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FloppieTheBanjoClown
The Skunkworks
1335
|
Posted - 2012.04.20 14:59:00 -
[61] - Quote
I truly don't understand why some people can't grasp that can simply be fun to play the bad guy. No -pathy required, I just find it challenging and entertaining to play the part of the villain. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

Ranger 1
Ranger Corp
1557
|
Posted - 2012.04.20 15:01:00 -
[62] - Quote
I got busy preaching and forgot to tie this to the original post.
Although I choose not to portray my characters as scam artists in this game, if I did and this situation arose I would make my choice as to whether to push it that far based on what I knew of the mark.
If I had no reason to believe that encouraging him to spend his real life funds in this way would cause him any real harm I would proceed. In other words, if I believe him to be your average gamer with a bit of disposable cash.
If I had reason to believe (really believe) that the guy was financially pretty shakey, I would not have encouraged him to spend real life funds to equip his ship. Now if he chose to make his own decision to spend the cash anyway, with no encouragement from me, then the responsibility for risking those funds on an in game destructible item is his own and he is fair game.
While I might revel a bit at the successful manipulation and subsequent gank (and my personal gain) under no circumstances would I be an ass to the individual about it afterwards. I would likely explain what I did, perhaps needle him gently about being gullible, and quite probably help the man bounce back in some subtle way if he was a good sport about it. If he was not a good sport about it I would be a bit more blunt, but then end the conversation and move on to other things.
Sinking in the spurs in a malicious manner serves no purpose other than to move me from the category of a clever player who plays a nefarious character, to the category of being a classless punk... and I choose not to present myself that way either in or out of game. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Bane Necran
334
|
Posted - 2012.04.20 15:01:00 -
[63] - Quote
FloppieTheBanjoClown wrote:I truly don't understand why some people can't grasp that can simply be fun to play the bad guy. No -pathy required, I just find it challenging and entertaining to play the part of the villain.
It's much more challenging to try and be a nice guy in this game.
|

Ranger 1
Ranger Corp
1557
|
Posted - 2012.04.20 15:09:00 -
[64] - Quote
Bane Necran wrote:FloppieTheBanjoClown wrote:I truly don't understand why some people can't grasp that can simply be fun to play the bad guy. No -pathy required, I just find it challenging and entertaining to play the part of the villain. It's much more challenging to try and be a nice guy in this game.
True, yet either is a viable course of action.
One is no better, or worse, than the other... as long as you keep it in game and with no sense of malice... and as long as you do it with style.
You can screw over another character in game as much as you like, as long as you don't intentionally try to do harm to the person outside of game.
To be clear, unless there are unlikely extenuating circumstances, convincing someone to throw a bit more money at their hobby and then capitalizing on it to teach them a lesson is NOT intentionally trying to cause the person harm outside the game.
Making a huge spectacle out of it afterward is still acceptable, but in my book is more distasteful than the original deed. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

FloppieTheBanjoClown
The Skunkworks
1335
|
Posted - 2012.04.20 15:09:00 -
[65] - Quote
Bane Necran wrote:It's much more challenging to try and be a nice guy in this game.
Being nice is easy. I did it for a year. Then I decided to quietly turn bad had a lot more fun. Throwing off the shackles of nicety gave me the range to be creative in ways I never could before. I used mercenaries to topple industrial alliances so that I could take them over and make off with as many assets as I could. I took up spying and manipulating enemies into losing assets. I helped develop new methods of piracy and have played a small part in some rather big things that have gone on in Eve in the past year.
By abandoning "nice" I've been able to push my limits in ways I never could before.
edit: It's important to remember that this IS a role-playing game. Role playing is ultimately about telling a story through the actions of the characters. My contributions to Eve's story began when I decided to give up any pretense of being a good guy. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

Sasha Azala
Blood and Decay
233
|
Posted - 2012.04.20 15:11:00 -
[66] - Quote
Peer pressure only works on those that are not of a strong enough character to think for themselves and stand up for themselves. |

non judgement
Without Fear Flying Burning Ships Alliance
765
|
Posted - 2012.04.20 15:24:00 -
[67] - Quote
Bane Necran wrote:Ranger 1 wrote:I try to avoid judging others, although in reality that is impossible to do. In my case at least, i learned so much about these people because someone i thought was a friend in real life, completely blind sided me. I always knew there was something about him that was a little off, but i never really thought about it until it was too late. And i don't mean he did anything minor. This guy stalked me and vandalized my property for 10 years during the night, and during the day was out there convincing people i was a child molester. The reason i'm so outspoken on the issue is because unless you're one of these people yourself, you just don't think anyone is capable of doing that, and even if you do, the last person you expect is the guy pretending to be your friend. I hope to stop someone else from learning about them the hard way. But on the bright side of things i'm now a psychopaths worst nightmare. I know them better than they know themselves.  Not many people are like that in real life. If they are normal most the time but only crazy sometimes then aren't they more likely to be sociopaths? Most people can figure out if someone is a psychopath without been told.
The guy needs help you don't have to go out of your way to tell everyone that he's a sociopath/psychopath. Telling everyone that someone else is a crazy bastard isn't going to help at all. You just push them on to continue or be worse. If you really want to help everyone, you'd help them to be normal, so they don't do the same thing to others. Telling everyone that they should be careful about this person will only make things worse if they find out about it or if they figure that everyone is treating them strangely.
Be careful about the road you're travelling down. The cycle of suffering should be stopped not pushed forward. |

Bane Necran
334
|
Posted - 2012.04.20 15:34:00 -
[68] - Quote
non judgement wrote:Most people can figure out if someone is a psychopath without been told.
This is what i used to think, too, from watching movies.
Quote:Telling everyone that someone else is a crazy bastard isn't going to help at all.
I never really did that. Just cut my ties with everyone who believed any of his bullshit, instead of arguing with them. I consider him still being in their lives suitable punishment for their ignorance, and anyone who would believe that crap about me wasn't my friend in the first place, anyway. |

Serene Repose
Perkone Caldari State
636
|
Posted - 2012.04.20 15:42:00 -
[69] - Quote
It's obvious you don't need to convince yourselves...so whom? Anyway, this has all been a fascinating journey into deep psych. Amazing how people will be forthcoming if it's "only a game." Unfortunately, we have to take your words for the IRL you. And, as you well know, this is EVE. Trust no one. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

non judgement
Without Fear Flying Burning Ships Alliance
765
|
Posted - 2012.04.20 15:43:00 -
[70] - Quote
Bane Necran wrote:non judgement wrote:Most people can figure out if someone is a psychopath without been told. This is what i used to think, too, from watching movies. Quote:Telling everyone that someone else is a crazy bastard isn't going to help at all. I never really did that. Just cut my ties with everyone who believed any of his bullshit, instead of arguing with them. I consider him still being in their lives suitable punishment for their ignorance, and anyone who would believe that crap about me wasn't my friend in the first place, anyway. Yeah. I think I changed my mind just then about being able to tell the difference between a psychopath and a sociopath, after reading a bit more about it in wikipedia.
I complete agree with what you did. I've had problems with these kind of things as well. I couldn't say anything to make things better. It just seemed like it was a mess no matter what I said or did. |

Michael J Caboose
Imperial Academy Amarr Empire
4
|
Posted - 2012.04.20 16:02:00 -
[71] - Quote
Sasha Azala wrote:Peer pressure only works on those that are not of a strong enough character to think for themselves and stand up for themselves.
Human beings are social creatures and as such every one of us is susceptible to peer pressure in ways overt and subtle. The person who is self-aware acknowledges this susceptibility to group-think and is able to mitigate most of the harmful effects.
Conversely, one who lacks self-awareness and thinks only those who are "weak" are influenced by peers is much more likely to be in denial as to effect of the influences surrounding them , and therefore much more likely to be influenced without even being aware of it. |

Sigurd Sig Hansen
Hedion University Amarr Empire
16
|
Posted - 2012.04.20 16:08:00 -
[72] - Quote
Bane Necran wrote:I'm personally ok with thieving and scamming in EVE, even though i don't partake in those activities myself. And i don't even consider those psychopathic traits on their own
However, the people who do set off my psychopath alarms online, are those who not only seek to cause emotional harm to others, but get a rush out of doing it. That is textbook psychopathy. And not just an act they're putting on. Doing certain things can be an act, but how they react to the things they do gives them away. They are incapable of emotions which are considered higher thought processes like empathy, yet have all the basic 'proto-emotions' like rage or envy. They see people who are capable of emotions they aren't as weaker, and believe they are superior because they they aren't held back in life by things like compassion or remorse
But that's not to say they're out there in real life doing those things to others if they do it in a game. There's a good book called "The Mask of Sanity" which explains what that's all about. Basically, psychopaths know they aren't like other people, and become very adept at appearing to be like everyone else to blend in. They can't actually have a lot of emotions those around them do, but learn to mimic them. They know they're supposed to feel guilty about certain things, for example, so they act guilty, and may even make the most convincing apology you've ever heard, but it's all just an empty machine response. For these reasons it's extremely hard for a psychologist to diagnose someone as a psychopath, without them getting caught doing something extreme which they can't talk themselves out of. They could be anyone you know, and contrary to what Hollywood shows, they're superb impression managers, and usually don't creep people out or anything. In fact quite the opposite, they're more likely to act in a way which makes you give them your complete trust
What the internet and games like EVE offer them, is an escape from all that, where they don't have to pretend anymore, and can just revel in their true nature. I think some people out there are just pathetically trying to act like the bad guy in a movie they saw, because they think he's cool or something, but like i said earlier, it's how they react to the things they do which gives them away. Still not enough evidence to be sure, but it's a damned good indication.
Dexter! The HBO (or showtime) show not the cartoon
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
16
|
Posted - 2012.04.20 16:24:00 -
[73] - Quote
Surfin's PlunderBunny wrote:Dr Silkworth wrote:Sociopath is the word your looking for. No, sociopaths don't feel any emotion. Eve players obviously get a lot of enjoyment out of whatever they do  Indahmawar Fazmarai wrote:
FAI, The Mittani is a lamer compared to the guy who spent 130 million euros of public treasury to build an unnecessary airport without airplanes nor any plan to have them, and then built a statue of himself on top of it for 300,000 euros.
 Awesome
Quote:1. Sociopaths are usually defined as people displaying anti social behavior which is mainly characterized by lack of empathy towards others that is coupled with display of abnormal moral conduct and inability to conform with the norms of the society. People suffering from antisocial personality disorder are often referred to as sociopaths. Some of the other characteristics that sociopaths may display are stealing, lying, lack of remorse for others and towards living beings, irresponsible behavior, impulsive behavior, drug or alcohol abuse, problems with the law, violating rights of others, aggressive behavior and much more.
Sociopaths are often unable to control their behavior and their expressions of annoyance, irritability and threats when faced with situations not appealing to them and they often tend to resort to threats, aggression and verbal abuse. Though no person is born with this disorder, the sociopathic personality disorder does involve a history of persistent anti social behavior during childhood before the age of 15 and if left untreated, this disorder continues into adulthood too. Sociopaths could also have been influenced by various environmental factors around the age of 15 that is also one of the main reasons for this disorder in individuals. Some of the environmental factors can include deprivation, sexual abuse, abandonment, emotional abuse, association with people who are antisocial, physical abuse and others. Though there are no distinct biological causes that have been identified as the main cause for this disorder, research suggest that for people suffering from sociopathic personality disorder, the part of the brain that is mainly responsible for an individualGÇÖs learning from his or her own mistakes and responding to fearful and sad facial expressions tends to be smaller than in a normal individual. Researchers believe that this may be the reason for lack of empathy towards others. There are theories that also indicate that hormonal fluctuations also have a role to play in this disorder, however the links have not been directly established.
People suffering from Sociopathic disorders tend to be superficially charming. They also tend to display behavior which include manipulation of people around them, desire to be in control of everything and everyone around them that usually leads to grave consequences and shallow emotions.
Displays heightened levels of deceitfulness in dealings with others, which involves lying, conning others without remorse, or even using aliases Inability to abide by the social norms and thus violating law Displays aggressiveness and often tends to get into assaults and physical fights Displays complete lack of empathy for others and their situation for which they are responsible Displays no feelings or shallow feelings Displays impulsive behavior which is indicated by the inability to plan for the future Displays no concern for safety of others around them or self Inability to sustain a consistent behavior that stems mainly from irresponsibility especially at work place or in other dealings Displays promiscuous behavior
Sounds like a lot of the trolls here lol
peh sociopathy? THIS IS EVE lol
Malcanis wrote:Tricking someone into thinking you have an ace-high straight and taking a large amount of real life money from them as a result? Well played sir, oh good game! Tricking someone into thinking you have a Titan for sales and taking a large amount of imaginary pixel-money from them as a result? U R MENTALLY SICK SOCIOPATH!!!!11 Obviously it's the lack of real life consequences that make the difference. 
tricking thousands of like minded individuals into pestering someone into committing suicide is TOTALLY the same as Titan scamming
SAME consequences entirely.
Mining is the "Deadliest Catch" in this game |

ElQuirko
Blue Republic RvB - BLUE Republic
579
|
Posted - 2012.04.20 16:40:00 -
[74] - Quote
What you've said about psychopathy makes sense.
HOWEVER.
You say that "they won't be a bad person in the real world". This is wrong. The mask of social inhibitions and moral graces that we all wear prevents us from acting like this, as well as the fear of repercussions if we did. The state keeps control of us not through drugs or respect or the fact that they could wipe us out in one blow but because, simply put, they can't keep control of us in any manner but fear.
Take the pet dog. He has been taught, all his life, to have a massive, twitching inferiority complex. He believes that his master could do anything to him. That dog does not know that he could leap up and tear his master's throat out with relative ease. A nation's armed forces are a minute fraction of the size of the total population - even if equipped with the simplest of weaponry, the high-tech that the armed forces hold could not hold back the crudely armed citizenry when they outnumber each man at least 100,000 to 1. The ability that the police and army hold to keep control of a population is purely "Or else". Nobody asks "or else what?", for the fear that these forces will bring something down on them. With the size of a population on your side, the response would probably be "Or else... or else... well, you'd just better not, okay?".
It is the fear the individual has that he will get caught and punished which restricts us from acting. Take any gang, mob or group of general malcontents. In a big group, they iz badmans, ready to take on anything 'cause they're well 'ard. Take each individual member and he'll urinate inside his underwear when faced with the same possibility.
Now, I've heard the expression that "all internet arguments lead back to the *****", but for once I need to make a relevant point using them. Take the concentration camps, the brutal murders, the smashing of Jewish shops on Kristalnacht. All of these occurred because there would be no repercussions for doing it. The ***** encouraged people to put their animal side to use. People will go along with anything in a group or when there is no possibility of them being punished. The only exception to this, of course, is the hardcore group with a moral compass etched into the very fabric of their existence - great men such as Gandhi, who never believed in any kind of harm to their fellow men.
All in all, I believe that, given the chance, people would act like they do in EVE in reality if they had the same kind of anonymity or freedom to commit the acts without repercussion. I thankyou for reading my mini-essay.
If we distribute pictures of people, does that mean God can file copyright claims under SOPA? |

Llyandrian
Livestock Science Exchange
51
|
Posted - 2012.04.20 16:44:00 -
[75] - Quote
FloppieTheBanjoClown wrote:I truly don't understand why some people can't grasp that can simply be fun to play the bad guy. No -pathy required, I just find it challenging and entertaining to play the part of the villain.
And some just don't understand that lack of empathy is what defines a psychopath. |

Sigurd Sig Hansen
Hedion University Amarr Empire
16
|
Posted - 2012.04.20 16:45:00 -
[76] - Quote
Godwin wins!
Llyandrian wrote:FloppieTheBanjoClown wrote:I truly don't understand why some people can't grasp that can simply be fun to play the bad guy. No -pathy required, I just find it challenging and entertaining to play the part of the villain. And some just don't understand that lack of empathy is what defines a psychopath.
actually I think lack of empathy defines what used to be called sociopath. Look up at my lotta words post up there
Mining is the "Deadliest Catch" in this game |

Testerxnot Sheepherder
DeadHeads - Question Authority Crew
117
|
Posted - 2012.04.20 16:51:00 -
[77] - Quote
Fantastic post OP, wholeheartedly agree. |

Alexandra Delarge
The Korova
47
|
Posted - 2012.04.20 16:54:00 -
[78] - Quote
I'm a sociopath in real life but when I play eve I like to mine and build stuff. |

Sigurd Sig Hansen
Hedion University Amarr Empire
16
|
Posted - 2012.04.20 17:00:00 -
[79] - Quote
Alexandra Delarge wrote:I'm a sociopath in real life but when I play eve I like to mine and build stuff.
Yeah Im quite insane in real life (Ive said as much before) but here I like to pretend not to be.
Mining is the "Deadliest Catch" in this game |

Sasha Azala
Blood and Decay
234
|
Posted - 2012.04.20 17:04:00 -
[80] - Quote
ElQuirko wrote:What you've said about psychopathy makes sense.
HOWEVER.
You say that "they won't be a bad person in the real world". This is wrong. The mask of social inhibitions and moral graces that we all wear prevents us from acting like this, as well as the fear of repercussions if we did. The state keeps control of us not through drugs or respect or the fact that they could wipe us out in one blow but because, simply put, they can't keep control of us in any manner but fear.
Take the pet dog. He has been taught, all his life, to have a massive, twitching inferiority complex. He believes that his master could do anything to him. That dog does not know that he could leap up and tear his master's throat out with relative ease. A nation's armed forces are a minute fraction of the size of the total population - even if equipped with the simplest of weaponry, the high-tech that the armed forces hold could not hold back the crudely armed citizenry when they outnumber each man at least 100,000 to 1. The ability that the police and army hold to keep control of a population is purely "Or else". Nobody asks "or else what?", for the fear that these forces will bring something down on them. With the size of a population on your side, the response would probably be "Or else... or else... well, you'd just better not, okay?".
It is the fear the individual has that he will get caught and punished which restricts us from acting. Take any gang, mob or group of general malcontents. In a big group, they iz badmans, ready to take on anything 'cause they're well 'ard. Take each individual member and he'll urinate inside his underwear when faced with the same possibility.
Now, I've heard the expression that "all internet arguments lead back to the *****", but for once I need to make a relevant point using them. Take the concentration camps, the brutal murders, the smashing of Jewish shops on Kristalnacht. All of these occurred because there would be no repercussions for doing it. The ***** encouraged people to put their animal side to use. People will go along with anything in a group or when there is no possibility of them being punished. The only exception to this, of course, is the hardcore group with a moral compass etched into the very fabric of their existence - great men such as Gandhi, who never believed in any kind of harm to their fellow men.
All in all, I believe that, given the chance, people would act like they do in EVE in reality if they had the same kind of anonymity or freedom to commit the acts without repercussion. I thankyou for reading my mini-essay.
Some people are good, it's just the way they are and think, they don't fear the law because they're very unlikely to break it in the first place.
Dogs are pack animals and in a pack you have have a pecking order, which is why some dogs consider themselves to be higher than infants in that pecking order. Don't tell me a dog feels it has an inferiority complex when it's trying to hump your leg.
Fear is the worst way to try and maintain control as it quite often back fires.
Fear can prevent someone from doing something, but quite often good old common sense works better. Laws are not put in place to be feared, laws are guidelines on how civilised people need to act to be able to get along in large numbers.
Your take on the second world war is not even worth going into, I don't know which film you watched. |

Devore Sekk
Royal Amarr Institute Amarr Empire
16
|
Posted - 2012.04.20 17:30:00 -
[81] - Quote
Poetic Stanziel wrote:That is reprehensible behaviour. It is psychopathic behaviour. Nothing virtual about it.
Seriously? You just spent a half dozen paragraphs reinforcing the idea of virtual actions not being related to real world actions, but virtual peer pressure (oh noez! not the peer pressure!) is bad, mkay?
There is virtual (and quite deliberate) peer pressure on players all the time to buy plex to fund their game activities, such as purchasing ships, training, modules and alts to support corp and alliance fleet doctrines, that they need to keep up or risk being left behind. Where are your tears for those players? |

Alpheias
Euphoria Released Verge of Collapse
602
|
Posted - 2012.04.20 17:31:00 -
[82] - Quote
Well, this has never happened before... armchair psychologists looking to analyze and categorize behaviors in a game. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Serene Repose
Perkone Caldari State
638
|
Posted - 2012.04.20 17:40:00 -
[83] - Quote
Alpheias wrote:Well, this has never happened before... armchair psychologists looking to analyze and categorize behaviors in a game.  Only problem with that is, some of this input isn't armchair psychology. I'm surprised you didn't add "and generalizations to gloss over the uncomfortable truths involved." Oh. You weren't being intellectually honest, just showing some jaded 'tude. I get it.
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Alpheias
Euphoria Released Verge of Collapse
602
|
Posted - 2012.04.20 18:02:00 -
[84] - Quote
Serene Repose wrote:Alpheias wrote:Well, this has never happened before... armchair psychologists looking to analyze and categorize behaviors in a game.  Only problem with that is, some of this input isn't armchair psychology. I'm surprised you didn't add "and generalizations to gloss over the uncomfortable truths involved." Oh. You weren't being intellectually honest, just showing some jaded 'tude. I get it.
Show on the doll where the bad people touched you. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

ctx2007
Wychwood and Wells
53
|
Posted - 2012.04.20 18:05:00 -
[85] - Quote
+1 to cribba |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
345
|
Posted - 2012.04.20 18:21:00 -
[86] - Quote
Malcanis wrote:Tricking someone into thinking you have an ace-high straight and taking a large amount of real life money from them as a result? Well played sir, oh good game! Tricking someone into thinking you have a Titan for sales and taking a large amount of imaginary pixel-money from them as a result? U R MENTALLY SICK SOCIOPATH!!!!11 Obviously it's the lack of real life consequences that make the difference. 

Poker game where everyone knows there is money on the table. In game scam targeting in game money. In game scam targeting out of game money.
These three things are different.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Lapine Davion
Outer Ring Applied Logistics
227
|
Posted - 2012.04.20 18:23:00 -
[87] - Quote
Serene Repose wrote:Alpheias wrote:Well, this has never happened before... armchair psychologists looking to analyze and categorize behaviors in a game.  Only problem with that is, some of this input isn't armchair psychology. I'm surprised you didn't add "and generalizations to gloss over the uncomfortable truths involved." Oh. You weren't being intellectually honest, just showing some jaded 'tude. I get it.
Says the person who likes to make sweeping generalizations of whole groups of people. Don't worry about posting with your main! -áPost with your brain! |

Malcanis
Vanishing Point. The Initiative.
3418
|
Posted - 2012.04.20 18:33:00 -
[88] - Quote
Asuri Kinnes wrote:Malcanis wrote:Tricking someone into thinking you have an ace-high straight and taking a large amount of real life money from them as a result? Well played sir, oh good game! Tricking someone into thinking you have a Titan for sales and taking a large amount of imaginary pixel-money from them as a result? U R MENTALLY SICK SOCIOPATH!!!!11 Obviously it's the lack of real life consequences that make the difference.   Poker game where everyone knows there is money on the table. In game scam targeting in game money. In game scam targeting out of game money. These three things are different.
So you're not aware that bluffing, I mean scamming, is part of the game in EVE? I mean CCP even made an EVE advert advocaing corp theft as a method of revenge!
http://www.youtube.com/watch?v=uGplrpWvz0I
So how exactly is this different? Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Cearain
Imperial Outlaws
337
|
Posted - 2012.04.20 18:47:00 -
[89] - Quote
Poetic Stanziel wrote:Karn Dulake wrote:They get to know people. lots of vent talk and suddenly you are talking about stuff outside the game. How people can do that for 6 months and then knowingly rip them is really harsh. Because they're still just players. If the scammer actually got to know his target(s), met them at a Fanfest, visited them, met families, went on golf outings, then I believe their resolve to pull the big scam would be greatly diminished. It could be argued that once a person has crossed that boundary from player into person, then scamming them might very well be psychopathic behaviour, no longer of the virtual variety.
This is a very blurry line with eve. You think how you ethics of your actions depends on how well you know someone.
While I would agree that a person shouldn't trust someone else until they know them, I do not think this is a good ethical line to draw.
I think the question is whether something is in game or out of game.
Let me give you an example:
1) Lets say I talk to you on vent and tell you I will not steal from you or your corp in eve.
Is that in game or out of game? I think its clearly out of game. It is an out of game promise about how I will behave in game. Yet this is often treated as if it is "part of the game" and therefore ok for me to break that promise. I am not necessarily passing a judgment on people who do this but I myself would not do this.
Moreover, I guess I will admit that if I find out someone did this GÇ£in gameGÇ¥ I do tend to lose respect for them and not just their in game GÇ£character.GÇ¥
The problem is different views about what is GÇ£in gameGÇ¥ and what is an GÇ£out of gameGÇ¥ conversation about what will be done in game. What most people understand as an out of game promise to act a certain way is often construed by eve players as "just part of the game." This is why eve might have a bad reputation.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
337
|
Posted - 2012.04.20 18:58:00 -
[90] - Quote
Malcanis wrote:Asuri Kinnes wrote:Malcanis wrote:Tricking someone into thinking you have an ace-high straight and taking a large amount of real life money from them as a result? Well played sir, oh good game! Tricking someone into thinking you have a Titan for sales and taking a large amount of imaginary pixel-money from them as a result? U R MENTALLY SICK SOCIOPATH!!!!11 Obviously it's the lack of real life consequences that make the difference.   Poker game where everyone knows there is money on the table. In game scam targeting in game money. In game scam targeting out of game money. These three things are different. So you're not aware that bluffing, I mean scamming, is part of the game in EVE? I mean CCP even made an EVE advert advocaing corp theft as a method of revenge! http://www.youtube.com/watch?v=uGplrpWvz0ISo how exactly is this different?
Ah the poker analogy. In poker you are not actually talking to people and building thier trust so that you can betray them. You aren't really talking at all. When people are building trust in eve it is not role play of trust between characters. They are trying to build real trust with the real people behind the characters.
That is how it is different. Because people understand how this line is crossed differently within the game is why lots of people have different views about the ethics of those who play the game.
With respect to the eve advertisement - it would be more realistic if they had someone lying to other people on vent over a course of several months in order to take their ingame assets. It would also show him selling those assets buying enough plex to pay for his subscription for for a few years and then going ahead and canceling his subscription which used to be taken out of his bank account. It wouldn't sell eve very well but it would be more realistic of how those sorts of scams are done. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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