Pages: [1] 2 3 :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Kenwyn Talbot
|
Posted - 2008.09.14 23:30:00 -
[1]
I think I made a bad assumption thinking that people in this game generally attack for a reason ><
Basically, a dumb T1 mission forced me to fly through low sec space. Stupidly, I figured that since I wasn't carrying anything of value (like 300 antimatter charges, that's it) I'd probably get left alone. I just had to quickly jump through two systems and I'd be back in high sec.
Of course, on the other side of the jump gate there were about 10 people waiting for me, warp drive scrambled and popped in seconds with no warning or demands. Then they pod killed me, again with no warning or demands. Given what I was carrying, I'm betting these folks could have made more ISK in the time it took doing just about anything else -- so clearly this was just a pure grief thing, not for any kind of benefit or profit.
I'll be fine -- after all, I lost maybe a few million credits... although the time it takes to go refitting is annoying. But of course, I'm trying to learn out of this experience and I'm posting here mainly to check to see if the message I am taking away from this is accurate.
Basically, it seems to me that one should essentially never go outside of high sec until one is very, very powerful or traveling in a fleet. Seems like traveling outside of high sec is just not worth the risk. For me it's not even an issue of "carebear" vs. "hardcore" or whatever. I want to do pvp eventually, but as it is it seems like you can make plenty of cash in high sec and for the expected value to favor low sec the profit would have to be like twenty times higher given the risk you run of just jumping into the system... and I seriously doubt that the numbers are slanted that way. Am I right? |

fuxinos
Caldari Guys 0f Sarcasm
|
Posted - 2008.09.14 23:35:00 -
[2]
Edited by: fuxinos on 14/09/2008 23:35:09 you will survive. maybe grow stronger.
you should not have been podkilled in lowsec, but you wasnt prepared i guess (otherwise, its seldom that you actually lose your pod/life).
and ppl dont know what you carry around unless they fit cargo scanner. but its much easier to just blast the ship in pieces and check in killmail if anything worthwhile is there :P
|

Reza Pluss
Minmatar Tribal Liberation Force
|
Posted - 2008.09.14 23:39:00 -
[3]
Most folks won't stop to think; they're camping to get as many killmails as possible, and you're just an incremented integer they use to measure their e-peens.
They're not sitting at home thinking "how epic was that!?!?", they are just reloading their killboard to make sure they were on the killmail... |

Abrazzar
|
Posted - 2008.09.14 23:39:00 -
[4]
Reminds me of my first step into lowsec:
*pop* WTF? *squish*
Avoided lowsec until I knew what I was doing and how to do it.
-------- Ideas for: Mining
|

Kenwyn Talbot
|
Posted - 2008.09.14 23:50:00 -
[5]
Edited by: Kenwyn Talbot on 14/09/2008 23:51:21 Thanks all, yeah it's really not *that* big of a deal. I can make the few million credits back in a couple of missions (yay salvaging).
Some of you seem to be suggesting that one can get out of a situation like that. I'm curious how -- it was like 8 or 10 on 1 and they were scrambling my warp drive long before it had even spooled up. I suppose if I had something that would negate the warp scrambler I MIGHT have escaped. I suppose if there is such a thing (I imagine there is, and I imagine I'll have to waste time training to use it), then I'll have to equip it for runs through lowsec.
Are there other things I should have been doing differently? I'd love to get some specific advice.
FWIW, it was The Black Rabbits [GURIS] / The Guristas Associates [TAS] that killed me. Hopefully it's legal to post that here, if not I'll remove it.
EDIT: I imagine actually being in a player corp might help matters... something I'll have to force myself to do I guess. I usually like to solo until I actually know what I am doing so that I can go ahead and join a good clan/guild/corp/whatever instead of starting in some noob corp... especially since you can't escape your employment history in this game! |

Suboran
Gallente Victory Not Vengeance SOLAR WING
|
Posted - 2008.09.14 23:56:00 -
[6]
Pirates cant see whats in your cargo unless they use a cargo scanner, after all it is often that a frigate maybe carrying something like a blueprint of valuables. It wasnt worth their time to ransom you or make demands.
dont take it personaly they are there to kill people and make money.
|

Rejit Arjs
|
Posted - 2008.09.14 23:57:00 -
[7]
Originally by: Kenwyn Talbot I suppose if I had something that would negate the warp scrambler I MIGHT have escaped. I suppose if there is such a thing (I imagine there is, and I imagine I'll have to waste time training to use it), then I'll have to equip it for runs through lowsec.
Its called Warp Core Stabilizer and negates a limited number of scramblers.
|

Carnun Blodeuwedd
|
Posted - 2008.09.15 00:24:00 -
[8]
Yep, most people kill for sh*ts n' giggles though that's not entirely contrary to having a reason.
You don't need to be rich but you do need to be flying something you can afford to lose. That is, you should still have a means to make money and preferably the money to make whatever you were flying again. I think this is probably the minimum to fly happily in lowsec.
Not going out into lowsec until you're very rich or in a fleet? Hell no... as long as you don't mind losing what you're flying. It is true though that you'll struggle to take down much alone in a T1 frig so a gang always helps, get a pvping corp and fly tackle, its 1) fun, 2) cheap and 3) needed.
Apart from that you can use local and intel channels to find where the camps are though you'll learn where the dangerous systems are, usually where high-sec meets low-sec.
|

Easley Thames
The Maverick Navy Interstellar Alcohol Conglomerate
|
Posted - 2008.09.15 00:31:00 -
[9]
Getting you ship out depends what you are in and how you are fitted. It also depends on their ships, particularly if they have a dictor and you're in null sec.
The best thing is always to have a scout and check the map statistics if moving something valueable. However, there are some basic tactics that can make camps much less of a threat
How to get your SHIP out:
1) If you're not in a bubble and your ship can get up to speed quickly then look for something in front of you to warp to. If you don't have to align much a frigate is hard to catch.
2) If you have a MWD hold cloak until the session change timer ends, set destination for the previous system then hit autopilot + MWD. You will reapproach in a few seconds and jump on contact. Even if locked and webbed while approaching you will often make it back on inertia.
3) If you have a cloak hit your MWD and align away from the gate then immediately cloak. You will be hard to decloak as you will have moved from the original spot the campers will approach. This is not foolproof, but if you don't get decloaked you can slowboat your way far off of the camp and then warp.
4) In some cases burning off the gate is worth doing if you feel you will get locked before you can warp but can out-run everything in the camp. However, this gives the campers time to get a lock. You will always want to burn off aligned to something so you can warp as soon as you are out of point range / the bubble. Burning off is most direct way to run a camp, and is significantly more dangerous in 0.0 where lighter ships can engage you on gates safely. Bubbles also make burning off more dangerous as the campers have more time to lock you, but also necessitate doing so if you want to get through without a cloak.
How to get your POD out:
Mash the "Warp to" button with an object selected on your overview. You will nearly always get away unless you are in a bubble, in which case your only hope is to try to fly your pod to the closest edge and warp.
|

Kenwyn Talbot
|
Posted - 2008.09.15 00:48:00 -
[10]
Thanks for the advice -- not having a MWD hurt me, although even if I had one I probably would have panicked anyway given my lack of experience. I think the big takeaway point there is that alignment makes a big difference, especially when flying something reasonably large. Instead of trying to jump to the next gate I should have just jumped to whatever I was already facing. I got scrambled as my ship was turning. In terms of getting away in my pod, I suppose I might have been able to warp away quickly enough -- but they actually scrambled my pod too, almost immediately. After that it went down in about two seconds. |

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2008.09.15 00:54:00 -
[11]
Originally by: Kenwyn Talbot I think I made a bad assumption thinking that people in this game generally attack for a reason ><
Incredibly bad assumption, but you make a lot of those when you're new.
Originally by: Kenwyn Talbot grief
No.
Originally by: Kenwyn Talbot until one is very, very powerful
No amount of power can counter numbers.
Originally by: Kenwyn Talbot but as it is it seems like you can make plenty of cash in high sec and for the expected value to favor low sec the profit would have to be like twenty times higher given the risk you run of just jumping into the system... and I seriously doubt that the numbers are slanted that way. Am I right?
The stealthwhinedetector spiked to 500 milliwhines on this part. -
DesuSigs |

Christari Zuborov
Amarr Ore Mongers Black Hand.
|
Posted - 2008.09.15 00:55:00 -
[12]
Take comfort in knowing there's a decent security hit of podding someone in low-sec.
Also, when your ship blows up and your pod comes out - warp out. A pod doesn't have any alignment and thus warps instantly. The only way someone can hold you down in a pod is by scrambling/bubbling.
|

Kenwyn Talbot
|
Posted - 2008.09.15 01:48:00 -
[13]
Originally by: Crumplecorn
The stealthwhinedetector spiked to 500 milliwhines on this part.
If you say so. I've seen quite a few people complaining on this board and elsewhere that you can make so much ISK in high sec that there is fairly little reason to go into lowsec. I'm just pointing out how my experience backs that up. |

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2008.09.15 01:51:00 -
[14]
Originally by: Kenwyn Talbot
Originally by: Crumplecorn
The stealthwhinedetector spiked to 500 milliwhines on this part.
If you say so. I've seen quite a few people complaining on this board and elsewhere that you can make so much ISK in high sec that there is fairly little reason to go into lowsec. I'm just pointing out how my experience backs that up.
And they are right. And you probably are a new player who has seen the same problem.
But you might be an alt stealthwhining.
/tinfoil hat -
DesuSigs |

soldieroffortune 258
Gallente Trinity Council
|
Posted - 2008.09.15 01:56:00 -
[15]
Originally by: Kenwyn Talbot I think I made a bad assumption thinking that people in this game generally attack for a reason ><
Basically, a dumb T1 mission forced me to fly through low sec space. Stupidly, I figured that since I wasn't carrying anything of value (like 300 antimatter charges, that's it) I'd probably get left alone. I just had to quickly jump through two systems and I'd be back in high sec.
Of course, on the other side of the jump gate there were about 10 people waiting for me, warp drive scrambled and popped in seconds with no warning or demands. Then they pod killed me, again with no warning or demands. Given what I was carrying, I'm betting these folks could have made more ISK in the time it took doing just about anything else -- so clearly this was just a pure grief thing, not for any kind of benefit or profit.
I'll be fine -- after all, I lost maybe a few million credits... although the time it takes to go refitting is annoying. But of course, I'm trying to learn out of this experience and I'm posting here mainly to check to see if the message I am taking away from this is accurate.
Basically, it seems to me that one should essentially never go outside of high sec until one is very, very powerful or traveling in a fleet. Seems like traveling outside of high sec is just not worth the risk. For me it's not even an issue of "carebear" vs. "hardcore" or whatever. I want to do pvp eventually, but as it is it seems like you can make plenty of cash in high sec and for the expected value to favor low sec the profit would have to be like twenty times higher given the risk you run of just jumping into the system... and I seriously doubt that the numbers are slanted that way. Am I right?
actually m8, its not a griefing thing, they werent targetting YOU specifically, it was a gatecamp, they killed the next 5 people that jumped through just the same, this quite frequently happens at gatecamps, they dont stop to ransom, just lock and f1-f8, its not a GRIEFING thing, so please stop calling it that
and as already said, they would need a cargo scanner to see what you had, and to do that would give you time to run away, most gate camps just kill probably 10-15 people, loot the wrecks, MAYBE salvage, then leave and setup another camp somewhere else
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
|

Kessiaan
Minmatar Army of One
|
Posted - 2008.09.15 02:09:00 -
[16]
Here's a guide I wrote that you might find useful.
... and I just spilled coffee on my mouse. D'oh! ----- My in Eve Profile My BattleClinic Page |

Tellenta
Gallente Invicta.
|
Posted - 2008.09.15 02:32:00 -
[17]
If you have to go through lowsec and are paranoid of what might be around the bend you can check the map for ship kills but that may not be accurate, or you can hop in a shuttle and take a peek. Most ships can't lock a shuttle before it warps off and if it does get killed, oh well. or you can scout in a pod it insta warps, and really only has 1 enemy smartbombs.
|

Gimpb
Sturmgrenadier Inc Cosmic Anomalies
|
Posted - 2008.09.15 03:23:00 -
[18]
Edited by: Gimpb on 15/09/2008 03:23:36 The ability to pvp is much more about knowledge than skillpoints or isk.
Bigger ships and more expensive gear just make for bigger blunders. It's not a bad idea at all to get your screw-ups out of the way in small cheap stuff.
As for the whole making a living thing, there are very good money making opportunities in low sec and 0.0, especially for new players with limited capabilities, but you have to know how to fly safe.
For example, let's compare ratting to missions.
Lv3 missions generate income similar to low sec ratting and Lv4 missions are similar to 0.0 ratting.
To start doing Lv4 missions well, you more or less need a BS, need to be able to fly it fairly compitently, and you need to have completed a very annoying rep grind.
To rat in 0.0, a BC with a shoddy fit will do.
So, that's roughly: 80-130 mil (depending on race), 2.3 mil skillpoints, and maybe 20 hours of rep grinding (very rough guess here) -vs- 30-40 mil, 1.2 mil skillpoints, and some research on locations and how to fly safe
|

BiggestT
Caldari Space Oddysey Pupule 'Ohana
|
Posted - 2008.09.15 04:12:00 -
[19]
Originally by: Abrazzar Reminds me of my first step into lowsec:
*pop* WTF? *squish*
Avoided lowsec until I knew what I was doing and how to do it.
I dont think a player exists (that isnt a carebear thats always hugged emp hehe) that didnt go into lowsec one day as a young player in EVE and not get popped like the above..
Your actually quite lucky, When i was a noob, Id decided to take a badger with all my stuff in it to some 0.5 system as I saw a better agent there.I didnt realise it went through lowsec, and i dnt last long as a result 
Awesome EVE history
|

Bo Bojangles
Interstellar eXodus Atlas Alliance
|
Posted - 2008.09.15 05:44:00 -
[20]
Originally by: Kenwyn Talbot ...I want to do pvp eventually,...
I've met so many missioners in this game that sing that same song, some that have around 20 million SP's that still, 'want to pvp eventually'. You either do it or you don't man.
But on the missioning thing. You were right in thinking that you could go in,.. quickly knock out a Level 1 and leave. You were just unlucky. It's usually ok to go into low sec in the fashion you did. However before accepting the mission, check out the map data. The filters are pretty good about telling you if there's a gatecamp or not.
|

NoOth3rDestiny
|
Posted - 2008.09.15 05:45:00 -
[21]
I myself have found Low Sec not to be as dangerous as you suggest. I don't live in low sec, and don't travel through it much, but rarely seen a gate camp there, even in busy pipes (maybe due to my play time), but when I fly through low sec, I usually use a frigate or shuttle, pretty much impossible for them to lock me in time before I warp, even if I get shot up, I've got the gate I'm warping to selected and hit the warp to button.
|

Zhilius
|
Posted - 2008.09.15 05:53:00 -
[22]
Originally by: Reza Pluss Most folks won't stop to think; they're camping to get as many killmails as possible, and you're just an incremented integer they use to measure their e-peens.
They're not sitting at home thinking "how epic was that!?!?", they are just reloading their killboard to make sure they were on the killmail...
THIS
|

techzer0
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.09.15 05:54:00 -
[23]
Edited by: techzer0 on 15/09/2008 05:55:12 Was this in Ihakana 
tbh I only ever try joining in on Battleship kills anymore if there is a gatecamp going ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
|

Andrue
Amarr
|
Posted - 2008.09.15 06:56:00 -
[24]
Edited by: Andrue on 15/09/2008 06:58:35
Originally by: Kenwyn Talbot Of course, on the other side of the jump gate there were about 10 people waiting for me, warp drive scrambled and popped in seconds with no warning or demands. Then they pod killed me, again with no warning or demands. Given what I was carrying, I'm betting these folks could have made more ISK in the time it took doing just about anything else -- so clearly this was just a pure grief thing, not for any kind of benefit or profit. [snip] I want to do pvp eventually, but as it is it seems like you can make plenty of cash in high sec and for the expected value to favor low sec the profit would have to be like twenty times higher given the risk you run of just jumping into the system... and I seriously doubt that the numbers are slanted that way. Am I right?
Meh, could've been a speculative kill or just idiots having a laugh.
You could try asking for help in local on the safe side of the gate. Get a group of half a dozen people together and chances are the campers will run away like little girls. Very few of them can stomach a genuine fight. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Malcanis
RuffRyders Axiom Empire
|
Posted - 2008.09.15 07:07:00 -
[25]
Originally by: Bo Bojangles
Originally by: Kenwyn Talbot ...I want to do pvp eventually,...
I've met so many missioners in this game that sing that same song, some that have around 20 million SP's that still, 'want to pvp eventually'. You either do it or you don't man.
This.
If you have propulsion jamming 1 and high speed maneuvering 1 then you're ready to PvP. Everything else is just icing on the cake (or increased cake variety).
|

Cpt Branko
Surge.
|
Posted - 2008.09.15 07:15:00 -
[26]
One of my first trips to low-sec ended up with a sensor boosted sniper (back when sensor boosters didn't have scripts, so they had awesome lock-time) one-volleyed my frigate. I thought it was funny at the time ;)
Anyway, the reason why we pop everything which comes through a gatecamp is, well, we have no way of knowing what's in your ship, so we might as well shoot everything and sift through the wreckage later. Most of the guys I know who are into piracy have had hundreds of millions drop from frigates or even noobships, so naturally we'll shoot these ships whenever we get the chance.
As for jumping into low-sec, it's generally not that risky unless you're travelling through a 'pipe' leading from different market hubs / pockets of high-sec. (So going from Dodixie to Rens, for instance, is a good way to die). If you're someone running L1 missions, well, you could with ease rat in low-sec, and probably do it very safely on top, but you need to start thinking the way pirates do. Where are we likely to position ourselves? Where there's a lot of traffic, right? Well, avoid places which are likely to have a lot of traffic, then, and you should be fine.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2008.09.15 07:15:00 -
[27]
dont get discouraged by this, far as you know they may be practicing shooting people, knowing your guns and growing confidence in pvp is important in eve. Its only greifing in eve if they start hunting you no matter where you go in the galaxy and they keep pod killing you and arent getting paid to do it.
Pre Order your Sisters of Eve ship today!!! |

Verx Interis
Amarr Aurora Security Cosmic Anomalies
|
Posted - 2008.09.15 07:35:00 -
[28]
1. Don't panic. 2. Take a frigate, it can dodge 90% of lowsec camps 3. When your ship goes boom spam warp like a demented monkey. That gets your pod out.
--------- Friggin signature size limit. The Eve professions list |

Elrca
Brutor tribe
|
Posted - 2008.09.15 07:37:00 -
[29]
Unfortunately the term "Pirate" is something flung around the place. The people who killed you are not Pirates but yes Griefers. There was no fun for them cause it probably took longer to lock you than kill you, you had nothing valuable for them to sell.
Where have the "real" Pirates gones?
|

Ecatherina W
Gallente Dromedary Goat Albatross and Fish Big Bang Quantum
|
Posted - 2008.09.15 07:45:00 -
[30]
Kenwyn, I'll send you a message in game later, as I think you need PVP training and I may be able to help you.
:) Kath
***** Ecatherina W ***** Empress of the Multiverse
DGAF Newbie Guide |
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |