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1. WTS 4 x GTC's 650m - I am Online now, immidiate delivery - in Timecode Bazaar [original thread]
- by Andresky - at 2009.03.15 12:35:00
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2. New version of Apocrypha now on SiSi - in Test Server Feedback [original thread]
So, setup Singularity with Apocry... (I can't spell it *g*) First: It runs. Second: Framerate droped massively against the current Tranquility version. I only have 2-3 frames where I have usually 15 frames at Tranquility. I already filed some b...
- by Andresky - at 2009.02.14 19:03:00
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3. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
Originally by: Si'quia My laptop will run SM2.0 I think, it has a Intel 965 Express chip doing the graphics. The GMA 965 supports up to SM 3.0 - I had one notebook a few months ago. The premium client was able to run, but only with 12-...
- by Andresky - at 2009.02.02 18:38:00
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4. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
Originally by: Goremageddon Box Try this one . Mine says DX9/SM2.0 compatible. this is what mine says but i am not able to run the current premium graphics, is this the same with you? the current premium graphics needs ShaderMod...
- by Andresky - at 2009.02.01 21:50:00
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5. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
Edited by: Andresky on 01/02/2009 19:14:35 Originally by: Intergalactic Quant I need to find a tool to find out what my current computer has and if it will be compatible if anybody finds such a tool, please post it here! CCP could make...
- by Andresky - at 2009.02.01 19:07:00
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6. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
Originally by: YaSiS CCP is wasting time for people who doesnt wanna upgrade... people with ww2 hardware go play tetris! Perhaps because hardware built in laptops isn't upgradeable? Another thing: I don't understand the current discu...
- by Andresky - at 2009.02.01 18:34:00
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7. New blog: Fury of the Apocryphae by t0rfifrans - in EVE Information Portal [original thread]
Umm, I don't understand the current discussion about moving to ShaderModel 2.0 , because it's already listed in the current minimum requirements: 64 MB Shader Model 2.0 Graphics cards such as GeForce FX (5 series) class card or higher, ATi 9500,...
- by Andresky - at 2009.02.01 18:32:00
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8. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
Originally by: YaSiS sm2.0 is gettin old its from 2002 and we are now at 2009.. people have to upgrade serously. hehe, if you pay the upgrade? ;) why not? @ CCP: do we have to expect a framerate loss with the move from classic to pre...
- by Andresky - at 2009.01.25 19:07:00
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9. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
Originally by: Rakshasa Taisab Originally by: Andresky Edited by: Andresky on 24/01/2009 10:58:31 Originally by: Rakshasa Taisab Getting your hands on something that can play premium lite does not need to entail buying ...
- by Andresky - at 2009.01.24 12:42:00
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10. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
Edited by: Andresky on 24/01/2009 10:58:31 Originally by: Rakshasa Taisab Getting your hands on something that can play premium lite does not need to entail buying the latest laptop model from dell. Why shall I buy a new Notebook b...
- by Andresky - at 2009.01.24 10:57:00
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11. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
Originally by: xxxak If any of you can read, you will know the following is true: Almost any desktop made in the last 8-9 years can have a video card dropped in it for about $50/Euro50 that will allow it to run EVE Lite. Some very old la...
- by Andresky - at 2009.01.24 08:48:00
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12. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
I've a GMA 950 and perhaps 10-15 FPS mostly. I don't thing FPS will be the same with "Premium Lite". I expect lower FPS... and it only supports Shader 2.0 without TnL. The worldwide financial crisis won't allow any new and latest high end hardwar...
- by Andresky - at 2009.01.23 20:30:00
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13. Settings for model/texture details - in Player Features and Ideas Discussion [original thread]
Any updates in this issue so far? I have horrible FPS when showing huge monuments or wrecks in space.
- by Andresky - at 2009.01.05 20:37:00
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14. EVE Mobile Skill Planner V2, Revelations II edition - in Skill Discussions [original thread]
i have timezone +1 here but evemsp always saves finished skills in "eve-time". i already tried the option "fix timezone" in the java-app, without success. currently i have a skill running 15:15 hours - started from 18:15 o'clock - finish time is ...
- by Andresky - at 2008.12.31 17:48:00
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15. EVE Online: Quantum Rise 1.0.3 Patch Deployment, Wednesday 10 December - in EVE Information Portal [original thread]
Edited by: Andresky on 09/12/2008 18:19:26 Edited by: Andresky on 09/12/2008 18:19:00 Quoting: "Now, if you disable turret effects you will only see the turret models of your own ship or any ship that you are explicitly look at." I t...
- by Andresky - at 2008.12.09 18:18:00
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16. Settings for model/texture details - in Player Features and Ideas Discussion [original thread]
That would be great!!
- by Andresky - at 2008.11.28 16:49:00
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17. Settings for model/texture details - in Player Features and Ideas Discussion [original thread]
can someone respond to the feature request? please...
- by Andresky - at 2008.11.24 20:39:00
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18. EVE Online Quantum Rise Issues Thread - in EVE Information Portal [original thread]
Originally by: Botia Macracantha Well, I don't do fleet fights atm and the issues are everywhere in Eve - so I hope the work to fix fleet battles will hit the root causes in the other key game areas ; travel, market use + trading, and PvE...
- by Andresky - at 2008.11.20 22:49:00
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19. EVE Online Quantum Rise Issues Thread - in EVE Information Portal [original thread]
Edited by: Andresky on 18/11/2008 18:14:09 Today it seems REALLY LAGGY ! While jumping 14 gates the client reseted 4 times. Then I restarted my PC - now when jumping to Tash Murkon, my ship jumped - but the gate was still open telling me "You ...
- by Andresky - at 2008.11.18 18:13:00
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20. EVE Online Quantum Rise Issues Thread - in EVE Information Portal [original thread]
Originally by: J BOW I am experiancing a slow build up of lag while playing. I have no lag when i first log on. Then after about 30 min of playing the lag becomes quite severe. At this point between 30 and 60 min of being logged on I must ...
- by Andresky - at 2008.11.18 18:02:00
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