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Calvin Firenze
Minmatar Malum Crusis IDLE EMPIRE
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Posted - 2008.11.28 09:40:00 -
[61]
I'm a pirate + I don't care = you can shove the fleet battles right up your ass.
Eve would be a lot more fun if more people would turn to piracy instead of fleetlagbattles.
/drunk post
/end troll
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Joker47
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Posted - 2008.11.28 10:01:00 -
[62]
Yeah let us drop the 1 server thing and make this into a 100000000 server crap thing like wow......yeah good idea......*sign*  |

Tippia
Caldari Raddick Explorations BlackWater.
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Posted - 2008.11.28 10:04:00 -
[63]
Single server = nowhere to run. Anything I do affects you. Anything you do affects me (and you obviously need to be punished for it)

No sig for me, thankyouverymuch. |

Ryoji Tanakama
Caldari Firestar Drive Yards
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Posted - 2008.11.28 12:44:00 -
[64]
Originally by: Potrero Was just part of a large scale fleet op of about 300 ships. - 2 support fleets: 100 players each - 1 cap fleet of 100 players
I took a scout position in a system adjacent to the main action. I was in the system alone.
Lag was still so bad that my client looked like a slide show. A full 30 seconds between screen refreshes.
What's so great about this single server concept? I can understand lag conditions when we're all operating in a single system, but when we're spread out?
The game was unplayable. I ran out of time so I couldn't extract myself. Next time I log in I'll be behind enemy lines solo.
Unplayable.
Server and internet lag does NOT affect your client's refresh rate.
That would be something on your end.
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Rachel Voegel
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Posted - 2008.11.28 13:54:00 -
[65]
Originally by: Potrero As to those who want my stuff, you'll have to do better than just asking for it.
Now, you see, THAT is why having a single shard is so great. ANYONE who plays EVE and wants your stuff can now come after you! 
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Atrossoe
Gallente Lost Nomads
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Posted - 2008.11.28 14:32:00 -
[66]
Edited by: Atrossoe on 28/11/2008 14:32:22
Originally by: Potrero Was just part of a large scale fleet op of about 300 ships. - 2 support fleets: 100 players each - 1 cap fleet of 100 players
I took a scout position in a system adjacent to the main action. I was in the system alone.
Lag was still so bad that my client looked like a slide show. A full 30 seconds between screen refreshes.
What's so great about this single server concept? I can understand lag conditions when we're all operating in a single system, but when we're spread out?
The game was unplayable. I ran out of time so I couldn't extract myself. Next time I log in I'll be behind enemy lines solo.
Unplayable.
Thats not the EVE servers dude, thats your computer's video card sucking.
I've been in space with over 400 people near me in visual range and not a single bit laggy or choppy.
The lag that you need to realize for the eve servers would be button response times, how long it takes for a module to activate and deactive, not the Frame rate of your current area.
Atrossoe
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Dmian
Gallente Gallenterrorisme
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Posted - 2008.11.28 14:37:00 -
[67]
Originally by: Potrero Actually, I don't care about multiple servers. Or single servers for that matter.
I just want the game to play as advertised.
I just want it to work.
Most commercial MMORPGs are multi-server. It's one shard vs multiple shards, as stated by some people before. But, if you want your node (your lonely system + the battle system + other systems in the same node) not to have problems, you can send CCP a message telling them that there's a planned large fleet operation in system XXX on a particular day/time and they'll move the node to a new, faster 64bits one, so you can enjoy a lag-free battle. For more info, read the last paragraph of this Dev blog. ----
Eve Alpha - The font of Eve - Get it here |

Cauldron Born
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Posted - 2008.11.28 16:05:00 -
[68]
single server is the reason i started playing in EVE.
in fact, as soon as i read about it, I left all other online games behind. ..except bushtarion lol
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Seth Ruin
Minmatar Ominous Corp Ethereal Dawn
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Posted - 2008.11.28 16:09:00 -
[69]
Ugh. I will NEVER play a sharded game again. It's ridiculous that, for example, I know 20 friends who play WoW, but they're spread across six or seven different servers. Even if I were to get a WoW account, I could never play with all my friends without having to create six or seven characters and grind them all.
No, EVE is MMO done right.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2008.11.28 16:11:00 -
[70]
Edited by: An Anarchyyt on 28/11/2008 16:11:25
Originally by: Atrossoe Thats not the EVE servers dude, thats your computer's video card sucking.
I've been in space with over 400 people near me in visual range and not a single bit laggy or choppy.
The lag that you need to realize for the eve servers would be button response times, how long it takes for a module to activate and deactive, not the Frame rate of your current area.
Atrossoe
It really needs saying again.
I had a lot less of an issue in our 1000+ fight in VNG. So lets think about that for a moment.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Demitria Fernir
Caldari Science and Trade Institute
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Posted - 2008.11.28 16:11:00 -
[71]
More Servers - Less Performance - Less Players - Less Fleet Battles - Less Systems - Less Mineral Input - More isk inflation - Less piracy
and who would play a multi-sharded game that requires years of IRL time to get funny? _______________________________________________ 10100110010100101010011010100101001100101110101 I will Conquer My Signature Somewhere in the future 10100110010100101010011010100101001100101110101 |

ZinderX500
Caldari Mythos Corp RAZOR Alliance
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Posted - 2008.11.28 16:17:00 -
[72]
Original Poster failed. Sorry .
He fails to imagine how EVE would be without 1 shard. If he did and still believes it's better to have many shards then he fails at life.
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Atomos Darksun
Quantum Industries RAZOR Alliance
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Posted - 2008.11.28 16:35:00 -
[73]
Originally by: ZinderX500 Original Poster failed. Sorry .
He fails to imagine how EVE would be without 1 shard. If he did and still believes it's better to have many shards then he fails at life.
He also fails at knowing the difference between server and client-side lag.
Originally by: Amoxin My vent is talking to me in a devil voice...
CONVERT TO LINKIFICATION! http://myeve.eve-online.com/ingameb |

Aion Amarra
Minmatar Sebiestor tribe
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Posted - 2008.11.28 16:36:00 -
[74]
Indeed. I never pretended to ragequit over a patch, but do away with the sharding and I will quit, instantly. That doesn't even have anything to do with 'ragequitting'.
Ever tried playing FFXI with a friend? Starting at the same time, so he has no idea where to get one of those special invite codes from ingame? I was about to drive to SOE HQ just to start stabbing innocent receptionists with a fork.
Also, the WoW one-liner wasn't all that wrong. Try playing WoW with their 200+ (I do not know the latest number) different shards and have fun. >.<
Sharding is for singleplayer online games. >_<
Anyway. 30 second and upwards screen refresh times are... not server lag. They are also not internet lag. (As has been repeated many many times above.)
As for why it was lagging so immensely when you were alone in a system. You wouldn't happen to have a small amount of RAM (512-1024MB?) and have your cache size set to extreme? That sounds like a computer with a relatively slow HD (laptop?) has started to use the pagefile like a drunk monkey on speed. In that scenario, you'd first have seen one of the big fleets, then left the system, then STILL experienced the lag? (Alternatively, using Linux and forgot to compile DMA support into the kernel? :P (Yes, had that happen before.))
That's the first guess I'd have.
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Glengrant
TOHA Heavy Industries
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Posted - 2008.11.28 16:46:00 -
[75]
Occasionally lag sucks and things don't work as they should.
BIG DEAL.
Would be exact same thing with mulitple shards. Occasionaly lag would suck and things don't work as they should.
MMOGs are complicated beasts with a zillion things that can go wrong and some of the time they will.
Look at other MMOGs forums - you'll find that they don't work 100% either.
Get over it.
Shards suck. And whenever CCP figures out a way to dynamically re-allocate nodes EVE will actually be better able to adapt to loads than sharded worlds. --- Save the forum: Think before you post. ISK BUYER = LOOSER EVE TV- Bring it back!
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Atrossoe
Gallente Lost Nomads
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Posted - 2008.11.28 16:49:00 -
[76]
Edited by: Atrossoe on 28/11/2008 16:50:21 LOL so true so true. Anyway lets not get this topic into a flame war. The dude obviously doesn't have any real experience with other MMO's and doesn't have real experience in the PC hardware category, I just suggest Potrero to pick up some Maximum PC and PC gamer mags as well as CPU (computer power user) and other useful magazines and start reading.
Here's the recommended specs to run this game I.M.O.
Core 2 Duo or equivalent, at 1.8GHz with 4MB L2 cache, 2 Gigs of ram DDR2 PC6400 or higher, I recommend 4 gigs for all those other quirky apps. Geforce 7900GS or higher (radeon 4870 would be best), 200 GB 7200RPM hard drive SATA (recommend 2x 250GB 7200RPM hard drives striped). Soundblaster X-Fi soundcard for surround sound shooting (yay). And for the eye candy pleasure 2x 22 inch widescreen fast refresh rate LCD displays.
My specs are: Core 2 Duo E6600 (2.4x2 Ghz 4MB L2), 4 GB DDR2 PC6400 RAM, 2x250GB Striped (read speeds 174MB/s write Speeds 137MB/s), Geforce 7900GS 256MB GDDR3.
I have no problems running this game at the maximum settings with no FPS lag.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2008.11.28 16:50:00 -
[77]
Originally by: Aion Amarra As for why it was lagging so immensely when you were alone in a system. You wouldn't happen to have a small amount of RAM (512-1024MB?) and have your cache size set to extreme? That sounds like a computer with a relatively slow HD (laptop?) has started to use the pagefile like a drunk monkey on speed. In that scenario, you'd first have seen one of the big fleets, then left the system, then STILL experienced the lag? (Alternatively, using Linux and forgot to compile DMA support into the kernel? :P (Yes, had that happen before.))
That's the first guess I'd have.
Your first guess gives him a lot more credit. I'm gonna guess all effects on any every single bracket.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Neesa Corrinne
Rogue Shadow Squad Axiom Empire
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Posted - 2008.11.28 16:54:00 -
[78]
Originally by: Aion Amarra Ever tried playing FFXI with a friend? Starting at the same time, so he has no idea where to get one of those special invite codes from ingame? I was about to drive to SOE HQ just to start stabbing innocent receptionists with a fork.
It's called a telephone. They probably were invented before your lifetime, although maybe I'm wrong.
Originally by: Aion Amarra Also, the WoW one-liner wasn't all that wrong. Try playing WoW with their 200+ (I do not know the latest number) different shards and have fun. >.<
Several million people say otherwise. People don't line up around the corner by the millions to spend their extra cash on stuff that isn't fun.
So please, speak for yourself only when you start making claims about what's fun and what isn't. I'm currently having a lot of fun on two other sharded MMO's. I simply used my telephone to find out which server my friends were on and voila!, we're having a blast.
Shard EVE? Fine with me, maybe it will split up the "old boys club" a bit and give newer players a chance at some of the resources in the game that have been hoarded by the "Day 1" crowd for years.
Originally by: Aion Amarra Sharding is for singleplayer online games. >_<
The last time I checked, no one has ever soloed Blackwing Lair, Molten Core, or the Tier 4 Keep Guardians in WAR, or the instances in Final Japanimation XXIIXXIII, or... maybe you get my point.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2008.11.28 16:57:00 -
[79]
Originally by: Neesa Corrinne Several million people say otherwise. People don't line up around the corner by the millions to spend their extra cash on stuff that isn't fun.
So, a lot of people like/do something, that makes it good and right?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Demitria Fernir
Caldari Science and Trade Institute
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Posted - 2008.11.28 17:01:00 -
[80]
Originally by: Neesa Corrinne The last time I checked, no one has ever soloed Blackwing Lair, Molten Core, or the Tier 4 Keep Guardians in WAR, or the instances in Final Japanimation XXIIXXIII, or... maybe you get my point.
Multiboxing, M is for Massively and Multiplayer _______________________________________________ 10100110010100101010011010100101001100101110101 I will Conquer My Signature Somewhere in the future 10100110010100101010011010100101001100101110101 |

Tiirae
The New Era HUZZAH FEDERATION
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Posted - 2008.11.28 17:05:00 -
[81]
Actually OP someone did answer your question, way back on page one.
I actually like forum memes and smackdowns etc, but when the people making them don't even understand the OPs question that he has stated multiple times, there's only one party left looking mentally defective, and it's not the OP.
The reason you were lagged out in an empty system while a battle raged next door is because the servers host multiple systems each. There's obviously not 5000 servers in the cluster, so some of them are managing more than one system. If one of these systems suddenly has to manage a huge fleet fight, then all the other systems on that server will suffer even if they are empty.
it's not unheard of for systems 5 or 10 jumps away from the battle to be lagged out when big fights are on - the scheme for deciding which bunch of systems are managed by a single server doesn't necessarily work by geographic proximity.
Anyway, that's the reason. It happens all the time.
And as another poster said earlier but probably got lost in all the failposts, if you know you are going to have a huge fleet fight you can petition CCP ahead of time and if they feel it's necessary they will dedicate a server to the system you will be fighting in, therefore preventing lag in that system and keeping all surrounding systems lag-free.
It's got nothing to do with shards etc. Next time maybe title your post a bit more accurately and the turd-swarm won't descend on your thread.
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Neesa Corrinne
Rogue Shadow Squad Axiom Empire
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Posted - 2008.11.28 17:42:00 -
[82]
Originally by: An Anarchyyt
Originally by: Neesa Corrinne Several million people say otherwise. People don't line up around the corner by the millions to spend their extra cash on stuff that isn't fun.
So, a lot of people like/do something, that makes it good and right?
Discounting a method that works perfectly fine based off of personal bias is not logical.
Obviously the sharding method works, and works extremely well. So saying that EVE will fall apart if, God forbid, it were to have more than one server is totally and completely absurd.
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Neesa Corrinne
Rogue Shadow Squad Axiom Empire
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Posted - 2008.11.28 17:46:00 -
[83]
Originally by: Demitria Fernir
Originally by: Neesa Corrinne The last time I checked, no one has ever soloed Blackwing Lair, Molten Core, or the Tier 4 Keep Guardians in WAR, or the instances in Final Japanimation XXIIXXIII, or... maybe you get my point.
Multiboxing, M is for Massively and Multiplayer
Multiboxing is more prevalent in EVE than any other MMO I've ever come across, and I've played damn near all of them for at least a short time.
I have several friends that play eve on 4,5,6+ accounts simultaneously... so I fail to see how your post disproves my point.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2008.11.28 17:49:00 -
[84]
Originally by: Neesa Corrinne
Originally by: An Anarchyyt
Originally by: Neesa Corrinne Several million people say otherwise. People don't line up around the corner by the millions to spend their extra cash on stuff that isn't fun.
So, a lot of people like/do something, that makes it good and right?
Discounting a method that works perfectly fine based off of personal bias is not logical.
Obviously the sharding method works, and works extremely well. So saying that EVE will fall apart if, God forbid, it were to have more than one server is totally and completely absurd.
Except the main difference is those MMOs do not share the same things as Eve.
For one, we can talk about the most immediate problem. The market. Wow's market is about as primitive as you can get. An Eve market with a cap of 5,000 players would make that entirely useless. You will get incredibly ridiculous prices, cartels, and after it gets established it will be even harder for people to start work in the market.
In Eve, everything you do has an affect on the single world. In shards, you affect a handful of other players, and that's it.
The shard system was started because it was the best thing they could do at the time. These days, most MMOs don't want to bother changing something that they figure has worked since t he dawn of the genre. However, in the 11 years since Ultima Online, you'd think there would be some technological advantages.
Nobody goes to play WoW, because it is sharded, but people do come to Eve because it is not.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.11.28 17:51:00 -
[85]
Removing spaceships from EVE would remove most of the lag. And look; no-spaceships works just fine for WoW. -
DesuSigs |

Gnulpie
Minmatar Miner Tech
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Posted - 2008.11.28 17:57:00 -
[86]
Originally by: Potrero Was just part of a large scale fleet op of about 300 ships. - 2 support fleets: 100 players each - 1 cap fleet of 100 players
That cannot be accounted as large any more. It is medium sized these days. Huge is 1000+, large is 500 
Originally by: Potrero
Lag was still so bad that my client looked like a slide show. A full 30 seconds between screen refreshes.
What's so great about this single server concept?
As others pointed out, this is your computers fault not the servers fault. Have you applied the overview optimizations for fleet battles which CCP mentioned at the login-screen?
On the other hand, if the system was empty, you shouldn't have problems with the overview anyway and everything should be fine ... except server lag. But server lag doesn't create slideshows, it causes unresponsive modules and such.
Are you sure all this happened?
Well, and to the single server approach. If you cannot understand it what a single server means for the universe, market and that everything is connected with everything else and that one single guy can change the course of the whole universe for everyone else then you need to think more about single server and sharded server concepts!
The single universe is what makes Eve unique and strong. Look at other MMO's: who cares about what happens on other shards except the people playing there? On sharded servers you can never have a storyline being evolved by the players for all the players.
Everyone is connected with everyone, everything matters.
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small chimp
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Posted - 2008.11.28 17:59:00 -
[87]
Why do people keep insisting that server lag cant cause fps lag?
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2008.11.28 18:06:00 -
[88]
Originally by: small chimp Why do people keep insisting that server lag cant cause fps lag?
Because for a long time now I have been able to eliminate almost completely my graphical lag. And that has no bearing on how fast or slow my modules activate.
The server has nothing to do with how fast or slow the client renders space.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Slade Trillgon
Masuat'aa Matari Ushra'Khan
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Posted - 2008.11.28 18:18:00 -
[89]
Originally by: An Anarchyyt
Nobody goes to play WoW, because it is sharded, but people do come to Eve because it is not.
This.
To the OP. I have the same problems as you do. All my settings are set to minimize lag. The only thing I do that does not help my computers performance is that I use windowed mode. I like to see who is giving orders on TS/Vent. Once I get the voices down I will go back to full screen. I blame all my lack of performance on my computer. When I have task manager open and playing EVE the CPU usage is maxed out. I am not sure why, it did not do this before, but I sure as heck am not going to complain that it is due to CCP and then ask for seperate Universe's just so I can play with less "lag". I like the Universe how it is and I doubt I would stay for very long if it split.
Slade
Originally by: Crumplecorn NerfBat is now known as the WaveMachine.
≡v≡ |

Terra Mikael
Private Nuisance
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Posted - 2008.11.28 18:22:00 -
[90]
I think breaking the world into two hemispheres wouldn't be bad. just cut the north American connections right down the middle, and give the east coast to the euro-server, and the west coast to asia and the pacific.
Before you flame me, stop and think about how ****ing crowded it is in space. I mean 'crowded' and 'space' shouldn't even be in the same sentence without a giant irony incarnate hitting the said person in the face with the epic hammer of irony.
Space should be spacious. 'nuff said. ________________________________
Originally by: Korovyov You WIN! And by win, I mean suck horse manure.
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