Two cap rechargers to help with cap issues.
Now for the med slots I'm not entirely certain here - is the ECCM necessary - is there something more useful I could put here? Since I wont be doing any tackling I don't need a webber or a warp disruptor.
With that in mind, do I need two sensor boosters if I don't require super fast locks? What else could I put there? Other useful items that I can think:
* Remote sensor booster * Target painter (very unlikely to use here) * Is a remote ECCM a med slot?
Due to no tackling and not being a shield ship, I can't really think of much else - drone nav computer maybe?
Low slots:
* 2x Capital Armor Repairer I
* 3x Amarr Navy EANM
* 1x Amarr Navy Explosive EANM
No DCU - I personally feel that if I'm in structure I'm in trouble anyway and that it's just delaying the inevitable. With this fitting I have 77.2% EM, 70.4% Kin and Thermal and 73.7% Exp resistances which I don't think are too shabby.
Finally rigs:
* 2x CCC II
* 1x CCC I
As with some of the other modules, yes they are expensive but I think worth it - they're not out of my price range so I see no reason not to put them on.
Other possibilities of course are things like Trimarks but without cap I wont be lasting long at all and it'd make moving around even harder - at least the CCCs help when fighting and when travelling.
Implants: Slave set.
Questions, comments? Suggestions? Please keep it civil :) --
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whisk
The Movement
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Posted - 2008.08.29 13:03:00 -
[3]
why do ook fit large SB..
i rather have another RR incase realy alot of damage is landing on my m8
Adapt or Die
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RayBanJockey
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Posted - 2008.08.29 13:09:00 -
[4]
Originally by: Ralara No DCU - I personally feel that if I'm in structure I'm in trouble anyway and that it's just delaying the inevitable.
That's the whole point - delaying it.
Other than that I'd dump the ECCM and one of your two sensor boosters and stick moar cap in - one thing you know for certain is you'll get neuted. --- RBJ |

Evanade
Rionnag Alba Triumvirate.
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Posted - 2008.08.29 13:09:00 -
[5]
Edited by: Evanade on 29/08/2008 13:10:13 I'd go for 1x armor 1x shield rr as there are alot of phoenices and chimeras around. Would also ditch the explosive hardener for a cap power relay. Explosive damage is hardly used by dreads (only nag fires it by default, but not even 35% of its dps, and phoenix is very unlikely to use anything except kinetic anyway)
And ditch one repper for a dcu. EHP will ave you in a cap fight, sustained tank will not, as opposed to sustained RR. --------------------------- sok alt - main got banzored |

Hammerfall Ceo
Caldari Hammerfall Industries
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Posted - 2008.08.29 13:10:00 -
[6]
Needs moar armor plates. HAMMERFALL INDUSTRIES LOTTERY (all tickets are free) |

Ralara
Caldari Vivicide
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Posted - 2008.08.29 13:14:00 -
[7]
Originally by: whisk why do ook fit large SB..
i rather have another RR incase realy alot of damage is landing on my m8
ook? Are you the librarian now? 
Large Smart Bombs ... I thought I explained why - they're a pretty standard module on carriers / moms. --
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Jonna Andromedae
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Posted - 2008.08.29 17:14:00 -
[8]
One large commander/faction/plex SB is a must in carrier or mom. Reduces droneswarm nicely.. 
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.29 17:17:00 -
[9]
Originally by: Ralara
Originally by: whisk why do ook fit large SB..
i rather have another RR incase realy alot of damage is landing on my m8
ook? Are you the librarian now? 
Large Smart Bombs ... I thought I explained why - they're a pretty standard module on carriers / moms.
lol that one large smartbomb is a msut have mod, now all the phoenices will do zero dmg to you (no joke)
Proudly annoying FC's since 2007
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 19:03:00 -
[10]
Originally by: BiggestT
Originally by: Ralara
Originally by: whisk why do ook fit large SB..
i rather have another RR incase realy alot of damage is landing on my m8
ook? Are you the librarian now? 
Large Smart Bombs ... I thought I explained why - they're a pretty standard module on carriers / moms.
lol that one large smartbomb is a msut have mod, now all the phoenices will do zero dmg to you (no joke)
 As I said that was only a rumour I'd heard and not actually the reason to fit one. I'm new to being a cap pilot I'll freely admit; but smart bombs are regularly placed on cap ships to remove pesky drones and fighters - this is, as far as I'm aware, a standard fitting almost as much as a MWD is for sub-cap PvP. Unless I'm wrong here?
Now the DCU... I'm not going to put one on there I don't think. My reasoning is quite simple - my carrier is not likely to be fielded in combat without a fleet of other cap ships present, and it'd be fighting other cap ships / POS and so forth. If I'm in structure it means I'm primary for the enemy cap fleet and as a carrier (not a mom), I think it's fair to say that you're going to go down no matter if you fit a tech 1 fitting, a tech 2 fitting or an officer/deadspace fitting with tech 2 rigs - if you're primaried by an enemy cap fleet or 100 battleships, a DCU is not likely to save you. --
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whisk
The Movement
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Posted - 2008.08.29 19:29:00 -
[11]
as i said, rather have anotehr RR then SB
since you not gonna have drones on you unless you r being primaried, and if you are, sb not gonna save you...
Adapt or Die
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 19:35:00 -
[12]
Originally by: whisk as i said, rather have anotehr RR then SB
since you not gonna have drones on you unless you r being primaried, and if you are, sb not gonna save you...
No it wont save me but it can still cause hundreds of millions of isk damage to killed fighters. Also, if I and my gang are cynoed in somewhere, I'm very likely to be literally within bumping distance of another carrier / capital - if *that* is primaried my smartbomb will help destroy the drones/fighters that are attacking it.
I'm after a standard fitting really - this one perhaps has a logistical bias but it's not designed entirely to be logistics based - I would of course have several other fittings available in my cargo hold - maybe another remote repairer/shield transporter, a cloaking device, warp scrambler/web etc - this would allow for re-fitting even in combat should the need arise - if we had a titan that was going down, I'd likely switch to almost entirely cap and remote rep mods etc  --
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whisk
The Movement
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Posted - 2008.08.29 19:39:00 -
[13]
Originally by: Ralara
Originally by: whisk as i said, rather have anotehr RR then SB
since you not gonna have drones on you unless you r being primaried, and if you are, sb not gonna save you...
No it wont save me but it can still cause hundreds of millions of isk damage to killed fighters. Also, if I and my gang are cynoed in somewhere, I'm very likely to be literally within bumping distance of another carrier / capital - if *that* is primaried my smartbomb will help destroy the drones/fighters that are attacking it.
I'm after a standard fitting really - this one perhaps has a logistical bias but it's not designed entirely to be logistics based - I would of course have several other fittings available in my cargo hold - maybe another remote repairer/shield transporter, a cloaking device, warp scrambler/web etc - this would allow for re-fitting even in combat should the need arise - if we had a titan that was going down, I'd likely switch to almost entirely cap and remote rep mods etc 
i see
would like to point to you the HP of fighters tho:P and no carrier pilot will leave his fighters to die when he see them take damage, he just recalls them:P
Adapt or Die
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 19:52:00 -
[14]
Originally by: whisk
i see
would like to point to you the HP of fighters tho:P
True, a single smartbomb isn't going to do a lot to them however as mentioned, I'm very likely to be within close range of other cap ships, each with their own smart bombs - my own smartbomb will combine with theres and assist the entire group.
I am not going to be doing anything solo with this carrier - everything on it is geared towards working within a group of carriers that are next to me in space; as a result I don't need to warp scramble and web and neut and smartbomb and ... I don't need to do everything, I just want to utilise the carrier so that the gang of carriers near me can make the best use out of me.
Quote: and no carrier pilot will leave his fighters to die when he see them take damage, he just recalls them:P
True in a perfect game, but you know lag and all ;-) --
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Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 20:12:00 -
[15]
Did that really need 3 posts?!
Just wanna say theres a lot of faction and I don't know all the isk costs on it, but dear god please make sure you can field 2 carriers for the cost of your fitting (I have seen this before and I know which I would rather have).
Also though it's unorthodox, You can get a better shield tank out of the thanatos, but this will affect your cap stability, but then if your running T2 rigs ( -.- ) it might not be an issue for you.
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 20:17:00 -
[16]
Originally by: Wil Smithx Did that really need 3 posts?!
Just wanna say theres a lot of faction and I don't know all the isk costs on it, but dear god please make sure you can field 2 carriers for the cost of your fitting (I have seen this before and I know which I would rather have).
Um...
Originally by: Ralara The setup I've come up with is a bit expensive - but I don't think it's obscene (no officer or deadspace gear - bit of Faction here and there).
Taking that into account, please don't comment on the costs of anything - a CCC II rig is expensive, yes, but it's not prohibitively expensive to me and I don't mind if it goes pop - it's something I can fly and afford to lose.
Quote: Also though it's unorthodox, You can get a better shield tank out of the thanatos, but this will affect your cap stability, but then if your running T2 rigs ( -.- ) it might not be an issue for you.
Just to be clear, you're suggesting that I shield tank a Thanatos? --
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Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 20:20:00 -
[17]
Edited by: Wil Smithx on 29/08/2008 20:22:02
Originally by: Ralara
Quote: Also though it's unorthodox, You can get a better shield tank out of the thanatos, but this will affect your cap stability, but then if your running T2 rigs ( -.- ) it might not be an issue for you.
Just to be clear, you're suggesting that I shield tank a Thanatos?
You will tank a hell of a lot more DPS with a T2 shield fit and you will have better cap stability than what your planning to fly.
Edit: [Thanatos, Shield tank] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Damage Control II
Capital Shield Booster I Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II Photon Scattering Field II
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Capacitor Control Circuit II Capacitor Control Circuit II Capacitor Control Circuit I
Check the numbers on that!
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 20:28:00 -
[18]
Originally by: Wil Smithx Edited by: Wil Smithx on 29/08/2008 20:22:02
Originally by: Ralara
Quote: Also though it's unorthodox, You can get a better shield tank out of the thanatos, but this will affect your cap stability, but then if your running T2 rigs ( -.- ) it might not be an issue for you.
Just to be clear, you're suggesting that I shield tank a Thanatos?
You will tank a hell of a lot more DPS with a T2 shield fit and you will have better cap stability than what your planning to fly.
Edit: [Thanatos, Shield tank] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Damage Control II
Capital Shield Booster I Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II Photon Scattering Field II
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Capacitor Control Circuit II Capacitor Control Circuit II Capacitor Control Circuit I
Check the numbers on that!
Yeah, wonderful. Except I take a lot longer to lock anything, I'm more succeptable to jamming and replacing the mid slots for other items (should it be required - remote ECCM, remote sensor boosting or even if it comes to it for some reason; warp scramblers and webs, then it completely destroys the tank 
That said, yes I suppose it is more of an effective tank if you look at the numbers - more effective EHP, more DPS tanked, cap lasts longer... and that's with slaves fitted too :S
That's actually interesting. --
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cytomatrix
Caldari Carebear Killers Inc. Anarchy.
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Posted - 2008.08.29 20:29:00 -
[19]
EFTWarrior alert!!
Worst setup I have every seen. Thats not even cap stable.
Fit 2 large smartbombers, 2 remote reps, 1 neut/cloak in highs. 3 active hardners, 1 eanm, 2 reps in low. Cap rechargers and sensor boosters in med. Thats the setup I use. ______________________________________________________________
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Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 20:44:00 -
[20]
Originally by: cytomatrix EFTWarrior alert!!
Worst setup I have every seen. Thats not even cap stable.
Fit 2 large smartbombers, 2 remote reps, 1 neut/cloak in highs. 3 active hardners, 1 eanm, 2 reps in low. Cap rechargers and sensor boosters in med. Thats the setup I use.
Did you bother EFT'ing the OP's setup? its a lot less cap stable...
Also its cap stable with either of the capacitor implants.
Not to mention there are loads of ways to shield tank a thanatos, best way for EFT stats would be to use capacitor flux coils, but you may see your cap die a little too fast with neuts on you.
An advantage of using flux coils however is a mental recharge time on your capacitor so you recharge between jumps by almost half!
To the OP, I would tend to prefer to let my gang mates do the targeting for me. And as for ECM its headed for a nerf tbh and with a base sensor str of 76 you don't need to worry too much, its more effective for the ecm boats to lock up the rest of your gang.
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2008.08.29 20:52:00 -
[21]
Edited by: Bronson Hughes on 29/08/2008 20:53:52
Originally by: Wil Smithx LOL Thanny Shield Tank
1. Your mids look okay, your lows are all wrong. Beta/faction SPRs in the lows work far better than PDS IIs for an active shield tank. PDSs are fine for buffer. 2. You are lacking any high slot modules such as smartbombs, neuts, reppers, and/or a cloak. This means all you can do is sit back and play Capital Dominix. Granted, this is the best ship to do it in, but it's not putting your carrier to very good use. 3. You aren't really cap stable (lasts over an hour though) so even if you did have any of the very handy modules listed in #2, you couldn't run them. And if anyone even points a neut your way your tank will fail pretty quickly.
If you wanted to shield tank a Thanatos, which is not something I'm suggesting you try, I would go something like this:
[Thanatos, Shield Thanny] Amarr Navy Capacitor Power Relay Amarr Navy Capacitor Power Relay Amarr Navy Capacitor Power Relay Amarr Navy Capacitor Power Relay Amarr Navy Capacitor Power Relay Amarr Navy Capacitor Power Relay
Capital Shield Booster I Photon Scattering Field II Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II
Amarr Navy Large EMP Smartbomb Amarr Navy Heavy Energy Neutralizer Amarr Navy Heavy Energy Neutralizer Capital Remote Armor Repair System I Capital Shield Transporter I
Semiconductor Memory Cell I Semiconductor Memory Cell I Semiconductor Memory Cell I
2.4k sustained personal tank with bomb, neuts, and one repper running and that still leaves me with about 60 cap/sec to spare to handle a few neuts. And this is with realistic skills, not all level V.
Again, this is not something I would try in a real-world fit; Chimeras are just plain better at shield tanking because of their native resit bonuses. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 21:09:00 -
[22]
Originally by: Bronson Hughes
If you wanted to shield tank a Thanatos, which is not something I'm suggesting you try...
Why not, its fairly clearly better than its armour tank counterparts...
Originally by: Bronson Hughes
Again, this is not something I would try in a real-world fit; Chimeras are just plain better at shield tanking because of their native resit bonuses.
Gee the shield tanking carrier is better at tanking 
Sorry, lol, but that seems fairly obvious. By the same reasoning I could say we shouldnt armour tank the thanatos because the archon is better at armour tanking.
Anyways, final fitting for the carrier (and this looks like somehting I might use when I get my capital shield tanking skills):
6 x Amarr Navy Capacitor Power Relay
1 x Capital Shield Booster I 1 x Shield Boost Amplifier II 2 x Invulnerability Field II 1 x Photon Scattering Field II
2 x Capital Remote Armor Repair System I 2 x Large Plasma Smartbomb II 1 x Siege Warfare Link - Shield Harmonizing
2 x Capacitor Control Circuit II 1 x Capacitor Control Circuit I
With the leadership skills at level 4 and everything else at level 5 this will tank just over 2500 dps and it has nearly 400 cap per second on top of that for neut at peak recharge before its personal tank starts to be affected.
Also it has a recharge time on the capacitor of just over 300 seconds so you will jump very fast.
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2008.08.29 21:14:00 -
[23]
Originally by: Wil Smithx
Originally by: Bronson Hughes
If you wanted to shield tank a Thanatos, which is not something I'm suggesting you try...
Why not, its fairly clearly better than its armour tank counterparts...
Originally by: Bronson Hughes
Again, this is not something I would try in a real-world fit; Chimeras are just plain better at shield tanking because of their native resit bonuses.
Gee the shield tanking carrier is better at tanking 
Sorry, lol, but that seems fairly obvious. By the same reasoning I could say we shouldnt armour tank the thanatos because the archon is better at armour tanking.
Yeah I did pull a Captain Obvious there with the second statement.
It happens as you get older. 
The Thanatos won't ever tank as well as either the Chimera or the Archon because of the resist bonuses. The part in italics I put in before I finished with the build and meant to take out after I saw how well the Thanatos actually does with a shield tank; this suprised me because I wasn't expecting it to do so well.
With this fit, I think a Thanatos may actually be pretty handy despite it's annoyingly useless fighter damage bonus: it won't tank as well as a Chimera, but it will have more cap and can use both capital armor and shield remote reppers. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Lux Exterior
The Scope
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Posted - 2008.08.29 21:36:00 -
[24]
2 x EANM + DCU > 3 x EANM because the DCU doesn't stack with them, you have 4 x EANM stacked to hell on explosive. You can still rep in structure you know!
"That which does not kill us makes us stronger"
Friedrich Nietzsche |

Felix Dzerzhinsky
Caldari Wreckless Abandon Un-Natural Selection
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Posted - 2008.08.29 22:01:00 -
[25]
Edited by: Felix Dzerzhinsky on 29/08/2008 22:03:22 double post - sorry ----
GO BLUE!! |

Felix Dzerzhinsky
Caldari Wreckless Abandon Un-Natural Selection
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Posted - 2008.08.29 22:01:00 -
[26]
Edited by: Felix Dzerzhinsky on 29/08/2008 22:02:32 Ya, the low slots are awful.
Gallente have LOTS of structure, so the DCU is practically made for Gallente ships. For Caldari and Amarr capitals fitting a DCU is idiotic (you work with your tank), but with Gallente and Minmatar the balance between the Shield, Armor and Strucutre really beggs for a DCU. Of course there is the stacking penalty.
As a side note: I think you are spending too much money on your carrier fittings. T2 is really just fine. With all those fittings, you may as well just purchase a replacement Carrier with T2 fittings. But its not my money.
Finally - Please for the love of God - fit shield transporters too. Chimera pilots and 'smart' Nid pilots use shield tanking. . .lets play nice nice with that too ok? ----
GO BLUE!! |

Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 22:11:00 -
[27]
Originally by: Felix Dzerzhinsky Edited by: Felix Dzerzhinsky on 29/08/2008 22:02:32 Ya, the low slots are awful.
Gallente have LOTS of structure, so the DCU is practically made for Gallente ships. For Caldari and Amarr capitals fitting a DCU is idiotic (you work with your tank), but with Gallente and Minmatar the balance between the Shield, Armor and Strucutre really beggs for a DCU. Of course there is the stacking penalty.
As a side note: I think you are spending too much money on your carrier fittings. T2 is really just fine. With all those fittings, you may as well just purchase a replacement Carrier with T2 fittings. But its not my money.
Finally - Please for the love of God - fit shield transporters too. Chimera pilots and 'smart' Nid pilots use shield tanking. . .lets play nice nice with that too ok?
I think shield transporters are dependant on your gang, and they take so much CPU they're not really as viable as armour tbh.
Though if you're with other shield tanking thanatos... 
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Evanade
Rionnag Alba Triumvirate.
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Posted - 2008.08.29 22:15:00 -
[28]
get rid of one rep and fit a cpr, you need alot more cap to sustain the rr --------------------------- sok alt - main got banzored |

Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 22:32:00 -
[29]
Originally by: Evanade get rid of one rep and fit a cpr, you need alot more cap to sustain the rr
Did you read this whole thread at all?! and damn thats a bad idea, you will get taken down by a single BS, you need to be able to tank a ****ing lot more than that.
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Felix Dzerzhinsky
Caldari Wreckless Abandon Un-Natural Selection
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Posted - 2008.08.29 22:39:00 -
[30]
Originally by: Evanade get rid of one rep and fit a cpr, you need alot more cap to sustain the rr
I see what you did there. . .looking for easy kills. . . ----
GO BLUE!! |

Evanade
Rionnag Alba Triumvirate.
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Posted - 2008.08.30 08:31:00 -
[31]
Edited by: Evanade on 30/08/2008 08:40:28
Actually not. He's talking about a big fleet for support, which makes his localtank irrelevant, and his rr capabilities much needed. RR takes lots of cap, so best fit for it.
Originally by: Wil Smithx
Originally by: Evanade get rid of one rep and fit a cpr, you need alot more cap to sustain the rr
Did you read this whole thread at all?! and damn thats a bad idea, you will get taken down by a single BS, you need to be able to tank a ****ing lot more than that.
By your train of thoughts, a dualrep setup could be killed by two battleships..ohnoes! You are radiating lethal doses of inexperience in all directions. Yes i did read the whole thread, i even made recommendations earlier on that were ignored by all of you, and if you knew me you'd know why probably shouldn't have.
--------------------------- sok alt - main got banzored |

Car Wars
Shinra
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Posted - 2008.08.30 10:06:00 -
[32]
Originally by: Evanade
You are radiating lethal doses of inexperience in all directions.
 
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XEN0CIDE
Interstellar Xenocide
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Posted - 2008.08.30 11:16:00 -
[33]
You need a Damage Control because like Amarr, Gallente do have some buffer in Structure. So this may allow you to jump out.
I personnally dont use a Thanatos because a Moros is just so much better. Get a Moros. 5 Orge II with 200% Drone Bonus = 
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Boobiencia
Gallente
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Posted - 2008.08.30 11:37:00 -
[34]
Originally by: XEN0CIDE You need a Damage Control because like Amarr, Gallente do have some buffer in Structure. So this may allow you to jump out.
I personnally dont use a Thanatos because a Moros is just so much better. Get a Moros. 5 Orge II with 200% Drone Bonus = 
yep, moros is great at RR stuff Sig removed, inappropriate content. Signature graphics may only contain your character name, corporation logo, corporation or personal slogan or other text that is directly related to your in-game persona, or content directly related to EVE Online. All content must be in good taste ~Saint |

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.30 13:37:00 -
[35]
Originally by: XEN0CIDE You need a Damage Control because like Amarr, Gallente do have some buffer in Structure. So this may allow you to jump out.
I personnally dont use a Thanatos because a Moros is just so much better. Get a Moros. 5 Orge II with 200% Drone Bonus = 
This just in, carriers primary role is not dps. --------------------------- sok alt - main got banzored |

Atsuko Ratu
Caldari VSP Corp.
|
Posted - 2008.08.30 13:45:00 -
[36]
Originally by: whisk as i said, rather have anotehr RR then SB
since you not gonna have drones on you unless you r being primaried, and if you are, sb not gonna save you...
But the 3rd RR will help a lot, right? 
SB reduces dps, a ton of it if you are fighting sub-cap ships.
while your falcon pilot warps off in a pod, baffled at why his FC Borat can't learn to not pyramid-quote.
|

whisk
The Movement
|
Posted - 2008.08.30 13:46:00 -
[37]
Originally by: Atsuko Ratu
Originally by: whisk as i said, rather have anotehr RR then SB
since you not gonna have drones on you unless you r being primaried, and if you are, sb not gonna save you...
But the 3rd RR will help a lot, right? 
SB reduces dps, a ton of it if you are fighting sub-cap ships.
for the main job carrier made for?
yes
fail attempt to troll
Adapt or Die
|

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.30 14:22:00 -
[38]
Third rr on thanatos is possible, for example 2x armor 1x shield, but you will need to gear the entire fit for maximum cap recharge to sustain them for any reasonable amount of time. No use for a third repper when you cap out after three minutes.
--------------------------- sok alt - main got banzored |

Kuzya Morozov
Gallente L8L8L8
|
Posted - 2008.08.30 16:08:00 -
[39]
this thread fails :(
|

Kusariqqu
Gallente CCCP INC
|
Posted - 2008.08.30 17:36:00 -
[40]
This is how i would set mine up
[High] Large Smartbomb, most likly faction Drone Control Unit Drone Control Unit Capital Shield Transfer Capital Armor Transfer
[Mids] Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Sensor Booster II
[Lows] Capital Armor Rep Capital Armor Rep Amarr navy EANM Amarr Navy EANM Amarr Navy EANM
[Rigs] Semiconductor memory cell Semiconductor memory cell Semiconductor memory cell
With compensations to 5 you get 80.6/74.8/74.8/65.1 a little low on exp but only phoenix's can deal alot of that due to having torps. But your smart bomb will knock them out of the sky. And the memory cells give you a massive 114066 cap, so under neuts it will perform better that having CCC's in there.
Cap Stable with both reps running and the smartbomb, With the thanatos been the best damage dealer cap ship id use the control units rather than the neuts, like you said your running in a fleet so the fighters will be more effective than the neuts. Reason i run with one of each rep is you have no idea what will happen, theres been many cases were you fit both of the same and end up needing the one you dont have. 1 shield n 1 armor will easy keep your buddies alive.
|

Larkonis Trassler
Neo Spartans
|
Posted - 2008.08.30 18:31:00 -
[41]
Edited by: Larkonis Trassler on 30/08/2008 18:32:08
Originally by: Kusariqqu This is how i would set mine up
[High] Large Smartbomb, most likly faction Drone Control Unit Drone Control Unit Capital Shield Transfer Capital Armor Transfer
[Mids] Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Sensor Booster II
[Lows] Capital Armor Rep Capital Armor Rep Amarr navy EANM Amarr Navy EANM Amarr Navy EANM
[Rigs] Semiconductor memory cell Semiconductor memory cell Semiconductor memory cell
With compensations to 5 you get 80.6/74.8/74.8/65.1 a little low on exp but only phoenix's can deal alot of that due to having torps. But your smart bomb will knock them out of the sky. And the memory cells give you a massive 114066 cap, so under neuts it will perform better that having CCC's in there.
Cap Stable with both reps running and the smartbomb, With the thanatos been the best damage dealer cap ship id use the control units rather than the neuts, like you said your running in a fleet so the fighters will be more effective than the neuts. Reason i run with one of each rep is you have no idea what will happen, theres been many cases were you fit both of the same and end up needing the one you dont have. 1 shield n 1 armor will easy keep your buddies alive.
Get out.
DCUs on a carrier are for failures who think their primary role is DPS. Neuts help you out far more than DCUs ever will. No point in having that extra DPS if that dread can permarun it's reppers or you can't break a capital spider tank.
Highs on a thanny should be: 1-2 Armour RR 0-1 Shield RR 1-2 Smartbomb 1-2 Heavy Neut. Assumption of Risk |

Kusariqqu
Gallente CCCP INC
|
Posted - 2008.08.30 19:19:00 -
[42]
Edited by: Kusariqqu on 30/08/2008 19:24:51 Sorry mate but which carrier pilot in there right mind engages a dreadnought alone?? no 1 idiot.
If you have fighters 5 which i do and carrier 5 the extra DPS is a nice bonus but i would only recomed on a thanaots. And shit ever herd of 12 neut drones??? thats 300 neut capacity every 6 seconds and they cycle 4 times in the time it takes for the hvys to cycle once and doing thr extact same amount. That will mess up that perrun dread u like to freely enage.
|

Larkonis Trassler
Neo Spartans
|
Posted - 2008.08.30 19:55:00 -
[43]
Originally by: Kusariqqu Edited by: Kusariqqu on 30/08/2008 19:24:51 Sorry mate but which carrier pilot in there right mind engages a dreadnought alone?? no 1 idiot.
If you have fighters 5 which i do and carrier 5 the extra DPS is a nice bonus but i would only recomed on a thanaots. And shit ever herd of 12 neut drones??? thats 300 neut capacity every 6 seconds and they cycle 4 times in the time it takes for the hvys to cycle once and doing thr extact same amount. That will mess up that perrun dread u like to freely enage.
I obviously don't engage dreads solo with my carrier. But with a small gang extra neutage makes all the difference. Also, you can keep fighters and a heavy neut on a target at the same time as opposed to just heavy neut drones. Having a 30km neut on my carrier has saved me more often than it's hurt me. I'd rather have the ability to nuke cap and do DPS than do a little bit extra neuting or a little bit extra dps.
I seriously wish I hadn't trained up ADI to 4. Assumption of Risk |

Captator
Universal Securities
|
Posted - 2008.08.30 20:32:00 -
[44]
Coming back to the shield tank idea, this is better than any posted so far - stable with either local booster, shield transporter, or rem armour rep running.
[Thanatos, shield tank] Damage Control II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II True Sansha Capacitor Power Relay True Sansha Capacitor Power Relay
Capital Shield Booster I Shield Boost Amplifier II Caldari Navy Invulnerability Field Invulnerability Field II Photon Scattering Field II
Capital Shield Transporter I Capital Remote Armor Repair System I True Sansha Heavy Energy Neutralizer Republic Fleet Large Proton Smartbomb True Sansha Heavy Energy Neutralizer
Capacitor Control Circuit II Capacitor Control Circuit II Capacitor Control Circuit I
The CN invul is due to cpu, can add in an implant for cpu/cpu use to make it fit with all t2. |

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.30 20:40:00 -
[45]
Shield tank on a thanny is possible but not really realistic. The guy who advocated drone control units in his highslots obviously has no clue on how to use carriers. --------------------------- sok alt - main got banzored |

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.30 20:41:00 -
[46]
Originally by: Kusariqqu Edited by: Kusariqqu on 30/08/2008 19:24:51 Sorry mate but which carrier pilot in there right mind engages a dreadnought alone?? no 1 idiot.
If you have fighters 5 which i do and carrier 5 the extra DPS is a nice bonus but i would only recomed on a thanaots. And shit ever herd of 12 neut drones??? thats 300 neut capacity every 6 seconds and they cycle 4 times in the time it takes for the hvys to cycle once and doing thr extact same amount. That will mess up that perrun dread u like to freely enage.
You have no clue, do you? Carrier dps is totally insignificant and the setup you proposed does not have the cap needed to perform it's primary role, logistics. --------------------------- sok alt - main got banzored |

Kusariqqu
Gallente CCCP INC
|
Posted - 2008.08.30 21:18:00 -
[47]
Edited by: Kusariqqu on 30/08/2008 21:19:26
Originally by: Evanade
Originally by: Kusariqqu Edited by: Kusariqqu on 30/08/2008 19:24:51 Sorry mate but which carrier pilot in there right mind engages a dreadnought alone?? no 1 idiot.
If you have fighters 5 which i do and carrier 5 the extra DPS is a nice bonus but i would only recomed on a thanaots. And shit ever herd of 12 neut drones??? thats 300 neut capacity every 6 seconds and they cycle 4 times in the time it takes for the hvys to cycle once and doing thr extact same amount. That will mess up that perrun dread u like to freely enage.
You have no clue, do you? Carrier dps is totally insignificant and the setup you proposed does not have the cap needed to perform it's primary role, logistics.
How can you say the setup doesnt perform its primary role?? Its cap stable with the logistic mods running, only differnce is the fact i use Drone controls insted of neuts? Logisticly wise the setup is exactly the same as all the other posts on this thread. And seen as i mensioned before i use nuet drones the setup im using is more cap stable than the CCC setup cos i dont use cap running the neuts.
|

Liang Nuren
Perkone
|
Posted - 2008.08.30 21:21:00 -
[48]
Originally by: Kusariqqu And shit ever herd of 12 neut drones??? thats 300 neut capacity every 6 seconds and they cycle 4 times in the time it takes for the hvys to cycle once and doing thr extact same amount. That will mess up that perrun dread u like to freely enage.
I tried out neut drones in capital fights on Armageddon day. I led a squadron of 4 carriers and a dread... AFACT neut drones had no real effect on cap fights.
-Liang -- I object to violence because when it appears to do good, the good is only temporary; the evil it does is permanent. -- Mahatma Gandhi |

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.30 21:23:00 -
[49]
You could fit a third rr and be 50% more useful to your fleet. DCU's are fail and have no place on a pvp carrier. You will also need additional cap over 'permarunning' because it will often be at less then optimal after you've just jumped, or when you are being neuted. You also want a damage control for the additiona HP and ditch the second repper for a CPR. --------------------------- sok alt - main got banzored |

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.30 21:29:00 -
[50]
An addiotional fail is the fact that you used smc's on a cap ship. You want both a quick recharge alot of recharge, and in both cases, ccc's fare better. 'Buffer' cap has little use on capital ships. --------------------------- sok alt - main got banzored |

Atsuko Ratu
Caldari VSP Corp.
|
Posted - 2008.08.31 00:05:00 -
[51]
Originally by: whisk
for the main job carrier made for?
yes
fail attempt to troll
Gotta admit, I was prepared to handle a well thought out and math assisted post on why 10 carriers, all with 3 RR instead of 2 RR and a SB, would be more effective at reducing damage.
You disappointed me epically.
|

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.31 08:30:00 -
[52]
Originally by: Atsuko Ratu
Originally by: whisk
for the main job carrier made for?
yes
fail attempt to troll
Gotta admit, I was prepared to handle a well thought out and math assisted post on why 10 carriers, all with 3 RR instead of 2 RR and a SB, would be more effective at reducing damage.
You disappointed me epically.
you expect too much from people ;) --------------------------- sok alt - main got banzored |

Felix Dzerzhinsky
Caldari Wreckless Abandon Un-Natural Selection
|
Posted - 2008.08.31 13:56:00 -
[53]
Originally by: Evanade You could fit a third rr and be 50% more useful to your fleet. DCU's are fail and have no place on a pvp carrier.
While I agree that for Amarr and Caldari the best option is to not fit a DCU and to strengthen your primary form of defense (Armor and Shield respectivly) - for Gallente and Minmatar, the amount of structure is so high (Gallente) and the tank is so weak (Minmatar) not to mention the overall balance of shield, armor and structure ammounts for both ships is quite balanced - making the DCU a very viable mod to fit.
For the most part though, I agree. ----
GO BLUE!! |

whisk
The Movement
|
Posted - 2008.08.31 13:57:00 -
[54]
Originally by: Felix Dzerzhinsky
Originally by: Evanade You could fit a third rr and be 50% more useful to your fleet. DCU's are fail and have no place on a pvp carrier.
While I agree that for Amarr and Caldari the best option is to not fit a DCU and to strengthen your primary form of defense (Armor and Shield respectivly) - for Gallente and Minmatar, the amount of structure is so high (Gallente) and the tank is so weak (Minmatar) not to mention the overall balance of shield, armor and structure ammounts for both ships is quite balanced - making the DCU a very viable mod to fit.
For the most part though, I agree.
Drone Control Unit
Adapt or Die
|

fkingfurious
|
Posted - 2008.08.31 14:14:00 -
[55]
The DCU thing all depends on what else you're fitting.
3x EANM II DOES NOT give you better armor resists than 2x EANM II and 1x DCU II.
It's all down to the stacking.
So assuming you want to use Tech II, 2x eanm +dcu is the way to go. If you're using faction 3x eanm will be better, but only just.
|

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.31 16:18:00 -
[56]
Edited by: Evanade on 31/08/2008 16:27:41 drone control is fail, damage control is mandatory on nid/thanny/archon --------------------------- sok alt - main got banzored |

Atsuko Ratu
Caldari VSP Corp.
|
Posted - 2008.08.31 16:22:00 -
[57]
I fit my Thanatos with the following:
6x Shield Power Relay
5x Shield Recharger
5x DCU
3x Shield Purger rigs
|

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.31 16:30:00 -
[58]
Originally by: Atsuko Ratu I fit my Thanatos with the following:
6x Shield Power Relay
5x Shield Recharger
5x DCU
3x Shield Purger rigs
lol lol troll troll --------------------------- sok alt - main got banzored |

whisk
The Movement
|
Posted - 2008.08.31 16:59:00 -
[59]
Originally by: Atsuko Ratu I fit my Thanatos with the following:
6x Shield Power Relay
5x Shield Recharger
5x DCU
3x Shield Purger rigs
VSP Corp still alife?:D
veronica still play?
used to be in the corp like 4 years ago!
Adapt or Die
|

Atsuko Ratu
Caldari VSP Corp.
|
Posted - 2008.08.31 17:42:00 -
[60]
Edited by: Atsuko Ratu on 31/08/2008 17:44:40 Edited by: Atsuko Ratu on 31/08/2008 17:43:59
Originally by: whisk
VSP Corp still alife?:D
veronica still play?
used to be in the corp like 4 years ago!
Yes and yes, off and on
Edit: Sok alt, what what?
|

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.31 17:55:00 -
[61]
Edited by: Evanade on 31/08/2008 17:55:01
Originally by: Atsuko Ratu
Edit: Sok alt, what what?
i got banned for laughing at nc hypocrisy on coad ^^ --------------------------- sok alt - main got banzored |

Atsuko Ratu
Caldari VSP Corp.
|
Posted - 2008.08.31 18:00:00 -
[62]
Originally by: Evanade Edited by: Evanade on 31/08/2008 17:55:01
Originally by: Atsuko Ratu
Edit: Sok alt, what what?
i got banned for laughing at nc hypocrisy on coad ^^
lols, for how long?
|

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.31 18:03:00 -
[63]
Edited by: Evanade on 31/08/2008 18:05:04 20 more days
after bob smoked three nc motherships that were sieging a pos of ours, some nc guy posted this:
''There s no need for smack. It is natural for weaker entities to group up in order to try and defeat a stronger, more powerful enemy. It s flattering really.''
so i was liek 'LAWL' and posted that a few times too many :P --------------------------- sok alt - main got banzored |

whisk
The Movement
|
Posted - 2008.08.31 18:15:00 -
[64]
Edited by: whisk on 31/08/2008 18:15:20
Originally by: Atsuko Ratu Edited by: Atsuko Ratu on 31/08/2008 17:44:40 Edited by: Atsuko Ratu on 31/08/2008 17:43:59
Originally by: whisk
VSP Corp still alife?:D
veronica still play?
used to be in the corp like 4 years ago!
Yes and yes, off and on
Edit: Sok alt, what what?
say hi to him from Bad'Boy :P
Adapt or Die
|

Cheenie
|
Posted - 2008.08.31 18:27:00 -
[65]
Lol Sokratesz is like the worst person to listen to on Capital Fits, argues stupid points against people that have more experience than him along with completly turncoating on opinions like rigs on Dreads, lol @ arguing against all the experienced Dread pilots telling them to use 3 CCC's cus you can totally tank 30 Dreads shooting you better with 3 CCC's than 3 Trimarks.
|

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.31 18:33:00 -
[66]
Edited by: Evanade on 31/08/2008 18:35:30
Originally by: Cheenie Lol Sokratesz is like the worst person to listen to on Capital Fits, argues stupid points against people that have more experience than him along with completly turncoating on opinions like rigs on Dreads, lol @ arguing against all the experienced Dread pilots telling them to use 3 CCC's cus you can totally tank 30 Dreads shooting you better with 3 CCC's than 3 Trimarks.
You must not have followed me for quite some time I admit that my initial take on dreads (phoenix, mostly) turned out not to be the 'best' when it comes to large scale warfare but it still has some merit in other circumstances. You can thank Ms. Palli from BDCI for educating me on these matter. --------------------------- sok alt - main got banzored |

Cheenie
|
Posted - 2008.08.31 18:34:00 -
[67]
You post in every capital thread that exists, the forum's bored of you and your changing opinions.
|

Evanade
Rionnag Alba Triumvirate.
|
Posted - 2008.08.31 18:53:00 -
[68]
Originally by: Cheenie You post in every capital thread that exists, the forum's bored of you and your changing opinions.
i guess the massive outcry against me mustve helped then, cause i got banned --------------------------- sok alt - main got banzored |

Liang Nuren
Perkone
|
Posted - 2008.08.31 19:21:00 -
[69]
Originally by: Cheenie Lol Sokratesz is like the worst person to listen to on Capital Fits, argues stupid points against people that have more experience than him along with completly turncoating on opinions like rigs on Dreads, lol @ arguing against all the experienced Dread pilots telling them to use 3 CCC's cus you can totally tank 30 Dreads shooting you better with 3 CCC's than 3 Trimarks.
Nobody's going to tank 30 dreads. It's unpossible. For a quick math lesson:
[Revelation, EHP Rev] Cormack's Modified Armor EM Hardener Cormack's Modified Armor Thermic Hardener Cormack's Modified Armor Kinetic Hardener Cormack's Modified Armor Explosive Hardener Damage Control II Cormack's Modified Energized Adaptive Nano Membrane Cormack's Modified Energized Adaptive Nano Membrane Capital Armor Repairer I
Chelm's Modified Cap Recharger Chelm's Modified Cap Recharger Cormack's Modified Tracking Computer, Tracking Speed Cormack's Modified Tracking Computer, Tracking Speed
Dual Giga Beam Laser I, Multifrequency XL Dual Giga Beam Laser I, Multifrequency XL Dual Giga Beam Laser I, Multifrequency XL Siege Module I
Trimark Armor Pump II Trimark Armor Pump II Trimark Armor Pump II
Bouncer II x5
For the full effect, we'll toss in a HG snake set, a damnation, and overheat the hardeners/rep. You end up with 13,468,947.0 eff HP and you can tank 7095 DPS for 5 minutes.
Mins to end of Siege | DPS required to pop 1 | 231577.450000 2 | 119336.225000 3 | 81922.483333 4 | 63215.612500 5 | 51991.490000 6 | 37413.741667 7 | 32068.921429 8 | 28060.306250 9 | 24942.494444 10 | 22448.245000
Now, let's conservatively estimate that your opponents deal 3000 DPS/dread (90K DPS for 30 dreads). This means that even the best case for a trimarked dread falls short at just under 3 minutes left in siege. For the curious, a T2/minor faction Rev would generally be primaried and popped in under a minute.
Of course, all this to say that the bulk of my capital fighting experience has not included being primaried by 30 dreads at a time. ;-)
-Liang -- I object to violence because when it appears to do good, the good is only temporary; the evil it does is permanent. -- Mahatma Gandhi |

Cheenie
|
Posted - 2008.09.01 00:46:00 -
[70]
Originally by: Liang Nuren Edited by: Liang Nuren on 31/08/2008 19:35:52
Originally by: Cheenie Lol Sokratesz is like the worst person to listen to on Capital Fits, argues stupid points against people that have more experience than him along with completly turncoating on opinions like rigs on Dreads, lol @ arguing against all the experienced Dread pilots telling them to use 3 CCC's cus you can totally tank 30 Dreads shooting you better with 3 CCC's than 3 Trimarks.
Nobody's going to tank 30 dreads. It's unpossible. For a quick math lesson:
[Revelation, EHP Rev] Cormack's Modified Armor EM Hardener Cormack's Modified Armor Thermic Hardener Cormack's Modified Armor Kinetic Hardener Cormack's Modified Armor Explosive Hardener Damage Control II Cormack's Modified Energized Adaptive Nano Membrane Cormack's Modified Energized Adaptive Nano Membrane Capital Armor Repairer I
Chelm's Modified Cap Recharger Chelm's Modified Cap Recharger Cormack's Modified Tracking Computer, Tracking Speed Cormack's Modified Tracking Computer, Tracking Speed
Dual Giga Beam Laser I, Multifrequency XL Dual Giga Beam Laser I, Multifrequency XL Dual Giga Beam Laser I, Multifrequency XL Siege Module I
Trimark Armor Pump II Trimark Armor Pump II Trimark Armor Pump II
Bouncer II x5
For the full effect, we'll toss in a HG slave set, a damnation, and overheat the hardeners/rep. You end up with 13,468,947.0 eff HP and you can tank 7095 DPS for 5 minutes.
Mins to end of Siege | DPS required to pop 1 | 231577.450000 2 | 119336.225000 3 | 81922.483333 4 | 63215.612500 5 | 51991.490000 6 | 37413.741667 7 | 32068.921429 8 | 28060.306250 9 | 24942.494444 10 | 22448.245000
Now, let's conservatively estimate that your opponents deal 3000 DPS/dread (90K DPS for 30 dreads). This means that even the best case for a trimarked dread falls short at just under 3 minutes left in siege. For the curious, a T2/minor faction Rev would generally be primaried and popped in under a minute.
Of course, all this to say that the bulk of my capital fighting experience has not included being primaried by 30 dreads at a time. ;-)
-Liang
Ed: Did I say Snake? I meant Slave. Snakes usually come to mind when I think of going for the extremes.
Leave the basement.
|

Atsuko Ratu
Caldari VSP Corp.
|
Posted - 2008.09.01 00:59:00 -
[71]
Was worth quoting all that for nothing 
|

Liang Nuren
Perkone
|
Posted - 2008.09.01 02:43:00 -
[72]
Originally by: Cheenie Leave the basement.
Ah, the classic response. Anyone who spends a couple of minutes throwing some numbers together must live in mommy's basement.
I apologize, but I must inform you that your preconceptions are incorrect.
-Liang |
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