| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Lerixon
|
Posted - 2008.11.24 15:02:00 -
[1]
Edited by: Lerixon on 24/11/2008 15:02:47 I am currently trying to decide which is the best HAC to use for Solo PVP. My skills are more based around caldari but what ever HAC i decide to go with i am going to get my skills high up so i can use it well. So i figured i would out it up on the forums to see what people think.
|

royal killer
Amarr Shadows Of The Federation
|
Posted - 2008.11.24 15:03:00 -
[2]
There is no "best" in "solo". --------------------
*ding ding!*
Wrangler: Hello and w
*ding ding!*
Wrangler: ...damn nanowhiners. |

Sokratesz
Rionnag Alba Triumvirate.
|
Posted - 2008.11.24 15:03:00 -
[3]
sac/vaga
Wyvern & Chimera fitting flowchart |

Cpt Cosmic
|
Posted - 2008.11.24 15:15:00 -
[4]
Edited by: Cpt Cosmic on 24/11/2008 15:15:15
Originally by: Sokratesz sac/vaga
yeah sac is potent, flying it myself. you can fit all mandatory pvp stuff on it and it can tank very well.
|

Derek Sigres
|
Posted - 2008.11.24 15:39:00 -
[5]
It varies by target selection and how high a priority the ability to disengage is when friends inevitably show up.
From a pure combat and target selection potential, the Ishtar is the most viable thanks to it's large and flexible drone bay. An ishtar can deliver effective damage to virtually any target, and carry enough types of drones to ensure effectiveness against a huge variety of targets.
The Sacriledge comes in at number two in this list for me. It hits hard and has an amazingly sturdy tank while fitting the essential requisites for PVP. The inflexiblity of the the weapon system however relegates the sacriledge to similar sized (and larger depeneding upon the ship in question) targets.
The Vagabond is my pick for the best ship for solo in general. While it lacks the tanking ability and firepower of the first two ships, it can generate sufficient quantities of either. The flexability of the autocannon based weapon system gives the Vagabond a fairly wide target selection critera, mostly consisting of equal sized or smaller targets. While it was hard hit by the nano nerf, the vagabond maintains a high enough speed and agility to allow it to disengage from any ship that outguns it.
|

RedSplat
Suddenly Ninjas
|
Posted - 2008.11.24 15:41:00 -
[6]
No one said it yet, so i will. Munin. I don't want to set the world on fire |

Sean Faust
Gallente Point of No Return Eradication Alliance
|
Posted - 2008.11.24 15:43:00 -
[7]
Sacrilege, Vaga, or Ishtar, although with the Vaga you have to be pickier about your targets.
The simplest solution is always the best, and when it comes to solo pvp, the best ships are the ones that have the best combination of high DPS, good tank, and mid slots for utility. The Ishtar and Sacrilege, with their strong tanks and abundance of mid slots to devote to tackle, combined with capless, high damage weapons make them arguably the best ones in the game. That's not to say that they can't be beaten or countered, its just that theyre more about all-roundedness than being focused or specialized, and when you're all by your lonesome, all-roundedness > focused/specialized.
|

Suitonia
Gallente interimo
|
Posted - 2008.11.24 15:57:00 -
[8]
Ishtar/Sacrilege/Vagabond
|

Endless Subversion
The Accursed
|
Posted - 2008.11.24 16:44:00 -
[9]
Don't underestimate the worthlessness of having a destructable weapon system.
I'd say vaga, sac, ishtar in that order for solo hacs.
|

arbiter reformed
Minmatar Systematic Chaos.
|
Posted - 2008.11.24 16:47:00 -
[10]
destructible wepon system isnt the problem it just suck non nano.... so im gonna say vaga/sac ishtar, deimos?
|

Mortuus
Minmatar Fat J Elitist Cowards
|
Posted - 2008.11.24 20:16:00 -
[11]
Vaga, fit correctly it can still catch and kill any non-frigate (and a good amount of frigates as well) while being able to get in close to a BS and avoid almost ALL gunfire while orbitting at 500m.
|

Fifi LeFume
No Trademark
|
Posted - 2008.11.24 20:51:00 -
[12]
Originally by: arbiter reformed destructible wepon system isnt the problem it just suck non nano.... so im gonna say vaga/sac ishtar, deimos?
wut?
|

Cyb3r Thr3at
Southern Cross Empire
|
Posted - 2008.11.24 20:57:00 -
[13]
Deimos/Ishtar
|

Sarciss
SniggWaffe
|
Posted - 2008.11.24 21:08:00 -
[14]
Edited by: Sarciss on 24/11/2008 21:10:45 Ishtar/Pilgrim
You said HAC :(
|

Thea Arsoniztik
Red Tides Viewer Discretion Advised
|
Posted - 2008.11.24 21:10:00 -
[15]
Zealot. The damage they put out is staggering.
|

Talon Calais
Gallente Diplomatic Disruption Chain of Chaos
|
Posted - 2008.11.24 22:08:00 -
[16]
Zealots are pretty scary, fly a harb while training for HAC skills and you'll get a good idea of what a Zealot can do.
|

Tozmeister
Caldari Digital Fury Corporation Digital Renegades
|
Posted - 2008.11.24 22:29:00 -
[17]
This is one of the up sides of QR. Back in Emperyan (sp?) Age it was a one horse race, the nano vagabond. With everything else a distant second.
Now, 6 or so ships up for the top slot with many arguments on all sides. Some of them with more than one cookie cutter set-up as well.
+++????+++Out of Cheese Error. Redo From Start+++
|

Captain Falcord
Gallente Ghost Festival
|
Posted - 2008.11.24 22:34:00 -
[18]
Originally by: Tozmeister This is one of the up sides of QR. Back in Emperyan (sp?) Age it was a one horse race, the nano vagabond. With everything else a distant second.
Now, 6 or so ships up for the top slot with many arguments on all sides. Some of them with more than one cookie cutter set-up as well.
I also have that warm, fuzzy feeling of all being balanced, leaving some exceptions apart.
But people will still cry, there's nothing we can do. ---<---@ JackFalcord |

Arvald
Caldari Ninjas N Pirates
|
Posted - 2008.11.24 22:37:00 -
[19]
Originally by: Tozmeister This is one of the up sides of QR. Back in Emperyan (sp?) Age it was a one horse race, the nano vagabond. With everything else a distant second.
Now, 6 or so ships up for the top slot with many arguments on all sides. Some of them with more than one cookie cutter set-up as well. which usually means that something is ballanced 
|

Deva Blackfire
D00M.
|
Posted - 2008.11.24 22:49:00 -
[20]
Originally by: Tozmeister This is one of the up sides of QR. Back in Emperyan (sp?) Age it was a one horse race, the nano vagabond. With everything else a distant second.
Now, 6 or so ships up for the top slot with many arguments on all sides. Some of them with more than one cookie cutter set-up as well.
Uh what? Vagabond was always sub par soloer compared to ishtar/sacri (even in empyrean age). And thx to +1 turret zealot also managed to overpower Vagas. It was just mediciore at best - large ceptor but lacking in many areas.
QR didnt change a thing - maybe just hit vaga even worse. Isht/Sac/zealot are still awesome boats. Cerb got hit quite a bit (it really needed that 2-2,5km/s now it slugs at 1,3 which is pathetic).
|

Malcanis
Deep Core Mining Inc.
|
Posted - 2008.11.24 22:50:00 -
[21]
Originally by: Sokratesz sac/vaga
|

Tozmeister
Caldari Digital Fury Corporation Digital Renegades
|
Posted - 2008.11.24 23:28:00 -
[22]
Originally by: Deva Blackfire
Uh what? Vagabond was always sub par soloer compared to ishtar/sacri (even in empyrean age). And thx to +1 turret zealot also managed to overpower Vagas. It was just mediciore at best - large ceptor but lacking in many areas.
QR didnt change a thing - maybe just hit vaga even worse. Isht/Sac/zealot are still awesome boats. Cerb got hit quite a bit (it really needed that 2-2,5km/s now it slugs at 1,3 which is pathetic).
No, Vaga was always up there as number 1 choice for many reasons, 2 off the top of my head were its ability to dictate range and speed allowing it to break contact and flee when things went south, this gave players a lot of confidence in it. The other was it's abbility to close the range on a target that only ceptors could match, allowing it to grab ratters/miners in belts that were distant to the warp in spot.
The introduction of rigs and implants increased these abilitys more on the vaga than any other HAC.
I should have said from EA and before, the 5 turret zealot and Mk2 Sac are still very recent changes that much of the player base never appreciated. The old 4 turret zealot and Mk1 Sac (lol) were never in the same league as a vagabond. Ishtar was always a good ship but need to close to within medium blaster range to make the most of it was a bit off-putting for some people as it was always do-or-die by that point, and you couldn't armour-buffer it without killing its speed unlike the shield-buffer vagabond.
Short of collating all the solo kills from all the killboards of every single corp over the last 3 years I stand by my generalisation that the Vagabond was the best solo HAC. +++????+++Out of Cheese Error. Redo From Start+++
|

ViperVenom
Interstellar Brotherhood of Gravediggers Privateer Alliance
|
Posted - 2008.11.24 23:53:00 -
[23]
If u have Hac 5/And Above Ave skill set Then the Sac with a TD and good TD skills will Pwn most every thing(Turret Based)....The bottom line is Skills and Pilot.. The Sac is my choice it can pick dmg/Tank/and dayum it sexxy... PLus 3 Light ECM drones to save your arse!
Also a Muninn.. Set it up like a 1600 Rupture... With more pwnage
--Yarring in a system near you--
|

Cyb3r Thr3at
Southern Cross Empire
|
Posted - 2008.11.25 00:09:00 -
[24]
Originally by: Thea Arsoniztik Zealot. The damage they put out is staggering.
Both the Deimos & Ishtar will out DPS the Zealot easily.
|

Hardtail
Ever Flow Axiom Empire
|
Posted - 2008.11.25 00:23:00 -
[25]
Originally by: Cyb3r Thr3at
Originally by: Thea Arsoniztik Zealot. The damage they put out is staggering.
Both the Deimos & Ishtar will out DPS the Zealot easily.
in paper maybe.
when you realize that the zealot will start putting out 400 dps at anything thats 35km and below instantly, as opposed to flying up to a target, or waiting for ogre II's to get there, you'll notice that the zealot actually puts out a lot more actual-situation dmg than EFT claims.
|

Hardtail
Ever Flow Axiom Empire
|
Posted - 2008.11.25 00:24:00 -
[26]
Edited by: Hardtail on 25/11/2008 00:23:48 double
|

Terianna Eri
Amarr Scrutari
|
Posted - 2008.11.25 00:26:00 -
[27]
Originally by: Cyb3r Thr3at
Originally by: Thea Arsoniztik Zealot. The damage they put out is staggering.
Both the Deimos & Ishtar will out DPS the Zealot easily.
Deimos sure, but the Ishtar? Only if you're fitting guns to it and that's with Ogre IIs, which are sloooow. The zealot OTOH deals 475 dps with Scorch to anything within 35km and close to 600 with navy multifrequency from 10km. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
|

Alt altski
|
Posted - 2008.11.25 00:30:00 -
[28]
Originally by: Hardtail
Originally by: Cyb3r Thr3at
Originally by: Thea Arsoniztik Zealot. The damage they put out is staggering.
Both the Deimos & Ishtar will out DPS the Zealot easily.
in paper maybe.
when you realize that the zealot will start putting out 400 dps at anything thats 35km and below instantly, as opposed to flying up to a target, or waiting for ogre II's to get there, you'll notice that the zealot actually puts out a lot more actual-situation dmg than EFT claims.
Too true.
Imo though sac is the best solo hac, as its good vrs other hacs and other targets.
|

Derek Sigres
|
Posted - 2008.11.25 05:07:00 -
[29]
Originally by: Thea Arsoniztik Zealot. The damage they put out is staggering.
The damage yes, but things get dicy for the Zealot the minute they're expect to tackle for themselves. Yes, with MF and pulses they can dish out a tremendous amount of pain in web range, the problem is, simply put cap. Once you have the MWD, point and web and your low slots dedicated to damage and tank there isn't much room for cap mods. This leaves the cap hungry zealot at a severe disadvantage should it face anything sporting cap warfare. Of course, it can't be overstated that at close range even the fairly fast tracking pulses will have trouble tracking a cruiser sized target when hit with an (even unbonused) tracking disruptor. Finally, the Zealot has an incredibly weak sensor strength, leaving it in a precarious spot when facing anything carrying ECM drones (or, god forbid, anyone with a falcon alt considering a single amarr spec jammer on a well skilled falcon pilot will actually literally permajam you).
While not damning by any means these generalized weaknesses substantially limit the target set the zealot can safely engage.
|

BiggestT
Caldari Space Oddysey Pupule 'Ohana
|
Posted - 2008.11.25 06:07:00 -
[30]
Originally by: Thea Arsoniztik Zealot. The damage they put out is staggering.
EVE history
Missiles post-nerf |

Talon Calais
Gallente Diplomatic Disruption Chain of Chaos
|
Posted - 2008.11.25 06:13:00 -
[31]
Originally by: Derek Sigres
Finally, the Zealot has an incredibly weak sensor strength, leaving it in a precarious spot when facing anything carrying ECM drones (or, god forbid, anyone with a falcon alt considering a single amarr spec jammer on a well skilled falcon pilot will actually literally permajam you).
That's not a fault of the Zealot, that's every ship in the game.
|

Xiaodown
coracao ardente Triumvirate.
|
Posted - 2008.11.25 06:31:00 -
[32]
Blaster Eagle. --
Sig under construction.
|

Xiaodown
coracao ardente Triumvirate.
|
Posted - 2008.11.25 06:31:00 -
[33]
Originally by: Xiaodown Blaster Eagle.
Just kidding, I'd rather stab myself with an ice pick. --
Sig under construction.
|

Precisionist
|
Posted - 2008.11.25 06:35:00 -
[34]
ishtar good solo all arounder same with vaga with its speed sac good tanker cerebus is ok but more for gang I would imagine deimos is ok but more for gangs good dps but its scary close. Zealot good mid range gunner high dps Eagle is a good sniping Muninn is a good sniping
All of them are good for solo it just depends wut u perfer cept for cerebus and deimos they are more group playing and kind of zealot but u can choose range with the zealot a tad more then the cere/deimos
|

Hannibal Ord
Minmatar Cr4ck Whores
|
Posted - 2008.11.26 13:14:00 -
[35]
CERBERUS!
You all know I'm right.
|

DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
|
Posted - 2008.11.26 14:28:00 -
[36]
For solo purposes I would go on a Ishtar or Vaga. The 1st is a swiss army knife with multiple options and valuable fittings, and the 2nd still has the (big) velocity advantage over all the others.
________________ God is my Wingman |

Drek Grapper
Minmatar
|
Posted - 2008.11.26 14:49:00 -
[37]
Originally by: Xiaodown
Originally by: Xiaodown Blaster Eagle.
Just kidding, I'd rather stab myself with an ice pick.
Lols.  -- "If itĘs true that our species is alone in the universe, then IĘd have to say that the universe aimed rather low and settled for very little" George Carlin |

Derek Sigres
|
Posted - 2008.11.26 17:00:00 -
[38]
Originally by: Talon Calais
Originally by: Derek Sigres
Finally, the Zealot has an incredibly weak sensor strength, leaving it in a precarious spot when facing anything carrying ECM drones (or, god forbid, anyone with a falcon alt considering a single amarr spec jammer on a well skilled falcon pilot will actually literally permajam you).
That's not a fault of the Zealot, that's every ship in the game.
No, the Zealot has a sensor strength of 13. A poorly skilled (i.e. minimum requirements) falcon pilot will generate a jam strength of about 12.5. A well skilled (not maxed) falcon pilot generates a jam strength of about 14. The result in the first case is an effective perma-jam as there is only a slight chance that ECM will fail. In the second case, there will literally be a perma jam as the jammer is simply more powerful than the sensor. This is a problem primarily with Amarr and Minmitar ships as they have very low native sensor strengths for their classes (look at the Cerb's 16 sensor strengh of the Eagle's 18 for example).
Against the lesser threat of ECM drones, you'll find that a single light ECM drone has a jam chance of about 7.5%. A flight of 5 ECM drones has a cumulative chance of jamming the Zealot of about 29.5%. Medium drones have a jam chance of about 11.5% each and a flight of 5 results in a cumulative jam chance of about 46%.
The weakness against falcons is a given. But the more glaring weakness facing it's potential as a solo ship simply comes from its vulnerability to ECM drones, which are a far more common threat to a solo ship than the falcon alt is.
|

Wannabehero
Caldari Absolutely No Retreat
|
Posted - 2008.11.27 07:26:00 -
[39]
My favorite HAC is the one that isn't easily replaced by / outperformed by it's Battlecruiser equivalent. --
Don't harsh my mellow |

Derek Sigres
|
Posted - 2008.11.27 10:04:00 -
[40]
Originally by: Wannabehero My favorite HAC is the one that isn't easily replaced by / outperformed by it's Battlecruiser equivalent.
To be honest, most of the HAC's can't exactly be "replaced" by their BC's. The Zealot can reach further than a Harbinger ever could dream of. A sacriledge fires HAMs with more effectiveness than any other ship in the game. The Cerberus can sling a missile three times further than a Drake. The Eagle can reach targets at double the distance of the Ferrox. The Vagabond can fly substantially faster than a Hurricane.
What it really boils down to for me is this: is the advantage the HAC gives worth the obvious disadvantages of lower EHP levels, lower firepower and dramatically higher replacement costs. For my money, that only holds true for the Zealot and the Cerberus but other people have different play styles and expectations of their ships.
|

chrisss0r
|
Posted - 2008.11.27 10:11:00 -
[41]
Originally by: Hardtail
Originally by: Cyb3r Thr3at
Originally by: Thea Arsoniztik Zealot. The damage they put out is staggering.
Both the Deimos & Ishtar will out DPS the Zealot easily.
in paper maybe.
when you realize that the zealot will start putting out 400 dps at anything thats 35km and below instantly, as opposed to flying up to a target, or waiting for ogre II's to get there, you'll notice that the zealot actually puts out a lot more actual-situation dmg than EFT claims.
garde II 2 sentry drone rigs
|

Derek Sigres
|
Posted - 2008.11.27 10:18:00 -
[42]
Originally by: chrisss0r
Originally by: Hardtail
Originally by: Cyb3r Thr3at
Originally by: Thea Arsoniztik Zealot. The damage they put out is staggering.
Both the Deimos & Ishtar will out DPS the Zealot easily.
in paper maybe.
when you realize that the zealot will start putting out 400 dps at anything thats 35km and below instantly, as opposed to flying up to a target, or waiting for ogre II's to get there, you'll notice that the zealot actually puts out a lot more actual-situation dmg than EFT claims.
garde II 2 sentry drone rigs
Legitimate point but let's face it - sentry drones mean one of two things: either you are going to stay put and babysit your drones, reducing your ability to react to changes in the battlespace or you leave your drones to their own devices while you fly about and do whatever it is you want. Neither is an entirely appealing prospect when compared to an option that lets you sling terrible pain WHILE remaining mobile. |

Cpt Cosmic
|
Posted - 2008.11.27 10:54:00 -
[43]
the same is with the zealot, it has to gtfo when someone is on you ;P
|

King Hopy
Interstellar eXodus Atlas Alliance
|
Posted - 2008.11.27 11:28:00 -
[44]
Originally by: Tozmeister
Originally by: Deva Blackfire
Uh what? Vagabond was always sub par soloer compared to ishtar/sacri (even in empyrean age). And thx to +1 turret zealot also managed to overpower Vagas. It was just mediciore at best - large ceptor but lacking in many areas.
QR didnt change a thing - maybe just hit vaga even worse. Isht/Sac/zealot are still awesome boats. Cerb got hit quite a bit (it really needed that 2-2,5km/s now it slugs at 1,3 which is pathetic).
No, Vaga was always up there as number 1 choice for many reasons, 2 off the top of my head were its ability to dictate range and speed allowing it to break contact and flee when things went south, this gave players a lot of confidence in it. The other was it's abbility to close the range on a target that only ceptors could match, allowing it to grab ratters/miners in belts that were distant to the warp in spot.
The introduction of rigs and implants increased these abilitys more on the vaga than any other HAC.
I should have said from EA and before, the 5 turret zealot and Mk2 Sac are still very recent changes that much of the player base never appreciated. The old 4 turret zealot and Mk1 Sac (lol) were never in the same league as a vagabond. Ishtar was always a good ship but need to close to within medium blaster range to make the most of it was a bit off-putting for some people as it was always do-or-die by that point, and you couldn't armour-buffer it without killing its speed unlike the shield-buffer vagabond.
Short of collating all the solo kills from all the killboards of every single corp over the last 3 years I stand by my generalisation that the Vagabond was the best solo HAC.
The nano sacrilege could do the same while actually being able to hit targets when going 4-5km/s. And doing the same / more dmg. And while being cap stable.
|

The Tzar
Malicious Intentions
|
Posted - 2008.11.27 13:20:00 -
[45]
Originally by: Derek Sigres Against the lesser threat of ECM drones, you'll find that a single light ECM drone has a jam chance of about 7.5%. A flight of 5 ECM drones has a cumulative chance of jamming the Zealot of about 29.5%. Medium drones have a jam chance of about 11.5% each and a flight of 5 results in a cumulative jam chance of about 46%.
I would love ECM drones to work like that but I think that each cycle of ECM from each drone is statiscally and individual event. Such that in your example of 5 x Warrior EC-300, 5 x 7.5% = 7.5% then another stab at 7.5% chance, then another, etc...
To possibly make this clearer for those new to ECM, 10 attempts at 10% chance definately does not mean 100% probability i.e. a definate jam. As with the drones above, each instance is statistically a seperate event.
It does kinda suck that HAC's have such a low sensor strength but then again they are cruiser hulls modified for heavy assault i.e. more tank/dps but lock range, scan res, sensor strength remains largely unaffected from the T1 hulls. __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

Noferatu
|
Posted - 2008.11.27 13:55:00 -
[46]
A well-skilled 'tar pilot can sit at 120km and deal 400+ DPS with Warden II's. Within 3 seconds he can switch em/therm/exp damage, or even just mix em all up.. Ishtar pro's : Fast damage-type switching, peerless sniper
Ishtar con's: minimum 5mill in drone skills to make it happen
|

Deva Blackfire
D00M.
|
Posted - 2008.11.27 14:15:00 -
[47]
Originally by: Noferatu A well-skilled 'tar pilot can sit at 120km and deal 400+ DPS with Warden II's. Within 3 seconds he can switch em/therm/exp damage, or even just mix em all up.. Ishtar pro's : Fast damage-type switching, peerless sniper
Ishtar con's: minimum 5mill in drone skills to make it happen
another con is: its easy to lose drones. In larger fights if you get targeted you need to either move (and leave drones behind) or scoop em and move (thus leave no dps on field).
imo ishtar is good at 1-50 (max) gangs, after this cerbs/zealots
|

Grant Smith
Infinitus Odium
|
Posted - 2008.11.27 14:21:00 -
[48]
Edited by: Grant Smith on 27/11/2008 14:24:19 As most people have said it completely depends on the situation in which you're fighting at that point in time as to which HAC you'd be best to have your arse sat in. But out of favourtism, I'd suggest Deimos. (I'll say this even though most people who have little experience in the Deimos will probably flame me...) As long as you don't gimp the ship with fitting Magnetic Field Stabilizers you'll realise the ship blossoms in a whole new light. It has a double damage bonus for a reason.
Damage isn't key, you need to ensure you can support your cap, depending on fit you can fit a Medium nos with no problems, and still have a full rack of Ions, no not electrons. With regards to low slots, consider a tank, don't view the stats by EFT, it always puts you off. You'll probably end up with a free lowslot if you fit the tank to a decent standard (single rep, don't try and do double, if youre wanting a double rep youd be better off in a Brutix tbfh. The Deimos isn't made to tank to that extent) utilize the last lowslot with a Cap Power Relay, make sure that cap is sustainable! Cap Rlelay >>>>>>>>>>> Magstab.
If you want that bit of extra DPS then by all means fit yourself up with some Hammerhead II or valkyrie II's if you want an extra damage type to be dealt, but Medium ECM drones are always nice simply to get yourself out of **** if youre getting into a sticky situation, just don't be a lamer and drop the drones at the start of the engagment so that you can be sure your opponent loses because let's it, if you're opponent is jammed you havn't won, he's just lost. No satisfaction in that. 
|

Derek Sigres
|
Posted - 2008.11.27 20:31:00 -
[49]
Originally by: The Tzar
Originally by: Derek Sigres Against the lesser threat of ECM drones, you'll find that a single light ECM drone has a jam chance of about 7.5%. A flight of 5 ECM drones has a cumulative chance of jamming the Zealot of about 29.5%. Medium drones have a jam chance of about 11.5% each and a flight of 5 results in a cumulative jam chance of about 46%.
I would love ECM drones to work like that but I think that each cycle of ECM from each drone is statiscally and individual event. Such that in your example of 5 x Warrior EC-300, 5 x 7.5% = 7.5% then another stab at 7.5% chance, then another, etc...
To possibly make this clearer for those new to ECM, 10 attempts at 10% chance definately does not mean 100% probability i.e. a definate jam. As with the drones above, each instance is statistically a seperate event.
It does kinda suck that HAC's have such a low sensor strength but then again they are cruiser hulls modified for heavy assault i.e. more tank/dps but lock range, scan res, sensor strength remains largely unaffected from the T1 hulls.
Yes, I am entirely aware that the percentage chances do not stack directly. The statistics quoted however are accurate in terms of the statistical probability that any one drone will get a jam in a cycle. You'll note that they are not addative, because if they were you'd get 37.5% on the first stat (7.5 * 5) versus the 29.5%.
In your example, 10 attempts at 10% probability actually equals a cumulative chance of about 65% chance of success.
What I'm saying is, ECM drones DO operate in that way - seperate rolls made for each. Though each drone has a low chance of jamming, I was pointing out that in numbers they achieve a surprising overall jam rate, especially against ships with weak sensor strengths.
|

Captator
Universal Securities
|
Posted - 2008.11.27 21:21:00 -
[50]
Because a gank fit zealot has a good tank doesn't it...
I would say Vagabond is best roaming HAC, followed by Sacrilege and then Ishtar;
sentries+ damage rigs+ armour tank+ tracking disruptor/orbit fit = better damage and flexibility than pulse zealot, or standard ogre fit. If you are solo the Zealot will likely be a FMP 1600mm plate fit, which doesn't do staggering dps, and in that config a harbinger is more useful/cheaper.
Vagabond same fit as pre patch, sacrilege dual MAR or single MAR plated.
|

Wannabehero
Caldari Absolutely No Retreat
|
Posted - 2008.11.28 04:11:00 -
[51]
Originally by: Derek Sigres
Originally by: Wannabehero My favorite HAC is the one that isn't easily replaced by / outperformed by it's Battlecruiser equivalent.
To be honest, most of the HAC's can't exactly be "replaced" by their BC's. The Zealot can reach further than a Harbinger ever could dream of. A sacriledge fires HAMs with more effectiveness than any other ship in the game. The Cerberus can sling a missile three times further than a Drake. The Eagle can reach targets at double the distance of the Ferrox. The Vagabond can fly substantially faster than a Hurricane.
What it really boils down to for me is this: is the advantage the HAC gives worth the obvious disadvantages of lower EHP levels, lower firepower and dramatically higher replacement costs. For my money, that only holds true for the Zealot and the Cerberus but other people have different play styles and expectations of their ships.
You put it much more eloquently and clearly than I, but yeah, that basic argument. --
Don't harsh my mellow |

The Tzar
Malicious Intentions
|
Posted - 2008.11.29 09:38:00 -
[52]
Originally by: Derek Sigres
What I'm saying is, ECM drones DO operate in that way - seperate rolls made for each. Though each drone has a low chance of jamming, I was pointing out that in numbers they achieve a surprising overall jam rate, especially against ships with weak sensor strengths.
Very true. __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

Naomi Knight
Amarr Imperial Academy
|
Posted - 2008.11.29 09:43:00 -
[53]
Zealot is the best.
|
| |
|
| Pages: 1 2 :: [one page] |