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MOOstradamus
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Posted - 2004.07.19 03:04:00 -
[1]
Edited by: MOOstradamus on 19/07/2004 03:29:34
See: Front Page News
/me has changed his assumption so that \o/ means 'YES' we agree with Oveur's DEVBLOG idea to scrap the info but /o\ means 'NO' to Oveur's DEVBLOG idea as we want to keep the info ...
Read first before voting: DEVBLOG
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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MOOstradamus
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Posted - 2004.07.19 03:04:00 -
[2]
Edited by: MOOstradamus on 19/07/2004 03:29:34
See: Front Page News
/me has changed his assumption so that \o/ means 'YES' we agree with Oveur's DEVBLOG idea to scrap the info but /o\ means 'NO' to Oveur's DEVBLOG idea as we want to keep the info ...
Read first before voting: DEVBLOG
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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ScumUK
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Posted - 2004.07.19 03:09:00 -
[3]
eh?
"Eat at McTorp, more tasty than a Big Mac" |

ScumUK
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Posted - 2004.07.19 03:09:00 -
[4]
eh?
"Eat at McTorp, more tasty than a Big Mac" |

HostageTaker
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Posted - 2004.07.19 03:10:00 -
[5]
Edited by: HostageTaker on 19/07/2004 03:27:49 YAY!!!

Edit: YAY!!! As in YES SCRAP 0.0 locals and pilots in space info for tactical reasons! Dedicate PLAYERS to play the f00king role, otherwise wtf do we need Recon frigs for?!
 
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HostageTaker
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Posted - 2004.07.19 03:10:00 -
[6]
Edited by: HostageTaker on 19/07/2004 03:27:49 YAY!!!

Edit: YAY!!! As in YES SCRAP 0.0 locals and pilots in space info for tactical reasons! Dedicate PLAYERS to play the f00king role, otherwise wtf do we need Recon frigs for?!
 
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Levi
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Posted - 2004.07.19 03:10:00 -
[7]
Edited by: Levi on 19/07/2004 13:23:02 the poll was fixed after i made this post. it was confusing w/o a link so... move along, nothing to see here. 
"and this means yes to what ??? and no to what ??? sorry but that's just the most confusing thing i've ever seen?? "
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Levi
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Posted - 2004.07.19 03:10:00 -
[8]
Edited by: Levi on 19/07/2004 13:23:02 the poll was fixed after i made this post. it was confusing w/o a link so... move along, nothing to see here. 
"and this means yes to what ??? and no to what ??? sorry but that's just the most confusing thing i've ever seen?? "
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Levi
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Posted - 2004.07.19 03:16:00 -
[9]
Edited by: Levi on 19/07/2004 14:03:47 oveur.. could we get more information, i like to make an informed decision, could u add more info or links to more details? and how long will you be taking the opinion poll? 
what kind of log in/off exploit is this? this sounds like putting a band-aid on a gaping wound, atm.
is this an attempt to open up 0.0 and if it is, is it in preparation for shiva? more gates to 0.0 (& back doors) would help this, without ending any alliances nor put too much stress on them.
i'm thinking of a 'yes' vote, just so access to 0.0 space will open up more.
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Levi
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Posted - 2004.07.19 03:16:00 -
[10]
Edited by: Levi on 19/07/2004 14:03:47 oveur.. could we get more information, i like to make an informed decision, could u add more info or links to more details? and how long will you be taking the opinion poll? 
what kind of log in/off exploit is this? this sounds like putting a band-aid on a gaping wound, atm.
is this an attempt to open up 0.0 and if it is, is it in preparation for shiva? more gates to 0.0 (& back doors) would help this, without ending any alliances nor put too much stress on them.
i'm thinking of a 'yes' vote, just so access to 0.0 space will open up more.
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VossKarr
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Posted - 2004.07.19 03:26:00 -
[11]
Edited by: VossKarr on 19/07/2004 03:38:27
Originally by: Levi nay / yay to what??? 
local chat & pilots in space information, what kind of information and where and how and on what??
hmmm... okay. i give up, what does this mean?? 
Ditto. I'm just as confused here.... Does voting 'Yay' to "Local chat and pilots in space map information" mean you disagree with removing local and 'pilots in space', and 'Nay'- you agree, or vice versa? 
Edit: I see they changed the wording to make it clearer. Disregard my question above, pls...
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VossKarr
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Posted - 2004.07.19 03:26:00 -
[12]
Edited by: VossKarr on 19/07/2004 03:38:27
Originally by: Levi nay / yay to what??? 
local chat & pilots in space information, what kind of information and where and how and on what??
hmmm... okay. i give up, what does this mean?? 
Ditto. I'm just as confused here.... Does voting 'Yay' to "Local chat and pilots in space map information" mean you disagree with removing local and 'pilots in space', and 'Nay'- you agree, or vice versa? 
Edit: I see they changed the wording to make it clearer. Disregard my question above, pls...
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Sochin
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Posted - 2004.07.19 03:31:00 -
[13]
holy **** a poll
I didn't realize CCP was capable of such technology 
Nemo me impune lacessit
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Sochin
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Posted - 2004.07.19 03:31:00 -
[14]
holy **** a poll
I didn't realize CCP was capable of such technology 
Nemo me impune lacessit
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Vel Kyri
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Posted - 2004.07.19 03:42:00 -
[15]
what what!???
i thought this was a dictatorship?? Crush the pirate!
????
yarrr... -----
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Vel Kyri
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Posted - 2004.07.19 03:42:00 -
[16]
what what!???
i thought this was a dictatorship?? Crush the pirate!
????
yarrr... -----
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Aitrus
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Posted - 2004.07.19 03:46:00 -
[17]
The scary thing is, I had to look at the page like 3 times before I saw the poll.
/votes.
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Aitrus
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Posted - 2004.07.19 03:46:00 -
[18]
The scary thing is, I had to look at the page like 3 times before I saw the poll.
/votes.
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Levi
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Posted - 2004.07.19 03:46:00 -
[19]
Edited by: Levi on 19/07/2004 15:02:20 ah.. thx whoever fixed the poll, that makes sense now!!! 
almost! 
the poll is to the right of the dev blog page, in the right margin btw. 
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Levi
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Posted - 2004.07.19 03:46:00 -
[20]
Edited by: Levi on 19/07/2004 15:02:20 ah.. thx whoever fixed the poll, that makes sense now!!! 
almost! 
the poll is to the right of the dev blog page, in the right margin btw. 
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VossKarr
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Posted - 2004.07.19 03:49:00 -
[21]
Btw, don't forget to 'remind' your alt's to vote, too... 
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VossKarr
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Posted - 2004.07.19 03:49:00 -
[22]
Btw, don't forget to 'remind' your alt's to vote, too... 
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Ronyo Dae'Loki
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Posted - 2004.07.19 03:59:00 -
[23]
Edited by: Ronyo Dae'Loki on 19/07/2004 04:00:26 No, you fools! Do you have any idea what this will do to PvP?
It will be like wandering around in a dark warehouse blindfolded with a baseball bat.
You're never going to find anyone to fight!
You know how there are these big grand fleet battles some times? Well say good bye to them. Unless a scout ship gets lucky and runs right into the fleet, NOBODY WILL KNOW TO ASSEMBLE ANOTHER FLEET TO FIGHT WITH!
Sure, occasionally you might run into someone randomly at a gate or station, but otherwise how in the world are you even going to know your enemy is around? How will they even know to look for you? This change is far too drastic.
Removing "pilots in space" from 0.0 is one thing--I don't like it, but it wouldn't ruin the game--but making people invisible in local chat is insane. It will destroy non-gate camping piracy, it will destroy alliances, and it will destroy PvP in 0.0.
If this poll succeeds and if CCP actually follows it, well, you will reap the consequences.
Think before you vote on this foolish idea. ------------- My salsa makes all the pretty girls want to dance and take off their underpants. I <3 ( . Y . ) |

Ronyo Dae'Loki
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Posted - 2004.07.19 03:59:00 -
[24]
Edited by: Ronyo Dae'Loki on 19/07/2004 04:00:26 No, you fools! Do you have any idea what this will do to PvP?
It will be like wandering around in a dark warehouse blindfolded with a baseball bat.
You're never going to find anyone to fight!
You know how there are these big grand fleet battles some times? Well say good bye to them. Unless a scout ship gets lucky and runs right into the fleet, NOBODY WILL KNOW TO ASSEMBLE ANOTHER FLEET TO FIGHT WITH!
Sure, occasionally you might run into someone randomly at a gate or station, but otherwise how in the world are you even going to know your enemy is around? How will they even know to look for you? This change is far too drastic.
Removing "pilots in space" from 0.0 is one thing--I don't like it, but it wouldn't ruin the game--but making people invisible in local chat is insane. It will destroy non-gate camping piracy, it will destroy alliances, and it will destroy PvP in 0.0.
If this poll succeeds and if CCP actually follows it, well, you will reap the consequences.
Think before you vote on this foolish idea. ------------- My salsa makes all the pretty girls want to dance and take off their underpants. I <3 ( . Y . ) |

Levi
|
Posted - 2004.07.19 04:12:00 -
[25]
Edited by: Levi on 19/07/2004 13:26:55 ty Ronyo, excellent post.
where fools rush in, everyone better think this out.
it's more than just a solution to 'carebear' pirates wanting an edge / advantage, this will mean you won't know when your buddies or team mates are in system, like another player that you might just like to talk to. a long lost friend or someone that might save ur arse and become a new friend. 
and how will you smacktalk .. are you there?? biatch! hehe 
ps - oveur, how long will you be collecting this data? will the poll last a day? a month? tonight?
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Levi
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Posted - 2004.07.19 04:12:00 -
[26]
Edited by: Levi on 19/07/2004 13:26:55 ty Ronyo, excellent post.
where fools rush in, everyone better think this out.
it's more than just a solution to 'carebear' pirates wanting an edge / advantage, this will mean you won't know when your buddies or team mates are in system, like another player that you might just like to talk to. a long lost friend or someone that might save ur arse and become a new friend. 
and how will you smacktalk .. are you there?? biatch! hehe 
ps - oveur, how long will you be collecting this data? will the poll last a day? a month? tonight?
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Valan
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Posted - 2004.07.19 04:15:00 -
[27]
Originally by: Ronyo Dae'Loki Edited by: Ronyo Dae'Loki on 19/07/2004 04:00:26 No, you fools! Do you have any idea what this will do to PvP?
It will be like wandering around in a dark warehouse blindfolded with a baseball bat.
You're never going to find anyone to fight!
You know how there are these big grand fleet battles some times? Well say good bye to them. Unless a scout ship gets lucky and runs right into the fleet, NOBODY WILL KNOW TO ASSEMBLE ANOTHER FLEET TO FIGHT WITH!
Sure, occasionally you might run into someone randomly at a gate or station, but otherwise how in the world are you even going to know your enemy is around? How will they even know to look for you? This change is far too drastic.
Removing "pilots in space" from 0.0 is one thing--I don't like it, but it wouldn't ruin the game--but making people invisible in local chat is insane. It will destroy non-gate camping piracy, it will destroy alliances, and it will destroy PvP in 0.0.
If this poll succeeds and if CCP actually follows it, well, you will reap the consequences.
Think before you vote on this foolish idea.
Actually you are correct its the end of alliances. A fleet can roll in destroy everything. Can't be found and maraud at will boundaries will be impossible to protect. Then with that in mind no one is gonna deploy any structures because you won't be able to protect them. From a PvP point of view I can see the merit. But most of the player generated content in the game is associated with alliances. If thats the case all the alliance functionality in Shiva may as well be written off and the jove visit was a waste of time. You can't have a decent sized force all the time guarding your gate.
But from the look of the vote its gonna get implemented we'll see how it works. If its good then all is cool. If not it can't be that difficult to put it back. The only worry is if it is a disaster that the player base will have been damaged that much that it will kill the game. I'm all for a bit of play testing to see how it goes though. But I don't see any evidence in that blog that this has been thought through properly with respect to all the aspects in the game.
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Valan
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Posted - 2004.07.19 04:15:00 -
[28]
Originally by: Ronyo Dae'Loki Edited by: Ronyo Dae'Loki on 19/07/2004 04:00:26 No, you fools! Do you have any idea what this will do to PvP?
It will be like wandering around in a dark warehouse blindfolded with a baseball bat.
You're never going to find anyone to fight!
You know how there are these big grand fleet battles some times? Well say good bye to them. Unless a scout ship gets lucky and runs right into the fleet, NOBODY WILL KNOW TO ASSEMBLE ANOTHER FLEET TO FIGHT WITH!
Sure, occasionally you might run into someone randomly at a gate or station, but otherwise how in the world are you even going to know your enemy is around? How will they even know to look for you? This change is far too drastic.
Removing "pilots in space" from 0.0 is one thing--I don't like it, but it wouldn't ruin the game--but making people invisible in local chat is insane. It will destroy non-gate camping piracy, it will destroy alliances, and it will destroy PvP in 0.0.
If this poll succeeds and if CCP actually follows it, well, you will reap the consequences.
Think before you vote on this foolish idea.
Actually you are correct its the end of alliances. A fleet can roll in destroy everything. Can't be found and maraud at will boundaries will be impossible to protect. Then with that in mind no one is gonna deploy any structures because you won't be able to protect them. From a PvP point of view I can see the merit. But most of the player generated content in the game is associated with alliances. If thats the case all the alliance functionality in Shiva may as well be written off and the jove visit was a waste of time. You can't have a decent sized force all the time guarding your gate.
But from the look of the vote its gonna get implemented we'll see how it works. If its good then all is cool. If not it can't be that difficult to put it back. The only worry is if it is a disaster that the player base will have been damaged that much that it will kill the game. I'm all for a bit of play testing to see how it goes though. But I don't see any evidence in that blog that this has been thought through properly with respect to all the aspects in the game.
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Wild Rho
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Posted - 2004.07.19 04:32:00 -
[29]
Edited by: Wild Rho on 19/07/2004 04:37:31 Well now if an alliance wants to protect its borders its going to have to rethink where its borderes really are and if it has the manpower to keep them covered.
This is an excellent idea for several reasons.
Suddenly an alliances territory will be influenced by its ability to defend said territory instead of covering a couple of systems and using the map to spot ppl coming.
Suddenly scouts and recon type people have a real role to play in eve as you will never know what is up ahead.
Now the smaller corps who have been forced to stick to empire space can finally have a chance at operating in 0.0 and the areas around there becuase now they can setup an op and not have the local pirates or alliance forces just spot it from the other side of the galaxy and come in and bully them. On the other hand somone with some patience may spot haulers moving around and wonder where they are going. (This is my favourite reason, Im not a miner /npc hunter but what always bothered me was that the smaller newer corps had enough trouble on their hands just trying to protect a mining op in 0.0 and without everyone seeing their op and picking on them. While yes, its 0.0 and things are harsh out there, these corps dont have any real encouragement to leave empire unless they want to simply be absorbed into the local alliance and they dont get any real chance to gain experience in 0.0).
Pirates who are gate camping AND the haulers etc they prey on have to start using scouts to be ready. Infact since any successful gate camp will attract attention suddenly there is an option for a retaliation strike to take place without the pirates spotting it and vanishing.
Pirates and similar now have the chance to run quick strike operations in deep 0.0 space meaning that the local corps or alliances are going to HAVE to protect their mining ops meaning they need to get organised.
Every corp thats not in an alliance and doesn't have a massive fleet at their beackoning call can now set up a station of their own in 0.0 without it simply being taken or destroyed as soon as its built.
Once said POS are ingame and being built there is a whole new niche for players willing to do intel runs to search for players that have hidden their stations (i.e. player owned hidden pirate bases, alliance manufacuring stations etc).
There are even more reasons but Im tired and cant be bothered to keep going. Overall this will make 0.0 a much more interesting place where players and corps will have to MAKE AN EFFORT if they really want to know whats going on without just having the info handed to them.
Bring it on CCP
(EDIT: Removed the typo monkies)
I have the body of a supermodel. I just can't remember where I left it... |

Wild Rho
|
Posted - 2004.07.19 04:32:00 -
[30]
Edited by: Wild Rho on 19/07/2004 04:37:31 Well now if an alliance wants to protect its borders its going to have to rethink where its borderes really are and if it has the manpower to keep them covered.
This is an excellent idea for several reasons.
Suddenly an alliances territory will be influenced by its ability to defend said territory instead of covering a couple of systems and using the map to spot ppl coming.
Suddenly scouts and recon type people have a real role to play in eve as you will never know what is up ahead.
Now the smaller corps who have been forced to stick to empire space can finally have a chance at operating in 0.0 and the areas around there becuase now they can setup an op and not have the local pirates or alliance forces just spot it from the other side of the galaxy and come in and bully them. On the other hand somone with some patience may spot haulers moving around and wonder where they are going. (This is my favourite reason, Im not a miner /npc hunter but what always bothered me was that the smaller newer corps had enough trouble on their hands just trying to protect a mining op in 0.0 and without everyone seeing their op and picking on them. While yes, its 0.0 and things are harsh out there, these corps dont have any real encouragement to leave empire unless they want to simply be absorbed into the local alliance and they dont get any real chance to gain experience in 0.0).
Pirates who are gate camping AND the haulers etc they prey on have to start using scouts to be ready. Infact since any successful gate camp will attract attention suddenly there is an option for a retaliation strike to take place without the pirates spotting it and vanishing.
Pirates and similar now have the chance to run quick strike operations in deep 0.0 space meaning that the local corps or alliances are going to HAVE to protect their mining ops meaning they need to get organised.
Every corp thats not in an alliance and doesn't have a massive fleet at their beackoning call can now set up a station of their own in 0.0 without it simply being taken or destroyed as soon as its built.
Once said POS are ingame and being built there is a whole new niche for players willing to do intel runs to search for players that have hidden their stations (i.e. player owned hidden pirate bases, alliance manufacuring stations etc).
There are even more reasons but Im tired and cant be bothered to keep going. Overall this will make 0.0 a much more interesting place where players and corps will have to MAKE AN EFFORT if they really want to know whats going on without just having the info handed to them.
Bring it on CCP
(EDIT: Removed the typo monkies)
I have the body of a supermodel. I just can't remember where I left it... |
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