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DMF KingBob
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Posted - 2008.11.12 09:34:00 -
[1]
since i logged in this morning i have seen not only one positiv effect of this expansion... but negativs are always there
here are the list of things that makes my morning sweet an ****ing me of
1. my raven flys with an overdrive injector only 130m/s instead 160m/s very good for an worlds collide lvl4......
2.09:11:58 Combat Paradise Cruise Missile hits Blood Spy (blood wrath frigate)for 14 damage.
i need over 15 salves of my 7 cruise missile launcher to get an cheep frigate down.... before the suck expansion i needed always not more then 5 salves
more **** offs comings soon..
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Draahk Chimera
Caldari Priory Of The Lemon Atlas Alliance
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Posted - 2008.11.12 09:43:00 -
[2]
That missile changes where coming was hardly a surprise to anyone who know how to navigate to this part of the forum before patch day. If you had happened to internet-surf into Game Development 2-3 weeks ago you would have had plenty of time to train light t2 drones.
I am not sure what you mean by Worlds Collide 4, the real problem missions was Pirate/Police invasion, Massive Attack and some others. If you read patch notes you might have noticed that they moved the gates closer in those missions.
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KingBobs Dawn
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Posted - 2008.11.12 10:04:00 -
[3]
Edited by: KingBobs Dawn on 12/11/2008 10:03:43 the enemies are 130km away from mission entry..
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Firkragg
Blue Labs Pandemic Legion
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Posted - 2008.11.12 10:21:00 -
[4]
oh noes you cant jsut sit there and spew missiles at everything anymore. Now like a turret user you will have to deal with letting your drones kill frigs.
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KingBobs Dawn
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Posted - 2008.11.12 10:24:00 -
[5]
thats not so easy in mission becouse u can get a stage agro... the npcs are attacking your drone an after the drone are u the next target...
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KingBobs Dawn
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Posted - 2008.11.12 10:32:00 -
[6]
10:31:44 Combat Devastator Cruise Missile hits Angel Webifier for 12 damage. cool what for a gread expansion.....
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Vengal Seyhan
Sten Industries
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Posted - 2008.11.12 11:15:00 -
[7]
Originally by: KingBobs Dawn 10:31:44 Combat Devastator Cruise Missile hits Angel Webifier for 12 damage. cool what for a gread expansion.....
Maybe this spells the end of the Raven being the nber mission king?
Use light drones. Deal with full-stage agro like the rest of us :D
Besides, I usually find that you can pop those frigates quite easily while they're MWDing towards you and their sig radius is huge. Perhaps learn to prioritise targets that way instead of leaving the frigates 'til last and they're in close orbit around you?
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Koyama Ise
Caldari Equestrian Knight Order of Lolicon
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Posted - 2008.11.12 11:16:00 -
[8]
You shouldn't be able to pwn frigates. You should deal decent damage to a cruiser and you should deal full damage to really a non-speed tanking BS. but 14 on a frig is fair. Use drones, I do it every mission. Finally mission distances suck as well as rat webs...
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DMF KingBob
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Posted - 2008.11.12 11:24:00 -
[9]
Originally by: Koyama Ise You shouldn't be able to pwn frigates. You should deal decent damage to a cruiser and you should deal full damage to really a non-speed tanking BS. but 14 on a frig is fair. Use drones, I do it every mission. Finally mission distances suck as well as rat webs...
great joke i got cruise missiles at lvl 5 caldarie bs too and it was working fine and i fly in an faction fittet navy raven and you would tell me 14 damage is fair by an frig with 65k bounty ...they isnt the ammo worth...lol u better S T F U
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Dimmu Darko
Amarr Imperial Academy
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Posted - 2008.11.12 11:48:00 -
[10]
Then use A DIFFERENT TACTIC. why dont you keep quiet and save us all some time. |

CrestoftheStars
Recreation Of The World
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Posted - 2008.11.12 11:49:00 -
[11]
Originally by: Firkragg oh noes you cant jsut sit there and spew missiles at everything anymore. Now like a turret user you will have to deal with letting your drones kill frigs.
hehe only if you don't know how to use turrets (personally i instant pop frigs with turrets, so a room full of frigs is only annoying because it's not worth the bounty to kill, but quite fast if they are just over 20-24km away too start with). and a well setup turret ship will have the same dps as a raven at 90km and around double at 40 km.. soo yer.. that's all, missile ships are just for people that don't really know how too use a ships weapon system, there is no way too increase the effectiveness of missiles, while turrets there is more then one way and they will go from useless to extremely effective, used correctly ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

CrestoftheStars
Recreation Of The World
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Posted - 2008.11.12 11:51:00 -
[12]
Edited by: CrestoftheStars on 12/11/2008 11:53:33
Originally by: Vengal Seyhan
Originally by: KingBobs Dawn 10:31:44 Combat Devastator Cruise Missile hits Angel Webifier for 12 damage. cool what for a gread expansion.....
Maybe this spells the end of the Raven being the nber mission king?
Use light drones. Deal with full-stage agro like the rest of us :D
Besides, I usually find that you can pop those frigates quite easily while they're MWDing towards you and their sig radius is huge. Perhaps learn to prioritise targets that way instead of leaving the frigates 'til last and they're in close orbit around you?
dude you show that you have no idea what your talking about, the problem with missiles is the exp vel not the exp sig ;) so while they are mwd towards you, your missiles are truly useless:P
ps: better say that i think the calculation changes was great, although the base dmg need around 30% increase in dmg, so that they are variable and preferreble instead of turrets for some slow targets) ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

DMF KingBob
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Posted - 2008.11.12 12:05:00 -
[13]
oh i remember is was using 2 years ago turrets for missions and i remember it wasnt able to fly an blockade against sansha couse there weapon disrupter are too over powerd(and will be never fixed hahahahahaaaaa) and u shold know that some tragets are in range of 5km bofore the are logged
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San Rintu
The Bastards
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Posted - 2008.11.12 12:09:00 -
[14]
Edited by: San Rintu on 12/11/2008 12:09:40 Warrior II's
Now stop trolling
Firing a missile bigger than the ship itself at a frigate. You do the maths. Cruise missiles are an anti BC/BS weapon.
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taekwandokid
hirr Morsus Mihi
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Posted - 2008.11.12 13:41:00 -
[15]
use a nighthawk
----------------------------------------------- You are trying to post to a locked thread CONCORD has been notified. |

Vigaz
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Posted - 2008.11.12 13:46:00 -
[16]
use ur mind, maybe it's time to find a new MMO.
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KingBobs Dawn
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Posted - 2008.11.12 13:49:00 -
[17]
so i got the next..
flying the new lvl 4 mission in amarr empire "Mining Misappropriation"
there is no tag for the amarr faction thats awaits you in the mission and the battleships spawn in 80km distance (great for salvaging) and the droping Amarr navy tags becouse the are illegal in amarr empire lol where is the sense ???
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Rutger Centemus
Gallente Joint Empire Squad
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Posted - 2008.11.12 13:53:00 -
[18]
This, tbh. Also counts for cruise, btw *** My opinions are my own, and don't necessarily represent those of my corpmembers. |

Durzel
Caldari
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Posted - 2008.11.12 13:55:00 -
[19]
I had no clue there were so many CNR/Raven pilots who didn't use drones for the smaller targets? Even pre-missile nerf drones got the job done vs frigates etc so much quicker.
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Mara Kell
Steel Beasts Sev3rance
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Posted - 2008.11.12 14:39:00 -
[20]
Well i also have to wonder why Raven Pilots are wondering about doing less damage to frigs. Obviously it was working a bit to well on small targets before QR. But i think CCP has overdone it. I mean even HAMs do allmost no damage to frigs anymore. And cruiser weapons should hit frigs pretty well if you ask me.
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Tekumze Wolf
Minmatar Jericho Fraction The Star Fraction
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Posted - 2008.11.12 15:02:00 -
[21]
Try using a painter. It will at least make cruiser weapons hit frigs better (inties are still a problem with their bonus).
This patch made destroyers and BC better. BC for example can handle cruisers better then BS now... while itself being more vulnerable to a BS. Combined arms stuff I guess. Although some call it blobbing as they can't handle not being able to use one ship against pretty much everything.
It's really interesting how some (OP comes to mind) can't fathom the relevance of signature size in relation to weapon size. In case anybody quits over this... send me your stuffs will ya :P
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Qevan
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Posted - 2008.11.12 15:39:00 -
[22]
You lost me at "my raven flys with an overdrive injector."
But that notwithstanding, welcome to EVE. Adapt or die.
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McHaals
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Posted - 2008.11.12 15:50:00 -
[23]
Originally by: taekwandokid use a nighthawk
with NIGHTHAWK: explo radius: 80 -> 100m EXPLO velocity: ~1000 -> 136m/s ( with skills+NH bonuses )
what can i say.... SUCK-CCP .I..
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LoneRider
Minmatar Com-Star
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Posted - 2008.11.12 16:29:00 -
[24]
I like this stuff - it makes smaller ships useful again (sitting in a tackler against a missile damage BS gang was horror before...). For Missions: I think it's a good thing that non-Caldari pilots don't have to skill Raven to get the uber mission boat. That's a good thing. And as patch log and dev blog said, small ships with MWD will be a good target, as the increased sig radius rises missile damage a lot (the dev blog even said that speed tanking against missiles will be more effective with a good afterburner than with a mwd).
Do what everyone else does - take drones 
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Murina
The Scope
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Posted - 2008.11.12 16:33:00 -
[25]
Originally by: DMF KingBob
great joke i got cruise missiles at lvl 5 caldarie bs too and it was working fine and i fly in an faction fittet navy raven and you would tell me 14 damage is fair by an frig with 65k bounty ...they isnt the ammo worth...lol u better S T F U
I got lvl 5 in every large rail gun skill and i cannot hit frigs at all even with fully pimped tracking comps.
Welcome to "balance".
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ChrisDeath
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Posted - 2008.11.12 16:44:00 -
[26]
i think this is new too
a station hast destroyed my lootmobile.... 2008.11.12 16:35:00
Victim: ChrisDeath Corp: Passive Resistance Alliance: Ice Coalition Faction: NONE Destroyed: Catalyst System: Dresi Security: 0.6 Damage Taken: 1990
Involved parties:
Name: Rent-A-Dream Pleasure Gardens / Unknown (laid the final blow) Damage Done: 1990
Destroyed items:
Expanded Cargohold I Salvager I, Qty: 2 Small Tractor Beam I
Dropped items:
F-b10 Nominal Capacitor Regenerator Expanded Cargohold I, Qty: 2 1MN Afterburner II Salvager I, Qty: 2 Small Tractor Beam I, Qty: 3
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Durzel
Caldari
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Posted - 2008.11.12 16:54:00 -
[27]
Not new.
Kruul's Pleasure Gardens deal AOE damage when you blow it up.
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Vanthropy
Minmatar
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Posted - 2008.11.12 18:24:00 -
[28]
good "SPEED + GANK = SPANK... Spank that ***** up" |

LoneRider
Minmatar Com-Star
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Posted - 2008.11.12 18:29:00 -
[29]
Originally by: Murina
Originally by: DMF KingBob
great joke i got cruise missiles at lvl 5 caldarie bs too and it was working fine and i fly in an faction fittet navy raven and you would tell me 14 damage is fair by an frig with 65k bounty ...they isnt the ammo worth...lol u better S T F U
I got lvl 5 in every large rail gun skill and i cannot hit frigs at all even with fully pimped tracking comps.
Welcome to "balance".
exactely :) Same for me with projectiles.
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XDSKIRBYKIA
Caldari Ahtila Technologies
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Posted - 2008.11.12 22:58:00 -
[30]
Edited by: XDSKIRBYKIA on 12/11/2008 22:59:49 Edited by: XDSKIRBYKIA on 12/11/2008 22:58:23
Originally by: San Rintu Edited by: San Rintu on 12/11/2008 12:09:40 Warrior II's
Now stop trolling
Firing a missile bigger than the ship itself at a frigate. You do the maths. Cruise missiles are an anti BC/BS weapon.
ahem,
If i fired a ICBM at a flee in Iraq please do not tell me the flee will survive, WHY THE HELL SHOULD THE FRIG!
P.s i dont give a flying about what the turret users have to say awell because the fact is Missiles != Turrents
.....//////mmmmmm alts\\\\\\\....... |

Minny Sky
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Posted - 2008.11.12 23:29:00 -
[31]
Told ya. Welcome to the nano nerf 'bear. loololololol
Originally by: DMF KingBob Edited by: DMF KingBob on 12/11/2008 14:06:26 since i logged in this morning i have seen not one positiv effect of this expansion... but negativs are always there
here are the list of things that makes my morning sweet an ****ing me of
1. my raven flys with an overdrive injector only 130m/s instead 160m/s very good for an worlds collide lvl4......
2.09:11:58 Combat Paradise Cruise Missile hits Blood Spy (blood wrath frigate)for 14 damage.
i need over 15 salves of my 7 cruise missile launcher to get an cheep frigate down.... before the suck expansion i needed always not more then 5 salves
more **** offs comings soon..
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Korovyov
Luminous Love Brewery
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Posted - 2008.11.13 00:02:00 -
[32]
Originally by: DMF KingBob 2.09:11:58 Combat Paradise Cruise Missile hits Blood Spy (blood wrath frigate)for 14 damage.



Imagine if God nerfed American cruise missiles so that they only dented tiny boats like this. All of the winners in the world would go to Joe's Marina and WTFPWN the entire US Navy inside of an hour.
Way to go CCP. You've buffed industry by making it the only part of the game that works at all now! You WIN! And by win, I mean suck horse manure.
--=--=-- end of post --=--=--
got booze? |

Killer Kelly
The Social Club
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Posted - 2008.11.13 00:09:00 -
[33]
Have you considered that this is not real?
If we applied real world principles than frigs would be crappy and useless and nobody would use them.
Its called balance.
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Renee Alexis
Luminous Love Brewery
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Posted - 2008.11.13 00:11:00 -
[34]
Originally by: Killer Kelly Have you considered that this is not real?
If we applied real world principles than frigs would be crappy and useless and nobody would use them.
Its called balance.
It's called FAIL.  _____________________________________
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Korovyov
Luminous Love Brewery
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Posted - 2008.11.13 00:12:00 -
[35]
Originally by: Killer Kelly Its called balance.
No. It's called mining. It's time to wipe away the tears, forget our woes, and train Exhumers to 5.
--=--=-- end of post --=--=--
got booze? |

Sissy Fuzz
Amarr Sissy Fuzz Communications
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Posted - 2008.11.13 00:36:00 -
[36]
Originally by: Firkragg oh noes you cant jsut sit there and spew missiles at everything anymore. Now like a turret user you will have to deal with letting your drones kill frigs.
What a load of crap. Missiles are guided weapons allowing the user to inflict damage from a distance. That is what missiles do, per se. EVE has missiles... but you seem to be insultet by that? Or what is wrong with you? Nobody's forcing you to use turrets - by all means, use missiles yourself if the advantage is so unfair that you even have to write imbecile posts like that. Or do you have real life issues? Is that it?
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Clydar Dramos
101st Space Marine Force The Leathernecks
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Posted - 2008.11.13 01:20:00 -
[37]
Edited by: Clydar Dramos on 13/11/2008 01:20:49 Doesn't seem to have effected Javelin Torps too much, still 1 shot the cruisers, and I never wasted ammo on Frigates so...
Not seeing the 50% range bonus though, still firing the same range they always did for me...
It is bulls*** that a Nighthawk firing precision heavies only gets 40 damage per missile (EM) on a microwarping Hawk though...
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Vanthropy
Minmatar
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Posted - 2008.11.13 01:32:00 -
[38]
oh noes! no more easy mode! u all fail "SPEED + GANK = SPANK... Spank that ***** up" |

Murina
The Scope
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Posted - 2008.11.13 08:31:00 -
[39]
Originally by: Vanthropy oh noes! no more easy mode! u all fail
NANO > NOW.
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Vanthropy
Minmatar
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Posted - 2008.11.13 08:50:00 -
[40]
nano? u mean... nanos+overdrives+1 istab+2 polycarbons? you had to fit all that to be effective?
now you only have to fit 2 odi's for optimal speed, 2 nanos for optimal versatility, or 2 istabs for optimal agility... sounds like.. less module slots wasted to me. sounds like +1 for CCP and Eve online "SPEED + GANK = SPANK... Spank that ***** up" |

Murina
The Scope
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Posted - 2008.11.13 09:02:00 -
[41]
Originally by: Vanthropy nano? u mean... nanos+overdrives+1 istab+2 polycarbons? you had to fit all that to be effective?
No but it helped and made eve fun and it also involved a lot of skill on both sides of the fight.
Originally by: Vanthropy now you only have to fit 2 odi's for optimal speed, 2 nanos for optimal versatility, or 2 istabs for optimal agility... sounds like.. less module slots wasted to me.
And how effective is that setup in and combat....hmm let me see it does have a rather intricate counter that takes skill, pilot control, teamwork and timing.....LOCK TARGET, F1.
POST NERF PVP SKILLS: "shall we engage?" "hmmm how many ships do they have?" "more than us" "lets not bother then" "WOW great job FC!!!!" "................. |

sxndy
Gallente
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Posted - 2008.11.13 13:03:00 -
[42]
I always said domis were better for missions.
Now that gallente can no longer pvp, we'll be the richest race in eve.
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DMF KingBob
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Posted - 2008.11.13 15:30:00 -
[43]
this inbalance appears not by every frig but by some and it sucks
and ich cant talk about balance by this expansion becouse a expensiv ship with expensiv weapons and moduls harder skills has to be the better one thats the simple law of physic
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Megan Maynard
Minmatar Out of Order
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Posted - 2008.11.13 15:42:00 -
[44]
Originally by: CrestoftheStars Edited by: CrestoftheStars on 12/11/2008 11:53:33
Originally by: Vengal Seyhan
Originally by: KingBobs Dawn 10:31:44 Combat Devastator Cruise Missile hits Angel Webifier for 12 damage. cool what for a gread expansion.....
Maybe this spells the end of the Raven being the nber mission king?
Use light drones. Deal with full-stage agro like the rest of us :D
Besides, I usually find that you can pop those frigates quite easily while they're MWDing towards you and their sig radius is huge. Perhaps learn to prioritise targets that way instead of leaving the frigates 'til last and they're in close orbit around you?
dude you show that you have no idea what your talking about, the problem with missiles is the exp vel not the exp sig ;) so while they are mwd towards you, your missiles are truly useless:P
ps: better say that i think the calculation changes was great, although the base dmg need around 30% increase in dmg, so that they are variable and preferreble instead of turrets for some slow targets)
If your target is smaller then your exp sig you will NEVER hit the target for full damage no matter how fast your exp velocity is.
The sig radius damage is modified by the velocity, not the other way around as you are saying.
HENCE, the nano nerf.
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Atraxerxes
Caldari 22nd Black Rise Defensive Unit
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Posted - 2008.11.13 18:20:00 -
[45]
Personally I can fly a Raven and hate it.
While I did read about changes in the dev blog, take into consideration mission running is one of the most common aspects of game play in EVE.
In numerous pod cast interviews with CCP employees, one of the points they've stressed repeatedly is that while say 10% may have issues with a game play aspect and want it changed, the trickle down effect can often effect another 50% negatively.
Choosing to go to Caldari BS as opposed to skilling up for T2 drones is a major time difference and just trolling and telling people to adapt is an answer best left off the forum.
While I understand CCP's desire to balance game play between large & small ships, in RL a cruise missile fired at a F14 jet is going to insta pop it. A tank firing at a motor cycle, is going to insta pop it. I would have much rather seen a chance to hit ratio being calculated in stead of a signature radius/damage effect.
Make a frig harder to hit, but make sure the frig pilot knows that when that cruise missile does strike him perfectly, it will deliver the full blow. And sure velocity can play into that, but 20 damage from a cruise missile on a rat that at best is moving at 800 m/s raight at you? DoesnÆt make any sense.
Basically, if you show up to a gun fight with a knife, you shouldnÆt be rewarded.
EVE Chicago meet up March 7th 2009 See forum thread |

von Mannstein
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Posted - 2008.11.13 18:48:00 -
[46]
Edited by: von Mannstein on 13/11/2008 18:50:23 Edited by: von Mannstein on 13/11/2008 18:49:23 What if you are a ninja fighting sumo wrestlers?
The problem you whiners fail to realise is that no ship in Eve was ever meant to suck. This is not WoW where bigger numbers means auto-win, this is Eve where the stupid get beaten by what they ignored or failed to anticipate. Speed nerfs have been a part of Eve since before dual MWD cruisers got pasted prior to Exodus, so if you have spent the last three years building a character to exploit the errors in the system then more fool you.
Welcome to the world of Eve, where the game changes profoundly on a six monthly basis and the unskilled exploiters get battered into their rightful place by a team of devs as brutal as New Eden. I hope you enjoy your stay.
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Musashibou Benkei
Caldari Combined Imperial Fleet
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Posted - 2008.11.13 18:56:00 -
[47]
Edited by: Musashibou Benkei on 13/11/2008 18:56:14 If you thought that missiles were overpowered, you should have used them.
If you think that this nerf is balancing things out, your opinion is biased towards turrets (face it)
Missiles are MEANT to be effective for pve but not necessarily for pvp. That was the drawback missile users had when they went to pvp against you Neutron-Blaster-wielding-plate-fit-mega pilots. If anything, these people are the whiners this time round spewing their impotent argument with no logical sense.
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Dracthera
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Posted - 2008.11.13 19:51:00 -
[48]
Originally by: XDSKIRBYKIA
ahem,
If i fired a ICBM at a flee in Iraq please do not tell me the flee will survive, WHY THE HELL SHOULD THE FRIG!
RL ---> that way. This is a game with different rules. And it's spelled 'flea' not 'flee.'
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Anig Browl
Caldari
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Posted - 2008.11.13 20:12:00 -
[49]
Originally by: Vengal Seyhan Use light drones. Deal with full-stage agro like the rest of us :D
If you get full-stage aggro just by having your drones out, you're doing it wrong.
Quote: Perhaps learn to prioritise targets that way instead of leaving the frigates 'til last and they're in close orbit around you?
Have you ever flown a Raven? Apart from web/scram frigates, missile tactics require you to take out the large targets like battleships first, because they're the ones putting the big DPS on you while you wait for missiles to reach the target, cycle, and reload (which takes a hell of a lot longer than turrets, even if 'they hit every time').
Even before the nerf, there was no hope of instapopping frigates if you were in a battleship - so unloading one or two full racks on them while ignoring the battleships was suicidally stupid (as I learned the hard way). On the other hand, a good tank will let you soak up damage from numerous frigates all day while your drones chew through them.
I have not been moaning about the nerf in a big way, though more and more I think it's deeply flawed. But I'm getting quite sick of people who don't know what they're talking about saying 'Caldari are all carebears who never did PvP but hated nano and just spam missiles all day so ha ha ha for your stupid missiles'. Go polish your turret somewhere else.
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Anig Browl
Caldari
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Posted - 2008.11.13 20:17:00 -
[50]
Originally by: von Mannstein so if you have spent the last three years building a character to exploit the errors in the system then more fool you.
'Errors' is pretty subjective. You realise that right now missile explosion velocities are slower than the speed of sound, and indeed slower than the actual missile flight?
That's right, the propellant in the missile explodes faster than the warhead. So I'm petitioning CCP to not have my missiles explode any mroe - I calculate they'll do more damage if I just steer their mass into the target ship.
Think about it.
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Daggon BIgon
Amarr 24th Imperial Crusade
|
Posted - 2008.11.13 20:43:00 -
[51]
I know game mechanics have no basis in reality. But I love this: C-4 pressure front ~8km/s... |

Nekopyat
|
Posted - 2008.11.13 21:02:00 -
[52]
Originally by: Killer Kelly Have you considered that this is not real?
If we applied real world principles than frigs would be crappy and useless and nobody would use them.
Its called balance.
Actually other way around. There are reasons there are no battleships left in service IRL, and even when they were they were generally little more the mobile artillery for the Marine Corps. They stopped being useful as ships of the line once you had missiles and aircraft.
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steveid
Killed In Action
|
Posted - 2008.11.13 23:21:00 -
[53]
Originally by: XDSKIRBYKIA Edited by: XDSKIRBYKIA on 12/11/2008 22:59:49 Edited by: XDSKIRBYKIA on 12/11/2008 22:58:23
Originally by: San Rintu Edited by: San Rintu on 12/11/2008 12:09:40 Warrior II's
Now stop trolling
Firing a missile bigger than the ship itself at a frigate. You do the maths. Cruise missiles are an anti BC/BS weapon.
ahem,
If i fired a ICBM at a flee in Iraq please do not tell me the flee will survive, WHY THE HELL SHOULD THE FRIG!
P.s i dont give a flying about what the turret users have to say aswell because the fact is Missiles != Turrents
an ICBM is an AOE weapon much like torpedo's used to be. A closer comparison would be a cruise missile in game is like, shockingly, a cruise missile oog. And if you tried to hit a flea with a bs you'd have no chance whatsoever.
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Aysia
|
Posted - 2008.11.13 23:24:00 -
[54]
Those people comparing this to real life, are ****ed if a ballistic missile is launched at an f14 which only travels at about 138 meters a second. WTF do you think is going to happen, missiles go about 300m/s IRL but dont always hit a f14 which travels at 138m/s.
THis is a game and what you guys are whinning about is called balance. ALL the people that have come on hear havn't been saying I cant do missions anymore you have been crying cos they are hard now. Run lvl 4 in a moa then talk to me about hard, also might be good experiance for carebears how to actually utilise the ship they are flying instead of just slow boating.
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Jackspanoni
Black Hats Delta
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Posted - 2008.11.14 03:30:00 -
[55]
CCP doesn't care and are hostile to paying customers!!
http://oldforums.eveonline.com/?a=topic&threadID=921235

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DMF KingBob
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Posted - 2008.11.14 10:49:00 -
[56]
next fail detected..
the lvl 4 mission "Alluring Emanations"
(at my agent) mission reward under 1 million isk... lp reward under 1000 lp
it apears around 40 small drones WITHOUT loot and bounty and after an half hour auf salvaging i have rig-parts in worth of around 1 million in my cargo
this mission is an complete fail and a insult for everyone that does this crap-mission...
(semi-good response) i must say the awards for corp members are still an nice thing but to expensive for much fighters of an battle that should become a award for and good job
|

Jedziah
The Bastards
|
Posted - 2008.11.14 11:37:00 -
[57]
Why on Earth would you compare surface missiles to Eve. The entire physics engine has to be compared to what players would call the 'Water Tank' effect.
If something much bigger than its target collides with it in a water tank, it would merely move the target along/bump it out the way. In no terms would it turn the target into Reggae Reggae sauce.
Think of a depth charge and a submarine. Most submarines would rupture due to the hull bolts loosening through the shock, not because the depth charge nuked the submarine.
|

Durzel
Caldari
|
Posted - 2008.11.14 11:47:00 -
[58]
Originally by: Musashibou Benkei Missiles are MEANT to be effective for pve but not necessarily for pvp.
Says who? You?
Ultimately missiles in PvE were king just because they required zero thought and very low training. Fit one gun, use whichever ammo is best for a given target, get in range (which is huge), fire and forget. All QR has done is changed dynamics so that drones are correctly needed more heavily by missile-boats.
|

Rawthorm
Gallente The Establishment Establishment
|
Posted - 2008.11.14 11:55:00 -
[59]
Originally by: Firkragg oh noes you cant jsut sit there and spew missiles at everything anymore. Now like a turret user you will have to deal with letting your drones kill frigs.
Yea like my sleipnir which one vollys frigs yet my nighthawk takes several vollys to kill the same frig...so balanced now isnt it 
|

cragz
Caldari CaldaCorp Quantum Star Alliance
|
Posted - 2008.11.14 12:15:00 -
[60]
Originally by: Atraxerxes Personally I can fly a Raven and hate it.
While I did read about changes in the dev blog, take into consideration mission running is one of the most common aspects of game play in EVE.
In numerous pod cast interviews with CCP employees, one of the points they've stressed repeatedly is that while say 10% may have issues with a game play aspect and want it changed, the trickle down effect can often effect another 50% negatively.
Choosing to go to Caldari BS as opposed to skilling up for T2 drones is a major time difference and just trolling and telling people to adapt is an answer best left off the forum.
While I understand CCP's desire to balance game play between large & small ships, in RL a cruise missile fired at a F14 jet is going to insta pop it. A tank firing at a motor cycle, is going to insta pop it. I would have much rather seen a chance to hit ratio being calculated in stead of a signature radius/damage effect.
Make a frig harder to hit, but make sure the frig pilot knows that when that cruise missile does strike him perfectly, it will deliver the full blow. And sure velocity can play into that, but 20 damage from a cruise missile on a rat that at best is moving at 800 m/s raight at you? DoesnÆt make any sense.
Basically, if you show up to a gun fight with a knife, you shouldnÆt be rewarded.
First of All I just wanna applaud the sensible and well thought response above. Nicely said m8 and I totally agree.
Secondly Ive already mentioned in another topic how CCP want things to seem as REAL as possible with aspects of the game based on Real Life dynamics giving an example with a "Allied Apache with hellfires against a AK-47 terrorist in a clapped out truck accelerating to 80 mph"
A missile launcher is a launcher not a turret so why the heck should it be nerfed to be like one... we all had the choice at char creation which line of combat we wanted and I personally chose Launchers for devastation at range rather than pew pew up close and personal.
I just want to say that I never bothered to train standard launchers up to t2 before QR becuase the Light Missiles were effective enough on my hawk in high sec combat exploration sites against frigs .. fair enough T2 light missiles for pvp against other frigs. But my point it I used to be able to after burn round the high sec plexs in my hawk taking down most frigs in 1 maybe 2 volleys and on the odd occasion against dire pithi 3-6 volleys but Right before Downtime I did a plex with those ships ( same types as usual for me and the ones that died in 1-2 volleys now take 3 -4 and those pithi dires were taking most of a full load of 4x light missiles even though Im perma boosting straight at them at 774 m/s. That is just abosutly stupid.. Those plexes normally take me a few minutes but now there more like running a lvl 4 mission.
If im using a t2 frig with light missiles and after burning at 777 m/s (enough speed to keep the rat-frig glued to my hawks ****pit) to kill t1 ****ty high sec frig rat I expect the fcker to insta-pop especailly when a faction rat (t2) spawns and I insta pop it !!!
Ok so we can adapt .. how the hell does a shield tanking caldari missile fighter adapt with the mods and ships available to us ? I dont wanna sacrifice my tanks for painters and webs and be forced to keep my nose glued to my corp m8s asses just do a bit of combat .. I wanna keep my in-game indipendance without having to rely on others !!
and to all those who say ..Train Gunnery skills ? If we wanted to use turrets we'd have picked another bloody race or skills at char creation wouldnt we.
and yeah I already use t2 drones on certain ships like my drake but my ship used to wipe out most of the rats before my t2 light drones even started to bite.
The only good thing about this patch is the lag has defonatly improved a hell of alot.. thats about it.
|

Korovyov
Deep Core Mining Inc.
|
Posted - 2008.11.14 13:08:00 -
[61]
Originally by: Jackspanoni CCP doesn't care and are hostile to paying customers!!
Just noticed, huh? --=--=-- train exhumers to 5 --=--=--
i see what you did here |

Terra Mikael
Private Nuisance
|
Posted - 2008.11.15 13:02:00 -
[62]
Originally by: Korovyov Way to go CCP. You've buffed industry by making it the only part of the game that works at all now! You WIN! And by win, I mean suck horse manure.
Dude, I just found my new siig. Thanks Korovyov
Originally by: Korovyov Way to go CCP. You've buffed industry by making it the only part of the game that works at all now! You WIN! And by win, I mean suck horse manure.
|

Grarr Dexx
Amarr The Cosa Nostra La Cosa Nostra Alliance
|
Posted - 2008.11.15 20:26:00 -
[63]
This patch is awesome. I love all the whiney raven mission runners who are now actually set on par with turret users. |

Psilocin
GoonFleet GoonSwarm
|
Posted - 2008.11.15 22:58:00 -
[64]
This is almost as good as the pubbie tears you get when you steamroll an alliance.
OH NOES MY STUPIDLY EASY ISK MAKING MACHINE IS NO LONGER STUPIDLY EASY! |

Hyveres
Caldari
|
Posted - 2008.11.15 23:15:00 -
[65]
Originally by: Psilocin This is almost as good as the pubbie tears you get when you steamroll an alliance.
OH NOES MY STUPIDLY EASY ISK MAKING MACHINE IS NO LONGER STUPIDLY EASY!
Its still stupidly easy , just takes more time = more boredom. |

Chi Quan
Perkone
|
Posted - 2008.11.16 01:16:00 -
[66]
Originally by: Grarr Dexx This patch is awesome. I love all the whiney raven mission runners who are now actually set on par with turret users.
"i suck, and now you should suck too" is unbelievably childish thinking |

Nathan Derringer
|
Posted - 2008.11.16 10:48:00 -
[67]
I don't see what the problem is. I use a raven, cruise missiles and t2 drones. After the patch i ran a mission with my old setup and it took a bit longer to run. I've since fitted a target painter and its back to about the same time.
Dont fire cruise missiles at frigates, use drones and fit a target painter. Simple.
I say again just in case you missed it DONT FIRE CRUISE MISSILES AT FRIGATES.  |

van Uber
SAE Academy
|
Posted - 2008.11.16 12:21:00 -
[68]
Originally by: Nathan Derringer I don't see what the problem is. I use a raven, cruise missiles and t2 drones. After the patch i ran a mission with my old setup and it took a bit longer to run. I've since fitted a target painter and its back to about the same time.
Dont fire cruise missiles at frigates, use drones and fit a target painter. Simple.
I say again just in case you missed it DONT FIRE CRUISE MISSILES AT FRIGATES. 
A Target Painter? UNPOSSIBLE! |

Rilwar
BlackStar Industrial
|
Posted - 2008.11.17 00:15:00 -
[69]
Edited by: Rilwar on 17/11/2008 00:16:14
Originally by: DMF KingBob next fail detected..
the lvl 4 mission "Alluring Emanations"
(at my agent) mission reward under 1 million isk... lp reward under 1000 lp
it apears around 40 small drones WITHOUT loot and bounty and after an half hour auf salvaging i have rig-parts in worth of around 1 million in my cargo
this mission is an complete fail and a insult for everyone that does this crap-mission...
(semi-good response) i must say the awards for corp members are still an nice thing but to expensive for much fighters of an battle that should become a award for and good job
Except you epic fail even because if you were paying any attention you would have realized the instant you popped the single frig that was there to spawn the other 40, the mission was complete, negating needing to destroy any more than 1 little frig.
/me calls the whaaaambulance
hey, here's a strategy! use cruises vs >Frig, and just let the drones on auto-attack take care of all the frigs! 
What? You can't deal with the aggro? go train some more skills. or get an alt in a logi ship! 
Imagine that. |

DMF KingBob
|
Posted - 2008.11.17 08:36:00 -
[70]
Edited by: DMF KingBob on 17/11/2008 08:43:17
Originally by: Rilwar Edited by: Rilwar on 17/11/2008 00:16:14
Originally by: DMF KingBob next fail detected..
the lvl 4 mission "Alluring Emanations"
(at my agent) mission reward under 1 million isk... lp reward under 1000 lp
it apears around 40 small drones WITHOUT loot and bounty and after an half hour auf salvaging i have rig-parts in worth of around 1 million in my cargo
this mission is an complete fail and a insult for everyone that does this crap-mission...
(semi-good response) i must say the awards for corp members are still an nice thing but to expensive for much fighters of an battle that should become a award for and good job
Except you epic fail even because if you were paying any attention you would have realized the instant you popped the single frig that was there to spawn the other 40, the mission was complete, negating needing to destroy any more than 1 little frig.
/me calls the whaaaambulance
hey, here's a strategy! use cruises vs >Frig, and just let the drones on auto-attack take care of all the frigs! 
What? You can't deal with the aggro? go train some more skills. or get an alt in a logi ship! 
Imagine that.
hm u must be a noob right? we are talking about STAGE-AGGRO in missions like enemies abound or auto-onehittrigger-attacking drones... but im sure un can tank this with your big mouth... and if u has a brain u can maybe tell me what this has to do with this new scrap-mission ?
|

Adamai
Gallente Naval Protection Corp
|
Posted - 2008.11.18 01:17:00 -
[71]
Originally by: Firkragg oh noes you cant jsut sit there and spew missiles at everything anymore. Now like a turret user you will have to deal with letting your drones kill frigs.
i have to agree with the poster they screwed this patch up im a level 5 turret user and they are **** too now as well as drones have minimal effect missions take for ever.
im a close ranged pilot nd i say hes right its just crap and probably the worst thing they have added or changed to eve.
and lets not forget the outragious lag. its almost 20 times worse.
|

Kia Corallis
|
Posted - 2008.11.18 13:31:00 -
[72]
I use a Rokh and a Raven, guess what, I don't like my raven being unable to hit smaller targets with cruise, aren't they designed to have cruise launchers fitted? May as well have a tank with a catapult in the turret. Is it me or have drones lost their effectiveness? so all us raven pilots have lost on missiles and drones, call me stupid but it does seem a little anti caldari. I like my missiles but I also like my hybrids, even if they only do kinetic/thermal damage. So looks like everyone will be moving to projectile and laser weapons? Don't think so, I'm Caldari and we use missiles, if it takes longer then so be it, I will now slowboat a lot slower as my speed was killed along with everything else, cest la vie. |

Adamai
Gallente Naval Protection Corp
|
Posted - 2008.11.18 14:36:00 -
[73]
they hit the hybrids hard with the nerf bat too your not alone and the gal drone bonus doesnt count for much any more.
solo missions just take way way way too long.
bad ccp bad!
|

Chi Quan
Perkone
|
Posted - 2008.11.25 19:44:00 -
[74]
yea, please review the number of undersized ships in missions. up the hp of the big rats if you have to, but remove the smaller ones. it is really frustrating to see your weapons do almost zero damage. ---- Ceterum censeo blasters need some tracking love |

Stalina
Gallente Deep Space Exploration Squad
|
Posted - 2008.11.25 20:49:00 -
[75]
Edited by: Stalina on 25/11/2008 20:51:53 You guys do know, if the missiles do more damage in PvE, they also do more damage in PvP? Maybe you should go out with a ceptor, try to tackle a drake or cerberus without dying or leaving ( not only for 10 seconds ).
And you want even more damage???
Maybe CCP should finally make caldari a PvE-only Race.
Btw. you might look at this thread and think again why your missions take a little longer now.
________________
Originally by: Malcanis
Hey I've got an idea: why don't you and your nerf-crying ilk never, ever post again.
See what you've done. Look what you did.
Now shush.
|

Chi Quan
Perkone
|
Posted - 2008.11.26 18:46:00 -
[76]
you do know that ccp can modify the npcs to have no effect whatsoever to pvp? in fact the current situation is solely caused by pvpers, as no npc ever used nano.
what does the linked thread have to do with the current one? they are a bunch of whiners wanting easy kills. or have some sort of wrong envy. face it, pirates have overgrazed lowsec, that's why it's so empty now. the ppl that used to be laughed at and told to adapt acctualy did \o/. the horror. the soil is exhausted, the pirates have taken more than it was possible to regenerate.
there are quite a bunch of lvl 4 agents in lowsec and 0.0; all lvl5 agents are there. if they move all lvl4 agents there, ppl will downgrade to lvl3. and ccp will loose a great number of subscribers in the process. also the 0.0 lvl4s are bound to certain "local residents".
in case you pull the "eve is a harsh place"-card, i suggest you look up the terms "atmosphere" and "rules". you will see they have nothing in common. this card, as it is usually employed, applies to the ppl that want the agents moved as well. eve is a harsh place: you have to face some hard npcs if you want to get to the missioner (namely concord). ---- Ceterum censeo blasters need some tracking love |

Opertone
Caldari SIEGE.
|
Posted - 2008.11.26 21:27:00 -
[77]
Originally by: Chi Quan you do know that ccp can modify the npcs to have no effect whatsoever to pvp? in fact the current situation is solely caused by pvpers, as no npc ever used nano.
what does the linked thread have to do with the current one? they are a bunch of whiners wanting easy kills. or have some sort of wrong envy. face it, pirates have overgrazed lowsec, that's why it's so empty now. the ppl that used to be laughed at and told to adapt acctualy did \o/. the horror. the soil is exhausted, the pirates have taken more than it was possible to regenerate.
there are quite a bunch of lvl 4 agents in lowsec and 0.0; all lvl5 agents are there. if they move all lvl4 agents there, ppl will downgrade to lvl3. and ccp will loose a great number of subscribers in the process. also the 0.0 lvl4s are bound to certain "local residents".
in case you pull the "eve is a harsh place"-card, i suggest you look up the terms "atmosphere" and "rules". you will see they have nothing in common. this card, as it is usually employed, applies to the ppl that want the agents moved as well. eve is a harsh place: you have to face some hard npcs if you want to get to the missioner (namely concord).
QFT |

Stalina
Gallente Deep Space Exploration Squad
|
Posted - 2008.11.26 22:19:00 -
[78]
Edited by: Stalina on 26/11/2008 22:20:27
Originally by: Chi Quan stuff
The thread is called Risk vs. Reward in empire. Your mission take longer, you get less money in the same time so reward is lowered at the same risk.
Originally by: Chi Quan you do know that ccp can modify the npcs to have no effect whatsoever to pvp? in fact the current situation is solely caused by pvpers, as no npc ever used nano.
Did not quite get your point about NPC's here, but what I was trying to say that if missiles do more damage, ships like interceptors or interdictors are unable to fulfill their role of tackling against any missileship ( maybe not torp raven ). As it is now, missiles hurt intercepters much and ,unlike other races BC / Cruisers, the caldari ones have been kinda buffed against those targets.
Meh, why am I arguing with alts anyway.
|

Grarr Dexx
Amarr Ministry of War
|
Posted - 2008.11.26 23:51:00 -
[79]
Originally by: Chi Quan you do know that ccp can modify the npcs to have no effect whatsoever to pvp? in fact the current situation is solely caused by pvpers, as no npc ever used nano.
what does the linked thread have to do with the current one? they are a bunch of whiners wanting easy kills. or have some sort of wrong envy. face it, pirates have overgrazed lowsec, that's why it's so empty now. the ppl that used to be laughed at and told to adapt acctualy did \o/. the horror. the soil is exhausted, the pirates have taken more than it was possible to regenerate.
there are quite a bunch of lvl 4 agents in lowsec and 0.0; all lvl5 agents are there. if they move all lvl4 agents there, ppl will downgrade to lvl3. and ccp will loose a great number of subscribers in the process. also the 0.0 lvl4s are bound to certain "local residents".
in case you pull the "eve is a harsh place"-card, i suggest you look up the terms "atmosphere" and "rules". you will see they have nothing in common. this card, as it is usually employed, applies to the ppl that want the agents moved as well. eve is a harsh place: you have to face some hard npcs if you want to get to the missioner (namely concord).
"No NPC'ers use nano"
Yeah, you've never heard of 0.0 cosmos plex runners.
-----
|

Laice
Caldari Judicial Blade Novus Aevum
|
Posted - 2008.11.27 04:03:00 -
[80]
Originally by: Vengal Seyhan
Originally by: KingBobs Dawn 10:31:44 Combat Devastator Cruise Missile hits Angel Webifier for 12 damage. cool what for a gread expansion.....
Maybe this spells the end of the Raven being the nber mission king?
Use light drones. Deal with full-stage agro like the rest of us :D
Besides, I usually find that you can pop those frigates quite easily while they're MWDing towards you and their sig radius is huge. Perhaps learn to prioritise targets that way instead of leaving the frigates 'til last and they're in close orbit around you?
*loads his precision cruise*
|

Nebulous
Minmatar Thukker Insurgents
|
Posted - 2008.11.27 05:48:00 -
[81]
Originally by: DMF KingBob Edited by: DMF KingBob on 12/11/2008 14:06:26 since i logged in this morning i have seen not one positiv effect of this expansion... but negativs are always there
here are the list of things that makes my morning sweet an ****ing me of
1. my raven flys with an overdrive injector only 130m/s instead 160m/s very good for an worlds collide lvl4......
2.09:11:58 Combat Paradise Cruise Missile hits Blood Spy (blood wrath frigate)for 14 damage.
i need over 15 salves of my 7 cruise missile launcher to get an cheep frigate down.... before the suck expansion i needed always not more then 5 salves
more **** offs comings soon..
Use light drones to deal with the frigates.
[ 2008.11.26 19:32:05 ] (combat) <color=0xffbbbb00>Your Caldari Navy Paradise Cruise Missile hits Centus Savage Lord, doing 1377.8 damage.
as you can see from the above damage notification my cruise missiles work just fine, try putting some sp into missiles and ditch that caldari navy raven (guessing it's a CNR due to you saying it has 7xlaunchers) for a golem.
Best patch/expansion ever by the way, some much needed balance bought to the game at last.
|

Commander Hansen
Hearts of Obsidian Chances of Misfortune
|
Posted - 2008.11.27 10:43:00 -
[82]
Oh no, you can't run 3 missions during tea break? face reality and come back from the raven pedestial, and run missions like a man. And using anything larger than a small gun/launcher on frigs is plain stupid. I piloted ravens 2.5 years back and I seem to remember they had drone bays. Why oh why arent you using the ships full potential? Instead of complaining and acting stupid, why don't you do anything about it? Here you will only get people laughing at you, with their full right.
And to be in line with thes threads: Your stuff belongs to me now, you clearly didnt want them anyway
best regards Commander Hansen
|

Arcazz
Shadow Company Axiom Empire
|
Posted - 2008.11.27 11:26:00 -
[83]
Got to love when people compare the game to RL. Remember its a internet spaceship game, travelling between solar systems etc It is already beyond reality if you can't live with that go play Flight Simulator or some other crap like that... Next thing you know you want CCP to add gravity to the celestial objects and factor that in to pojectile/missle trajectories... /The Mighty
|

Ka'loor
Amarr Academy of Decadence
|
Posted - 2008.11.27 20:23:00 -
[84]
You know what i hate the most about these complaints?
Its all been known ages ago.
Hello the speed rebalance (yes we know its a nerf but whatever) is old news. Anyone who complains about it when they read the patchnotes doesnt play eve, or is just way too....well you can guess what.
Drones and missile nerf.
Well i like the drone patch, cause light drones were perfectly useless in pve and mediums trumped them everywhere, except when oyu wanted to catch that inty in pvp or other fast ship, but then youd use warriors before any others.
Missiles? well they deliver constant damage on big ships. Turrets dont. Or do they?
I have a Paladin set up currently, and with 2 faction tracking comps and ogdins implant. Cruisers are easy pickings on approach but not necessarily on orbit. Then it starts to depend ond orbit range and size of ship.
Now a cruise missile doesnt care if the enemy ship is on approach or not. A tachyon really has to check transversal when shooting smaller stuff. Normally i have to wait till it stops flying those stupid circles and starts approaching to blast it for good.
In the end? Maybe it balances out. If i want to semiAFK i certainly choose a cruise CNR over a paladin. if im sitting at the comp and want to steamroll i pick my pally.
But then again a Raven is good against everything. Put Invuls on it. And you only need to switch missile types for missions thats it.
I have to switch ammo during missions and check transversal, kill stuff on approach before orbit. Its still low risk but more work.
Attack without mercy, until blood is gone, until life is gone, until the light is gone, unto the shadow itself.
Better to die with honor, than to live in shame. |

Rockbox
Monkey Smashes Heaven Privateer Alliance
|
Posted - 2008.11.27 20:27:00 -
[85]
Posting in a "my raven sucks therefore the game is broken" thread. signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.11.28 10:04:00 -
[86]
lol shooting frigs with cruise missiles, I did that like once when I first flew a raven with cruise missiles over a year ago just to see how much damage I did to it. since then I used my techie two drones. thank god for the focus fire and light drones seem to give frigates a priority over other ships and take care of them all real quick.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.11.28 10:08:00 -
[87]
Originally by: Commander Hansen Oh no, you can't run 3 missions during tea break? face reality and come back from the raven pedestial, and run missions like a man. And using anything larger than a small gun/launcher on frigs is plain stupid. I piloted ravens 2.5 years back and I seem to remember they had drone bays. Why oh why arent you using the ships full potential? Instead of complaining and acting stupid, why don't you do anything about it? Here you will only get people laughing at you, with their full right.
And to be in line with thes threads: Your stuff belongs to me now, you clearly didnt want them anyway
best regards Commander Hansen
tachyon II with a 99% web worked quite well for frigates, sadly I don't think I have a 99% web anymore 
|

Hayaishi
Gallente Aeon Of Strife
|
Posted - 2008.11.28 15:05:00 -
[88]
if you dont like the changes... leave... go on... shoo...
|

Another Forum'Alt
|
Posted - 2008.11.28 18:18:00 -
[89]
Congratulations CCP on nerfing everything in the game except mining/building.
Well, they said they were boosting industry, nerfing everything else kind of counts as a boost I guess...
|

Hayaishi
Gallente Aeon Of Strife
|
Posted - 2008.11.29 04:52:00 -
[90]
Originally by: Another Forum'Alt Congratulations CCP on nerfing everything in the game except mining/building.
Well, they said they were boosting industry, nerfing everything else kind of counts as a boost I guess...
they didnt nerf everything. everything ELSE is at level ground with others. so, stop *****ing, play the game and figure out how to play.
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