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Gunnanmon
Gallente UNITED STAR SYNDICATE
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Posted - 2008.12.29 19:17:00 -
[61]
Originally by: Lui Kai They've stated repeatedly that the reason they don't implement a skill queue is because they want people actually logging in to the game.
What part of this do people not understand? They want you to log in for those 30 seconds. I guess it shows something to someone. The Ghost-training vote thread |

Rutoo
Gallente Interstellar eXodus
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Posted - 2008.12.29 20:02:00 -
[62]
Yup, They need people to log in, even if it just to change a skill, How many times have you logged in to change a queue, end up in a gang, or a mission - then 3 hours pass.
If Players suddenly don't have to log in to change a skill, they may not log in a all, then 3 months down the road they realize they haven't played this game for 3 months and why pay to renew anymore?
However, I do support a skill-training-queue for players with less than 5 million SP, or maybe even less than that. Why? Cause newer players don't have the time to stay on for that 1 hour skill to end, Newer players also have a lot lower levels and training times. And the main reason why newer players leave is because of this. They simply cannot be on enough. And if they got this handout things could be better for them.
Turning it off once a player hits 5 million sp shouldn't be that hard. _________________________________________________________ My Second EvE Video Club Seals Not Sandwichs
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ouroboros trading
Gallente Medics On Fire
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Posted - 2008.12.29 20:15:00 -
[63]
Originally by: Rutoo
If Players suddenly don't have to log in to change a skill, they may not log in a all, then 3 months down the road they realize they haven't played this game for 3 months and why pay to renew anymore?
I agree. nobody logs into any other mmo because they don't have to log in for 30 seconds to change skills, which is why eve has 13 million players.
srsly, squealer the pig wants his arguements back.
805314? That's Numberwang! |

Cygnus Scott
Caldari Deep Core Mining Inc.
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Posted - 2008.12.29 20:16:00 -
[64]
I put this suggestion in the thread that Akita T linked and feel that this would be a good method.
A queue that allows X amount of skills and/or Y amount of total training time. Two consecutive skills exceeding 16 hours or multiple skills that do not exceed 16 hours.
For example:
I can queue up two skills, one skill that takes 5 hours and another skill that takes 2 days but no more skills after that. Also I'd be able to queue up multiple short skills but total training time could not exceed 16 hours.
That way if a skill is set to end an hour after I have to leave for work I can have the skill finished and ready for me to use or benefit from when I get home without losing hours of training while I'm at work or switching to another skill and then having to wait an hour of my time after I get home and switch back to finish training.
For those of us with obligations like work and family this would be invaluable to have. I spend about 12 hours a day at work and commuting to and from it and I'd love to knock out a few skills that are less than 12 hours while I'm at work. The greatest trick the Devil ever pulled was convincing the world he didn't exist. |

Cygnus Scott
Caldari Deep Core Mining Inc.
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Posted - 2008.12.29 20:26:00 -
[65]
Originally by: Rutoo Yup, They need people to log in, even if it just to change a skill, How many times have you logged in to change a queue, end up in a gang, or a mission - then 3 hours pass.
If Players suddenly don't have to log in to change a skill, they may not log in a all, then 3 months down the road they realize they haven't played this game for 3 months and why pay to renew anymore?
However, I do support a skill-training-queue for players with less than 5 million SP, or maybe even less than that. Why? Cause newer players don't have the time to stay on for that 1 hour skill to end, Newer players also have a lot lower levels and training times. And the main reason why newer players leave is because of this. They simply cannot be on enough. And if they got this handout things could be better for them.
Turning it off once a player hits 5 million sp shouldn't be that hard.
I don't get your argument about logging on. If all I'm doing is logging on once every few weeks/months for 30-60 seconds to change skills I'm not playing EVE any more than the guy who is paying for an account yet never logs on. They are doing the same amount of playing, exactly none, and paying the sub or have pre-paid the sub. Either way CCP gets the sub money.
The 30 seconds I'm on in the morning to set my skill training before work isn't going to get me to run missions, mine, join a gang or anything else. Either I'm sitting down to play EVE during time I've allotted or I got other stuff to do.
Though the Cap on having a queue available isn't too bad an idea, but even at 5 million SP there are still a whole lot of training times under 8 hours. The greatest trick the Devil ever pulled was convincing the world he didn't exist. |

SiJira
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Posted - 2008.12.29 20:36:00 -
[66]
no dont add it you either play the game or you dont its not about having the most skillpoints Trashed sig, Shark was here |

Tank CEO
Caldari Dark Cartel
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Posted - 2008.12.29 23:03:00 -
[67]
Wow, If CCP is so desperate for players to log in to just train a skill, maybe they should do something more than this little sand box they have going here.
Don't talk to me about game responsibility, thats horse ****. We all pay for the game, we deserve skill queue, wether it just be 1 extra queue, so when we have to work, go out, eat, sleep, goto school, I can name countless things or even when theres a downtime, during the time the skill ends, it will train another long skill we have selected.
We pay to train skills, skills take real life time to train. There is no reason you can give to convince me otherwise that we should not have skill queue. Put something more entertaining in the game and then maybe ill log in more to actually play. Logging in to train a skill, specially short term skills is a burdon.
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Grarr Dexx
Amarr Paxton Industries Paxton Federation
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Posted - 2008.12.29 23:17:00 -
[68]
You pay for the game, skilltraining is just an option. If it's too much a bother, don't train your skills. If you want to train your skills, you have to do a little bit of effort, instead of going headlong for your top priority.
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Nexus stamps of approvalÖ count: 1
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ouroboros trading
Gallente Medics On Fire
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Posted - 2008.12.29 23:21:00 -
[69]
Originally by: Grarr Dexx You pay for the game, skilltraining is just an option. If it's too much a bother, don't train your skills. If you want to train your skills, you have to do a little bit of effort, instead of going headlong for your top priority.
you are a ****
846395? That's Numberwang! |

Tank CEO
Caldari Dark Cartel
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Posted - 2008.12.29 23:59:00 -
[70]
Originally by: Grarr Dexx You pay for the game, skilltraining is just an option. If it's too much a bother, don't train your skills. If you want to train your skills, you have to do a little bit of effort, instead of going headlong for your top priority.
O Rly? Skill training is just a option, wow, good one. I love these posts, they tell me how to play the game when ive been playing longer then you have.
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daisy dook
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Posted - 2008.12.30 01:14:00 -
[71]
Man I so wish there was a way to stop to 3am skill changes that eve foreces upon me...
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Guttripper
State War Academy
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Posted - 2008.12.30 02:40:00 -
[72]
Originally by: daisy dook Man I so wish there was a way to stop to 3am skill changes that eve foreces upon me...
Change to another skill before you go to bed...?
Interesting that a game "forces" anyone to do anything.
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Tank CEO
Caldari Dark Cartel
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Posted - 2008.12.30 09:23:00 -
[73]
Every game forces you to do something.
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Esamir
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Posted - 2008.12.30 09:56:00 -
[74]
Originally by: Tank CEO ive been playing longer then you have.
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Gilgamesh1980
The Black Rabbits The Gurlstas Associates
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Posted - 2008.12.30 10:16:00 -
[75]
wow Tank, you must be one of the whiniest six year old Pilot in this game, sorry had to be said.
one of the reasons I started playing this game two years ago, was for the simple fact, that I didn't have to invest time to increase experience (SP from EVE compared to any other MMORPG) this was huge, cause it meant, that I coudl actually explore the universe and all the different things from EVE, without have to sit somewhere, bashing the same crap again and again and again and again....
I doubt the lack of skill queueing has something to do with the fact CCP wants people to log in, they seem to be doing fine as it is. Even is this is probably on every business plan for games of this type, but the main drive for them to get people online is by feeding them with new content, and personally I think they are doing a great job.
they have even invested time and money to get a voice for the community, and no, I don't mean the tolerance for people whining about the game, but a more serious approach as in the CSM, state your case to them and let them bring it on, they already have achieved some goas that people wanted.
but to bring up the same arguements with such repetition will bring you nothing. Petitioning it will bring you nothing, cause it's not the GM's job to deal with content development in the game, and you would only create Spam for them preventing them from doing their job of actually helping people IG with problems.
CCP stated in the last fanfest that they are working on giving the whole API system a major overhaul, and who knows, maybe there will be something in the new interface in relation to changing skills?
changing skill is not a big deal, if you know you will be away for longer, then setup a long skill, if you are not able to be online, then you should have a reason, that if you have a life, should take presendence over not losing a few hours or days of training. as many say, it's a game don't take it so serious.
if you are offline and something is happening for you, then be happy, other games don't give you this. or have you known some WoW player to be level 70 cause he never logged in?
Supreme Commander and Diplomat of the Black Rabbits and Gurlstas associates |

Tippia
Raddick Explorations BlackWater.
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Posted - 2008.12.30 10:36:00 -
[76]
Originally by: Tank CEO Every game forces you to do something.
Unless you have a severe case of OCD, no. No they don't.
No sig for me, thankyouverymuch. |

Highwind Cid
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Posted - 2008.12.30 16:55:00 -
[77]
What I don't get is, the 'big deal' point of view. Why does something have to be a 'big deal' to take a change? Ya, people wanting the SQ may be making a big deal over a small thing but who's not to say its worth something. Look at the align to button in your overview section, literally extremely simple, yet a very nice feature. Weapon grouping, again, fairly simple concept, very nice feature. Heck, even the little timer on each active module is a nice little feature that can help quite a bit. So people pushing it off as 'no big deal, change skill before X time' open up a little bit. Remember, no big deal arguments work both for you against you. If its a no bid deal, why do it? If its no big deal, why not do it?
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Tank CEO
Caldari Dark Cartel
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Posted - 2008.12.30 19:05:00 -
[78]
So let me get this straight. The people who are objecting to skill queue is because you are afraid people won't log into the game and won't break game player record every sunday? You just want people to log in?
Lets list the bonus of my idea that will boost everyone, not just me, everyone.
You will advance faster in the game.
You won't lose out on skill point time because the queue will have started a new skill for you.
Eve will prolly be less laggy (less people logging in to just train a skill)
We all have real life issues that sometimes prevent us from logging in to train a new skill once one has finished. Skill queue will help us in real life. Less worry, more focus on school or work then worrrying about when a skill is about to complete/then logging in to start a new one. Won't have to worry about downtime, patches, power outages, school, work, ect getting in the way from allowing us to log in to start that new skill.
Skill point training is the main way to advance in this game and there are a lot of damn skills and when you've had the game as long as me, then you understand why I want alittle help training skills. Hell, all im asking for is one skill queue, just let me queue up 1 additional skill so I don't have to worry.
Let me tell you one thing tho, if Eve-mon didnt exist, boy would I be pushing this topic even more so.
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