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Battle Hardened
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.09.28 00:41:00 -
[1]
Ok , so we all know about the huge war in Tribute today...and yeah...Be you on BOB's side or NC's side...what we all found out today is that CCP and the EVE cluster can no longer handle they amount of hardware that is deployed in these conflicts. The question is...what are they going to do about it and when? I see that CCP wants to add content at every possible opportunity and refuses to fix the broken content that already exists. Huge fleet and capital battles is what most of us that read and submit these posts are really looking forward to..I bought my carrier thinking it would be so fun to be in a huge fleet battle like you see on the "you tube" videos..I mean come on that looks great...but in reality what really happens these days when 2 large alliances go toe to toe..is just a war of who can load grid first...really...how much fun is that? Do we really like waiting 3 hours to actually get into the game and then to find that you have been podded in your carrier and when CCP is contacted- the reply is basically-**** off...we can't help you... CCP how about...instead of adding useless crap...like the "BIG" station interaction worthless fluff...how about letting the players who have spent years of training time and 1000's of dollars in account costs...really enjoy the endgame fleet warfare content..
BOB , BOBBIT , or NC pilot we all need to band together on this...This game is supposed to be fun...and CCP has decided to do nothing about it as 0.0 gets more populated and Caps , Super caps , and Titans become a regular thing on the battlefield.
Battle Hardened
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Murtala
Mushin Market
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Posted - 2008.09.28 00:42:00 -
[2]
Originally by: Battle Hardened Ok , so we all know about the huge war in Tribute today...and yeah...Be you on BOB's side or NC's side...what we all found out today is that CCP and the EVE cluster can no longer handle they amount of hardware that is deployed in these conflicts. The question is...what are they going to do about it and when? I see that CCP wants to add content at every possible opportunity and refuses to fix the broken content that already exists. Huge fleet and capital battles is what most of us that read and submit these posts are really looking forward to..I bought my carrier thinking it would be so fun to be in a huge fleet battle like you see on the "you tube" videos..I mean come on that looks great...but in reality what really happens these days when 2 large alliances go toe to toe..is just a war of who can load grid first...really...how much fun is that? Do we really like waiting 3 hours to actually get into the game and then to find that you have been podded in your carrier and when CCP is contacted- the reply is basically-**** off...we can't help you... CCP how about...instead of adding useless crap...like the "BIG" station interaction worthless fluff...how about letting the players who have spent years of training time and 1000's of dollars in account costs...really enjoy the endgame fleet warfare content..
BOB , BOBBIT , or NC pilot we all need to band together on this...This game is supposed to be fun...and CCP has decided to do nothing about it as 0.0 gets more populated and Caps , Super caps , and Titans become a regular thing on the battlefield.
Battle Hardened
how long did it take you to write all that
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Battle Hardened
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.09.28 00:47:00 -
[3]
About 5 minutes...
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Hangman69
Evolution Band of Brothers
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Posted - 2008.09.28 00:53:00 -
[4]
I too offer no solution and wish to vent on caod.
My vent is that the 6 nippled cows are too shy and hide behind the bulls with the big horns. I offer no solution tho.
We all need to join hands and wish for change. If we wish hard enough rainbows may come out of our chests1!!
P.S. Founder status in http://www.hellokittyonline.com/us/ oh yeah, i know you are jealous.
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Eternal Fury
It's A Trap
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Posted - 2008.09.28 00:55:00 -
[5]
Read up on the new servers they are designing/building/testing.
When they come we should be good for most current battle sizes.
meaning that if/when that new server is deployed large 500vs500 battles will be decently playable.
I doubt they'll ever be able to reduce ALL lag, but keeping it to a 1-2 sec module lag would be fine with most folks.
When you ask?
"Soon".
My guess is that we should HOPEFULLY see it by next spring.
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Moon Kitten
GoonFleet
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Posted - 2008.09.28 00:56:00 -
[6]
Quote: the EVE cluster can no longer handle they amount of hardware that is deployed in these conflicts
This has been the case for several years.
Quote: CCP has decided to do nothing about it as 0.0
Hello, I am a CCP apologist and this is not true. They're working on a new server architecture.
Fanfest 2007 - Hilmar, skip to ~20:00, and then wait for 4 years until CCP deploys the new server architecture.
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Moon Kitten
GoonFleet
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Posted - 2008.09.28 00:57:00 -
[7]
Originally by: Eternal Fury My guess is that we should HOPEFULLY see it by next spring.

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Moon Kitten
GoonFleet
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Posted - 2008.09.28 00:59:00 -
[8]
Cut thread here
------------------------------------
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Murtala
Mushin Market
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Posted - 2008.09.28 01:02:00 -
[9]
Originally by: Battle Hardened About 5 minutes...
so how was the fight in M-0, bet you kicked bobbits a$$es again being that it was a cynoed jammed system and full of your caps.
hmmm, problem is the killboards say your arses where heavily whooped, so much so that your arses are so sore,you guys wont be able to sit for a week.
I bet them bobbits activated the T2 LAG GENERATOR on you guys again Tinfoil
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Keeves
Minmatar the evil ones Vanguard.
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Posted - 2008.09.28 01:02:00 -
[10]
Protip: You don't want slideshow pvp? Get the **** out of the NC.
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Nick Curso
Black Nova Corp Band of Brothers
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Posted - 2008.09.28 01:03:00 -
[11]
Edited by: Nick Curso on 28/09/2008 01:05:04
Originally by: Moon Kitten Cut thread here
------------------------------------
Wasnt funny in the other thread either mate.
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Julius Agrippa
Sovereign.
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Posted - 2008.09.28 01:05:00 -
[12]
Originally by: Battle Hardened poast
Your name has alot incommon with my *****.
http://oldforums.eveonline.com/?a=topic&threadID=881226 |

Battle Hardened
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.09.28 01:11:00 -
[13]
Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
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Murtala
Mushin Market
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Posted - 2008.09.28 01:22:00 -
[14]
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
Well surely you do not think that CCP has missed the hundreds of threads, petition and comments on the lag issue to wait for your insightful post for them to suddenly do something. The arrogance of you.
Lag has been around for ever and as more people join the game, them battle with lag goes on. Yulai market was just as bad as jita back in the day, 35 drone around the gallente hac etc.
But oh no, your post is the post to cap all post to make a difference.
Sigh, dude , learn to use paragraphs
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Keeves
Minmatar the evil ones Vanguard.
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Posted - 2008.09.28 01:24:00 -
[15]
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
You a goddamned idiot. Seriously, you bring it on yourself. I havent had a single activation, desynch, or any other "lets bring as many carebears as we can into a system" lag in probably half a year. Next time you shoot yourself in the foot, whine elsewhere.
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Damien Cerverus
Dawn of a new Empire
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Posted - 2008.09.28 01:24:00 -
[16]
As a former NC frontline fighter before i can support the claims battle hardened makes
/me coughs and chokes as he remembers fleet engagements including ZLZ, JZV, T-Z, and TVN.
but then again as long as lag works for Bob and pets it will continue to exist as CCP like bending over for Bob
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Murtala
Mushin Market
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Posted - 2008.09.28 01:26:00 -
[17]
Originally by: Damien Cerverus As a former NC frontline fighter before i can support the claims battle hardened makes
/me coughs and chokes as he remembers fleet engagements including ZLZ, JZV, T-Z, and TVN.
but then again as long as lag works for Bob and pets it will continue to exist as CCP like bending over for Bob
cry baby
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Nick Curso
Black Nova Corp Band of Brothers
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Posted - 2008.09.28 01:27:00 -
[18]
Originally by: Damien Cerverus As a former NC frontline fighter before i can support the claims battle hardened makes
/me coughs and chokes as he remembers fleet engagements including ZLZ, JZV, T-Z, and TVN.
but then again as long as lag works for Bob and pets it will continue to exist as CCP like bending over for Bob
Anyone else wonder y this guy is ex-nc?... I dont 
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Deva Blackfire
D00M.
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Posted - 2008.09.28 01:28:00 -
[19]
If you cant stand lag and 0.0 warfare maybe you are not fit to do it? You know which way is the empire. (The irony - i heard this 1st from NC guy quite a while ago).
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Battle Hardened
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.09.28 01:29:00 -
[20]
Wow the anger in the Bobbits posts are amazing...seek therapy...you dont always have to metagame..speaking of metagaming...see ya all at EVE fanfest...we can meta-game there with some......beers
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Murtala
Mushin Market
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Posted - 2008.09.28 01:30:00 -
[21]
Originally by: Battle Hardened Wow the anger in the Bobbits posts are amazing...seek therapy...you dont always have to metagame..speaking of metagaming...see ya all at EVE fanfest...we can meta-game there with some......beers
cry baby
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Nick Curso
Black Nova Corp Band of Brothers
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Posted - 2008.09.28 01:31:00 -
[22]
Edited by: Nick Curso on 28/09/2008 01:31:56
Originally by: Battle Hardened Wow the anger in the Bobbits posts are amazing...seek therapy...you dont always have to metagame..speaking of metagaming...see ya all at EVE fanfest...we can meta-game there with some......beers
HEYYYYYYYYYYYY! Im the only bobbit in this thread dont be mean :'(
edit: :O didnt see hangman, he doesnt count anyway.
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Cassiuss
Minmatar Evolution Band of Brothers
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Posted - 2008.09.28 01:31:00 -
[23]
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
I remember when I was ASCN and we had lag fighting BoB, made me pretty damn emo too.
I was so lagged out in my destroyer once that Molle insta-popped me with smarties as soon I loaded, I knew I should haven't had 4 stabs on but those days called for drastic measures. 
Your alliance and your friends are on the brink, your thread here this evening is manifestation of frustration and fear. I could careless for your situation, but if its any consolation I've been there.
Deal with it or log off. Lag is an unfortunate mechanic.
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djNME
DAB
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Posted - 2008.09.28 01:33:00 -
[24]
Another great MM post about something everyone but them seem to be aware of.
Welcome to the pinnacle of online gaming. Being part of community that plays a game in ways no other game even tries to touch. This is what you have to deal with when being on the forefront of technology, pushing the limits exceeding the bounds.
So sell your stuff and quit our game. Either that or stop rage posting things that are 2005 in nature. It's like MM are so new to this type of thing. Come to think of it the lack of any serious battles I saw MM commit to in the 2 1/2 years I was living next to you (installed your alliance when it was new in your current area)it's not surprising at all.
Welcome to EVE-online.
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Battle Hardened
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.09.28 01:40:00 -
[25]
Yet another smartass post...you guys are great..."welcome to Eve " gotta love it...ya know if you dont complain...they wont fix it right...are you ok with lag...is that what you want...be passive then...roll over...let CCP take your money for flawed gameplay...
Things dont change by in-action...
I ll be posting like this all night since i can't really log on at the moment...so lets see what else pops up here 
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Cassiuss
Minmatar Evolution Band of Brothers
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Posted - 2008.09.28 01:45:00 -
[26]
Originally by: Battle Hardened Yet another smartass post...you guys are great..."welcome to Eve " gotta love it...ya know if you dont complain...they wont fix it right...are you ok with lag...is that what you want...be passive then...roll over...let CCP take your money for flawed gameplay...
Things dont change by in-action...
I ll be posting like this all night since i can't really log on at the moment...so lets see what else pops up here 
So your convinced "your" complaining will solve a 5+ year problem. Way to make your fail alliance look even more terrible.
At least you could do is form proper sentence structure, is...that...too...much...to...ask...
We're laughing at you RPemobear.
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Rehmes
Minmatar RillaCorp Executive Outcomes
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Posted - 2008.09.28 01:49:00 -
[27]
Originally by: Damien Cerverus As a former NC frontline fighter before i can support the claims battle hardened makes
/me coughs and chokes as he remembers fleet engagements including ZLZ, JZV, T-Z, and TVN.
but then again as long as lag works for Bob and pets it will continue to exist as CCP like bending over for Bob
Honestly m8 you need to drop the tinfoil hat somewhere. Many people were staring at the character selection screen for a long time before they could even get into the fray. Hell by the time the M-O battle came around i simply died before i could load the grid. I saw fighter drone damage while my screen say "character selection".
So it happens to everyone not just the NC. Ofc its soo much easier to throw blame at other people than understand that when nodes crash it can go both ways. The cards have been in the NC's Hands at times when this happens and now its was in ours......
***Where am I?*** |

Piper Halliwell
Minmatar Phantom Squad Axiom Empire
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Posted - 2008.09.28 05:09:00 -
[28]
I have no idea what you are talking about. NC never participates in lag warfare. Oh wait.....[:roll:
Blobbage
All joking aside something needs to be done. Right when the shit was about to hit the proverbial fan, we all crashed. Was fun up until that point. Then there was 2 hours of listening to primaries and secondaries, while trying to log in.
--------------------
You've got a gun, I've got a gun, Let's write a tragic ending.
Please resize signature to the maximum allowed size of 400 x 120 pixels. Navigator
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Damien Cerverus
Dawn of a new Empire
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Posted - 2008.09.28 05:11:00 -
[29]
Originally by: Rehmes
Originally by: Damien Cerverus As a former NC frontline fighter before i can support the claims battle hardened makes
/me coughs and chokes as he remembers fleet engagements including ZLZ, JZV, T-Z, and TVN.
but then again as long as lag works for Bob and pets it will continue to exist as CCP like bending over for Bob
Honestly m8 you need to drop the tinfoil hat somewhere. Many people were staring at the character selection screen for a long time before they could even get into the fray. Hell by the time the M-O battle came around i simply died before i could load the grid. I saw fighter drone damage while my screen say "character selection".
So it happens to everyone not just the NC. Ofc its soo much easier to throw blame at other people than understand that when nodes crash it can go both ways. The cards have been in the NC's Hands at times when this happens and now its was in ours......
thats funny... in the first fight at zlz the nc gang was 2 jumps out and the entire constellation just froze for us. it took 45 minutes to make those 2 jumps. of those 45 minutes it took about 30 to take down the jammer. in the last 15 you got all your caps in and we waiting for us on the in gate to zlz. its funny how in that time everything worked out for you guys while we crashed
whatever im not NC anymore, which is why i can post here. and the whole strategy of crashing the node before the enemy can retaliate really made the game suck. hope you have fun conquering the universe bob cuz youll have one massive blue blob in about 1 year and gasp youll finally get to the real goal.. fight the goons
enjoy
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Vasili Z
Pyre of Gods
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Posted - 2008.09.28 05:13:00 -
[30]
Originally by: Battle Hardened what we all found out today is that CCP and the EVE cluster can no longer handle they amount of hardware that is deployed in these conflicts.
This guys brings up a very good point, the servers have been great up until now. Oh wait... what a tool.
wah wah wah -------
Join POGS! Only Girls allowed. No fattys. I have a Calvin tattoo
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Rehmes
Minmatar RillaCorp Executive Outcomes
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Posted - 2008.09.28 05:40:00 -
[31]
Originally by: Damien Cerverus
Originally by: Rehmes
Originally by: Damien Cerverus As a former NC frontline fighter before i can support the claims battle hardened makes
/me coughs and chokes as he remembers fleet engagements including ZLZ, JZV, T-Z, and TVN.
but then again as long as lag works for Bob and pets it will continue to exist as CCP like bending over for Bob
Honestly m8 you need to drop the tinfoil hat somewhere. Many people were staring at the character selection screen for a long time before they could even get into the fray. Hell by the time the M-O battle came around i simply died before i could load the grid. I saw fighter drone damage while my screen say "character selection".
So it happens to everyone not just the NC. Ofc its soo much easier to throw blame at other people than understand that when nodes crash it can go both ways. The cards have been in the NC's Hands at times when this happens and now its was in ours......
thats funny... in the first fight at zlz the nc gang was 2 jumps out and the entire constellation just froze for us. it took 45 minutes to make those 2 jumps. of those 45 minutes it took about 30 to take down the jammer. in the last 15 you got all your caps in and we waiting for us on the in gate to zlz. its funny how in that time everything worked out for you guys while we crashed
whatever im not NC anymore, which is why i can post here. and the whole strategy of crashing the node before the enemy can retaliate really made the game suck. hope you have fun conquering the universe bob cuz youll have one massive blue blob in about 1 year and gasp youll finally get to the real goal.. fight the goons
enjoy
Everyone in large alliances has encountered these issues in the past, its a fact of the game and theres next to nothing poeple can do about it. You make it seem as if BoB and co. never encounter these issues and everything goes perfect for our side. I could waste my time stating all the instances that things didn't go too well and people and we lost, but i don't have to since just about every time we fail the NC made a point of rubbing our noses in it.
The difference in all of this is that when we fail due to lag we don't make 239478587 threads about how we lost and how NC are haxors etc etc etc.
I agree that it sucks to stare at a screen for hours on end and when you finally get on you find yourself in a clone vat bay, but that's the state of the game. And lets face it even if CCP manages to make nodes all powerful and sexy we as players will find a way to bring the performance to its knees.
So you either choose to place the game as is or let go. Lets not start the blob issue and start throwing the blob jokes left and right, its a fact that the current mechanics for 0.0 warfare demand numbers.
sry for the wall of text.....goon night and stop the emo raging its just a game.
***Where am I?*** |

Lorgoth
Children of Gjallarhorn
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Posted - 2008.09.28 06:01:00 -
[32]
Originally by: Damien Cerverus As a former NC frontline fighter before i can support the claims battle hardened makes
/me coughs and chokes as he remembers fleet engagements including ZLZ, JZV, T-Z, and TVN.
but then again as long as lag works for Bob and pets it will continue to exist as CCP like bending over for Bob
nc has... fighters? o.0 that's something new
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Vasili Z
Pyre of Gods
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Posted - 2008.09.28 06:08:00 -
[33]
Originally by: Damien Cerverus but then again as long as lag works for Bob and pets it will continue to exist as CCP like bending over for Bob
OH BOB, OH BOB!  -------
Join POGS! Only Girls allowed. No fattys. I have a Calvin tattoo
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.28 06:30:00 -
[34]
Originally by: Hangman69
We all need to join hands and wish for change. If we wish hard enough rainbows may come out of our chests1!!
ALL WE ARE SAAAAAYYYIIIING
Awesome EVE history
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PewPewLePewPew
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Posted - 2008.09.28 06:31:00 -
[35]
Amulation has no effect on the 500vs500 lag. Someone who went to a dev interview or something stated that CCP is split up into 3 parts, Inside stations, Outside stations and bug hunting.
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.28 06:32:00 -
[36]
Originally by: Damien Cerverus
whatever im not NC anymore, which is why i can post here. and the whole strategy of crashing the node before the enemy can retaliate really made the game suck. hope you have fun conquering the universe bob cuz youll have one massive blue blob in about 1 year and gasp youll finally get to the real goal.. fight the goons
enjoy
Yes, of course thats our intentions, crash the node so we can stare at black screens (yes, it crashes for US too!) and laugh evily at how we will conquer eve in such a fashion  Awesome EVE history
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Angelonico
Series of Tubes
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Posted - 2008.09.28 06:58:00 -
[37]
Lag sucks, both sides can agree on that.
Posts about lag sucking suck, both sides can agree on that as well.
That's a lot of sucking to go around tbh.
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Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.09.28 07:06:00 -
[38]
you sure do whine alot for someone how has so few kills.
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PsychoBones
R.E.C.O.N.
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Posted - 2008.09.28 08:39:00 -
[39]
ITT The PvP prowess of the NC can only be beaten by the servers conspiring against them. That is the only way anyone could ever conceive to stand up to the power of the elite forces of The Mighty NC.
R.E.C.O.N. - Helping a soon-to-be defunct alliance failurecascade near you. |

Ludi Svelte
Northmann Newport News
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Posted - 2008.09.28 10:02:00 -
[40]
Originally by: Rehmes
Everyone in large alliances has encountered these issues in the past, its a fact of the game and theres next to nothing poeple can do about it. You make it seem as if BoB and co. never encounter these issues and everything goes perfect for our side. I could waste my time stating all the instances that things didn't go too well and people and we lost, but i don't have to since just about every time we fail the NC made a point of rubbing our noses in it.
The difference in all of this is that when we fail due to lag we don't make 239478587 threads about how we lost and how NC are haxors etc etc etc.
I agree that it sucks to stare at a screen for hours on end and when you finally get on you find yourself in a clone vat bay, but that's the state of the game. And lets face it even if CCP manages to make nodes all powerful and sexy we as players will find a way to bring the performance to its knees.
So you either choose to place the game as is or let go. Lets not start the blob issue and start throwing the blob jokes left and right, its a fact that the current mechanics for 0.0 warfare demand numbers.
sry for the wall of text.....goon night and stop the emo raging its just a game.
Of course there is something you can do about it. Hit CCP where it hurts. In the pocket. Whilst they get your Ç$ú every month, no matter how much you whine, they aren't under any pressure to do much about it. Threaten their cashflow, cancel your accounts etc etc.
Sadly this will never happen as a: most people accept it as part of the game (WHY!?!) and b: everyone else is as addicted as me. CCP have us all over a barrel and are taking turns to bang us. Mark my words though, the day someone like Brabham comes out with a viable eve alternative. With properly developed netcode and a scalable architecture that can cope with widespread fleet combat, unless you've done something to improve it for us. The lag will disappear overnight. Along with 80% of your turnover. |
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Xiong Yoshi
Quantum Industries RAZOR Alliance
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Posted - 2008.09.28 10:06:00 -
[41]
Originally by: Hangman69 My vent is that the 6 nippled cows are too shy and hide behind the bulls with the big horns. I offer no solution tho.
I can help you with that. A bull is nothing more than a steak that hasn't been cooked. ------------------------------------------------ There are only two types of ships: those which have blown up; and those which will.
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Fitz Chivalry
eXceed Inc. Triumvirate.
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Posted - 2008.09.28 10:12:00 -
[42]
Originally by: Keeves
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
You a goddamned idiot. Seriously, you bring it on yourself. I havent had a single activation, desynch, or any other "lets bring as many carebears as we can into a system" lag in probably half a year. Next time you shoot yourself in the foot, whine elsewhere.
If your enemy brings hundreds you need to bring hundreds or just give up on the system 
Not saying that peeople dont like to blob where they can but if people bring these kinds of numbers to try and wipe your pos etc then you need to counter it.
|

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.09.28 10:21:00 -
[43]
1) They are working on it. Putting together a new supercomputer and getting it running 100% takes a very long time.
2) As said 100.000.000 times before. Ambulation does NOT affect anything that is server related and stopping ambulation would not speed up the process of improving the servers. The art designers, game developers and code writers are NOT working on the server. It is out of their field of expertise. Also, the ambulation engine is for WoD and EVE gets it as a side effect of that.
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DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
|
Posted - 2008.09.28 10:26:00 -
[44]
A big boost to reduce the lag would pass by reducing the number of drones deployed in theses fleet fights. For the EVE engine a human player or a drone is the same. 10 carrier pilots with drones out are the equivalent to 110 players in that system to the eve engine. When towsands of drones are deployed during these fights there is no chance the system doesnt lag. A good way to fight this would be, reducing the number of drones ships can deploy, and boost the firepower and drone HP in the same proportion.
________________ God is my Wingman |

Kovid
Reaper Industries Eternal Rapture
|
Posted - 2008.09.28 10:44:00 -
[45]
Originally by: DeadDuck Edited by: DeadDuck on 28/09/2008 10:33:5210 carrier pilots with drones out are the equivalent to 110 players in that system to the eve engine.
Wouldn't that be 10 (with 10 drones) carriers = 18-19 normal ships?
Normal ships have 5 drones each normal. I'll give you a two to one ratio according to math. Not a ten to one.
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Bagger Vance
Pernicious Creed Vendetta Alliance.
|
Posted - 2008.09.28 10:46:00 -
[46]
servers will never be lagfree cause when server cn handle 500man blobs players will bring 1000man blobs so get used to the lag __________________________________________
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Goberth Ludwig
eXceed Inc. Triumvirate.
|
Posted - 2008.09.28 10:50:00 -
[47]
Lacks penguins 
- Gob
|

DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
|
Posted - 2008.09.28 11:02:00 -
[48]
Originally by: Kovid
Originally by: DeadDuck Edited by: DeadDuck on 28/09/2008 10:33:5210 carrier pilots with drones out are the equivalent to 110 players in that system to the eve engine.
Wouldn't that be 10 (with 10 drones) carriers = 18-19 normal ships?
Normal ships have 5 drones each normal. I'll give you a two to one ratio according to math. Not a ten to one.
The key point is a chaos-theory equation system of potential spheres of influence for every actor in a space.
When a "normal" ship deploys the 5 drones you will have the "actor ship" + "5 actor drones" = 6 actors
When a MS deploys 20 fighter drones ... 21 actors and so on.
________________ God is my Wingman |

O Thief
The Littlest Hobos Ushra'Khan
|
Posted - 2008.09.28 11:08:00 -
[49]
Originally by: DeadDuck
Originally by: Kovid
Originally by: DeadDuck Edited by: DeadDuck on 28/09/2008 10:33:5210 carrier pilots with drones out are the equivalent to 110 players in that system to the eve engine.
Wouldn't that be 10 (with 10 drones) carriers = 18-19 normal ships?
Normal ships have 5 drones each normal. I'll give you a two to one ratio according to math. Not a ten to one.
The key point is a chaos-theory equation system of potential spheres of influence for every actor in a space.
When a "normal" ship deploys the 5 drones you will have the "actor ship" + "5 actor drones" = 6 actors
When a MS deploys 20 fighter drones ... 21 actors and so on.
I do wish people would shut up about drone 'lag'. With brackets off it isnt even noticable. Its mainly a graphical lag issue.
What really grinds a system to a halt is when turret based ships starts shooting things. There is a reason for this, can't remember what it is now.
Anyway, people really need to generally just STFU about it. Lag has been a factor in EVE since launch (when 30 v 30 created massive lag). The game performance hasn't quite kept pace with server population growth but its a damn sight better than it used to be.
The problem is that people have such selective memories when it comes to these thing, they think they can remember a golden age of zero lag which never actually existed.
|

KurmoL
Caldari Evil Activities United For 0rder
|
Posted - 2008.09.28 11:13:00 -
[50]
Originally by: O Thief
Originally by: DeadDuck
Originally by: Kovid
Originally by: DeadDuck Edited by: DeadDuck on 28/09/2008 10:33:5210 carrier pilots with drones out are the equivalent to 110 players in that system to the eve engine.
Wouldn't that be 10 (with 10 drones) carriers = 18-19 normal ships?
Normal ships have 5 drones each normal. I'll give you a two to one ratio according to math. Not a ten to one.
The key point is a chaos-theory equation system of potential spheres of influence for every actor in a space.
When a "normal" ship deploys the 5 drones you will have the "actor ship" + "5 actor drones" = 6 actors
When a MS deploys 20 fighter drones ... 21 actors and so on.
I do wish people would shut up about drone 'lag'. With brackets off it isnt even noticable. Its mainly a graphical lag issue.
What really grinds a system to a halt is when turret based ships starts shooting things. There is a reason for this, can't remember what it is now.
Anyway, people really need to generally just STFU about it. Lag has been a factor in EVE since launch (when 30 v 30 created massive lag). The game performance hasn't quite kept pace with server population growth but its a damn sight better than it used to be.
The problem is that people have such selective memories when it comes to these thing, they think they can remember a golden age of zero lag which never actually existed.
HAVE MY BABIES! YOU JUST WON THE EVE CUP FINALY SOMEONE WHO KNOWS WHAT HES TALKING ABOUT! may the sp«¬n be with u |
|

DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
|
Posted - 2008.09.28 11:16:00 -
[51]
Originally by: O Thief
Originally by: DeadDuck
Originally by: Kovid
Originally by: DeadDuck Edited by: DeadDuck on 28/09/2008 10:33:5210 carrier pilots with drones out are the equivalent to 110 players in that system to the eve engine.
Wouldn't that be 10 (with 10 drones) carriers = 18-19 normal ships?
Normal ships have 5 drones each normal. I'll give you a two to one ratio according to math. Not a ten to one.
The key point is a chaos-theory equation system of potential spheres of influence for every actor in a space.
When a "normal" ship deploys the 5 drones you will have the "actor ship" + "5 actor drones" = 6 actors
When a MS deploys 20 fighter drones ... 21 actors and so on.
I do wish people would shut up about drone 'lag'. With brackets off it isnt even noticable. Its mainly a graphical lag issue.
What really grinds a system to a halt is when turret based ships starts shooting things. There is a reason for this, can't remember what it is now.
Anyway, people really need to generally just STFU about it. Lag has been a factor in EVE since launch (when 30 v 30 created massive lag). The game performance hasn't quite kept pace with server population growth but its a damn sight better than it used to be.
The problem is that people have such selective memories when it comes to these thing, they think they can remember a golden age of zero lag which never actually existed.
Brackets off doesnt do shit when the server side has to make the calculations for all the "potential spheres of influence", brackets is good to reduce the lag from client side. The server handles very well medium engagments, and is now way better then it used to be.
But for the massive fleet fights tooking place in the north and the drone clouds that most probably are deployed by both parties the server just can't handle as fast as people want.
________________ God is my Wingman |

Shardrael
Caldari Titan Industries Technology Team Shadow of xXDEATHXx
|
Posted - 2008.09.28 11:16:00 -
[52]
Originally by: Fitz Chivalry
Originally by: Keeves
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
You a goddamned idiot. Seriously, you bring it on yourself. I havent had a single activation, desynch, or any other "lets bring as many carebears as we can into a system" lag in probably half a year. Next time you shoot yourself in the foot, whine elsewhere.
If your enemy brings hundreds you need to bring hundreds or just give up on the system 
Not saying that peeople dont like to blob where they can but if people bring these kinds of numbers to try and wipe your pos etc then you need to counter it.
have to agree with fitz here, complaining about someone bringing large numbers when they are being sieged by large numbers is so incredibly asinine
it has just become the nature of eve that you bring what you have to a fight.
if anyone really wanted good fights they would work out conditions numbers and shiptypes before hand and fight it out closer to a tournament then pos warfare currently allows
|

LoveKebab
coracao ardente Triumvirate.
|
Posted - 2008.09.28 11:22:00 -
[53]
are we gonna see new topic made by MM each time they will be close of losing ?
|

Deva Blackfire
D00M.
|
Posted - 2008.09.28 11:27:00 -
[54]
Edited by: Deva Blackfire on 28/09/2008 11:28:07
Originally by: O Thief
I do wish people would shut up about drone 'lag'. With brackets off it isnt even noticable. Its mainly a graphical lag issue.
You are wrong with this on so many levels... I had battles with 400+ local when response time was around 5 seconds (5 second lag) and no GFX issues.
Had battles with 30 carriers and 50 ppl local and my screen would froze up (brackets on) - thats GFX issue (brackets off solved this).
And some battles with brackets off and good GFX response will give you 30+ MINUTES MODULE ACTIVATION DELAY - yes this is the LAG. And THIS is the stuff everyone is talking about, not the GFX lag. And the issue pretty much boils down to what DeadDuck said: system goes ok, launch drones/fighters system dies. Recall em, wait 30 minutes for em to come back - system is playable again.
Yes this is the reason we didnt usedrones while sieging XZH a while ago - because they would totally lock up system and let POS kill us 1 by 1. But looking at JU- lately (with local numbers similiar to XZH) we had drones deployed on jammer and everything was working pretty ok. So changes to server stuff are getting noticeable.
|

Tzrailasa
Destructive Influence Band of Brothers
|
Posted - 2008.09.28 11:32:00 -
[55]
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem.
We aren't! We're fully aware of the problems as well as you, and we're affected the same as you (for the conspiracy freaks).
The main difference between GBC and NC is: WE DON'T WHINE ABOUT IT!!!
We submit our bug reports, thus giving CCP the bits and pieces of information they need to solve the problem. We also have faith that they ARE trying to solve the problems as best they can.
The technically aware of us knows that these are not easily solved problems. Thus they take time, sometimes years. Sometimes the problems AREN'T solvable and we just have to live with it.
Those of us that are financially aware also knows that for a business like CCP, the amount of resources spent on a project must be in relation to the income gained from it.... 80% of EVE's players are NOT in 0.0/low-sec. What does that tell you? It tells me that PvP should only get around 20% of CCP's resources, but we do seem to be getting far more. CCP is surely neglecting us 
Do I like lag: No! Do I whine about it: No! Do I detest people who whine non-constructively: Yes! Do I like 'Walking in stations': Hell no! Do I accept that WiS is a legitimate CCP priority: Yes!
Grow up and stop whining/crying! (..or don't stop. Your tears and emorage taste deliciously!)
My views are my own. They do not represent the views of my corporation or alliance. |

Corstaad
Minmatar Vardr ok Lidskjalv
|
Posted - 2008.09.28 11:35:00 -
[56]
This game just doesn't handle lag very well. I remeber games five years ago with 300 people fighting each other around fluffy castles and dancing mushrooms. You could run around a corner and load the whole fight in maybe 10 secs.
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O Thief
The Littlest Hobos Ushra'Khan
|
Posted - 2008.09.28 11:39:00 -
[57]
Originally by: DeadDuck
Brackets off doesnt do shit when the server side has to make the calculations for all the "potential spheres of influence", brackets is good to reduce the lag from client side. The server handles very well medium engagments, and is now way better then it used to be.
But for the massive fleet fights tooking place in the north and the drone clouds that most probably are deployed by both parties the server just can't handle as fast as people want.
Drones are not the issue. Turret based ships shooting stuff creates far more lag.
Someone who knows more about server architecture than me would have to explain why - all I know is that it is a fact.
|

O Thief
The Littlest Hobos Ushra'Khan
|
Posted - 2008.09.28 11:41:00 -
[58]
Originally by: Deva Blackfire But looking at JU- lately (with local numbers similiar to XZH) we had drones deployed on jammer and everything was working pretty ok. So changes to server stuff are getting noticeable.
Indeed. Things are much better than they used to be 
|

cptblood
Minmatar Digital assassins G00DFELLAS
|
Posted - 2008.09.28 11:44:00 -
[59]
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
SIGNED
It is overdue that ccp should pull thier fingers out and start fixing lag problems in EVE.
I dont want more content in EVE i want to kill the NC on a level playing field where LAG does not decide the outcome.
|

Murdoch Morf
Digital assassins G00DFELLAS
|
Posted - 2008.09.28 12:09:00 -
[60]
Originally by: cptblood
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
SIGNED
It is overdue that ccp should pull thier fingers out and start fixing lag problems in EVE.
I dont want more content in EVE i want to kill the NC on a level playing field where LAG does not decide the outcome.
Signed
Dissapoints me to see so many people flaming a person stating the obvious. Why are people defending lag, i dont see how anyone could enjoy it. Some people in here i know even claim they have taken part in no lag fights, but i sure do remember them complaining as well about it quite a few times... Stop smacking someone for wanting to play the game without lag, being NC or Bob i dont care.
|
|

touchvill
Method of Destruction Privateer Alliance
|
Posted - 2008.09.28 12:25:00 -
[61]
No sympathy for you.
NC have logs leakes showing their pro lagging out systems.
I have no sympathy for bob (they won this won but they don't win all laggy encounters).
You have a tremendous amount of alliances on each side (I will say a kind 10+) and you are all fighting in the same system, you could ahev multi regional warfare and spread out the server strain, but you chose to do it all in 1 system with everyone.
You all deserve a shit experience.
0.0 is shit because it's full of crap napfests and blobs and lag. (There is no exceptions, even my bestest friends in all the world Tri are in this)
The server will never improve conditions for you because whenever the server will handle 500 people you will come out and bring 700 and then complaion the server can't handle it.
Yes I am a lame empire ganking noob. At least I am in control of my own actions though because I don't need assistance from 300 other lemmings to do what I do. ----------
|

EzSnake
Brass Monkeys Society
|
Posted - 2008.09.28 13:06:00 -
[62]
Curious question regarding the 'Lag issue'...I know many people have multiple systems w/ multiple toons (unfortunately I don't).
So, has anyone seen the PC hardware vary the amount of lag you get in game??
|

PeveS
The Edge Foundation Zenith Affinity
|
Posted - 2008.09.28 13:50:00 -
[63]
Battle Hardened sad to see you flamed on COAD. But this is how Coad works. Even with a serious post try to achieve something, you get flamed. This says enough of the people who flame. Their **** isnt big enough to pew pew in game.
Find other ways, NC and BOBC have great fights, so mutual respect has to be there. If lag is really terrible (and with 500+ in local i can believe so) your FC's can bond together on the lag issue against CCP.
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Deva Blackfire
D00M.
|
Posted - 2008.09.28 13:54:00 -
[64]
Originally by: PeveS Battle Hardened sad to see you flamed on COAD. But this is how Coad works. Even with a serious post try to achieve something, you get flamed.
Now you will get flamed.
What did his post try to achieve? Tell us that THERE IS LAG IN EVE? If yes then whoa, no shit Sherlock, you are at least 5 years too late.
|

Loike
coracao ardente Triumvirate.
|
Posted - 2008.09.28 13:56:00 -
[65]
I'm with the flamers.
Lag is nothing new. Yes it is shit, I'm not going to deny, but posts like this achieve absolutely nothing.
I just find it hilarious how NC are whining about lag caused by blobs .. considering their history.
|

Dkiler
Dkiller Delta Force Corp. CORPVS DELICTI
|
Posted - 2008.09.28 13:58:00 -
[66]
Did someone say rainbow¦s, hurry catch it.............
|

Ervol Libra
Amarr Invenio Inceptum
|
Posted - 2008.09.28 14:16:00 -
[67]
Originally by: Nick Curso
Originally by: Damien Cerverus As a former NC frontline fighter before i can support the claims battle hardened makes
/me coughs and chokes as he remembers fleet engagements including ZLZ, JZV, T-Z, and TVN.
but then again as long as lag works for Bob and pets it will continue to exist as CCP like bending over for Bob
Anyone else wonder y this guy is ex-nc?... I dont 
I wonder what battles lol i seen a few little skirmishes there but that was it. Like taking candy from a baby
|

bloody johnroberts
Shiva Morsus Mihi
|
Posted - 2008.09.28 14:29:00 -
[68]
totally agree with most of the rants here but we all know this will never change its because the game will get bigger more player base less space more conflicts. i see no way of sorting this we all remember when ccp hailed the rise of the blade server lol how wrong we were. ccp is and always be about attracting more players that means giving the new base of players ambulation wow cant wait NOT the core of eve players play for pvp if that was taken away and walking in stations was added who would still be playing ???? we all play this game for the battles those huge ground breaking ones that we all talk about for weeks after win or lose coad are normally full of them now all we talk about is lag or node crash. again im not technical about computers in any way i need help getting teamspeak working but i know that if CCP really wanted to solve the lag issue they would need to spend a huge amount of money,and i have a feeling that its a price they are not willing to pay so we will all get cheap bells and whistles. i quote from a film (give them bread and games and they will love you)
regards the b.j
|

Tzrailasa
Destructive Influence Band of Brothers
|
Posted - 2008.09.28 14:31:00 -
[69]
Originally by: PeveS Even with a serious post try to achieve something, you get flamed. This says enough of the people who flame. Their **** isnt big enough to pew pew in game.
...except the OP was anything but a 'serious post'.
It was a rant, pure and simple, and as such deserves richly to be flamed.
My views are my own. They do not represent the views of my corporation or alliance. |

Jehovah Cooper
H A V O C Triumvirate.
|
Posted - 2008.09.28 15:24:00 -
[70]
Edited by: Jehovah Cooper on 28/09/2008 15:25:14
Originally by: Moon Kitten
Quote: the EVE cluster can no longer handle they amount of hardware that is deployed in these conflicts
This has been the case for several years.
Quote: CCP has decided to do nothing about it as 0.0
Hello, I am a CCP apologist and this is not true. They're working on a new server architecture.
Fanfest 2007 - Hilmar, skip to ~20:00, and then wait for 4 years until CCP deploys the new server architecture.
Server architecture is great but there are limits to what it can do. It needs to be accompanied by game design changes. Shameless plug someone bump my features and ideas thread if you agree its at least a good direction to be thinking in:
http://oldforums.eveonline.com/?a=topic&threadID=830635
edit: edit for URL failure
|
|

Shubs
D00M. Triumvirate.
|
Posted - 2008.09.28 15:59:00 -
[71]
yes CCP fix the server... soon plz <3 xxx , but please let the NC die first! Pack it up, Pack it in, come on let it begin!
*- Foxtrot Uniform Charlie Kilo -*
|

Kendar
Gallente Aliastra
|
Posted - 2008.09.28 16:36:00 -
[72]
Ah the bitter tri tears actualy taste kinda sweet. I like it, one more please
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
|
Posted - 2008.09.28 17:07:00 -
[73]
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
How Ironic.
Your alliance as well as the rest of the NC only exist in 0.0 due to lag. The only plan you guys could do was to lag the enemy out with mass numbers insted of tactics. The only wars you ever won were by lagging out the enemy with mass numbers.
If there was no lag in eve, then the NC would never have existed for even a faction as long as it currently does. That is a fact. Hopefully CCP will fix lag so in the future, nobody can get away with a 0.0 territory alliance that can only survive by lagging the attackers out. --
Billion Isk Mission |

Tearavygh Quillam
Caldari COLSUP Tau Ceti Federation
|
Posted - 2008.09.28 17:13:00 -
[74]
Originally by: Lord WarATron
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
How Ironic.
Your alliance as well as the rest of the NC only exist in 0.0 due to lag. The only plan you guys could do was to lag the enemy out with mass numbers insted of tactics. The only wars you ever won were by lagging out the enemy with mass numbers.
If there was no lag in eve, then the NC would never have existed for even a faction as long as it currently does. That is a fact. Hopefully CCP will fix lag so in the future, nobody can get away with a 0.0 territory alliance that can only survive by lagging the attackers out.
The irony isn't subtle.
|

Kendar
Gallente Aliastra
|
Posted - 2008.09.28 17:27:00 -
[75]
Originally by: Lord WarATron
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
How Ironic.
Your alliance as well as the rest of the NC only exist in 0.0 due to lag. The only plan you guys could do was to lag the enemy out with mass numbers insted of tactics. The only wars you ever won were by lagging out the enemy with mass numbers.
If there was no lag in eve, then the NC would never have existed for even a faction as long as it currently does. That is a fact. Hopefully CCP will fix lag so in the future, nobody can get away with a 0.0 territory alliance that can only survive by lagging the attackers out.
funny, you could say the same about bob 
|

Metal Dude
Destructive Influence Band of Brothers
|
Posted - 2008.09.28 17:28:00 -
[76]
Regardless of sides, I think we all agree that the game at the current state is broken. It cannot support big battles, especially when it involves shooting POSes. What needs to happen, and this is the problem for CCP, is that the game has to be redesigned at the core level.
The problem is that there are way too many signals being sent to the servers and back. Every gun, every mod, every drone, hell, every ammo type has to be calculated. That needs to change. For instance, why do we need to have 6-8 guns on our ships? Why canÆt we just have 1 or 2 and control the range or damage thru the amount of scripts our skills allow us to load to the gun? Why do I need 3 sensor boosters? Why do I need 5 drones when I send them all to one target anyway? All the calculations just add to the lag.
The redesign needs to be done to eliminate the number of signals sent between servers and clients. I much rather have good game play then content any day. ThatÆs what CCP just refuses to comprehend. They think that more choices for my ship are more important to me then if I can use them at all in battle. They better wise up soon. This shit is getting old for a lot of people.
The truth will set you free
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Tholarim
Amarr Destructive Influence Band of Brothers
|
Posted - 2008.09.28 17:46:00 -
[77]
Originally by: Tearavygh Quillam
Originally by: Lord WarATron
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
How Ironic.
Your alliance as well as the rest of the NC only exist in 0.0 due to lag. The only plan you guys could do was to lag the enemy out with mass numbers insted of tactics. The only wars you ever won were by lagging out the enemy with mass numbers.
If there was no lag in eve, then the NC would never have existed for even a faction as long as it currently does. That is a fact. Hopefully CCP will fix lag so in the future, nobody can get away with a 0.0 territory alliance that can only survive by lagging the attackers out.
The irony isn't subtle.
comming from an alliance that was one of the founders of a megablobcoalition with goonswarm, the likes of which wasn't seen in eve before that time, the irony indeed isn't very subtle.
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Tearavygh Quillam
Caldari COLSUP Tau Ceti Federation
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Posted - 2008.09.28 17:54:00 -
[78]
Originally by: Tholarim
Originally by: Tearavygh Quillam
Originally by: Lord WarATron
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
How Ironic.
Your alliance as well as the rest of the NC only exist in 0.0 due to lag. The only plan you guys could do was to lag the enemy out with mass numbers insted of tactics. The only wars you ever won were by lagging out the enemy with mass numbers.
If there was no lag in eve, then the NC would never have existed for even a faction as long as it currently does. That is a fact. Hopefully CCP will fix lag so in the future, nobody can get away with a 0.0 territory alliance that can only survive by lagging the attackers out.
The irony isn't subtle.
comming from an alliance that was one of the founders of a megablobcoalition with goonswarm, the likes of which wasn't seen in eve before that time, the irony indeed isn't very subtle.
As your fellow alliance mate was deluded in thinking that actually BoB didn't bring the blob to achieve anything of importance on the Eve map, you're also deluded about me representing my alliance.
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Master Arrow
Trinity Capital Endeavors Incorporated
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Posted - 2008.09.28 18:00:00 -
[79]
Originally by: Metal Dude Regardless of sides, I think we all agree that the game at the current state is broken. It cannot support big battles, especially when it involves shooting POSes. What needs to happen, and this is the problem for CCP, is that the game has to be redesigned at the core level.
The problem is that there are way too many signals being sent to the servers and back. Every gun, every mod, every drone, hell, every ammo type has to be calculated. That needs to change. For instance, why do we need to have 6-8 guns on our ships? Why canÆt we just have 1 or 2 and control the range or damage thru the amount of scripts our skills allow us to load to the gun? Why do I need 3 sensor boosters? Why do I need 5 drones when I send them all to one target anyway? All the calculations just add to the lag.
The redesign needs to be done to eliminate the number of signals sent between servers and clients. I much rather have good game play then content any day. ThatÆs what CCP just refuses to comprehend. They think that more choices for my ship are more important to me then if I can use them at all in battle. They better wise up soon. This shit is getting old for a lot of people.
This is a good point, but the plain and simple fact is that CCP can easily afford to update their servers to be able to handle this, the sad fact is that they wont. They easily pull in $1,000,000 a month just in subscriptions and GTC's. I can guarantee you that their operational cost is nothing even close to that. They get their wallets fat and prey on people who have invested their hard earned money and time into this game who refuse to just leave it due to inadequate servers. CCP knows the faults of their equipment but refuse to correct it, instead they increase game content to try and get more subscriptions which in turn makes it even more difficult to sustain the load of fleet battles. If they wont upgrade their servers to hold the demand then they need to go back to square one and redesign the game as Metal Dude mentioned. When a battleship has 8 guns and 5 drones, targeting multiple targets, activiating its own modules, and then moving on grid....thats a ton of information for just 1 person, then multiply that by 400? 500? 800? The game is brilliant in design, but the server capacity is inferior to sustain a superior quality game. Instead of upgrading the graphics for more awards, or increasing game content like walking in stations, they should set their priority to fixing the biggest problem that this game has. This thread wasnt designed to spam, whine or compare e-peens. This is the type of thread that should be a constant on the forums and get everyone's positive input into how to resolve this issue. Not flame each other because of complaining.
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Tzrailasa
Destructive Influence Band of Brothers
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Posted - 2008.09.28 18:32:00 -
[80]
Edited by: Tzrailasa on 28/09/2008 18:36:18
Originally by: Master Arrow .....They easily pull in $1,000,000 a month just in subscriptions and GTC's. I can guarantee you that their operational cost is nothing even close to that....
You have NO idea what you're talking about.....
Our company (in the UK), operate with a cost per employee of around $100/hour (wage, house rent, healthcare, taxes etc.). Since we're a software development company too, it is probably reasonably similar to CCP, except that we don't have expenses anywhere near their scale for servers and internet bandwidth. The UK is also considerably cheaper than Iceland for labor.
So an average employee is 7.5 * 22 * $100 = $16.500 per month. That leaves 60 employees from your $1.000.000, leaving absolutely nothing for running expenses, research, hardware, connectivity or profit.
CCP has far more than 60 employees.....
As said, you have absolutely NO clue whatsoever as to the financial realities of running a company.....
EDIT: Made some calc errors.
My views are my own. They do not represent the views of my corporation or alliance. |
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Rilariel Vanacaris
YAKUZAS
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Posted - 2008.09.28 19:02:00 -
[81]
i think CCP dont have the dollars to solved this lag problem!! maybe is time to sell !!
any one get 1B$ to invest. __________________ Litany of our Fate - http://oldforums.eveonline.com/?a=topic&threadID=536527
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Murtala
Mushin Market
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Posted - 2008.09.28 19:42:00 -
[82]
Lag like, whineres, have been around for a long time.
LAG in EVE with 5000 members
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Odda
Gallente Tyrell Corp INTERDICTION
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Posted - 2008.09.28 20:03:00 -
[83]
I got to say the two last day's when you have CCP actaly Reinforcing NODES when somthing happends there is realy nice. it's HUGE step in the rigth direction, i realy hope they folow and keep doing this!
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Danari
Syncore
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Posted - 2008.09.28 20:08:00 -
[84]
Originally by: Keeves Protip: You don't want slideshow pvp? Get the **** out of the NC.
10/10
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PooooBear
The Illuminati. Pandemic Legion
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Posted - 2008.09.28 20:17:00 -
[85]
lol @ BoB complaining about lag. -Cippa RSF old timer. AKA "the dude" |

PooooBear
The Illuminati. Pandemic Legion
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Posted - 2008.09.28 20:18:00 -
[86]
Originally by: Tholarim
comming from an alliance that was one of the founders of a megablobcoalition with goonswarm, the likes of which wasn't seen in eve before that time, the irony indeed isn't very subtle.
*naps 50,000 useless pets* *naps Lotka Volterra* *does nothing while we butcher them* *complains about numbers* -Cippa RSF old timer. AKA "the dude" |

Twoside
Gallente Thundercats RAZOR Alliance
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Posted - 2008.09.28 20:21:00 -
[87]
Originally by: PooooBear
Originally by: Tholarim
comming from an alliance that was one of the founders of a megablobcoalition with goonswarm, the likes of which wasn't seen in eve before that time, the irony indeed isn't very subtle.
*naps 50,000 useless pets* *naps Lotka Volterra* *does nothing while we butcher them* *complains about numbers*
I guess they were angry with LV stealing their targets :( |

PooooBear
The Illuminati. Pandemic Legion
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Posted - 2008.09.28 20:28:00 -
[88]
I can't believe how much bullshit can BoB members spew on CAOD and not be called out on that. -Cippa RSF old timer. AKA "the dude" |

Gumpy Nighthawk
Amarr Octavian Vanguard RAZOR Alliance
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Posted - 2008.09.28 20:46:00 -
[89]
Originally by: PooooBear I can't believe how much bullshit can BoB members spew on CAOD and not be called out on that.
Funny thing is everyone seems to believe them, but what do i care, as long as it's fun on the battlefield...oh wait that was 2 1/2 years ago, i'm a sucker for addictions :( Signature Locked. Please refrain from amending a moderated warning. Navigator |

Terranid Meester
Tactical Assault and Recon Unit
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Posted - 2008.09.28 21:12:00 -
[90]
Edited by: Terranid Meester on 28/09/2008 21:12:14 Complain about lag...check.
Complain about BoB and pets...check.
Complain about blobs..check
Complain about CCP...check.
Its amazing how the GBC can run around hitting the North when a few months they were stuck in their last remaining region of Delve with one of their stations there lost.
Actually no it isn't because the so called "coalition" didn't have the guts to finish the job. Enjoy the fruits of your labour :P
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gosport fighter
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Posted - 2008.09.28 22:17:00 -
[91]
Im sorry but this is funny, you guys luaghed and even smacked in local when the node dieing saved your fleet, now things dont go your way we are meant to be sorry for you..............
CCP have tried to give you responces and i think them saying that a issue causing problem is a start to resolve those issues
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IDINGO
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Posted - 2008.09.28 22:27:00 -
[92]
One way to get over lag is to do what they used to do in ye olde days. Choose champions from each side and they mount their horses and fight it out to the death. Gets boring for the rest of us although betting and have pub brawls may add some interest.
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2008.09.28 22:37:00 -
[93]
Originally by: PooooBear
*naps 50,000 useless pets* *naps Lotka Volterra* *does nothing while we butcher them* *complains about numbers*
Originally by: PooooBear I can't believe how much bullshit can BoB members spew on CAOD and not be called out on that.
I was about to wonder when a goon was going to post, but alas, you made everyone's day. . Next time remember to add in that ASCN won the war, that MC are bob alts and finally, that reservations are available for dining in nol.   --
Billion Isk Mission |

PooooBear
The Illuminati. Pandemic Legion
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Posted - 2008.09.28 22:49:00 -
[94]
Remember when you were a good poster waratron? Me neither. -Cippa RSF old timer. AKA "the dude" |

oodin
Mentally Unstable Enterprises
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Posted - 2008.09.29 03:12:00 -
[95]
Originally by: PsychoBones ITT The PvP prowess of the NC can only be beaten by the servers conspiring against them. That is the only way anyone could ever conceive to stand up to the power of the elite forces of The Mighty NC.

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Dark Klotz
Amarr Epiphyte Mining and Exploration Combined Planetary Union
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Posted - 2008.09.29 03:36:00 -
[96]
posting in a coalition whine thread ---------------------------- Alliance Leader Combined Planetary Union |

Kasheem Cetanes
coracao ardente Triumvirate.
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Posted - 2008.09.29 05:09:00 -
[97]
I canceled my account weeks ago and haven't logged on except to change skills for a month at this point because the lag was soo bad with the hydra campaign. I have no desire to play eve any more at all =(
It would be awesome if it was fixed so I could you know, play eve again in large combat
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Dipluz
Caldari FroZen SoulS Skunk-Works
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Posted - 2008.09.29 07:02:00 -
[98]
Originally by: Eternal Fury Read up on the new servers they are designing/building/testing.
When they come we should be good for most current battle sizes.
meaning that if/when that new server is deployed large 500vs500 battles will be decently playable.
I doubt they'll ever be able to reduce ALL lag, but keeping it to a 1-2 sec module lag would be fine with most folks.
When you ask?
"Soon".
My guess is that we should HOPEFULLY see it by next spring.
or 5 seconds for that matter, as long as 2-3 hours in login, and 10-40 seconds respons is a BIT steep, considering we are PAYING for this game. I think that they should focus 100% to fix this. And then they can add new content. beacuse we got loads of tools so forth to have fun with the game we just cant use em beacuse everytime we try the nodes crash.
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Ralle030583
Gallente Mystic Lion Hearts Sev3rance
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Posted - 2008.09.29 07:48:00 -
[99]
Edited by: Ralle030583 on 29/09/2008 07:49:01 chk this: http://oldforums.eveonline.com/?a=topic&threadID=883386
edit: failed link... --------------------------------------- You need a free Killboard? check: http:\\www.eve-kill.net
Originally by: CCP Sharkbait i have untr
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Heptameron
Gallente Octavian Vanguard RAZOR Alliance
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Posted - 2008.09.29 08:03:00 -
[100]
Got to love some of the tard replies....
Bottom line is this is advertised as MASSIVELY MULTIPLAYER <<<<< Take note of those 2 words and make the assumption that they mean more than 2 people in a system spitting at each from either end.
they tag on some sweet marketing videos of huge fleets of ships engaging each other with big splosions, lots of action and hey..... maybe it's just me but they didn't mention the almost chess like 'move... wait 30 minutes... move again.... wait another 30 minutes' way we have to play the game.
We all KNOW they are looking into it, we all KNOW they are promising a fix but unfortunately we also know that we probably waste more than 50% of our game time watching the loading screen.
This is not a NC whine... this is a question open for anyone to answer. How many times has a decision to engage your opponents been decided against because of lag?? I would suggest that is the predominant factor for most large scale engagements. I know we didn't yesterday because of it and I also know our opponents have called off attacks because of it.
Bottom line is we pay for a game as advertised, unfortunately the game we play does not meet up to what they say is on offer. To me that's false advertising.....
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CHIKA QRE
MAX-Fail agency
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Posted - 2008.09.29 08:08:00 -
[101]
Server performance is hardly the only problem here. How about no unified strategy from ccp on reimbursements. Days ago node crashed in M-O and they reimbursed (rolled back) some people twice. And in the last 7-in-a-row node crash fiasco no ship was reimbursed. CCP should really make up their mind as now it looks like they are really reimbursing only one side and only when it suits them the most.
Double standards are very bad.
MAX - Immature cry for attention
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128th ABC123
Eve Liberation Force Liberty.
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Posted - 2008.09.29 08:21:00 -
[102]
Originally by: Murtala
Originally by: Battle Hardened Wow after reading the replies to the post..I am aghast that everyone just accepts this and are sidestepping the issue by posting old promises by CCP to fix the problem. The smartass posts are the ones that worry me the most though , by offering no real input or view on the problem they the affirm that CCP can sit back and promise a better gameplay for your dollar and also give the Dev's the impression that they are under very little pressure to fix this broken world of EVE. CCP (crowd control productions) encourages PVP and promotes conflicts to keep EVE lively but refuse to provide a workable pallet to do so. They have been promising fixes forever...but it just never seems to happen...just more added "fluff"...factional warfare...planet interaction...station interaction..to appease the needs of pilots , to distract them of the flawed gamepley that has now become an EVE everyday occurance
Well surely you do not think that CCP has missed the hundreds of threads, petition and comments on the lag issue to wait for your insightful post for them to suddenly do something. The arrogance of you.
Lag has been around for ever and as more people join the game, them battle with lag goes on. Yulai market was just as bad as jita back in the day, 35 drone around the gallente hac etc.
But oh no, your post is the post to cap all post to make a difference.
Sigh, dude , learn to use paragraphs
lol, how about a nice cup of stfu you ugly troll 
and yeah the lag is kinda ridiculous and we are taking it for granted, but still losing a carrier + implants etc is harsh when it happened in a fight you could have won bigtime or where you could have at least done something.
For gamers that dont have the time to rat as much or simply make isk in the game, losses like that are extreme.
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Calliphora Vomitoria
Fear and Loathing Redux
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Posted - 2008.09.29 09:21:00 -
[103]
PLease upgrade ur hamsters or rethink ur game if u think that u cant make it work in the long run > I am just waiting for the accounts to aspire atm.
and no no no no no u never ever meen it when u say " we wish u a speedy recouvery " what u meen to say is, "we know we cant make it work", "we know its not ur fault but we are going to continue to screw u over anyway"
( u died beacuse u simply jumped into a system ) we wish u a speed recouvery
(u died because ur game messes up wont show u moduels active or not) we havnt seen this bug > we wish u a speedy recouvery
(u died because u cant even control ur ship and ur trying to make isk from the last bug loss) we sympathise but we do wish u a speedy reouvery)
(U jump into system u take damage befor u load, u show images of this happening in sequence... (waiting for reply on this one)
aprox 8 bil to losees like that > at roughly 20 mil an hour that allot of time to get a shit gaming exsperiance.
hence canceled accounts as the only fu one has left.
If u really dont think u can sort this game out with large numbers take off the friggen blinkers and start desiging so that allainces arnt forced into this world of poss lagg bollax.
please dearling vash**** bully boy.
Who layes eggs on rotting meet? |

Problematic one
Minmatar The Doctorates
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Posted - 2008.09.29 10:30:00 -
[104]
Until people are willing to completely up and leave, CCP will not devote 100% resources to Lag. and really, whining about it is ******ed. Lag sucks. We know. New content generates new players, which means more targets as well as more income for CCP to put towards stackless this and that.
Do I really care if people can see my tramp stamp of my avatar? No, but I can at least understand why it's done. Today's carebears can become tomorrow's cuthroats.
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Dark Angelete
Gallente Dark Angel Battalion
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Posted - 2008.09.29 10:41:00 -
[105]
as some of you whiners emo quit eve i will try to get to your fire sale 'stuff' contracts.all the whining makes me think there will be a lot so please allow me time to get to yours individually. kay thanks bye.
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Lord Maldoror
Fairlight Corp FOUNDATI0N
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Posted - 2008.09.29 10:43:00 -
[106]
Lag in big battles is obviously a problem and one day - if CCP's technical vision comes to fruition - we'll have a sort of 'second dawn' of Eve where the mechanics of small and medium sized gang combat can be escalated to epic fleet combat without fearing that lag will kill off over-complication in tactics.
However, even now, we must give credit to the spectacle of big battles. CCP are still doing a better job that anyone else in having 500 people duke it out. Look at the problems of 128-man BF server or the WOW/Conan-esque pvp zones of other games.
Without wanting to put on my robe and wizard hat, I think lag can be sympathetically looked on as a physical parameter of the Eve universe right now, and adapting to fight in laggy conditions is a little like experienced vets getting used to mustard gas in the trenches. In the build up to a big fight the question "will I lag out?" is a little akin to warriors of all eras of history hoping that the dice fall well for them and they get to do what they were hoping to do.
Eurogamer had a good article on Eve fleet combat a while ago - essentially pointing that right now in the MMO world, Eve fleet combat is an unmatched spectacle. Granted, it's not a spectacle at all if you're looking at the Login screen, unable to rejoin the fight. But nonetheless, it's still functional enough to make a big fleet fight a lot of fun - as long as there is some medium-sized stuff in between.
From a personal point of view, we had a fight in M-M on Friday where 50 capital ships died and certainly there was lag. My dread remained playable until it died, though my carrier alt lagged out while fetching more stront from station and was unable to log back in for 20mins. During this time I was able to keep fighting with a BS alt and at the end the lag cleared to loot the wrecks of course.
Mind you, even though cap-heavy, that was a fight involving only 350(?) in local (400 tops) and would fall under the present cut-off window of 500.
At any rate, the future bodes well and even now, Eve fleet battles are a mainstay of the MMO world, imo, even if I might not be as generous about it while waiting for module activation.
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Minigin
eXceed Inc. Triumvirate.
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Posted - 2008.09.29 12:04:00 -
[107]
i have expressed my view on this a number of times, but again this topic has cropped up.
i am an advocate of the reap what you soe philosophy. i am not impressed at all that people from within massive coalitions such as the NC would ever complain about these issues. because when these coalitions started to form people where *****ing and complaining about seas of blue for exactly this reason. some people (admittedly not me at the time) foresaw that the numbers fielded by such coalitions would provoke particularly boring and fulfilling conflicts.
however these coalitions defended themselves by saying "oh well we have to bring these numbers to ensure we win! wouldn't you?"
well its a while down the track. are you happy with the game you've helped create? . MINIGIN! The original colour poster - now surrounding you in limegreen.
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Mr Phail
FailCorp.
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Posted - 2008.09.29 13:15:00 -
[108]
Originally by: Minigin are you happy with the game you've helped create?
yes
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abukede
Destructive Influence Band of Brothers
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Posted - 2008.09.29 13:29:00 -
[109]
There's lag in eve? who knew? Shinra is the Predator and Eve is our prey.
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Bartholomeus Crane
Gallente The Crane Family
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Posted - 2008.09.29 13:38:00 -
[110]
CCP have over the last couple of years hired a number of rather well-educated people to help them bring their game up to a higher standard. Notice the subtle appearance of such post-notationals as PhD behind some of their devs.
Just recently (16 September?) they deployed a rewritten network layer to the server, reducing lag from that corner. The results as far as I can see are quite impressive.
CCP has also acquired (some time ago) a testbed setup for Infiniband, in which they are working on further lag-reducing measures. Expectations are that when applied to Tranquillity this will reduce loading grid times by a substantial amount.
Those who thing that fixing lag in EVE is either simple, or done by simply buying new hardware without an equivalent development in software are basically delusional.
Lag is there, work is ongoing in reducing it, but for now, you either adapt or you die. Those who whine about it are probably in the process of the latter. Those who think that lag hits one entity in EVE harder than another should probably stop wearing silly hats.
Nice troll though ... |
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Flashh Gorden
State Protectorate
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Posted - 2008.09.29 15:29:00 -
[111]
Is there any point in CCP bringing out a new super computer? The moment they do,the people out in 00 will increase the numbers they bring to the fight and take it right back where we are today with the current one.
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Vathar
The Wings of Maak
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Posted - 2008.09.29 16:06:00 -
[112]
I left 0.0 warfare due to lag, but I'm not positive that bringing better servers will reduce lag. I'm afraid it will just bring more players on the grid.
Until game mechanics change to effectively have large conflicts spread over a few systems and maybe also promote more interesting gang compositions than now, the playerbase's response will always be "bring mo000ore".
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thelung187
Destructive Influence Band of Brothers
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Posted - 2008.09.29 16:25:00 -
[113]
Originally by: Moon Kitten
Quote: the EVE cluster can no longer handle they amount of hardware that is deployed in these conflicts
This has been the case for several years.
Quote: CCP has decided to do nothing about it as 0.0
Hello, I am a CCP apologist and this is not true. They're working on a new server architecture.
Fanfest 2007 - Hilmar, skip to ~20:00, and then wait for 4 years until CCP deploys the new server architecture.
This to fifth power. The servers couldn't handle 100v100 3 years ago; the fleet sizes change but the problems remain. Fundamentally the game just isn't up to par; when you have to post on a forum and get both sides of the conflict to bump the post about how a particular system needs to be "Boosted", that's really a fairly spectacular corporate failure. In other words, we shouldn't *have* to tell CCP that a particular system needs fixing; they should either
A) Know there is a problem and work to fix it without the player base being the ones to bring it to their attention, or (to put it more simply) B) Fix the ****ing game properly once and for all.
Lag in beta is acceptable. Lag 5 years after launch isn't. And no, you can't have my stuff. |

William DeMeo
Gallente Genos Occidere deadspace society
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Posted - 2008.09.29 17:48:00 -
[114]
The "we're losing because of lag" threads are the best. Not been many of those lately, good to see they're coming back in full force! Yarr |
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