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Elhina Novae
Sky's Edge
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Posted - 2008.09.23 16:58:00 -
[1]
I considered to actually bother with this mission, and looking at tanks i decided maybe its possible to kite it?
If I read this guide correct, only the sentries will aggro me on warp-in which will allow me to get out of range from the rats, then slowly fly away and kill everything at long range? I am using a CNR so range isn't really an issue on a side note.
http://eve-survival.org/wikka.php?wakka=AngelExtragavanza4 ------------
Originally by: Boz Well
Originally by: SurrenderMonkey ... There's an Amarr problem?
Nothing that can't be solved by more Minmatar nerfs.
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Kinsei Isamu
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Posted - 2008.09.23 17:11:00 -
[2]
Edited by: Kinsei Isamu on 23/09/2008 17:11:37 Just tank the waves. It's easy. (CNR, cruise+tank setup)
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Zaknussem
Caldari The Ironbreakers
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Posted - 2008.09.23 17:21:00 -
[3]
I don't see what's wrong with kiting this mission, as long as your ship is faster than a Machariel. But in my experience, if it can see you, it'll aggro you. No exceptions.
In the regular rooms, the rats start pretty close to you so while it will be hard to kite them, they aren't that many so you should be OK. In the bonus room, however, everyone and their grandmother will aggro you the minute you set your foot in, but most of them start over 50km away. So while it might be possible to kite the bonus room, you'll have a rough time doing it. |

Kinsei Isamu
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Posted - 2008.09.23 17:31:00 -
[4]
Edited by: Kinsei Isamu on 23/09/2008 17:32:39
Originally by: Zaknussem In the bonus room, however, everyone and their grandmother will aggro you the minute you set your foot in, but most of them start over 50km away. So while it might be possible to kite the bonus room, you'll have a rough time doing it.
Nevermind my advice w.r.t. the bonus room: I've NEVER DONE it.
I didn't think the OP was talking about the bonus room so I didn't think about it. >.<
How DOES one accomplish the bonus room, anyway? I'm in a T2 tank + Arbalest Cruise CNR.
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Durzel
Caldari
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Posted - 2008.09.23 17:42:00 -
[5]
With warp outs I guess.
If you can take down the cruise batteries quick enough then you might be ok as they deal a disproportionately high amount of DPS compared to the ships (and if memory serves its a different damage type to what Angels do, i.e. what you'd be tanked against)
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Aiko Intaki
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Posted - 2008.09.23 17:47:00 -
[6]
Originally by: Zaknussem In the regular rooms, the rats start pretty close to you so while it will be hard to kite them, they aren't that many so you should be OK. In the bonus room, however, everyone and their grandmother will aggro you the minute you set your foot in, but most of them start over 50km away. So while it might be possible to kite the bonus room, you'll have a rough time doing it.
I used to kite the bonus room with a Raven, using an alt to throw shield repair drones on it after the NPCs engaged. This was more than a year ago though, when my tanking skills were much weaker and when I didn't realize that all the thermal damage was coming off the towers and batteries that aggro on warp in. I suspect that if I had just focused on taking them out first (while flying directly away from them), I probably could have gotten by without the shield repair drones.
A lot depends on skills though. Of course, I don't think anything in the bonus room warp scrambles... so it's probably at least worth a try.
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Kinsei Isamu
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Posted - 2008.09.23 18:08:00 -
[7]
Originally by: Durzel With warp outs I guess.
If you can take down the cruise batteries quick enough then you might be ok as they deal a disproportionately high amount of DPS compared to the ships (and if memory serves its a different damage type to what Angels do, i.e. what you'd be tanked against)
Hmm, I still have my rigged raven laying around somewhere maybe I'll try it out sometime. Not gonna take my CNR in there "first time" :)
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Andrue
Amarr
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Posted - 2008.09.23 19:48:00 -
[8]
AE4 bonus is a tough, tough room. On balance probably one of the hardest L4 rooms in the game. The problem is the third damage type which makes setting up a tank very difficult. For Ravens I've heard that you should primary the cruise batteries but as a Nighthawk pilot I get more pain from the cruiser sized ships. My tactics in a NH is to start kiting while taking out the frigs (to avoid being webbed) then all cruiser sized ships. After that take out the closest BSes then head back in.
Suffice to say that if an NH pilot has a particular strategy for a mission room then a pilot of any other ship should be worried  -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Cockta
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Posted - 2008.09.23 20:01:00 -
[9]
Originally by: Kinsei Isamu How DOES one accomplish the bonus room, anyway? I'm in a T2 tank + Arbalest Cruise CNR.
Simple, go in room, aggro everything, tank full room and kill all NPCs. I do that in Golem that can perma tank AE4 bonus room forever and Kronos or Nightmare to kill ships in room faster. If you are alone and in T2 CNR it is very, very tricky. Best to have friend that can use 5 heavy shield drones+shield transfer and keep you alive enough to cut incoming DPS.
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Orion GUardian
Caldari
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Posted - 2008.09.23 20:45:00 -
[10]
erm I am not sure but I didn`t find it that difficult
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Andrue
Amarr
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Posted - 2008.09.23 21:14:00 -
[11]
Edited by: Andrue on 23/09/2008 21:22:55 Edited by: Andrue on 23/09/2008 21:21:29
Originally by: Orion GUardian erm I am not sure but I didn`t find it that difficult
In what ship?
The real issue is the EM which isn't in any other of the rooms and is a third damage type. For both the NH and CNR EM is the worst damage type to be faced with and as a third type it's even harder to deal with.
Tbh with good skills and/or pimped ship it's not much of a struggle for either an NH or a CNR but it's capable of breaking your tank if you screw up. Very few other rooms can do that. The only others I can think of are EA5/5 and perhaps full room aggro on either Pirate Invasion or the helter-skelter room of Worlds Collide. The latter two can't break my NH tank but they do get the shields down below 50% if I just sit there without ever firing back. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Orion GUardian
Caldari
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Posted - 2008.09.23 21:24:00 -
[12]
I was in a drake T2 fitted
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Strom Kryos
Gallente
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Posted - 2008.09.24 00:39:00 -
[13]
Edited by: Strom Kryos on 24/09/2008 00:39:39 Why do people use a shield amp? I dropped mine for target painter :D
Shield tank I use
XL CL5 tII invuln 3 active dg hardners for AE 2 expl 1 kin
The bonus room is worth it for the bounties alone.. think it was like 8 mil. I've only done it once myself .. well twice but that was a few years ago. Some say to fly away from the towers.. I think the raven is too slow, I ended up warping out twice. Next time I'm trying drones on the scramblers and missiles on the towers.. warp out and come back and finish the rest.
Perhaps an ab to get away would work.. but I like all the wrecks closer together. Otherwise from my 1st expierence at it, don't think you can do it without warping out unless you have faction booster or maxed shield skills.
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Iracham
Gallente
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Posted - 2008.09.24 03:04:00 -
[14]
AE bonus room does boatloads of exp/kin, the cruise turrets do heavy thermal, and sometimes the battleships do massive EM (if they are Malakims).
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Lodia
Deep Core Mining Inc.
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Posted - 2008.09.24 06:03:00 -
[15]
Originally by: Kinsei Isamu How DOES one accomplish the bonus room, anyway? I'm in a T2 tank + Arbalest Cruise CNR.
whatever you do, leave the gist seraphim for last, it triggers a 5 bs (malakims/throne) spawn
when i do the bonus room, i take down the cruise towers first, then the cruiser sized targets and then the bs .. drones for frigs and sentries/light missile towers
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Kadoes Khan
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Posted - 2008.09.24 08:01:00 -
[16]
If you have to warp out or kite the bonus room is a waste of your time. -=^=- "Someday the world will recognize the genius in my insanity." |

Andrue
Amarr
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Posted - 2008.09.24 10:38:00 -
[17]
Originally by: Orion GUardian Edited by: Orion GUardian on 23/09/2008 21:36:18 I was in a drake T2 fitted
edit: I could be wrong and messing up th missions but I did AE only once in my T2 drake and I did the bonus room [found nothing worthwhile tehre]
Well a Drake often has a better tank than a NH so that might have made the difference. I know that the NH (or my setup at least) suffers a bit from only having two hardeners. That makes it a pain for when there are more two significant damage types and I tend to use two invuls for AE. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Andrue
Amarr
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Posted - 2008.09.24 10:45:00 -
[18]
Originally by: Kadoes Khan If you have to warp out or kite the bonus room is a waste of your time.
I think kiting is okay unless it takes you out of range of the towers. In my case I can leave the towers 'till last and by the time I'm ready for them I've moved back into range.
But warping out..yah. Warping out is not a strategy..it's a failure  -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Knawt Ongrid
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Posted - 2008.09.24 17:26:00 -
[19]
Originally by: Orion GUardian Edited by: Orion GUardian on 23/09/2008 21:36:18 I was in a drake T2 fitted
edit: I could be wrong and messing up th missions but I did AE only once in my T2 drake and I did the bonus room [found nothing worthwhile tehre]
Which only points out the rediculous over-powered nature of the passive shield tank on a BC (drake and myrmidon).
My alt does it in a sacrilege. Still it is a wild ride. But at least i had to train a lot of skills to get there.
Drakes 
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Pteranodon
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Posted - 2008.09.25 11:26:00 -
[20]
We did the AE bonus room-myself & 3 other corp members.
I grabbed agro in a passive tanked drake & a Raven & 2 Domi's killed all the other ships. The Drake went to 20% shields at one point & I have reasonable shield skills. I would say that doing this part alone would be very risky as the damage is murder.
The drake was fitted with 4 passive hardeners, 2 Large shield extenders & 4 shield power relays with 3 core defence shield purger rigs & this part of the mission put that under pressure. The plus side was it is a good experience & a fine test of your tank.
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Blue Mantis
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Posted - 2008.09.25 14:44:00 -
[21]
I do the bonusroom with a passive Rattlesnake, only 2 invulnII (i am too lazy to switch to rat specific hardeners) and it's "quite" easy. Go in, turn around, head away from the rats and shoot them until the danger is over, and go for the trigger seraphim at last - shields go down to 30%, so it is maybe the hardest lvl4 room...i think a perma CNR is good as well
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Wet Ferret
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Posted - 2008.09.25 17:03:00 -
[22]
Originally by: Knawt Ongrid
Originally by: Orion GUardian Edited by: Orion GUardian on 23/09/2008 21:36:18 I was in a drake T2 fitted
edit: I could be wrong and messing up th missions but I did AE only once in my T2 drake and I did the bonus room [found nothing worthwhile tehre]
Which only points out the rediculous over-powered nature of the passive shield tank on a BC (drake and myrmidon).
My alt does it in a sacrilege. Still it is a wild ride. But at least i had to train a lot of skills to get there.
Drakes 
He probably had three SPRs or something stupid (maybe even 4). I run a three BCU Drake (max tank skills) and there's no way it could tank that.
Overpowered? Nah. Just very versatile  But, yeah. These forums seriously need some indicator that the post has ended and the sig has started.
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Kerfira
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Posted - 2008.09.27 21:34:00 -
[23]
Edited by: Kerfira on 27/09/2008 21:35:34
Originally by: Kinsei Isamu How DOES one accomplish the bonus room, anyway? I'm in a T2 tank + Arbalest Cruise CNR.
You'll have (big) problems with the bonus room, but not much trouble with the rest. Even without the bonus room, it is still a good earner, especially if you salvage/loot. Remember to blow up the storage silo in stage 4. Sometimes it drops a ~10m ISK implant. With the bonus room, I average 60+m ISK on this mission, plus LP.
The bonus room really requires a faction tank (3x CN invulns plus a decent shield booster). Even then with cruise missiles you'll still not kill fast enough to make it anywhere near easy. In a high-spec, high-skilled torp golem though, preferably with above mentioned faction tank, it's a piece of cake, primarily because you kill the enemy FAST!
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Hyveres
Caldari
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Posted - 2008.09.28 00:21:00 -
[24]
If you feel uncertain of your tank , skip the bonus room and clean out the rest.
The bonus room is as the name implies bonus and while the bounties are excellent in there its not worth risking a ship over.
As I remember it 2 of the frigates in the bonus room can scramble and there are 3-4 cruise missile launchers firing thermal missiles. The battleships are also of a far nastier kind than the ones you meet in the 5 first rooms meaning you will feel their damage with more or less any ship. The rest of the mission should be caek though.
Due to being a low SP pilot I usually skip the bonus room unless I got a friend along and even then a warpout will occasionally happen.
"I dont need facts when I have the truth" |

Rutger Centemus
Gallente Joint Empire Squad
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Posted - 2008.09.28 01:08:00 -
[25]
For me, it's easy in an active armor tanked Hyperion using 3 t2 hardeners, 1 t2 LAR and a t2 AB.
I warp in and immediately get out of range of most / all turrets and batteries whilst shooting the ships (I start with turrets on BC's and drones on frigates). By the time I get sort of out of range of most of the batteries and turrets I'm shooting BS-rats with drones on them as well. I leave the trigger be, and turn back on the turrets and batteries. Trigger (and subsequent 5 BS-spawn) I take out the last.
Tbh it's not hard for me, especially once I get out of range of most turrets / batteries. *** My opinions are my own, and don't necessarily represent those of my corpmembers. |

LordThyGod
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Posted - 2008.09.28 04:58:00 -
[26]
i do it in an omni-tanked rokh(too lazy most of the time to swap harderners), run the mission solo If i have null ammo around i run that for the 2 ranged bs, and cn am for every other ship, and they melt rather quickly. If i dont have null, i'll run 350 rails like every other mission. warp in burn away from everyone and drop teh turrets quick, then move to the bs, or just ignore them like i do sometimes. I do usualy restock on cap boosters before the bonus though.
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ChrisTucker
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Posted - 2008.09.28 13:06:00 -
[27]
typhoon + onerios
solid
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Amaris Echitase
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Posted - 2008.09.28 15:12:00 -
[28]
Originally by: Kadoes Khan If you have to warp out or kite the bonus room is a waste of your time.
Maelstrom can kite it just fine. Warp it, primary the Cruise towers and drive away from the pack. Guns on cruisers up drones for the frigs
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Orion GUardian
Caldari
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Posted - 2008.09.28 16:51:00 -
[29]
Originally by: Wet Ferret
Originally by: Knawt Ongrid
Originally by: Orion GUardian Edited by: Orion GUardian on 23/09/2008 21:36:18 I was in a drake T2 fitted
edit: I could be wrong and messing up th missions but I did AE only once in my T2 drake and I did the bonus room [found nothing worthwhile tehre]
Which only points out the rediculous over-powered nature of the passive shield tank on a BC (drake and myrmidon).
My alt does it in a sacrilege. Still it is a wild ride. But at least i had to train a lot of skills to get there.
Drakes 
He probably had three SPRs or something stupid (maybe even 4). I run a three BCU Drake (max tank skills) and there's no way it could tank that.
Overpowered? Nah. Just very versatile 
I have a 2 SPR 2 BCU drake 4 spec hardeners and 2 LSE II if had only 1 BCU the dmg would suck even more. ^^
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Orion GUardian
Caldari
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Posted - 2008.09.28 16:56:00 -
[30]
Edited by: Orion GUardian on 28/09/2008 16:55:51 hmpf double post
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