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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
Lee ChanKa
Most Wanted INC G00DFELLAS
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Posted - 2008.11.17 01:18:00 -
[391]
Originally by: Loc Maythan A quick question before I submit a bug report.
Has anyone seen a problem with two full sets of icons appearing one after the other in the Selected Item part of the overview? It seems to happen rarely and randomly for me, and I have never seen it happen prior to QR.
Loc.
yes you hawe some ppl report thet i hawe thet also..but didnt want to report thet because i hawe 100 others biger bugs..today fleet i jumped to hostile sistem need to call target...and i hawe 4 overview tabs(pvp,suport,BS,capitals) and all efects off and saund off..after i jumped to hostile all mine overview reseted to basic and mine tabs was goone, also i hawe saund on and efects on and rest thigy..so realy dont hawe word to say anything how i feel..i didnt want to petention just turn game on old so at least i can roam to relax mine hed from this **** playing...
regard lee aka ewqi
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neoe77
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Posted - 2008.11.17 01:23:00 -
[392]
i get 40 fps on the test server, but 20 on Tranqulity, in jita the fps is 10, in gang fighting is 3 fps. i think my client is but not all of the reason. --------- check path using eve-path-find |
Beast Jasper
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Posted - 2008.11.17 03:27:00 -
[393]
Black screen, stuck on "Entering game as..."
But most of the time unable to even get past "Authenticating..."
Please respond CCP |
Borun Tal
Minmatar Virtual Rock Industries
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Posted - 2008.11.17 07:17:00 -
[394]
Originally by: Beast Jasper
Please respond CCP
Good luck with that. :) |
PMolkenthin
Sniggerdly Pandemic Legion
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Posted - 2008.11.17 12:05:00 -
[395]
THE BONUS ON THE OCCATOR IS NOT WORKING!!!!!! see my thread here Linkage
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Palionas
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Posted - 2008.11.17 12:39:00 -
[396]
Me and many people from my corp we are experiencing a very bad memory leak after the patch beployment. I use 2 clients and i have noticed a memory usage of 400 Mb from each client. Performances are dropping down and the whole game experience is very very bad. i have also noticed that the svchost.exe from time to time takes for a few minutes all the cpu (99%) and 180Mb from the memory.
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Doonoo Boonoo
Amarr Hedion University
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Posted - 2008.11.17 13:21:00 -
[397]
Invisible ship or only being able to see my guns after jumping through a gate is an old bug that has returned.
Anything which involves clicking my mouse is met with a 2-3 second freeze.
Tried to have a 15 v 15 last night. Guess what? It was worse than ever.
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Umbriele
Gallente Insurgent New Eden Tribe Systematic-Chaos
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Posted - 2008.11.17 13:32:00 -
[398]
Its impossbile to drag more than 1 item from the corp hangar in or out
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PJRiddick
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Posted - 2008.11.17 13:41:00 -
[399]
IN responce to doonoo boonoo >and excuse me if i spelled that wrong<,..i was involved in bit of a scurmish last night,..about 10 sips total,...lag was soooo bad i almost lost my Mega. CCP,...Common guys,...Do something about this. AND DONT COME UP WITH TH3E EXCUSE THAT ITS AN INTENDED GAME FEATURE AGAIN! >R< Clatu Verada Nicto Fly safe and watch for the lag monster thta CCP in intentionally ignoring. So much for "STACLESS IO" |
Cattrall
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Posted - 2008.11.17 15:26:00 -
[400]
The lag is horrific since the patch, and gets steadily worse the longer you are online... After a few hours it is reduced to a slide show. Also got a MASSIVE load of desynch last night - Selecting to launch 5 drones, and watching them slowly appear in space, one by one, over the course of about 3 minutes... And it took even longer to sccop them back in.
I'm also getting the double (sometimes triple) effect on the Selected Item section of the overview (ie. the buttons all re-occur, so you end up with 2 warp buttons, 2 approach buttons, 2 target buttons, etc etc).... This is great fun, clicking what was the "targeting" button but suddenly changes to the "i" button, opening up an info window which - in comination with the lag described above -renders the client useless for 10-30 seconds.
TBH, all this is enough to stop me from PVP'ing at the moment. Its a joke tbh.
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Kolmogorow
Freedom Resources
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Posted - 2008.11.17 16:40:00 -
[401]
Originally by: Umbriele Its impossbile to drag more than 1 item from the corp hangar in or out
I can confirm this issue. But I don't have it always, had this only once until now (yesterday). Even relogging didn't fix the problem. It was necessary to move the items one by one (from ship cargo bay to corp hangar).
Also having sometimes the "double icon line" issue in the overview window.
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Arkady Sadik
Gradient Electus Matari
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Posted - 2008.11.17 16:50:00 -
[402]
Edited by: Arkady Sadik on 17/11/2008 16:51:31 Problems after QR:
1) Multiple lock buttons in the "selected items" window 2) Client starts lagging horribly after some time (not memory leak dependent - client's only up to 300-600m). This seems related to UI windows popping up/getting modified. It all runs pretty smoothly, but opening any window - market window, fitting screen, etc. - basically blocks the client. Jumps can take a long time as well, probably because the client re-creates the windows on the other side. 3) The ship model disappears from time to time, usually after a lot of lag after jumping through a star gate. Apparently, also other models disappear (currently, the CONCORD ships here have no models, but the CONCORD ships at the station, which was lacking a model, had...)
Petitions said that renaming the EVE cache/settings folder (the whole local settings/.../EVE/ folder, not just settings or cache in there) should fix it. This puts EVE basically back into a "virgin" state like just after a fresh install. Did that.
Result: Much smoother playing experience. For about 3-4 hours. It's slowly getting laggy again now. But not nearly as bad as it was yesterday. |
Flaxley
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Posted - 2008.11.17 22:16:00 -
[403]
CCP i think we deserve an answer reference the lag is appears on almost all 14pages on the forum and i can that everyone in my alliance may not be posting but they are suffering from lag.
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Rev Russ
Caldari Nanoprints
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Posted - 2008.11.17 22:53:00 -
[404]
Originally by: Flaxley CCP i think we deserve an answer reference the lag is appears on almost all 14pages on the forum and i can that everyone in my alliance may not be posting but they are suffering from lag.
Agreed. Just let us know what's going on and maybe a time frame. Perhaps then we will stop swarming the forums with complaints of lag.
You have to love it when they not only speed nerf the ships but the servers too . So much for the need for speed initiative |
J BOW
Caldari Roving Guns Inc. RAZOR Alliance
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Posted - 2008.11.17 23:01:00 -
[405]
I am experiancing a slow build up of lag while playing. I have no lag when i first log on. Then after about 30 min of playing the lag becomes quite severe. At this point between 30 and 60 min of being logged on I must relog. Upon reloging the lag is compleatly gone. This lasts for another 30 min or so, then I have to repeat the previously mentioned process. It appears the memory cashe is not clearing itself out or somthing to that effect. Everyone else i have talked to in game are experiencing the same or simmilar problems.
When can we expect a fix for this client bug/issue? This bug is expecially troublesome during fleet operations. This bug sucks so the quicker the fix the better.
thx in advance J BOW
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Sith 1986
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Posted - 2008.11.17 23:17:00 -
[406]
Edited by: Sith 1986 on 17/11/2008 23:17:28 Lag is terrible but even more frustrating is that the client from time to time is kickig me out of game. Sometheimes I can play few hours before error starts and somethimes its evry few minutes;/ Doouble icons, vanishing ships, stations, gates etc. I have it too of course :)
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Elon Ikar
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Posted - 2008.11.18 00:04:00 -
[407]
I ejected from my orca in space mined in my hulk then re docked in it. When I did it had no modules showing. I opened the fitting browser in space and in a station but they where no where to be seen. I noticed that they were still drawing on the power grid and the cpu so I knew they were there. I logged off then logged back on and they appeared as if they where there the whole time. Just figured I would Mention it. |
Driven
Caldari Mass Produced Venturi Starea
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Posted - 2008.11.18 04:00:00 -
[408]
Originally by: Roger Douglas Attempting to move more than one item at a time between hangars, (ship, item, or corp) results in the items acting as if locked and don't actually move. messages are generated if you attempt to move the items again that "these items are locked"
In the POS management screen, under the process tab, the listed modules are in scrambled order. They used to have the moon mining on top, with reactors next, then silos. Clicking the reload tab scrambles the order they are in...in different ways each time.
Any update on moving multiple items out of a ship cargo into a corp hangar?
And by the way, the dancing around moving always changing new POS management interface is really terrible. |
Borntorule
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Posted - 2008.11.18 04:01:00 -
[409]
got some performance issues too, the game seems to slow down the whole computer after a bit of playing. Jumping into a system with a fleet leads to lags (even in empty low sec systems) The lag in big fleet battles has increased too.
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Rethie
Caldari
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Posted - 2008.11.18 05:51:00 -
[410]
Seems the lag might be gpu related, memory leak was what we thought was happening but confirm it's not rising much, heat is incredible out the back after 15mins or so, restarting client settles it down, my corp pal who leaves his running and doesn't restart like me, just fried his new 8800, dead!!! Not Happy (he doesn't use the machine for anything else)
seems to be where the issue is at
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John Hollow
Minmatar Afterisk
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Posted - 2008.11.18 06:20:00 -
[411]
I agree with the heated graphics card problem. I have a 7800GS that I overclocked to play Left 4 Dead. When trying to play eve with the same clock settings I instantly saw artifacts all over. So I set it down to factory, however the heat on it was still 70 degrees and rising. To stay at a normal 40-50 degrees I had to underclock it below factory. In comparison, playing Left 4 Dead with a very high overlock (all settings turned up) it still stays around 60 degrees with no artifacts and that game has a lot more going on in the graphics dept. |
Micky Forcet
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Posted - 2008.11.18 08:15:00 -
[412]
Lag in every aspect of the game, from skill changing, moving items from hold to hanger, jumping gates etc etc.. PVP, forget it..
Using multi-clients is now an unpractical option.
Ghosts in overview after jumping thro gates. Used to happen before, but cleared on docking but now it doesnt.
Two selected item tool bars, second disappears once an item is selected.
Impossible to change audio channels after about an hour on-line without relogging..
These are just part of a list of bugs, faults call them what you like.. I could post the responses for the ccp petitions dept, but they are just too embarrassing.
Game masters that are adopting ostrich style management techniques.. Time to get out of the bunker guys and explain..Maybe it would be a goodtime for them to have an on-line discussion..
Me thinks the time is rapidily approaching to suspend other accounts, no point paying for poor customer service.. |
Archie Ryefield
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Posted - 2008.11.18 12:36:00 -
[413]
CCP, with respect to your paying customers you do NOW need to respond, issues i have encountered with the new quantum expansion: 1.After 1-2 hours of gameplay horrible lag and freezes on most parts of the game, opening windows,transfering items from hanger to hold, setting skills,undocking gatejumping etc..etc...etc...btw location is not an issue its everywhere 2.multiples of item selected icons usually double 3.Intermittently unable to join audio in channel, switching is a non starter. 4.Ghosts stick with you and are far more frequent. 5.Using the 'sold to us' wingman feature is now impossible..so with 3 accounts this makes 2 accounts totally redundant..or 3 times more expensive per month for 1 active experience.
I dont think there's anything new in my post, so what is being done?
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Arrs Grazznic
Poena Executive Solutions
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Posted - 2008.11.18 13:24:00 -
[414]
Originally by: J BOW I am experiancing a slow build up of lag while playing. I have no lag when i first log on. Then after about 30 min of playing the lag becomes quite severe. At this point between 30 and 60 min of being logged on I must relog. Upon reloging the lag is compleatly gone. This lasts for another 30 min or so, then I have to repeat the previously mentioned process. It appears the memory cashe is not clearing itself out or somthing to that effect.
I'm also seeing lag build up the longer the client is running, but I think it may be related to the number of jumps between systems as it definately seems worse after travel.
Cheers, Arrs
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PJRiddick
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Posted - 2008.11.18 13:37:00 -
[415]
I say we all war dec CCP...... >R<
Just a thought
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Botia Macracantha
Minmatar Stealth Operations
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Posted - 2008.11.18 13:55:00 -
[416]
Originally by: Doonoo Boonoo Invisible ship or only being able to see my guns after jumping through a gate is an old bug that has returned.
Anything which involves clicking my mouse is met with a 2-3 second freeze.
Tried to have a 15 v 15 last night. Guess what? It was worse than ever.
As someone else said earlier, disappearing ship is fixed for me by UNSTACKING my weapons. So, one of the better features that entered the game is now rendered unusable . At least there is a work-around for it, there isn't with the slected items doubling, lag/hesitation build-up over time, and everything else mentioned in this thread.
I am sure there must be furious activity going on somewhere, but can we PLEASE get some feedback ?
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Vir Hellnamin
Gradient Electus Matari
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Posted - 2008.11.18 17:03:00 -
[417]
Anyone noticed that over-heat light lags behind the cycle-timer, lights up after 1/4 cycle on some modules (shield hardeners), and will shut down past the cycle end? |
Doc Fury
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Posted - 2008.11.18 17:44:00 -
[418]
Same problems here, LAG + memory leak using the classic client. One instance of EVE increases memory usage to 700MB with cache size set to "low" or "off".
Even spinning my ship in station lags after about 30 minutes from a fresh restart.
FYI CCP, restarting the client every 30-45 minutes isn't a long term solution, and is becoming very tiresome.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'no.' |
Andresky
Gallente
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Posted - 2008.11.18 18:02:00 -
[419]
Originally by: J BOW I am experiancing a slow build up of lag while playing. I have no lag when i first log on. Then after about 30 min of playing the lag becomes quite severe. At this point between 30 and 60 min of being logged on I must relog.
I can confirm this. Just autopiloting 14 systems - when arriving everything is like a slideshow.... |
Andresky
Gallente
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Posted - 2008.11.18 18:13:00 -
[420]
Edited by: Andresky on 18/11/2008 18:14:09 Today it seems REALLY LAGGY ! While jumping 14 gates the client reseted 4 times. Then I restarted my PC - now when jumping to Tash Murkon, my ship jumped - but the gate was still open telling me "You will jump in 2 minutes". So I did a reset and when back in EVE, I docked at a save station in Tash Murkon.
Really really crappy since the last update!
I understand programmers when working on big projects and being busy, but it looks like CCP has no testing department and publishes patches fresh from the dev-crew. Very sad... and no response from them since ages. |
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